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Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: December 10, 2022, 06:46:43 PM »
(ULTRA) SUN/(ULTRA) MOON

And so we have finally reached Gen 7, and my all Starter Playthrough!  Generation 7 is what I feel the REAL start of the 3D era.  Yes, Gen 6 was 3D, but they honestly played and felt more like the 2D games than people want to admit.  Movement was largely still grid based (only now you have diagonal movement, but you still went based off squares), a lot of series conventions were still in-tact, the perspective was essentially the 2D games but now with 3D graphics.  In a sense, Gen 6 was more “Pokemon 2.5D”, while Gen 7 is the true first 3D Generation.  Gen 7 does a lot of things with 3D games like free range movement, camera angles all over the place, large character models to pop out, and the concept of draw distance…

Which is the first thing I want to touch upon: Gen 7 honestly doesn’t feel that far behind Gen 8 in terms of it’s performance and power, while being a notable step up compared to Gen 6.  See, a lot of those mockable things in Gen 8?  I think they existed in Gen 7, but there’s a huge difference in that Gen 7 being made for 3DS hardware gave them an excuse as they were trying to downsize it to work on a worse console, accommodate for many things.  The Draw Distance is a great example of that.  I assume that if Gen 7 was on the Switch, it’d have the exact same draw distance problems Gen 8 had, with things popping in and out randomly, but the key difference is that it’s not the Switch, but the 3DS, which has a smaller screen.  As a result, the low Draw distance wasn’t laziness so much as “What’s the point of a draw distance that far if the 3DS screen literally cannot see it?” and they just kind of copy and pasted that into Gen 8, which has a much larger screen.    Now Gen 7 is known for having performance issues on a NORMAL 3DS, most notably there’s a brief pause at the start of trainer fights, and it drops frames massively in doubles.  New 3DS largely removes this, but there were brief stints of that “pause” in doubles, and if weather in doubles was in effect, the game would slow down just a tad; not enough to ruin the experience, but just enough to be notice-able.  I feel like if the 3DS was the only option, Gamefreak may have went “Maybe we should work on a better engine, or improving the engine’s performance” as they’d have noticed these problems, but they probably tested the game on a n3DS, and went “Yeah, that’s good, and the Switch is stronger, so no problems there!” leading to…well…the Gen 9 performance issues are well documented.  I dunno, theorizing that stuff is pointless, probably the real answer is “Gamefreak understaffed and lacks time to playtest, and doesn’t care THAT much because they KNOW the games will sell regardless.”  Cynical, but likely true.

…but enough of that, I should note I played on Ultra Moon, which I’ll get to why that’s meaningful a little later.  The issues with Gen 7 start almost immediately in that the game takes forever to get started.  There’s dialog everywhere, you walk into a new town, Kukui greets you and tells you about it, then you take 2 steps and Hau is right behind you and talks to you about it.  Kukui and Hau are fun characters, make no mistake, but good lord is this barrage dialog driven cutscenes split up only by a few meaningless steps painful.  The game does warn you, to some degree, a cutscene is coming by having a “Plot Destination Here!” thing, but the game is not brief and you have no idea how long it’ll be.  We started seeing shades of this in Gen 5 and Gen 6, but they were never so long that it hurt the game.  And to be fair, on your INITIAL playthrough, you probably are reading the dialog and paying attention because Alola’s plot is actually kind of worth caring about, similar to Unova’s, and gets pretty engaging right from the outset.  The issue?  Replayability is nightmarish.  Pokemon games have always had a special quirk for replayability in the form “Ok, but how is the game using THIS team?” as I illustrated in all my previous playthroughs in the series, trying fun things and restrictions.  Gen 7 is no exception in that respect, HOWEVER, the dialog heavy cutscene barrage of the early game on Melemele and Akala are a huge case of “GET ON WITH IT!” I remember this in my first playthrough of Ultra Moon, in fact; when I played Moon, I didn’t mind it precisely because “hey, what are they saying?” but in Ultra Moon, which felt like an enhanced replay, it took me far longer to get into it because of the “Ok I know how to catch a pokemon, SHUT UP!”  Pokemon really needs to add a “y/n” option before every tutorial. 
SIDE RANT TIME!
The aspect of Gamefreaks’ “This is made for kids!” is really starting to creep here, as you get the sense “But what if the kid presses yes by accident!?”  It’s kind of disrespectful to children, since a little kid who can read is going to read VERY meticulously and if they don’t know, they WILL select the option that lets them no, while a more experienced player just wants to get through stuff as quickly as possible…and heck, even little kids know “Gotta weaken it first before you throw a Pokeball!”  My 5 year old Nephew, watching me play Black 2 knew exactly what was going on when I was playing, saying “Try it now!” and when it didn’t work “Maybe weaken it more.”    The nuance may not be known to them (best balls to use, status effects working, etc.), but you can leave that to random NPCs in town that Pokemon has always done where talking to them…you know, something the series has done since THE FIRST GAMES!?  Case in point, random kids trading with one another in Celadon Department Store, and he goes “Hey, my Pokemon evolved!” was a clever way to point out that some Pokemon are Trade-evos.  Really, Pokemon in general is insulting in the modern era, not because of easiness or the “kids” mentality, but because it DISRESPECTS little kids intelligence, and willingness to persevere.  That’s the issue with a lot “For kids” mentality; many people do that thinking they’re doing kids a favor but really they’re casually disrespecting them.  No, “for kids” should be a mindset about style, themes, etc.  Pretending dumbing things down is “for kids” is stupid and needs to go away, and Pokemon unfortunately keeps digging itself deeper with that nonsense, doing no one a favor, actively hurting the experience for adults.  This has been known for years not just in gaming, but in media…and older Pokemon games were great at that. Accessible and “family friendly” enough for kids, but enough gameplay depth that adults have something to latch onto, that the “fun” value offsets the whole “But isn’t this a kids series!?” entirely outside of that specific adolescent age range where “anything that isn’t ‘adult’ is for babies!” mindset (...so basically 10 year olds who old who think GUNS AND VIOLENCE = INSTANT COOL AND MATURE! <_< >_>)

SIDE RANT OVER!

This inability to get things going quickly also is notable because your first Pokemon Center takes forever to get to.  Yeah, you have full healing spots, but if you want to swap out Pokemon, you need to go over an hour into the game.  My starter was level 10 or so when I got to my first Pokemon center where I could finally swap in my other 5 starters from Pokemon Bank.  That’s kind of inexcusable, unless of course you had a makeshift one at Kukui’s Lab where you could use his PC to swap Pokemon…why they didn’t do that I have no idea.  Also, WHY DOES THE GAME FORCE ME TO DO MANTINE SURFING, WHICH HAS MORE TUTORIALS THAN ANY OTHER FEATURE IN THE GAME?!  Yes, a random minigame you’re likely going to play once just to progress the game, has a whole in-depth, long tutorial, that is unskippable, and good lord I JUST WANT TO PLAY THE GAME STAHP!!!

