Unlike the stat topic for the original, characters are not taken at the same experience levels here. The main is taken at 640K exp, as he is around for the entire game and forced in the party at all times and thus will accrue more exp than anyone else, while the three potential wives are all taken at 400K as whichever one you pick is in the party for a much shorter time comparatively. Everyone else is taken at 540K.
Equipment selections are based on unique/storebought/starting (not really relevant here) choices, with the caveat that all the wive choices are considered a single person for the purpose of determining uniqueness, as they are mutually exclusive. I'm allowing Faerie Foil which is sold in the Faerie world T'n'T map, but not gear from the aftergame T'n'T board. I'm also excluding storebought Mirror Armor for the built-in reflect attribute, even though it's admittedly not as reliable as the FFT version.
Unlike every other DQ game in existance, the Frizz/Sizz/Bang lines of spells do not have common resist levels from equipment. I've thus had to be more precise on element names than usual. Flame and Blizzard refer to the various elemental breaths and related abilities used by various monsters.
One universal accessory deserves note: the Elfin Charm resists all status effects. At least some people allow storebought universal status resist/block accessories these days, so keep this in mind if you do.
This post only contains the game's human PCs plus Saber, who has actual plot relevance and isn't recruited in the usual manner. There's technically one other monster who fits these standards, but nobody uses Dwight so I'm excluding him. Any other recruitable monsters will come in a later post; I'm planning on getting Slime Knight up, at minimum.
Status rates are untested as of right now. Any assistance with either testing accuracy or figuring out what monsters to test on would be greatly appreciated.
StatsHP: This shouldn't need any explanation.
MP: Ditto.
Strength: Base stat for attack.
Agility: Determines turn order, after factoring in the usual DQ randomness.
Resilience: Base stat for defense.
Wisdom: Monsters need at least 15 to follow orders reliably. Other than that, nobody's really sure what this does. Probably a worthless DL stat.
Luck: Nobody has any clue what this is supposed to do. Probably another worthless DL stat.
Attack: 2 points of this = 1 more damage with physicals.
Defense: 4 points of this = 1 less damage taken from physicals.
And now, for the character roll!
Goku With a Turban(2011 edit: His canon name is Madason, as per his cameo appearance in DQ6's aftergame. I'm still using Goku With a Turban for this topic)
Dragon Staff [+125 Attack]
Pallium Regale [+90 Defense, -30 Frizz/Sizz/Woosh/Crack/Flame/Blizzard damage]
Sun Crown [+60 Defense, Immune to Kamikazee, Status resist?*]
Silver Shield [+55 Defense, -15 Friz/Sizz/Flame damage]
Circle of Fire [-10 Crack/Bang damage]
Alternate equips:
Dream Blade [+55 Attack, random sleep]
Flame Shield [+40 Defense, -15 Crack/Blizzard damage]
*The in-game description of Sun Crown mentions status resist, but none of the jp sites I've see say anything along those lines and just say that it resists the Kamikazee spell. Considering that the NPC who talks about Sun Crown having that effect is still there, I assume it's a mistake with the in-game description.
