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Social Forums => Discussion => Topic started by: Luther Lansfeld on February 05, 2020, 05:16:34 AM

Title: Three Houses and Politics
Post by: Luther Lansfeld on February 05, 2020, 05:16:34 AM
Reiska posed a question to chat one day about Three Houses.

“Why do different people of different ideological stripes have such different reactions to this game’s plot?”

Spoilers for all routes, obviously.

I decided to tackle this as a question. A few ground rules:

-I am trying my best to take things in good faith. This isn’t to say that I am unwilling to criticize in characters or their actions, but I will try to understand different players’ points of view.
Note: With that being said, I am proudly in the pro-Edelgard, anti-Rhea camp and my opinions are generally seen from within that lens.
-I will not use loaded words such as ‘fascist’, ‘cultist’, or ‘waifu’. I don’t think that these terms engender positive discourse, so I will abstain from using them.
-I will try my best to cite things from in-game text as well as I can remember them. Some of the history stuff is just pulled from the Fire Emblem Wiki.

The game’s fundamental question that it presents you is “When is revolution justified?” So this essay aims to explore:

1. How strong is Rhea’s influence on society and what are her goals for the continent of Fodlan?
2. Do the social conditions in Fodlan at the time of the game necessitate large-scale upheaval?

I think most people would agree that, under certain conditions, revolution is the most just course of action. For a modern example, few would see a violent uprising to get rid of a repressive regime like the current North Korea leadership to be unjustified. On the other hand, most people would also agree that overthrowing a stable, peaceful government whose citizens are satisfied would not be a just course of action. The case of Fodlan clearly lies somewhere between these two extremes, but where?

1. How strong is Rhea’s influence on society and what are her goals for the continent of Fodlan?

The relationship between the three countries and the Church of Seiros

The Adrestian Empire once primarily occupied the continent. About 400 years ago, the Holy Kingdom of Faerghus broke off from the Empire in a conflict called the War of the Eagle and Lion. Loog, the King of Lions, rebels against the Empire and the Church ends up mediating the end of the war and establishing the Holy Kingdom. The Church formally crowns Loog as the first king. About 100 years later the Kingdom split into two, forming the Leicester Alliance in the Crescent Moon War. Edelgard, in her case for going to war with the Church of Seiros (end of Chapter 11 speech), states that this split into three countries was instigated by the church, with the goals of dividing humanity and thus increasing the Church’s influence and authority. In Chapter 11, Manuela has a monastery dialogue that corroborates this idea; she comments on the oddity of the fact that Garrech Mach Monastery is situated in the exact centre of the three countries, despite having been built before the Kingdom and the Alliance were created.

Edelgard also states in Chapter 14 that she believes that Seiros/Rhea collected the artifacts of the 10 Elites after they were defeated in battle and then distributed them with the intention of starting a conflict between the Empire and the soon-to-be-Kingdom. There is nothing else in the game that contradicts this or confirms this (as far as I know), but it would make sense that Seiros had the artifacts of her defeated foes and since they are heirlooms passed from generation to generation today that at some point they were given to the Crest-bearers. Whether this was with any ill intention or not, as Edelgard claims, is up to interpretation. Seiros/Rhea doesn’t seem very pleased that humans have them, but she also has the mechanisms to take them back if she wanted, and has not. This might reflect her complicated feelings on the weapons due to their origin.

(Sylvain, in his paralogue, states that his family was concerned that Rhea was going to confiscate the Lance of Ruin as a result of Miklan’s actions, which sets precedence for the Church of Seiros having some degree of ownership/authority over those artifacts.)

The Church of Seiros as a center of power in Fodlan

There is a lot of evidence that establishes the Church of Seiros as an institution with a lot of power over the people of Fodlan.

-Pretty much all of the plot related to Lonato and Christophe.
 
1. In Ashe and Catherine’s support, we learn that Christophe was framed for his supposed role in the Tragedy of Duscur, but was executed because he was plotting against Rhea. So in other words, she executes someone for a crime they didn’t commit, and says it’s fine because they committed another unproven crime.
2. Lonato was a just and honest man, according to those who know him, but he started a rebellion and his head was put on the chopping block due to rebelling against the Central Church
3. In Blue Lions route, she commands the king-in-waiting to take up arms against a nobleman from his own country. That strongly implies that she has significant sway over even the royalty of Fodlan.
4. "I pray the students learned a valuable lesson about the fate that awaits all those who are foolish enough to point their blades toward the heavens."

-She crowns the kings and emperors of Fodlan

-All nobility are required to show piety to the Church as a part of their noble obligations (both Lorenz and Ferdinand talk about this, and Claude is seen as an outsider for not being very faithful.)

-The church has its own personal military that is praised as the most elite fighting force on the continent. In Alois/Shamir’s paralogue, the Knights of Seiros are sent to defend Derdriu, the capital of the Alliance, which clearly shows how much stronger the Church is militarily than the Alliance.

-In Crimson Flower, she (with her personal army) goes to the Holy Kingdom of Faerghus and makes it the new seat of her power. It isn’t clear who is in charge of this combined Church-Faerghus alliance but Dimitri certainly doesn’t seem to be predominantly in control of affairs.

-I generally feel that the Church’s hold is strongest in Faerghus, followed by the Alliance, followed by the Empire where the Church is the weakest. Reading some of the backstory on the Wiki, I see that the Southern Church tried to cause chaos in the Empire a few decades ago and was disbanded, which means that there is no core church in the Empire anymore.


What is Rhea’s view on the aristocratic system?

In the school that the church runs: On one hand, she expresses a desire to have the students at the monastery mingle with students of different social castes. On the other hand, she sets up a school system that is only accessible to those with large sums of money (the money requirement is discussed in Ignatz’s support with Byleth and Leonie’s support with Raphael, I believe). This indicates that this institution has been primarily set up as a way to train the children of elite people (and extract money from them, more cynically), but is technically not barred off from the common class. It’s just more difficult for the poor due to the money requirement.

Otherwise, she seems to see value in Fodlan’s nobility system as a means of maintaining her own power. In her post-Miklan dialogue, she expresses concern that the people will ‘lose faith in the nobility’ if they learn about the Demonic Beast transformation. However, we also know that Rhea likes to keep things related to transformation under wraps (see the scene where Seteth confiscates Claude’s documents about the Immaculate One), so that might be her primary motive rather than her stated goal during that scene.

Rhea does not necessarily intend malice toward any particular group of people and is quite pleasant to individual people. We see both Catherine and Cyril, two examples of people who idolize Rhea. In Remire, she takes in children who are orphaned by the events that occur there. She does seem to legitimately care about individual people that she likes, but her primary concern is making sure that people who oppose her are punished and that her own rule is upheld.

Most of your missions in Part 1 are primarily done with the purpose of defending the Church’s interests and honor, rather than helping the citizens of the nation with the wider spread problems of violence. Just to review…

(Chapter 1 - Battle vs. other houses)
Chapter 2 - Bandits have taken over Zanado Canyon, a sacred site in the Church of Seiros.
Chapter 3- Lonato. Lonato is directly challenging the authority of the church and thus is executed.
Chapter 4- Defending Rhea from a purported assassination plot which turns out to be a cover for robbing the Tomb of Seiros. This one is interesting because Rhea states that she feels like she is in no danger, but the church is being dishonored and thus you must destroy her enemies.
Chapter 5 - Miklan. Miklan has stolen a Hero’s Relic, which Rhea is very concerned about falling in the wrong hands, but it is clear that her concern is primarily out of desire to keep the Relics’ secrets under wraps rather than to protect the people who are being oppressed by Miklan et al.
Chapter 6- Flayn’s kidnapping. Defending the draconic bloodline.
(Chapter 7 - The Battle of the Eagle and Lion)
Chapter 8 - Remire. Again, people opposed to the church causing chaos. You can argue that this one is more out of concern for the citizens than some of the previous ones, where she expresses basically no concerns about the people’s suffering, but it is also beneficial to her directly.
Chapter 9 - Demonic Beasts in the school.
Chapter 10 - Kronya/Solon.
Chapter 11 - Desecrating the holy tomb. All three of these are in direct opposition to the Church and are serious threats.

I feel like the main times we see missions that are done of concern for the citizens of the countries are paralogues, which are initiated by different PCs from those territories rather than the Church directly (although the Church does give its permission). A few examples include Felix, Sylvain, Ignatz/Raph, and Dedue, all of which serve to protect the common people of their respective countries.

On the other hand, the paralogues that primarily concern Church characters, such as Seteth/Flayn and Ashe/Catherine, are primarily conflicts within the Church of Seiros, where both sides accuse each other of heresy. And as with most real-life conflicts like this, neither side comes off particularly well. In Seteth/Flayn’s paralogue, not only do both sides commit violence over sectarian differences over possession of a holy site, but the player is commanded to cut down fleeing enemies for their heresy.

How long has Rhea/Seiros been ruling Fodlan/the Church of Seiros and what is her leadership like?

One difference between Rhea and many real life authoritarian leaders is the fact that she is seemingly immortal and has been ruling for a long time. But for how long? Unfortunately, there isn’t a lot of evidence that I have found that can state this definitively one way or another. We know that Jeralt is 113 years old, according to Alois/Byleth support, which places his blood transfusion to around 70-90 years ago, depending on how fast Jeralt ages + how old he was when it happened. We know that Rhea/Seiros was in charge of the church at that juncture. The other thing that we know is that Byleth is the 13th experiment that Rhea/Seiros does to try to revive Sothis, and her mother was the 12th. Rhea/Seiros states that she ‘created’ Byleth’s mother. Whether that is through vat experiments or birth is something I am unclear on, but what this does establish is that Rhea/Seiros has been at the very least active and ruling for most of if not all of the last 1000 years.

She clearly wields a lot of authority; we see Seteth, the seeming second most powerful member of the Church, defer to her on numerous occasions. Even when reasonable criticisms of her plans are voiced, she is able to command obedience simply by stating that this is her will. If she tells you to jump, you better damn well jump.

As a side note, I don’t think Rhea/Seiros is a Machiavellian mastermind. In Crimson Flower, she spends most of her time stuck in a trauma loop, incapable of making any rational arguments, due to having her authority challenged by her mother’s vessel. This is pretty consistent with the rest of her character work, where she primarily uses force of will, rather than reason or manipulation, to enact the things she desires. This style of leadership is perhaps why there is a lot of unrest and people dissatisfied with her rule.

So this all leads to…

2. Does the social condition in Fodlan at the time of the game necessitate large-scale upheaval?

So, what kind of world is Fodlan today?

The three major powers in Fodlan are currently at peace with each other, with the Central Church as a stabilizing force in the continent. Not that all seems to be well….

Violence is rampant:
-There is genocide in Duscur four years before the game starts, which is instigated primarily by Kingdom citizens who hate brown people, after nobles of the country and TWSID plotted the murder of the king. We see the naked racism against the remaining Duscur people crop up in a variety of different places in the game, including Dedue’s paralgoue, Dimitri/Dedue support, and even Ingrid/Felix expressing racist ideology.
-There is a lot of chaos in Faerghus; it seems to be fairly close to a failed state (see Felix/Sylvain paralogues). The Central Church seems to not be concerned with re-establishing order in Faerghus except for the instances where the events directly pertain to the Church (Lonato rebelling against the Church, Miklan possessing a Relic without having a Crest), so Faerghus has been in disorder for at least the last 4 years since the death of the king.
-There was a war between Faerghus and Sreng that ended about 10 years ago.
-Violence is so ingrained in the culture of Faerghus that both Dimitri and Felix learned to wield a weapon before they could write their own names. There is no suggestion that their experiences are atypical of Faerghus nobility.
-In the Alliance, the Duke of Gloucester, according to Raphael/Ignatz’s paralogue, assassinates the heir to House Riegan. The Alliance seems to be more stable than the Kingdom, but is constantly fending off pirates (Alois/Shamir’s paralogue; they are attacking the capital city of Derdriu, which is not a great sign) and Almyra is constantly a threat to invade. There seems to be a baseline amount of general banditry in the Alliance as well, although not as much as in the Kingdom.
-In the Empire, there was a large war against Dagda and Brigid, who tried to invade about ten years ago. I feel like the Empire is overall the best off; not sure there is as much banditry there but…
-Hanneman’s sister is killed by a nobleman for the crime of not bearing a Crest-baby (Edelgard A support)
-Bernadetta is beaten for not being good enough trophy wife material (Byleth B support)
-Dorothea mentions that she has to teach herself how to wield a weapon in order to protect herself while in the opera, implicitly from sexual assault (Felix A support)

The caste system is hugely important in the political structure of all three countries:
-People are valued primarily for their Crests;  Sylvain, Ingrid, Mercedes are all three examples of this culture.
-We see this manifest differently in the different countries. The Imperial nobility are indolent and coast primarily on their wealth, Crests, and family name, the Faerghus nobility are hyper-chivalrous and obsessed with honor, and the Alliance nobility are always politicking and in-fighting, involving all people, not just themselves. We see three different versions of unpleasant aristocratic cultures in these three countries.

While we don’t get many looks from the eyes of commoners in this game, what we do get tells us that they have a rough life:
-Ashe is so poor that, despite being one of the most virtuous people in the game, he turns to a life of crime in order for he and his younger siblings to survive. (from Ashe/Byleth B support)
-Dorothea, an orphan in the imperial capital, grew up drinking from drains and digging food from the trash. She was spit on and kicked by noblemen. As luck would have it, she ended up becoming an opera star, and instead was objectified by the same nobles who treated her poorly on the street. She believes that the goddess and ‘her noble regime’ are responsible for her suffering, which lends further credence to the nobility’s strong ties with the church. (from Dorothea/Hanneman B and Ferdie/Dorothea A)

It seems like a pretty typical European society during the height of the Papacy (except that the Pope has an actual army), but many of the people who live in the society itself are much more progressive and forward-thinking than the society that they live in. Many of the students question the values of the society that they’ve grown up in (Felix, Sylvain, Lysithea, Ingrid, Mercedes, Dorothea, Edelgard, Linhardt). In some ways the people who live in the world seem more progressive than the antiquated systems of government and social order that control their lives, and this incongruence will inherently lead to conflict of some kind. As established a few paragraphs ago, it seems as if Rhea/Seiros has been in charge of Fodlan into the knowable past and therefore we can assume that she will continue to be in charge of Fodlan for the foreseeable future, given no disruption of the status quo. And it seems as if Rhea is largely happy with the current structure of the world, so we can infer that the world won’t really change without some sort of conflict.

Could a solution have been reached that didn’t involve a war?

I don’t believe a peaceful solution could have been reached that involves Rhea/Seiros conceding power. We see example after example of how Rhea acts when her authority is questioned, and nothing in her behavior in Part 1 suggests that she will be reasoned with on this subject. To be honest, I think this would be an excellent course of action to take if your goal were to be executed.

I think the best-case scenario would be an alliance between Edelgard and Claude where each of them work together to seize power from the Church of Seiros. This would still end up as a large-scale conflict engulfing the continent, but ideally with both the Empire and Alliance on the same side, the war would have been less lengthy. I think the honest truth is that both Edelgard and Claude are control freaks and want things to be the way they want them, so I feel like an alliance between the two of them would ultimately have ended in failure, even if it worked out initially. And both of them are playing dangerous games involving defying the Church of Seiros while going to school at the monastery; in particular, if Edelgard reached out to Claude and he betrayed her to the church, it would end all of her plans, and almost certainly her life. Neither party had a good reason to trust the other, and good reason not to.

It is often said that Claude has a lot of the radical left trappings of Edelgard without being as violent/militant, but in practice, I’m not sure what Claude’s plan to take over/reform Fodlan was, before the war started. He definitely wants to take over Fodlan; in Crimson Flower, he explicitly states that he wanted to rule the continent. In his own route, he happily takes advantage of a large conflict once it is happening in order to consolidate the continent under his rule or that of someone close to him. During the war, he even brings a foreign military into Fodlan in order to achieve his goal, calling into question his reputation in the fandom as the one who seeks peaceful solutions.

But Luther, none of that answered the original question “Why do different people of different ideological stripes have such different reactions to this game’s plot?”

Good thinking, brain worm. The answer to #2 is “depends on who you ask”.

I think people who support Rhea have a few different reasons for doing so. One, some people believe that tradition and order are important parts of the social contract and government in general. The Church’s influence has been a stabilizing presence on the world, and while the world isn’t perfect, Rhea is a voice of moderation and reason and helps solve problems when they arise. For people of relatively conservative ideology who believe that the government’s primary role is to maintain order, Rhea’s actions are completely justified. In some debates over this game, some people have stated that “if you don’t oppose Rhea/Seiros, she is a very nice person!”. It is similar to the sentiment “good citizens wouldn’t get in trouble with the law” or views that “those hurt by the police deserve what they got”.

Another common pro-Rhea argument I’ve seen primarily comes from VW’s final scenes, where Rhea/Seiros reveals that her family was brutally slaughtered by the Nemesis and the 10 Elites 1000 years ago, and how she holds this long-standing sorrow in her heart about it, not to mention a distrust of humanity. To be honest, I feel that while this may explain her actions, it does not excuse them, nor in any way influences whether a revolution against her regime is justified or not. She can have legitimate grievances against humanity and still be an unfit ruler.

The third group of Rhea supporters I have encountered are people who have no problem with Rhea behavior in Part 1. To say that the authoritarian behavior of Rhea/Seiros in Part 1 is not enough reason to start a war against her is fair; saying that her behavior is totally, 100% fine confuses and alarms me. I feel that this might be due to the perception of Rhea as a “good guy” because she is initially presented as calm and motherly (channelling similarly designed Fire Emblem characters Emmeryn and Mikoto), and because she shows kindness and trust toward the main character. It’s not as if the game is trying to hide her faults; two of your most trusted companions Jeralt and Sothis both caution you to be wary of Rhea. But as the Milgram experiment showed (https://en.wikipedia.org/wiki/Milgram_experiment), many people have an inherent desire to obey an authority figure, particularly one who is reasonable to them, even as evidence mounts that what they are doing is wrong.

Edelgard, on the other hand, proposes that the Crest system, the nobility, and the church are all parts of a broken system, with the Church at its core, which needs to be removed and replaced. She acknowledges that her plan to do so, which involves a violent removal of Rhea and her followers from power, is one that promises short-term pain for Fodlan, but she believes that the long-term gains are easily worth the sacrifice.

The nature of these long-term gains is something that she gives a lot of consideration to. Edelgard, in her various supports, explores ideas on how to make the post-church world a better place; in her Hanneman support, they discuss how to eliminate the Crest system by either trying to remove them or by giving everyone access to them. In her Ferdinand support, they discuss free education as a way of decreasing inequality, closing the gap between the rich and the poor. In her Caspar support, she discusses her plans to have people earn titles rather than inherit them. In her Linhardt support, she discusses establishing a research institute for Crests and Relics. In her Manuela support, they talk about the place that faith and religion will hold in the new order, and Edelgard gains appreciation for the value of faith despite her contempt for organized religion. I think her fans are drawn to her care for the society she plans to build in this post-church world. I think Edelgard appeals more to people who have had to deal with the church’s powerful influence on society and other stripes of progressives that feel that our current world is unsatisfactory.

(Of course, some people like the characters for superficial reasons and take sides based on that but I am not really interested in that as a point of discussion.)

I think the answer to the question “Does the social condition in Fodlan at the time of the game necessitate large-scale upheaval?” comes down to whether one feels the ends justifies the means. Does Edelgard’s new vision for the world (more egalitarian, less stratified, more free and less controlled by a central church power) counter-balance the life lost in the war? In 300 years, will the people of Fodlan think of this event the same as people think of the French Revolution in our world today; a turbulent and violent event that brought about positive social change to the world? Or will it be seen as a vanity project, a way to stamp one’s name on history?

(Interestingly, Edelgard asks this very question in her C support with Dorothea: will she be remembered as “the revolutionary who guided the Empire to a new dawn...or the foolish ruler who took her revolution too far”?)

Unlike most game character rivalries, I think Edelgard versus Rhea gets people riled up because of its real world implications. “How could you think that war is justified?” “How could you believe that this status quo is acceptable, especially with an immortal ruler?” These questions are heavier than more typical fandom debates, such as one’s favorite ships or whether Caspar or Raphael is a better unit.

So why do you side with Edelgard?

In my analysis of the justification of revolution, I looked at the sum total of society’s ills as well as the unwillingness of Rhea’s administration to do anything about them, preferring to prioritize consolidation of its own power. I think for her to continue to be in power indefinitely is a grave mistake, and one that could hinder the social and political progress of Fodlan for the foreseeable future. I do not believe that peaceful methods are a realistic option for dealing with a power-hungry authoritarian and as a result I believe that a revolution is the only feasible solution to the problem.

I also do not believe that, as a risk-vs.-reward, that Edelgard reaching out to Claude is a good idea. It is a nice thought, and one that would have made the game different (and shorter!) than the one that we have, but as outlined above, I do not believe that it makes much sense in the context of both characters’ situations in Part 1. And in Part 2, Edelgard conquers Derdriu for a simple reason: she doesn’t want to be flanked by Claude while fighting against the Church, which is a real risk given Claude’s ambitions.

I do not believe that Edelgard and Dimitri could feasibly ally with each other because they are too ideologically different. One of the more interesting scenes in the game is on Azure Moon where the two of them discuss these differences and conclude that they are simply too far apart to compromise. Dimitri argues that “pushing your own sense of justice and your own ideals onto even one other person is nothing more than self-righteousness”. Edelgard responds with “Maybe it is self-righteousness, but it doesn’t matter. Someone has to take action and put a stop to this world’s endless, blood-stained history!” Despite Edelgard being the supposed ‘villain’ of the route, I found myself agreeing with her. Isn’t the point of being a leader to make decisions for many people, sometimes decisions that are difficult and unpopular at the time?

Does your choice of first route determine your outlook on this argument?

I think there is some correlation between the first set of eyes you see the game through and your ultimate opinion on this debate. On the other hand, I played Azure Moon first, and I still prefer Edelgard’s revolution to a world of stagnation, so maybe not completely. It might be a chicken or egg thing though; does Edelgard’s route, with its obviously coldly rational and assertive female lead, inherently appeal more to those who would be more inclined to give into its narrative? As a player, it would be interesting to rewind and play a different route first, but sadly, unlike Byleth, I do not have access to Divine Pulse.

But Luther, Edelgard bands with the Dubstepping Mole People, doesn’t that make her a bad girl?

On the day Edelgard was born
The nurses all gathered ‘round
To gaze in wide wonder
At the bitch they had found
The head nurse spoke up and said leave this one alone
They could tell right away that she was bad to the bone….
buh-buh-buh-bad

Don’t worry kids, her pet Hubert will deal with them in the epilogue. The enemy of your enemy, as it turns out, is just your enemy in the future. More seriously, I think that Edelgard saw them as a means to an end, just as she sees many other things. I don’t think it is a particularly noble thing for her to do, and she obviously despises them, but she defers dealing with them until post-game because they are useful tools at the time.

But Luther, Edelgard lies to her friends about who nukes Arianrhod, doesn’t that make her a bad girl?

A means to an end. For god’s sake brain worm, she wears fucking devil horns and she is called the Lady of Deceit. We love her because she’s buh-buh-buh-bad.

So what you’re saying is that she isn’t the nicest person in the world but she is doing what is overall best for the world so we should side with her anyway?

Yes.

Well, that was over 5000 words. Now I sleep~
Title: Re: Three Houses and Politics
Post by: Fudozukushi on February 05, 2020, 06:27:19 AM
Your words are good.  But have my less good words.

-A lot of people will point out that Gerreg Mach is where it is because of the Holy Tomb.  But the point is that the three countries split around it and I am always glad when someone gets that correct.

-Rhea absolutely hands out the Relics if it furthers her own position.  We blatantly see this going on with Byleth and the SotC then get a repeat with the oath she gets from Sylvain and the Lance.  I fully do think she used it to get Loog and later Leicester to rebel.

-Rhea has been sending out royalty to due her biding for years.  No one even really bats an eye at the thought of the House Leads going to do the church's deeds.  She is so far above them it's scary.

-Heck, I'm pretty sure it's in the Alois/Shamir paralogue where they say the Eastern Church controls eastern Fodlan.

-In the English it said Dimitri submitted to Rhea in CF but the JP has it has an equal partnership.

-The Southern Church just didn't try to cause chaos, it tried to cause an outright coup.  The emperor only expelled the bishop and church too, it didn't eradicate them.  Either under mercy or under the idea of crossing Rhea.

-Jeralt's age is sorta more nebulous, I think, but whatever.  Seteth says another archbishop was responsible for the Fodlan's Locket construction (or Officers Academy) so either Rhea steps aside from public view once in a while or he's lying.

-Faerghus and Sreng are still at war.  Faerghus just conquered the southern half of it in its war.  Now its just those mountains dividing them.

-There's also outright violent inner-border conflicts within the Alliance (Hi Acheron!)

-Also House Goneril's Almyran slaves that Rhea blatantly knows about because of Cyril.

-House Hyrm territory has bandit troubles its own.  As did Remire at the start, but uhhh, you know...  Though Jeralt talks about how strange it is bandits would be there.  He also talks about unrest in the western reaches.

-Additional wrinkle to Dorothea's awful circumstances was she was conceived on the chance of being a Crest baby.  Yep!  What a lovely system...

-Claude is seeking the Sword of the Creator and constantly talking about how its power can destroy mountains and guess what kind of geographical feature separates Fodlan and Almyra?

-"As long as I'm the boot everything is fine!"

-All the factions are willing to side with shady or outright garbage people to get what they want so siding with the molemen means Edelgard is the worst is just a shit argument.  Faerghus is Faerghus and I would honestly argue worse than the molemen, Claude allies with Almyra who uses actual pre-teen child soldiers and all three side with the church which is the church.
Title: Re: Three Houses and Politics
Post by: SnowFire on February 05, 2020, 07:12:29 AM
An interesting read, nice write-up!  I should post my own thoughts eventually too, at least on Verdant Wind + Crimson Flower, but a few thoughts... 

Quote
3. In Blue Lions route, she commands the king-in-waiting to take up arms against a nobleman from his own country. That strongly implies that she has significant sway over even the royalty of Fodlan.

In Alois/Shamir’s paralogue, the Knights of Seiros are sent to defend Derdriu, the capital of the Alliance, which clearly shows how much stronger the Church is militarily than the Alliance.

There's a term in fandom communities about Watsonian approaches & Doyelist approaches to fiction.  (A rare time where TVTropes is in fact an authoritative source: https://tvtropes.org/pmwiki/pmwiki.php/Main/WatsonianVersusDoylist ).  I'd argue that these two plot points should be looked at more from a Doyelist, real life perspective to see what's going on.  (If there's some silly pop culture reference in a Working Designs game, this isn't a sign that people on the moon took knowledge of 90s memes with them into space within the logic of the game, it's a sign the game writers were having a bit of fun.)  I'm not sure we should put too much weight on this. 

To switch things up a bit: you didn't include in your questions for why you support Edelgard her actions in Chapter 11 of the Black Eagles route, where she and her soldiers will potentially fight and kill you & your characters.  And I agree it's not a useful line of complaint to bring up, because the reason is obvious: budget.  IntSys clearly ran out of time & money in making the game, and they didn't want to make two versions of C11 similar to the two versions of C12, so eh screw it C11 happens as if you're on Silver Snow no matter what.  That said, if taken really seriously, then C11 if I thought it was an intentional plot point would essentially tank any Edelgard sympathy: even if I agree with someone entirely, I don't want to work with them after they tried to murder me and my friends!

I think the above two issues are the same kind of thing.  Why can Rhea order Dimitri around to fight Miklan, rather than using Gilbert & church troops?  Because narratively the player needs an excuse to find out the Horrible Truth behind crests and more about the screwed-up way nobility treats the crestless.  Why is there a paralogue mission in Derdriu against pirates?  Because IntSys already made the Derdriu map for Crimson Flower C14, and making 3H maps was more expensive than the old sprite-based maps, so they wanted to reuse it and found some excuse to do so.  The real-life explanation hangs too heavily over these maps to take too much in-universe knowledge from them. 

(Hubert's paralogue is another example that needs the Doyelist treatment - it makes absolutely no damn sense in-universe, none, please send your army to help our boys in trouble who sent word a few days ago, but you can do it whenever you like, wait a month if you want, no hurry to contain the rampaiging beasts, the mages will always be 30 seconds away from death when you show up.  But it's good gameplay and a good excuse to learn a bit about Lord Arundel.  Nobody minds Ramza's weird knack for arriving just as NPCs are about to be attacked.)

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During the war, he even brings a foreign military into Fodlan in order to achieve his goal, calling into question his reputation in the fandom as the one who seeks peaceful solutions.
This comes off as pretty damn noble, though.  In CF, it's defensively; in VW, it's still mostly defensively from the standpoint that a war already started and we gotta finish it.  In both, it's supposed to be a bit of a proof to the Alliance that Almyra needn't be their enemy.  I do agree it'd be interesting to see what the writers think Claude's plan for reform / conquest / alliance was if Edelgard tripped off the Goddess Tower and died or something before things heated up.  Certainly I can see a scenario where he brought in Almyra to conquer the continent himself which would definitely dampen his sneaky first cred, but maybe not.

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Another common pro-Rhea argument I’ve seen primarily comes from VW’s final scenes, where Rhea/Seiros reveals that her family was brutally slaughtered by the Nemesis and the 10 Elites 1000 years ago, and how she holds this long-standing sorrow in her heart about it, not to mention a distrust of humanity. To be honest, I feel that while this may explain her actions, it does not excuse them, nor in any way influences whether a revolution against her regime is justified or not. She can have legitimate grievances against humanity and still be an unfit ruler.
I know I brought this one up.  I don't think there's any contradiction here!  I think this bit of history is legitimately pro-Rhea and makes her sympathetic, and I also agree that she's still an unfit ruler.  It just changes the color of how we fill in the blanks for things we don't know.  For example, for insane tyrants like Garon or Ashnard, we can safely assume that nothing about their rule was any good, even the parts we aren't explicitly told about.  Rhea, I'm a lot more willing to assume that many of the decisions she made were non-controversial, or general good-government maintain the peace stuff.  It's unclear how long Rhea actually ruled, but she definitely ruled the past ~100 years and during the war against Nemesis.  It suggests to me at least that she was somebody who was genuinely trying to do the right thing by her people and for her human allies, but grew impatient with dissent.  She's trying to do right, but is shitty at it in precisely the way powerful politicians are in real life - they think they're perfect, they think anyone opposing them must be a villain, they don't listen to the counselors saying "are you sure this is a good idea."  This makes her a very compelling and sympathetic villain!  Both potentially redeemable, and potentially psychotic.  In the same way that to the extent Edelgard herself as a villain - and she has those accents at times - is also a compelling and sympathetic villain, 'cuz she's right.  Seiros stood up against Nemesis, Edelgard stood up against Seiros, the great chain of hero to villain continues onward, etc. per Dorothea & Edelgard's support, as you noted.

I have no idea if this is anyone else on the Internet or just me, but to the extent that Fodlan feels like a "real" place, something else in Rhea's favor (maybe?) is just that she's realistic in how actual nobles treat attempts to mess with their rule.  They're ALL assholes, so arguably Rhea might be a tolerable asshole, or at least a Great asshole?  Basically a matter of setting expectations and standards.  That gets a bit into what exactly the time period we should assume for 3H is..  I think CK mentioned that it feels like a bit of a mix of several time periods.  Basically, Rhea might be okay for the 1500s, but by the time of the French Revolution, she's guillotine bait.  Somewhere in the middle (1750s?), she's in-between.  Like...  Henry VIII is, objectively speaking, a horrible psychopath who murdered his wives, treated others like shit, executed advisors for the crime of being right, was an egomaniac, etc.  But he was also a "Great" king who was revered in English history for a long time: somebody who won wars, who was a player on the world stage, who stood up to the Church (so he could crown himself mini-Pope of his own kingdom), an intellectual, a warrior-king.  We would consider a person like that all-bad by today's standards (hahaha, so I would have said in 2015, okay, let's call that "should consider such a person all-bad"), but by the standards of the era, they might count as someone borderline with both good & bad.  Or Ivan the Terrible in Russia in the 1500s, who like Edelgard conquered a bunch of shit, sacked & executed the useless Russian nobility, freed Russia from tribute, etc., but also probably executed random people who got in his way and had a generally volatile personality.  If you're in some grimdark psuedo-realistic world, Rhea comes off better strictly due to dint of low expectations.  Rhea has the problem that in JRPG fiction, she's competing with a bunch of unrealistically wise and noble and perfect rulers like Mikoto who are unrealistically "nice" because clearly a descendant of Amaterasu would never be a bad person.  Or something.  So when Rhea comes off at her best - lategame VW say - it's refreshing to me because it depicts a horrific nobility asshole who is still your ally and didn't exactly mean badly, which is annoyingly rare.

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Also, re Edelgard teaming up with the Molemen: Ehhhh not gonna go as far as Fudo on this one, the Molemen for better or for worse are officially Pure Evil and letting them be in charge of anything will just lead to trouble.  More specifically, even if you don't think they're that bad, they explicitly murder Byleth's dad for no particularly good reason, and clearly also want to murder Byleth as well, so in-character you-as-Byleth have pretty good reason to be pissed at Edelgard for teaming up with them in a way that isn't true about say Faerghus, who isn't explicitly trying to murder the player avatar.  It's definitely a serious downside.  Which makes Edelgard interesting!  But definitely villainous in this aspect, it's one of her bad sides.

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As another comment stolen directly from Elf & Ciato - something that is interesting about Fodlan compared to many JRPG lands is just how bad of a shape things are in at the start of the game  (without also being some sort of dystopia like, say, FF13).  It's also precisely why Three Houses has interesting politics in it.  In happy idyllic lands threatened by a comic book supervillain, there's not a lot of politics to be had, barring the question of collaboration vs. hopeless resistance I guess.  3H starts with a rotting, corrupt structure shambling along in an uneasy peace, but not every person that's part of it is directly bad, exactly.  Plenty of well-meaning people trapped perputating the existing problems, including Rhea herself.  Pretty much any change to be had will be for the better; but how will it be accomplished, and will it stick?  Tough questions, and ones that all the Lords think about.
Title: Re: Three Houses and Politics
Post by: Random Consonant on February 05, 2020, 09:19:38 PM
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Also, re Edelgard teaming up with the Molemen: Ehhhh not gonna go as far as Fudo on this one, the Molemen for better or for worse are officially Pure Evil and letting them be in charge of anything will just lead to trouble.  More specifically, even if you don't think they're that bad, they explicitly murder Byleth's dad for no particularly good reason, and clearly also want to murder Byleth as well, so in-character you-as-Byleth have pretty good reason to be pissed at Edelgard for teaming up with them in a way that isn't true about say Faerghus, who isn't explicitly trying to murder the player avatar.  It's definitely a serious downside.  Which makes Edelgard interesting!  But definitely villainous in this aspect, it's one of her bad sides.

On the other hand if the Dubstep Molemen didn't exist the only real thing that changes (ok there's the blood reconstruction surgery bit but considering that researching how to give people Crests is an established thing in the game this is an easy enough rewrite if you need to keep it in for argument's sake) is that Edelgard isn't tarred by association with them.  I mean pre-timeskip, Edelgard's only truly negative actions are:

1) Hiring bandits to kill Claude and Dimitri
2) Using the Western Church to attempt to steal the Sword of the Creator
3) Assaulting the Holy Tomb to steal the crest stones within for the purpose of creating demonic beasts

And it's highly probable that 2 and 3 would not have happened as they did without necessitating a further rewrite of the plot if the Dubstep Molemen weren't in the picture.  This can't really be said of the events that transpired in Faerghus because corrupt asshole nobles plotting against reform-minded kings is a thing that happens regardless of sinister shadowy figures pulling a violent find/replace, and the act of genocide that followed is the product of a xenophobic culture that adheres to some very toxic notions and of the three nations Faerghus is the most loyal to the Church and the status quo it creates, nor of Almyra which is off doing its own thing which ultimately contributes to Fodlan's xenophobic culture so yeah considering Edelgard wants the Dubstep Molemen guillotined as much as everyone else does and delivers on it whenever she can get away with it I agree it's pretty shit reasoning since the only reason they're there (narratively speaking) is that so we don't have a clear good guy to root for because neither Claude or Dimitri have clear solutions to dealing with the off-screen baby eaters.
Title: Re: Three Houses and Politics
Post by: Dark Holy Elf on February 06, 2020, 04:04:36 AM
Lots of good stuff. I obviously agree with most of what Luther said (shock, I know). One thing I do want to address:

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This comes off as pretty damn noble, though.  In CF, it's defensively; in VW, it's still mostly defensively from the standpoint that a war already started and we gotta finish it.

