The RPG Duelling League
RPGDL Games => Forum Games => Topic started by: Yakumo on November 13, 2009, 06:29:34 AM
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Well, the experiment of me running a game with Andy's parts seemed to work out fairly well, and Andy's apparently still really busy and can't put in the time to run a game of his own. So, if people are interested, I'd be willing to run a second game. This time I'd just use the official investigators/Ancient Ones, though, the Touhou ones could use a bit of re-balancing. So, the question is, are people still interested enough to join another game? If so, any preferences for expansions to be used? I'd like to use at least one board and one card expansion. Preferably not Dunwich since we've already used that twice, or Black Goat of the Woods since that was used once. I actually kinda want to see Kingsport in action since I haven't seen that one yet but if everyone hates that idea we can do something else. >_>
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Sounds like fun to me.
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As usual, more Arkham in the DLs is always a positive for me.
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I'd be willing to actually -play- a game, this time.
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I'm in
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Sure, why not.
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I'd be glad to play in another game in the hope that I won't be totally useless next time (though with Hatbot involved, I am never optimistic).
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I'd play.
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I'm definitely game. The Innsmouth investigators look particularly fun to me, so I'd be jazzed to use that expansion.
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use Innsmouth
Use Innsmouth
USE INNSMOUTH
Yes.
Seriously though, use Innsmouth. Kingsport is... okayish in conjuction with one or both other boards, but not a very exciting expansion on its own. It adds a board full of stable locations which you really have no reason to ever visit except to keep rifts from opening, which in practice means you send the least competent investigator up there to mess around taking encounters and discovering that... none of them do anything very interesting. Innsmouth's board is the exact same basic concept as Kingsport (new areas with a flimsy "visit occasionally or LOSE!" mechanic forcing you over there, high risk/reward remote area that takes multiple turns to get to...) but done 10x better.
Card expansions... Dark Pharaoh and Black Goat seem like they're just kinda there unless you actually use their heralds, as shown when Andy ran Black Goat and not too much stuff from it actually saw play. King in Yellow is incredibly punishing if you do the topdecking we used at DLCon 3. If run as a normal expansion it adds a bit of meat to the terror track, seems to have more impact than the other card expansions.
I'd personally like to see either a big mashup with several expansions or a heavily themed game with a herald and maybe even some story and roleplaying, similar to the one that just finished. But that's just me and there are... wow already eight people in line so yeah.
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I won't necessarily play this time around, mind. I just had to chime in approval. I'd probably settle for a backup spot this time around.
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All the locations in Kingsport are stable? That's pointless. Ah well. Innsmouth doesn't sound like such a bad idea then. Unless other people want to play with a larger set than just one board and one card? Keep in mind that any boards past the first make the number of investigators count as one less than it actually is for purposes of things like the gate/monster limits, so if we wanted to do that we could conceivably handle more than six players without too many problems.
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Kingsport adds the rift threat which is relatively easy to manage, overall. It isn't a bad expansion, but it needs support to emerge as legitimately threatening.
I do not recommend more than six players. I've found that the sweet spot really is right around 4-6 for managing to be threatening without overwhelming or underwhelming.
If you run Innsmouth, I do not recommend using another expansion right away. Innsmouth is HARD. The board is brutal, the encounters are brutal, the GoOs are rude and the heralds are fairly cruel. About the only polite thing involved in it are the investigators, who are very good on the whole.
If using Innsmouth investigators, I generally recommend trimming out the easy base GoOs.
No matter what you decide, I do recommend using Epic Battles. Always better.
On the card expansions: CotDP is, as Alex says, pretty much there. It doesn't really ever do much. The exhibit items are okay and the only really threatening/stand out encounters are the 'Meet the proper GoO on their home turf' Other World Encounters.
King in Yellow is fairly solid and has a fair amount of presence. The amount it threatens varies based on shuffling, but it does its job, even when mingled.
Black Goat is actually a lot meaner than Alex credits it. Although cult membership (and, by extension, corruptions) can be pretty low key, the encounters and such provided can get pretty mean, and the Black Goat itself is not funny.
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I'm game.
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If there's still room, I'm down to play again.
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I would totally be up for another game, but will sit this next one out as I just played, of course. More Arkham is good though~
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Well, we certainly have enough interest, but does anyone other than Alex have any opinion whatsoever on which parts to use?
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I haven't seen King in Yellow yet so I'd like to see that~
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Well, we certainly have enough interest, but does anyone other than Alex have any opinion whatsoever on which parts to use?
No preference, really, since I don't know much about any of them.
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I don't, particularly; I'm cool with Yellow/Innsmouth or something like that.
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*shrug* While I'd like to see Kingsport, it doesn't look like that's going to happen, so yeah, I'm cool with KiY/Innsmouth.
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::Needs to finish his recurring GoO so a Kingsport game could be relevent!::
King in Yellow/Innsmouth sounds absolutely smashing.
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Don't know any of the expansions so don't really care. New stuff is good though.
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Innsmouth board with King in Yellow seems to be the general consensus. We'll have six players. I'll use the whole investigator pool and give everyone that gets in two options like I did last time. I'll let Hatbot decide who gets in, better odds given to people that have been out longer, people that were in the game that just got finished excluded since we have a lot of people that've been sitting on the sidelines. So far this looks like the list of possible players:
Tai, who hasn't been in a game here yet.
Nitori, Shale, Strago, Alex, and Soppy, who played in the first game.
Random and Tal, who played in the second.
Snow was also in the second game, do you want to be in the running or do you want to just stay in a backup role for now?
I'll probably start rolling stuff out tomorrow evening so we can get rolling fairly soon, so if anyone else wants a chance to get in speak up and I'll toss your name in the mixer too.
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I was in the first game, not the second~!
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Right, fixed. >_>
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King in Yellow definitely sounds good. I haven't played a game with it since DLC3. And woo, Innsmouth investigators!
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If you want to give priority to people who haven't played in awhile, I don't mind sitting this one out.
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Well, if I do that then I basically end up with the exact same players who finished game one, minus me but plus Tai. Wanted to mix it up at least a little bit.
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Fair enough.
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Well, looks like that's all we're getting. And Hatbot says our players and their choices for intrepid investigators are:
Sir Alex - Silas Marsh (http://www.arkhamhorrorwiki.com/Silas_Marsh) or Tony Morgan (http://www.arkhamhorrorwiki.com/Tony_Morgan)
Shale - Diana Stanley (http://www.arkhamhorrorwiki.com/Diana_Stanley) or Rex Murphy (http://www.arkhamhorrorwiki.com/Rex_Murphy)
Nitori - "Skids" O'Toole (http://www.arkhamhorrorwiki.com/%22Skids%22_O%27Toole) or Agnes Baker (http://www.arkhamhorrorwiki.com/Agnes_Baker)
Talaysen - Mark Harrigan (http://www.arkhamhorrorwiki.com/Mark_Harrigan) or Roland Banks (http://www.arkhamhorrorwiki.com/Roland_Banks)
Taishyr - Min Thi Phan (http://www.arkhamhorrorwiki.com/Minh_Thi_Phan) or Trish Scarborough (http://www.arkhamhorrorwiki.com/Trish_Scarborough)
Hunter Sopko - Carolyn Fern (http://www.arkhamhorrorwiki.com/Carolyn_Fern) or Gloria Goldberg (http://www.arkhamhorrorwiki.com/Gloria_Goldberg)
IRC room is still #rpgdlarkhamhorror if y'all want to discuss your options there. Take your time picking, I couldn't start before Tuesday even if I wanted to. :P
We will be using Personal Stories as well so you might want to factor those into your decisions.