Level 39
HP 315
MP 168
Strength 143
Agility 95
Resilience 40
Wisdom 64
Luck 83
Attack 268
Defense 245
Physical: 94 damage
Kaswoosh: 80-180 (130 average) damage, GT (8 MP)Fullheal: (7 MP)
Buff: +40% Defense, stackable up to +100% (2 MP)
Absorb Magic: Absorb MP of incoming spells (2 MP)
Squelch: Cure POIZN (2 MP)
Zing: 50% chance of reviving target at half HP, periodically makes player tear his/her hair out (10 MP)
Kerplunk: User dies to revive/full heal all allies (All MP)BiancaFaerie Foil [+85 Attack]
Angel Leotard [+70 Defense, -25 Crack/Blizzard damage, resist Instant Death]
Wedding Veil [+30 Defense]
Scale Shield [+7 Defense]
Circle of Water [-10 Frizz/Sizz damage]
Alternate equips:
Cloak of Evasion [+28 Defense, 25% chance of evading attacks)
Flowing Dress [+55 Defense, -25 Frizz/Sizz/Flame damage]
Level 37
HP 207
MP 211
Strength 53
Agility 107
Resilience 65
Wisdom 107
Luck 103
Attack 138
Defense 177
Physical: 29 damage
Kafrizzle: 180-200 (190 average) damage (10 MP)Kasizzle: 88-112 (100 average) damage, GT (10 MP)
Thwack: Instant death, GT (7 MP)
Dazzle: Reduce accuracy of physical attacks, GT (5 MP)
Snooze: Put to sleep, GT (3 MP)
Bounce: Reflect all spells back to caster (4 MP)
Oomph: Double physical damage for first hit (6 MP)
Kasap: -50% defense, GT (4 MP)NeraFaerie Foil [+85 Attack]
Angel Leotard [+70 Defense, -25 Crack/Blizzard damage, resist Instant Death]
Wedding Veil [+30 Defense]
Scale Shield [+7 Defense]
Circle of Water [-10 Frizz/Sizz damage]
Alternate equips:
Cloak of Evasion [+28 Defense, 25% chance of evading attacks)
Flowing Dress [+55 Defense, -25 Frizz/Sizz/Flame damage]
L36
HP 200
MP 219
Strength 43
Agility 122
Resilience 78
Wisdom 132
Luck 82
Attack 128
Defense 190
Physical: 24 damage
Kafrizzle: 180-200 (190 average) damage (10 MP)Midheal: Heal 75-95 HP (5 MP)
Thwack: Instant death, GT (7 MP)
Dazzle: Reduce accuracy of physical attacks, GT (5 MP)
Snooze: Put to sleep, GT (3 MP)
Bounce: Reflect all spells back to caster (4 MP)
Kaboom: 120-160 (140 average) damage, MT (15 MP)
Oomph: Double physical damage for first hit (6 MP)
Kasap: -50% defense, GT (4 MP)DeboraDiamond Akillics [+55 Attack, attack twice at 3/4 power]
Angel Leotard [+70 Defense, -25 Crack/Blizzard damage, resist Instant Death]
Wedding Veil [+30 Defense]
Floral Parasol [+8 Defense]
Circle of Water [-10 Frizz/Sizz damage]
Alternate equips:
Faerie Foil [+85 Attack]
Flowing Dress [+55 Defense, -25 Frizz/Sizz/Flame damage]
L37
HP 218
MP 182
Strength 102
Agility 118
Resilience 94
Wisdom 95
Luck 137
Attack 157
Defense 202
Physical: 28 damage, hits twice
(Physical w/ Faerie Foil: 43 damage)
Kasizzle: 88-112 (100 average) damage, GT (10 MP)Whack: Instant death (4 MP)
Dazzle: Reduce accuracy of physical attacks, GT (5 MP)
Snooze: Put to sleep, GT (3 MP)
Fuddle: Confuses target, GT (5 MP)
Bounce: Reflect all spells back to caster (4 MP)
Oomph: Double physical damage for first hit (6 MP)
Kasap: -50% defense, GT (4 MP)
Thwack: Instant death, GT (7 MP)(Ugh I need to find better art for the kids)
ParryZenithian Sword [+110 Attack]
Zenithian Armor [+85 Defense, -30 Frizz/Sizz/Woosh/Crack/Flame/Blizzard damage]
Zenithian Helm [+50 Defense]
Zenithian Shield [+60 Defense, -15 Flame/Blizzard damage]
Alternate Equips:
Dream Blade [+55 Attack, random sleep]
Level 38
HP 263
MP 154
Strength 114
Agility 90