In VW it's about as "defensive" as the US dropping atomic bombs on Japan in WW2; they're used not to protect Alliance territory, but to speed up the end of the war (i.e. conquer Adrestia more quickly), and thus hopefully result in less loss of life overall. There's some nobility in that, but I don't think it's the only reason.

Claude consistently demonstrates a desire to become the leader of a united Fodlan and/or have a friend of his in that position (see: his conversation with Byleth about the future of the Alliance and Fodlan in VW, his admission to Edelgard in CF if he survives Derdriu, and his ceding of Alliance territory to Dimitri in AM), I don't think you can overlook the other reason to bring in Almyra; it allows him to outright conquer Adrestia (and possibly cow the surviving Faerghus nobility into bending the knee as well, although this is speculation on my part since VW doesn't really address Faerghus specifics) instead of finding some sort of peace agreement which would preserve borders within Fodlan, which he adamantly does not want.

(related note: I like Claude a lot, but I do think the fandom is a bit soft on him. Precisely because Edelgard and Dimitri are so obviously morally complex, I think some players who crave someone more morally pure gravitate to him as "the nice one" and exaggerate his niceness because that's what they want to see. There's a lot about him that isn't that nice! Of course, that's why I like him: if I wanted a lord who was nice all the time I'd be hyping Marth or Seliph or Roy and excuse me I think I threw up in my mouth a little.)
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on February 06, 2020, 04:51:36 AM
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There's a term in fandom communities about Watsonian approaches & Doyelist approaches to fiction.  (A rare time where TVTropes is in fact an authoritative source: https://tvtropes.org/pmwiki/pmwiki.php/Main/WatsonianVersusDoylist ).  I'd argue that these two plot points should be looked at more from a Doyelist, real life perspective to see what's going on.  (If there's some silly pop culture reference in a Working Designs game, this isn't a sign that people on the moon took knowledge of 90s memes with them into space within the logic of the game, it's a sign the game writers were having a bit of fun.)  I'm not sure we should put too much weight on this. 

To switch things up a bit: you didn't include in your questions for why you support Edelgard her actions in Chapter 11 of the Black Eagles route, where she and her soldiers will potentially fight and kill you & your characters.  And I agree it's not a useful line of complaint to bring up, because the reason is obvious: budget.  IntSys clearly ran out of time & money in making the game, and they didn't want to make two versions of C11 similar to the two versions of C12, so eh screw it C11 happens as if you're on Silver Snow no matter what.  That said, if taken really seriously, then C11 if I thought it was an intentional plot point would essentially tank any Edelgard sympathy: even if I agree with someone entirely, I don't want to work with them after they tried to murder me and my friends!

I think the above two issues are the same kind of thing.  Why can Rhea order Dimitri around to fight Miklan, rather than using Gilbert & church troops?  Because narratively the player needs an excuse to find out the Horrible Truth behind crests and more about the screwed-up way nobility treats the crestless.  Why is there a paralogue mission in Derdriu against pirates?  Because IntSys already made the Derdriu map for Crimson Flower C14, and making 3H maps was more expensive than the old sprite-based maps, so they wanted to reuse it and found some excuse to do so.  The real-life explanation hangs too heavily over these maps to take too much in-universe knowledge from them. 

(Hubert's paralogue is another example that needs the Doyelist treatment - it makes absolutely no damn sense in-universe, none, please send your army to help our boys in trouble who sent word a few days ago, but you can do it whenever you like, wait a month if you want, no hurry to contain the rampaiging beasts, the mages will always be 30 seconds away from death when you show up.  But it's good gameplay and a good excuse to learn a bit about Lord Arundel.  Nobody minds Ramza's weird knack for arriving just as NPCs are about to be attacked.)


The reason I didn’t bring up the Edelgard in Chapter 11 thing is because it has nothing to do with my three thesis statements:

1. Why do different people of different ideological stripes have such different reactions to this game’s plot?
2. How strong is Rhea’s influence on society and what are her goals for the continent of Fodlan?
3. Do the social conditions in Fodlan at the time of the game necessitate large-scale upheaval?

You’ll notice that my post never mentioned the decision as the player because that is outside of the scope of this post. Although, I will mention that in Chapter 11, the units who are in your characters’ ranges at the beginning of the battle will only steal from the tombs rather than attacking your units, and it’s only when you move to aggro that Edelgard’s units start engaging with you. So it’s more accurate to say that you tried to murder them. Maybe it’s because Byleth fell into the desire to inherently follow the authority figure like the people in the Milgram experiment. ;) For what it's worth, I would have liked the option to just end the battle after failing to do anything at the very least.

Anyway…

So… because of this ‘Doyelist’ approach, we are supposed to ignore the fact that Rhea runs an academy for -nobility- and -royalty- and orders them to do her bidding? Just as a reminder, after the mission she says "I pray the students learned a valuable lesson about the fate that awaits all those who are foolish enough to point their blades toward the heavens." If this is supposed to be narrative contrivance, why does the plot frame it as her asserting dominance over the students?

Re: Alois/Shamir paralogue: There are like 40 maps in the game to recycle if you wanted to (and tricks that they use to disguise the fact that they recycle some of them, like Marianne’s paralogue having the same map as Bernadetta and Petra’s) and Derdriu is already used twice for plot battles, so the choice of Derdriu doesn’t just feel like some random choice. These are choices that the game made in its plot and setting. By contrast, the timing of Hubert’s paralogue is not setting building or an important part of the world, so it is allowed to occur at the player’s convenience. And the Lunar example is so out of the realm of what is being discussed here that I don’t think I will bother with it.


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I know I brought this one up.  I don't think there's any contradiction here!  I think this bit of history is legitimately pro-Rhea and makes her sympathetic, and I also agree that she's still an unfit ruler.  It just changes the color of how we fill in the blanks for things we don't know.  For example, for insane tyrants like Garon or Ashnard, we can safely assume that nothing about their rule was any good, even the parts we aren't explicitly told about.  Rhea, I'm a lot more willing to assume that many of the decisions she made were non-controversial, or general good-government maintain the peace stuff.  It's unclear how long Rhea actually ruled, but she definitely ruled the past ~100 years and during the war against Nemesis.  It suggests to me at least that she was somebody who was genuinely trying to do the right thing by her people and for her human allies, but grew impatient with dissent.  She's trying to do right, but is shitty at it in precisely the way powerful politicians are in real life - they think they're perfect, they think anyone opposing them must be a villain, they don't listen to the counselors saying "are you sure this is a good idea."  This makes her a very compelling and sympathetic villain!  Both potentially redeemable, and potentially psychotic.  In the same way that to the extent Edelgard herself as a villain - and she has those accents at times - is also a compelling and sympathetic villain, 'cuz she's right.  Seiros stood up against Nemesis, Edelgard stood up against Seiros, the great chain of hero to villain continues onward, etc. per Dorothea & Edelgard's support, as you noted.

For what it’s worth, this line of reasoning was not an attack on you specifically (not to be mean, but I have found you to be too evasive to have a good view on what you actually think, and that continues even after this post). I have seen much stronger opinions on this front in the sense that people think that this plot point invalidates Edelgard’s argument against Rhea, which is patently false. And yes, 100% agree that Rhea is way more grey and less of an insane tyrant than Garon and Ashnard, and that’s what makes this question even possible (the question in Fates is “WHY THE FUCK DON’T YOU JUST OFF THIS OLD CRUSTY BASTARD?” which isn’t as exciting). Once place I don’t agree (if I am understanding you right) is that Edelgard is similar in that she doesn’t listen to her advisors. I feel like in her supports with both Ferdinand and Manuela (discussed in the main post) that she shows herself willing to consider alternate points of view on the way the world will run once she becomes the ruler. She does have a strong ideology and sticks to that, but she is flexible on the specifics as shown in those conversations.

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Basically a matter of setting expectations and standards.  That gets a bit into what exactly the time period we should assume for 3H is..  I think CK mentioned that it feels like a bit of a mix of several time periods.  Basically, Rhea might be okay for the 1500s, but by the time of the French Revolution, she's guillotine bait.  Somewhere in the middle (1750s?), she's in-between.  Like...  Henry VIII is, objectively speaking, a horrible psychopath who murdered his wives, treated others like shit, executed advisors for the crime of being right, was an egomaniac, etc.  But he was also a "Great" king who was revered in English history for a long time: somebody who won wars, who was a player on the world stage, who stood up to the Church (so he could crown himself mini-Pope of his own kingdom), an intellectual, a warrior-king.  We would consider a person like that all-bad by today's standards (hahaha, so I would have said in 2015, okay, let's call that "should consider such a person all-bad"), but by the standards of the era, they might count as someone borderline with both good & bad.  Or Ivan the Terrible in Russia in the 1500s, who like Edelgard conquered a bunch of shit, sacked & executed the useless Russian nobility, freed Russia from tribute, etc., but also probably executed random people who got in his way and had a generally volatile personality.  If you're in some grimdark psuedo-realistic world, Rhea comes off better strictly due to dint of low expectations.

This is one of the reasons I talked about how society seems to be shifting in the world of 3H, and in a way that doesn’t favor having a ruler like Rhea. Many of the students are openly dissatisfied with the church (all three lords express some form of distaste for the church, Dorothea, Lin, Dorothea) so obviously those ideas are out in the public sphere to some extent, pegging us well past the 1500’s (ask Giordano Bruno how putting ideas that mildly opposed Church doctrine worked out for him in late 1500’s). Maybe the expectations for rulers aren’t that high, but when proposed an alternate, the alternate seems good (at least when proposed by another authority figure :)).

You can argue that the generational shift that we see from many of the students is unrealistic and is more for garnering the good will of the player than necessarily for realism, but the fact remains that you have these relatively progressive people stuck in a not-very-progressive society. Even Dimitri, who is the least progressive of the three lords, is more socially progressive than you’d expect given his upbringing, as he is neither a misogynist nor a racist, both traits which seem pretty typical in Faerghus society. Pseudo-Enlightenment era feels right to me, but I won’t claim to be an expert.

(related note: I like Claude a lot, but I do think the fandom is a bit soft on him. Precisely because Edelgard and Dimitri are so obviously morally complex, I think some players who crave someone more morally pure gravitate to him as "the nice one" and exaggerate his niceness because that's what they want to see. There's a lot about him that isn't that nice!

If I am not stopped by laziness, the sexiest man in Fodlan is going to be the next subject of dissection.
Title: Re: Three Houses and Politics
Post by: SnowFire on February 06, 2020, 11:46:19 AM
On the Church's stature: The Church is an important player (and shouldn't be considered some sort of above-the-fray non-entity) but they're not *directly* a government either with a military that is as important / large as the 3 governments; they're more like elite special forces dispatched by the UN or NATO.  That said, I really don't get the impression from the game that it's trying to imply that the Church military is larger than the Alliance based on Alois & Shamir's paralogue.  The reason I brought up Hubert's Paralogue and dumb Lunar lines is...  they don't make any sense, so there's no point attempting to concoct some in-universe explanation for them.  Sword & Shield of Seiros doesn't make any sense either.  It's transparently an excuse to have some Fire Emblem gameplay.  Even if the Alliance was so hapless as to be unable to defend their own capital, that would mean that the Church should station some long-term troops there, not send students off gallivanting on a weekend.  But the first half of the game is students off gallivanting on a weekend to solve everything, so that's how it's gonna be.  (And even if the Paralogue is taken super seriously, apparently there aren't spare Church soldiers anyway, hence the students...  maybe both the Church & the Alliance are at the end of their rope by that view.)  I suspect that with a larger budget, or if tilesets were cheaper, that paralogue would have taken place in Sleepy Port Town In the Middle Of Nowhere rather than Deirdru.

On Rhea "teaching the students a lesson," and educating the nobility more generally: Yep, it's a well-done piece of character work!  Establishes crystal-clear that as the mouthpiece for the Goddess, defying her is defying the Goddess.  Entirely agree that a lot of the Church's influence, if not direct rule, is surely due to educating the would-be rulers, similar to scions of the Indian elite being educated in Britain or the like during the early 1900s.  So I don't think there's any disagreement there.  I meant more specifically the implications of Rhea flexing to order *Dimitri*, or really any of the other would-be leaders, to take out the trash with Miklan, which I agree seem to be above and beyond "headmaster of the school" authority.  To go back to real-world analogues - the Pope can sort of order (Catholic) leaders around, on some things, but not everything.  That's the impression I get 3H was trying to paint of the scope of Rhea's authority: very influential, but not directly their superior, more like an equal.  The Miklan deal is probably the most extreme thing Rhea orders the kids around on, and implies she might be even more powerful than that.  I'm hesitant to use it to think that the writers meant to imply that due to the narrative need to tell Miklan's story, though.

On CF C11: Eh, I already agree it's not relevant for the politics of the game (more relevant for Byleth's personal motivations if taken seriously at all) and also agree that some form of map skip would be nice for CF, but there's lots of Fire Emblem maps where Lord Blackskull orders his dread troops to attack and dismember the heroes, but actually everybody stands still and waits for Our Heroes to engage them.  Don't think we can read too much in from the gameplay there.  Which thankfully doesn't matter because I don't think we can read much from this chapter regardless, of course.

Edelgard listening to advisers: Yep, she definitely does that, even if she feels she can't show her softer side to non-Byleth (/Hubert?) people.  Didn't mean to imply otherwise.  To the extent that Edelgard might be similar, it would be to what happens after Crimson Flower if the writers felt sufficiently cynical, but they didn't give us some post-ending narrative of "Edelgard became paranoid and fearful toward her old age, ordering any old ally who voiced doubts exiled," so we can assume that didn't happen. 

What is SnowFire's view anyway?!: I'm somebody who thinks the French Revolution was just, if that helps!  I'm someone eternally frustrated with just how often the kings and princesses and nobles are "good" in fiction, while it's the prime minister / advisor / commoner moved up who's "bad" in fiction.  I think 3H is a huge step in the right direction here, although it's a little muddled since basically all of the noble PCs are sympathetic.  Even Lorenz is ultimately not a bad person, and he's the closest the game gets. 

In response to your questions, though, for the "do conditions necessitate upheaval" - Absolutely throw Fodlan's existing order in the trash, the conditions DO necessitate upheaval.  I don't see how anybody can play the game and not come to that conclusion!  The main issue with Edelgard - and this comes down to how much we-the-player should "trust" Edelgard's judgment - is was it necessary to attack the church (and thus the Kingdom / Alliance)?  She clearly thinks it was, and she's not presented as a fool.  That said, from a more abstract perspective, it'd be interesting to wonder what would have happened if Edelgard had simply kicked the Church out of Imperial territory and set to cleaning its own house first - make her reforms in just one state, rather than conquest first then reforms.  It's possible (likely?) that the Church would have rallied the Kingdom & Alliance to attack, but would this have gone anywhere?  Hard to say.  For real history, the nobility of various European nations DID attack the new French Republic, but also made a total incompetent shitshow of it, for example.  For an example of "reform in one country" still being exciting and violent - https://en.wikipedia.org/wiki/Cristero_War is an interesting read, the secularist Mexican government vs. an over-powerful Catholic Church, was a bit of a prelude to the Spanish Civil War.  (Of course, the other complicating factor here is that the Church really is working against Satanists and their pals, but that good aspect of the Church just makes it a great and complex setting.)

For your question about Rhea, her influence, and her goals - Well, as stated above, I don't think Rhea is quite as powerful as you take her.  Rhea's endorsement of the aristocratic system is also in a bit of a weird place.  The game is crystal clear that Rhea has one goal above all else: revive Sothis.  Her secondary goal is to protect the Children of the Goddess (/ maybe even revive the others from Zanado?), which is mostly herself, Seteth, and Flayn in-game.   Everything else is a distant third, which includes being a good steward of the humans under her care, which is part of the problem when that isn't goal #1.  The impression I get from the plot dump toward the end of Verdant Wind is that the whole idea of the aristocracy was a crazypants lie meant to further goal #2: protect the Children of the Goddess by concealing the origins of the power of the Saints and the 10 Elites.  Pretend the Goddess just handed out goodies, rather than it being something any ol' human can get if you're willing to kill a dragon, or the Saints actually being dragons themselves.  In other words, the aristocracy is there due to a motive that has absolutely nothing to do with Rhea's idea of good governance, but rather what Rhea thinks will work best by her people.  Now, if you're Edelgard, you really couldn't give less of a shit about the motive Rhea had for doing this shitty thing, just stop doing it!  But I do think Rhea is rather..  distant from such questions.  As noted, she's perfectly capable of being warm and compassionate on an individual level (Cyril, etc.), but she treats the mass of humanity with some disinterest as long as they aren't opposing her or spouting heresy.  So I'm not sure she really has any long-term goals here for Fodland society.  Just stick the car's shift in neutral and keep doing what really matters, which is crazy science experiments to revive Sothis, and don't let anybody know about how the Children of the Goddess work. (Again, let me state that "disinterest" is a terrible thing for a government!  So she's still being a bad leader even if she isn't pushing the aristocratic system particularly hard, or thinks it's a great way to run things.  She thinks it's a useful lie and has moved on to more important things.)
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on February 08, 2020, 01:33:43 AM
On Rhea "teaching the students a lesson," and educating the nobility more generally: Yep, it's a well-done piece of character work!  Establishes crystal-clear that as the mouthpiece for the Goddess, defying her is defying the Goddess.  Entirely agree that a lot of the Church's influence, if not direct rule, is surely due to educating the would-be rulers, similar to scions of the Indian elite being educated in Britain or the like during the early 1900s.  So I don't think there's any disagreement there.  I meant more specifically the implications of Rhea flexing to order *Dimitri*, or really any of the other would-be leaders, to take out the trash with Miklan, which I agree seem to be above and beyond "headmaster of the school" authority.  To go back to real-world analogues - the Pope can sort of order (Catholic) leaders around, on some things, but not everything.  That's the impression I get 3H was trying to paint of the scope of Rhea's authority: very influential, but not directly their superior, more like an equal.  The Miklan deal is probably the most extreme thing Rhea orders the kids around on, and implies she might be even more powerful than that.  I'm hesitant to use it to think that the writers meant to imply that due to the narrative need to tell Miklan's story, though.

Selectively dismissing events that happen within the game’s plot results in an incomplete picture of Rhea’s role in the political situation. As you stated in your post, Edelgard isn’t a fool, and she seems to believe that Rhea holds the keys of power in the country, and the evidence I put forth backs that up. (I am generally willing to ignore paralogues, because most of the paralogues are mildly nonsensical in one way or another, but the main plot stuff I am definitely not!)

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On CF C11: Eh, I already agree it's not relevant for the politics of the game (more relevant for Byleth's personal motivations if taken seriously at all) and also agree that some form of map skip would be nice for CF, but there's lots of Fire Emblem maps where Lord Blackskull orders his dread troops to attack and dismember the heroes, but actually everybody stands still and waits for Our Heroes to engage them.  Don't think we can read too much in from the gameplay there.  Which thankfully doesn't matter because I don't think we can read much from this chapter regardless, of course.

I can't think of another map in the series that has the primary enemy force (not thieves) move into your range and not engage with your units ever. Those units will complete their task and leave the battlefield because their task was not to engage you! She has ordered her troops to plunder the tomb, which is what they are doing, not attacking you! YOU are ordered to fight her. YOU are the aggressor of combat.

Rhea: Professor. Destroy these villainous traitors who dare dishonor our creator!
[party gasps]
Edelgard: I’m sorry, my teacher. I cut this path, and now I must follow it. My friends…. I ask that all of you stay back! It is not my intention to fight you.

Yeah this is not exactly ‘Lord Blackskull and his dread troops attack and dismember the heroes’ (Rhea sounds much closer to Lord Blackskull TBH). Her intentions are clearly stated. Again, this isn’t to say that robbing the Holy Tomb is a particularly nice thing to do, but that is what she is doing.

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Edelgard listening to advisers: Yep, she definitely does that, even if she feels she can't show her softer side to non-Byleth (/Hubert?) people.  Didn't mean to imply otherwise.  To the extent that Edelgard might be similar, it would be to what happens after Crimson Flower if the writers felt sufficiently cynical, but they didn't give us some post-ending narrative of "Edelgard became paranoid and fearful toward her old age, ordering any old ally who voiced doubts exiled," so we can assume that didn't happen. 

I think Fudo is more of the person to ask on this particular factoid, but the implication is that Edelgard does not believe herself to have a long lifespan, like Lysthiea. Despite what her haters might say, she isn’t really in it for the tyrannical hard-on. What Edelgard does have, for better or for worse, is a Messiah complex. She believes she is the only one who can fix this wretched world. Many of her endings imply that she didn’t spend her whole life ruling, even.

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What is SnowFire's view anyway?!: I'm somebody who thinks the French Revolution was just, if that helps!  I'm someone eternally frustrated with just how often the kings and princesses and nobles are "good" in fiction, while it's the prime minister / advisor / commoner moved up who's "bad" in fiction.  I think 3H is a huge step in the right direction here, although it's a little muddled since basically all of the noble PCs are sympathetic.  Even Lorenz is ultimately not a bad person, and he's the closest the game gets. 

In response to your questions, though, for the "do conditions necessitate upheaval" - Absolutely throw Fodlan's existing order in the trash, the conditions DO necessitate upheaval.  I don't see how anybody can play the game and not come to that conclusion!  The main issue with Edelgard - and this comes down to how much we-the-player should "trust" Edelgard's judgment - is was it necessary to attack the church (and thus the Kingdom / Alliance)?  She clearly thinks it was, and she's not presented as a fool.  That said, from a more abstract perspective, it'd be interesting to wonder what would have happened if Edelgard had simply kicked the Church out of Imperial territory and set to cleaning its own house first - make her reforms in just one state, rather than conquest first then reforms.  It's possible (likely?) that the Church would have rallied the Kingdom & Alliance to attack, but would this have gone anywhere?  Hard to say.  For real history, the nobility of various European nations DID attack the new French Republic, but also made a total incompetent shitshow of it, for example.  For an example of "reform in one country" still being exciting and violent - https://en.wikipedia.org/wiki/Cristero_War is an interesting read, the secularist Mexican government vs. an over-powerful Catholic Church, was a bit of a prelude to the Spanish Civil War.  (Of course, the other complicating factor here is that the Church really is working against Satanists and their pals, but that good aspect of the Church just makes it a great and complex setting.)

As Fudo and I both discussed above, the Church has been at least partially removed from Empire territory to basically no effect.

I think this is as good a time as any to dissect what makes Edelgard tick:

1. She believes that, due to her unfortunate genetic experimentation, that she is uniquely positioned to shake up the world in a way that ‘normal’, non-genetically modified people cannot. Thus the Messiah complex.
2. She believes that Rhea, an immortal dragon who is controlling Fodlan from the Church, is the centerpiece of the problem. As a result, reform in her country alone is a Band-aid solution at best that will probably not last past your own (potentially short) life span. At worst (and more likely), Rhea will send the army after her as a result of kicking out the Church.
3. Edelgard’s father Ionius IX tries to decrease the power and sway of the nobility and is permanently dispowered because of it. Why in the world would she make the same mistake?
4. “The longer we took the revolt, the more victims this crooked world would have claimed. I weighed the victims of war against the victims of the world as it is now, and I chose the former.” (C21 AM) I think the core message is that she believes that the continent, not just the Empire, is suffering from incompetent, disinterested (to steal your word from below) governance and that the longer that incompetent, disinterested government is allowed to exist, the longer humanity will suffer from casual negligence, which she considers an unacceptable injustice.
5. Faerghus is clearly the worst off of the three nations and we see this front and center through Lonato and Miklan’s chapters. A lot of the most atrocious activities in the game occur there. From an ethical perspective, I think Edelgard thinks that the long-term benefit to Faerghus outweighs the short-term pain, as stated above.

Now, is #4 true or not? That’s really what it boils down to. I think this is where Rhea’s immortality comes into play. If Edelgard believes that an disinterested/incompetent, potential permanent ruler is causing excess death, over time that will add up to being greater than the cost of war. Of course, that depends a lot on a)how many excess death per year there are (and how much you think Rhea is responsible for those), b) how quickly humanity can transition into a world that is less violent, and c)if this new version of the world can consistently prevent those deaths from occurring.

My take is that as long as Rhea is in power, the world will be effectively permanently late-medieval, at least from the religious perspective, due to her suppression of dissenting ideas, which she is more effective at than the corresponding late-medieval Catholic Church due to having an army and being immortal. Not perfect, of course; we see people who question her authority and the moral righteousness of the church, but she is difficult to stand against for anyone short of a world leader.  If the decision is between the prospect of living in a perpetually late medieval world vs. building something new, with humanity at its centre rather than some incompetent/disinterested leader… the answer is obvious, at least to me.

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Now, if you're Edelgard, you really couldn't give less of a shit about the motive Rhea had for doing this shitty thing, just stop doing it!  But I do think Rhea is rather..  distant from such questions.  As noted, she's perfectly capable of being warm and compassionate on an individual level (Cyril, etc.), but she treats the mass of humanity with some disinterest as long as they aren't opposing her or spouting heresy.  So I'm not sure she really has any long-term goals here for Fodlan society.  Just stick the car's shift in neutral and keep doing what really matters, which is crazy science experiments to revive Sothis, and don't let anybody know about how the Children of the Goddess work. (Again, let me state that "disinterest" is a terrible thing for a government!  So she's still being a bad leader even if she isn't pushing the aristocratic system particularly hard, or thinks it's a great way to run things.  She thinks it's a useful lie and has moved on to more important things.)

100% agree.

I think one thing that she does that is quite unethical is the thing I mentioned in the first part about Lonato’s son.

“In Ashe and Catherine’s support, we learn that Christophe was framed for his supposed role in the Tragedy of Duscur, but was executed because he was plotting against Rhea. So in other words, she executes someone for a crime they didn’t commit, and says it’s fine because they committed another unproven crime.”
 
Lost in the original argument I made is that she doesn’t care who actually committed this crime! The King of Faerghus is murdered and she uses it as a political tool to rid herself of a dissenter instead. The people of Faerghus put trust in her and it was betrayed, using it to further her own agenda instead.
Title: Re: Three Houses and Politics
Post by: Cmdr_King on February 08, 2020, 02:13:10 AM
It's worth remembering that the costs of war in a pre-industrial state like Fodlan is far lower than it would be for us.  There's simply not the same level of infrastructure and interdependence between regions there that we have.  Heck, given that they employ primarily magical healing, as long as people aren't targetting the doctors it should be less grisly than even real life pre-industrial conflicts.

It's just weird to gel the state of Fodlan with the fact Edelgard is practicing leninist revolution and Claude over here being a 20th century Globalist.  Heck, even Dimitri settles on something akin to enlightenment era kingship, all of which were post-industrial philosophies.
Title: Re: Three Houses and Politics
Post by: Fudozukushi on February 11, 2020, 02:35:04 PM
Edelgard's lifespan is somewhat muddled.  We obviously have Lysithea for loads of evidence for the limitations linking it.  However Lysithea's circumstances can be attributed to her Crests being at odds compared to Edelgard's being more in-sync.  Their paired ending specifically talks about returning their lost time!  In the ENG.  It isn't mentioned in the JP and otherwise not mentioned anywhere else whatsoever.  But considering how closed off Edelgard is, it makes some sense why she wouldn't go blabbing this, even to Lysithea and Byleth.  Her ending with Linhardt also sort of alludes to it.

Like certain specifics of Claude's outlook and goals, or the splitting of the Empire, I think there's enough evidence for Edelgard to be suffering from Twin Crests timespan even if it's not stated outright.  A lot of the lyrics in Edge of Dawn also allude to this.  Not that it's part of game story but eeg....

Title: Luther’s Top 7 Favorite Three Houses characters
Post by: Luther Lansfeld on February 29, 2020, 10:29:25 PM
Luther’s Top 7 Favorite Three Houses characters
 
Why seven? Why not.
 
#7 Sylvain Jose Gautier (minor spoilers for earlygame)
 
Iconic quote: “You were free. Nobody pretended to like you. I kind of hate you for that... You were a spoiled brat who should pay for that Crest. Maybe I'll collect the debt.”
 
What I like about Sylvain: This is the first of the trio of broken, messy Faerghus men I will talk about in this post. Each of them have an aspect of broken-ness which stems from the culture that they were raised in. Many of the characters in this game wear a mask, a false, incomplete version of themselves that they present to the world. Sylvain intentionally perpetuates this vision of himself as an idiot who is the stereotypical RPG playboy. He is irresponsible and reckless in his personal affairs, and he doesn’t train as much as his housemates, leading to a reputation as a layabout who uses his good looks and wealth to attract women.
 
Sylvain is primarily focused on the expectations foisted onto him by virtue of being born with a Crest and how it has ruined his relationship with his brother, has toxified his views on women, and made him generally distrustful of others. He seems to intentionally pursue shallow, unfulfilling relationships because he sees women as the enemy, manipulators who only care about him due to his Crest and his wealth. We see this pattern of distrust over and over, whether justified (Hilda, Dorothea) or not (Mercedes, Byleth). His misogyny filters into his supports with almost every single female character, from his dismissive treatment of Ingrid’s issues with him to Lysithea’s “so my age isn’t the reason you ignore my wishes; it’s my gender.” He sees women not as friends or equals but as objects to play with. (Okay, fine, he sees Ingrid as his second mommy, to clean up his messes, so much better).
 
His backstory explains his behavior, even if it doesn’t justify it. He has an older brother, Miklan, who ends up being an opponent in the main story. Miklan is born without a Crest, which in the Gautier family is considered to be unacceptable and worthy of being disinherited. When Sylvain was born, he was elevated above his brother immediately, leading to conflict throughout Sylvain’s life because of his parents’ preference for him. His brother hated him and tried to kill him on multiple occasions. He ends up building a wall around himself, sealing off his trio of friends, his family, and obviously women who just want to use him for his Crest and money. (He and Dorothea’s support chain is very good because it explores this. Definitely worth a read if you haven’t seen it.)
 
Sylvain is rarely portrayed as admirable; everything in his life is driven by his deeply selfish and thoughtless behavior. Especially for a character who never does anything overtly evil and isn’t an edgelord, Sylvain is quite a bad person. He is manipulative and attention-seeking even to his closest friends (in his A+ support with Felix, he pretends to be dead to elicit sympathy from Felix!), and while I have some degree of sympathy for the difficulty he faces trusting people, he is a deeply privileged individual who faces the problem of too many people wanting to date him and his parents pampering him too much, so it is hard to fully sympathize with him. One of his more positive character traits is that he isn’t racist against Dedue, which is nice but if “not being racist” is one of your more positive character traits… that’s not great.
 
Also, holy shit, in his support with Felix, they reveal that they made a promise to ‘die together’. Making a promise to die together, rather than to grow old together, has to be peak Faerghus Man.
 
In the Mercedes support, we see the mask crack. This is the closest we ever see to ‘real’ Sylvain; a deeply wounded individual who craves for people to love him for who he is, not what he is. He is angry at a world that he sees as unjust, a culture that values something that you have no control over as the primary measure of your worth. In the A support, he reflects on the points in the previous paragraph; that many people have difficult lives and that his brother suffered more than he ever has for his Crest.
 
Sylvain’s depression is very obvious post-timeskip, although I suspect it is there all along. Most of his post-TS monastery quotes are very dark, and in VW, he alludes directly to “living like he wants to die”. I also find that his portrait and different smile post-TS makes him look less happy. He doesn’t seem to value his own life all that much and decides to live in a self-destructive, hedonistic way, and if he dies, well, what the fuck ever.
 
What I think they could have done better: I feel like the three friends’ supports could have been a bit more complete and delve further into their relationships with each other, but in particular, I think Sylvain’s relationships with other characters tend to be stronger than his with the friend group. I also found some of his supports mildly repetitive; I understand that it is part of the point, of course, but it means that he doesn’t have as much variety in character traits shown in his supports compared to some of the other better characters.
 
#6 Claude von Riegan (major spoilers for Verdant Wind)
 
Iconic quote: “But let's table this fascinating discussion for just a moment. Now that we've gotten in some small talk, I'd like to know what you're hiding. You are hiding something, right? Your lineage, perhaps?”

What I like about Claude: As the only representative of Golden Deer house, I think Claude exemplifies both the strengths and the weaknesses of the house of characters in general; he is fun and lighthearted, but not as well-rounded as some of the other characters in the game.
 
Pre-timeskip, I think Claude is pleasantly enjoyable as a main character, with his voracious appetite for knowledge, humorous quips, and his ambiguously questionably behavior and motives. There are definitely such shades of Sylvain here in their selfishiness and disregard for other people’s feelings; he is relentless in his pursuit of knowledge and pursuit of his goals, and often does not consider the feelings of others while in that pursuit. A couple of really good examples of this are his support with Ignatz (where he pushes his own (we’ll say unorthodox) views onto the hapless Ignatz, who sputters in response) and his support with Marianne, where he shows little care for her emotional state or her feelings in pursuit of knowledge about her family and Crests. Unlike Sylvain, who exudes this general apathy about all things, Claude has goals, ambitions, and ideas, and he seems to consider people as tools to achieve the things that he holds dear.
 
He is casually manipulative in that teenager way; he knows that he is brighter than the people around him and doesn’t mind being known as a schemer, and in fact takes pride in that fact. In some ways his overtness about scheming hinders his goals in the sense that people are suspicious of his intentions, but it’s very realistic in the sense that he is only seventeen and is adjusting to a culture that he doesn’t quite understand. One interesting thing about Claude is that he reminds me of people who have privilege, in his case as the future leader of the Alliance, but want to sit around with other people and argue about theoretical issues (sometimes theoretical only to the privileged person) with people who don’t feel comfortable arguing with someone above their station. I remember commenting to Elfboy that Claude was a “mansplainer”. Elfboy responded that he treats everyone that way, not just women, and I completely agree. He doesn’t fully comprehend power dynamics, particularly because he sees himself as a bit of a victim of the culture, an ‘outsider’ as he phrases it, but I feel like his perspective is warped by his desire to not see how he is in a position of power.
 
Post-timeskip is where we really see the character come into fruition. The ‘outsider’ chip on the shoulder and the frivolous jokes about poisoning people and schemes are gone, replaced with a well-polished, well-groomed leader, but we see quickly that the manipulative edge is still there. He speaks openly to Byleth about reeling in the church, and using Byleth’s newfound voice of the church to bludgeon the other members of the Alliance in line. I also lowkey love that Claude gets ‘love points’ when you ask him “Do you wish Rhea was dead?”. I enjoy his symbiotic relationship with Hilda; both have a keen sense of how to manipulate people and how to utilize people to achieve their goals. I think Hilda complements him quite well; she has more of an understanding of how people tick emotionally, whereas Claude knows how people tick intellectually. I think he doesn’t really ‘get’ people on an emotional level, but is good enough at faking it that he gets by pretty well. (Although Hilda calls him out on his fake smile.)
 
Aside from Claude’s much more favorable position in the world, the character he reminds me a bit of is Delita. Both end up jaded by a world that wronged them and decide that the logical response to that is to use people to achieve their goals. Both have noble goals and are driven and focused, but both have trouble with losing their humanity and empathy in the process of that pursuit.
 