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Thinking my choice revolves on what other people choose, as both my investigators are solid choices who can fill different support niches, it looks like?
For complete assistance abuse, Minh Thi Phan seems optimal; for covering whatever others can't, Trish. So... I'll wait to see what others take up.
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I'll go for Carolyn Fern.
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http://www.youtube.com/watch?v=jf9wP-XEKo4 (http://www.youtube.com/watch?v=jf9wP-XEKo4)
As if there was any other choice.
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Rex's cursetasticness makes me lean strongly toward Diana.
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I'm going to haunt your nightmares if you don't pick Rex. <_< >_>
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You're going to do that anyway.
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You can't know for sure until you pick Rex!
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Touché.
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;_;
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Sorry, Strago. Hatbot doesn't love you anymore. ;_;
If we need to pick up a person though for some reason you might have a chance! If not, there's always next game!
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Hatbot never loves anyone. He only hates stealthily.
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Think I'm going to go with Roland Banks unless someone can make a convincing argument for Mark Harrigan.
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I've never played a spellcaster before, so I'll tentatively be going Agnes Baker~
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Strago can hop in after I get devoured!
Which is gonna happen pretty fast!
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Think I'm going to go with Roland Banks unless someone can make a convincing argument for Mark Harrigan.
Mark Harrigan is a fucking badass. Six fight AND a Flamethrower. >_> Also may be useful in Innsmouth during Martial Law. After the Doom Track is half full, there's areas in Innsmouth where, if you end your movement there, you have to pass an evade check or be arrested. There are five street areas and eight locations, and only three locations are safe from that check.
Roland's good too, but I don't know if you even knew about Martial Law so I figured you should at least know about it before finalizing that decision.
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Strago can hop in after I get devoured!
Which is gonna happen pretty fast!
Heh. Sure, I'd be game for that.
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With the knowledge of the new rules, I think I'm leaning towards Mark Harrigan now. Still kinda on the fence, but let's go with that unless I get convinced otherwise before the game starts.
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Min Thi Phan, ready to write evil's names in these tomes. Or something.
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I'll most likely be pulling starting items and getting everything set up tonight(Tuesday night) so last chance to change your minds. Or, in Shale's case, to be brainwashed by Snow to pick Rex. Whatever~
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I am not performing brainwashing, I am championing the forces of win and awesome.
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Couldn't get the items from Andy to get started, sorry. We'll start as soon as possible, whenever I catch him and we can run through the setup.
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I will try to do it tonight. Was not having a particularly good day yesterday and the last thing I wanted to do was clean up and redistribute cards. PM me the list of things needed if you could, Yakko, in case I miss you?
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Here's your characters' initial loadout. This list includes your fixed items so I could link to them. The game topic will probably be up early afternoonish EDIT: or I might finish faster than I thought, whatever. The order the characters are listed will also be your play order if you care about that yet. >_>
Taishyr - Min Thi Phan (http://www.arkhamhorrorwiki.com/Minh_Thi_Phan): .18 Derringer, (http://www.arkhamhorrorwiki.com/.18_Derringer) Ancient Tome, (http://www.arkhamhorrorwiki.com/Ancient_Tome) The King in Yellow, (http://www.arkhamhorrorwiki.com/The_King_in_Yellow_%28item%29) Enchanted Blade, (http://www.arkhamhorrorwiki.com/Enchanted_Blade) Voice of Ra, (http://www.arkhamhorrorwiki.com/Voice_of_Ra) Will (http://www.arkhamhorrorwiki.com/Will)
Talaysen - Mark Harrigan (http://www.arkhamhorrorwiki.com/Mark_Harrigan): Flamethrower, (http://www.arkhamhorrorwiki.com/Flamethrower) Molotov Cocktail, (http://www.arkhamhorrorwiki.com/Molotov_Cocktail) Cursed Sphere, (http://www.arkhamhorrorwiki.com/Cursed_Sphere) Lore (http://www.arkhamhorrorwiki.com/Lore)
Nitori - Agnes Baker (http://www.arkhamhorrorwiki.com/Agnes_Baker): Safety Deposit Key, (http://www.arkhamhorrorwiki.com/Safety_Deposit_Key) Illuminated Manuscript, (http://www.arkhamhorrorwiki.com/Illuminated_Manuscript) Shrivelling, (http://www.arkhamhorrorwiki.com/Shrivelling) Wither, (http://www.arkhamhorrorwiki.com/Wither) Stealth (http://www.arkhamhorrorwiki.com/Stealth)
Hunter Sopko - Carolyn Fern (http://www.arkhamhorrorwiki.com/Carolyn_Fern): Understudy's Script, (http://www.arkhamhorrorwiki.com/Understudy%27s_Script) Sedanette, (http://www.arkhamhorrorwiki.com/Sedanette) Petrifying Solution, (http://www.arkhamhorrorwiki.com/Petrifying_Solution) Illuminated Manuscript, (http://www.arkhamhorrorwiki.com/Illuminated_Manuscript) Speed (http://www.arkhamhorrorwiki.com/Speed)
Shale - Diana Stanley (http://www.arkhamhorrorwiki.com/Diana_Stanley): Director's Diary, (http://www.arkhamhorrorwiki.com/Director%27s_Diary) Mists of Releh, (http://www.arkhamhorrorwiki.com/Mists_of_Releh) Will, (http://www.arkhamhorrorwiki.com/Will) Silver Twilight Lodge Membership (http://www.arkhamhorrorwiki.com/Silver_Twilight_Lodge_Membership)
Sir Alex - Silas Marsh (http://www.arkhamhorrorwiki.com/Silas_Marsh): Cross, (http://www.arkhamhorrorwiki.com/Cross) Cavalry Saber, (http://www.arkhamhorrorwiki.com/Cavalry_Saber) Shotgun, (http://www.arkhamhorrorwiki.com/Shotgun) Map of the Mind, (http://www.arkhamhorrorwiki.com/Map_of_the_Mind) Marksman (http://www.arkhamhorrorwiki.com/Marksman)
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The current game is just about ready to end, so anyone that wants to be considered for a spot in the next game feel free to start saying so, and what if anything you want to see in the next one.
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Still willing to play, still kinda want to see Kingsport in action but have no real preference as to what gets used next game.
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In for whatever.
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I can be in, but if it fills up fast I can also step out first.
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I am game. And Insmouth seems fun enough, so hey.
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I can be in, but if it fills up fast I can also step out first.