Resilience 46
Wisdom 69
Luck 68
Attack 224
Defense 241
Physical: 74 damage
Kazap: 175-225 (200 average) damage, GT (15 MP)Sizzle: 30-42 (36 average) damage, GT (6 MP)
Fullheal: (7 MP)
Fizzle: Prevent spellcasting (3 MP)
Kabuff: +20% Defense, stackable up to +100%, MT (3 MP)
Insulate: Halve Flame/Blizzard-elemental damage (3 MP)
Multiheal: Heal 75-95 HP, MT (18 MP)
Kazing: Revive target at full HP (20 MP)
Tingle: Remove paralysis from allies, MT (2 MP)MadchenFaerie Foil [+85 Attack]
Angel Leotard [+70 Defense, -25 Crack/Blizzard damage, resist Instant Death]
Hermes' Hat [+28 Defense]
Silver Shield [+55 Defense, -15 Friz/Sizz/Flame damage]
Alternate equips:
Poison Needle [1 damage, chance of ID]
Cloak of Evasion [+28 Defense, 25% chance of evading attacks)
Flowing Dress [+55 Defense, -25 Frizz/Sizz/Flame damage]
Level 38
HP 230
MP 212
Strength 48
Agility 124
Resilience 69
Wisdom 123
Luck 118
Attack 133
Defense 222
Physical: 26 damage
Kaboom: 120-160 (140 average) damage, MT (15 MP)Kacrackle: 80-104 (92 average) damage, MT (12 MP)
Puff!: Become uncontrollable, using Vicious Flame (65-85 MT Flame damage) every turn and becoming immune to Flame damage (18 MP)
Dazzle: Reduce accuracy of physical attacks, GT (5 MP)
Snooze: Put to sleep, GT (3 MP)
Bounce: Reflect all spells back to caster (4 MP)
Oomph: Double physical damage for first hit (6 MP)
Kasap: -50% defense, GT (4 MP)SaberIcicle Dirk [+70 Attack]
Flowing Dress [+55 Defense, -25 Frizz/Sizz/Flame damage]
Great Helm [+45 Defense]
Level 37
HP 313
MP 0
Strength 134
Agility 106
Resilience 63
Wisdom 45
Luck 57
Attack 204
Defense 163
Physical: 62 damageLightning: 50-70 damage (60 average), Bang elemental, MT
Disruptive Wave: Dispel all stat modifers and buffs, MT
Focus Strength: Next attack does 2-2.5x damage
War Cry: Make targets lose next turn, MTSanchoGreat Bow [+110 Attack]
Magic Armor [+60 Defense, -10 Frizz/Sizz/Woosh/Crack damage]
Great Helm [+45 Defense]
Tempest Shield [+35 Defense, -10 Flame/Blizzard damage]
Level 40
HP 385
MP 71
Strength 128
Agility 42
Resilience 29
Wisdom 39
Luck 70
Attack 238
Defense 169
Physical: 79Whack: Instant Death (4 MP)
Fuddle: Confuse target, GT (5 MP)
Snooze: Put to sleep, GT (5 MP)
Drain Magic: Steal MP
Kabuff: +20% Defense, stackable up to +100%, MT (3 MP)
Kamikaze: User dies to inflict massive damage on enemies, MT (1 MP)TuppenceBlizzard Blade [+105 Attack]
Flame Armour [+70 Defense, -15 Crack/Blizzard damage]
Great Helm [+45 Defense]
Flame Shield [+40 Defense, -15 Crack/Blizzard damage]
Level 38
HP 314
MP 0
Strength 144
Agility 75
Resilience 40
Wisdom 74
Luck 39
Attack 249
Defense 195
Physical: 84 damageAveragesHP
Sancho (385) > Goku with a turban (315) > Tuppence (314) > Saber (313) > Parry (263) > Madchen (230) > Debora (218) > Bianca (207) > Nera (200)
Average: 271.67
Agility
Madchen (124) > Nera (122) > Debora (118) > Bianca (107) > Saber (106) > Goku with a turban (95) > Parry (90) > Tuppence (75) > Sancho (42)
Average: 97.67
SD: 26.30
Defense
Goku with a turban (245) > Parry (241) > Madchen (222) > Debora (200) > Tuppence (195) > Nera (190) > Bianca (177) > Sancho (169) > Saber (163)
Average: 200.44
Damage
Parry (200) > Bianca = Nera (190) > Madchen (140) > Goku with a turban (130) > Deborah (100) > Tuppence (84) > Sancho (79) > Saber (62)
Average: 130.56
Kill Point (using Avgx2.5): 327