We see the end of his scheme in VW; he installs Byleth as the leader of Fodlan and goes to become the King of Almyra, the beginning of his new world. Despite becoming a continent leader, Byleth feels very much like a pawn in the manipulator’s game. Claude is the driver and schemer and has The Plan, and you are just one (big) part of that plan.
 
Ultimately, Claude’s goals are noble but feel like they only really fix the problem that Claude himself has dealt with directly; discrimination against people of different nationalities. This isn’t to trivialize Claude’s point, but it feels like he hasn’t really thought about what type of future he wants for the country aside from making a nation without borders. The game actually makes a point of showing how Claude doesn’t really get the problems other people go through; he is shocked when he learns that Cyril was suffering in Almyra. Yes, Claude, there are poor people in Almyra! The Crest system is shit! Faerghus is a chivalry-obsessed shithole! These are issues that plague Fodlan that don’t seem to fully come into his view. He never even mentions Duscur, which is the an instance of racism that results in genocide that happens in Fodlan in the last decade.
 
At the end of the day, what kind of government does he want to establish? What is the plan post-unification? (And I have to ask; is unification really a priority in this broken society?) While this might sound like a criticism of Claude, it’s more a criticism of people who seem like they want to see Claude as this good guy with great ideas, even though he doesn’t really seem to care about the problems of society aside from the establishment of a borderless world. Edelgard even makes reference to this in VW; she asks if he really understands what needs to be done to fix this broken society, implying that she doesn’t think he fully comprehends the depths of the problems of Fodlan, and based on his priorities and behaviour, I would agree with her.
 
And that’s fine. Viewing things from your own lens and doing things that are supported by that lens is fine. He is a character that is simultaneously oppressed and privileged and he brings with him all that implies. He ends up feeling both sympathetic but he is also a person who makes me deeply uncomfortable with his selfishness and manipulativeness. And yet, he’s probably the overall most moral of the three lords!
 
What I think they could have done better: It takes a while to put all of the pieces together, but we discover that he is Almyran royalty (which is only confirmed in some endings) and desires to unify Fodlan and Almyra. He uses his connections in Almyra to bring a separate military force in, loyal to him rather than loyal to the Alliance. I feel like the game does a poor job of dissecting this point; if the people of Fodlan are so xenophobic, why do they take this military takeover of their hated enemies so… easily?  His supports are also relatively weak and don’t explore the philosophical areas that both Edelgard’s and Dimitri’s do, choosing often to go for humor, with somewhat mixed results.
 
I also think Lorenz is a character who should have been a good foil to Claude, but unlike Ferdinand (who is an unabashedly good person and has some really good points with respect to Edelgard) and Felix (who is pretty much on point about his criticisms of Dimitri), I feel like Lorenz’s role in the story is to be always wrong, which doesn’t make for much interesting discourse. Their A support is mostly Lorenz validating Claude and Claude going oh I guess Lorenz is okay too. It could have been a really effective support, but instead it is just kind of underwhelming, emphasizing that Lorenz is just not as qualified as Claude.
 
I feel like his secrets are too tightly kept, and as a result his character work doesn’t feel as complete as some of the other characters in the game, especially his backstory. I feel like because of Claude’s tightly kept secrets that we never truly get to see inside of his head in the way that we do with the other lords and even some of the secondary characters like Dorothea and Felix. And despite having a lot less screen time, I feel like Delita ultimately feels like a more complete character because we see the conclusion of his story from a human perspective in that final scene, not just from the perspective of what he accomplished. Now, you guys know that I am a big fan of Delita and saying that a character is worse than him isn’t really a complaint, but it is what it is.
 
#5 Felix Hugo Fraldarius (major spoilers for Azure Moon)
 
Iconic quote: “Chivalry begets the worship and glorification of death. Am I alone in finding that grotesque?”
 
What I like about Felix: Felix, as the second member of team Faerghus Man, is in some ways the linking connection between all of the different aspects of Faerghus culture that we see in the game. At first he appears to be the stereotypical douchey man obsessed with fighting, but as you peel back the layers of armor that Felix has put up, you realize that he is both quite damaged and quite sympathetic.
 
As a character, Felix is a composite of his relationships with a few different characters. His relationship with his father is quite strained, as we see in Felix’s paralogue. He berates his ‘old man’ for being weak and foolish, but after the battle, we realize that what really bothers Felix is that his dad, as a certified Faerghus Man, prioritizes the feelings of the dead king, Lambert, over the hurt and anguish being felt by people who are still alive and exist on this planet. You realize that the ruination of their relationship stems primarily from Felix’s brother, Glenn, who was killed four/nine years ago in the Tragedy of Duscur. He accepts that his brother is dead, but does not accept that his father has turned it into this noble, glorious death, and seems to think that Glenn being dead is preferable to the disgrace of being a knight whose charges (the king and queen of Faerghus) were killed but he still lives. Felix alludes to this in his paralogue, saying “If I died, you’d say the same thing about me. ‘He died like a true knight.’” In the main plot, Felix avoids Rodrigue when he comes to the monastery, which Ingrid is aghast at. In AM, the issue is explored further when Rodrigue joins your army. Rodrigue clearly thinks that Felix is bratty and childish, which he is, but he is also largely correct about the massive, gaping issues with his country’s culture.
 
Felix is notoriously bad at expressing how he actually feels and prefers to be generically filled with malice, saying things such as "The thing I hate most about my old man is the crazed nonsense that comes out of his mouth." The ‘crazed nonsense’ is, of course, related to Rodrigue’s obsession with both the dead king and glorifying the death of his son Glenn, but Rodrigue dies before Felix is able to sort out his feelings with his father, assuming that would have ever happened. He has a Comment Box letter after Rodrigue dies, expressing regret that he ‘struck’ his father and is no longer able to apologize to him for it. He clearly feels very upset about his father’s death, despite their strained relationship. His A support with Dimitri elaborates on the fact that, while he is sad about his father’s death, he will not allow it to consume him.
 
Above all things, the obsession with death and the dead is Felix’s #1 hangup, and the hangup that causes him to isolate himself from his classmates and his friends. He sees Faerghus’s chivalrous culture as “glorifying and worshipping death”, and he doesn’t understand why people think this is a good idea and furthermore, he doesn’t want to be friends with anyone who thinks that glorifying and worshipping death is a good idea. So he shuts them out, using his training as a way to distance himself from others.
 
Felix’s relationships with the other three friends is fraught with his tangled emotions on the culture that he lives in. His relationship with Sylvain is the best of the three, but he is still -very- irritated with Sylvain’s inattentiveness and recklessness. Felix sees Sylvain’s behavior as potentially leading to his death, and although he never says it, you can infer that Felix wants Sylvain to take his own life and death more seriously than he does. Even to the end of that support, Sylvain is flippant about his own death, to Felix’s disgust. His relationship with Ingrid is worse because of their differences in opinion regarding Glenn, who was Ingrid’s fiancé. She sees his life and death as the picture of chivalry and knighthood, whereas Felix sees his death as a waste. He ends up being condescending and misogynist toward her, telling her “You're not meant to be a knight. Go find a husband.” Ultimately, they reconcile, realizing that they both have things that they want to protect, but neither of them really relent on their core beliefs. While the two of them pairing up would be logical from the perspective of noble matchmaking, I feel like the game doesn’t really want you to go for it.
 
One of the most crucial relationships, and one that really defines Felix, is his extremely complex and messed up relationship with Dimitri. In Faerghus culture, there is a strong emphasis on proper address. As a result, most of the characters address Dimitri as “Your Highness”. The two exceptions are Mercedes (who doesn’t care much for convention and follows the beat of her own drum) and Felix, who addresses him as ‘the boar’. Interestingly, while this doesn’t crop up in English, since we are less into honorifics, in Japanese Felix does use proper address for other people, including Seteth, but he uses insulting terminology for Dimitri specifically. At first, I assumed that Felix’s issue with Dimitri would be related to Rodrigue, who seemed to like Dimitri quite a lot. I was expecting a typical story of a jealous anime rival. Instead, as we delve into both of their characters, we realize that there is something very real to Felix’s complaints about Dimitri, especially in light of the entire game’s story.
 
Early in the game, Felix tells Byleth that “beyond all the princely polish, he’s an animal, nothing more. He will chew you up and spit you out.”  We learn that Dimitri and Felix used to be best friends, but in the C support between them, Felix talks about his surprise - terror - horror? at Dimitri’s behavior during their first fight, which was putting down a rebellion in Faerghus territory. Dimitri turns into a blood-crazed beast, killing and loving every second of it. Felix laments that “the Dimitri he knew died in Duscur, just like his brother”. This support ends up being our first glimpse into what is to come in Azure Moon. As we start to watch Dimitri unravel in the late part of White Clouds, Felix notices too,and he is worried. Worried because, even though Dimitri is blood-thirsty and mad, he is the only hope that their ravaged country has left. We also see his feelings on Dimitri spill over in his support with Dedue. He grills Dedue, asking if he would “slaughter civilians for the boar” and Dedue says that he would, and Felix is disgusted by the “rabid cur” who serves the boar.
 
Post-timeskip, Felix is unsurprised at Dimitri’s wretched behavior, having already witnessed it in their very first battle together. He bounces between privately expressing great concern for the future of Faerghus / their cause / Dimitri’s severe mental illness (to Byleth) to being a ruthless jackass to Dimitri / Rodrigue whenever he feels the need to. After trying to convince Byleth not to go along with Dimitri’s batshit plan and Dimitri answering with, let’s call it, ‘crazed nonsense’ about honoring the dead, and Felix just ragequits the whole damn conversation. It’s obvious that Felix cares deeply for Dimitri, even if he says horrible things about him, and you can see this across routes. More than any other character from Faerghus, Felix talks a lot about Dimitri and worries about him.
 
Ultimately, Dimitri’s behavior ends up causing the death of Felix’s father, which ends up finally helping Dimitri realize what a tool he has been. The A support between Felix and Dimitri is the final time that they interact, and it happens only after Rodrigue’s death. It might be my favorite exchange in the game:
 
Felix: Sometimes you have an animal's face, contorted with anger and bloodlust. At other times, a man's, with a friendly smile. Which is your true face?
Dimitri: Do not waste your breath on questions with such obvious answers. They are both the real me.
 
The thing I really liked about this is how fitting it is to several different characters in the game, from Edelgard to Dimitri to Rhea, all characters who show the capacity for both great and terrible things. After that, they discuss the difference between honoring the dead and allowing death to control your life, and honestly, they don’t really reach much understanding of each other, since their worldviews are so fundamentally incompatible. Felix is inflexible in his stance against chivalry and believes that obsessing over dead people is an unacceptable way of living, and Dimitri believes that honoring the dead is the only way he can continue to live. Despite the Internet’s penchant for shipping these two, I must say, it seems like a match made in hell to me.
 
One of the fascinating things about Felix is how frequently he is both right and an acidic jackass. While we see his (justified) anger at the three friends and Rodrigue, he is needlessly cruel to all of them, and we also see how his behavior is a barrier to him making friends / finding romantic partners. Sometimes he is outright rude with little cause (Dorothea, Mercedes), sometimes he is weird and condescending (Ashe), and sometimes he is just socially awkward and has trouble being friendly, even when he wants to be (Annette, Bernadetta). I think both the supports with Bernie and Annette are really humanizing for Felix; unlike most of the rest, which are tainted by his emotions toward chivalry / family / general distrust, those two supports show him trying to be a normal person and failing miserably. Felix / Annette shipper for life.
 
And then, at the end, I came up with all of these theories about Felix, and thought to myself “Maybe I am just reading too much into this character and he isn’t a critique of chivalry/death culture”, and then I watched Felix/Seteth, which confirms that, without a doubt, this character is exactly who we thought he was.
 
What they could have done better: I think A+ supports with both Dimitri and Ingrid would have been a nice rounding to the characters’ relationships with each other, and his support with Sylvain feels a little too much like filler. Probably the single biggest thing that would have helped Felix is integrating him more firmly into the main plot rather than having him stick primarily in the periphery, with some teasing of being part of the main plot.
 
#4 Hubert von Vestra (major spoilers for all routes, but especially Crimson Flower)
 
Iconic quote: “Please leave the violence to me. A leader must be seen as pure. Above the fray. Allow me to paint the path that lies before you red with the blood of your enemies. I will do it gladly.”
 
What I like about Hubert: We see so rarely in fiction a male character who plays a subservient role to a female antagonist in a genuine way (i.e. not to secretly subvert her or anything). This game actually has two: both Hubert and Seteth play this role in different routes. I love Hubert because his passion for the cause is very genuine and not contingent on reciprocated romantic feelings. It’s refreshing to see a male-female relationship, which is complex and not necessarily romantic (even in their paired ending, it is stated that they never truly sort out their true feelings for one another). I remember seeing someone call Hubert an incel once; I feel like Hubert is an anti-incel; a man who sees a woman for her dreams, ambitions, and ideals, rather than her ‘sexual value’. He states that he has awe and empathy and trust and hope for Edelgard, and he wants to walk the same path with her without it necessarily being a path of romance. And I think that is beautiful.
 
Pre-timeskip, Hubert is very suspicious of other people and reluctant to trust Byleth. At the time, Hubert comes off as mildly insufferable and perhaps mockable with his unsubtle attempts to intimidate Byleth. In hindsight, we realize that he is really sizing up Byleth to see if he/she can be part of The Plan. All of his actions are aiming to the singular goal; making sure that Edelgard’s ambitions to change the world come into fruition. He is standoffish and cold, especially when you are not playing on Edelgard’s route.
 
Post-timeskip (more accurately, after Chapter 11, which is honestly de facto post-TS, especially on Crimson Flower) we see a change in Hubert. He is still cold and logical, but he is happy that you have joined the cause. One of my favorite scenes is when Hubert sets aside Byleth and explains the plan for dealing with Those Who Slither in the Dark, where he explains how much he (and Edelgard) desire to eliminate them. I love how his voice drips with contempt as he talks about them. He in general works very effectively at his role as an advisor; he feels like the orchestrator/planner of most of the large-scale events that happen in Part 2.
 
He clearly idolizes Edelgard, but with that idolization he places a lot of responsibility on her shoulders; he feels simultaneously like her servant, her confidant, but also her keeper. In her supports with Byleth, we see the effect that his expectations have on Edelgard; she is deeply concerned with how she will appear to Hubert, what he would think about her actions, and how even though (because?) he’s so logical and through that she finds him so suffocating.  In her support with him, she asks him if he regrets being bound to her journey and thus being deprived of a normal life. He scoffs at this; he says that having a purpose is so much better than living as a selfish manbaby like many of the other aristocrats in the Empire. (I feel like this statement reflects more about Edelgard’s feelings on the subject, but we can delve into that particular topic when we get to the writeup on her, which if you know anything about me you know is coming.) Many of his supports involve, in some way, his devotion to the cause.
 
Despite his devotion to Edelgard, he is secretive, which is obviously good for a person of his job description. However, it makes him difficult to support emotionally, and Edelgard find this side of him very frustrating, as seen in her support with him. She feels like he doesn’t put enough trust in her as a human being and wants to keep the deepest, darkest secrets buried.
 
Edelgard and Hubert’s relationship is complex, because both of them have feelings for each other that mix together love (both romantic and non-romantic), devotion, concern, and duty. Both have obligations to each other that alter each of their lives in very meaningful ways. It is difficult to talk about Hubert without talking about Edelgard, because her ambitions are so tied in with his actions. As we see both in his Ferdinand support (which I will talk about) and his Shamir support, despite his devotion, he does show willingness to defy her orders if he considers it overall beneficial to her, with the justification that:
 
Hubert: Lady Edelgard's time is rightfully occupied with a great deal of concern and contemplation. Her affairs are of far greater consequence than a trifle like this. Much rests on the decisions she makes. But little details of this kind happen to be my area of expertise. So I simply handle them. Better that than to burden her with needless debate.
 
I find this quite logical and reasonable, but in the Ferdinand support, we explore the pros and cons of this philosophy. In the C support, Hubert calls out Ferdie for being a childish manbaby who is obsessed with proving he is better than Edelgard. (In hindsight and realizing just how much planning and scheming that Hubert/Edelgard were doing, can you imagine listening to Ferdinand prattle on about how he wants to prove that he’s better than Edelgard in some sort of anime duel?) Of course, Ferdie does have a point: if you want your liege to be successful, you should challenge them if they are wrong! Whereas Hubert believes that he shouldn’t burden Edelgard with arguments when he can make his own judgments about ‘trifles’. The C and B support mostly outline their philosophical differences / general dislike of each other, but in the A, Hubert praises Ferdinand for his positivity and tenacity, even if he’s a “contemptible degenerate”. You see in this support that they come to respect one another, even if they have significantly different outlooks on the world.
 
One consistent thing about Hubert is how he struggles to express positive feelings about people who aren’t Edelgard, and we see a classic example of this in his support with Ferdinand. While he’s learned to respect Ferdinand for his good points, he finds it more natural to scoff at him. In their A+, which mostly exists to flaunt how rampantly they want to bang each other, he is dismissive and insulting to Ferdie initially, but he ends up admitting that he did indeed buy Ferdinand a present and they exchange gifts after a bit of laughter.
 
He hasn’t experienced as much overt trauma as some of the other characters, but we know that his father is at the harsh and mostly likely at least mildly abusive. He ends up purging his father for his role in the Insurrection of Seven, and we see in his support with Hanneman that, when confronted with the idea that maybe his father had his reasons for what he did, like serving the Empire, Hubert shuts him down. (It sounds like Ionius was trying to consolidate power, which we don’t learn quite enough about to judge, but there is obviously an argument for going against that regardless.) I don’t think Hubert wants to be confronted with the idea that he was wrong to kill his father, which is a profoundly human emotion (and would ruin his facade of not caring about emotional attachments).
 
I liked how the support between him and Byleth explores the depth of his contempt for the goddess, having judged her for “not properly governed this world”. (The perception of the goddess as this uncaring deity is echoed in Dimitri’s Goddess Tower sequence, which I will discuss later.) I’m not sure if his contempt for the church is acquired naturally or is just a consequence of his devotion to Edelgard, but there is clearly a great deal of malice there.
 
In their C support, Dorothea ribs Hubert for thinking he’s in an opera, and I couldn’t agree with her more. He is very theatrical and always phrases things with a dramatic flair, especially in his boss quotes / pre-battle dialogues in AM/VW/SS. He and Dorothea have a really good connection with each other: both characters are very utilitarian and see everything as part of a greater goal. Whereas, Dorothea wants to secure herself a happy future, Hubert wants to help see Edelgard’s/his dreams. I actually see Hubert is one of the very few good matches for Dorothea among her male suitors in the cast, and she is the only woman who seems suitably utilitarian for his interests.
 
One final thing I wanted to talk about is his role in VW/SS, where he sends a letter to the party about the slitherers and their intentions. It shows that Hubert does care about the world and does want to do the right thing, but also shows his general distrust and contempt for people who aren’t part of his side. I thought it was quite a good touch and I really like how it is voiced in his voice and it is just perfect.
 
Also, I really like his post-timeskip design and his voice acting. I think he transitions from awkward goth kid to full grand vizier quite naturally, and he seems to be much more comfortable post-timeskip.
 
What they could have done better: I would have liked for him to have more supports, as he is a character who has a few less supports than the cast average. I also feel like his backstory and relationship with his father could have been more thoroughly explored, as well as his father’s relationship with Hanneman. I would have liked to see that as an A support at the very least. His support with Edelgard is interesting and I am not 100% sure how I feel about it, but I feel like that should have been more of a core character-anchoring support.

I WILL FINISH THIS LATER, FUCK, I’M TIRED
Title: Re: Three Houses and Politics
Post by: Fudozukushi on February 29, 2020, 11:21:27 PM
I've read that Edelgard/Hubert were actually made much more romantic in the English translation.  The Japanese was apparently pretty platonic.  Though like 90% of this I can't for the life of me ever find that post again.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on March 01, 2020, 03:36:47 PM
I don't think it's very romantic even in English. The end of their A support reads to me more as weird Hubert humor (kinda like Bernie's support in general) than genuine infatuation. Hubert's a weird dude, and they do have weird feelings for each other just as a matter of proximity. I think they are not a great fit for each other; Edelgard finds him too stifling.
Title: Luther’s Top 7 Favorite Three Houses characters part 2
Post by: Luther Lansfeld on March 11, 2020, 04:32:45 AM
#3 Dorothea Arnault (major spoilers for Crimson Flower)

Iconic quote: “You were like a bee, Ferdinand. A bee attracted to a flower in full bloom.”

What I like about Dorothea: Aside from Claude, who occupies a unique position as the ‘outsider’ lord, Dorothea is the only character on this list who does not have strong, direct ties to at least one other really important character. Unlike Claude, who is very privileged due to his status as the grandson of the leader of the Alliance, Dorothea is really our primary eyes into what commoners in the realm, particularly the Empire, live like. Inherently, this means that Dorothea is a bit less important to the overall plot of the game, with her primary character development coming from her supports. Fortunately, her supports are almost universally fantastic, offering a wide range of views and philosophies.

Dorothea’s goal for coming to the monastery is simple; fall in love with a (hopefully wealthy) suitor and have a story of happily-ever-after. She bears a great deal of shame for her mission, as we see explored in a few supports, but she also sees it as a necessary part of securing her future. Because she feels insecure about her wealth and knows that her beauty will fade, she is steadfast on this front. We are supposed to feel sympathy for her (because she feels like she –has- to do this to survive) but also we are supposed to feel that she may be doing the wrong thing.

Of course, the matter is complicated by the fact that, to be frank, she finds men, as a group, rather distasteful. She references several times that she goes on dates with men who are wealthy and “presumably have a tolerable personality”. Her casual ambivalence about the quality of man that she is going to marry is belied by the fact that she asks in the Question Box if she could possibly find a man who is both good spouse and rich. But in practice, she seems to have not found much in the way of good suitors. In her Edelgard A support, she references the fact that she’s received a present from a suitor, but she can’t remember who that suitor is.

Her most hostile interactions with men in the cast are primarily with Felix and Sylvain, two men who seem to have her pegged as a gold-digger. She verbally spars with Sylvain about each of them being these weird mirror images of each other, both chasing after people who have superficially attractive traits while hating one another for that. It ends up with them deciding to collectively tolerate one another, despite each of them feeling some malice for each other. Felix ends up just brushing her off initially and then learns that she is a good sword fighter, mostly because she had to protect herself from nobles who tried to mess with her while she was in the opera. (There is an implication that it is due to sexual assault, but the game never outright states it.) I think Dorothea has a measure of respect for Felix for doing his own thing, even while being perplexed by his antisocial behavior.

Her interactions with the male Eagles are all interesting, and each reveals a bit about Dorothea as well as the culture of Adrestia. Caspar and her discuss how searching for a potential suitor is similar to training. Dorothea scoffs at this at first, but Caspar, in his ‘dumb guy wisdom’, explains that both of them are trying to do their best to get by in a world that is unjust and does not value people based on egalitarian principles, but rather traditional rank and order. Linhardt doesn’t fully grasp what it’s like to be a common person in Adrestia, and just advised Dorothea to “just ignore people complaining about her”. While Linhardt, a man of wealth and rank, can largely follow this advise scot-free, it comes off as tone-deaf for a commoner who is deeply invested in what others think of her because of her low social station. Her support with Hubert is, as talked about before, transactional and civil, as they mutually respect each other and both understand ‘the game’.

In Ferdinand’s support, most of her hostility for men, particularly noble men, is laid bare. Dorothea talks about her experience as a street rat, begging for scraps and being spat on by the nobles of Enbarr. Once she became an opera star, though, all of this changed. She saw the nobles’ attitudes change from disdain to infatuation, but she wasn’t impressed because she saw them for what they really were: opportunists and fakes. Her hateful treatment of Ferdinand was based on that; she thought that he was just another one of them, with friendly smiles for her at the academy, but looking down his nose at her when she was an orphan. She reveals that she wants to like Ferdinand, but it’s hard for her not to see him in that light. We also learn in her Hanneman support that she was a rejected Crest-baby; born to a noble father and released onto the streets once it was found that she did not have a Crest. (She believes that her father hit on her at the opera, but she is not certain.)

Dorothea is a very natural ally for Edelgard due to her disdain for the church (“I'd hardly call myself devout. After all, it was thanks to the goddess and her noble regime that I suffered so much as a child”) and her desire to overthrow the class system. One of the interesting things about Dorothea is that, despite her keen awareness of their status, the nobility surrounding her do not intimidate her. Her support with Edelgard, for example, goes into Edelgard’s desire for reform quite quickly, even in the C support, and Dorothea seems supportive of Edelgard’s grand ambitions. As early as the B support, she tries to get into Edelgard’s pants. She seems much more comfortable and natural hitting on women than men, as shown both in this support and the Petra support. While Dorothea comes off as distant, cold, and at times rude to many male characters, she is kind and warm toward the women of the cast. (This is a bit of a contrast to her dark mirror image, Sylvain, who is especially bad to women but is generally manipulative and unpleasant to everyone he interacts with to a certain extent.)

Post-timeskip, we see that Dorothea, like many of the other characters whose backgrounds are less warlike, has a great distaste for war. In Crimson Flower, we see that while she believes in the cause and thinks it’s a necessary evil, she is not happy to participate in the horrors that this war inflicts. Much like Sylvain, we see a less happy and chipper version of Dorothea in the second half of the game; for all that she seems less devastatingly depressed than Sylvain. I think both take the war harder than most of the other characters.

Dorothea’s supports across the board are enjoyable and explore a lot of key issues that the game lies to explore: nobility, birthright, reasons for marriage, happiness, and privilege. She has absolutely fantastic English voice acting, perfectly inflecting her flirtiness, her anger, and her disgust with the perfect amount of pizzazz and charm. I think the character really benefits from the good voice acting.

One other thing I like about Dorothea is that she is sexually active before the game starts, which seems so rare for a Japanese game. Apparently that is something that some male fans complained about her in Japan, which I guess shows why games don’t do it very often. Ick. She is beautiful, she knows it, and she is willing to use her assets to further herself. I don’t think this makes her the most admirable person, but it does make her interesting, and a little more morally complex than she might have been as the underdog street rat otherwise. I think games sometimes have a tendency to make commoner characters insufferable because of some sort of weird reverse superiority complex “I know so much more about the world than nobles”. There are a couple of examples in this game which I won’t bother talking about, but I think they did a better job of avoiding that trope with her. She is not always shown in the best light because of her moral complexity, although I do think the game overall sides with her more often than not.

Eat the rich.

What they could have done better: Dorothea is limited by her lack of involvement in the main story and her support with Byleth is surprisingly weak for a character whose supports I generally really enjoy. Unfortunately, that’s the one that everyone will see!

#2 Edelgard von Hresvelg (major spoilers for all routes, but especially Crimson Flower / Azure Moon)

Iconic quote: “Have you ever wondered if the only way to create a truly free world is to dispense with the goddess and the Crests?”

What I like about Edelgard: Edelgard, for better or for worse, is the lightning rod of many many Internet debates, and she will be the lightning rod of many many more. I’ve seen every view from “Edelgard did nothing wrong” to “Edelgard is basically Hitler”, and all things in between.

To examine Edelgard fully, I would like to talk first about her role as a main character and catalyst of her own story, and then her role as a major antagonist on the other routes, because we see facets of her in the other routes that are not her own.

So first I will talk about the perspective from the Black Eagles route. At first glance, she is a fairly typical overachieving and relatively mature teenage girl, with a bit of Mean Girls antagonist mixed in for good measure. She holds everyone around her to high standards, including the Perfect Silent Main character and definitely including herself. We see this theme crop up again and again in the main story. Each lord has their own unique responses and interactions with Byleth, and in Edelgard’s case, she seems quite annoyed that Byleth is sent to be the professor but doesn’t know the ropes of being a professor. I think she lets this annoyance slip occasionally, but her disdain is primarily directed at the church/Rhea rather than Byleth themselves, sending someone to do a job that they aren’t properly trained for. I can’t say I really blame Edelgard for this disdain, especially as someone who values competence. (I am reading a book about the gulag system in the Soviet Union, and it reminds me of how the Soviets assigned untrained people to do major projects such as building railways and bridges. Training people for their job is important and good!)

It is relatively quickly when you start to get the first glimpses that Edelgard is more than just a demanding imperial princess; she is 100% interested in overthrowing the system, and she lets these facts dribble through during both the Lonato and Miklan battles. In the scene after Lonato, she ruminates on the fact that she, like Lonato, is willing to drag common people into her ideological conflicts, and that “death in service of a greater cause is not a death in vain”. In the aftermath of Miklan’s, she talks admiringly of Miklan, lamenting that a talented individual had to turn to crime because his family rejected him due to his lack of Crest. She acknowledges that he went too far, but overall she reserves most of her rage for the system that has created this inequality, not Miklan himself. She ends this scene with the quote from above; a bit of heresy sprinkled in for good measure. This is the point where you really start to see that she is a radical through and through. Hubert is alarmed by the fact that she’s so open with the professor about their plans, but above all things, Edelgard wants to put her trust in other people, even though she’s been let down so many times before.

While I played Blue Lions first, I also watched Black Eagles. The tonal difference between Dimitri’s rather muted resignation in his conversations surrounding both Lonato and Miklan versus Edelgard’s contemplative in the case of Lonato and rabble-rousing, almost heretical in the case of Miklan is quite a big difference. Dimitri says the things that you think a main character would say in these circumstances, whereas Edelgard uses them as a way to bring up her overarching agenda. Everything is about the struggle, Comrade.

This focus on the struggle crops up in a lot of her early supports as she tries to figure out who is on board for the large-scale societal changes that she is planning on implementing. She quickly finds an ally in Dorothea, and while Caspar believes that “she always tries to make everything about herself”, she believes that he is on board for her dreams of egalitarianism. She finds Petra to be a competent, trustworthy ally, even if she is somewhat wary of her.

On the other hand, she finds Bernadetta incomprehensible, Linhardt useless, and Ferdinand annoying. We see flashes of irritability in all of these supports, although she does try to mask it (not very well, I’d say). Edelgard seems to be generally displeased and irritable for a majority of Part 1, although sometimes she tries to be sociable and pleasant. Often, her attempts at humor come off as stiff, like a boss trying to make jokes with their employees unsuccessfully. She even says in one of her monastery dialogues that she feels “out of place in a festive atmosphere”.

I feel like one of Three Houses’s biggest weaknesses is having a silent main, but sometimes the use of the silent main’s supports is well-executed. Edelgard’s supports give you great insight into why she is the way she is and the basis for which she has constructed her worldview. Her captors tortured her and vile experiments were performed on her, leaving her with superpowers, but also PTSD and psychological trauma. But rather than merely concocting a revenge plot to get at her captors, she sees an opportunity to remake the world in her image, to make a world that is just and fair, that is free from religious dogma, and one that people can rise from low means to influence the world.

If you are interested in reading more about Edelgard’s manifestation of PTSD, I found this post extremely insightful. https://www.reddit.com/r/fireemblem/comments/d3lf59/edelgards_ptsdhow_three_houses_sensitively/f03whuy/ It helped me understand better the more subtle aspects of her character, such as her irritability and her inability to remember an important event that crops up in the game.

Edelgard really REALLY dislikes the Church of Seiros, which crops up over and over throughout the game. We see her radical heresy shine through in Chapter 5 in her dialogue with Gilbert and later Byleth. I think she sees religion as a crutch for people to capitulate in tradition authority and sees how faith in a goddess leads people to live unfulfilling lives, only serving a singular goal of worshipping a goddess. In her Azure Moon Chapter 21 dialogue and in her Crimson Flower ending, she talks people should depend on one another and have faith in their own strength instead of blind obedience to a goddess. It is a profoundly humanist stance, which gives agency to people, as opposed to the Church of Seiros, which saddles people with worship of a deity.

I think Edelgard resonates really strongly to those of us who have left religion by working through these same problems and coming up with the same solutions. I have often contemplated the amount of total time people have spent worshipping and praying a god that most likely does not exist, and how even if this god did exist, would they have created humanity with the sole purpose of worshipping and exalting them? I think for those of us who have left religion, she presents The Argument; that humanity does not need religion or superstition to dictate our lives, and that we can be happy and love one another without god. A common tactic to attack atheism is to discuss the pointlessness of existence, to which I say “leaving the world a better place for your fellow man is a good enough point for me”.  (Of course, in the context of Three Houses, we know that, at one time, there was a goddess, unlike in our world. Edelgard does not deny the existence of the goddess, but she sees the modern interpretation of the goddess as a way for an immortal race of dragons to rule over the continent, which is… largely accurate.)

We see her get into a philosophical discussion with a person of faith, Manuela, about the function of faith in Manuela’s life. After understanding Manuela’s point of view, that spiritual guidance helps her feel a sense of purpose in her life, Edelgard re-evaluates her universal distaste for religion, seeing it as having a utilitarian purpose in Manuela’s life. Manuela compares her own religious values with hero worship and tells Edelgard “you’re the reason some people get up in the morning”. Edelgard finds this embarrassing but otherwise the point is well taken. She still overall sees religion and faith as hindrances to intelligent discussion, as she alludes to in her own paralogue. Despite being from countries besides Fodlan, she sees Almyrans and Dagdans as more natural allies to her than the people of Faerghus, because of the latter are devoted to the Church of Seiros.

Edelgard catalyzes most of the events that happen in the first part of the game; she collaborates with Those Who Slither in the Dark to cause chaos in the Church, although she hates them and find their methods extremely distasteful. She walks a thin line between her morality and her desire to start trouble for the church because, as the not-so-subtle-name implies (thanks Hubert), TWSD are pretty much baby-eating assholes. In her estimation, though, using them as tools to crack the church’s 1000 year reign over Fodlan is an important part of her plans, even if she plans to take them out afterwards. Even very early, we see tension between the Flame Emperor and the others. After the battle at Remire, Edelgard asks Byleth if “maybe one day the Flame Emperor will appear to you without his mask, and you can decide what to believe”.

One really interesting scene before the big reveal in Chapter 11 is after Jeralt dies, in Chapter 10. The three lords all have very different reactions to Byleth’s sorrow; Dimitri meets her with equal sadness, Claude with insatiable curiosity (and mild insensitivity), and Edelgard with advice that she carried with her during the Worst of Times, which is basically keep moving forward, because the world isn’t going to wait for you. Many people dislike her in this scene because she’s a ‘bitch’. First of all, yes, she’s a bitch, did you not catch the memo? Second of all, this is how she dealt with her massive trauma – conceal, don’t feel, throw all of the pain into the darkness and KEEP MOVING. To not keep moving would be to dishonor her dead family. She asks you if you are going to stay stuck in the past or think of the future that is fast approaching. Of course, she knows what is coming.

I’ve already talked quite a bit about Chapter 11 and ‘the decision’ in this topic, but Edelgard’s assumption during this sequence is that Byleth’s loyalty to the Church of Seiros, as one of its members, outweighs their loyalty to Edelgard. In Chapter 1, we see Edelgard’s disappointment that Byleth has been recruited as a faculty at the Academy; she seems to consider Byleth out of her reach once that happens. She, after all, is trying to upend and overthrow an entrenched power structure. You can debate how much the game convinces you that should take her side, and I’ve already made my case here, but she is surprised, but very happy, when you take her side over Rhea, and immediately you delve into her plans and ideas for the future and her justification for her revolution — her war to rid the continent of longstanding tyranny and anti-logic.

She struggles more than Hubert with the implications of starting a war. She contemplates that — on her command, people will die, both her own countrymen and her enemies. Again, I spilled many words in this topic to why I believe her revolution is justified and well founded; the world as it is is ruled by irrationality, primarily by blood superiority and religious principles. She belives that by doing something now, by enduring pain now, you build a world that isn’t based on violence and birthright, which will lead to overall less death over a long period of time. Of course, this bakes in the assumption that a world that is more rational and less violent is actually built. We see examples in our own history of examples of when this is right and when this is wrong, but overall I think our world is a better place for having overthrown feudal systems. She sends out her manifesto to the different lords of the Alliance and the Kingdom, hoping to garner their favor and decrease the amount of bloodshed that is coming.