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I can be in, but if it fills up fast I can also step out first.
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I can be in, but if it fills up fast I can also step out (after the guys who said they'd step out first) first.
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I'm game. Interested to see what AH proper is like.
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I love your sense of sacrifice, Nitori.
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Like the others, /in
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Unless people specifically want something else, I'm probably going to go with just Innsmouth in the hope that this time something other than the Deep Ones Rising track matters from there. We saw all of one Innsmouth encounter in that last game. <_<
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The problem with expansions is that they can be neutralized just by playing the game at a fast clip. Dunwich, Innsmouth, Kingsport...all of them need time to have any effect on the state of play at all.
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I dunno, the Deep Ones Rising track certainly wasn't neutralized, it was just ignored in favor of ending the game even faster than it could have. Partly because it was already at 4 and you couldn't stop it because you ignored Innsmouth.
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Well, yeah, but as it turned out it was impossible to stop Ranty from awakening normally before the Deep Ones Rising came into play, even without putting any tokens on the feds track. It would have mattered if the last three mythoses had been different, but they weren't.
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It may not have been if you hadn't put two tokens on the doom track yourselves. Also remember I was Hatbotting Mythos cards so there's no guarantee that those three would have even come up.
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Wow, is that game over already?
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We did like two or three turns in one night since everyone was around. <_< Plus it only lasted 8 turns thanks to the King in Yellow. So yes, it's done.
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I'll express interest in joining a new game, sure.
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I'd love to play.
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I would like to run an Arkham game sometime with a heavy story emphasis and maybe some changed mechanics. Probably best done after Christmas, though.
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Being first to sign up for Alex's game!
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Story emphasis sounds interesting.
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Third.
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Hey, if you want to do one like that be my guest, I don't really know enough of the Mythos nor do I feel I'm a good enough writer for something like that. <_< Also if we're still running when you want to start don't worry about infringing on me, I don't think there would be a problem with two of these running concurrently.
Anyway, for the current game, looks like we're running with Snow, Strago, Random, Cid, Smashy, Gate.
El Cideon - Jacqueline Fine (http://www.arkhamhorrorwiki.com/Jacqueline_Fine) or Hank Samson (http://www.arkhamhorrorwiki.com/Hank_Samson)
Gatewalker - Gloria Goldberg (http://www.arkhamhorrorwiki.com/Gloria_Goldberg) or "Skids" O'Toole (http://www.arkhamhorrorwiki.com/%22Skids%22_O%27Toole)
Random Consonant - Wendy Adams (http://www.arkhamhorrorwiki.com/Wendy_Adams) or Tommy Muldoon (http://www.arkhamhorrorwiki.com/Tommy_Muldoon)
Smashy - Luke Robinson (http://www.arkhamhorrorwiki.com/Luke_Robinson) or Norman Withers (http://www.arkhamhorrorwiki.com/Norman_Withers)
Snow - Darrell Simmons (http://www.arkhamhorrorwiki.com/Darrell_Simmons) or Jenny Barnes (http://www.arkhamhorrorwiki.com/Jenny_Barnes)
Strago - Harvey Walters (http://www.arkhamhorrorwiki.com/Harvey_Walters) or Monterey Jack (http://www.arkhamhorrorwiki.com/Monterey_Jack)
I will normally have a 48 hour deadline but when we come up on Christmas I'll drop the deadline through the holidays, assuming we're still going at that point. I'll update if everyone's had a chance to post but if you can't/don't want to get to a computer no big deal.
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I'm honestly considering picking Darrell.
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Oh, before I forget. Strago, check the first post of the IRC topic in general chat, we're not on the same IRC server as we were the last time you played.
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I'm honestly considering picking Darrell.
Why wouldn't you?
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I'm honestly considering picking Darrell.
Why wouldn't you?
Because he's not as manly as Rex, of course. But he just looks the better choice.
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I'd be in for the story-heavy one, depending. After Christmas sounds ducky if that's the plan, too.
This being said, again, I just played in one. If we have more than six line up for that, too, I'll just wait for the next game(s). ^_^;
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Skids looks fun but...
<Taishyr> yeah. Gloria seems kinda generic, for her part.
> if I take her, I'll just be jumping into every gate ever that pops up
<RandomConsonant> So...
> ability to choose between two otherworld encounters seems fairly nice
<RandomConsonant> Urchin shenanigans or rookie cop shenanigans?
> ...
<RandomConsonant> I love my choices.
> so if I take Gloria I'll be the...gate...walker...
<Taishyr> yes, Gate. >_>
<RandomConsonant> YESZ
> well
<AnnieEilenberg> Indeed.
<Taishyr> I was wondering when that'd come up. <_<
Yeah, like I can pass up that pun. Gloria it is.
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Thinking I'll go with Monterey Jack, since I played a magician-type last time. Decent enough choice, or do I really want Walters?
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Oh, and I'm also very interested in playing Alex's story-heavy run.
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Mmmm... leaning Tommy Muldoon here, but if someone comes up with a convincing argument for Wendy, I could be swayed.
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Wendy's an interesting character (Never have to fight! Free Elder Sign!), but she has a hard time actually accomplishing things that win the game, since she's not good at killing monsters or closing gates. With an expansion in play, though, she could have a role just holding back whatever's going on in the other town - freezing monsters in Innsmouth before they can get to a rift, for instance. She's fast and very difficult to stop.
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And who knows, maybe she'll start with a flamethrower.
Really, I'm partial to Wendy, but that's my style of play; I'm not terribly fond of Tommy's PS. Your call, all in all.
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Thinking I'll go with Monterey Jack, since I played a magician-type last time. Decent enough choice, or do I really want Walters?
Monterey Jack is sorta underwhelming as a character, I feel. The PS isn't too hard to pass, I guess (three monster trophies), but the Sanity is very annoying and Monterey is one of the worse fighter characters out there to boot (poor starting draw on common items, which tend to have the shinier offensive fight options and his fixed loot is just okay). The skill is mostly useful if you spend a long time in the Curiositie Shoppe, but that could be neat at least. Walters looks like quite a competent mage, particularly if you pass his PS, but how much that's worth to you is up to debate. I'm just sorta leery of Monterey Jack in general.
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Will likely pick Luke Robinson. I know Norman has Find Gate, but the prospect of fighting off unspeakable horrors in your pajamas sounds too fun to pass up.
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Eh, sure, since I'll probably be useless for half the game anyways, I'll switch and go with Wendy Adams for potential shenanigans.
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Taking Hank. Seems like we've already got one psychic in the gang, so.
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Change of heart, I'm going to go with Harvey Walters. UOM power.
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Also, I'm definitely picking up Darrell Simmons.