To be fair, as I mentioned earlier, the plot and dialog IS better than what Pokemon usually provides.  It has the “You’re new to the region” thing that Gen 3 had, but Hau is way more expressive than Brendan/May, Kukui is Professor that actually plays a consistent role throughout the game, which is great!  He doesn’t just give you a Pokemon, but he battles you a few times early on, has a lot of personality (obsession with Pokemon move puns, like when he’s leaving he might say “I guess it’s time I U-turn out of here!”), the masked Royal thing is funny because your character figures out IMMEDIATELY who it is but apparently his own wife can’t?  The game does still have that “hey new kid, GO ON A BIG TRIAL ADVENTURE!” but the “You were chosen by Tapu Koko” thing does at least give some excuse to the silly premise.  Lillie is actually one of the best written characters in the series, being the ACTUAL protagonist of the game, and showing genuine growth from “scaled little girl” to “actually standing on her own two feet”; she still can’t do a whole lot , but she at least stands up for herself verbally.  She just needs you as kind of a body-guard since she isn’t a trainer kind of like Alphinaud in Heavensward for FF14, though that comes with the flaw that is highlighted a lot between the two games.  FF14, this “you’re not the protagonist, you’re just a body to talk to and the sword arm” works because the Warrior of Light in that game is incredibly expressive and has a lot of fun dialog options; Pokemon, your character has ONE expression which is that blank, soulless smile, so Lillie will be pouring her thoughts and emotions out to you, and the camera goes to your character being “:)”; I’m not asking for a lot, but would a few extra facial expressions to show your character having SOME kind of reaction be too much?  Like even just give us “Sad” “Concerned” and “Angry” would be enough!  But back to real characters, Gladion is also surprisingly in-depth, NOT being the full on emo-douche you expect, but he’s actually a decent guy underneath who basically had to become a “tough guy” to survive, seeing as his mother is a complete psycho who tried to control every element of his life (as demonstrated in Lillie), and in order to overcome that, he had to push back and become the rebel punk.  I think one of the coolest touches to prove that he is actually a compassionate and nice guy?  All his Pokemon save for Zoroark are Happiness Evolutions AND by the end of the game, they are all fully evolved, showing he does raise his pokemon with kindness despite seeming like he has a mindset similar to Silver’s “STRENGTH ONLY MATTERS!” 

Team Skull is also a treat, being just kind of nuisances instead of the primary antagonists for one.  They show up, they’re annoying, and they’re basically a parody of every evil team, with their names being “Grunt A” and “Grunt B’ and that apparently…is their real names, as they’ll say “Look, my name is Grunt B, what’s that tell you about me?!” They have a song that perfectly encapsulates their hoodlum look, and they’re really not taken seriously at all.  More to the point, they actually do have kind of endearing lore, in that they’re not just a team of “bad guys” with some kind of grand EVIL!!! Motive, they’re just society outcasts that have all been adopted into one organization that they come together like family, albeit completely misguided sense of morality, much like real gangs.  They even took over an entire city which looks like a city if it were run by a street gang that didn’t care, and why are they allowed to stay that way?  Because Nanu basically said that if they have their own area they can call their own, most of their antics are isolated to that, and pretty much ONLY Team Skull lives there, so it surprisingly keeps them out of large scale trouble.   Plumeria and Guzma are both different takes on leaders as well, Plumeria being more that “Big sis team Skull looks up” and Guzma motivations are driven more by his own failure as a Trial Captain and insistence that he proves himself to all of Alola by any means necessary.  Guzma actually loses development in USUM because in the original games, he follows Lusamine without question until she reaches a point where she’s completely lost and he’s like “Yeah, I’m done, please knock sense into her, even I’m not that crazy!” showing even he has standards.  USUM, meanwhile, it’s basically “Oh, me and Lusamine fought Necrozma and lost lol, sorry for being failed heroes!” 

…speaking of, let’s talk Lusamine.  Lusamine is a character that I think is refreshing in SuMo but utterly ruined in USUM.  Why?  Well, the plot changes.  SuMo’s plot is basically about the Ultra Beasts, and stopping them, and Lusamine being the “loving, caring motherly figure of the Aether Foundation!”...yeah, ok, she’s got “REAL VILLAIN” written all over her, and her goal is to “USE THEM BECAUSE I AM OBSESSED WITH NIHILEGO AHAHAHAHAH!” which also explains Lillie’s outfit (and Gladion even states that he was subjected to something similar.)  It makes you feel bad for Lillie more, and them just doubling down on “Lusamine is an obsessed psychopath, and a full on jRPG Antagonist” was kind of refreshing.  It’s not deep, but it compliments Pokemon, and her final battle being “Hey look at all these cute Pokemon…BUT THEY’RE EVIL AURAS!!!” was a nice touch, and them all getting stat boosts made it FEEL like a genuine final boss fight for the Non-Trial part of the story.  It was a great, stylistic touch and made her feel like getting a full on jRPG Final Boss form, something hard to do in Pokemon.  So what’s USUM’s problem?  The plot changing entirely to “NECROZMA IS COMING!” completely undermines any purpose the Ultra Beasts have; Nilhego showing up at the Aether Foundation feels completely peripheral, the scene with all the Ultra Beasts attacking Alola comes out of nowhere now since “Wait, isn’t Necrozma the issue!?” instead of being something that ties in with what the game was building up to, AND it turns Lusamine from “obsessed crazed woman” to “benevolent extremist!” and Guzma never gets that “yeah, she’s too crazy for me!”  Necrozma’s story just feels so much less impactful too.  When you get Nebby to evolve into Solgaleo/Lunala near the end, and you get your big awesome Legendary, it feels earned and something the game was building up to.  Lillie was defending Nebby by all costs from her mother, and you helped her, and as a reward, you get to use this complete and total bad ass (or you could be fair and not <_<.)  Here?  Hey, Nebby evolved…oh, Necrozma kicked it’s ass despite how both stat wise, level wise AND type wise, NEBBY HAS EVERY ADVANTAGE (seriously, go compare base Necrozma to Solgaleo and Lunala; it’s such one sided match up.)  It really compromises the story as well; this is Nebby’s crowning moment and NOPE! IT’S GONE LOL!  So here’s a BETTER idea, because the game actually had it:

Why not have Nebby get to its form, and keep it the way it was.  Then Necrozma shows up, you fight it, Nebby wins, but then the kicker?  It transforms into the OTHER form, and beats you.  Why?  Because the Ultra Recon Squad apparently has their own “Other Box Art Legendary” they can use at will..which comes out of nowhere…why not just say Necrozma stole that?  Or heck, if you want it to be that Box Art legendary, do what BW2 did: Give you the legendary of the OTHER version.  See, Black 1 for example, you got Reshiram, so Black 2 gave you Zekrom.  As a result, why not Moon giving you Lunala, then Ultra Moon gives you Solgaleo to combat the Dawn Wings Necrozma (and Vice Versa in Ultra Sun).  This keeps Dawn Wings Necrozma as a logical face for Ultra Moon (and Dusk Mane for Ultra Sun), AND rewards people who bought both the originals and Ultra Versions.  It really highlights the laziness Ultra games were as “3rd” versions.  Ultra Necrozma is a neat fight I guess, but a little overtuned being so ridiculously overpowered that you might just get one shot left and right, and he’s hard to outspeed.  There’s a reason the most reliable strat is “Toxic him” because you just need Quick Claw and one toxic, then lots of healing.   Oh, speaking of Ultra, FUCK. THE. ULTRA. RECON. SQUAD.  They’re the biggest microcosm of everything wrong with USUM’s plot compared to SuMo.  In a game that already is wordy as hell to the point of hurting replays, they add in these two “quirky” characters that show up out of nowhere, talk about cryptic garbage relating to “NECROZMA IS COMING!” or something, have this vague sense of “ARE WE GOOD OR BAD!? WAIT TIL THE END TO FIND OUT!” even though the answer is “You guys are obviously good guys, but you’re so mysterious and cryptic that you sound EVIL!!  This is not creative, it’s just obnoxious”, adding that many more scenes, and then they always have some of the most boring fights because “hey, we created this is new Ultra Beast that evolves for the new Gen 7 games that can’t be used in SuMo, when we COULD have just put an update patch for compatibility!”  and the you crush it.  I know “3rd versions” have added new characters in the past, like I believe Looker was Platinum only, and we had that Talent scout in Emerald, but they were largely harmless additions that had little impact on the main plot.  The Ultra Recon Squad actively deviates the game from the original more interesting plot about Ultra Beasts to “NECROZMA IS COMING! NECROZMA IS COMING!”  Many changes can be argued lateral and taste like, but I feel fully confident in stating that the Ultra Recon Squad actively makes the game that much worse, because it already had pacing issues, and now we’re adding more pacing issues in the form of cryptic, quirky, unentertaining characters.

The last notable plot change in USUM?  Related to the Trial storyline stuff.  Mina now has a real trial which is a lot of “backtracking” but at least they gave her a trial and a fight, and it gives you a chance to fight some of the Trial Captains that you didn’t in the original.  This is neat but also clear padding and would be fine if it wasn’t there; thankfully they don’t make you fight all 7 Captanis, just a handful so it’s not as long as it could be. They replaced Hala with Molayne, which I’m totally fine with.  I don’t have a strong attachment to either, and Molayne felt undercooked for Sophocles brother, so while he’s not a Kahuna like Hala to be appropriate, it’s the kind of change that mixes things up in a good way, while not strictly being worse or better.  Also changes to the Totem Pokemon which is…a thing that exists.  Ok, yeah, Totem Wishiwashi feels more interesting as a totem than Arquanid, but whatever, I didn’t care that much, Totem Mimikyu is in both and that’s the only thing that matters!  There is one change, however, that I actively despise and have no idea why they thought it was a good idea:

The Champion.

So remember how I hated that they randomly changed Steven with Wallace?  USUM is way worse in that respect, since SuMo had the absolutely perfect final boss in the form of Kukui.  People have been asking for a Champion to be a Pokemon Professor for a while, and Kukui finally delivered and made sense!  He’s actually a recurring character, like many Champions (and again, doesn’t just stop existing after the opening parts), he battles you a few times, showing he’s capable as a trainer, has a trademark in his Rockruff/Lycanroc, and is a fun guy.  On top of that, his Ace is absolutely perfect; The Starter that DIDN’T get chosen by you or Hau, fully evolved, AND it’s also the one that is strong against your starter (eg pick Rowlett, he’ll have Incinceroar.)  Fighting the guy who basically made you the trainer you are as your final test for “Become the first Champion of Alola!” feels so appropriate, and the music being the Pokemon Theme into the Alolan theme really highlights “Yes, YOU’RE the champion, Kukui is just your first title defense!” feel.  With such a perfect Final Boss, what did USUM do? “I’m your opponent…lol jk, it’s Hau!”  Yes, Hau, the guy who you’ve kicked and is clearly way below you the entire game, who is just a fun adorkable character…is your ultimate challenge?  The guy who has a starter weak to yours, and…wait, the Rival as the final boss again? That’s just Gen 1 all over again, and unlike Gen 1 there was none of this “You two were rivals for your entire life!” so it felt appropriate there (one of the few thematic things Gen 1 actually made sense about.)  Also the music is changed from “Your Final Boss Music!” to “This is a Final Boss Theme version of Hau!”  It feels underwhelming when the final boss is just “It’s Hau…again…”  Yes, technically ORAS added an extra fight with Brendan/May, but the difference is that was a post-credits bonus fight because Hoenn rival was pushed back prematurely, so tossing in one more no-stakes fight (eg you can lose it with no penalty beyond maybe some dialog change) is cute.  Not sure why they thought that changing “Pokemon Professor Final Boss!” would be better if it was the Rival…and Hau, gotta remind you, is a FRIENDLY RIVAL, not a DICK rival, so you don’t really get a sense of fulfillment beating him again.

One last change I want to cover, before I get back into Gen 7 as a whole?  Zygarde cells being replaced with stickers is again a step down IMO.  Ok, getting the Totem Pokemon as rewards is a nice novelty, but I honestly prefer that Zygarde got a chance to shine in the form of his own game-length sidequest, where you can get a lesser version of him that’s on par with a mid-stage evolution Pokemon early, so you can raise your own legendary such that you can get a nice powerful (but not OP) 600 BST Legendary come endgame, with some unique moves and such, and if you get them all, he can improve further.  It feels more rewarding if you plan on using Zygarde, where as the totems are, to my knowledge, not actually different than the base Pokemon, just bigger and apparently 3 Perfect IVs (hence “novelty,”)  There are QoL changes, most notably SoS Battles only allowing one new partner, so you can’t get locked into a permanent “WHY WON’T YOU DIE?!” moment like in the original games…no doesn’t really fit in with this paragraph, but dunno where else to put it.