Of course, she has a Messiah complex because she believes she is the only person with the power and resources to reshape the world. We see this crop up in her attitude, her supports, and her relief at the ability to share her immense burden with Byleth. The secrets she has to keep while at the academy weigh heavily on her, and while Hubert is a great confidant and staunch ally, he is absolutely terrible emotional support, as his primary goal is to push her and make sure that the plan goes exactly as it is supposed to. As I mentioned in the post about him, she knows that he’s right and reasonable and that hard work has to be done to make this dream a reality, but goddammit, wouldn’t it be nice to just -enjoy life- for five fucking seconds?

Her decision to incorporate TWSD in her plans is one of the moral conundrums that she faces in her quest, but ultimately she decides to use their power for as long as they are useful and then rid of them. Was ridding the world of the church’s strong influence worth incorporating these monsters into her plans? She believes that using them is necessary for winning the war against the church, and I will infer that she knows what she’s talking about. However, they do commit war crimes during their alliance with her, and that is something that she bears heavily on her. We see in our own history people allying with distasteful, even evil people. I am reminded of our cooperation with Stalin during and after WWII; by sending the exiled Cossacks back to Russia, we gave them a death sentence. We allied with one mass murderer to rid ourselves of another. In order to fully comprehend the calculus behind her decision, I think I would want a little more information than the game gave.

Post-timeskip, we see a more relaxed Edelgard, despite being in the midst of a major war. In her supports, we see a change in her behavior toward the previously mentioned Ferdinand, Linhardt, and Bernadetta, because she is trying to not just be irritable and understand them all a bit better. In her Ferdinand support, they discuss the possibility of using universal education as a way to even the playing field for commoners in her search for an egalitarian society, and she learns to see past his goofiness and realize that he, too, cares deeply for his country and the people who live in it, whereas before she saw him as an obstacle and a dolt. In her Bernie support, she doesn’t really understand Bernie, but she at least learns to accept her with all of her eccentricities; she explains to Bernie that having her as a friend has made her less prone to anger and more understanding. They both talk about how you can trust plants on sight, unlike people. Yikes!

And she figures out a way to make Linhardt useful by utilizing his talents. Her supports with Dorothea reflect their shared values; both want to deconstruct the existing power structures and replace them with ones that value fairness and justice.

She is very fond of Byleth post-timeskip, and I speculate that it’s because Byleth taking her side helped renew her faith in humanity and made her feel loved. Not just needed for the cause, which is how Hubert makes her feel, but loved as a human being. She finds it reaffirming and life altering that someone cares enough about her to stick their neck out for her and will oppose the goddess and 1000 years of history because they believe in her cause. Edelgard responds to this with a mixture of adoration, love, and appreciation, and we see this reflected in the scene where we find Edelgard painting a picture of Byleth. (I don’t think it is clear that that is what she’s doing, the first time I watched it, but once it is confirmed it certainly makes sense.) Edelgard has always had to be this perfect, Messiah-like leader who shows no flaws, and she is ashamed to be seen doing something that she is not good at. I have seen people claim that her behavior is unrealistic, as if people with trauma and who start wars can’t also be profoundly human, but I think it is deeply humanizing and symbolizes her journey away from trauma.

One random monastery dialogue from Edelgard in Crimson Flower reveals a lot about the way she thinks. She says that she doesn’t understand why the Alliance has to fight against her; they are going to lose, and lives will be lost, so why don’t they just surrender? This is, of course, both logical and ridiculously imperious, which fits perfectly with her general worldview. One of the other really interesting scenes in CF for Edelgard is the scene where she lies about the nukes that destroyed Arianrod, using it as a way to galvanize her side against Rhea, while also hiding the prominence of the slitherers. (I don’t think the nukes are a very effective plot point in general, but this is the only use of them in the story that is of any real interest.) This isn’t really a nice thing to do, but it’s effective, and that is what she cares about more than anything else.

At the end of the day, her beef is primarily with Rhea and the Church of Seiros, and she feels bad to have to fight both Claude and Dimitri. In Claude’s case, if you finish the fight with her, you will be given an option to spare him, and he goes back to Almyra. Although she is somewhat uncomfortable with such a scheming man being left alive, she ends up being merciful because they are basically on the same side, even if they have different approaches on solving the problem. Dimitri, on the other hand, has allied himself and tied his fate with Rhea, who has taken refuge in his kingdom. He is less reform-minded than Claude and is chiefly interested in his pursuit of revenge against Edelgard for her perceived sins, and his primary goal is to eliminate her. Edelgard ends up killing Dimitri, saying that he would have made a good king in a peaceful era, and she mourns his death. When confronted about crying for Dimitri, she responds with “The Edelgard who sheds tears died long ago.” Despite her bluster, it is clear that she still has feelings for Dimitri and laments that he was caught in Arundel’s schemes to sow chaos in Faerghus.

Ultimately, though, Rhea is her real target, and she has no time for the sycophants and brainwashed who follow her. When Rhea ends up burning Fhirdiad to the ground in response to the imperial army’s advance, this only proves Edelgard’s dislike of Rhea true. Edelgard ends her boss conversation with Rhea with “I never betrayed you. I didn’t believe in you from the start!” After the battle, you see the quote, again reflecting her humanist ideology: “When humanity stands strong and people reach out for each other…there’s no need for gods.” The era of dragons is over and Edelgard’s dream comes into fruition.

And yet in her S support, we still see her struggle with the concept of being loved and valued by another human being for who she is, not what she is.

“Maybe it is self-righteousness, but it doesn’t matter. Someone has to take action and put a stop to this world’s endless, blood-stained history!” Despite claims to the contrary, Edelgard outside of her own route is consistent with her behavior in her own route. I already cited a consistent humanist ideology from both Crimson Flower and Azure Moon above, but even her core ideology is the same. She will do anything to win, in all routes, all of the time. Much like how in Crimson Flower we see Rhea transform from ‘benevolent’ ruler to raging monster when the cards are down, we see Edelgard in her moments of desperation. Unlike Rhea, she values human life and does not burn down her capital city (yes, I’ve seen this claimed as a point against her), but nor does she want to be around if she does not win. In many ways she sees her life to exist solely for the purpose of achieving her goals, and without that, she does not desire to be around and have to endure more suffering than she already has. Byleth (in VW/SS) and Dimitri (in AM) both try to spare her, but ultimately she dies on her own terms.

In all of the routes, the war seems to have moved surprisingly little during the five years of the timeskip, although moreso in AM/VW/SS due to Cornelia’s coup of the western parts of Faerghus. Also, her reason for keeping Rhea alive in those routes is a source of speculation and mystery. To be honest, I’m not really sure, but it is certainly more evidence that she isn’t just a mad tyrant or madwoman. Why she transforms into Hegemon Edelgard (which I guess is her ‘trump card’ and the only real evidence of this large power she possesses that is referenced at other points) is a mystery and likely just related to gameplay rather than plot, although you can argue she had extra time to prepare it, and it’s a way to show that in action. Incidentally, despite my previous analysis of Hubert focusing on the fact that he wants her to achieve her goals no matter what, he actually doesn’t approve of her plan to transform, as we see in AM Chapter 19. In this case, we see him protest against this idea because he does care about her, he’s just bad at showing it.

There are three scenes; one in all the non-CF routes, one in AM, and one in SS (and VW, but it doesn’t make as much sense there) that are really worth talking about from her antagonist perspective. After Chapter 11, there is a scene where she rallies the troops into war, presenting her case that Rhea is corrupt and self-serving. I really liked the scene that replaced in CF, but this version is really good too. Again, she presents her case. Her scene with Dimitri in Chapter 21 AM is as clear as anything in the game about her motives and her ideology, presenting the war as the only way to bring justice to a wretched, unfair world. And lastly, in SS, we see the scene after the fight with her where she is dying, and tells Byleth that she wanted to walk with her. This is a reflection of the previous statements about CF about how Edelgard felt so good about Byleth taking her side that she becomes infatuated with them because she needed someone to love and to love her back.

There are many, many bad takes about Edelgard on the Internet and addressing every single one of them might cause the heat death of the universe, but one particular one seems to stick; that’s she’s a fascist. (Cue https://youtu.be/SNciSjBTkGA “Your favorite ship is Edeleth if you’ve gotten into five Internet arguments about how Edelgard is not a fascist”.)  Fascism has a few key tenets; traditionalism, ultra-authoritarian, ultra-nationalist, and blood purity. Edelgard is anti-establishment and traditional authority, and believes in pretty much the opposite of the blood purity that is literally one of the societal problems that she’s trying to fix, so those two claims are relatively easy to deflect, and those are the two that defines someone as fascist, so I think this argument is over. But is she ultra-authoritarian? She talks about wanting to delegate tasks to competent people and she seems to have a place for transitioning out of power, although the endings are not clear on when that really happens, if ever. I would describe her as more authoritarian than not, but ultra- seems a bit extreme. She is patriotic and believes that the Empire under her rule is fighting for good, but does her identity as an imperial citizen trump everything? Considering her admiration for other cultures, as referenced above, I would say no. Again, she is patriotic, but ultra-nationalist? No way. I feel like this is a claim put forth by people who don’t realize that fascism is not the only model of authoritarianism or more likely just people who are trying to get under other people’s skin.

I would personally describe her as a bit Napoleon, a bit Lenin, and a bit of the modern anti-religion left thrown into a blender. She is progressive, ambitious, controlling, and believes that the ends of a better world justify the means. We see her progressive stances over and over again, through her supports and dialogue with a variety of different characters. Whether you are buying what she is selling or not, she is complex and drives the game’s story in a way that no one else does. To classify her as simply ‘evil’ because she is a conqueror misses the point (as does classifying Rhea is purely evil, as I spoke about previously in this topic.)

Overall, Three Houses makes its female protagonist the center of the story, its most discussed and analyzed and dissected and loved and hated, and sometimes its main villain. It is a really bold move that I would have never expected from a series that so often features black and white characters and binary morality, and is often not very brave. They go all in with her, and whether you think she’s perfectly justified and the next coming or an evil harpy who loves starting wars and drinking the blood of baby unicorns, the history of gaming is better for having her in it.

For her post-timeskip design, she is wielding a giant axe, dressed all in red with a devil horned crown. I remember reading some of the previous information on Three Houses and seeing that design and going “Whoa!” Her design evokes a bit of a Lucifer feel, as do a few other things surrounding her, such as her rebellion against god and the fact that her theme song is “The Edge of Dawn” (Lucifer is referred to as “the son of dawn” in the Bible). She transforms from a somewhat generic, pretty anime girl to a stately but badass warrior woman in this new design, and I love it.  One of the subtle things about Edelgard is how she projects herself as very competent, always seeming in control despite being the smallest person in the room. She is bold, fierce, and doesn’t take shit from anyone.

Her supports are almost universally high quality. My favorites include: Dorothea, Caspar, Byleth, Hubert, Bernie, Lysithea, Manuela, Hanneman. I really like how so many of them talk about political and religious philosophy, and how she wants to be open-minded to the way other people think.

What they could have done better: A few details surrounding her motivations with the slitherers. I think the reason for all of the things that occur in the monastery in Part 1 isn’t always clear, and on a replay, those answers aren’t necessarily there. I feel like the game had more of an idea about what it wanted to be post-timeskip, and they use the academy to warm you up to the characters rather than having amazing plot on its own. There is also the questionable execution of the plot point in Chapter 11, which I think works really well on Dimitri’s route but not so much on the others, but it works especially poorly on Crimson Flower because “and no one ever spoke of that again!” The scenario needed to be reworked altogether, I think. None of these are specific complaints about her character work, but rather plot points surrounding her.
Title: Luther’s Top 7 Favorite Three Houses characters part 3
Post by: Luther Lansfeld on March 11, 2020, 04:34:21 AM
#1 Dimitri Alexandre Blaiddyd (spoilers for all routes, but especially Azure Moon)

Content note: Discussion of suicide ideation and mental illness.

Iconic quote: “As the sole survivor that day, do I… do I have the right to live for myself?”

In this topic and in the Games thread, I have referenced the mythical Faerghus Man a few times, and I want to clarify what I mean by this. Faerghus is a culture dominated by loyalty and chivalry, but in the current version of their culture, this loyalty is often given to the dead rather than the living. The fixation with death and the feelings, thoughts, and hopes of dead people is a central theme in Dimitri’s story. When I say Faerghus Man, I am mostly referring to the culture of fatalism and as Felix states it, “the glorification and worship of death”. Ingrid and Catherine both have some aspects of the Faerghus Man, but Dimitri, Rodrigue, and Gilbert all three share an enduring fixation with the dead, and in CF, we see Dedue embrace his own version of the Faerghus Man. Felix and Sylvain try to escape from the death cult and it leaves its scars on both, but they still vow to die together. They are, to quote Nick Cave, “entwined together in this culture of death”.

What I like about Dimitri: Obviously, I have chosen a quote that is not the most iconic, but it is the quote that I feel best encapsulates the character. While Edelgard is an intellectually satisfying character, with her development centered on ideas of justice, fairness, liberty, and freedom from religious tyranny, Dimitri’s appeal as a character is emotionally charged and fraught with uncomfortable discussions about mental illness and the toll that they have on many people’s lives. But Dimitri’s story is also one of hope and redemption. As Elly put it, “Dimitri is a man of big feelings more than anything.”

Viewing Dimitri from this lens is important because it is essential for understanding why he gets caught in a cycle of violence and why it is important to have conversations around the character that go deeper than just “oh, he’s a violent man”. It is recognizing that his violence comes from a place of trauma and self-loathing, and more importantly, talking about how to translate that trauma and self-loathing into healing. Much like Edelgard, he builds a wall around himself and wears a mask to hide the real self. Both suffer from trauma, but they respond to it in much different ways. Edelgard’s response to trauma is to bury it deep within her and to focus on building the best future that she can, but despite it being quite a big secret, she is actually willing to divulge after knowing Byleth for around half a year. Dimitri, pre-timeskip, keeps his own trauma even more buried and hidden, although once you know what to look for on a replay, you see the subtle signs that he is suffering. And unlike Edelgard, his goal is not grandiose or ambitious – his goal is to avenge his family, regardless of if he lives or dies.

When you meet Dimitri, he seems like a polite young man who respects and loves the members of his house. During the beginning of the game, when the lords introduce their house members, Dimitri is unfailingly polite and praises each one of them for their talents (even Sylvain), as opposed to both Edelgard and Claude who are more judgmental toward their house members. He is, however, quite flustered when you ask about him, worrying that his sad backstory will color your view of him. Unlike Edelgard, who immediately wants you to prove your mettle, Dimitri seeks your approval and, mostly in hindsight, has some pretty severe social anxiety and is quite socially awkward.

His relationships with the other Lions are fraught with awkwardness. Because many of his closest friends and loved ones died in the Tragedy of Duscur, he has lived a quite lonely existence for the past four years, and he craves friendship from his fellow classmates. However, he is not very comfortable around other people, and to add to it, Faerghus’s culture is quite rigid about proper respect shown to royalty, and this ends in Dimitri struggling to make connections with his classmates. His support with Dedue at first comes off as a bit generic/daft; the prince who wants his servant to not worry about titles and just call him by name! But we find out that he considers Dedue as like a brother to him because he has no other family, and is frustrated with his perception that Dedue is trying to distance himself from him because of formality. Their B support ends with a melancholy “If you wish it so, you may continue to think of yourself as my vassal. I clearly cannot stop you. We need not be anything more, or anything less. If that is what you wish, Dedue, so be it.” His supports with both Ashe and Annette are fraught with awkwardness as well, with his social anxiety clogging up the lines of communication.

His relationship with Ingrid is interesting. They seem to align on many things and generally have similar feelings about the culture of Faerghus, as a contrast to both Felix and Sylvain who defy the cultural norms. One of the themes of the four friends is that they suck at communicating with each other, and it seems that Ingrid does not understand the depth of Dimitri’s trauma. In their B support, she gets very angry with him. She says that she is proud of Glenn (her fiancé who died in Duscur)’s death, and he responds that if she had seen Glenn in his last moments that she wouldn’t have said that. She thinks that Dimitri is spitting on his memory by saying that his death was needless because Glenn died protecting Dimitri. He reveals that he saw agony and regret in Glenn’s face as he died, and that there were no proud, knightly deaths on that day. It’s obvious that both of them are still hurting, and once you realize that Dimitri does not want to be alive, you understand more why he said that Glenn’s death was needless, even if it wasn’t the right thing to say to his mourning former fiancée.

Mercedes is probably the closest Dimitri has to a normal support relationship built on reciprocity. Mercie, unlike the rest of the Lions, calls him by his name rather than his title, and she greatly desires to be friends with him. He trains her in how to fight with a sword, and in exchange, she teaches him to sew. In this support we see that a goofy trait of his (that he breaks things) is something he finds deeply shameful (“My inability to control my own strength is humiliating.”) Mercie, in her way, tries to make him feel better about it, and explains that he just needs to keep practicing. (Thanks, teacher Mercie.)

Also, while I did not see this support pre-timeskip, apparently his B support with Gilbert is technically available. It’s, uh, really dark:

Gilbert: Even so... You have changed since that fateful day, Your Highness. Perhaps too much. I worry that in your pain, you have locked away your true feelings. Your passion is dulled. And your vigor faded.
Dimitri: You want to hear my true feelings, Gustave? Then let me ask you this. Why did you save my life that day? Why did you not allow me to die along with the others? If you truly wish to atone for your sins... Then take my life, here and now.

The game has a variety of warning signs about Dimitri’s desire to no longer be alive, but this is the ironclad evidence. I’m not sure when you can access this support, but it gives you insight into Dimitri’s depressive, fatalistic way of thinking.

We see flashes of anger boil through, as we see at the end of Chapter 1. He is visibly upset at Lonato and how he brings his own people into the fight against the church, and killing civilians particularly perturbs him. He scorns the idea of fighting for “some implacable just cause”, which sets him in contrast to Edelgard, who believes that her just cause is worth involving civilians. At first, he seemed like a pretty generic Fire Emblem main character, but we get some dribbles of something more sinister lurking beneath. Sothis references it at the beginning, and Felix has that very ominous early dialogue mentioned in Felix’s writeup, where he tells that Dimitri will chew you up and spit you out. Dimitri struggles to reconcile the two parts of himself; the peaceful, shy teenager that he wants to be and the angry and violent side that sometimes bubbles to the surface. He talks about a side of himself that he is ‘chilled to the bone’ by, which we learn is his violent side.

The interesting thing about Dimitri pre-timeskip is that he is sweet and almost clingy to Byleth. He has an often-quoted line after the rescue of Flayn, “Professor, your smile is absolutely mesmerizing!” He is over-affectionate at times, almost like a puppy that just really wants someone to love him. He craves a sense of community and togetherness, but he doesn’t really know how to be anything but socially awkward. Which is why his later behavior is so heartbreaking.

We see him express doubt in the goddess’s love in his Goddess Tower support, where he states that he isn’t sure if there is a goddess, but if there is, it seems as if she does not care about the comings and goings of normal humans. His experience seems to have shattered his faith in the goddess of Fodlan, which is fairly common among survivors of trauma.

The first big warning sign about Dimitri’s descent into darkness is in Chapter 8, where we see the events at Remire Village. He starts ranting wildly, talking about how he wants to rip their skulls off for this grave injustice and flies into a rage when you suggest that the Flame Emperor tried to reach out to you (yes, you lose support points with him for this). Soon after, he reveals that the only reason that he came to Garreg Mach is for revenge, and he will do anything to achieve it. He becomes a different man in the late stage of Part 1; his voice is maniac, he becomes sleepless, with headaches and nightmares of the death of his loved ones, and his friendly facade, while not completely gone, is replaced with anger and grief. Felix comments that ‘the boar is becoming unhinged’. We see his softer side return in the scene with Byleth after Jeralt’s, where he reaches out to them to try to help them with their recovery, but it does not last.

We learn that Dimitri and Edelgard met each other as children during Edelgard’s exile, and Dimitri remembers Edelgard teaching him how to dance; she was, unsurprisingly, a strict instructor, and we see young Edelgard scolding young Dimitri on his dancing. (We see brown-haired Edelgard, which is a bit of a mystery in Dimitri’s quest, although obviously explained in hers.) Byleth asks Dimitri if he wants to reconnect with her, but he says no. (CS shows explicitly that Dimitri tries to fish for information and Edelgard doesn’t remember him, for reasons outlined by that PTSD post I linked from Reddit.) Dimitri is pretty socially skittish in the best of times, and he seems uneasy around Edelgard, likely because she doesn’t remember him.

In Dimitri / Sylvain’s C support, Sylvain teases Dimitri for giving a girl a dagger as a token of his love. This is negative infinity ‘game’, and peak Faerghus Man, so Sylvain mocks him for it. “If you had only asked me first, the situation with the dagger could have been avoided!” he teased. Since I guess Byleth or player-god creeped on them during this support, when Dimitri embarrassedly asks “Can you guess what I gave her as a parting gift?” one of the options is a dagger (the other two being normal gifts that one might buy a girl). By narrative convenience, Dimitri finds the Flame Emperor scheming with the baddies, and finds the dagger left behind. He is beside himself, and…

All of this comes to a head in Chapter 11 with the reveal of the Flame Emperor. The hint was there, of course, but when it actually happens, he flips his shit, screaming “Is this some kind of twisted joke?” and he cuts through the soldiers in a mad rage. He has more or less unraveled at this point, raving about killing that woman and getting his revenge. In the cutscene before Chapter 12, Dedue says to him “Your Highness, you do not seem well” In which he responds with “Nothing could be farther from the truth. I am so happy I can hardly contain myself. My loved ones, they want her head, her life. They’ve whispered as much to me.”

(https://i.kym-cdn.com/photos/images/newsfeed/001/401/347/312.jpg)

In both Edelgard and Claude’s routes, the return after five years is a happy reunion, where both of the lords are excited to see Byleth again. There are hugs and friendly words and in Edelgard’s case a friendly loving family of friends waiting, and in Claude’s case, you have Claude’s beautiful visage.

Yeah, sorry mate, you played the wrong route if you wanted happy. You walk up a stairwell lined with corpses and find a haunted Dimitri, asking you if you are “another ghost here to haunt him”. After deciding you are neither ghost nor a spy, he comes up with a plan to “rid the monastery of rodents”, meaning bandits. Despite Byleth’s appeal to the humanity of the bandits, he raves about the strong preying on the weak. We also learn that Dimitri was imprisoned on his return to Fhirdiad for the death of his uncle, and Dedue died breaking him out. His voice sounds gravely and weathered, more depressed and less manic than pre-timeskip.

Most of Dimitri’s plans are mostly just wild ravings about Edelgard and heading to the Imperial capital to decapitate her. He stands alone, hunched, and lashes out at you if you try to try to talk to him in the monastery. Felix is very worried about ‘the boar’ despite his deflections, and Ingrid ruminates on Dimitri’s feelings, but other members of the army, like Annette and Ashe, seem largely terrified of him.

In Chapter 14 in all three non-CF routes, you fight against Randolph, an imperial soldier. In this route, you get Randolph and Fleche talking about the “one-eyed demon” who has mercilessly slaughtered many imperial troops. After the battle, in one of the most gut-punch parts of this game, Dimitri mocks Randolph for his deluded idea of justice, which involves conquering other nations, and he says that it is absurd that Randolph would claim to do this “for the people”. The scene has interesting camera work because Dimitri is glowering over the point of view of the camera, where Randolph is laying. As Dimitri goes to torture Randolph, Byleth kills him instead, and Dimitri gets pissed. In probably the most emblematically horrifying moment in this route, Byleth tells Dimitri “I miss the Dimitri I once knew.” He responds with “The Dimitri you once knew is dead, and in his place, a bloodstained monster. If you do not approve of what I’ve become, then kill me. If you insist that you cannot… then I will use you and your friends until the flesh falls from your bones.”

Not only is his behavior deplorable on its own, but also he betrays the expectations of an entire country, as the culture of Faerghus puts a heavy emphasis on the symbolic value of the royal family. He’s really irritable and hateful and wants everyone to leave him alone and let him die. Ultimately, his behavior is rooted in deep self-hatred, and in daring Byleth to kill him, he reveals that the primary thing he wants is death. He wants to be released from the guilt and expectation that he is drowning in. He feels guilty about his violent nature and is unable to process his own pain, so he keeps moving, driven by revenge.

I think one of my great frustrations with this game’s fanbase is the tribalism that has sprung up from the conceit of the game. This was of course cultivated by advertising and the framing “Choose whose side you are taking”, which probably results in higher sales numbers, but it also amped the tribalism that was already inevitably going to exist. The framing could have been better in a game that the point is that all sides have a point but all sides do things that are morally questionable. Edelgard’s fanbase has their share of people who largely see her actions as justified and will defend her to the death, but I feel like Dimitri’s most ardent supporters excuse him committing war crimes because the other side started the war. Dimitri’s actions have no purpose except to be brutal and horrific, and the game repeatedly hammers home that this is not okay! In Chapter… I believe 15, there is a priest in the monastery that expresses surprise that he finds Dimitri patting a child on the head, saying that didn’t know that the prince had that sort of humanity in him. Nothing from this part of the game should make you feel like you are doing the right thing (I feel like the game could barely have made this more obvious), but because of some tribal tendencies exacerbated by the game’s conceit, people feel the need to defend their ‘side’ anyway. This isn’t to say that you can’t conclude that, as a whole, that Dimitri’s actions end in a fairer and more just world than Edelgard’s, but to excuse his sins misses the point of his route!

Anyway, Gilbert and Rodrigue try, but are unable to convince him to focus on saving the Kingdom because he thirsts for revenge so deeply. We see a few cracks in Dimitri’s armor. The first is the return of Dedue. Dedue, at the brink of death, was rescued by his people and nursed by to health. Dimitri is surprised and almost… happy? He sounds like himself again for the first time since the timeskip. But still, he decides to march on Gronder, even with the reservations of his retinue. The pre-battle video behavior is ‘normal’ at this point if you’ve been playing this route, although I can see how you might be confused if you played VW first. In VW, Dimitri dies after Gronder in a fit of rage, rushing toward Edelgard.

In Azure Moon, we see that Fleche tries to kill him in a revenge-crazed plan, and she ends up killing Rodrigue instead (poor Rodrigue, always dies). After this, we see what is dubbed “the rain scene” by the AM fanbase. Byleth sees Dimitri, ready to rush off to his death (as seen in VW), and they try to talk sense into him. Finally, after five months of acting like a madman, he asks Byleth, “So tell me, what should I live for?” And they respond with “Live for what you believe in.” And then he finally opens up and talks about the immense guilt that he has born for the last nine years, for living when everyone else around him died. And then he allows himself to live again.

This scene never fails to make me cry. As someone who has suffered from anxiety, depression, and some lesser forms of survivor’s guilt, allowing yourself space to live for yourself is a powerful message. That having a space to heal is important. I know that there are some mixed feelings on Dimitri’s character arc from a mental health perspective, because it supposedly portrays people with mental illness as violent, but I never really took it that way. He is violent because he lives in a culture where violence is applauded and considered noble and honorable; Ingrid, Rodrigue, Gilbert take more exception with the poorly devised plans and disregard for his country than they do with specifically the violence. Both Felix and Sylvian, who are also shades of mentally ill, reject the violence and irrationality in their culture in their own way, but they are considered more atypical for their responses than Dimitri is.

It makes me reflect on how we as a society have used different methods ‘treating’ mental illness, and certainly in the south, men getting treated for their mental illnesses by, you know, counseling, is generally considered to be ‘unmanly’. My father and my older brother both used alcohol, and in my dad’s case drugs and violence, to ‘treat’ their mental illness, which is unhelpful and ends up hurting others. I see this as similar; a man using the tools that he’s given to deal with trauma and mental illness, and it ends up hurting those around him. (https://acain882.wixsite.com/magic/post/the-mirror-reflecting-death-content-warning-suicide-ideation If you want to read way more of my writing because you have been inflicted with the crazy AND haven’t already read it, I wrote this sometime last year.)

After all of this, Dimitri apologizes to his friends for his horrific behavior, and they decide to march to Fhirdiad. And we start getting supports again, hooray.

His support with Dedue is very interesting because the support changes dramatically in tone once the scab is ripped off and Dimitri’s brokenness is bared for all to see. He explains to Dedue that, in him surviving the Tragedy of Duscur, Dimitri was able to justify to himself why he himself survived (which is one of the reasons why Dimitri goes mad after Dedue ‘dies’). Dimitri tells Dedue, in his over-affectionate way, that Dedue is “irreplaceable and cherished” and that he wants Dedue to see him as a friend, not as his vassal/servant. Dedue tells him that if Dimitri will work to help the people of Duscur that Dedue will indeed consider him a friend.

A lot of his A supports show his shame for everything that he’s done; he doesn’t believe he is deserving of friendship after all he has done, but his friends give it to him anyway. Mercie, always the levelheaded one, says that she’s “tired of this self-deprecation!” Felix and Dimitri I talked about in the Felix writeup, but it mostly shows that some things won’t have a happy, clean ending and that the differences between them are irreconcilable. We learn in his Flayn support that he has had no sense of taste since the Tragedy (which the game hints at in a few places but doesn’t hard confirm until Flayn A), and in his Marianne support, they discuss the reasons that the goddess has allowed them to continue to live while others around them have died, concluding that there must be a reason for it and that they should hang onto life together.

He doesn’t completely let go of his rage, though. In the fight with Cornelia to liberate Fhirdiad, he gets angry, promising to destroy her. She taunts him, telling him that his stepmother never loved him, and that he’s a poor prince who is unloved by everyone. After the battle, he faces his people for the first time in five years. He is reluctant; who would want a king whose hands are stained red with blood? But the crowd cheers, and Dimitri weeps. “These are happy tears, my friend.” Big feelings indeed. After a while, he realizes that, even if his stepmother never loved him, he has other people in his life who love him, and that counts for a lot.

He decides to parley with Edelgard to try to understand her point of view, despite believing that she won’t come. But she does come. He asks her why she decided to start this senseless war, and she explains that she believed that this course of action would lead to the least overall death in the end. He scoffs at this, not understand how she can’t see the horrors of war. It’s an interesting scene because the game doesn’t really portray one of them as more ‘right’ than the other, but presents each side as worth considering. As I have already alluded to in this space, I think Edelgard’s argument is quite strong in this scene, but Dimitri is an incrementalist and he finds Edelgard’s radical solution to be unacceptable. Dimitri gives her the dagger back, and she speaks of her long-forgotten friend, the one who gave her the tool to cut herself a new future. They both tried to understand each other, but ultimately their views were not compatible, and so they must fight.

In the last scene, we see Dimitri reach his hand to Edelgard, and she rejects him, throwing the dagger at him, and he kills her. He looks back, but Byleth leads him into the future. He is not completely better, or even close, and he will likely need help with his mental illness for the rest of his life. But hope is there. He decides to dedicate the rest of his days to defending the weak and the innocent.

I think CF Dimitri is a character that makes more sense through the lens of having played Azure Moon. In this route, his country has been co-opted by Rhea. He doesn’t have much love for the church or the goddess, but he has replaced his rage with brutal, unchecked depression, and he doesn’t really care about a cause or ruling, only death. (Hubert comments, “He will do almost anything, these days”. Hubert is of course biased as the emperor’s propaganda minister.) There are two versions of his death scene; one with Edelgard, which doesn’t shine too much light on him (more of an interesting scene for El than him), but the one with Dedue, which you get if you kill Dedue before he transforms, brings a little insight. In this scene, Dedue tells Dimitri that his life has been meaningful after the death of his family in Duscur thanks to Dimitri. The worst part about this is how Dimitri doesn’t see how much Dedue cares for him until it’s too late, which reflects some of the same themes present in AM where Dimitri doesn’t understand why people care about him.

I love how many layers there are to his mental illness; not just the obvious, in-your-face ones, but his anxiety and inability to see the good in himself, a trait that is so ubiquitous among people with anxiety. Whoever wrote this character obviously understood the depth in which anxiety damages your life by warping your relationships with other people. I have played games and read books with mentally ill characters before, but the wide variety of symptoms and social interactions made Dimitri’s resonate to me more. Faerghus has a distinctly rural/southern feel and the social problems that are rooted from its society feel very familiar to me. I also like how they committed to making him do terrible things, not just a fake out, but also really go there. Dimitri is voice acted impeccably by Chris Hackney, who does the wide range of emotional states so well. I think most of the cast is well done, but he and Dorothea stand out on that front.

A few worthwhile supports of his: Mercedes, Felix, Dedue, Ingrid, Marianne. I don’t think his support game is as good as Edelgard, but he has a few decent supports. The Sylvain one is one of the few 3H supports I found legitimately funny, and not just for being dark as fuck.

What they could have done better: The ultimate question of “What exactly happened in Duscur?” is not adequately answered. That is definitely a point of frustration for me.

Are you guys ready for some Silver Snow roasting? Because I am. In Silver Snow, the two male lords are largely forgotten by this nonsensical, piece of shit route. The battle of Gronder happens, but you don’t fight it in. Claude is maybe dead and maybe injured, but he never appears on screen and whether he’s dead or injured never comes up, since you magically occupy all of his territory for some reason. If you were paying attention, you might have noticed that this happens because well, we’ll think of a reason later.

He’s lucky to have never appeared on screen, because ‘Dimitri’ does after you learn of his death in Gronder, reminding you that he exists, and that perhaps you should have, in fact, played a less shitty route than Silver Snow, you fuckwit. I think he literally says ‘I wish you would have joined me, Professor. Maybe things would have been different.’ or something, I’m not looking it up, who do you think I am. He is clearly signaling that you should just delete your fucking save file and start a different route. Is this Dimitri a ghost? A spirit? A vision (even though you’ve never seen post-TS Dimitri in SS so you wouldn’t know what to envision?) Does he come to you because you have Sothis’ heart implanted into your body? I hope you weren’t expecting an answer, idiot, because why the fuck are you even playing this?

Byleth passes out and this plot point is never spoken of again. Is this the real life? Is this just fantasy?

--


Well, that was a lot of words, and I had a lot of fun writing this. I really loved both Blue Lions/Azure Moon and Black Eagles/Crimson Flower for its ability to really engage me with its characters and moving beyond well-trodden character tropes into characters with a lot of moving parts and varying degrees of trauma, mental illness, and social maladjustment, whether that is social anxiety, irritability, or just being a sociopath.

I think Dimitri and Edelgard shape their routes in such a meaningful way; I think Black Eagles has the strongest White Clouds, largely due to following Edelgard’s machinations and seeing the game’s #1 mover do her thing. While I praised Crimson Flower for having Hubert in a really prominent role and having some interesting character work for Edelgard through supports and monastery dialogue, Dimitri’s character arc in Azure Moon makes that an overall more compelling story than the examination of the mystique of Edelgard the Conqueror.

While I am not as big a fan of Golden Deer/Verdant Wind, I still really liked Claude and think he is an excellent execution of the more traditional hero, even though he isn’t fully traditional with his penchant for casual manipulation. I feel like I’d have been very satisfied with Claude as the only main character of a Fire Emblem (not so much his route, as I think the plot of VW is a bit of a mess and feels cobbled from AM’s and SS’s spare parts, but Claude himself is quite cool). While there are a couple of Deer that I like besides Claude (Lysithea and Hilda), neither of them have the level of character depth that the secondary Eagles and Lions have, so neither of them made it on this list.

To round out a Top Ten, which I will not be making, I would probably put Ferdinand, Lysithea, and depending on how far on the axis of “fuck this bitch” to “okay, she’s a good character, fine”, probably either Rhea or Petra or maybe Hilda. While I am reasonably fond of Ferdie, Lysithea, Petra, and Hilda, I don’t really have as much to say about any of them, and Rhea is someone I have complex feelings about.

Thanks for reading.  :D ;D (Also, I had to split this post because it was 'over 65000 characters'. Holy shit.)
Title: Re: Three Houses and Politics
Post by: Fudozukushi on March 11, 2020, 07:25:15 AM
I'd rather disagree on her finding Linhardt useless.  She actually highly values his capabilities she's just frustrated he has no desire to put them to use.