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Confirming Luke Robinson. zzzz
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Alright, here are your characters and starting gear, listed in your turn order. Your turn order is going to be a little more important than usual this time around~
Strago/Harvey Walters (http://www.arkhamhorrorwiki.com/Harvey_Walters) - $5, 1 Clue Token, Silver Key, (http://www.arkhamhorrorwiki.com/Silver_Key) Sword of Glory, (http://www.arkhamhorrorwiki.com/Sword_of_Glory) Heal, (http://www.arkhamhorrorwiki.com/Heal)Mists of Releh, (http://www.arkhamhorrorwiki.com/Mists_of_Releh) Expert Occultist. (http://www.arkhamhorrorwiki.com/Expert_Occultist)
Gatewalker/Gloria Goldberg (http://www.arkhamhorrorwiki.com/Gloria_Goldberg) - $7, 2 Clue Tokens, Cavalry Saber, (http://www.arkhamhorrorwiki.com/Cavalry_Saber) Shotgun, (http://www.arkhamhorrorwiki.com/Shotgun) Dread Curse of Azathoth, (http://www.arkhamhorrorwiki.com/Dread_Curse_of_Azathoth) Find Gate, (http://www.arkhamhorrorwiki.com/Find_Gate) Speed. (http://www.arkhamhorrorwiki.com/Speed_%28skill%29)
Random Consonant/Wendy Adams (http://www.arkhamhorrorwiki.com/Wendy_Adams) - $3, 3 Clue Tokens, Elder Sign, (http://www.arkhamhorrorwiki.com/Elder_Sign)Axe, (http://www.arkhamhorrorwiki.com/Axe)Expert Occultist. (http://www.arkhamhorrorwiki.com/Expert_Occultist)
Jo'ou Ranbu/Darrell Simmons (http://www.arkhamhorrorwiki.com/Darrell_Simmons) - $4, 1 Clue Token, Retainer, (http://www.arkhamhorrorwiki.com/Retainer)Motorcycle, (http://www.arkhamhorrorwiki.com/Motorcycle)Healing Stone, (http://www.arkhamhorrorwiki.com/Healing_Stone)Holy Water, (http://www.arkhamhorrorwiki.com/Holy_Water)Will. (http://www.arkhamhorrorwiki.com/Will_%28skill%29)
Smashy/Luke Robinson (http://www.arkhamhorrorwiki.com/Luke_Robinson) - $6, 1 Clue Token, Gate Box, (http://www.arkhamhorrorwiki.com/Gate_Box)Powder of Ibn-Ghazi, (http://www.arkhamhorrorwiki.com/Powder_of_Ibn-Ghazi)Voice of Ra, (http://www.arkhamhorrorwiki.com/Voice_of_Ra)Wither, (http://www.arkhamhorrorwiki.com/Wither)Stealth. (http://www.arkhamhorrorwiki.com/Stealth)
El Cideon/Hank Samson (http://www.arkhamhorrorwiki.com/Hank_Samson) - $3, 1 Clue Token, Food, (http://www.arkhamhorrorwiki.com/Food)Lantern, (http://www.arkhamhorrorwiki.com/Lantern)Research Materials, (http://www.arkhamhorrorwiki.com/Research_Materials)Elder Sign, (http://www.arkhamhorrorwiki.com/Elder_Sign)Fight. (http://www.arkhamhorrorwiki.com/Fight_%28skill%29)
I am not 100% sure if Luke is supposed to get an extra clue token or that one is supposed to stand for the one he gets from the first area of the Dreamlands. I am going with you get an extra one but I didn't put it in your list, so I guess technically you start with two. *shrug*
Oh, and I suggest everyone takes a look at the mechanics of your opponent for this round, Quachil Uttaus (http://www.arkhamhorrorwiki.com/Quachil_Uttaus), especially the Dust Decks.
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Oh god you're all hilariously screwed
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you tell me
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I'm honestly considering picking Darrell.
Why wouldn't you?
Because no one can stop the Dilettante of Death!
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Well, that was a bit more interest than I expected to generate with that poke. Hm. Discussion, then... There are some points on online Arkham games that are getting rather meh to me, and that I'd like to address in the planned game.
1. Concerning Those Who Have Seen All (And Survived)
Arkham Horror was intended as a once in a long while party game, with huge stacks of cards to generate randomness and surprises. Some degree of familiarity is expected after playing a few times ("Independence Square is a bad scene, don't go there unless you have to"), but we've kind of moved beyond that - every single card in the game, more or less, is viewable online, and folks have been calculating things like the exact odds of getting X random encounter at location Y or "What's the worst that could REALLY happen by going here?" and so on. You really aren't even supposed to know what you can get from the item decks, or to flip over monsters and look at their combat stats before engaging them. I think this detracts from the fun a bit, as it feels like there aren't really any surprises left.
Obviously the solution here is to generate more surprises. I know Soppy and Tai and some others have been messing around creating entire custom card sets from scratch. I'm not going to be going that far myself, it's just too much work given the amount of other stuff I want to pack into this game, but I do plan on having a lot of custom content planned - and to adjust a lot of the base ones on the fly, taking a more "Mythos Master" role than just running a setup via Hatbot.
Thoughts on this?
2. On the Advent of Ancient-Slaying Automata
The second major issue comes straight from the other side. Once a group gets Arkham gameplay down to a science, a sort of optimal play hivemind develops and 90% of the decisions in the game are either rendered meaningless by a clear optimal solution, or immediately answered by the group. While this is good for encouraging cooperation and winning and all that, it does kind of take away the feeling of individuals playing their characters. As we've gotten into the swing of things here, it seems almost silly to still be assigning one character per person instead of just having everyone interested get in the IRC channel and play all the investigators communally.
Unlike the first point, though, there's a tradeoff here. One of Arkham's biggest draws for many people is that it is entirely cooperative and has the players all work in perfect harmony. "Arkham Mafia"-ish setups where, say, one player is secretly a cultist? Yeah those don't work, and would drive players off. I'm definitely planning on injecting some individuality into the setup, but the question is - how far are people okay with going in that direction?
Ideas include...
- Personal Stories that are much more in depth and only revealed to that specific investigator's player. These are all but guaranteed in. Some of them may have pass conditions that are detrimental to the rest of the group ("Get $15 without an outstanding loan and send it to your Swiss bank account", for example), but of course are easily balanced so that the player has no reason to actually do these things other than flavor.
- Additional win conditions, like the personal stories but a little more imperative, where certain players have to deal with the ancient one AND do something else in order to win.
- Hidden content, where the players don't have their usual omniscient view of the game board, where every gate leads to, what and where every monster is, etc. This plays into the previous point as well. I'm definitely planning on hiding the Ancient One's identity, and maybe gate destinations and monsters, providing clues to them through flavor. For a time I considered running a completely individual game, where investigators wouldn't even know where each other were and couldn't talk to each other unless they actually met, but that seems too much trouble and not enough fun.
Suggestions and discussion will be appreciated!
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A mystery setup, where the players don't know anything their characters wouldn't, sounds like a great idea. I'm not sure of how much you can hide about the monsters before you get to the point where investigators try to walk to the hospital and instead get squashed by a Star Spawn, but there's definitely a balance somewhere that you can find. It'd be nice if you could do something to shake up the item/encounter/ally decks, but I'm not sure what. Maybe a random mix of expansion content, so we wouldn't know what's in play?