Back to general stuff in the Generation!  One thing Gen 7 has going for it is excellent options in game, as per Gen 6.  It has a wide range of new Pokemon, but also plenty of older ones to supplement.  On top of that, Regional Variants are an incredible idea to breathe life into older Pokemon, making functionally new Pokemon off the template of an old one.  Alolan Grimer is a fantastic example, in that it fits great into the lore, visual design is “clearly a Grimer but looks very different”, and they added Dark typing turning it from “Generic Poison type” to “The rather powerful Dark/Poison typing”, and even took advantage of design elements like “Oh, Alolan Grimer has glass shards in it’s mouth that look like teeth, so having it learn Bite makes sense!”  Also making it so some of the older Pokemon evolve INTO Alolan forms while not being Alolan variants themselves (Pikachu and Cubone for example) helped mix things up.  It is only Gen 1 Pokemon that got it, but they did explain that was because they were testing the idea and wanted to use the most familiar of faces AND they needed the most shake up, so I get that (Gen 8 also had a lot of Gen 1 variants…too much, but it did branch out and create regional variants of things outside of Gen 1, so there’s that…even adding Regional Variant specific evolutions, like Obstagoon for Linoone, or Sir’fetched.  Then we have Pursurker which is a case of “Why isn’t Galarian Meowth just a whole new Pokemon?”)  The new Pokemon are also pretty neat though they are largely allergic to the Speed stat.  All 3 Starters, for example, have 70 speed or lower (insulting in Incinceroar’s case because Torracat is actually FAST!)...but I can forgive that, because Grass/Ghost, Fire/Dark and Water/Fairy, all with a unique attack (not sure what they were thinking with Sparkling Aria though…) and a unique Z-move to go with it, making for an interesting Starter trio.  Also props to Incineroar for being designed CLEARLY to troll the Fire/Fighting fears showing Gamefreak is aware and probably not going back to that anytime soon (which is why I wanted to shoot people every time they made jokes about Scorbunny being “Fire/Fighting” like it was a new joke, since Incineroar not only made 2 in a row, but ALSO showed “They’re self-aware, and making fun of it”, highlights “Yeah, we won’t be doing that again for a while!”)  More importantly, THIS GENERATION HAS MIMIKYU AND THEREBY IS THE BEST.  IF YOU SAY OTHERWISE YOU ARE WRONG AND PROBABLY HATE POKEMON!  …I mean…uhhh…yeah, Mimikyu’s pretty awesome and such <_< >_>

Game brings back Pokemonamie…well kind of.  Minigames are gone, which I think is a good thing because those sucked, but keeps the petting and feeding aspect around, and replaces Minigames with “Pokemon Care” where “Awww, you’re soaked? Let me dry that off!”  Much faster and keeps with the spirit.  My one “issue” is that it does trivialize permanent status effects as you can always fully heal them between battle now, without using an item, so if you aren’t using Full Heals and ilk mid-battle, they’re now kind of worthless.  Speaking of Full heals, shout out to later Boss Fights using Full Heals when you status them rather than relying on that “low HP Full Restore only.”  It’s a detail that makes strats like “Toxic lol” strats not as foolproof.  It also means since you can access it right after battle if conditions are met, raising Pokemon Affection is that much easier…which also tends to trivialize some aspects because you get RNG based bonuses that the enemy doesn’t (“Oh god, I got hit with a W4 at-...oh, my Pokemon is too happy to DIE and survived with 1 HP, lol!”)  This isn’t new compared to Gen 6, to be fair,  just the ease of raising it makes it stand out more, and since it’s entirely optional, it’s a fully good thing.

What it doesn’t bring back is the ability to SIT ON BENCHES.  Seriously, what the fuck?  That was like the whole reason to play Gen 6!  You can instead sleep in beds…which is just kind of weird.  “Hey, I’m visiting your house, mind if jump onto your bed and tests it’s quality?!” Instead of O-powers, you get Roto-Powers, which are randomized and I barely used them, so I honestly couldn’t care less about it, it’s a feature that just kind of exists and we move on!

Oh, speaking of Roto-powers, that leads to Rotem.  Yeah, having your Pokedex and Map being a character in itself is cute and all, and the kind of “made for kids” feature that I do approve of, since it’s not insulting their intelligence so much as adding a fun little thing for kids to enjoy.  What I don’t like is how his actual dialog CAN get in the way of gameplay, since when he’s saying something, it blocks your access to the map.  The game has a fairly effective minimap for once, that’s good!  But Rotom ALWAYS takes priority, so after a cutscene, if he has something to say, especially with a dialog option, it genuinely gets in the way.  It’s not a big deal but it’s obnoxious and they really should have added an option to either turn him off, or at least tapping him skips his dialog completely and brings back the menu.  I can believe this is more an oversight than a “WHAT IF THE KIDS MISS WHAT HE SAYS!?” aspect because it’s the first time they did this, but still is annoying.
Other good QoL features include how the game will tell you effectiveness of attacks…but only after you have some kind of confirmation.  If you see a Pokemon for the first time, it tells you jack ****, but hit them with an attack, the game will remember how effective it is.  Catch the Pokemon and get it in your Pokedex, now you have their typings confirmed AND the game tells you straight up their effectiveness.  While this in theory makes the game easier, it doesn’t do anything you couldn’t just look up on your own as is, so it cuts out a lot of raw memorization or “Guide Dang It!” moments, and again, it doesn’t tell you until you’ve actually experienced it once yourself, also incentivizing experimentation, catching other Pokemon, etc.  It also scans every Pokemon the first time you meet one; Pokemon has for a while told you if you caught one, but never if you saw one, so this feature while adding a few seconds of time I do approve of, as if you’re new to the series, and can’t remember everything, having a “Yes, this is a new enemy!” feature is good, and it’s not like other jRPGs haven’t done that before (see Breath of Fire games obscuring HP Bars the first time you fight them, for example.  Same basic idea really.)  The games engine is fairly fast in terms of text, health scrolling, move recognition, etc; if you get one shotted, for example, that health bar just kind of completely deletes itself instantly, a far cry from the Gen 4’s well known slowness (so…yeah, safe to say with 3 gens in a row of swift HUD, they’ve learned their lesson!)

Game starts you with a lot of cash, so you have wiggle room to buy what you want, especially notable given lots of Pokemon you may wants, Nest Balls to use them on, etc.  I had 35k by the first shop for example.  Vending Machines are teased early on…but busted or “sold out” so good troll there!  Speaking of items, they’ve rebalanced the items, so Vending Machines are no longer as broken, with Fresh Waters now being worse than Super Potions, Lemonades being only “marginally better” making Super Potions more convenient to get in bulk actually meaningful, Hyper Potions are still potent but not so overpowered for their price that Max Potions actually feel like they serve a purpose in the main-game (Blissey, Snorlax, Wailord, etc. HP Tier Pokemon not-withstanding.)  Then we have HMs…being completely gutted!  Ride Pokemon being used instead allows for flexibility in your party.  Actually, I’ve always felt HMs the way they were implemented to stop you from plot progression always came off as parasitic game design, Ride Pokemon largely doesn’t gate you, as when you get to impassible terrain, they pretty much give you the new Ride Pokemon the spot almost like a tutorial.  Instead, they’re mostly used for an incentive to backtrack, like “Wait, I remember these big blocks from before, Machamp can push those, let’s see what’s over there!”, rewarding exploration, backtracking, etc, with items like TMs and such.  Far better than “Gotta gimp your team to get through the game!” (or in Charizard’s case, “gotta gimp your team for Fast Travel!”)  The good HMs largely turned into TMs though Surf/Waterfall are aftergame only which is annoying (TO BE FAIR: Scald is main-game and that’s a decent replacement for Surf, but Physical Water types suffer if they don’t get a level up move like Aqua Tail), and Strength is now basically Machamp only (I guess this incentivizes using more physical attacks maybe.)  Tauros, on top of being Rock Smash’s replacement, doubles as the Bicycle due to being your fastest ride, Sharpedo in USUM is basically “Bicycle for Water!” which is a nice bonus, and you get Charizard, your fast travel, a lot earlier than you’d think (nice because the Island Gimmick would make backtracking a lot more painful.)  My one issue with Ride Pokemon though?  Stoutland.  He’s the replacement for the Dowsing Machine but good lord is he a pain in the ass to use.  Since Gen 4, the Dowsing Machine has been fairly good, for all that Gen 6’s takes some getting used to, it worked fine.  Stoutland not only slows you down, but it’s annoying to find anything with him.  If having Stoutland out at all would tell you where an item is, that’d be fine, but you have to actively “Sniff” while on him, slowing you down further, meaning you’re constantly holding it everywhere.  And of course, this leads me to one of the dumbest things Gen 7 has:

STOUTLAND MAN!