Almost all her supports are actually about her thinking of the positions of other people.  Yes, they're viewed in a lens of "I'm going to make sure X has a fair shot" but she's always trying to keep her conversations focused on the other party.  It's the rarer ones that focus on her (like Byleth).

I can (and have) written many boring words on Byleth/Edelgard.  Even just in the paralogue she latches unto them due to an infatuation both because they saved her an an idealization of Byleth basically being her dream come true.  This even carries over to the other Part 2s where they don't interact as much and you get that ridiculous AI change for Hegemon Husk.

The Lucifer parallels are probably intended and I saw a good analysis why a while back.  But Edge of Dawn doesn't have much to do with it, because, well that's not the name of the song whatsoever.  Only Treehouse could somehow get that from a song named: Hresvelgr no Shoujo.  I think even the most barebones hint of sanity can tell you that doesn't mean Edge of Dawn.  (Guess what other Edelgard-related song also got translated wrong...)  Though since Dawn is part of the lyrics continuing on from that I'd still find it shaky as Byleth is the one positioned as dawn due to their roll as the sun.

Translation rant continued addressing a prior point.  The Chapter 11 scene was much worse in English.  Just to shorten it, her ultimate line is supposed to be "reaching out my (Edlegard's) hand when it came time for you (Byleth) to move forward".  Not the English's "reach out my hand when it comes time for me (Edelgard) to move forward" which is kind of... insane.

Also Solon was totally robbed of #1.  He's got a really creepy voice and his staff is named the Circe staff and all it does his weigh him down and he kills all the peasants and no one suspects him and he's all greek and stuff and he's a dark mage like Hubert and he hates the sun like I do and he kills the enemy of our dad what's not to like.  He's also almost as pale as I am and his eyes are cool black and he's got like the prison teardrop tatoos except they're more badarse.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on March 12, 2020, 05:38:07 PM
I agree that most of her supports are about the other person, but all viewed through the lens of her political struggle against the traditions of the empire. Also, Linhardt in his current state is rather useless; she wants to utilize his talents for things besides uselessness.

It's actually funny how much that one word changes the tone of that scene. The way it is written in English, I interpreted as a hint of what is coming, but if it's not intended to be that, that is very interesting.

Also, Fudo, does Solon have a sweet peacock boa, like the master of fashion THALES? You're totally off-base for the TRUE #1.
Title: Re: Three Houses and Politics
Post by: Grefter on March 13, 2020, 01:03:47 AM
I am behind because I have been off the forums for a bit so haven't completely read through all of this, but some thoughts I had that I wanted to get out of the brain and stress test by having them in text.

I had a weird epiphany the other day that struck me while I was playing Edelgard's route that seems may be fairly obvious in retrospect, this is without having finished routes other than Claude and Ashen Wolves DLC but generally getting the gist.

I was trying to gather a better idea behind why Rhea consolidates power as much as she does, why collect and then disperse and control an entire continent when she is effectively an immortal nearly unkillable being.  She clearly has some attachments to other people but she also expects to outlive most of them (like even Seteth and Flayn?   What is the lifespan on former saints or whatever?).   Like obviously its Fire Emblem we are dealing with pretty broad brushes even in Three Houses, but even as broad as the Bolshy Edel and Liberty Claude brush, but you get to pinpoint exact points in their narrative that are why they function the way they do.

Rhea's clearly happens back in what is depicted in the intro dream sequence, but that doesn't really answer why she wants to create an autocratic theocracy to keep things in check and to try and prevent things from progressing beyond what she can control vs just like burning the fuck out of everything.

So after overthinking it too much I remembered I was playing a Fire Emblem game and that the reason the dragon wants to consolidate power is because she is a fucking dragon and dragons have hoards.

duh.
Title: Re: Three Houses and Politics
Post by: Cmdr_King on March 13, 2020, 02:07:07 AM
My pet theory on that is Rhea's biding her time until the whole "resurrect mommy" plan comes to fruition.  She seems awfully sure that if you take someone with Sothis' holy blood and stuff her crest stone into them, if you do it properly you'll get an empty vessel that Sothis will inhabit. 
And if THAT works, well hoarding the hero relics (which of course are just dragon bones with crest stones in them) and creating a religious/sociological reason to breed and track the bloodlines of all the people who had the corresponding holy blood could easily serve the primary purpose of having all the 'parts' to revive those dragons once the process is refined.  That it gives her a caste of administrators who are incentivized to jockey for position amongst themselves rather than actually challenge her rule is just a perk.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on March 13, 2020, 06:24:07 PM
Rhea has the classic 'nice' narcissist personality; she wants to be nice to humanity and love people, but is ultimately self-serving and prioritizes her authority and control over everything else. CK's point with Sothis is also true, but she has been trying this for what 1000 years and it hasn't worked yet so ? ? ? ?
Title: Why Is Silver Snow Messy?
Post by: Luther Lansfeld on March 18, 2020, 06:18:18 AM
In honor of the social distancing, here's some more Three Houses rambling.

Why is Silver Snow Messy? A Theorycraft

Three Houses is a game that centers four characters at its core; Edelgard, Rhea, Dimitri, and Claude. So logically, each of the four routes would address the points of view of each of those characters and explain why you should side with them and like them. I explored why a player would like all three of the lords in my previous essays. Claude wants to change the world through open borders, Edelgard wants to change the world through radical actions, and Dimitri wants to change the world through incrementalism. However, Silver Snow is not really about Rhea and why you should like her. I would argue that the game doesn’t really want you to like Rhea, and thus doesn’t want to make a route about you liking her, but this leaves the fourth route in a bit of an awkward space writing-wise. What is it supposed to be about, then?

I have wondered if the original plan for the game was simply a split between a pro-Edelgard route, the one we know now as Crimson Flower, and an anti-Edelgard route, the route now known as Silver Snow. Edelgard feels like the focal character who drives the game’s plot, and the plot ultimately turns on her decision to go to war with the church. But… if you’ve played Silver Snow, you can see the obvious problem with this idea. Who is your PC cast in the anti-Edelgard route? Do you keep the Black Eagles? Do you get a whole new party and essentially have to build characters over? Is there a proper main character to replace Edelgard who drives the plot in a meaningful way?

Instead, the role of the anti-Edelgard route is divided between Azure Moon, with the compassionate conservative incrementalist main character Dimitri, who doesn’t see the purpose in starting this world to cause wholesale change, and Verdant Wind, where Claude intellectually aligns with Edelgard but thinks her methods are too extreme, like the dirty centrist that he is. The routes both incorporate the church into the plans as part of their opposition to the Empire, particularly in VW, but the church is never at the core of either route. It is two different approaches to the same conclusion; that Edelgard has gone too far and needs to stop. (You can argue about Claude’s motives and how self-serving they are, but that’s for another day.) The scene in Chapter 21 of Azure Moon is the star scene in terms of laying out two opposing ideologies between Dimitri and Edelgard. This scene only works because of Dimitri’s character work; it would feel hollow replaced with Rhea or Seteth or Flayn or any other church member because it would come off as self-serving.

With Dimitri and Claude, they explore the space of the main character who opposes Edelgard for their own reasons. So… what space does Silver Snow occupy? I commented in this thread that Verdant Wind was cobbled from Azure Moon and Silver Snow’s extra parts, and I stand by that statement. However, while I think the idea of Silver Snow was devised first (the scene after Edelgard’s defeat, the Silver Snow army coloration in some of the videos, the general church feel of the route compared to AM all make me think this), I think VW was plotted out to completion and Silver Snow steals its plotting. Of course, Verdant Wind is designed with the Alliance as your core constituency, which means that you need to address the Alliance if the Alliance is an independent entity that is not part of the Church.

Or so you thought. Instead, the Alliance is barely mentioned and the Kingdom only barely more so, because the route largely cares about neither. Dimitri and Claude play no role in this story because their existence serves the purpose of being two sides of the same anti-Edelgard coin, but because this route is devised in a pre-Dimitri and pre-Claude conceit of the game; they don’t really need to be part of the story. As I snarked, Dimitri does appear to tell you you’ve made a terrible mistake in playing this route, and Claude disappears altogether, his fate unknown. So does this route serve philosophically as an anti-Edelgard route as well? Not really. It is philosophically incoherent; in fact, some of its (few) fans disagree entirely on the purpose of the route. I’ve seen both people who believe that it’s the best route because the silent main would be the best fixer of all the world’s problems (I guess if the silent main is a stand-in for “whatever is literally the best thing to do which I, random player, would think of obviously”) and some people who think that the world is Just Fine As Is, Thanks and that Edelgard is a crazy bitch for wanting to overthrow the church. Nor is it the Luther fantasy route, which is just to make you feel like human garbage for playing it, You Boot-Licking Authoritarian Toady. As someone who enjoys feeling bad, the appeal of playing as the toady of a tyrannical medieval pope sounds ideal for maximum human garbagedom.

Instead, it feels like a route where you go through the motions of replicating Claude’s route, but because you don’t have Claude to provide the bulk of the dialogue/a strange tingling in your nether regions/ a driving force for the story, it feels hollow and dull. In each route, you have these corny, almost cringey scenes with the former students of your house saying dorky things, but in Silver Snow, it is literally the worst because it highlights how all of these characters were designed to be connected with the Empire and Edelgard and instead they are here, with you, betraying their country, for some reason. THEY DECIDED TO SHOW UP TO FULFILL THE PROMISE EVEN THOUGH THEY MADE THE PROMISE WITH EDELGARD QUESTION MARK

A review:

1.   Dorothea. Hates the church. Is an Imperial citizen who ideologically aligns with Edelgard. Why does she side with the church?
2.   Caspar. Is the son of the highest ranking person in the Imperial military. Always came off as loyal to his family. Is literally defending the system that fucked him over.
3.   Linhardt. Got out of bed and opposed the Empire. Why?
4.   Bernadetta. Got out of her room and opposed the Empire. Why?
5.   Petra. Is siding with an extremely weak entity with no defined leader / a power vacuum due to lack of Rhea. In Silver Snow, the underdog aspect is played up a lot, and you are part of a weak force. Petra’s motivation is purely to serve Brigid, and taking the side of the weakest force does not seem like the way to best serve Brigid.
6.   Ferdinand. Okay, this one does make sense, because she does disinherit his family. His supports in this route are really weird, though.

These scenes are so bad because it highlights the questions “Why are they with me, again?” and makes you realize that these characters have no chemistry with Seteth and Flayn, who are your (half-assed) replacements for Edelgard and Hubert. So in essence, every single student feels like an out-of-house character, which is not a good feeling from a storytelling perspective. And obviously neither character has much support density with the Eagles, unlike El and Hubie. This is almost the problem on launch, a fault in the conceit of a purely anti-Edelgard route that does not feature characters from the other countries. This problem is very difficult to patch with the story as it is. The characters are motivated by the greatness of the silent main I guess!!! Which honestly doesn’t jive well for me compared to self-motivation and core values.

Obviously in all of the routes, the cross-house characters fit in an awkward niche, but Silver Snow is particularly bizarre for many of the characters.

Felix - In CF, you can argue he has become nihilistic and given up on the culture he despises. In VW, he has given up on Faerghus as the best place to be to win the war. Silver Snow just doesn’t make sense.
Sylvain - SS upholds the system that Sylvain hates. Nope.
Annette - Honestly doesn’t fit other routes period.
Ingrid - Some corner CF arguments for Ingrid due to smashing of patriarchal bullshit norms, but otherwise doesn’t make sense off-route.
Ashe - Actually doesn’t come back in SS until Chapter 15 because his house sides with the Empire.
Lorenz - Actually doesn’t come back in SS until Chapter 16 because his family sides with the Empire.
Hilda - Doesn’t really fit other routes.
Lysithea - Generally doesn’t seem like she’d buy into all of the horseshit / anti-logic of just randomly up and leaving her family to join some ragtag cause.

For another random plot hole, part of the point of Claude’s route is that you have a bit of a triple alliance between Leicester, Almyra, and the church and that trio helps you defeat the Empire. In Silver Snow, the alliance is literally just the church with a small assist from JUDITH. First of all, why the fuck is Judith helping the church instead of Claude? Oh right, because we copy and pasted this route from Verdant Wind and didn’t bother thinking of another character to fit in this role, so sure. Anyway, there isn’t really a solid alliance formed, but you still make identical military gains. Is this because Claude, the master tactician is secretly very stupid because he can’t come up with the schemes that you minus 2/3 of your army can to win easily, or is it because this is the poorly thought out copy and pastey fanfic version of the game? Let’s just scrub Nader and Claude out of the game and rely on the might of the Mighty Main Character or something (even though that Mighty Main Character is in VW…)

So because there’s no one driving the story and Claude and Dimitri are gone, does Edelgard fill the empty space because this is the PUREST ANTI-EDELGARD ROUTE? Ha, you fool. Edelgard has one extra scene in SS, and that’s an anime duel cutscene at the beginning of the route before Hunting By Daybreak. It is bizarre; why is Edelgard there? Otherwise, though, this route does not serve the function of being an effective anti-Edelgard route. Certainly less than AM, which has multiple extra Edelgard scenes than none of the others have, and AM presents the philosophical opposition to Edelgard much more effectively than SS does.

There are a couple of divergent scenes from VW late, mostly ones involving Rhea, but I felt like aside from the scene where you learn about Byleth’s mother being a lab experiment for Rhea, that Silver Snow’s version isn’t super-informative and that VW’s is more so? And that certainly isn’t a particularly sympathizing scene for Rhea, especially considering to the degree in which we have to take Rhea’s word for anything, which in a vacuum is irrational and you probably shouldn’t do. Silver Snow ends with you killing Rhea because she goes crazy, which I guess gets Rhea out of the picture so you can rule the continent, but Seteth, who has been her bff for a long time, seems to not really care very much? He is pretty blasé about the whole thing, which is really weird. It seems like you should be a little more upset about this, mate!

Seteth is probably one of Silver Snow’s big disappointments. He serves the role as the replacement main character in many ways; he is the character who is forced on Hunting By Daybreak, and he leads most of the cutscenes. He suffers from a few problems compared to the lords. The lords all feel like natural leaders to a certain extent; people ho can drive movements and forge plots, and they have Strong Opinions and Feelings on things that happen in the world. Their supports are always interesting and always inform you of things about them that shape their worldview. Byleth, on the other hand, plays the role of advisor to the stronger willed and more driven lords. Seteth also plays this role to Rhea, and unlike the lords’ supports, Seteth often plays a backseat role as advisor or mentor to many of the students in his supports, and because he is so static and not very driven, he comes off as relatively bland as a main.

So you have a route with two passive advisors (Seteth and Byleth) who want to take a backseat to other characters, and as a result there is a real lack of driving force in the story. Unfortunately, Seteth does not play a significant role in mentoring any of the Eagles except Bernadetta, which is honestly not my favorite support due to its cringiness. The other problem with Seteth is that information about him, even more than Claude, is deeply buried within the game and at times not even present. To this day, I am not certain how long Seteth has been awake vs. being asleep in the backstory, and that feels like something I really should know. He feels like he works pretty well in his role as an administrator and as Rhea’s manservant / toady, but his role as one of the saints feels under-explored, partially because of just how much of the game tries to keep it a secret. I feel like Silver Snow should have had that explained early in Part 2 and it could have explored what it means to be a dragon, how he and Flayn feel about living in a world so different than the one they grew up in, their feelings on Rhea, how they feel betrayed by a human trying to overthrow their power, how they feel about Byleth being potentially a dragon and implanted with the goddess’s soul, etc. This would have given the route a distinct purpose. Even if you don’t want to make the route about Rhea, make it about something, and I think an exploration of the dragon-people is as good of a purpose as any.

So why does the route exist? Could the game have not just had the three lords as the three routes, and called it a day? Did the route need a split? I think the primary purpose is that you make a choice to side with Edelgard, which is significant in the context of Edelgard’s development, but did an entire route need to be made just to fulfill that absence of making that choice? Did we need an option to escape from the being the bad bad girl? I think all of these factors together are the reason it exists, but the passion that went into the other routes obviously isn’t present here.

So, how do you fix this route? Here’s Luther’s fantasy version of the pseudo-villain Silver Snow alternate.

This route is split into two parts. The first part is dealing with Edelgard, who will be the antagonist of the first half of Silver Snow since she’s an apostate. Give her a few extra scenes, I say, to build her up more effectively as a church antagonist and bonafide False Goddess. Claude allies himself with you along with the Almyran army, explaining why you are able to win the battles that are fought on VW. I’d make this Myrridin->Merceus->Enbarr->Enbarr, followed by Shambhala to finish off the molemen and even throw Nemesis in there as a zombie pet of Thales, to wrap up that plot point.

But, oh no! During the time that you have been working tirelessly to save the world from molemen, your pal Claude has been consolidating power in both the Alliance and the Kingdom, using the Almyran military that he brought in to ‘help your cause’. You can see this playing out however you want. In my version of the game, Hilda is unrecruitable and is Claude’s second in command / shit stirrer. Claude being the main villain of this route makes sense because he hates the church and would enjoy attempting to subtly subvert their power. When you win, Rhea can be re-seated as the power in Fodlan, or if you want to up Claude’s villain chops, he could off her with some iocane poison and you could become immortal god pope instead. Maybe you move the post-TS monastery battle to fighting Claude, and add in some other battlefields like Derdriu. Like Nemesis, I wouldn’t make Claude a kaiju villain, but just a normal human badass as the final boss. He can explain to you his grand vision to make the world have open borders and embrace a more open, friendly culture based on mutual respect. And then you put him down. I have no opinion on how Dimitri fits into this story; he doesn’t really seem like he would fit particularly well in it and that’s fine?

A route with you opposing Edelgard followed by Claude could be interesting. Claude certainly could have a more antagonist/villainous setup than he currently has, and in some ways Silver Snow is a logical place to put this more sinister version of Claude. Because you end up fighting both Edelgard and Claude, two visionary reformers, you end up feeling a bit of a bad taste in your mouth as you likely made the world a worse place. Are there ways to write Silver Snow that don’t involve shitting on you as a premise? Of course, but I think you veer too much into either silent main worship or Rhea apologism, neither of which fits the game, and are also both a pretty shitty message. The more conservative plan would be to simply add a lot more of the dragon people’s backstory to at least allow you to understand better where they come from. I just want the route to make me feel something other than “man, I sure wish I was playing another, better route”.

tldr; Don't play Silver Snow.
Title: The Portrayals of Anxiety / Depression / Trauma in Three Houses
Post by: Luther Lansfeld on March 24, 2020, 05:42:39 PM
Still socially distanced. Still writing.

The Portrayals of Anxiety / Depression / Trauma in Three Houses

Content warning: Discussion of anxiety, depression, suicide ideation, and trauma

One of the things that brings a different spin to Three Houses compared to other Fire Emblems and most games of the genre is its number of people who suffer from various forms of mental illness, and the diversity in which those illnesses manifest. Two of the three main characters have suffered significant trauma in their backstory, and in both cases those forge their core values heading into the future, but there are a lot of other characters who suffer from various permutations of mental illness. Some of them I find very relatable, some of them less so, but from what I’ve seen, different people feel very strongly about relating to a variety of the different types of mental illness shown. In most of the characters, we see hints of a path to recovery and feeling at least a bit better, but most of them still need some help and will likely need that help and support for a long time.

Bernadetta

Bernadetta is probably the single most in-your-face example of a character with severe anxiety in this game. For people with anxiety disorders, I think Bernadetta is hilarious because she is the literal manifestation of anxiety, in your face. She thinks what many of us with anxiety disorders feel; that people are secretly angry with us and hate us and don’t want us around. We don’t really have the ability to turn this off and it often affects our day-to-day social functioning. Of course, most people with anxiety don’t say these things because they are socially inappropriate, but many of us feel it. Most people I’ve talked to that have anxiety really enjoy Bernadetta because, yes, this is what having anxiety is actually like. We laugh with her because anxiety can be baffling and crippling and irrational, and if all of our friends knew the things we were thinking, they would probably think we were pretty strange too. Some people are a little less happy with her because her supports are ‘making fun of anxiety’, and while I sympathize with this stance if you think the game is kicking down, I personally feel that the game spends most of its time kicking people who are mean to her and making fun of the absurdity of the scumbag brain. Scumbag brain makes no sense and most of us who have it understand that it doesn’t, at least on some level.

Bernadetta is happy being in her own company. She isn’t depressed; she enjoys knitting and sewing and writing and reading and nerding over plants and is very happy, thank you very much. She stands up for herself when people try to make her do things she doesn’t want to do, like Caspar and Ferdinand, and you root for her in almost all of her supports, including Hubert, who is unnecessarily dickish to her, and Linhardt, where they get on each other’s nerves and end up deciding to “be alone, together”. She obviously has this great capacity for love and empathy for others, when she isn’t caught in her own world. She comes out of her room in Chapter 10 to bring Jeralt flowers, and she really wants to be helpful and useful to others even though she finds it hard and is sometimes caught in her own world. As I mentioned earlier, Edelgard finds Bernadetta incomprehensible, but if you get their ending, Edelgard builds a Fort Bernie in the Imperial Palace so Bernie can be happy.

One of my favorite quotes from Bernie is this: “When I mess up or even when it's just a bad day, it's hard for me to step outside. I'm too scared. But the next day, I try again...because I know that one mistake doesn't ruin everything.”

We find out in a few places that she is abused by her father in his desire to make her into a submissive wife. Two places this shows up are in her supports with Dorothea and Byleth, where we can track her social problems to her past interactions with her father, who worked to socially isolate her by banning her from being friends with rabble and tied her to a chair. This frames the way she interacts with people in general; she jumps to conclusions that people are trying to hurt her, manipulative her, or secretly want to do something bad to her. This is framed in the context of her abuser, who cared little for her feelings in pursuit of making her obey. In Crimson Flower, Bernadetta smiles when she finds out that Edelgard has stripped her father of his power. (Also, her father is the Minister of Religious Affairs, showing you how much the game respects its state religion. :))

Post-timeskip Bernie on CF is something that I found refreshing and life-affirming. She is no longer as reclusive as she once was, no longer holing up in her room, but she hasn’t lost her distinct Bernie anxiety. She does hole up in her room in all of the other routes though, including Silver Snow, which further emphasizes my message that Bernie probably doesn’t belong on Silver Snow. :) Unlike pre-timeskip, where she has this shaggy, unkempt hair, post-TS she is at least trying to look nice. And by god, Bernie, aren’t we all trying to be less of a mess?

Love this girl. <3

Dorothea

Dorothea doesn’t have a lot of faith in humanity, and particularly nobility. Her background shapes this, as she was abandoned by her father, kicked and spat on as a street rat, and then preyed upon by rich men once she got hot and famous, and now she is cynical about anyone trying to hit on her or suck up to her. We learn that she has learned to wield a weapon for self-defense, and she’s not just crazy for this; Manuela says the same thing. Dorothea feels guilty about her plan to marry up, and she ends up being quite self-conscious about being perceived as a gold-digger. It is a complex subject and one that we saw replicated in our own society, especially societies that don’t give women equal representation and rights.

Particularly after the timeskip, we see Dorothea’s general dislike for war show through. I don’t think she really considered the possibility of fighting in a war as a part of attending the academy, even though she in theory approves of what the war is being fought for. She contemplates the nature of fighting and death, and the act of pretending that nothing has happened and that the world can be the way it’s always been. I wouldn’t call her full-blown depressed but she is quite melancholy, reflecting her life experience and how the war has reshaped all of her relationships.

The most affirming thing about Dorothea is the pleasure she finds in her relationships with women, especially those with Petra and Edelgard. Edelgard and Dorothea share a lot of core values and have a reciprocated respect for one another, and she and Petra hit it off quickly, bonding over small things like food and braiding hair. Dorothea reaches out to Petra because she’s worried that Petra will feel lonely away from home. Petra is a bit confused, but ultimately feels really nice that Dorothea would reach out and try to make her feel better. I really like both of those supports because women are so often portrayed as catty and insecure about other women, but this is a dynamic that is overblown / has some misogynist overtones. In real life, I have found that women love, respect, and care for each other, contrary to media portrayal.

Edelgard

Edelgard struggles deeply with the idea that people could love her for who she is, not what she is. She has borne the weight of the world and her siblings’ deaths on her shoulders, and she finds the expectations to be suffocating. She is often irritable and pushes people away, and has flashbacks to her traumatic experience from her childhood. Because her father was powerless to stop the people who hurt her, she finds herself unable to trust people going forward. She has Hubert, but Hubert is suffocating and the worst emotional support ever. (Sorry, Hubie.)

We see that Edelgard ends up becoming infatuated with Byleth because Byleth cares for her, and that being cared for as a human being is a new experience for her. In CF, her life-affirming thing is the love and support she gets from her friends, including Dorothea, Petra, Bernadetta, as well as Byleth. Unlike most of the other characters, she is more affected by her trauma in a call to action way, rather than a “oh god my brain is sabotaging me” way. She learns to relax around other people and delegate tasks to those who are worthy of them. And I think that’s a big step for her.

Dimitri

Dimitri is basically a ball of mental illness, combining anxiety, depression, PTSD, and psychosis into a ball of rage and deep-seated self-hatred. His father is decapitated in front of him when he was 13 years old and ever since then, he has been a wreck of a human, unable to process his emotions in any healthy way, bottling them up and then releasing them into a bloody, violent rage when he gets angry about injustice. He finds himself deeply disturbed by this violent side that he tries to keep under wraps, but because violence is so engrained into his culture, it is a part of him.

Dimitri, unlike Bernadetta and Marianne, is an excellent faker and is able to be functional because he believes that it is his obligation to be a good role model and example for his fellow students. He is humorless, dour, and very socially awkward, but it doesn’t really spawn into messy, ugly depression until late Part 1, where he falls into restlessness and panic, unable to function normally. He wants to die and spirals into a dark place, living like a savage beast for five years and taking his rage out on everyone who comes near him. When you meet him again, he refuses to speak with you and pushes you away from him, driven only by his desire for death and revenge. Eventually, he cracks and decides to stop acting like a maniac, but he is still withered down by self-hatred, fantasies about death, and the voice in his head that tell him that he is not worthy of love and not worthy of life.

The most affirming thing for Dimitri is that he does seem to be getting better toward the end of the game as he realizes that people care about him and that he isn’t just an unredeemable, hatable monster who shouldn’t exist. He learns to love those around him and to cope with his sense of loss, although he admits that he will likely need help until the day he dies. And you know, that’s okay. You can’t just push a magical button and make everything better. It’s a process that takes a lot of time.

Sylvain

Faerghus depression powers activate. Sylvain, as mentioned before, is a dark mirror of Dorothea, suspicious of everyone and everything because of his upbringing. He thinks his parents see him as a tool to pass on the family legacy, and that women see him as a tool to wealth and power. It has left him with a sense that no one really cares about him. He dates women, considering them tools to play with, just as they consider him, in his view, which brings about his hedonistic worldview; if everyone just wants to fuck me because I’m rich and have a Crest, then why does anything matter? And the three people who he can trust to not manipulate him - Dimitri, Felix, and Ingrid — are all shades of fucked up by the Tragedy of Duscur. We never really see the exact details in game about how the friend group was fractured aside from Felix and Dimitri’s falling out, but there is obviously some very bad blood in the group of friends aside from Sylvain. Because Sylvain knows no other way to navigate the world besides manipulation, he is emotionally manipulative to his friends.

He also matches Dorothea with his distaste for war. He was raised in a warrior culture and was expected to be a fighter on the front lines of his province, but he seems to loathe it! Regardless of route, Sylvain seems pretty miserable and has fallen into nihilism along with his hedonism. While he does not desire to be dead like Dimitri, he doesn’t really see his life as particularly worth having, either.

The most affirming thing about Sylvain is how Mercedes gets through to him on a human level in their supports. Aside from Mercie, Sylvain never truly expresses his feelings to anyone, but Mercie, with her calm demeanor and genuine care for other people’s feelings, breaks through Sylvain’s bullshit barrier with a mix of callouts “Sure, sure” and empathizing with him because of her experience with her own family being used as Crest pawns. This is the one place that you feel good about Sylvain’s future, both in terms of depression and his worth as a human being.

Gilbert

Gilbert, unlike the rest of the people on this list, is an older man, and thus his manifestations of depression and anxiety scan a bit differently than the younger people in the cast. When I described the Faerghus Man in this topic, I was basically describing Gilbert. Gilbert, after the Tragedy of Duscur, abandoned his family and knightly vows because he failed his king in allowing him to die. Ever since then, he has been repenting for his sin by cutting off his family, refusing to contact them or reach them by letter. As far as they know, he is dead.

Pre-timeskip, he is a knight serving the Knights of Seiros, and he has a gloomy, joyless expression on his face all of the time. As the game goes on, we learn that his daughter, Annette, has followed him to the monastery to try to locate her father, who has been missing for four years. She confronts him about his absenteeism, begging him to return to their family. He responds with “if you want me out of your life forever, just say the word”.  He seems to approach the world with the baseline desire to give up his life, because of his shame and guilt for allowing his king to die on his watch. Dimitri and Annette both try to convince him otherwise, and tell him how much they like him, but he doesn’t care. He is so buried in his own shame, guilt, and self-loathing that he just shuts down any attempt to help him or cheer him up.

Post-timeskip depends on route. In CF, he dies in the last battle, to honor his king (probably Lambert rather than Dimitri…), he doesn’t appear in VW, and in SS, he tries to recruit the Knights, but fails, says that he is going to fight a lost cause, and presumably dies. In AM, he finds Dimitri and works with him, but is unable to stand up to the delusional prince. He see him fall into even more despair because he believes that Dimitri is the only hope for the kingdom, and he is watching his former pupil spiral down a self-destructive road. I wouldn’t say he becomes more depressed as much as his behavior is confirmation of the ever-present dourness that emanates from Gilbert. Unlike the younger cast members, who hopefully would have more hope of recovery, Gilbert feels like he will be stuck in a depressive, self-hating spiral for the rest of his life.

The most affirming thing about Gilbert is how legitimately proud he seems of Dimitri as Dimitri recovers from his own mental illness. After seeing Dimitri recover, at least someone has finally been able to move on from the Tragedy.

Marianne

An honest confession is that I really didn’t like Marianne after watching a lot of her supports. Unlike Dimitri and Bernadetta, whose manifestations of anxiety and/or depression felt very familiar to me, Mariann’s did not. I felt like Marianne was the media caricature version of depression; she is sad, she looks downcast, and someone inevitably comes to rescue her from her sadness, and she cheers up. There is a repetitiveness to her supports which I find grating, most of which start with her Being Sad (C) and then her antisocialness causing tension (B) and then ending with Marianne feeling Affirmed About Life Now, Thanks (A). I don’t really like invoking the word ‘waifu’, but to me, she felt like someone who was designed to cater primarily to men who wanted to save a sad girl, rather than the focus being on an accurate and complex portrayal of depression. I also felt that her reasons for depression are underexplored and mostly seem to be rooted in superstition, which is quite unrelatable and for me not very interesting compared to the more complex things that motivate other characters.

Now, while I still have those complaints and am not fan, I have seen multiple people who suffer from depression say that they relate to Marianne and I respect that not everyone’s mode of depression and anxiety is the same as mine. I like her support with DImitri because it is fullblown depression and questioning the value of one’s own life, on display, for all to see.

Ignatz

Ignatz is another case of a character who suffers from anxiety without necessarily suffering from depression. Like Bernadetta, he has responsibilities placed on his shoulders, and he finds them to be oppressive. We see his anxiety interfere with his relationship with Raphael, because he carries the guilt of the death of Raphael’s parents on his shoulders, even though objectively his feelings are somewhat irrational. And Lorenz offers him a sweet deal; become a knight who does art, but Ignatz is uncomfortable with getting help from Lorenz, so he waffles about it. And Lysithea… woof. She is brutal to the poor boy, and more than anything, you just wanna give him a hug. Also, Claude is a dick to him and I want to dunk Claude in a toilet. I feel the same way about people being mean to Ignatz as I do about people being mean to Bernie; just stop! Although  don’t have as strong feelings about Ignatz as I do about Bernie.

The most affirming thing about Marianne and Ignatz is their support together, which is very sweet, loving, and genuinely adorable. I hope they are happy together. <3

Other characters who have some various social issues include Linhardt (bored and sleepy all of the time, but likely short of depression), Felix (pushes everyone away to build a giant wall around himself to hide from his awful culture) and Hubert (gets off on creeping people out and has some daddy issues). I think these characters fall into a slightly different category than on the anxiety/depression spectrum, but all three are certainly a bit off-kilter at the very least. Lysithea and Dedue are both characters who are holding up pretty well all things considered, but seem like they could crack as well sooner or later.

Thanks for reading. <3
Title: The Portrayal of Women in Three Houses - Part 1 - General Musing
Post by: Luther Lansfeld on May 17, 2020, 04:17:18 PM
The Portrayal of Women in Three Houses - Part 1 - General Musing

It’s been a while since I’ve posted in this topic, so I decided to tackle an oldie but a goodie for Ciato mainstay topics. If you’ve read some of my previous posts on Ys 8 or Trails in the Sky, you know that I am interested in how women as a whole are portrayed in games.

What I think Three Houses does well on this front is that its story is fundamentally centered on two women: Edelgard and Rhea. Above all other characters, these characters are essential to the story and undeletable in a way that no one else is, not even the male protagonists Dimitri and Claude. Edelgard is a person of action and she is the one who precipitates the events that make the second half of the game what it is, and Rhea is the fundamental cause for what Edelgard does. Regardless of if you see them as heroes or villains or something in between, without these two, the game would not resemble what it is now. I find that having the two most important characters, the big plot drivers, as women in JRPGs is very rare.

Edelgard in particular is a character who has personality traits that are fairly male coded in the structure of many forms of media. She is strong-willed, ambitious, and has a vision for the future that she is really willing to do anything to achieve. She believes that her lofty goals and ambitions for the world are worth fighting for, even at the cost of her humanity. She has accepted that history may see her as a villain, but she is willing to pay the price. She reminds me of a variant on Jowy Atreides, with some more protagonist style development due to having more screentime and a role as a main character. I could dissect the similarities and differences between the two characters, but both are driven more by a goal for the world at large than personal advancement, and both are willing to do everything to achieve it. While not as reminiscent of other characters of this archetype, she fits into an array of morally grey, hyper driven characters from various RPGs I’ve played who are almost exclusively male. She is methodical, logical, and presents her cases, especially in her own supports and interactions with her allies. She sees the church as a rotting institution of oppression, greed, and tyranny and she wants to -destroy- it and build a better world in its place. These ambitions are often only ones that men are allowed to have, at least as fervently as Edelgard does.

While I think the role that she plays in the story is male-coded, she espouses rampantly left-wing ideology, and there is a sense of catharsis in her extreme measures to deal with a corrupt, authoritarian regime, especially in the age of Trump. Because her character work, along with her placement on the LBGTQ+ spectrum (more on that later), she evokes strong emotions in a group of people who tend to enjoy the crushing of traditional gender roles, which makes the choice of Edelgard as female a rational choice on the part of the writers. Still, in a series that tends toward being too conservative and traditional with its gender roles, Edelgard is a breath of fresh air. While she does have to share the spotlight with the two male leads, she feels elevated above both in importance, and not because she is a plucky underdog (sorry Eirika, I still love you too!).

(https://www.dropbox.com/s/mkuind9f5x6vl26/Screenshot%202020-05-17%2008.12.23.png?raw=1)

Also, can we throw the ‘girl pose’ with the hands demurely on the chest in the trash forever?