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The clear answer is its time for a new boardgame! Who is up for some Betrayal at the House on the Hill online? Eh? Eh?
More seriously: 1. Adjusting results and changing things up (and not letting all the spoil sports >_> <_< see it ahead of time) is a good thing. Hell, even mixing up locales a bit and shuffling possible encounters around would be a big kick in the crotch (in a good way) in my opinion. There should obviously be enough something to give players some ability to make vaguely informed decisions, but a shake-up to dislodge the standard play strats is a good thing.
2. Hidden content with clues = good. Additional "RP" style stuff good as well. Total lack of knowledge on the other players = kinda bad and demeans the overall purpose of the game.
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Alex: Complete and utter approval on 1, definitely interested so long as it stays "investigators vs. GoO" at the end for 2. (I don't mind some friendly competition or something there, but as soon as it begins feeling like Mafia, I drop. Don't do Mafia here anymore, etc. etc..)
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I'm for option 3, as long as there is SOME way to communicate with players, either if you end up in the same location as them, pass them on the streets or what have you. Maybe pay $1 to use a phone to call a location? Otherwise, I'm for most of whats in point 3, not so much the previous 2. Personal stories cloud peoples' judgement even when working together, and adding additional win conditions would just further splinter people as we try this format for the first time.
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This board should be renamed to "Gameboard" or something.
Ehhhh, the new ideas seem... Yeah, I hardly know what all I can expect from regular Arkham, so I'd not sign up for that. Mostly due to inexperience with the game itself as yet, though--I can definitely understand their appeal if you've played Arkham a lot already.
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I'm in because I may or may not have violated #1 about a million times~
#1 sounds good, #2 needs to be carefully balanced and hiding gates and monsters can work, but I presume you're making a custom AO for this or something~?
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It doesn't have to be custom if we're kept in the dark about the special effects. For instance, if he drew Azathoth, we'd have no way of knowing (short of running into a Maniac and figuring out its exact toughness), until he woke up and we all died.
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Oh right, that would tie into the whole "figure it out" thing. Some of them you'd figure out near instantly though~!
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Definitely custom ancient one, yes. Almost certainly not doing lack of communication. If I did, the idea was that investigators could talk freely whenever they met each other (even if just crossing paths via movement). But probably too much trouble, unless there's a lot of feedback here actually wanting it.
Hidden monsters would just appear as "?" until someone actually encounters it and finds out what it is. Monsters at locations may or may not even show that much until the investigators have reason to believe something is there, but anything on the streets would definitely show up.
Edit - also should mention that the intention behind a lot of these changes is to put everyone on the same footing again, so people with little or no previous experience could play just fine.
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Definitely custom ancient one, yes. Almost certainly not doing lack of communication. If I did, the idea was that investigators could talk freely whenever they met each other (even if just crossing paths via movement). But probably too much trouble, unless there's a lot of feedback here actually wanting it.
Yeah. Thats what I was hoping to try out. Could always do it if there's a second game though.
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Just wanted to chime in with interest for the story-heavy game. Especially after reading some of your ideas for it.
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Hokay. Since I've got mostly middling stuff left to do for it, I'm announcing my intent to run a game based on the expansion I've been working on. This is playtesting, mostly, so things might get a little funky.
The GOO has a 6 turn track and it keeps coming back once killed. The game won't end until a gate seal victory is achieved. The catch? Doesn't awaken due to the amount of gates on the board and if you die in combat against the GOO, you don't draw a new investigator and you're out for the rest of the game. So it has the potential to be a long game. Please sign up only if you can be in for the long haul.
The flavor is mostly negligible to all but very few of you. It's based on D&D games that Andy and I have been in. But I've really tried to put some new and interesting gameplay stuff into it. There are 5 new investigators (So if we go with the usual 6 person game, one will be left without someone to playtest if they want). Also new monsters, items, spells, allies, encounters, etc. The whole works.
Planning on running it with Kingsport, since people have been wondering about that and this seems to be a good chance to use it. Probably will start after Christmas and may or may not run concurrently with Alex's game, but I'll talk to him about that.
Anyone interested?
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Sure, I don't mind being a guinean.
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Sure, sounds like fun.
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I'm... sure I can try. I'll just have to go back to pestering people about rules again. :)
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I'm up for another game, sure. Though since I just played, I'll give my spot up if someone else wants it of course.
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Sure why not.
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I'd love to. Same as Gate, but perhaps more grudgingly. >_>
Ah, possibly concurrent games? If so, would you and Alex like to pick your players, or the other way around? Or just do it randomly from those who expressed interest in both?
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I'm actively interested in both new content and new style of playing, and will likely cheerfully chirp away regarding whatever game I'm not in at the same time as I do running commentary on whatever one I am in.
So, uh, if it comes down to me deciding I'll ask Hatbot, and your call if you do it any other way - equally interested in both branches.
Also we need more tactical nuclear crows, get on that.
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After talking to Alex, his game will probably run first, followed by mine. Since we have no idea how long either game will run, if Alex's starts going on too long, I'll just start mine while his finishes up.
I'll probably have a topic devoted just to the setup, since I can't just link you guys to a wiki page to familiarize yourselves with the new investigators, etc. As I said, I'll probably let the players determine which one they want to play and the odd man out can pick any normal Arkham investigator they want.
As a preview, here's Mr. GOO!
(http://img509.imageshack.us/img509/2872/nultrosfrontface.png)
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If there are slots free for any upcoming arkham horror game, count me in. (Also, I am not an expert in it, so. >_>)
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I'd start another one but I thought Alex and Soppy were planning on doing theirs?
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Eh, screw it. I'm going to open up signups for another game of standard Arkham Horror. If Alex and Soppy want to do theirs, well, there's nothing that says we can't have more than one going at a time. Open for suggestions on what expansions people want to play as well, I'm not picky. Six investigators again, same basic rules I've been using for the last games.
If both of them want to run theirs we'll have to decide whether three is too many but if so I'll go ahead and drop mine so they can do theirs.
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I'm game.
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I would like to be placed in the potential player pool for pretty much any and all games.
Innsmouth was fun, and I'd also love to play The King in Yellow.
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I... uh, hm. Eh, I'll gun for Alex's game and root on people in Soppy's, since I think Soppy/Yakumo are running concurrently unless I misunderstand.
In.
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As I understand it, Alex's isn't ready to go yet and Soppy would be recruiting people if he wasn't having technical difficulties reaching the boards.
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Ah. Well, this still works.
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Sign me up for whatever.
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Not currently up for playing, but more than happy to co-mod/assist mod in any games that need help. Or teach new players. Or something.
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Sign me up for whatever.
I don't even care which game. Surprise me, guys.
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in
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I'd like to play in either Sopko or Yakko's game, ideally.
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Can I be in for whichever game starts next? >_>
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Noting usual willingness to wait until next game myself if desirable.
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I'm going to take Mage, Tai, Random, Tal, Yoshi, and Rat for my game. Character choices will be up shortly. For expansions, I guess we'll just use Innsmouth again, with the Curse of the Dark Pharaoh for a little change of pace, unless people really want to see something else.