Look, I get it, you gotta plot gate some segments, but this is one of the dumbest excuses on Akala Island.  You randomly come to a spot that you can’t cross because…the guys Stoutland is too busy sniffing everything?  I…what?  There’s a reason I joke about “I am riding a Stoutland, you cannot pass!” because that really feels like what it is.  The guy is riding a stoutland, you can’t pass, because fuck you, he’s riding a Stoutland and wants items!  Gen 8 would try to one up this with “TEAM YELL IS BEING VERY ANNOYING AND YOU CAN’T PROGRESS!” but I can totally buy someone going “...nope, waiting for them to leave” because Team Yell is, in fact, that annoying.  There are other points where the game gates you in Pointless ways, because they want you to find a linear path, and often it’s “won’t let you pass, you don’t have the right Z-crystal” leading to the usual Pokemon Problem of “wait, you mean all these rando trainers have this too? Or are your rules just inconsistent!?”  At least use a real excuse like “The bridge is out!”  Speaking of Random trainers, props to the game giving you an explicit warning when you’re in danger range of a real trainer.  It’s no longer “is that guy going to attack me if I get close” but now “hey, you’re getting close to a trainer, you may want to prepare yourself”!  I also think the idea of Route Masters or whatever they’re called is a nice touch, where beating all trainers on a route opens up a bit of a Mini-boss (harder than a trainer, but easier than a Gym Leader or equivalent there of) that beating them gives you a reward like a Held Item or a TM.  Especially nice since this game lacks conventional Gyms and Gym Leaders…

And that is something the game does right: Shake up the formula.  Trials feel genuinely creative and unique, and they aren’t just “random puzzle with trainers in the way” but some arbitrary task that has nothing to do with anything but fits, like “hey, gather ingredients so we can bait out the Totem Pokemon!”  Totem Pokemon are a neat kind of boss fight, being a high level Pokemon that starts with stat buffs, has Trainer AI (so uses intelligent actions), summons allies that compliment it AND those things have intelligent AI.  For example, Lurantis has Solar Blade and comes with the “negate charge move once” item…but also then summons Pokemon that know Sunny Day to exploit this.  It also has things that buff it’s defense, heal it, etc. so you might think “Pure Grass type? That should be easy to slaughter” but then it’s faster than you, hits hard, summons Pokemon that activate Leaf Guard making it impossible to status out, and now it’s a real fight.  Neat way to handle a boss fight that isn’t just a High end Trainer, which still exist in the form of Kahunas, whom are essentially “Gym Leaders but there are less of them”, relegated more to the “Finale of this island.”

Towns have random NPCs that give you actual sidequests, usually like “Show me this Pokemon I’ll give you more money!” or something.  Nothing major, but the gesture is nice and gives you something else to do besides “progress through the story.”  Festival plaza is clunky and hurts my OCD because I like having “pure” UI and the game is constantly bothering me with that green Exclamation mark saying “HEY SOMETHING IS HAPPENING!”  Good justification to just turn off my Wifi on 3DS to be honest.  It’s the game’s primary social feature, and Pokemon honestly never really did a great job with those anyway, I feel like it’s putting effort into something that most won’t care about and would rather the effort be put elsewhere.  Pokepelago is nice having a bunch of features condensed there, like they took the Daycare Centers EXP and shoved it there instead, can get random items from expeditions, berry farming, what have you.  Not a fan of random Pokemon attacking you out of nowhere because sometimes you’re standing still then BAM, random little shit in the grass that was off-screen bee-lined you.  Yes, it’s my fault, but I’m still whining about it!  Move Relearner being changed to allow you to use any move you could learn via level up even if you’re not high enough is really cool, as now those level 90 moves are reasonable…the downside is can’t use Move Relearner until just before the E4. I guess that’s a fair trade-off, especially since the E4, as is normal for Pokemon, is a bit of ramp up in difficulty due to being the Final Boss gauntlet (not a complaint; it’s fair and valid in this case.)

One last thing I want to touch upon before I get into my team is that I’ll give Gen 7 something that I can’t give Gen 8, and that’s the game DOESN’T feel like a soulless yearly release cash grab.  It did probably come out too quickly (where’s our Z Version :( ) but given the 20th Anniversary, I can see why they did that; they wanted something big to celebrate the milestone.  There are a number of subtle things the game does that show they still cared, like cinematics are clearly an attempt at doing something visually pleasing, the plot feels actually written with a purpose, not just misguided nonsense that gets interrupted by a completely irrelevant story, nor does it have obvious plotholes the game itself points out (No seriously; Gen 8 has a moment where Leon literally says to the villain “Wait, if the problem is 1000 years off, why can’t we hold off until to tomorrow, and do this WITHOUT putting anyone in danger?” and the game’s response is basically “Because fuck you, that’s why!”)  Heck, the existence of something like Mimikyu and how they completely capitalized on it’s popularity immediately with stuff like the Mimikyu rap shows they were paying attention to the fanbase.  Later games it’s like “So…Gen 1 Pokemon are popular, let’s use those!” and if they needed something popular, ONLY use Gen 1!  Because stuff like Greninja or Lucario, or any Post-Gen 1 Eevee aren’t super popular in their own right, nope! Gotta be the “Safe” choices!  It also didn’t have Dexit, though no National Dex to keep track but whatever.  Why bring up Dexit?  It’s more what it represents than the act itself.  Gamefreak up through Gen 7 had a “play how you want” mentality, letting you use whatever Pokemon was available whenever, but then Gen 8 limits it with the reason of “new Models” which…you know what? I can accept a technical limitation, that’s fine.  The issue is that they lied openly to justify this design decision that backpedals on the design philosophy of Pokemon, as well as other factors like “EXP SHARE IS A MUST NOW!” without justifying why it’s superior forcing it on when Gen 6 and 7 already implemented the same EXP Share with a toggle on/off.  The failures with Gen 7 would be more execution based or things like “didn’t consider it would be a problem until after the fact”, not a result of “They didn’t care”, but Gen 8 absolutely has that “They just didn’t care!” mentality.  Who “they” is up for debate, but Gen 7 still feels like it has some kind of heart and soul that Gen 8 just completely lacks.  I bring this up because Gen 8 on paper doesn’t really sound that much worse, but playing it you can’t help but feel something is missing that Gen 7 had.  I think the fact is Gen 7 still had some semblance of passion left in making the game (and maybe because “This is the 20th Anniversary, make it count!”), while Gen 8 came off as “FINE! HERE’S ANOTHER ONE! HAPPY!?”  For a microcosm, with the exception of Lance (who is stupid and I’ve ranted about), all Champions have their ace as something well represented of their region or at least Generation in the case of Diantha (Mega Gardevoir), so what does Leon have?  Charizard, which is like the “Safe” Popular Pokemon pick.  Oh but it Gigantimax’s, that makes up for it…except not really.  See, Diantha has the excuse of “No Gen 6 has a Mega evolution”, and Megas really did feel like whole new Pokemon, so it’s a fair compromise.  Gen 8, there are a fair number of Gigantimax Pokemon from Galar, AND Gigantimax is a 3 turn buff, not a permanent state, so you don’t feel like you’re facing a new Pokemon, just a scary mode you have to weather for 3 turns. 