One interesting part of Edelgard is that she grapples with being strong versus being vulnerable, which feels like a more feminine character arc, especially for a female ruler, but it is often not a story told about a protagonist ruler. There are some subtleties about the way the story navigates the character; she is a (relatively) petite woman, thin and 5’2”, but she stands proudly and strong and projects herself in a way that often makes you not notice her small stature. As mentioned before in Hubert’s writeup, I think the game goes through pains to ensure that Hubert never feels like he is trying to dominate her or usurp her authority in any way, and he often blends in the background of their scenes together, which feels like a very deliberate scene direction choice. He is her sub-ordinate and that is all he desires to be. The female ruler who is considered ‘out of her league’ by her male peers has already been tread before even in this series (hi Elincia) and is a pretty common trope, so the fact that the game doesn’t dwell on this issue is rather refreshing.

Rhea is a bit more traditional in design, but she makes up for it by being a psychotic tyrant who does crazy science experiments to try to resurrect god. She feels like a much more realistic, less baby-eating version of the evil pope, and that is, again, way more often than not, a male’s role. I think her methods of control (more subtle) as well as her general sense of tranquility that she brings are both more feminine traits, which partially contribute to her being more sympathetic than your average evil pope (along with her tragic backstory, of course). She is powerful and domineering and in general just as ruthless as your average evil pope.

Of course, I don’t think women need to play roles traditionally occupied by men to be valid. Lysithea feels like female students that all teachers have seen before; driven, interested in knowledge, high-achieving, and perpetually annoyed with the distractions around her. She is ruthless and cutting. I love her line to Sylvain “Ah, so it isn't my age that's to blame for you breezing over my wishes. It's my gender.” She can smell bullshit from a mile away and isn’t afraid to tell you about it. Hilda is a full tilt manipulator; flirting is the first step in her playbook, but unlike many of these other characters who are often portrayed as kind of stupid outside of their flirting skills, she is smart and cunning and can manipulate on other levels (see Marianne, Lorenz). One of the interesting things about her and Claude is that they are the gendered mirrors of each other; he is intellectually manipulative but struggles to be empathic and doesn’t always understand how people tick emotionally, whereas Hilda has no interest in politics but can navigate feelings and emotions very well.

The game, unlike many fantasy settings, discards the idea of a nominally egalitarian society, and embraces that it exists in a patriarchal culture. But unlike in most fantasy media, where patriarchal culture is used as an excuse to focus solely on the lives and doings of men, it gives itself space to examine the effects of patriarchal societies on women. The women of Faerghus - Ingrid, Annette, and Mercedes — all endure the residual effects of the male dominated culture that they grew up in. Ingrid has a pretty simple character concept; a woman who wants to be a knight in a world where women are used as bargaining chips for marriage. When I was in Grade 6, I read ‘The Lioness Quartet’ by Tamora Pierce about a girl who disguises herself as a boy in order to become a knight, and she goes through trials and tribulations as she tries to disguise her identity, and later grapples with misogyny as a result of being the ‘girl knight’. Ingrid takes a different path and chooses to live the way she wants and by her own rules, rather than trying to pretend she is something that she’s not. The interesting thing about Ingrid is that she is very innately law-abiding and lives strictly by the codes of conduct; she is very stiff and formal compared to most of the other characters in the game, but she is fiercely determined to break through the ceiling and to become a knight. She has trouble expressing how she feels about her father’s meddling to her male friends, who either don’t care about the plight of women like Sylvain or will use it to get under her skin like Felix (he tells her to ‘get a husband’ in response to her talking about wanting to be a knight). In the case of Dimitri, he tries his best to uplift her and to see her as an equal but does not fully comprehend the extent to which the pressure from her father affects her life. And she has trouble confiding in him because of the complicated relationship between lord and knight, which is the lens in which she views their relationship, and perhaps subconsciously because she believes he may think the things her father thinks, even if he won’t express them. (For what it’s worth, I don’t think Dimitri feels this way. I get the feeling Dimitri respects the hell out of Ingrid and is angry with himself when he treats her badly.)

On the other hand, she finds a female friend that she can confide in: Mercie. Both she and Mercedes are used as bargaining chips by their respective fathers for marriage, but both are fiercely independent and try their best to navigate a misogynist world. They are not face-stepping bitches like Lysithea and Edelgard or punch-throwing sasslords like Dorothea, but they are both strong in their own way. And god both are good at cutting through bullshit. Mercedes comes off as very feminine; she is very understated in her often pointed but subtle insults at some of the more insufferable men in the cast, namely Lorenz and Sylvain, and she gently mocks Ferdinand for being a bit of a twit. I think Mercie is a character that I didn’t appreciate at first glance but there are a lot of subtleties to her character that makes her more enjoyable than I thought. Mercie is quite adaptable and has a flexible view of morality, which comes primarily from her troubled backstory and being related to a serial killer. (And I should mention that, while her ties to said serial killer are a part of who she is, she is not solely defined by those ties.)

Annette seems to have not been used as a bargaining chip by her uncle because of her Crest; whether it be due to age, respect for Annette’s father, or the lack of desperation that the Galatea family has due to financial concerns, she is not really in the conversation as a bargaining chip for marriage. I can’t definitively say that Annette’s relationship with her father should be viewed negatively from a feminist lens, but he definitely elevated his feelings (I need penance!) over the feelings of his female family members. I wonder if Gilbert abandoning his wife and daughter would have been done if he had a son instead? (And if Gilbert were a woman who abandoned her children, I feel like she would be looked upon with more scorn. But let’s not get into that.) I’m not as satisfied with Annette on this front; she is strong and independent, but she does have the rather irritating female character trait of tripping, which I’m not sure I’ve ever met anyone who actually likes this trope. Oh well.

Dorothea is one of the cast stars for a variety of reasons; she is outspoken, independent, funny, self-loathing, beautiful, and deeply skeptical of any bullshit that men have to sell. As I mentioned before in Dorothea’s writeup, she gets along beautifully with women in a display of female solidarity that feels much more realistic and resonant from my experiences. Fiction often likes to portray women as tearing each other down, but Dorothea lifts other women (Edie, Petra, Manuela) up, while having no patience for mansplaining (Linhardt, Ferdinand), gross men who see women as objects (Sylvain, Lorenz), and men who see her as nothing but a vapid gold-digger (Felix, Sylvain). She is intelligent and can trade barbs with the best of them; we see this in her supports with Sylvain, Felix, and Hubert. And her struggles are rooted in an aristocratic system which sees women as useful primarily for their sexual value and beauty, not their brains or kindness or anything else. The game doesn’t come right out and say it, but it is implied that both Manuela and Dorothea train in sword fighting for the purpose of fending off potential sexual assaults during their time in the opera. None of this ‘women are the same as men’ rawr girl power stuff. Women are strong and powerful and diverse, but they are not ‘the same’ as men. Dorothea cannot be switched in for an identical male character. It just doesn’t really work.

Petra is a woman who comes from a warrior culture which seems to emphasize combat prowess in all of its peoples, regardless of gender. While we don’t see much of Brigid, it seems to be more egalitarian than Fodlan, and she reflects this in her values. She is very philosophical about death and brings a unique perspective to a society which is both xenophobic and misogynist. Much like many of the game’s other female characters, she doesn’t fall into traditional gender norms and her frankness is, again, often a trait associated with male characters. I have wanted to use this descriptor so many times in this essay but I will use it here; Petra is fierce and unrelenting and holds firmly to her core values, while still keeping a feminine core; she loves braiding her hair and bonding with her female allies.

Bernadetta brings an alternate perspective to the story that no other character else does; the crippling anxiety and trauma that persistent abuse can bring, in her case perpetuated on her because of her inability or lack of desire to conform to ‘good wife material’. This is a very real and very pervasive idea that is drilled into many young girls; it is something I’ve both experienced and heard from other people, often only after digging deep or confessing my own feelings in the subject. The expectation to be ‘good wife material’, i.e., submissive and under heel, drives Bernadetta to severe anxiety, and we see that she is recovering from the trauma of her abuse after the timeskip.

Catherine and Leonie and Shamir also fall into the category of strong women who live for their own values, although I don’t have as much to say about those characters as I do about the others. Catherine and Leonie fall a bit more into a traditional tomboy trope, although I will give a shoutout to Leonie for owning the hell out of Felix for being a misogynist asshole to her. Shamir is closer to Petra in sentiment but less well-developed. There are also women who fall into a bit more traditional female roles, such as Manuela, Marianne, and Flayn, but stereotypes/tropes are fine if you represent a wider array of female personality types and experiences rather than making those stereotypes your sole means for representing an entire gender.

The game falters in a few places from a feminist front. One thing that stood out to me is how few of the older generation characters in the game are women and how few characters speak about being significantly affected by their mothers, compared to the many characters who have complex (often bad) relationships with their fathers. While they put a great deal of effort into representing the full spectrum in their playable cast, the non-playable cast aside from Rhea are largely male, although I will mention Judith in VW as well, who is reasonably important (although less important than Rodrigue in AM). Most of the influencers of character backstories are also male, mostly the fathers and brothers of the respective characters. Claude, Dimitri/Edelgard, and Dedue are about the only characters who talk about their mother figures in any meaningful way (Mercie/Bernie/Dorothea all mention their mothers in passing, but are influenced less by their mothers than their fathers by a lot).

But overall, I think the game did an excellent job of having strong, complex, diverse female representation. It is not afraid to tell stories about women specifically in the context of their oppression, but it does not let those women be defined by their oppression. Not every woman in the story is oppressed on the basis of gender (Edelgard would literally stomp on you if you tried shit with her), but it is a unifying theme among several of the women in the story. I think it is a power move from a social justice perspective to not make an egalitarian world, but nor is the theme of ‘girl power!’ so shoved down your throat that you feel like you are being talked down to like a four year old.

Part 2 is going to be my attempt to look at Three Houses through the lens of intersectional feminism; I will be discussing the representation of women of color and LBGTQ+ women, as well as a discussion of body diversity/body positivity in the context of the series as a whole. I will talk about both what I think was done well and what I think can be done better in the future.
Title: Part 2 - The Intersections of Three Houses
Post by: Luther Lansfeld on May 24, 2020, 12:53:53 AM
Part 2 - The Intersections of Three Houses

In Part 1 I outlined why I think Three Houses is a good game from a feminist perspective; it highlights a variety of different female experiences and those experiences are variable, realistic, and generally interesting. Now I’d like to dig a little deeper into its representation of women outside of white (or whatever hybrid of white and Japanese you want to call it, but Fodlan is clearly evoking a European feel in particular), straight, cisgender women. As a white person and a cisgender person, I obviously have trouble speaking to the full extent of people’s experiences from other perspectives, but I am going to try to dissect things to the extent that I can and compile ideas that I’ve gleaned from people with more expertise than me.

There are two women from outside of Fodlan, Petra who is from the island nation of Brigid and Shamir who is from a neighbouring country of Dagda. In the case of Petra, we learn that Brigid is a nation of warriors regardless of gender. I feel like this is a fairly common trope for representation of outsider nations; that unlike the European-style ‘main’ country, the outsider country is warlike and egalitarian in that warrior-like culture. I think Petra is a really cool character and offers a very interesting and unique perspective to the game, and not just as a way to develop the main setting of Fodlan. The game obviously has a great deal of respect for her and I find her views refreshing and frank without being rude. One contentious thing about Petra is that she speaks in broken English; it isn’t really a parody of broken English in an offensive way, but feels like the way someone might actually develop language skills if they were pretty far along the path. I know that some people find it offensive, but I personally didn’t find it so. My biggest specific complaint about Petra is that she should have been integrated into the main plot more seamlessly rather than feeling like a pure side character. I am also not sure about how I feel about Petra being so accepting of her circumstances as a hostage of the Empire; she rolls with it pretty well, but I would have liked to have seen a bit more vulnerability on that front. (You could do a similar dissection with Dedue and draw a similar conclusion, but they explore the issue of oppression due to race deeper with Dedue, even if it isn’t as focal as it should have been.) Race and xenophobia don’t seem to be things that she deals with on a character level, and that feels a bit off to me.

Shamir is also a warrior, a mercenary from a distant land. Unlike Petra, from whom we learn a lot about her background and home country, we learn very little about Dagda, partially because Shamir is not a very well-developed character, much like many of the other Church-aligned characters. She is unquestionably ‘cool’ and supposed to be a canonical badass, but I don’t have a great read for her personality compared to many other characters in the game, and particularly her opinion on her own homeland.

In my opinion, it would have been nice to see a woman of color represented in the (main) game who isn’t a warrior. Many more versed people in race theory than me have written about how white women are often considered to be fragile and dainty whereas women of color are not viewed as delicate, often portrayed as ‘manly’ and tough rather than weak (this as a way to justify the treatment of black women in the time of slavery, as well as I’m sure many other things…). This game seems to reinforce that stereotype; that the white women experience the effects of a patriarchal society, but women of color are not viewed within that same lens within the game, despite the fact that all women suffer from patriarchy in real life, and often women of color experience it in a different way than white women do.

The other thing I would have liked to have seen is more representation of women of color; I think with the setup of three different nations that you could have made one of the nations made up of people of color rather than three variants of Euro-white-person-land. I understand that the game uses Claude’s brownness as a indicator of his mixed heritage, but I think they could have made the Alliance less European without too much change at all. And I would have liked to have seen more variation in the skin color of the women of color. Dedue is significantly darker skinned than any of the women, and Claude and Cyril are both dark-haired whereas Petra and Shamir both have anime purple/blue.

(https://www.dropbox.com/s/i51o27lq9u3x9kk/fire_emblem_three_houses_petra_post_timeskip.jpg?raw=1)
(https://www.dropbox.com/s/3qeltu5ws6ao6qj/shamir2.jpg?raw=1)

And Dedue, for reference:

(https://www.dropbox.com/s/l1v61flt7z6m4s6/fire_emblem_three_houses_dedue_post_timeskip.jpg?raw=1)

Shamir is very light-skinned but reads to me as very Asian, although if she wasn’t from a foreign country I might just see her as white; Petra is darker-skinned but still not very dark. Whereas Dedue is very distinctly dark-skinned.

The DLC added a new character, Hapi, who is the darkest skinned women in the cast.
(https://vignette.wikia.nocookie.net/fireemblem/images/a/ab/Hapi_Portrait_5_Years.png/revision/latest/top-crop/width/300/height/300?cb=20200213100509)

Unlike Petra and Shamir, who are from a foreign land, Hapi is from Faerghus, but she lives in a distant, isolated village. As Elly pointed out, she seems to be channelling a bit of a Romani vibe, although obviously in a different context. Perhaps this is a response to complaints about the lack of color diversity in its female cast? She is an outsider and quite independent; less of a warrior woman and more of a snarky bitch, which fits the general vibe that 3H goes for with its women. Women of color suffer significantly from having their attractiveness judged based on the color of their skin by mainstream society, and 3H does us a disservice by not bucking that trend. Like, have actually black women instead of ‘vaguely dark-skinned but might be tanned’. For a game that is progressive on many fronts, it could do better on this one. Three women of color is already a higher number than I believe the series has had previously, but I would love to see them continue to improve in future games and have more skin tone diversity.

LBGTQ+ female representation, on the other hand, is a place that the game has made significant progress compared to previous entries in the series. While there has been scattered lesbian characters (Heather) and some limited dating options (Rhajat, which is kinda weird btw) and some minor innuendo (Lyn and Florina), the series has been reluctant commit to having lesbian or even bisexual female characters. This game has three people who have same-sex female endings with Byleth: Edelgard, Dorothea, and Mercedes.

Edelgard can marry both gender avatars characters and otherwise seems to have some romantic chemistry with both Manuela and Dorothea, although the game is not explicit about the relationship between either in their endings, whereas it is more explicit with both Ferdinand and Caspar. Edelgard strikes me as someone who has a bit more natural affinity for women than men overall, but I can see her as bisexual pretty easily considering the bulk of her work.

Dorothea is the same (has some romantic chemistry with Edelgard/Manuela), but her romantic chemistry with Petra is much more in-your-face and less coded in subtext. Dorothea also isn’t all that fond of the men that she talks with, although ends up marrying them if she gets the highest support rank with them. (Which always makes me feel a little gross, to be honest.) I feel like the game missed an opportunity with Edelgard and Dorothea’s relationship because the support is so so gay but the ending is ambiguous, and I’m not certain why they chose to make that decision. I think the game would have been better to just make Dorothea even more gay than she is and have her support with Edelgard lead to the ending it deserved. She even hits on Ingrid, the straightest woman in Fodlan! She is so clearly gay!

Mercedes reads to me as the least gay of the three women but can still hook up with female Byleth. She has some limited innuendo with Annette, but I would say it’s closer to the Lyn/Florina category than anything that the game is formally trying to push. I also want to throw in that, from what I’ve heard, many trans women resonate with Mercie compared to some of the cast’s other women, but I can’t speak too much to that. Just that I’ve seen it a few times before, related to both her voice work and her changing figure.

The three same-sex supportable women are diverse enough from each other that I am not really concerned on a representation front; Dorothea is a bit of a man hater, a common trope for lesbians in fiction, but she does it in a pretty funny and cathartic way, and I never felt like she was remotely problematic on that front (and I feel like her fanbase has a lot of lesbians, so I would say they agree with me). Edie and Mercie seem to be more just generally flexible, as does Petra. A shoutout to Petra for having a same-sex partner who isn’t the silent main!  Aside from the Dorothea/Petra, I feel like the most obviously lesbian pairing outside of Byleth is Catherine/Shamir, who have some serious lesbian energy, far beyond any pairing that the series has had before. Their ending is somewhat ambiguous, but they go on a journey together to Shamir’s homeland and beat up evildoers. And I wish that some of these ‘ambiguous’ relationships were instead explicit and really owned the queerness of the game in a much more complete way. ‘Going on a journey together’ feels like a slippery way out of 100% committing to same-sex relationships (while still appealing to the fanbase who likes same-sex pairings).

Do I wish that the game would just have characters who only have same-sex relationships? Yes, I think that would be a good thing. It feels cowardly and pandering to people who want plausible deniability about homosexuality in games, and with Dorothea as an example of a woman who feels like she vastly prefers women over men, it felt like a chance to have a primarily homosexual character that they ended up not going with. The Edelgard / Dorothea support stands out in particular as “this really should have led to a romantic ending”, considering how non-traditional Edelgard is, how attracted to Dorothea she seems to be, and how Edelgard clearly does not care about producing an heir, because she wants to rid of the inheritance system altogether. As more and more young people are questioning both their sexuality and gender, it would be nice to see media that can respond to that. Again, having bisexual characters is desirable, but having homosexual characters represents a wider spectrum of the experience of people as a whole. I would also like to see more trans and/or genderqueer characters in games, and as 3H seems like it has acquired quite a progressive fanbase (at least in the West) due to its appeals on those fronts, I feel like the series could have more queer representation.

As for the subject of body diversity… well. I actually feel like 3H is less progressive on this front than many other Fire Emblems, which often have at least one or two quite tall women and one or two non-conventionally attractive women in its PC cast. Aside from Flayn, who has an appeal on a dragon girl front for being cute, all of the women are reasonably attractive, and there are certainly no women as ugly as Vaida or Dorothy. And I noticed that very few of the women are notably above average height, whereas many of the male PCs are. This reinforces stereotypes in both directions, presuming that the game focused on conventional attractiveness as one of its vectors (and it clearly did). The tallest woman in 3H is Catherine at 5’9”, which honestly isn’t that tall for a woman - and if you take the equivalent height for a man, which is about 6’2”, there are several men who are there or above — Dimitri, Hubert, Lorenz (all 6’2), Hanneman, Raphael (6’3”), Balthus (6’6”), and Dedue (6’9”). (We could also discuss this with respect to male beauty standards on the flip side, but I feel less qualified to talk about that). And as in many other RPGs, there is an absence of overweight characters but particularly women. There aren’t really even any ‘buff’ women; even Catherine and Shamir are quite lean, despite there being some space to make them buffer. If Dorothea is your idea of a ‘curvy’ woman… yeah, not really.

Watching Indivisible after playing 3H, I was struck at how much better Indivisible does on the front of both body diversity and having women of color. Indivisible does a great job with its diverse cast, and although less romantic-based than 3H, seemed to represent a spectrum of queerness just fine. (The game doesn’t have very good character work or plot, but it is exceptional on diversity.) I would look at Indivisible, but well written, as a roadmap to the future. (And please make sure that you consult those groups during your work and include them on your staff too!)

Part 3 is going to focus on the male characters in Three Houses and their relationships with women.
Title: Re: Three Houses and Politics
Post by: Fudozukushi on May 24, 2020, 04:24:37 AM
As usual the gayness of it all was subdued compared to the JP.  Along with a lot of general purpose flirting too.  One of Edelgard's Tea Time lines where she flirts with Byleth was outright cut in half.

Also apparently Shamir's first love was ambiguous in Jp.

Petra's broken speaking is another ENG thing.  Since she otherwise just takes it slow and steady.

I think part of the reason for a lack of diverse body types is due to the lazy way the game handles class changing.  All class-changed PCs just use modified generic classes for their own.  This normally isn't that big a deal because everyone has that same body type.  But it came to my intention when Constance suddenly doubled in width because her uniform model is actually incredibly skinny.

The comment on Edelgard's height is by far one of my favorite bits.  The way the game's camera focuses her, as either in command and powerful or vulnerable just on the tilt of the view is amazing.

I think as it is only maybe one PC doesn't have his father mentioned at some point (though I'm including lumping parents in as a mention).  Certain characters definitely feel like they should have some relationship with their mother considering how completely opposite their father they act.  And someone like Sylvain should have an incredibly strained relationship with his.
Title: Part 3 - The Men of Three Houses
Post by: Luther Lansfeld on June 07, 2020, 12:31:15 AM
Part 3 - The Men of Three Houses

Part 3 is going to be a little less about analyzing the game’s politics and more just talking about the different types of men featured in the game from a feminist perspective, from male feminist to misogynist prick. And trust me, the game knows when it has a misogynist prick on its hands.

Hubert is the first person who really stands out from me from a positive male feminist perspective. I wrote extensively about this already, but he is unapologetically and unquestionably pro-Edelgard in all ways, and he respects and admires her without being motivated by his lust for her. Regardless of if you believe he crushes on her or just really respects her, he is clearly a valuable ally of hers who never steps on her toes, asserts dominance over her, or in any way makes her feel stupid or inferior. And if you thought he was just an Edelgard fanboy, he is also immensely respectful toward all of the women in his house, and he treats their concerns and ideas and feelings with respect. And his support with Shamir reflects their similar value systems, and he respects her viewpoint even if he doesn’t fully understand her and she doesn’t fully understand him.

The other guy who stands out to me from a feminist perspective is Ashe. Unlike the Faerghus male nobility, Ashe doesn’t seem to have major hang-ups about women and seems to treat them as people, but at the same time, he seems to understand that women are treated differently in society than men and acts accordingly. His relationships with Ingrid, Mercedes, and Annette are all comfortable and friendly; he is respectful and kind to all of them, and treats them as friends. In the support added in the DLC, he even goes out of his way to choose a story about a female knight to Hapi to try to show her that knights aren’t all bad. I feel like he has an awkward relationship with Catherine, but considering that she executed his father and brother, he treats her with about as much respect as you could possibly expect given the circumstances.

After Hubert and Ashe, I think of a large group of men who are not really pro-feminist, but if you explained it to them they’d probably get it, even if not fully, but nor would they say “well that’s not my experience!”. I think Dedue is the highest on this list; he seems to really look at people with an egalitarian eye and doesn’t really consider the gender of the person he’s interacting with as relevant at all. You can read this as part of Duscur’s culture (he also clearly respected his mom and inherited his love of cooking from her) or simply as a part of his general social awkwardness / mannerisms, but it comes off as authentic. I think due to his own background of oppression that he would be willing to lend a sympathetic ear to women’s plights. Ferdinand is a bit more socially adept than Dedue but also seems to not have much of an eye for the social differentiating between men and women; his objection to Edelgard seems to be in his misplaced rivalry with her and his objection to Hilda is that she is lazy and manipulative. In neither case does he seem to be concerned about gender at all. I feel like Ferdinand would definitely lend a sympathetic ear to women who were being mistreated in society even if he wouldn’t fully understand at first; we see him trying to grapple with the violence Dorothea experienced in her backstory and he navigates it about as well as someone of his privilege could reasonably do.

Unlike Dedue and Ferdinand, who I think legitimately don’t consider gender as a part of their calculations, Dimitri is quite flustered by women as a man who has grown up in a socially conservative culture, and often struggles to navigate his interactions with them. Aside from Mercedes, who has a tendency to disarm most people she talks to with her general ~chill~, he has fraught relationships with most of the other women his supports. He tries to be deeply respectful of the women in his life and even has this idol/crush dynamic going with Catherine, but he has nooo idea how to approach the subject with her without coming off as awkward as hell. Like Ferdinand and Dedue, I think he’d be open to listening to women’s concerns with a sympathetic ear.

(Some critiques of Dimitri from a feminist perspective point at his obsessive hatred for Edelgard as proof that he is a woman hater, but I don’t think that his fixation with Edelgard is gendered at all, but rather derives in the desire to find someone to blame for the things that he could never find the answer to. I don’t think her being female is at all a factor in why he dislikes her; it is due to her actions. You can argue about how rational it is that he blames her, but I strongly feel like it is not because of her gender that he feels this way. As I have argued before, if you are going to have a female antagonist, you can’t pull punches on the way people feel about her or you diminish the message.)

Alois also falls into this category; out of the male staff members, he is the only one who seems to be particularly aware of these issues and isn’t weird toward women at all. He treats Bernadetta with respect and love and honestly that’s one of my criteria. Out of the Golden Deer men, who otherwise all annoy me on this front, Ignatz is a good man who is nice and respectful to the women in his life, even if he is uber-anxious around everyone by default. I think both of these guys would also take women’s problems seriously and change their behavior if asked.

Caspar has his own dumb guy personality which sometimes translates well on this front (he is one of the few people who says “Hey Dorothea, I don’t understand why people judge you for your lifestyle!”) and sometimes translates as insensitive (“You hauled me around like a piece of luggage!”). Overall I think Caspar is on the side of good, but he’s a doofus so he will sometimes fuck things up.

Claude is a person who I have mixed feelings on; one one hand, he obviously admired and looks up to his mother, but on the other hand, I feel like he is frequently condescending to Lysithea and uses Marianne as a vector to ramble about himself, neither traits which I personally find very appealing. As I commented in this topic before, I found him to be a mansplainer but he is this way to almost everyone, so it is hard for me to get a true read on if he’s just a self-centred jackass or a misogynist. I kind of feel like he might interject you with a “but actually” if you tried to explain things outside of his personal experience to him. But I think he would ultimately be sympathetic if you explained it in terms that he understood, but would not be as easy to convince as the above men. Linhardt falls into a similar category, but I feel like he is a little worse because a) he doesn’t have the trait of admiring his mom and b) we encounter a woman trying to explain to him how misogyny affects her and he does “but actually” her, so…yeah.  But he is overall respectful of women even if he lives on his own planet.

Hanneman is similar to Linhardt, but he gives me more ‘old man at Starbucks’ vibes, where he gives a cutesy title to his female students (Miss Marianne/Lysithea/Annette), whereas he does not interact with his male students in the same way. (Nor does he address Edelgard this way, but she is literally the heir to the throne of his home country so…) He is also excessively condescending to Manuela in a way which is quite insufferable. I think he is even more out of touch than Linhardt and would not respond well to criticism on this front, which is why I have overall less respect for him than Lin.

Raphael… uhh.. that Lysithea support gives me some really bad vibes, in both his treatment of Lys and his inferred treatment of his sister. If a young women wants you to treat their concerns seriously, then you should not laugh at them or make fun of them! Nothing else that he does really makes up for this. Cyril is a condescending asshole to almost everyone, but especially Manuela, Hilda, and to a lesser extent Lysithea. I can’t decide if he’s a misogynist or just a hatable little prick.

Felix is like Dimitri in that he is utter garbage at interacting with women, but he also uses misogyny as a form of weaponized assault on his friend Ingrid, which feels more like he just wanted to get under Ingrid’s skin than anything else, but still feels quite mean-spirited and definitely not something a good ally would do!

Seteth is generally quite amiable toward his female colleagues and generally treats women with respect… except his daughter, who he treats in an extraordinarily overbearing and unreasonable way. He spends almost all of his comment box items and his conversations with Byleth during instruct time pearl-clutching about his daughter wanting to have sex or go on a date or whatever, and he will do whatever he can to PROTECT HIS BABY FROM HARM, even though god, didn’t she fight in a war? Isn’t she kind of a badass canonically? Why are you treating your daughter like some creepy promise ring dad from the South? stop it.

Gilbert… spends all of his time dwelling on his feelings and Lambert’s feelings and Dimitri’s feelings, but seems to devote very little time to Annette’s feelings and his wife’s feelings. He does deeply, unbelievably hurtful things to his family and has the audacity to, when Annette tries to get him to INTERACT WITH HER, say “if you don’t want me around, say the word and I will leave forever”. You ASSHOLE. It is extremely hard for me to read his actions as anything but gendered, especially considering that he treats Dimitri more like his son than he treats Annette like his daughter.

“Oh! I also heard about how I'm total trash and everyone should avoid me. That might be my favorite.” Sylvain is trash and he knows it. He assumes that every single woman that he interacts with is trying to manipulate him because they want his money, status, or power, and that no one could love him for who he is. Which obviously derives primarily from deep-seated self-hatred, but he shifts the blame to women quite frequently, and he lies to them and is often creepy and disingenuous toward them. He frequently treats women in the same way that he claims that they treat him, dwelling on superficial aspects of their personality and then throwing them away when he gets bored after leading them on a wild goose chase and pretending he likes them. In his support with Dorothea, he says that he is in love with every single woman he flirts with, which is obviously totally false and transparently eyeroll-worthy. The only redeeming feature of Sylvain is that he opens up to Mercedes after she dresses him down for the river of lies that pours out of his mouth, and that maybe he finally understands that HE is the one being a useless sack of turds. The game gave him so many supports with women that end in B because they are mocking the shit out of him and it’s hilarious.

The only person who could compete with Sylvain in sheer obnoxiousness is Lorenz Hellman Gloucester, of course. Unlike Sylvain, who sees women as horrible, manipulative bitches, Lorenz mostly sees them as objects to fulfill his desire to marry a proper lady as part of his NOBLE DUTY. Unlike Sylvain, who seems fully aware of the fact that he is a living, breathing garbage dump, Lorenz seems to think that he is a gift bestowed upon the women of Fodlan and behaves as such. To Lysithea, he is condescending because she doesn’t see the value of being a perfect noble. To Marianne, he gives speeches about I AM THE ONLY ONE WHO CAN EXPOSE HER TRUE BEAUTY. To Hilda, she manipulates him because he is using her to curry the favor of her brother? And his supports with Dorothea and Mercedes are both just gross and also display the degree to which he sees women in his life for how useful they are to him. And unlike Sylvain, who seems to have a revelation about how terrible he is at least in one support, Lorenz does give up his notion of rating women in his life as it pertains to his status but still doesn’t seem to think of them as fully formed humans, which is why he’s last and fuck him.

I decided to abstain on Yuri and Balthus because I haven’t seen as much of them, and Jeritza needs therapy so badly that I can’t really tell with him.

(I will note humorously that the men in my top seven are evenly distributed from top to bottom on this list.)

Anyway, thanks for reading! Again! <3
Title: Re: Three Houses and Politics
Post by: Random Consonant on June 07, 2020, 05:48:44 PM
Quote
Seteth is generally quite amiable toward his female colleagues and generally treats women with respect… except his daughter, who he treats in an extraordinarily overbearing and unreasonable way. He spends almost all of his comment box items and his conversations with Byleth during instruct time pearl-clutching about his daughter wanting to have sex or go on a date or whatever, and he will do whatever he can to PROTECT HIS BABY FROM HARM, even though god, didn’t she fight in a war? Isn’t she kind of a badass canonically? Why are you treating your daughter like some creepy promise ring dad from the South? stop it.

I'd say something about him clearly having hangups over the whole "Nemesis and the Dubstep Molemen committing an act of deicide-genocide for the sake of vast kagatopia powers and Flayn nearly dying because of it" thing but that would require less of well... what you describe and more of him being better utilized in general because it's played way too much for comedy and faking a sister complex doesn't make the act any funnier so at the same time I'm not sure this is harsh enough.

I... don't have a whole lot to say otherwise since I largely agree with everything said.  Claude clearly came across as a case of "convinced he's smarter than everyone and wants people to know it" to me but yeah he's still worse than Caspar and Ignatz who at worst either just say things without thinking or engage in adolescent daydreaming.  Cyril's a prick but his interactions with Manuela/Hilda/Lysithea just feel like he finds them utterly incomprehensible rather than them having anything to do with gender but good luck getting through to him, offhand I'd think he could be argued as better than Raphael and his schtick but no higher since the question is whether he's just that dumb or is worse at this whole empathy thing than frickin' Linhardt.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on June 08, 2020, 04:08:30 AM
They sacrificed the character work for the 'joke' with Seteth and the joke isn't that funny. And it makes Seteth come off as very very punchable in those interactions, which is a shame because that relationship should have been the keystone for both characters.

Cyril... you know, I was debating if I wanted to even bother rating him since I didn't really know where to place him other than blargh this guy's a dick and I don't like him. Above Raphael is reasonable, since Raph participates in actively misogynistic garbage whereas Cyril is just an irritable asshole to everyone. Less empathy than Linhardt is just kinda sad, I agree. I will note that both Claude and Cyril respect Shamir, and both do not respect Ignatz, so it might be some Almyran cultural values at play there where warriors, men or women, are respected but people with more docile personalities (like Ignatz) or more feminine/small (like Lysithea) are not as well respected. No one really gives Shamir misogynist shit or they might end up with their balls in the nearest meat grinder, so that might be part of it as well. :D
Title: Re: Three Houses and Politics
Post by: VySaika on June 09, 2020, 05:44:36 PM
Having grown up in The Rural South, I uh...I knew dudes like Raph. He doesn't bother me AS much...because I didn't expect much from him in the first place, tbh? Like, yeah, he's gonna be dumb and muleheaded but does at least seem to have a good heart and that feels like the most I can reasonably expect.

Which is probably pretty damning on its own, tbf.

I love Ashe and Ignatz, they are both such nice dudes. Poor Ignatz just has 0 self confidence(due to family who tries to run his life for him and is controlling GEE I WONDER WHY I EMPATHIZE WITH THAT), but I put them on about the same tier.

Personally I love the idea that Caspar is a trans man who is trying WAY too hard to be Manly(as teenage boys are wont to do) and this is the source of most of his derpshittery.

As far as Lorenz Hellman Gloucester goes, I think the only interaction he has with a woman I didn't want to roll my eyes out of my head from is with Manuella. She keeps him at a pretty good disadvantage for a lot of it, tbh. But uh, that doesn't change how trashfire he is, naturally.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on June 11, 2020, 04:31:19 AM
I do feel like Raphael feels like a dumb farmboy from the South who peddles in low grade misogyny in his interactions with women. Ignatz I had some trouble rating, as I don't have a great sense of his character relative to most of the others, but him being near Ashe would make sense. I just kinda waved my hands in the general direction of "good boy".

Lorenz's support with Manuela is pretty good and he is actually not a total tool in that support, I agree. I considered that vs. the Mercedes support for Sylvain and thought Sylvain came out on top, slightly. Not that beating Lorenz in a not being a tool contest is very hard or very impressive. And their support together is so great because it mocks the shit out of both so relentlessly.
Title: The Ferdinand Hype Zone
Post by: Luther Lansfeld on July 09, 2020, 03:49:20 AM
The Man Who Refused to Conform to Expectations

I have a confession; I am a transformed Ferdinand fangirl and unrepentant Ferdibert shipper. So today, I will be discussing Ferdinand von Aegir.

I think there are a few characters in the game that ultimately rose above my expectations for them, but I feel like the most striking head fake is Ferdinand. At first, I remember seeing him and sighing. “Oh dear, here’s the head-in-his-ass rival who spends all of his time obsessing over the main character”, and in the first two supports I saw, Byleth and Edelgard, this suspicion was confirmed. And in the monastery, he implores you to “grab a piece of paper” as he recounts all of the titles of the Adrestian nobility. “This guy’s such an idiot,” I thought, and wrote him off as a joke character.

