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Messages - Redmage

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1
The TIGER battle with Funeral has three mimes that start side-by-side. They line up front to back after their first turn.
Ramza teleports to the rearmost one, and invited her. He succeeds. That mime then invited the middle one and succeeds. The middle mime then invited the frontmost mime, and succeeds.

Sly as fuck. 8-)

2
Byblos's description still lists him as having innate Counter and Cannot enter water despite this no longer being the case.
The wundertwin's battle is very welcome after having to fight Elidibs.
Reis and her monstrous skill growths pair up very well with Elemental. Give her Equip Sword and she can duel wield the Materia Blade and a Rune Sword for more fun.
I'm fairly certain the Tiny Ko battle is just flat-out impossible with my current set up.

Something interesting I've discovered: a character with a Chantage will lose reraise if the Chantage is stolen or destroyed, but a character with an Angel Ring will continue to have reraise even if the Angel Ring is destroyed.

3
Excalibur got yanked

Nope, I picked it MLAPAN, no trouble.
On an unrelated note, am I right in assuming the Hydra in Nelveska are unkillable?

4
Is there any reason the hidden Save the Queen was turned into a Masamune? It seems pretty arbitrary, especially since the Excalibur is still easily attainable two levels later.

5
I just finished the fight against Barinten. It was tough until I realized that he was susceptible to sleep and brave lowering spells.
With the biggest threat stalled, my heavy hitters came in and wiped out everyone else.

By the time Barinten woke up the fight was already won.

Does the innocent status the robots have protect them from Rafa and Malak's skills?

6
Godlike / Re: Kefka (General)
« on: March 18, 2011, 03:36:31 AM »
He should also get points for his Light of Judgment attack.
It's shown to be powerful enough to destroy entire cities in one shot, with the drawback that it's only used in cut scenes.

7
I wondered what the deal with the Zodiac Goblin was. Aside from taking a while to kill they didn't seem that bad.
But then they started using Goblin Punch for 999 damage and I suddenly understood.

Notable events of the fight include:
Lightning Stab turning a Goblin undead, and then that Goblin coming back to life after I killed him.
My Oracle making good use of petrify.
and Ramza using throw stone on the last Goblin, causing him to fall off a cliff for 999 damage, ending the fight.

Edit: oh wow, that's a lot of Wizards.

8
I've finally got Malak to Calculator. He's got the anti-chicken armor, the vanish mantle, and move-find item. It's time to hit the Deep Dungeon.

I'm worried that I'll have to spend some raising his brave up. After another chicken spell, he'll be low enough to leave.

9
Fun fact: the thieves Quick Attack can be "caught" if the opponent has the catch skill.

10
Well, I just stole every worthwhile piece of equipment in the final colliery battle.
Then the demon killed Reis.
Welp.

11
How did most of the normal game scale for you in terms of difficulty?
When I had trouble, it was usually in places I didn't expect it, or for reasons I didn't expect.

I expected Barius Hill and Lionel Castle Gates to be trouble due to the Summoners, but the Geomancers and Monks were much more dangerous.
I thought the two new undead knights in the Queklan fight would be trouble, but the improved range on the cure spells took them out easily. Queklan was much more a threat, with his improved speed and durability.
Wiegraf 2 gave me trouble, but not so much because of Wiegraf as because of the Geomancers. I ended up buying everyone Float through spillover JP.
The Velius fight gave me the most trouble. Velius having high HP meant that I couldn't take him down so fast, which meant the Archaeo Demons have more time to be troublesome.
An other fight that gave me a lot of trouble was actually Poeskas Lake. Oracles are nasty.
Zalera was actually not to bad. He was difficult, but since I went into the battle expecting him to be I didn't have so much trouble. My Black Mage was surprisingly helpful in the fight.

12
Quote from: Richard the Great Vice President of the United States of America
JUST AS PLANNED

Anyway Ramza likely can't equip the female equips because you're not using him in Ubersquire. He only gets those additional equip options in that particular class.

That said it is fantastic to hear battle logs and testimony from new players as always and thanks for taking the time to post here! How'd you stumble upon the place, out of curiosity?

Ramza can equip female accessories as a Squire, my mistake.

I heard about LFT after it was mentioned in a FFT playthrough on the Something Awful forums. After hearing about what was changed, and watching a Dailymotion video of a R4M player going against the Vice President, I decided to try it for myself. Searching the web for "LFT FFT" then lead me to this thread.

13
Since this thread is filled with battle reports and the like, I'll add my own:

I get into a random fight so I can poach a Wildbow I've bred. I bring the Wildbow, McGile my Secret Hunt Lancer, Ramza (mediator with guts), Agrias (chemist with holy sword) and Rachel (oracle with white magic). McGiles is there to poach the Wildbow, and the others are there to take care of any actual enemies.

This shouldn't be noteworthy. I'll poach the pig, and then kill a couple Cuars or Skeletons or whatever. No problem.

The enemies I'm against are... six Morbols and a Vice President. Oh yeah, now that I'm in chapter four I can start getting in super battles.

Well fuck!

I start by having my mage lay down protect and shell on everyone. Ramza and Agrias beat the nearest Morbol to death, and I think I might actually pull this off.

VP Richard then casts a terrifically polygonal spell that brings the Morbol back to life at half health. Then another Morbol walks up to the injured one and uses Chakra to bring it back to full health.

Well fuck!

But then I remember, my Lancer has Secret Hunt. If I have him poach  Morbol, it will be dead forever.
Well, no. The Morbols are all guests, and can't be poached. Richard brings the dead but not poached Morbol and two others I've killed back to life. One of the recently resurrected Morbols uses Chackra again.

I have a change of plans. I need to bring down Richard first. His perma wall and move HP-up are intimidating, but I think if I get him surrounded I should be able to hammer away at him.

Before I can get everyone in position, Agrias has a lucky Crush Punch, autokilling Richard.

 8-)

My Lancer kills a Morbol and injures another. Ramza books the injured Morbol to death. My Mage was surrounded and killed, but Agrias takes advantage of three of the remaining Morbols being so close together, and manages to Lightning Stab them, killing two.

This leaves one Morbol at less than half health, and one at full health. My mage has 2 on her death counter, but I should be able to clean up the last few enemies before she permanently dies. My Wildbow died unpoached, but to hell with that. Winning against the VP is worth more than some perfume.

It's Ramza's turn, and I move to have him wish my Mage back to life. Agrias and my Lancer kill the Morbol who was at full health. There's only one enemy left, and it's at half health!

Oh, and by the way, Richard the great Vice President of the United States is undead, and comes back to life at full health when his death timer empties.

WELL FUCK

Agrias is in range to Crush Punch Richard again, but auto-death doesn't proc.

Richard revives every Morbol.

Ramza and firends die horribly.

gg

14
I am playing with the prepatched iso, and I have noticed a couple things:

4th Chapter Ramza can not equip ribbons or perfumes, despite the change notes indicating that he should. (I haven't tried bags.)
Ramza can not learn Ultima if he's hit by the spell from it proc'ing from an Ultima Bow. This might be intentional.

That aside, the hack is fantastic. It's everything I wish FFT originally was.

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