And with that, here’s my team!


Decidueye: Honestly, disappointing.  Grass/Ghost felt more awkward than good, and basically EVERYTHING I’d use him had a Dark move I felt like in this region, most notable Sucker Punch.  It’s stuck with Razor Leaf for too long (though gets Leaf Blade at least eventually.)
Delphox: Kind of underwhelming due to lack of Fire specials or reall good special attacks until it evolves and gets Mystical Fire, which helps a little…then it gets Flamethrower and Psychic, and suddenly becomes good, with Dazzling Gleam for some extra perks.  So yeah, slow start, but good finish, especially with Choice Specs. 
Infernape: Kind of all over the place?  There are points where I felt he was lacking, then points where he would absolutely dominate.  So I guess “Circumstantially amazing” explains him.
Swampert: Consistently good.  Always had some kind of decent Water and Ground STAB, could use Rock moves for flying types, often had a special effect, and he’s tanky.  Only problem is I’d often forget to use him on Electric types, and “OH SHIT A GRASS MOVE!” moments.
Feraligatr: Kind of wish I picked Samurott simply because Fera doesn’t learn jack shit for leveling, can’t get a good Water physical until right before the E4 with Move Relearner, and his only Water STAB for most of the game is Water Gun until Poni Island where he finally gets Scald which while Special, is still a huge step up.  Lack of a Second STAB hurts, can’t get Dragon Dance easily…yeah, pretty sure he’s my LVP.  He has a decent off-type Movepool, but his stats always felt just not specialized enough (not as a Tank as I’d like, didn’t hit as hard as I’d like, etc.)
Venusaur: Was always good but changed how he was good.  Sleep Powder and Leech Seed worked nicely as strategies, gets Petal Dance incredibly early to hit hard, but before then has Grass Knot and Nature Power, struggles with things that resist Grass, then Sludge Bomb shows up and covers that!  Swapped Sleep Powder with Toxic because the way I was using Sleep Powder often meant Toxic was just better anyway and couldn’t miss.  Also basically only thing that had reliable way to scare off Fairies late game (though Delphox often could out muscle them due to it’s defensive advantage and enough offense.)

And with that, my “play every Pokemon game through Gen 7” comes to an end.  This was interesting, took longer due to breaks, but it’s done.  Not gonna do Gen 8 because that will just

2
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: November 13, 2022, 09:25:03 PM »
ALPHA SAPPHIRE:

So here we are to the Hoenn Remakes!  You’d think after FRLG and HGSS that this is just going to be “Gen 3 BUT BETTER because more up to date Generation!” And…unfortunately, you’d be wrong.  ORAS is where they started making some really weird design decisions that for what should have been the definitive way to play the Hoenn games instead ends up being more of a lateral shift compared to Emerald.  What do I mean?  Well, let’s get into this!


First off, the game opens in a nice cute way referencing original Ruby/Sapphire as a throwback for remakes.  That’s cool and all…but then the first subtle red flag shows up in the game’s intro, namely the Pokemon helping you move in are Machokes, not Vigoroths.  Why is this important?  Because in Ruby/Sapphire, they were Machokes, but Emerald, to embrace Hoenn better, made them Vigoroths.  You may think this is a joke, but it’s actually a microcosm of what will end up being ORAS’ biggest problem: It’s refusal to acknowledge Emerald’s improvements.  See, HGSS found a great middle ground of being faithful to the original Gold/Silver but incorporating Crystal’s improvements into the mix (See the Suicunde questline), but ORAS seems to have ONLY looked at Ruby/Sapphire, and ignore that Emerald did a lot of notable fixes, like more trainers, redone Gym Leaders, etc.  I’ll get more into that later but the Machokes to me are indicative that they didn’t even bother to look at Emerald, or rather, they were too focused on “FAITHFUL REMAKES!!!” that they didn’t even consider “wait, did Emerald fix this in a way that doesn’t deviate away from being Ruby/Sapphire?” 

And that’s really what the problem with this game: It’s tugging between being super faithful to the original Ruby/Sapphire, but also really wanting to update things to Gen 6’s higher standards.  For example of a good change? The 3 starters all start with a STAB, so out of the gate, so they’re not stuck with ye olde weak Normal move and a debuff.  For an example of a BAD change?  This is when the franchise starting showing the problems that Gen 7 and Gen 8 would have, namely the game’s insistence on stopping your progress for a random wordy scene that is half-tutorial that should have a yes/no prompt to skip, and half random NPC going on about stuff you don’t care about.  It’s not as bad here, but it’s starting to manifest in a notable way that would become a genuine problems in the subsequent games.  For an example of this?  The Secret Bases.  I recall them making a big deal about them because you can do your own kind of Player Housing which is neat and all, and hey, make your own Gyms! So what’s the issue?  THe tutorial for this is overdrawn, and goes on FOREVER for something that many players will not care about.  Again, all they had to do is say “Hey, do you want to learn about Secret Bases?” and those that don’t care can simply say “No” and move on.  Look, I get it, you’re REALLY proud of this feature Gamefreak, but not everyone is going to care.and you’re terrible at concise tutorials.

