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General Chat / Re: What Games ya Playin' 2012 - Suplex a Train Edition
« on: January 09, 2012, 08:42:35 AM »
Been playing a lot of Hotel Dusk, reached the last chapter, and it's been pretty fulfilling. The issues I've been having with the game have been dropping since interrogation/conversations have become more central, and I've gotten used to how the game drops hints so there's less hitting every option to see what will move the plot on.
Only one character left whose deal has not been learned, and it should be fun to see how that works out.
However, while I'm at home, something else has overtaken it. Namely, a cheap copy of Arkham Asylum crossed my path. I do not know if my estimation of this game will drop with time. But I do not think it can get any higher. It's just so damned fun, and the life bar is... well, it looks a lot bigger than it is, which just means that you have to stay on the ball in combats. The best part is, usually you start fights with initiative, and how you start the fight matters so much. There's just something fun about lurking around a bunch of thugs figuring out how best to get the drop on them. As well, the Inverted Takedown is easily one of my favourite moves in anything like this, because there's something satisfying about dropping onto a goon from above, and then dropping him down to dangle helplessly while his buddies start panicking.
Currently on the hunt for Harley Quinn, though I've been leaving the Riddler stuff alone for the most part right now. That said, now that I have the fourth major tool, I might just start paying more attention to those challenges.
Only one character left whose deal has not been learned, and it should be fun to see how that works out.
However, while I'm at home, something else has overtaken it. Namely, a cheap copy of Arkham Asylum crossed my path. I do not know if my estimation of this game will drop with time. But I do not think it can get any higher. It's just so damned fun, and the life bar is... well, it looks a lot bigger than it is, which just means that you have to stay on the ball in combats. The best part is, usually you start fights with initiative, and how you start the fight matters so much. There's just something fun about lurking around a bunch of thugs figuring out how best to get the drop on them. As well, the Inverted Takedown is easily one of my favourite moves in anything like this, because there's something satisfying about dropping onto a goon from above, and then dropping him down to dangle helplessly while his buddies start panicking.
Currently on the hunt for Harley Quinn, though I've been leaving the Riddler stuff alone for the most part right now. That said, now that I have the fourth major tool, I might just start paying more attention to those challenges.