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« on: December 12, 2018, 01:57:56 AM »
Deeper into C4 now...
Poeskas Lake was another surprisingly tough fight. First try I went with a tight formation to layer up on Protect/Haste and deployed my Samurai with the Vanish Mantle, in hopes of being able to catch 2+ ghosts with a Muramasa. The Revenants surrounding the start had other ideas however, and while trying to power through them my Priest, normally well protected with a Crystal Shield, was sniped by the Archer while charging up for Cure 3. Then the Oracles and Summoner arrived and it was time to reset. My Samurai did manage to send two of the Oracles into critical but that was too little too late Next time, he Revenants showed off their new trick: AoE Slow. I was able to nullify most of it with a Haste 2 and handle things better; importantly, my Dragoon remained Hasted and was able to start OHKO'ing the ghost mages at speed. That plus a few Silence Songs and Flares preempting the enemies' spells spelled a quick victory.
Limberry Gate was fun. After an experimental first attempt, I equipped Ramza with a Jade Armlet to block Petrify and brought along my Dragoon, Time/Black Mage, Rafa, and Mustadio as an Engineer (I'd poached a Stone Gun and wanted to try it). It turns out, Stone Guns and Two-Handed Dragon Whiskers are really, really strong! Twice we oneshot Apandas with them, with Mustadio gunning down an Apanda that wasn't even charging. Meanwhile Ramza took out Celia (I think it was Celia) all by himself. Yes, really: first off Celia charmed him, causing him to...uncharm himself with Heal. Well, okay! After running towards the rest of the party, he absorbed two Bio 3s, proccing PA Save once, and got a fatal Ultima locked on from a pursuing Celia. So Ramza walked up next to her, hit her with his Defender, regaining just enough HP from Regen to survive the blast. Ultima went off, Celia went into critical, and Ramza learned Ultima! That's actually a first for me.
So, Limberry Castle. I...didn't like this fight. Just defeating Elmdor is hard enough, what with seven hundred(!) hitpoints and innate Def/MDF UP like all the bosses seem to have now and having to contend with Celia/Lede's instant ranged stop or Ultima. But okay, muster enough magical damage and maybe break through Blade Grasp once and you can manage. But trying to steal his stuff, hoo boy, it seriously made me wish I had poached some Chantages just to make this less insane. Many, many failed attempts were had at this, especially before I resigned myself to letting him Muramasa half the team just so he didn't put Haste on which was almost a loss condition by itself. Just getting him alone is a trial; I ended up putting Equip Sword on my Time Mage so he could hold Excalibur and Haste 2 everyone (does Slow work on Elmdor? I didn't check), along with a Steal/Attack UP Monk, my Samurai with Basic Skill for Reinforce, Ramza with Talk Skill and Item, and a Knight also with Basic Skill; lots of Angel Rings equipped too.
The "strategy" I worked out was to Sleep and Frog the Assassins as I could to take them out of the fight, constantly apply Reraise to all of my units and keep them all on low HP so that Elmdor would go for the kill instead of Blood Suck, and slowly wearing away with Speed Break until I could start stealing. This description doesn't do justice to how many permutations I ran through trying to make this work - next time I'm definitely bringing the perfumes. I do admit that I am not that good at this game, so there are probably setups and strategies I didn't consider that would have made all that more reasonable.
As for Zalera, his was a much more enjoyable battle At first I thought this battle was hopeless, with Zalera confusing the whole party before anyone could move while the skeletons tore us up. But with some better positioning, and equipping a couple Barettes, I was able to lure him into starting off with Flare 2. Much more manageable, and my Aegis Shield-toting Oracle could block it too. With that, I was able to get Kiyomori and Haste 2 off, giving me a fighting chance. For the first few turns I retreated to the back and fought off the skeletons; after that threat was taken care of I was able to go on the offensive against Zalera. He'd stopped Meliadoul and Ramza with Spell and killed my Time Mage with another Flare 2, but timely use of Heal and Reinforce more or less nullified that. Between Black and Time Magic Demi 2 did the best damage by a good margin so my Time Mage went with that, my Oracle cast Holy and my Dragoon stabbed for 374 damage, so when I started attacking it was over quickly.
Meliadoul as a Capricorn would play well with the two male Cancers (Ramza and Dragoon Guy) on my team - maybe I'll use her going forward? I like the looks of her Ruin skills too...
Fooling around later I happened upon the Mandalia Plains rare battle. I was, uh, not prepared for the beatdown that ensued. Perhaps a team full of Doubt Faith users could stand up to the endless barrage of spells...but the Mimes punch for like 200 each and I'd have to get pretty lucky to disable them all. Maybe Summoners rocking Titan + Earth Clothes..? Reflect Rings wouldn't help much since the Wizards all have Counter Magic.I kinda want to invite one of those Level 60 Mime Terminators, too.