So let’s get into some of the QoL things unique to ORAS, shall we?  Well, the Area Nav lets you always have the Map open below you, meaning you can always not only see where you are, but also a relative sense of how far into the route you are, so better sense of “how close am I to the next landmark?”  DexNav is cool for bringing back BW2’ “Habitat Dex” to help keep track of “Have I found everything in this route/dungeon?”  and the perk of being able to sneak on Pokemon and get versions of Pokemon with stuff like Egg Moves or at higher levels is a nice feature, even though I found it more cumbersome, but hey, optional features that are completely ignorable are never bad.  There are points in the game also that prompt Fast Travel, so you don’t have to go half-way across the map to continue the story, the game will just take you there, handy for the pre-Fly/Soar part of the game. Speaking of Soar, that’s an awesome feature because it means come endgame, I can just drop Fly entirely and aren’t forced to bring a flying type for the last legs of the game if I don’t want.  What ISN’T good is having to sit through that 5 second Soar animation every time of Latios/as picking you up, Mega Evolving and then flying.  Again, this feels like a case of Gamefreak being REALLY proud of something and not considering “This might be annoying after the 10th time someone uses it.”  At least let us skip the animation!  Some cutscenes also drag on forever too, in particular the post Cave of Origins scene where the characters just won’t shut up about “OMG YOU STOPPED THE LEGENDARY POKEMON!”  Yeah, ok, I get it but then Brendan/May shows up out of nowhere to say…the exact same thing that Steven and others were saying what?  Why is s/he even here?  Only thing I can think of was some kind of way to inconvenience the player from reset scumming to get the perfect Kyogre/Groudon, but I feel that’s giving Gamefreak too much credit.  Again, I think this was them just being too proud of…something…and not thinking about if they SHOULD do it, and just did it anyway.

So where are the problems? Well, let’s go back to the whole “ignore Emerald” thing.  Ruby/Sapphire by nature are easier games, and Emerald beefed them up in a number of ways, in particular the Gyms all got reworked.  Nowhere is this more obvious than Tate/Liza.  In Ruby/Sapphire, that fight is “Bring Surf, lol you win because lolSolrock and Lunatone!”  What did Emerald did?  Toss in a Xatu and Claydol and suddenly this is a real fight with team mechanics that work well (Oh hi STAB EQ with partners that are immune!)  ORAS…ignores that improvement and Tate/Liza are, again, absolutely pathetic because Solrock/Lunatone just aren’t threatening, and when outnumbered, yeah.  Norman has his 2 Slakings + Vigoroth instead of an actual varied team, Roxanne pretty sure is missing a Geodude, what have you.  They REALLY wanted to be faithful to Ruby/Sapphire, and ignored that sometimes being faithful is a bad thing, and really needed to factor in these Emerald upgrades.  For that reason, it’s really hard to say “This is the definitive version of Hoenn” because there are things Emerald just does better.  Emerald even has features that ORAS didn’t have like Battle Frontier as an obvious one (kicker? They tease Battle Frontier in ORAS and never release it as DLC despite being an era where that was do-able so they KNEW it was there and actively chose to not do it, suggesting they did in fact look at Emerald, and just gave it the finger.)

And then there’s the fact the game has Mega evolutions which is cool!  But outside of the Team Aqua/Magma Admin, the Kyogre/Groudon fight, and Steven, no opponent uses Mega Evolutions against you until aftergame, nor are they scaled up in a way to be ready for them.  If this was an aftergame thing then fair enough…but they give you your starters Mega Evolution mid-game which is enough to crush things.  And yet, the REAL broken feature?  They give you a Mega Latios/as FOR FREE WITHOUT DOING ANYTHING.  RIGHT AFTER GYM 5!  I cannot tell you how much this trivializes the game, as it’s way stronger than anything you’ll get until Primal Kyogre/Groudon, and nothing in the game comes close to matching the level of power Mega Latis have.  Now, giving you a free Latios/as midgame I’m fine with, almost an apology for the bullshit you had to go through to get them in the original game, what with how Gen 3 Runners use to work, and it was terrible, but the Mega Stone should not have been available that early.  Oh, Latios/as would still be brutal that early, but at least it’d be a semblance of balance, where as the Mega versions walk over the game effortlessly.  And then that leads into an interesting thing that just kind of happens right after Gym 8 (probably Cave of Origin actually, but shh.)

See, as I said, Latis and Gen 6 QoL stuff aside, the games are being super faithful to Ruby/Sapphire…but after you fight the legendary, the game suddenly decided to STOP being faithful.  What do I mean?  Well suddenly on Victory Road, you’re running in Pokemon from later generations, the Elite 4 are altered to include more interesting stuff, like Phoebe has a Dusknoir now, and Glacia has 2 Froslass.  Wally has his Gardevoir swapped out for a Gallade which is a nice touch AND it can Mega Evolve which just feels right, making his story feel better.  These are the kinds of things that the remake should have been doing in the first place!  It would breathed life into the game rather than just being “Ruby/Sapphire with a Gen 6 Paint Job.”  Ok, there are some missed opportunities like Wally still have Magneton and Roselia instead of Magnezone and Roserade, but at least put some effort.  Then there’s even a nice touch of a bonus fight with your Rival at the end, finally giving them an endgame team and a fully evolved Starter (and bonus points? It can Mega evolve too); the fight seems to have no stakes (you get 0 EXP, so I suspect losing has no penalty, just slight change of dialog.) You can also somehow access other Game Legendaries BEFORE the Elite 4 after you get Soar (I casually ran into Mesprit myself), which is nice that you can do some aftergame things early.  The big aftergame of course is Delta Episode which I personally thought was a nice change of pace for plot.  No real antagonist (ok, Team Aqua shows up again and is STUPID, so I take that back.  I presume Omega Ruby has Magma doing the same dumb thing), just kind of ‘so there’s this Meteor coming, let’s stop it!”  I like the idea that you come up with an idea that’ll work, but then Zinnia’s like “So…where’s the Meteor going to go? To another Dimension?  You mean…another Hoenn region just like this one except one that ISN’T prepared for a Meteor impact?  You do realize how SELFISH that is right!?” and it actually ties in nicely with her goals.  The idea that she was healing Aqua/Magma to release Kyogre/Groudon for purposes of baiting out Rayquaza because, from her (accurate?) perspective, that’s the only way to stop this dangerous meteor, kind of harkens back to how the situation was resolved in Emerald, without taking away from what makes the 2 versions special (see, being faithful to Ruby/Sapphire here actually works!  They really needed to know WHEN to be faithful and when to go “hey, we can fix this!”...or in some cases “hey, we DID fix this in Emerald, let’s use that fix!” rather than pretend Emerald didn’t happen) and Delta Episode is basically her going “Ok, time for Plan B: SUMMON HIM MYSELF!”  Of course all music related to Zinnia is awesome and that single-handedly justifies the character.  Gamefreak, BRING HER BACK!  In fact, why wasn’t she in the Galar games?  She’s exactly the kind of person who WOULD know of the Darkest Day and how to stop it…oh right, because we needed to pretend Sonia is useful…that only emphasizes my point further doesn’t it?

I digress, this is a short review because it really comes down to the basic problem is they were trying too hard to be faithful to the wrong games.  Rather than meeting halfway, updating Ruby/Sapphire both to Gen 6 AND incorporating the Emerald Improvements, they only did one of the two things and otherwise ignored it for 90% of the game.  This really should have been the definitive experience for Hoenn, but instead you can make a serious case for Emerald being better because of the corner cutting for lack of a better word.  It’s not a downgrade compared to Ruby/Sapphire, make no mistake, but the fact that there’s an argument for Emerald vs. ORAS means the game didn’t completely succeed in bringing Hoenn to modern era.