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Character choices will be as follows:
Magetastic - Amanda Sharpe (http://www.arkhamhorrorwiki.com/Amanda_Sharpe) or Mandy Thompson (http://www.arkhamhorrorwiki.com/Mandy_Thompson)
Taitoro - Bob Jenkins (http://www.arkhamhorrorwiki.com/Bob_Jenkins) or "Skids" O'Toole (http://www.arkhamhorrorwiki.com/%22Skids%22_O%27Toole)
Random Consonant - Trish Scarborough (http://www.arkhamhorrorwiki.com/Trish_Scarborough) or Ashcan Pete (http://www.arkhamhorrorwiki.com/%22Ashcan%22_Pete)
Talaysen - Zoey Samaras (http://www.arkhamhorrorwiki.com/Zoey_Samaras) or Monterey Jack (http://www.arkhamhorrorwiki.com/Monterey_Jack)
Yoshiken - Sister Mary (http://www.arkhamhorrorwiki.com/Sister_Mary) or Rex Murphy (http://www.arkhamhorrorwiki.com/Rex_Murphy)
Carthrat - Joe Diamond (http://www.arkhamhorrorwiki.com/Joe_Diamond) or Tony Morgan (http://www.arkhamhorrorwiki.com/Tony_Morgan)
The IRC room for this game remains #rpgdlarkhamhorror so feel free to jump in there.
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Hmm... Mary seems like she's by far the better option, with a much better PS and the auto-Blessing. However, I'm tempted to go with Rex on the basis of "Ooh, spells!"
For now, very much leaning towards Mary, but will await input from the others.
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Rex Murphy is MANLY and GLORIOUS.
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*gnaws on Snow, you just want trainwreck*
Anyhow, Trish Scarborough sounds different and fun and exciting and all that good stuff, so I think I'll go with that unless people convince me that I should go the other way.
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I would honestly call Rex straight up better than Mary, but then again I would call pretty much anyone straight up better than Mary. All Mary has is the Blessing. No money, no clues, no items worth noting really, maybe she'll get lucky with the two spells but her lore's not that great to cast them. In fact, her stats in general are mediocre to bad. 6 LUCK!
Rex gets a better chance of good items, has stats that are actually useful, and if you can pass that PS at all quickly(for example, draw a King in Yellow in starting gear), then he's freaking awesome.
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I'll go for TONY MORGAN.
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Think I'm going to go with Zoey Samaras, unless people can convince me otherwise.
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Ok, so. I'm most likely gonna end up setting up some sort of disaster, as both my PS's look likely to be failed, and both result in bad things for everyone. Leaning towards the one that can actually do something beyond being purely average. (Mandy) If anyone feels like keeping the gate limit up, or has some other concern, say so now.
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Amanda's isn't that hard. Certainly a shitton easier than Mandy's.
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On the other hand, Amanda.
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Not to mention Terror Level isn't too hard to keep track of and keep down. Terror Level 5 tends to not really happen much unless the game is already trainwrecking its way into Atlach-Nacha's flesh-searing stomach - in which case, having one less gate as a limit isn't going to make much of a difference either way. I'd probably pick Mandy over Amanda just because Amanda is impressively underwhelming besides having an annoying PS.
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I'd probably pick Mandy over Amanda just because Amanda is impressively underwhelming besides having an annoying PS.
That. Also, that's a damn nice unique ability.
So, am I going with Blessed Nun or The Guy with the Beard? Beard has a decent set of items and extra Clues, but also a Curse. Nun has insta-Blessing and some decent-ish Magickal items, but no clues/money and some pretty bad stats.
Leaning towards Beard now, if only for trainwreck value. ^^'
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Rex Murphy is MANLY and GLORIOUS.
Bears repeating.
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Thinking Skids, though we have a lot of stamina whores if I do that.
On the other hand, Bob Murphy really fails to impress me, at a glance.
Comments? I'm likely to fail my PS very very fast, but it's not too debilitating IIRC, so.
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Alright, yeah. Mandy it is.
Yoshi: Trainwreck.
Tai: Skids seems pretty cool. Each 1 you roll counts as an extra die and isn't really a 1 unless you roll another one. That's, uhh, yeah. I'd say that's better than the guy who can't get 3 monster trophies without being cursed.
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Yeah. That was my general impression. Murfs is decent and has a crush on a tra- I mean Murphy is okay but Skids just seems better.
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I will apparently be taking a beardy, MANLY and GLORIOUS trainwreck then. :)
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Quick rundown of your starting gear, I'll put up the topic sometime tomorrow.
Mandy Thompson - $6, 4 Clue Tokens, Bullwhip, (http://www.arkhamhorrorwiki.com/Bullwhip) Food, (http://www.arkhamhorrorwiki.com/Food) Elder Sign, (http://www.arkhamhorrorwiki.com/Elder_Sign) Speed. (http://www.arkhamhorrorwiki.com/Speed_%28skill%29)
"Skids" O'Toole - $5, 3 Clue Tokens, Axe, (http://www.arkhamhorrorwiki.com/Axe) .45 Automatic, (http://www.arkhamhorrorwiki.com/.45_Automatic) Map of Arkham, (http://www.arkhamhorrorwiki.com/Map_of_Arkham) Alien Statue, (http://www.arkhamhorrorwiki.com/Alien_Statue) Stealth. (http://www.arkhamhorrorwiki.com/Stealth)
Trish Scarborough - $4, 2 Clue Tokens, Lucky Cigarette Case, (http://www.arkhamhorrorwiki.com/Lucky_Cigarette_Case) Cavalry Saber, (http://www.arkhamhorrorwiki.com/Cavalry_Saber) Lantern, (http://www.arkhamhorrorwiki.com/Lantern) Book of Dzyan, (http://www.arkhamhorrorwiki.com/Book_of_Dzyan) Silver Key, (http://www.arkhamhorrorwiki.com/Silver_Key) Sneak. (http://www.arkhamhorrorwiki.com/Sneak_%28skill%29)
Zoey Samaras - $2, 4 Clue Tokens, Cross, (http://www.arkhamhorrorwiki.com/Cross) Knife, (http://www.arkhamhorrorwiki.com/Knife) Holy Water, (http://www.arkhamhorrorwiki.com/Holy_Water) Ruby of R'lyeh, (http://www.arkhamhorrorwiki.com/Ruby_of_R%27lyeh) Speed. (http://www.arkhamhorrorwiki.com/Speed_%28skill%29)
Rex Murphy - $3, 3 Clue Tokens, Curse, (http://www.arkhamhorrorwiki.com/Curse) Cross, (http://www.arkhamhorrorwiki.com/Cross) Ancient Tablet, (http://www.arkhamhorrorwiki.com/Ancient_Tablet) Nameless Cults, (http://www.arkhamhorrorwiki.com/Nameless_Cults) Enchant Weapon, (http://www.arkhamhorrorwiki.com/Enchant_Weapon) Revelation of Script, (http://www.arkhamhorrorwiki.com/Revelation_of_Script) Will. (http://www.arkhamhorrorwiki.com/Will_%28skill%29)
Tony Morgan - $6, 3 Clue Tokens, Handcuffs, (http://www.arkhamhorrorwiki.com/Handcuffs) Map of Arkham, (http://www.arkhamhorrorwiki.com/Map_of_Arkham) Pallid Mask, (http://www.arkhamhorrorwiki.com/Pallid_Mask) Fight. (http://www.arkhamhorrorwiki.com/Fight_%28skill%29)
Also, the available allies for the game are Anna Kaslow, Dr. Ali Kafour, Ruby Standish, Father Iwanicki, David Packard, Erica Carlyle, Professor Armitage, Duke, John Legrasse, Tom "Mountain" Murphy, and Eric Colt(taken).