There are many supports pre-TS which reinforce this early notion that he is a bit of a dolt. His C support with Lorenz is insufferable, his C support with Bernie makes him come off as insensitive, and his C with Dorothea’s support he comes off as having his head up his own ass. This is an image that the game consistently cultivates. Hubert finds him complete unbearable, and while I think Hubert is a bit harsh on him in the C support, I can’t disagree with the general sentiment that “your obsession with all things superficial is disgusting”.

The first support I saw that hinted something lying beneath the veneer was his B support with Bernadetta, where he expresses distress and regret that he treated Bernadetta in such an uncaring way, to the point that Bernie is almost embarrassed at how apologetic he is. In this support we see empathy and mutual respect for someone who obviously suffers from anxiety and mental illness, as opposed to the self-absorbed fluff that we see previously from him. He is genuinely sad that he made Bernie feel uncomfortable and tries to make amends. And throughout the support with Dorothea, he treats her with respect despite her obvious contempt for him.

His character growth and his changing point of view on the world are both evident pre-timeskip, as he learns more and more things that are outside of his traditional worldview that was handed to him by his father, we see him change and open up his mind. No longer does he view nobility as this purely positive influence on the world, even though he believes that true nobility should be. He still rejects the idea that nobility is a net negative on society, but he accepts that things are not as rosy as he saw them before.

The rest of this discussion will primarily focus on Crimson Flower Ferdinand, as I feel that his development on other routes is not as robust and doesn’t make as much sense, especially without Edelgard and Huber to interact with. So spoilers for CF within.

Post-timeskip, we see a changed man. In Edelgard’s A support, we see that he cares deeply for educating people and sees that as a core function of future governance. He believes that, in replacing a traditional aristocratic system, you need to ensure that there are competent, prepared people for the job, and universal public education is the bridge to that. In Dorothea’s A support we see him grapple with information that shakes his value system to its core, and he responds not with anger but with, again, empathy and mutual respect for Dorothea. In his supports with Petra, he admits that he had stereotyped people of Brigid as primitive, revealing his own racist upbringing, but realized that his beliefs were wrong and adjusted them accordingly. In his Bernadetta A support we see him reach out to his troubled friend and reassure her that she is valid and people care for her.

If you know the nature of Ciatokins, you know that my favorite ship in 3H is Ferdinand x Hubert, also known as Ferdibert. In the C support, they express mutual contempt for each other, and in the B support, they debate over the merits of consulting your lord before doing something against their will. In this case I think both of them have a point, but I understand why Ferdinand reacts with "wait, what the fuck, dude, why are you advocating for sedition."

However, they both have the same goal - to reform the government to be more equitable to all peoples, not just people who are rich and / or have Crests. They both want to serve Edelgard to achieve those goals, and even though they are different, they realize that working together will help them achieve their goals more efficiently than if they squabble.

The A+ honestly just exists to be the gayest thing ever, but you can see the differences between the Crown Jewels of the Adrestian Empire shine through here. Ferdinand is honest and forthcoming about giving a gift to Hubert, and doesn’t fully understand why Hubert is choosing to be a tsundere about this gift. But he rolls with it, realizing that it’s not really in Hubert’s nature to be friendly or sweet, and takes in the moment.

Anyway, he ends up being a kind, compassionate person who cares deeply for both his friends and the people who live in his country. When he learns that his society is flawed, he takes the challenge head-on to fix it. When he learns that he no longer has to be Edelgard’s rival, he instead embraces his role as her advisor with enthusiasm. And when he deals with a potential tsundere goth boy love interest, he takes the care and patience to not be angry with him.

And that’s why I love Ferdinand von Aegir Vestra.

Thanks for reading. :)
Title: Re: Three Houses and Politics
Post by: Random Consonant on July 09, 2020, 09:47:03 AM
Feel pretty much the same with Ferdie there yeah, at first I was all like "who the fuck is this guy trying to play to Hubert's Paul von Oberstein act" and then Edelgard's coronation happened and I was all like "ohhhhh, no wonder he acts like this, he actually wants to prove he deserves the job unlike his fuckstain dad because seriously fuck Duke Aegir" and a lot of things ended up looking a lot harsher (like he probably thinks Edelgard actually despises him doesn't he), and then after THAT I saw one of his supports... I think it was either Mercedes or Marianne (think it was the latter although it's kind of hard to recall in hindsight since it wasn't really a strong support in and of itself) where he shares his own personal idea of faith in a world where "everyone has some kind of role to fufill" but never tries to dictate what that role is to others and my first thought after "well that's certainly a take I expected him to have at this point" was "wait a minute, was it ever really about nobility with him or was he just unable to express what he actually believed in outside the context of the prevailing social structure" and taking those together made me realize that no wonder he starts off so annoying, he's so afraid of being locked out that he thinks the only solution is to break all the doors down (FWIW I was bad at getting supports on CF and didn't get Ferdie/Edelgard A so that was the one that tipped things for me.)

And then in what is probably my favorite "Hell Man is incredibly bad at this isn't he" moments where Hell Man is positively aghast at the idea that Ferdinand would visit a tavern for the purpose of consorting with commoners or something Hell Man would think and Ferdie's response basically amounts to "well, why shouldn't I?  Aren't leaders supposed to listen to people?"  This isn't even post-timeskip, his head was never as far up his ass as it seemed, he just needed some help in getting it all the way out and it was probably only there in the first place because the system was designed to produce idiots like Hell Man at best.
Title: Re: Three Houses and Politics
Post by: Dark Holy Elf on July 09, 2020, 05:32:30 PM
Not much to add since both of you said things better already, but I really do find it striking how many early Ferdinand interactions (either his C supports, or his early monastery dialogue... even the fact that he kinda scuppers the strategy for the Eagles in Chapter 1 if you're playing as the Lions or Deer) do seem deliberately designed to cultivate the impression that he's a buffoon before you can learn there really is a sweet person underneath all that. Definitely some good writing.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on July 15, 2020, 05:24:00 PM
https://acain882.wixsite.com/magic/blog/

I complied several of the posts in this topic into a blog post. I want to re-tinker with feminism part 2 before posting it, and I decided to omit my rambling about why Silver Snow sucks.

Next thing coming is RHEA CHARACTER ANALYSIS. I HOPE YOU'RE READY, FRIENDS!
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on July 29, 2020, 03:38:02 AM
https://www.youtube.com/watch?v=WFOru1AUT-g

no thoughts left, only ferdibert, this topic is cancelled, ferdibert is canon

Title: Re: Three Houses and Politics
Post by: Dark Holy Elf on August 17, 2020, 02:09:07 AM
The Death of the Flame Emperor, from a Teacher's Perspective

-This post contains spoilers for Fire Emblem: Three Houses. I assume the reader is familiar with the route structure of the game.
-As the player can choose the gender of Byleth, I will refer to Byleth using they/them pronouns.
-Content warning: suicide

In the Silver Snow route of Fire Emblem: Three Houses, there is a scene called "Death of the Flame Emperor". In it, Emperor Edelgard, who has been defeated in battle, begs Byleth, her former teacher, to kill her. Byleth obliges, executing her as she utters her final regretful words, "I wanted to walk with you". When I first watched this scene, it made me feel extremely uncomfortable, and in this post I try to examine why I felt the way I did, and how my feelings have evolved after considering the circumstances further. It is primarily a personal post, because my feelings here connect strongly with the fact that like Byleth, I am also a teacher, but I think the scene is worth consideration regardless.

(It should be noted, before we go on, that this scene also occurs on Claude's route. However, the framing for the scene is different, so I will talk mainly about its use on Silver Snow here.)

I considered first the possibility that I might simply dislike the scene because it features the death of a character I like. However, I quickly found that explanation lacking. After all, I had already seen Edelgard's death in Dimitri's route, and while that version of the scene is tragic in its own way, it did not make me feel this discomfort. Similarly, I had already seen the death of Dimitri, another personal favourite character from the game, and again had not felt this way. The Silver Snow scene is fundamentally different from other death scenes in the game.

A teacher's betrayal: One major difference lies in the fact that Byleth was Edelgard's teacher. A teacher has a trusted relationship with his or her students, to support them and help them grow. Edelgard placed a great amount of trust in Byleth in while she was their student, even going so far as to share with them the profound abuse she experienced as a child. By choosing to kill Edelgard, Byleth essentially gives up on her: on any hope she might have to learn, to become a better person, to redeem herself for past failures. A teacher should not give up on thir student. Doing so represents a clear betrayal of both the trust Edelgard placed in them, and of their role.

Edelgard's mental illness: Others have written more eloquently than I on this subject: Edelgard is mentally and emotionally unwell, scarred by the abuse she suffered as a child. She has tied up all of her worth as a person into her quest to make sure none suffer as she has. It is no surprise, then, that when faced with the fact that she has failed, she feels she has no more reason to be alive. That she begs for death is sadly understandable. BUT. That in no way suggests that Byleth was right to give her that death. Edelgard is far from the first person suffering from mental illness who believes, in the moment, that death is preferable to life. I don't think I even need to say how problematic it is for someone else to agree with them, let alone "help" them die. Edelgard in this scene is a broken person standing at the edge of a cliff, Byleth responds, not by extending a hand, but by giving her a push. Her teacher. It's disgusting.


Comparison to similar scenes: To be clear, I'm not making a value judgement on whether Edelgard deserves to live or not. It's entirely possible that one might judge her to deserve execution for her actions. Such a decision, however, should be made following proper consideration (i.e. a trial), not as a spur-of-the-moment thing. Additionally, had Edelgard been actively seeking to take another's life (as she was in the corresponding scene in the Azure Moon route), then killing her could have been a morally justified action, even by Byleth, in defence of one's self or another. This is not the case in the Silver Snow scene, where Edelgard is clearly no longer able to fight and at the mercy of the victors.

This is also far from the only scene where an antagonist is judged on the spot and killed; heck, it's a possible fate for both Dimitri and Claude on the Crimson Flower route. And to be clear, I think any such scenes probably deserve an examination and only rarely, if ever, would I consider the actions of the killers in such scenes to be moral ones. Yet again, it's the specifics here - that Byleth is Edelgard's teacher, that she clearly is an unwell person embracing death - that make the scene extra problematic. I can't think of many other scenes where I felt so viscerally that the player avatar had just done something very wrong.


The Silver Snow choice: Edelgard's death in Silver Snow is, however, a choice the player (usually) makes. In Chapter 11 of Edelgard's route, the player is given a simple choice: "Protect Edelgard" or "Kill Edelgard". It is the "kill Edelgard" choice that leads to Silver Snow, and so one can think of this scene as a simple reflection of the player's choice, 8 chapters removed. Perhaps my reaction to this reflects how wrong I think taking the "kill Edelgard" choice is. (Although, in defence of those who do pick it, the game doesn't give you any middle ground between that choice and taking Edelgard's side.)


The scene in the context of Verdant Wind:: The same scene plays on Claude's route, although I don't think it fits there very well. Edelgard still calls Byleth "my teacher", which makes little sense. As is obvious to anyone who has played both, Verdant Wind and Silver Snow share some copy/pasting of content between the two, and this is one scene which I very much think is written with Silver Snow in mind, despite (or perhaps because of!) the fact that it feels so deeply wrong on that route. However, I will note that Byleth's action feels much less problematic on Verdant Wind: they are not betraying their role as Edelgard's teacher, and lack the personal connection and insight into her trauma and illness.


The intent of the scene: I am not certain whether the effect the scene has on me is the intended one. Certainly, as a teacher, it feels deeply wrong, yet I do not get the impression that the writers of this game were teachers themselves, so perhaps they didn't understand how it would feel. But overall I am inclined to think there's a high chance the scene was written with causing player discomfort as a goal. To cut someone down as they tearfully say "I wanted to walk with you-" seems calculated to cause sadness and regret, and thus I suspect the writers were encouraging the player to play the route where he or she sides with Edelgard instead. This might be because they just wanted the player to see more of the game, or perhaps, like me, they thought the other choice is the better one.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on August 20, 2020, 04:23:46 AM
I also found this scene to be an enormous gut punch on Silver Snow, as opposed to VW where it just comes off as weird (and lazy, having seen it in Silver Snow). I dunno if it's just the creepiness of the silent main really shining through, but Byleth looks so soulless and unpleasant in that scene.
Title: Let Them Eat Cake
Post by: Luther Lansfeld on August 20, 2020, 08:53:47 PM
Let Them Eat Cake
 
or why having an immortal, out-of-touch ruling class is an inevitable cause of conflict

Spoilers for all routes, but especially Silver Snow/ Verdant Wind.
 
In my previous essay about the politics of Three Houses in the first post in this topic, I talked about the ways in which Rhea wields both hard and soft power, and how that causes most of the major conflict in the game. Much like the European medieval papacy, Rhea exerts a lot of soft control over the continent, and is able to protect her own power and enforce her will using a combination of her army and her pull with the various nobles of the Kingdom and the Alliance.
 
But does Rhea have the best interests of the average citizen of Fodlan at heart? I would say that she is chiefly concerned with a) reviving her dead mother, which has been her primary goal for the last thousand years and b) concentrating power. The needs of the nations that she influences and the people who rely on her guidance are notably NOT part of her priority list. If the purpose of having political power is to use it to promote the greater good, Rhea clearly is not doing that, since she is chiefly interested in her own power. You can argue that her desire to revive her mother represents what her version of the ‘greater good’ entails; she believes that her mother can fix the world’s problems, and that her quest to revive mommy is therefore acting in the interests of the greater good. I would, however, counter propose that if it hasn’t worked for a thousand years, it should probably not be your go-to plan for solving world problems.
 
Due to the backstory of the game, where the humans betrayed the Nabateans and Nemesis crafted their bones into weapons, the remaining members of their ancient race have complicated feelings on humanity. Both Indech and Macuil have chosen to largely distance themselves from both humanity and from Seiros. Cichol and Cethleann also lived a life of seclusion (with Cethleann in draconic sleep mode) until 16 years before the present. Seiros, meanwhile, has been living in the world of humans and running the affairs of the Church of Seiros, which has its hands in every pie in the country through its military force and its soft power to crown rulers and declare war on countries, implicitly believing that the church’s will should be obeyed.
 
I’ve never really liked Seteth (Cichol) or Flayn (Cethleann) from a morality perspective all that much, although they seem to be reasonably popular characters whom people often describe in endearing terms. Flayn is a ‘sweet girl’. Seteth is a ‘nice DILF’. So why am I not comfortable with them? I feel as if they come off as an out-of-touch elite class of people, people who don’t really care much for the lives of the common man, and don’t seem to be able to grapple with the problems that people face in their society.
 
We see in Part 1 that Rhea and her coterie is very capable of stamping out people who disagree with her. When Lonato raises a rebellion or when the Western Church does not obey her will, she stamps them out. She seems to have very little interest in understanding the mechanisms that cause these people to be angry, but rather, she wants them to die because they oppose her. And that’s what happens, over and over, in Part 1.
 
But it’s not just Rhea. In Seteth and Flayn’s paralogue, we see that Seteth and Flayn have decided that getting people from a different sect away from Seteth’s wife/Flayn’s mother’s grave is worth sectarian violence, even to the point that you are NOT ALLOWED TO LET THE ENEMIES ESCAPE. They, uh, could have made the battle just end when you killed the bosses, but instead chose to make it kill all enemies with an extra escape mission. At the end, Seteth and Flayn are satisfied that you have eliminated the enemies from her grave.
 
As all conversations about Three Houses tend to arc toward Edelgard’s action, I am going to discuss the reactions of the three ‘lords’ of the other routes to her.
 
I’ve played all of the routes, and in Azure Moon and Verdant Wind, we see Dimitri and Claude grapple with their feelings on her actions. Dimitri doesn’t really understand how she could feel so strongly about the Church of Seiros that she would start a war even though people are suffering, and Claude, while he understands more clearly her issues with Fodlan society as a whole, does not approve of her methods. (I wonder what his plan for deposing Rhea was that was non-violent… but we never get the chance to see that.)
 
Meanwhile, in Silver Snow, we have Seteth and Flayn as your protagonists, who seem to be utterly incapable of comprehending why people would not be satisfied with the permanent rule of their benevolent race of dragons, even as Rhea fabricates history and controls information through book burning, suppression of technology, and general tyranny and abuse of power.
 
They fabricate this image of Edelgard, this wicked woman who wants to BECOME A FALSE GODDESS, who has deceived the poor soldiers into fighting for her, who does not represent anyone but her own deranged self. There is never an acknowledgement of the negligence and abuse of power from the Church of Seiros that leads to this revolution, never a question of Rhea’s rule being anything but stellar, and never a curiosity of why, perhaps, a counsel of an dragon race represented by seven people on the entire planet should be the arbiter of life on the entire continent?
 
One thing I noticed about both Seteth and Flayn is how they commented on the tragedy of fighting in sacred places (the tomb of Flayn’s mother, Enbarr, Garreg Mach) over the people who fight and die in war, and it is consistent with a conservative ideology, which holds tradition and order as the highest priority, rather than people. Also, Flayn, after the first battle in Enbarr, comments that “the lives of Rhea and everyone here [in the party] are more important than all else!” which shows that she is willing to bring mere mortals into her circle of people important enough to value their lives, at least as long as they work to reestablish the natural order of the world where dragons rule :)
 
Dark Holy Elf already discussed the scene with Byleth and Edelgard after Enbarr, but I am going to discuss the scene afterwards, where Hubert leaves a letter for the party to go to Shambala to hunt down those who slither in the dark. The framing of this scene is interesting because in Verdant Wind, Claude talks about how Hubert is a better person than Claude ever thought he was in life because he sent this letter to save humanity, but Seteth, Flayn, and Byleth collectively in SS basically have no acknowledgement at all of Hubert’s motivation, despite the fact that Hubert is actually Byleth’s student in SS and not VW!
 
(Incidentally, I think it’s a bit funny that the Nabateans, despite in theory knowing about the slitherers for a long time, have no fucking idea where they are or anything about them. Meanwhile, some 24 year old human man has meticulously gathered information about this threat to Rhea/humanity, way more than Rhea or her toadies do! This fits with my general theory that Rhea is a terrible mastermind and basically just drunk at the wheel while managing to maintain power mostly through sheer will rather than any competence.)
 
At the end of Silver Snow, there is a counsel of Rhea, Seteth, Flayn, and Byleth, all Nabateans or imbued with the power of a goddess, talking about who deserves to be the next ruler of the continent (spoilers, it’s one of them). This is very solid and made me feel like I made the right decision at every point in my journey! Just kidding, I wanted to delete my save and play Crimson Flower another ten times.
 
But you might say, but Luther, isn’t Seteth and Flayn acting like 18th century French aristocrats in line with the general feeling that the ruling class of the church is out of touch with humans? Isn’t that a good thing in the context of character development? I feel like I should agree, but having seen the common portrayals of these characters as nice and well-meaning as opposed to privileged and out of touch makes me generally uncomfortable with them, even though they seem to represent what they were ‘intended’ to represent?
 
I’m sure it won’t surprise you that I think eternal theocratic rule by an elite class of out-of-touch people of privilege is a pretty terrible endgame. It makes everything that happened completely pointless AND further solidifies the church’s iron rule on the continent, transforming their soft power to complete, absolute authority. Fan-fucking-tastic.
 
So let them eat cake, bitches. While I start up another Crimson Flower file.  8-)
Title: Re: Three Houses and Politics
Post by: Random Consonant on August 20, 2020, 09:52:55 PM
Yeah at the end of the day for all of the noise Seteth makes about how the current status quo is proooobably not all that great he still chooses to go along with enabling it out of... who knows, charitably you could say that he simply either has that much respect for Rhea or is too afraid to actually go against her but in hindsight...

Quote
They fabricate this image of Edelgard, this wicked woman who wants to BECOME A FALSE GODDESS, who has deceived the poor soldiers into fighting for her, who does not represent anyone but her own deranged self.

It's hard to read this as being anything other than a guilty conscience projecting the sins of the ancien regime onto someone else, even if he does later admit that he was wrong about the whole thing.  And as harsh (and kind of uncomfortably racist if I'm honest though I could be reading a bit too much into things there (perhaps I am a little oversensitive in this regard), but hey this why you probably shouldn't hang around the Dubstep Molemen even if you plan to guillotine them later) as Edelgard comes across in telling Seteth/Flayn that the Nabateans "lack humanity" and thus shouldn't be in a position of power there's little that they actually do to dispute the notion.  Out of touch 18th century French aristocrats pretty much nails it, except I guess we're supposed to give them credit for them not going full reactionary for poorly explained reasons (and again just goes back to those two just being poorly utilized in general).  Edelgard was right, the church and their toadies believed the greatest crime is saying that they failed to govern well, and burning down the kagatopia existing social order was a moral act.
Title: Re: Three Houses and Politics
Post by: Fudozukushi on August 23, 2020, 10:37:54 PM
I'm not even sure if Claude's hating on Edelgard's methods is either TREEHOUSE or just him bullshiting to paint himself better because that boy was flat-out planning to conquer Fodlan violently himself.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on November 15, 2020, 11:25:13 PM
Crimson Flower Musings - The Anatomy of a Alternate / 'Villain' / 'True' Route
 

One of the enduringly interesting things to me about Three Houses is that Crimson Flower feels somewhere between a villain route and a true route. How does a route feel like both?
 
Although there are differences, the other three routes follow roughly the same template. You start out as an underdog in the war and go through a trajectory of victories until you finally defeat the Empire. In Verdant Wind / Silver Snow, you end up fighting Thales as well.
 
Crimson Flower, however, has a significantly different framing and has you fighting a different enemy: you fight Rhea and the Church of Seiros instead of fighting against the Empire, and one of the major antagonists of the other routes is instead the main character.
 
One of my random favourite lines in the game:
 
(https://pbs.twimg.com/media/Em5pxUBVkAAmi3Q?format=jpg&name=medium)

I think this line perfectly encapsulates what I aim to talk about today. There is a bit of cheekiness to this exchange that I find quite amusing – the game winking at its own duality. So let’s talk a bit more about the lady of deceit and her sinister servant.
 
Edelgard and Hubert both embrace sort of a villain chic post-timeskip that symbolizes a bit of a commitment to upending the world order at any cost. Edelgard, with her silver hair, devil horned crown, and red dress. Hubert, with his all-black attire, popped collar, and menacing smile.
 
Edelgard starts a war against the Church, a conflict that spans the entire continent, and while she is humanized on her own route, she also seems to believe in her heart that her path is a villainous one, even if she personally sees her cause as righteous. She sees herself as a person willing to drive change, even if it involves starting a continent-spanning conflict and has accepted that she will be seen as a villain by history. In the other routes, she has embraced this role as the catalyst willing to cause change; she regrets that she has to fight Byleth, but she thinks that her sacrifice is necessary to steer the course of history.
 
For his part, Hubert has willingly taken on the mantle of the emperor’s grand vizier. In his appearances in Part 2 as an enemy, he is relentless and cold, and in this antagonist’s role, he shows not only his loyalty to Edelgard but his commitment to the cause of humanity at large, as shown in Verdant Wind and Silver Snow with the letter (despite some misunderstandings on the letter and why it is not sent on Azure Moon, the reason is simply because he was not able to pinpoint the base of the slitherers, not because of some secret grudge he has against Dimitri).
 
When the route splits, you are immediately hit with a different set of circumstances. I love that Chapter 12 is called “The Outset of a Power Struggle” rather than “To War”, which is what non-CF versions of C12 are called. It really frames the conflict in a different light – Edelgard sees it as trying to upend Rhea’s rule and the route is always framed in that way. Characters like Ashe, Lysithea, Lorenz, and Marianne all show different sides of themselves that are not necessarily present on the other routes during the Chapter 12 camp scenes, and Hubert actually opens up to you and is relieved to have your support, despite being suspicious of you before.
 
Side note: I’m not sure exactly how exactly to read into this, but I always thought Hubert’s B support with Byleth imply that he thinks that Byleth might be a slitherer. Evidence:
 
Hubert: I see something of Lord Arundel in you... When I look at you, I feel I can almost see a second self, lurking beneath the surface. It is as if you are in constant dialogue with something inside your heart—something with desires very different from your own. Does that description feel familiar to you at all?
 
At first I thought he was being a weirdo, but having seen it a few times, I think that Hubert is trying to decide if he thinks Byleth is one of the body-swapped.

Anyway...
 
Post-timeskip, you learn that the Death Knight and Those Who Slither in the Dark (framed as unambiguous enemies in the first half of the game) are now both your allies, although in the case of TWSITD that is an extremely uncomfortable alliance. I’m not super interested in getting into the nitty-gritty of why she does it, but the point stands that she has an alliance with people who are unquestionably evil. This gives extra credence to the ‘feeling’ of a villain route, even though Hubert explains exactly what is going on and what his plans are for eliminating them in the future. This is a fairly common conceit for villains; the more sympathetic faction ends up working with a faction that is more unambiguously evil. But in the case of Crimson Flower, you are playing as the more sympathetic faction rather than the traditional good guys.
 
“As more blood wets my feet, they grow heavier with each step. Remorse, resentment, despair... I have dispensed with all such things to come this far.”
 
The weight of having started this war clearly weighs heavy on her as you continue through the story. But she is resolute and determined to see her future through, regardless of the cost. After all, it’s too late to give up now, and a lot of the damage has already been done. One misconception that is bandied about around Edelgard is that she doesn’t care about what she’s done and that she is callous to the will of others. I disagree. She may not deem those things as important as her goals, but she certainly does grapple with the weight of her actions.

You end up fighting against Claude, Dimitri, and Rhea, which are the other three major characters in the story, whereas in the other routes, you mostly concentrate your fighting on just the Empire and their objectively evil allies. So this makes it feel a bit more like a ‘villain’ route. So why do I say that Crimson Flower feels like a true route, then?
 
-Edelgard toppled the social order, which was toxic and eugenicist. The world can begin to change for the better now that these immortal, godlike beings are permanently out of the picture. None of the other routes truly address the inconvenient problem of godlike creatures being in charge of large institutions.
 
-Byleth, who up until Chapter 12 of CF was considered a tool/vessel for Rhea’s mommy, is allowed to make their own decisions and their endings reflect that. On all of the other routes, Byleth’s endings always end with them either as the archbishop (AM) or the immortal ruler of Fodlan (VW/SS). In CF, Byleth can instead do whatever they want – help Edelgard’s new dawn, fight the slitherers, or just open a bakery in the Alliance with Lysithea. The freedom of choice. The freedom to do whatever they like with their life, which is a luxury they have never had before.
 
-The ending cutscene feels so… epic! Dramatic! “When humanity stands strong, and people reach out for each other… there’s no need for gods.” The transformation back into ‘human’ Byleth is really sweet too – I feel like it is Sothis letting go and realizing that humanity needs to stand on its own.

I remember after playing the other routes I felt dissatisfied because I felt like the status quo, aka immortal dragon people having reins on the world, was preserved. I don’t really think that rule via godlike beings who are distant from the people they rule is a good thing at all. I know that Byleth seems like they might be better than Rhea, but I am skeptical that having someone rule for an indefinite length of time is a good thing, and the structure of nobility and the institutions were preserved as well. (The game isn’t clear on exactly what Byleth does in the far future, so I will just leave that up to interpretations. The point is that an all-powerful theocratic institution is allowed to exist in perpetuity.)

Am I trying to argue that Crimson Flower is the ‘canon’ route? No, I think the concept of a ‘canon’ route in a multi-path story without an obvious go-to answer to that question is a fruitless and silly endeavour. But do I think it feels like a route where you side with a morally ambiguous character and yet you feel like the world is at a more satisfying juncture as a result of that? Yes.
Title: Re: Three Houses and Politics
Post by: Cmdr_King on November 15, 2020, 11:34:27 PM
One thing that I've been thinking about with the other routes and Byleth remaining in charge as Immortal Demi-God Pope, is how much it plays into a Standard Fire Emblem plot.  Because a recurring element in Fire Emblem is you have these gods among mortals, but it's just not sustainable.  It's most directly referenced in Gaiden/Echoes, but gods living among men will eventually start to crack under the weight of immortality.  Gods just aren't supposed to live like that, and over time madness is inevitable.  While 3H frames it as an expression of trauma, elements of this are probably meant to be at play with Rhea as well.  And thus, in time, so too with Byleth... unless of course they instead have a mortal life.
Title: Re: Three Houses and Politics
Post by: Random Consonant on November 16, 2020, 02:17:55 AM
Huh, what a coincidence, I was trying to mentally compose something similar in overall defense of CF, although I had been focusing it on somewhat different points and would've been part of what is ultimately "imperfect" about how each of the three* routes resolve, most of it doesn't really have much to do with what was brought up so let's talk about opera for a bit (except kind of not) instead since I'm too lazy to make my own ramble topic (I'd probably never get around to updating it anyways).

One of the things that stands out about the game's three countries and houses is that they all have a certain "character" about them in a way other FE games don't.  The Blue Lions suffering from Fearghus Man chivalric death cult syndrome and the Golden Deer being something of a decentralized mess doing its own thing are obvious, but the Black Eagles eluded me for a bit, but then I saw a comment about how Hubert isn't so much of a villain as he is someone playing a role and thought about it for a bit and went 'oh, of course.'  Let's look at the other students first:

Ferdinand - Openly expresses his belief in everyone having their own role to play in more or less those exact words, works tirelessly to perform not only the role he initially expects to fufill but any other that he might be called upon to.
Dorothea - Is literally an opera singer.
Caspar - An extra, stands to inherit nothing (which is to say has not been cast into a role) unless something bad happens.
Bernadetta - Has massive stage fright due to an extremely abusive guillotine-bait father, would probably do costume/set design rather than act anyways.
Petra - Is a political prisoner, effectively has to act.
Linhardt - uh yeah okay I'm a bit lost about how he works into this, symbolism ruined, analogy cancelled.

This sort of extends a bit to Hanneman (and Manuela but that part is also obvious) as well, the man's over 50 and while he left the nobility behind he's been a noble for so long that he doesn't know to engage with others except as one.  Furthermore despite his passions for studying Crests, he holds a hidden resentment for the society that was built on them.  But back to Edie and Hubie.

Hubert is a lot like Ferdinand in some ways, chiefly in that they both act out of a sense of strong sense of duty, the friction between the two comes from the fact that Hubert emphasizes loyalty while Ferdinand emphasizes responsibility, but ultimately they both see themselves as having chosen their own part to play in this figurative opera** and agree to give each other enough space to perform in their own way.

Edelgard however is closer to Petra if anything.  It's never made precisely clear how willing her alliance of convenience with the Dubstep Molemen is, but her C+ support with Byleth and what we're told about the Insurrection of the Seven makes it utterly clear that no one had ever intended her to be anything but a puppet emperor (and as for the Church of Seiros itself, well, that's for another topic), but while Petra stoically endures her position, Edelgard's response is to flip the script and take control of the production; if the world would cast her as the devil, then the devil will be the hero.  However, while we can discuss the PCs and their actions in terms of opera and other forms of performance arts, the world is not a stage and at the end of the day Edelgard is not as stoic as she forces herself to be.  The bit about dispensing with remorse and what not isn't an admission of callousness, it's wanting the curtain to come down already so she can stop forcing herself to act out the part she was forced into to begin with, it's about wanting the bloody farce that the whole of Fodlan was forced to take part in by relics stewing in their own resentment who should've been booed off the stage a millenium ago to just end already so people can see a different show, preferably something happier and less gory.

But really it's about roles, being forced to play them, working to fill them, and making them your own.  And that's why Edelgard dresses like the devil***.

*I am happily going to continue to pretend SS doesn't exist
**PS: Ferdibert is canon
***inb4 someone yells at me and says I'm wrong about everything
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on November 16, 2020, 05:10:11 AM
Fantastic post. I think Linhardt places the role of rejecting the farce of participating in the opera and rejects the operatic society he was born into.

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Edelgard however is closer to Petra if anything.  It's never made precisely clear how willing her alliance of convenience with the Dubstep Molemen is, but her C+ support with Byleth and what we're told about the Insurrection of the Seven makes it utterly clear that no one had ever intended her to be anything but a puppet emperor (and as for the Church of Seiros itself, well, that's for another topic), but while Petra stoically endures her position, Edelgard's response is to flip the script and take control of the production; if the world would cast her as the devil, then the devil will be the hero.  However, while we can discuss the PCs and their actions in terms of opera and other forms of performance arts, the world is not a stage and at the end of the day Edelgard is not as stoic as she forces herself to be.  The bit about dispensing with remorse and what not isn't an admission of callousness, it's wanting the curtain to come down already so she can stop forcing herself to act out the part she was forced into to begin with, it's about wanting the bloody farce that the whole of Fodlan was forced to take part in by relics stewing in their own resentment who should've been booed off the stage a millenium ago to just end already so people can see a different show, preferably something happier and less gory.

Really great point. She doesn't want to be callous but callous is the way that she has to perform in order to achieve her goal. "If the world would cast her as a devil, then the devil will be the hero." OMG THIS IS SUCH A GOOD LINE RANDOM. thank you for this post, so thought-provoking!

Ferdibert is definitely canon, which is why I have... fallen into Edelbert hell.  ;D ;D ;D ;D ;D I just finished a 27,000 word fanfic about hegemon and hubert getting married i am so extra  :P :P :P
Title: Re: Three Houses and Politics
Post by: Random Consonant on November 19, 2020, 06:50:34 PM
At the risk of hijacking things a bit more and talking about stuff someone somewhere else probably mentioned without me being aware of it...

So let's talk about the elephant in the room: A thesis on Three Housesology

At its heart, Three Houses is about trauma, deceit, and the arc of history, its story told within the framework of a Fire Emblem game with what that tends to imply, and the game walks into some pretty dark territory.  And while the game mostly leaves interpretation up to the player, the one thing it tells you throughout is that the exercise of power always comes at the expense of moral purity.  Trauma isn't really my wheelhouse and talking about deceit would get way too rambly and I'd probably end up talking about telephone poles or something so let's focus on history a bit more.

Verdant Wind tells us that the present state of the continent of Fodlan is, in essence, founded on two specific acts of what we can understand to be genocide; the murder of Sothis and subsequent slaughter of the Nabatean people at the hands of Nemesis and the Agarthan civilization, and the near-annihilation of said civilization in retribution.  Seiros then decides that, as one of the few Nabateans remaining and thus in her eyes one of the few remaining sources of legitimate rule, she needs to fill the resulting power vacuum.  Of course, Seiros also has, at the risk of being extremely flippant, massive mother issues and believes that Sothis is the only one who actually deserves to rule so this is, in essence, mostly to make sure that no one else can since her attitude towards humans is apathetic at best.  A dragon hoard is a pretty apt metaphor here.

The next question would then be how has Seiros maintained power, and again Verdant Wind provides a partial answer; through the legitimization of Nemesis's followers and their descendents.  However there's a bit more to it than that.  To actually bother to acknowledge that route's existence for a moment, Silver Snow tells us that Seiros has been making a habit of donating blood as a means of granting her (presumeably) most loyal followers her Crest and thus directly tying them specifically to her.  One of the things Three Houses does is invite the player to make comparisons and draw paralells, and some of the ones we can most easily make are the ones the Church of Seiros has to the Roman Catholic Church.  Seiros may have never called herself a pope, but the pope is "merely" just the Bishop of Rome, which just "merely" happens to be where Peter ministered, and Peter "merely" just so happened to be the guy Jesus appointed as his successor.  And the cardinals are supposed to be the ones who select the Bishop of Rome.  And in the case of the Church of Seiros, not only is no one meant to know who the cardinals are, but all the cardinals are tied to her via her blood.  Uh huh.*

Going further, House Hresvelg also bears the Crest of Seiros, and the symbol of the Adrestian Empire displays it openly.  In fact we're even told the empire derives its name from an oracle and it's safe to assume that said oracle was also one of said followers Seiros had been using over the centuries.  And if we operate under the assumption that cardinals are puppets put in place to make Seiros's rule as immortal pope appear to be a legitimate sucession of archbishops, then we can also reasonably assume that the Adrestian Empire was always intended to be a puppet state to make it appear as though Seiros isn't the one actually in power.  On that subject, let's look at the Black Eagles a bit more; apart from Edelgard, the only ones with Crests are Ferdinand, Bernadetta, and Linhardt, and theirs are all tied to the surviving Nabateans, not Nemesis and his followers, and the three of them are all members of families that hold important ministeries and would be expected to inherit them.

