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Messages - fftnoob

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1
Good suggestion - the no rsm version worked! Hopefully no more bugs this time around!

2
I'm having a bit of an issue!

When I try to change the abilities on anyone in-game (for example, setting Item as Ramza's second ability), the game locks up. This happens for all characters and all abilities. Any ideas?

3
Laggy, you're a genius! It's all done! Thanks so much!

4
Okay thanks! I'll give that a shot and report back later!

5
It was actually in trying to open the LFT-patched bin that I got the errors. I could try it without patching my changes first though. Or do you mean a different way than Tactext?

6
Hi Laggy,

I've gone through and tried to add my own character/job in LFT, but I found that Simon's "Bishop" class was being used in Bevernia Volcano North 5 by a certain unit, and the name "Dish" was taken by m.c. (female calculator, Underground 1F). Dish is unfortunately the name that I edited to get my own character in-game.

I patched using FFTactext to get my job/character in-game prior to patching LFT on top of it. But now when I try to open up the newly LFT-patched bin file, I get an error telling me that the "input string was not in a correct format". I just wanted to open up the game to re-edit my stuff in, but now I'm wondering if it's even possible given the many changes that were made for LFT, and the fickle nature of FFTactext.

Any ideas on what I could do?

7
Thanks for the quick reply, Laggy! So awesome as a newcomer to this world to see someone so dedicated! I'll give it a try!

8
Hi Laggy,

Out of curiosity, would it be difficult for me to add my own custom job to your mod? As my username suggests, I'm a bit of a novice when it comes to the hacktics side of things, although I finally had some success editing Simon so that I could make a custom job in FFT Complete. But I like the sounds of your mod and how there is thought given to long term usability for different jobs and balancing.

Is the same method of editing Simon possible with your mod?

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