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With Soppy's game ending...
*kicks*
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Welp, now that's done I guess that's my cue to stick my head in here and say I'm interested in joining the next game. Not sure about the IRC channel you use for dice rolls and all, but I think I've just about got the proper Arkham rules down.
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I suppose I could run another game but what sets do you guys want?
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There's that MYSTERY GAME Alex was talking about in December. That still sounds cool.
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I suppose I could run another game but what sets do you guys want?
ALL OF THEM.
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Yeah, I'll go ahead and start setting that up. Expect a formal signups/preview topic over the weekend. I'll be looking for a few more players than normal, exact number will depend on interest but 8-12 range is possible. At the same time though I'll also be looking for people who I know aren't likely to drop out. There will also be a couple of non-player co-mod spots available, if anyone's interested in helping with either the large amount of writing that will be involved, or keeping tabs on player sheets and rules.
All signups will be done via PMs, feel free to start sending them in now if you want to join without even knowing what the game's about!
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Okay, guess I don't have to do anything then. :P
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I'd like to give AH a shot at some point. If this new game coming up is too tricky I'll sit out, but I've never played before.
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Alex, are you still planning to run your game?
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Yes... sometime. Probably. Believe it or not I am still working on it. Wouldn't blame folks for getting tired and moving on though. Sorry.
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You think you're close to ready to go or should I throw up a basic game in the meantime?
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Whee thread necromancy~
Anyway, it's been about three months now since there was any activity in the current game, so I'm thinking about putting together a new Arkham game. Are people still interested?
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Sure.
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I am, I had a game I was ready to run after Andy's though, but I kinda forgot about it as well.
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Always interested, but since I was in the most recent game other people probably take priority.
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After talking with Yakko, I'll be running my game. It'll be Arkham Investigators vs. Custom GOO from last time. Balance testing, yay!
Gonna be using Base, Dunwich and Expansion (Henceforth titled Strangers From Another World). Will be giving everyone the normal two choices of investigator before we start as well.
Current list
1. Random
2. Cid
3. Yakko (?)
4. Tal
5. Bard
6. Captain K
And no, I will not be writing scenes for it this time.
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Always interested, but since I was in the most recent game other people probably take priority.
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Sure.
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Interested.
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I'll have to ask Yakko if he still wants to play or not, but here are everyone's character choices
Hatbotted for maximum pain
Random: Gloria Goldberg (http://www.arkhamhorrorwiki.com/Gloria_Goldberg) or Joe Diamond (http://www.arkhamhorrorwiki.com/Joe_Diamond)
Cid: Amanda Sharpe (http://www.arkhamhorrorwiki.com/Amanda_Sharpe) or Dexter Drake (http://www.arkhamhorrorwiki.com/Dexter_Drake)
Yakko: Vincent Lee (http://www.arkhamhorrorwiki.com/Vincent_Lee) or Marie Lambeau (http://www.arkhamhorrorwiki.com/Marie_Lambeau)
Tal: Kate Winthrop (http://www.arkhamhorrorwiki.com/Kate_Winthrop) or Diana Stanley (http://www.arkhamhorrorwiki.com/Diana_Stanley)
Bard: Sister Mary (http://www.arkhamhorrorwiki.com/Sister_Mary) or Leo Anderson (http://www.arkhamhorrorwiki.com/Leo_Anderson)
Captain K: Harvey Walters (http://www.arkhamhorrorwiki.com/Harvey_Walters) or Michael McGlen (http://www.arkhamhorrorwiki.com/Michael_McGlen)
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Cid gets Amanda as an option again? Man.
Anyways probably gonna go with Joe Diamond in the interest of getting a relatively fresh face in.
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Kinda thinking of Sister Mary, for magic support, unless people think Leo's particularly good.
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Sister Mary is terrible. Take Leo, his ability is freaking awesome.
I will play, but I'm not sure which character I want yet.
Oh, and don't forget, #rpgdlarkhamhorror still exists on IRC.
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I think I will choose Kate Winthrop. For SCIENCE.
Unless argued otherwise I suppose.
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Oh yes, based on the last game, I'm instituting a rule for this game.
If you haven't submitted your move within 48 hours of the turn going up, your turn will be taken for you. This will prevent slowdown from the player side at least.
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Sister Mary is terrible. Take Leo, his ability is freaking awesome.
Quoting Yak for truth and emphasis.
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Taking Dexter because he's not Amanda. Also style points.
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Heh, I have a choice between Strong Mind or Strong Body. Michael's probably the more useful of the two, but Harvey is an Ugly Old Man. But I could speak in an annoying gangster voice as Michael...
Eh, who am I kidding, Ugly Old Man it is.
I will be Harvey Walters.
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If you're going to play Harvey, I suggest making your personal story a priority. Otherwise, unless Soppy changed the attack, Nultros can one-shot him, and since the idea is that you fight Nultros repeatedly... yeah, not a good place to be.
I'm thinking I'm going to take Vincent unless anyone has any arguments for Marie.
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Fine, I'll pick Leo. I just don't like the thought of getting devoured for ditching an ally.