Something along the way must have changed, however, and it's never made clear as to what.  I don't think it's ever mentioned why Loog rebelled, but if we're to follow this train of logic then Seiros's backing Fearghus's independence on condition of having free reign to preach there implies that the Empire was getting too big for its britches and that Seiros wanted to exercise a more direct form of control over the families that were entrusted with relics.  It's less clear how splitting off the Leicester Alliance from the Kingdom of Fearghus fits, but given the geography and the decentralized nature of the Alliance Seiros probably assumed that it was safe enough to just leave them be, since they'd ultimately weaken themselves enough to be forced to remain dependent on her.  This understanding, then, leads us to interpret Edelgard's speech when she declares war on the Church not as evidence of specific irredentist intent (although it also is not evidence of lack of such intent, to be clear) but as a statement that the Church is a political entity that holds the whole of Fodlan as its territory masquerading as a religious entity that merely holds land that has been specifically set aside for them and therefore this is not a war of imperial conquest but rather an internal power struggle, and that the only way to remove Seiros from power is ensure that she controls nothing.

To backtrack a bit, legitimacy of the houses that descend from the 10 Elites can be understood as coming from the Church's ability to monitor the relics crafted from the slaughtered Nabateans.  You could probably read some sinister intent into it but for the record I don't think I buy it, we've seen what crest stones do to people who don't have a crest and I think Seiros ultimately wants the crests to be bred out so humans can't use them against her and her remaining kin, permitting use of the relics in the meanwhile is a necessary evil in her eyes, if people are using them in her name then they're not using them against her.  Marianne's paralogue provides our basis for understanding here; since Maurice turned into a demonic beast and fucked off with Blutgang, his stolen crest could never be properly legitimized and thus considered cursed, and can be interpreted as a symbol of a part of Fodlan's original sin that was never redeemed by the acts of its savior, which in turn gives us insight into the root cause of Marianne's anxieties.  That Marianne states on the paralogue's closing that she no longer feels cursed after recovering Blutgang, and that the crest scholar who had harrassed her on its opening apologizes for his actions once he sees it indicates that, on some level, society (or at least the educated part of it) is aware of this fact even if it is never openly stated, and shows how Seiros's desire for control can pervert legitimate faith into a desire for self-harm.

I've stated my belief earlier that the remnants of the Agarthan civilization hereby referred to as the Dubstep Molemen can only be taken collectively as a narrative device, namely a means to communicate the paradox of tolerance.  No society, no matter how open, is obligated to accept calls for its own destruction, and if such calls cannot be silenced by peaceful and rational argument and those calls become violent action, then suppression in order to preserve society becomes a morally justifiable act within limits.  And as none can find their actions acceptable, their destruction occurs on all routes.  However we can also understand the Dubstep Molemen as a metaphor for ideals degenerating and leading people into various strains of authoritarianism, and as such their dubious alliance with Edelgard serves as a signpost to indicate her internal struggle between her need for control and her recognition of the dangers of excercising power as much as anything else, and the implication is that in the abscence of anyone with whom she can comfortably entrust with power, the former will inevitably win out.  This too stands in comparison to Seiros, on Crimson Flower she goes utterly insane and she and and the Kingdom of Fearghus essentially become the very thing that she hated, whereas on Azure Moon and Verdant Wind she steps down willingly after having been both forced to realize her own limits and acknowledging that there can, in fact, be legitimacy apart from her own person.  Meanwhile with Byleth's assistance and guidance, Edelgard is ultimately able to build something that can survive past her on Crimson Flower, but on Azure Moon in particular, we see how far she's willing to go to get her own point across.

Ciato stated that the game's fundamental question is "when is revolution justified," but considering that the game all but conceeds that Edelgard's grievances against the Church of Seiros are legitimate I ultimately disagree and believe the fundamental question is "at what point does a revolution break down and become unjust"; the teachings of the Church of Seiros and the system of nobility it puts in place are ultimately harmful and in the long term will result in failed state and then you get war of all against all which please no.  And I believe that Azure Moon puts forth that revolution becomes unjust when it turns against the people, that a ruler's ultimate duty is to the people and he is bound to honor their will but only delegitimizes himself when he turns his sword on the people in anger or otherwise abuses them, and as such rebellion against one who has not done so is considered to be against the consent of the governed.  I believe that Verdant Wind suggests that revolution becomes unjust when it blinds itself to the complete picture and shuts out other voices, and refuses assistance from those who might otherwise be sympathetic.  And I believe that Crimson Flower suggests that revolution becomes unjust when it ignores what it can actually accomplish in the pursuit of easy success and fails to grapple with the issues that would destroy it from within.  Meanwhile Silver Snow is stupid and can be ignored.

From this understanding, we can see a clear rift between Claude and Edelgard.  Edelgard can, essentially, be seen as putting both the Nabateans and the Agarthans on trial for crimes against humanity, which can be seen as unfairly holding the other Nabateans for Seiros's own crimes, which could be fairly seen as too xenophobic for Claude's own taste, and while it's a fair point that Claude never rules out the use of force if the situation may one day call for it** deceit and getting people to believe that his ideas are theirs is far more his speed.  And since Dimitri has vision problems and needs the problem pointed out to him before he can even kind of understand through his own himboness, well you can see how this all was sort of inevitable.

*Let's not even get to the implications with Cyril here thanks
**yes we get it claude's a filthy neoliberal centrist globalist secret muslim who wants to wyvernbomb fodlan into submission whatever localization bitching I DON'T CARE sorry Fudo for being harsh about this and flying off the handle but I'm a little sensitive to anything resembling a dogwhistle to begin with, let alone in the year of Our Fucking Sadist Lord Twenty Thousand And Fucking Twenty and this is not a point that actually needs to be made as often as it has been so I need to rip the bandage off

Title: Re: Three Houses and Politics
Post by: Dark Holy Elf on November 20, 2020, 06:02:10 AM
Good stuff.

I think the closest thing I have to a disagreement is a point in the last paragraph: the Nabateans barely exist in the present day of 3H (it's entirely possible their numbers are in the single digits?), and the few we know of are either living in the wilderness and nobody seems to really know/care about them, or they're the active and closest supporters of Rhea's regime. So I don't really feel like Edelgard is putting them on trial, and I don't feel like Claude thinks so either as it's not something he brings up in their conversations (though you could argue that Linhardt worries she might be, certainly, based on his paralogue with Leonie). On the subject of Claude, I think there's a lot of potential to tie the racially-motivated past conflicts between Agarthans and Nabateans to Claude's present-day ideology and goals and I really wish they'd done it.
Title: Re: Three Houses and Politics
Post by: Random Consonant on November 20, 2020, 06:19:09 AM
Yeah it's pretty much Seteth and Flayn, there's not really any real indication past that, Indech just interacts out of boredom, Macuil wants nothing to do with humans, and who the hell knows about the others, and it's more in reference to Edelgard's lines to them about "lacking humanity" than anything else and even that just feels like a sign that she may be going too far by judging them as guilty by association with both the Church of Seiros and the crests themselves whereas Claude is willing to coexist with them as it's Seiros's toxic influence that he finds oppressive, and especially as we know Edelgard to be working off of an incomplete picture provided to her at least in part by people who certainly don't have her best interests at heart.  Mostly I think the game muddies things a bit in a way in this context in I don't like by framing itself within the trappings of a FE game but ultimately yours is a fair point.

I agree that Claude would across as stronger if they went in harder on the history angle with his route since it ties in with his overall approach but ultimately I'm not sure that's the story they actually wanted to tell.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on December 10, 2020, 10:16:14 PM
Nice essay! I think you are right in that I was asking the wrong question to players with reading comprehension, but there are many people who believe that Rhea is benevolent! Interesting thoughts re: VW/AM's themes. I think I just fundamentally disagree with Azure Moon's theme because I think that the function of a ruler is to make hard decisions. VW ultimately trainwrecks at the end so I'm not really 100% what its message is ultimately, since the end is just punching a zombie in the face, which I'm not even sure what the thematic point is.  ;D ;D

I also disagree with the idea that Edelgard puts the Nabateans on trial -- she doesn't want them to rule the continent, which i think is a pretty reasonable thing to say considering that they've done a pretty shitty job of it for the past thousand years. I think she'd be perfectly happy to let them live their lives out, as she does with Seteth, Flayn, Indech, and Macuil, and if Rhea just wanted to fuck off, I think she would be amendable to that.

She even says it in one of her questions.

"I know this is highly unlikely, but on the off chance that Rhea surrenders and agrees to my terms, what should I do? I would appreciate your thoughts on the matter..."

"Strip her of her power so she can't interfere in politics." is the liked answer.

I don't think it is xenophobic to want a extremely small, powerful minority to get the fuck out and stop ruling.
Title: Re: Three Houses and Politics
Post by: Random Consonant on December 11, 2020, 12:25:01 AM
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Interesting thoughts re: VW/AM's themes. I think I just fundamentally disagree with Azure Moon's theme because I think that the function of a ruler is to make hard decisions. VW ultimately trainwrecks at the end so I'm not really 100% what its message is ultimately, since the end is just punching a zombie in the face, which I'm not even sure what the thematic point is.

Well, the main sticking points are the Enbarr sequence in AM and when Claude reacts to Hubert's letter in VW and to a lesser extent his actions during the buildup to the battle at Fort Merceus.  The VW stuff probably requires its own essay on Claude because almost everything he does can be interpreted two different ways that are probably correct because he's a silly centrist but in Dimitri's defense it's definitely possible to get carried away with sweeping aside *everything* too fast over the objections of the masses (see: that whole Cult of Reason debacle, and while it never actually goes that far, this is less about what we, the audience knows to be true as much as it is about the skepticism that revolutions ultimately have to overcome).  And to be clear CF dodges both these pitfalls due to Edelgard's willingness to pace herself with regards to her reforms and accepting Byleth's outreach so I think those points can get a bit lost since they're bundled in with their own baggage on their respective routes.

Fair point on the question, I didn't get that one on my first CF playthrough and at the rate my second is going it'll probably be a while before I get to that point.  Although I would point in fairness out that considering she was perfectly content to leave Duke Aegir in prison despite his role in the Insurrection of the Seven and the deaths of her siblings (or at the very least she definitely assigns some blame to him for the latter in her C+ support with Byleth) as opposed to breaking out the guillotine "put on trial" doesn't really mean "execute" in this context, especially since she isn't Hubert.  I do agree that she sees enough daylight between them and the Agarthans that my prior word choice was perhaps a bit too loaded and probably either should've included in absentia or spent some more time coming up with a better description, though.

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I don't think it is xenophobic to want a extremely small, powerful minority to get the fuck out and stop ruling.

Neither do I but I do think Claude does end up viewing them with more sympathy at the end of VW than he otherwise might have at the beginning despite the fact that Rhea's motives fall well short of justifying her actions or her insistence on digging herself deeper, and for what little it's worth Seteth and Flayn clearly do fear rejection.  But again this goes into words about VW's issues as a route as well as those two being underutilized as characters which again likely requires its own essay.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on July 20, 2021, 12:20:11 AM
Guess who is back! Luther's back!

I am going to do some support analysis by character.

I developed a 5-point scale to rate the supports based on how much I enjoyed them / their impact on me. 1s will be rare; they will be supports that annoyed or offended me in some major way and had no redeeming features to make up for that.

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Luther's support rating scale

5 – Excellent support, delves into important things about both characters, all three parts are interesting, usually ends in a satisfying way.

4. – Great support with significance to one or both characters, consistent positive trajectory throughout the support chain. Good comedy supports will go here as well.

3. Decent support with some character work or interesting backstory for one or both parties, but not quite as exciting as 4 or 5. Decent comedy supports go here.

2. A bog standard support. I probably forgot it and had to look it up.

1. This world is imperfect…

I will also pontificate on what supports I wish existed from the character.

I decided to start this off with Hubert, my boy! because I’m a simp, I love him, and I remember his supports really, really well.

HUBERT VON VESTRA SUPPORT RATINGS / ANALYSIS

Hubert/Byleth

Rating: 4.

It explores the relationship between Hubert, Edelgard, and Byleth quite convincingly and the support chain has a pretty logical trajectory from distrust in the C/B (which is understand in Hubert’s position as Edelgard’s bodyguard) to the A support which he shows Byleth a spirit of both solemn respect and cooperation. The B support is a bit weird at first glance but makes a lot more sense once you realize that the reason why Hubert is probing Byleth about having ‘a second self’ is because of Arundel, who is directly invoked in the support. He is of course used to because he has to keep a careful eye out for Those Who Slither in the Dark and their infiltration of Adrestian society. Once you understand the forces that Hubert is combatting, you understand why he is so paranoia about Edelgard’s acquaintance with someone with a ‘second self’. And the S-support just cute; typical under-confidence in his romantic abilities that is characteristic of Hubert.

Best line: “Nice place, isn’t it, Professor? Standing here, you can almost feel the goddess’s absence. Discounting what dwells within you, of course.”

Hubert/Edelgard

Rating: 5.

The C support is really the first time that you get insight into the scale of the things that they are planning. I like how it explores Edelgard’s grief with bringing her servant along with her on her crazy path, but that he resents her babying and wants her to stop worrying about him. She wants him to be happy and open about his feelings, and he just wants to stay her secretive servant. The exploration of Hubert’s boyhood feelings which have shaped his worldview and his loyalty in the B support is good, but the A support is fantastic. She tries to pull rank on him, he calls her out for her shit by “offering his neck to the executioner”, and he ends up telling her his secrets after she makes an impassioned plea. Maybe. Love how much it tells you about both characters individually and about their relationship, as well as the evolution of trust from them as they grow up.

Best line: “You speak often of painting the path I walk, yet you do so in secret. I am the one you serve, but you refuse to let me in. I trust you, Hubert, and that is precisely why I want to know everything, your secret hopes and burdens. All of it. If I’m truly the center of your world, then I wish you would trust me as well as I trust you.”

Hubert/Ferdinand (4 part)

Rating: 5.

This support has the absolute perfect enemies-to-lovers arc, from the C support where they both unsuccessfully try to one up each other, to the A+ where they flirt with each other relentlessly. The interesting thing about the early part of the support chain is that they clearly both aim toward the same goal of serving their country and trying to be the best they can be for the Empire / the Emperor, but they go about it in ways in which the other finds very alien. The A is a very nice reconciliation between the two, and I love the line “Please do not compliment me again though. I find it quite unsettling. It is like hearing a snake sing an aria. At least put it in a letter next time,” which has spawned many many fanfics. Alone, this would have been a satisfying end to the support chain, but the A+ support just exists to elevate this support to the likely the single gayest support in the series.

Best line: “The thought of receiving a gift from you, unbidden and unreciprocated, fills me with revulsion. Therefore…accept this tea. As a gift. From me.”

Hubert/Caspar (2 part)

Rating: Low 4.

It’s good. I like the contrast between Hubert’s acidic and logical behavior and Caspar’s infectious work ethic and endless optimism. They are a fun ‘odd couple’ and I think it’s a good example of Hubert being a little too overbearing and actually being called out for it, which I really appreciate.

Best line: “YEEEAAAH! I’M BAAACK! IF YOU WANT ME TO SHOUT, THEN I’M GONNA SHOUT! I’M NOT EVEN GONNA THINK ABOUT IT! I KNEW YOU’D COME AROUND!”

Hubert/Linhardt (2 part)

Rating: 3.

This one gives some insight into each of their characters and what makes them tick, but it’s not too exciting to me relatively. Again, a bit of an odd couple routine, but I don’t think it’s as effective as the Caspar one.

Best line: “I don’t know how to feel, to be honest. So for now, let’s pretend I thanked you.”

Hubert/Dorothea

Rating: 5.

This support is fascinating because I think Dorothea and Hubert fundamentally are on different wavelengths. Hubert is fully devoted to Edelgard and finds Dorothea’s implications that he is just doing it out of misguided love for her to be insulting. Dorothea finds him baffling; how could someone be devoted to another so selflessly? The A support is wonderful; it explores each other’s feelings and we see Hubert thrown off kilter by Dorothea’s surprise marriage idea. I think they are an interesting match because Dorothea would not have to doubt if he was just marrying her because she is beautiful (as he basically doesn’t seem to care, as he comments on her competence and ‘battle prowess’ as criteria for marriage) and Hubert would get help in his quest to help Edelgard. It’s very utilitarian but I think it works pretty well.

Best line: “Seems it’s my turn to not understand. Did you just propose marriage as a way to get to know me? How exactly would such an arrangement benefit me?”

Hubert/Bernadetta (4 part)

Rating: 3.

I find this one a little eh. The C is mostly a weird elaborate joke and the C+ is not great. Probably my favorite part is when Hubert wears the flower pin from Bernie; it’s very touching and shows that he’s grown as a character and is willing to be more compromising.

Best line: “Are you telling me to die?”

Hubert/Petra

Rating: Lowish 4.

This is probably the worst look for Hubert from the perspective of ‘wow, Hubert, you are acting like a giant douchebag for no real reason’. I think this is a case where he lets his affection for Edelgard blind him to Petra’s positive traits, and it does come off as a bit condescending. I do love how Petra asserts dominance and largely beats him in the debate though, and the final line of the support (below) is a great display of her power. It’s a good one.

Best line: “Be marking my words, Hubert. One day, between the two of us, you will be choosing me.”

Hubert/Shamir

Rating:

Lowish 4. I love how Shamir calls him out for acting like a weirdo and is just generally dominating him. I think he at times comes off as a little insufferable in his death threats and other such antisocial behavior, and the fact that Shamir just cuts it off at the root… perfect. The A support is legitimately pretty sweet.

Best line: “You’re unstable, Hubert. Be careful who you threaten. I don’t take kindly to those who get in the way of my contracts.”

Hubert/Hanneman (2 part)

Rating: 4.

A good delve into Hubert’s backstory and the events surrounding the Insurrection. This support does not offer any hard proof but it does give strong circumstantial evidence that elder Vestra sold out the Hresvelg family to save Hubert’s life, likely blackmailed. Hubert shuts down Hanneman in this support, likely due to not wanting to know the whole truth. I think you see glimmers of Hanneman’s humanity and empathy in this support, when he is frequently reduced to a mere joke character.

Best line: “You have chosen your own path, Hubert. Continue protecting what you wish to protect, and I shall support you from the bottom of my heart.”

Three Hubert supports I wished existed:

Lysithea. I think that, between both being prickly assholes and both hating the slitherers with every fiber of their being, would have a lot to talk about. Might seal this support til Chapter 12, like the Shamir one.
Annette. Fucked Up Dad Club – why don’t you just, you know, kill him? B and A post-TS I think.
Jeritza. Just a really useful support to fill in some backstory details and I think they would have a weird macabre vibe with each other.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on July 21, 2021, 11:19:30 PM
LYSITHEA VON ORDELIA SUPPORT RANKINGS / ANALYSIS

Lysithea/Byleth


Rating: Low 3.

This is mostly just Lysithea info dump but it’s not bad as it serves a useful plot function to explain her. I like the exploration of Lysithea’s insecurity with respect to being perceived as just ‘talented’ because of her Crests, and the S support is sweet.

Best line: “Anyhow, I’ve made a point to work harder than most and not rely too heavily on the power they bestow. So, I find it frustrating that the only praise I receive is directly related to that power.”

Lysithea/Claude

Rating: 3.

It’s okay. There are some definitely good humorous bits, but I do feel like it coasts a little too much on the Claude being vaguely condescending to Lysithea, which I don’t really like much. You will notice that as a general theme in these writeups; I think condescending can be an effective part of her supports, but I think this one is mostly just about that. I do like how he talks about respecting her, though, although he doesn’t always show it. Decent support but not great. Also feel like there is basically zero romantic chemistry here.

Best line: “If a child and a princess are out, what’s left? Should I treat you as a noble hero? Draw your sword, Lysithea! If you wish to continue studying, you must first defeat me in battle!”

Lysithea/Lorenz (four part)

Rating: High 2.

I’ll be honest, I don’t really like Lorenz very much, particularly his interactions with women. This one isn’t awful, but I still feel the whiff of condescension wafting from him in this support. But the A is pretty sweet, I’ll grant, and I like how he breaks through to try to help put her mind at ease.

Best line: “I don’t have time to “take a rest”. I’m overloaded with work, and I have less time than everyone else. I just want to do my own thing, bring order to the Alliance, and put my parents’ minds at ease.”

Lysithea/Raphael

Rating: 1.

This support gives me hives. Just stop being weird and condescending and ask for consent, Raphael!! I think there’s a big difference in people being asses and realizing it (see below) vs. Raphael, who just doesn’t really care about being really patronizing to Lysithea (and his sister).

Best line: no

Lysithea/Ignatz

Rating: High 3.

I know a lot of people hate this support, but I like it because it has some really good character development from Lysithea and Ignatz both; Lysithea realizes that her words are hurtful and tactless toward him, and we learn about Ignatz’s rather crippling indecision paralysis as well as his confusion about Lysithea’s hurtfulness toward him. I don’t think I would ship them because she would just run roughshod over him, but it’s an interesting support with some glimmers of good stuff for both characters.

Best line: “It’s not easy for me to rely on people, but with you, it’s different.”

Lysithea/Marianne (two part)

Rating: Low 3. This support is somewhat similar to the previous one where we explore Lysithea’s insensitivity to people with anxiety, but I think it lacks the arc of the Ignatz one which I really liked.

Best line: “Don’t envy me. Instead, just choose to find the positive, won’t you?”

Lysithea/Hilda (two part)

Rating: 4.

I like this support because it shows you a different side of both characters; Hilda’s desire to play ‘big sister’ and Lysithea’s desire to be attractive, even if she ultimately decides she doesn’t really care enough to do anything about it. Not a super deep support but I think it offers insight into both characters. Needed an A IMO because the B ends a little gay, as seen below.

Best line: “She really is brimming with untapped potential. When she smiles like that, wow! Even my heart skips a beat.”

Lysithea/Leonie (two part)

Rating: Low 3.

It’s about training or something. I would give this one a 2 because I literally don’t remember it except for…

Best line: “I was just thinking what incredible partner you’d make. Really, you’ve got all of the perfect qualities!”

Lysithea/Edelgard

Rating:
5

This support has pretty much everything I want in a support; it develops a relationship between the characters, it’s plot important and develops setting, it involves two interesting characters and their cat and mouse game with each other about the Crest experiments. I feel like the information inside is like so important that I had forgotten it was in their support! I do like how Edelgard bribes Lysithea with cake to talk and Lysithea is both insulted but also accepts the bribe gratefully. They are super cute, whether you see them as partners or friend. Also, I love Edelgard and I am a simp.

Best line: “My aim is to dismantle the current system of aristocracy. The only reason nobles enjoy the status they do is because their bloodlines carry Crests. If Crests lose their value, so will titles of nobility.”

Lysithea/Linhardt

Rating:
4.

One of Linhardt’s more humanizing supports, and full of useful information about the the double Crests. I really like how it shows Linhardt’s humanity and how much he cares for Lysithea, despite his façade. The A support is sweet even if it’s a little weird.

Best line: “You are someone I care about though. So much so, I wish we could be family, you and I.”

Lysithea/Felix

Rating:
High 3.

Okay I love this support because it’s SO stupid. It’s literally two grumpy nerds arguing about cake for an entire support. Felix is baffled by cranky, cake loving women and Lysithea is baffled by Felix’s lack of desire for cake. That’s it. The support is about cake. It’s great.

Best line:

Felix: It was satisfying and lightweight. I imagine it would be quite useful as a battlefield provision.

Lysithea: Please refrain from lumping delectable cake into the same category as provisions.

Lysithea/Sylvain (two part)

Rating: Low 4.

In love with this Lysithea-smashing-in-Sylvain’s-face that occurs in this support. It’s an interesting support and explores Sylvain’s relationship with women as well as his tendency to be insincere backfiring. Enjoy this one greatly.

Best line: Ah, so it isn’t my age that’s to blame for you breezing over my wishes. It’s my gender.

Lysithea/Annette (two part)

Rating: Low 3.

They are cute nerds and I like them. It explores their desire to learn, and Lysithea’s sensitivity at being perceived as ‘talented’ rather than hardworking.  It’s not super insightful but it is sweet.

Best line: “I feel excited to continue working super-duper extra hard now. I’m lucky to have someone like you around to inspire me”

Lysithea/Hanneman

Rating: High 2.

It’s kind of like the Linhardt/Lysithea support except more boring. Treads a lot of similar ground and generally in a less interesting way.

Best line: “It’s no trouble. After all, it’s proper etiquette for the young to help the elderly.”

Lysithea/Catherine (two part)

Rating
: 2

Boring. It’s about the weather or something?

Best line: no

Lysithea/Cyril (four part)

Rating: 4

This is a very sweet support because it explores a tender, knowledge-nurturing side of Lysithea that doesn’t show up on her other supports, and it’s a good support for Cyril because it humanizes him, and he legitimately has a character arc in the support where he learns to open up and trust someone else. The A+ support is super cute, and I think they are a very sweet ship.

Best line: “Hey, Lysithea! Last night I finished reading the book you lent me. I wanted to tell you right away, but it was late, so I tried to write a letter…”

Lysithea/Balthus

Rating:
High 2.

Not that exciting but has some glimmers of Balthus character development.

Best line: no

Three Lysithea supports I wish existed:

Ferdinand. An exploration of the topics alluded to in their paralogue related to his father would be a great addition, especially since Lysithea lives on the borderlands.
Hubert. As I said in the Hubert support, these two have a lot to talk about and are both prickly.
Petra. They are both efficient but go about things in very different ways. Seems like it has potential. Make it an A support IntSys you cowards.
Title: Re: Three Houses and Politics
Post by: Luther Lansfeld on July 25, 2021, 05:01:20 AM
MERCEDES VON MARTRITZ SUPPORT RANKINGS

Interesting character; she often plays a supporting role in her supports rather than being the driving force. She likes to inquire about the feelings and hopes and dreams of others, rather than expressing her own. She is mild but is able to cut through the bullshit of various people, including Dimitri, Sylvain, and Lorenz.

Mercedes/Byleth

Rating: Low 3.

It’s a pretty typical Byleth support, giving us information about the character’s motives and the way they tick without really exploring the relationship, but I like this one more than some for two reasons. 1) it has an S support for both genders and 2) the A support has some masterclass flirting and I find it endearing.

Best line: “I’m choosing to live my life how I want, in pursuit of my own happiness. I need you to accept that. I’m in charge of my own destiny. Not you, not anyone else. Just me.”

Mercedes/Dimitri (four part)

Rating: 5

I really like how this support starts out in a pretty lighthearted, humorous way, where Mercie, who forgot about training she needed to do, enlists Dimitri to help her. Mercedes almost kills Dimitri (whoops) but he still resolves to help her because he’s a polite guy who wants to be helpful. Then we get into Dimitri’s non-existent sewing abilities, which are funny on the surface, but the support reveals how frustrated he is with his own deficiencies and inability to be ‘delicate’ (which ties in with his own character arc). Mercedes tries to get him to open up about his family, which he does, and then he gets her to open up a bit too.

They both have this thing in the chain where each of them deflects talking about themselves to the other by trying to change the conversation to the other’s feelings. I think it is very cute.

The A support is maybe one of the single best supports in the game for understanding both characters. It explores Dimitri’s shame and relationship with death, and Mercedes’ ability to rationalize someone’s murderousness using -logic-, obviously derived from her own rationalizing of her brother’s actions. Really good exploration of Azure Moon’s themes, with the discussion of living in the present instead of the past, and Mercedes just wanting Dimitri to forgive himself.

This support is one of the reasons I get so annoyed when people say that Dimitri is ‘magically cured of mental illness’ because it’s so obvious here that he is struggling mightily with self-image and being haunted by his past.

Best line: “Please, I can’t hear any more of this self-deprecation! I just want to be by your side. Is that so much to ask?”

Mercedes/Dedue

Rating: 5

What an amazing support. Mercedes really is able to get Dedue to open up about Duscur, and not just its death and the discrimination he faces, but its culture and lifestyle. She is sensitive to his feelings and relates to him by talking about sharing her own family’s recipes, when her family is also gone and she uses this to allow him to open up about his feelings I think it’s so sweet and well-handled and they just have such a loving, wonderful dynamic. (Also, Dedue almost asks her on a date but is too shy. Booo!)

I love this because it’s a rare place where we learn about Duscur’s culture and we really break Dedue’s heavily built barriers. He is able to comfortably express himself to someone who is non-judgmental and who legitimately cares for both him and his people. Sob. Wonderful. I cried while reading it again.

Best line: “Duscur is gone, but I’m still here…”

Mercedes/Felix

Rating: High 4.

God this support is raw, really cutting to the heart of both characters and their collective mourning over their brothers. Felix is upset about feeling like someone’s brother replacement / traumatized from his own brother’s death, and Mercedes is coping / dealing with her own brother’s mental illness. Very good stuff all around; love this support chain. At first I thought Felix was just being a huge dick but now I understand why he is the way he is, this chain makes a lot of sense and I feel a lot of empathy for both of them as they struggle with their sibling problems. Ugh, good stuff.

Best line: “I’ve already spent years filling in for someone who’s dead. My older brother inspired love and respect—he was a great knight. He died. Since his death, his memory has followed me around like a shadow.”

Mercedes/Ashe

Rating: 2.

This support is about cooking or baking or something. Too many of the Blue Lions support chains boil down to women being bad at cooking, to be honest!

Best line: no

Mercedes/Sylvain

Rating: 5

Another great Mercedes support with a male Lion. This time, Mercedes and Sylvain resonate with each other very strongly because of their opposition to the Crest-based system that they both navigate as Crest-bearers. Mercedes expresses her sadness, Sylvain expresses his rage.

Sylvain hits on her a few times in this support, but she consistently deflects his bullshit, but in a nice way.

Sylvain: Of course! I think I love you! And I mean that. With all my heart. I love you, Mercedes! Let’s get married and have Crest babies!

Mercedes: Sure, sure.

Sure, sure always makes me laugh; what an amazing way to just tell Sylvain he is full of shit.

The A support is stellar. Sylvain takes off the mask, and we see he true feelings. Mercedes is just relieved that the mask is gone after all of this time, and they bond over their feelings.

Sylvain: Mercedes… Was my sad smile really that bad? Did it ruin my dashing good looks?

Mercedes: Not at all. You actually look more handsome to me with honesty on your face.

Augh, what a great line. I love this support. They are so sweet. They both deserve to live in a world where they feel comfortable about being honest.

Best line: “Don’t be ashamed of crying. I’m here to protect you. Will you protect me in return?”

Mercedes/Annette

Rating: 2.

This support is really strange. It feels like it should be a good support, since Mercedes and Annette have such a close bond plotwise and there is a lot of pre-existing bonds, but the support is just kind of a dud. The B has some fake melodrama which feels artificially produced to create some sort of problem, and then the A support ends in an unsatisfying way. I think there’s a reason why this ship isn’t popular, and one of those reasons is because this support is kinda underwhelming, sorry.

(I have heard that this support is better in Japanese. Please don’t DM me about the Japanese version, because I genuinely don’t give a fuck.)

Best line: no

Mercedes/Ingrid (two part)

Rating: 4

One of those supports I definitely curse the game for not having an A support and ending, this could have been an amazing WLW ship but the game robbed us. Regardless, great support, explores the relationship between two women who have been trapped in the patriarchal, Crest-obsessed culture and are both coping with it in their own way; Mercedes is more traditional and feminine, whereas Ingrid is more drawn to knighthood, but both share the commonality of being tired of being used for their lineage.

Best line: “I’m not a tool for furthering my family’s fortunes. I’m a knight at heart. Regardless of what my father desires.”

Mercedes/Ferdinand (four part)

Rating: High 3

I would qualify this as one of the modestly funny supports in the game; it has Mercedes falling asleep as Ferdinand talks, and then Ferdinand trying his best to do the right thing but not really thinking very hard about it. It’s sweet and Ferdinand is such a cutiepie. Very romantic ending.

Best line: “Of course I do. Let me try that again in a way you might understand. Ahem. A true noble cuts their own path, seizing freedom from the clutches of tyranny!”

Mercedes/Lorenz

Rating: Lowish 4

Okay so the first time I watched this support it made me laugh pretty hard because Mercedes, who is usually so nice and sweet, just really slits his throat in this support. “You can’t even see us of lower birth?” Holy shiiit. And then in the A “Your lack of tact is probably what women find irresistible about you” She really calls out his unfortunate value system in a frank and blunt way. Actually, that’s one of the things I like about her.

With that being said, I think that the support shows a pretty human and understandable side of Lorenz as well; he just wants to fulfill his perceived duty to his family, even at the cost of his own personal happiness, and Mercedes convinces him that perhaps that is not the only way. I think it’s very heartwarming, ultimately.

Best line: “I find myself growing irritated just looking at you.”

Mercedes/Ignatz

Rating: Low 3.

Sweet support that develops a cute relationship between Mercedes and Ignatz. Nothing too groundbreaking but it’s heartwarming. Definitely looked this up to remember it!

Best line: “You’re making this out to be much bigger than it is. I mostly just don’t pay attention. Being like me is more trouble than it’s worth.”

Mercedes/Hilda

Rating: 2

Honestly not much going on here. Hilda is manipulative, Mercedes is nice. Treads mostly already tread ground for both characters, and it is trod better in other supports.

Best line: no

Mercedes/Alois

Rating: Lowish 4.

Interesting support. On the surface it seems silly, since it’s about ghost stories, but there are some things about both characters that are pretty cool that are revealed here! Alois, like many of the other characters in the cast, has to grapple with mortality, death, and killing as part of his job. I would be interested to learn more about Faerghus’s culture with respect to the dead haunting people because it is a bit of a recurring theme, both literally and metaphorically.

Mercedes, on the other hand, can just dispense scary stories with a straight face. I have always interpreted her blasé stance on death as part of her backstory and the fact that she’s had to reconcile with her brother being a serial killer and her family being so fucked up, but that might just be me reading more than is there. Regardless, I really like this one!

Best line: “As a knight myself, I slew countless foes. I shudder at the memory of my own deeds. The corpses I made, heaped in a pile, would be like a mountain. I suppose that’s why I’m so frightened of ghosts. What if they appear before me, seeking revenge?”

Mercedes/Cyril (two part)

Rating: High 2.

It’s kinda sweet and shows you Mercedes’ motherly side and shows a friendlier side of Cyril, but it’s not too groundbreaking. I definitely had to look this up to remember it.

Best line: nah

Mercedes/Jeritza

Rating: 4

This support is vital in understanding both of these characters and chalk full of meaningful and impactful conversations about their past, as well as serving as a wrap-up to both of their characters with respect to their relationship with each other.

Best line: “You saw it yourself. The demon that lives within bears his fangs indiscriminately. You… know all of this, and still you wish for me to remain?”

Mercedes/Constance

Rating: Low 3

It’s fine. I like their familiar familiarity and Mercedes’ sisterly love for Constance. Some backstory stuff for Constance, some exploration of their relationship with each other in the backstory. Never gonna be a big fan of Constance supports though.

Best line: “Our names shall ring out across Fódlan, earning us the titles we rightly deserve!”

Three supports Mercedes should have had:

Edelgard. If someone does not support Edelgard, they should. Simple. I could see either a discussion about the Empire/her brother or some philosophical discussions about the role of religion and church in society, a variant on the Manuela one.
Flayn. They both are free-spirited and a little bit odd, so I think they would get along well.
Manuela. Discussion of how being treated as a piece of meat has affected them both in different ways. Could be with Dorothea as well but I think Manuela deserves good supports.