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I'll hold off on assigning Cap's character until he responds to Yakko's question, but in the interest of time... (Fixed Items are bolded)
Random: Joe Diamond: $8, 3 Clue Tokens, .45 Automatic (http://www.arkhamhorrorwiki.com/.45_Automatic), Rifle (http://www.arkhamhorrorwiki.com/Rifle), Newspaper Assignment (http://www.arkhamhorrorwiki.com/Newspaper_Assignment), Expert Occultist (http://www.arkhamhorrorwiki.com/Expert_Occultist)
Cid: Dexter Drake: $5, Shrivelling (http://www.arkhamhorrorwiki.com/Shrivelling), Shrivelling (http://www.arkhamhorrorwiki.com/Shrivelling), Red Sign of Shudde M'ell (http://www.arkhamhorrorwiki.com/Red_Sign_of_Shudde_M%27ell), .18 Derringer (http://www.arkhamhorrorwiki.com/.18_Derringer), Dhol Chants (http://www.arkhamhorrorwiki.com/Dhol_Chants), Strong Will (http://www.arkhamhorrorwiki.com/Strong_Will)
Yakko: Vincent Lee: $9, 1 Clue Token, Dark Cloak (http://www.arkhamhorrorwiki.com/Dark_Cloak), Research Materials (http://www.arkhamhorrorwiki.com/Research_Materials), Cloud Kill (Strangers, See Below), Meteor Storm (Strangers, See Below), Speed (http://www.arkhamhorrorwiki.com/Speed_%28skill%29)
Tal: Kate Winthrop: $7, 2 Clue Tokens, Patrolling the Streets (http://www.arkhamhorrorwiki.com/Patrolling_the_Streets), Pallid Mask (http://www.arkhamhorrorwiki.com/Pallid_Mask), Dread Curse of Azathoth (http://www.arkhamhorrorwiki.com/Dread_Curse_of_Azathoth), Enchant Weapon (http://www.arkhamhorrorwiki.com/Enchant_Weapon), Marksman (http://www.arkhamhorrorwiki.com/Marksman)
Bard: Leo Anderson: $5, 2 Clue Tokens, Cham (Strangers, See Below), Knife (http://www.arkhamhorrorwiki.com/Knife), Lucky Cigarette Case (http://www.arkhamhorrorwiki.com/Lucky_Cigarette_Case), Psychology (http://www.arkhamhorrorwiki.com/Psychology)
Captain K: Michael McGlen: $8, Dynamite (http://www.arkhamhorrorwiki.com/Dynamite), Tommy Gun (http://www.arkhamhorrorwiki.com/Tommy_Gun), Nameless Cults (http://www.arkhamhorrorwiki.com/Nameless_Cults), Will (http://www.arkhamhorrorwiki.com/Will_%28skill%29)
Yakko/Vincent:
(http://img696.imageshack.us/img696/9751/meteorstormfrontface.png) (http://img842.imageshack.us/img842/8807/cloudkillfrontface.png)
Bard/Leo:
(http://img3.imageshack.us/img3/5199/chamfrontface.png)
Final note: Remember all rolls will be made in #rpgdlarkhamhorror
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Hmm, looks like the team needs a bruiser rather than a spellcaster. I'll be Michael instead.
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Here we go again. It's been almost two months since DLCon and Soppy still hasn't updated, so I'm going to go ahead and call that dead and start signups for a new Arkham game. I haven't decided on the expansions to use yet so if anyone wants to see something specific go ahead and make suggestions.
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Guess nobody's interested in Arkham right now. Alright, I'll scrap this for a while, maybe there will be more interest another time.
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Tripleposting whee~
If people are interested, I'm thinking about starting up a new Arkham game a couple days after Christmas, though we could get the character picking out of the way before that. Let me know if you're interested and if you have any preferences on expansions and stuff. Default would be base+Innsmouth but I'm willing to swap around if you guys would prefer something else.
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Sure.
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I would be willing to be in this thing, though if newer faces want in I'll bow out.
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[12/16/11 01:10:13] <LucaTrulyworth> I would love to get fucked over by Hatbot again, Yakumo.
though if newer faces want in I'll bow out.
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I'm in
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Do you guys want to try rolling with just four or hold out for more people? Also, if we go with four, should I swap out Innsmouth for a card expansion instead?
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Doesn't look like we're getting any more people so we'll roll with four. After discussion with Tal and Random, I've decided to swap out the Innsmouth expansion for a card expansion, Lurker at the Threshold. I suggest you guys take a look at the rules for that one in advance, and also at the Lurker herald which will be in play.
Your character choices for the game are as follows:
Andy: Mandy Thompson (http://www.arkhamhorrorwiki.com/Mandy_Thompson) or Jacqueline Fine (http://www.arkhamhorrorwiki.com/Jacqueline_Fine)
Random: Roland Banks (http://www.arkhamhorrorwiki.com/Roland_Banks) or William Yorick (http://www.arkhamhorrorwiki.com/William_Yorick)
Tal: "Skids" O'Toole (http://www.arkhamhorrorwiki.com/%22Skids%22_O%27Toole) or Norman Withers (http://www.arkhamhorrorwiki.com/Norman_Withers)
Nitori: Agnes Baker (http://www.arkhamhorrorwiki.com/Agnes_Baker) or Trish Scarborough (http://www.arkhamhorrorwiki.com/Trish_Scarborough)
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trish scarborough time bro
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Going with Roland Banks on this one.
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Think I'll go with Skids unless people want to try and convince me to take Norman.
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Mandy. Pretty much a no brainer.
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Alright. Your starting items are below. I've got a bit more work to do before the game is ready to go but it should be up tonight.
Andy(Mandy Thompson) - $6, 4 Clue Tokens, Tommy Gun (http://www.arkhamhorrorwiki.com/Tommy_Gun), Whiskey (http://www.arkhamhorrorwiki.com/Whiskey), Ancient Tablet (http://www.arkhamhorrorwiki.com/Ancient_Tablet), Stealth (http://www.arkhamhorrorwiki.com/Stealth)
Random(Roland Banks) - $3, 2 Clue Tokens, Bullwhip (http://www.arkhamhorrorwiki.com/Bullwhip), Zanthu Tablets (http://www.arkhamhorrorwiki.com/Zanthu_Tablets), Will (http://www.arkhamhorrorwiki.com/Will_%28skill%29), John Legrasse (http://www.arkhamhorrorwiki.com/John_Legrasse)
Talaysen("Skids" O'Toole) - $5, 3 Clue Tokens, Axe (http://www.arkhamhorrorwiki.com/Axe), Motorcycle (http://www.arkhamhorrorwiki.com/Motorcycle), King James Bible (http://www.arkhamhorrorwiki.com/King_James_Bible), Sneak (http://www.arkhamhorrorwiki.com/Sneak_%28skill%29)
Nitori(Trish Scarborough) - $4, 2 Clue Tokens, Lucky Cigarette Case (http://www.arkhamhorrorwiki.com/Lucky_Cigarette_Case), Dynamite (http://www.arkhamhorrorwiki.com/Dynamite), Fine Clothing (http://www.arkhamhorrorwiki.com/Fine_Clothing), Cultes des Goules (http://www.arkhamhorrorwiki.com/Cultes_des_Goules), The King in Yellow (http://www.arkhamhorrorwiki.com/The_King_in_Yellow_%28item%29), Bravery (http://www.arkhamhorrorwiki.com/Bravery)
In addition to these items, Lurker added relationship cards. Each player receives one of these and they apply to themselves and one other investigator. These are lost if either of the investigators they apply to are devoured and new ones are not drawn for new investigators.
Andy(applies to Mandy and Trish) - Socially Connected (http://www.arkhamhorrorwiki.com/Socially_Connected)
Random(applies to Roland and Mandy) - Business Associates (http://www.arkhamhorrorwiki.com/Business_Associates)
Talaysen(applies to Skids and Roland) - Friendly Rivals (http://www.arkhamhorrorwiki.com/Friendly_Rivals)
Nitori(applies to Trish and Skids) - The Best of Friends (http://www.arkhamhorrorwiki.com/The_Best_of_Friends)