As far as my team?  Well, this playthrough I went more fun and said “Pokebank allowed!” and was letting myself use stuff I always wanted to use but never had the chance too.  This did make me a bit overleveled due to Traded Pokemon levels, so the game was especially easy, but whatever, it was a fun little romp.  Here’s my team!

Sceptile: My starter and my Mega Evolution.  Honestly, he wasn’t as good as I was hoping, mostly because he’s a special attacker but his moves are largely physical, holding him back some. 

Clawitzer: This guy became an absolute terror come endgame.  Having functionally STAB Aura Sphere, Dragon Pulse AND Dark Pulse let him basically be good on damn near everything.  Slow as crap of course, but he hits like a truck.

Helioptile:  An Electric Type who can use Surf, neat!  Was a bit lack luster until endgame actually when he got Thunderbolt, which made him pretty good.  He worked for what I needed.

Tyrantrum:  Took a while to evolve, which held him back, but once he did, he was a bit of a bruiser, with a pseudo-STAB Crunch on top of his actual STABs (Dragon Claw and Stone Edge), he was good for most opponents.

Drapion: This guy kept missing the cut in my previous playthroughs and finally decided to use him here and he didn’t disappoint once he evolved.  Poison/Dark is a good typing, he gets Night Slash (and later Crunch) for a good Dark STAB for most of the game, Poison Fang worked for toxic and he can use Earthquake to help round things out. 

Talonflame: Was a questionable…then I gave it Brave Bird and Flare Blitz, and it became a fairly powerful and fast glass cannon…so yeah, there you go!



And with that, I reach Ultra Moon as my next game.  I’m not playing Moon because the games are too similar to be worth playing back to back.  This will be my All Starter Playthrough I’ve been planning for a while, with the 2 rules being “No generation used more than once” and “2 of each primary typing.”  As a result, my team will be:

Venusaur (Gen 1 Grass/Poison)
Swampert (Gen 3 Water/Ground)
Infernape (Gen 4 Fire/Fighting)
Delphox (Gen 6 Fire/Psychic)
Decidueye (Gen 7 Grass/Ghost)

…can’t remember if I decided on Feraligatr or Samurott…no, seriously, I’m legit not sure WHICH I picked, stupid mono-water types.  Ah hell, I guess I could have you guys vote couldn’t I? Let’s do that then!

3
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: April 09, 2022, 01:24:28 AM »
GENERATION 6:

And thus we start the 3D Era of Pokemon!  Gen 6 had a lot riding on it, and for a lot of people, it’s the start of the decline of Pokemon because of “when they went 3D, things started being bad” or something.  If that sounds familiar, it’s basically the same damn thing hipsters said about Final Fantasy in regards to Final Fantasy 7, and why I don’t buy into that crap.  I don’t buy for a second that XY is the start of the decline, and truth be told, from everything I’ve seen, the comparisons made for XY are usually stacked against it, stuff like “it lacked this feature” or “it did this thing!” when the comparison made is against…well…stuff like Emerald and Platinum, or a game’s remake.  3rd versions of a game are not a fair comparison to an initial release.  Compared to BW? Ok, that’s a better argument, but I usually see people whine about “lack of aftergame!” or other nonsense that sometimes is trivial, sometimes embellished, and sometimes straight up false.  So let’s dig in!


First off, Gen 6 has a lot of QoL going for it, and that’s what I’ll focus on first!  It took mostly everything BW2 had (...save Search by Habitat, which was a disappointing loss, and the “Free space” inventory thing.  It does do a few things to compensate like a simple “Restore” option on the Pokemon menu to go right into your healing items), and added a few things on top of it.  For example, being a 3D game, it took advantage of that and had 8 way movement, so you’re no longer stuck to the grid.  The Roller Skates is a nice bonus as well, for a limited access speed between Running and Bicycle, one that doesn’t require constant activation, and uses the analog stick well.  Another big thing? Instant Save times!  I will never forget my first experience with that, saving the game right at the start and going “ok, how long is this going to-...wait it’s done?!”  Even my sister, who had far more limited experience, noticed how fast the game saved compared to Gen 4 and 5.  In fact, Gen 6 in general moves rather smoothly.  This is most obvious in combat that when you see someone get OHKO’d, the health gauge just kind of melts near instantly, nice when it’s not wasting your time.  So whatever they did, they got it right out of the gate.  The only problem the engine has is that it starts chugging a bit in horde battles (more on that later), but nothing too major; just some frame drops, and being a turn based game, that isn’t too terrible (though it does look a bit sloppy.)

Getting EXP when you catch a pokemon is a nice touch, though they removed EXP Scaling so no longer do you get an EXP Bonus for killing something higher than you.  I’m not sure if that’s a good thing or a bad thing, and they probably did it to account for the new EXP All, letting every Pokemon get EXP regardless if they participated or not.  This does break the game as you WILL end up overleveled; I played with it off and my levels were generally under all the notable trainers, but not by massive margins save the Champion, which is pretty much the norm (her best is level 68, my highest was level 58.)  I actually like the addition of the EXP All, even though I don’t use it, as it allows for smoother grinding and it a pseudo-difficulty toggle…and therein lies the key factor: it’s an option.  You’re never forced to use it (though it does default to being on when you get it), and thereby, it doesn’t have to impact your experience.  It really is no different than, say, FE Casual mode, which I fully endorse, but at the same time, choose to never use.  Options in a single player game are always a good thing, but keep it an option.  The issue is when it becomes forced, which thankfully doesn’t happen until Gen 8. 

They let you actually choose your boxes like folders in a computer, or you can scroll the usual way.  This is handy for people who organize boxes very specifically, and want to jump from one box to another.  Me, I just throw things wherever so the feature is useless, but hey, not going to complain about something that could help someone else!  There’s less inventory pockets in the game, which is both a good and bad thing.  Bad because it means some pockets are bloated, but good because it means you don’t have like 10 different slots to scroll through until you get to the pocket you want; Gen 5 mk2’s Free space alleviated that a lot, so I think them not bringing it back in Gen 6 may have been because “Eh, only 5 pockets, it’s not a big deal.”  Another feature I never asked for but glad it exists is the recoloring of TM Pokeballs to be yellow, so you know if that’s a big thing or not.  Then there’s the “You’re almost dead!” sound effect, which was in every Pokemon game, but Gen 6 had the novel idea of “What if it only lasted a few seconds as a warning, and didn’t be a perpetual earworm until you healed from red or swapped?!”  I think they realized Gen 5’s changing to “DANGER!!!” music combined with that made for actually quite an ANNOYING effect where you didn’t want to get into near dead not because “Oh god I’m dying!” to just “GET THAT RACKET OFF!”  This isn’t the NES era guys! 

Going 3D does have some downsides though, which I can say is probably a result of this being their first time and not considering the options.  Problem 1?  The camera is often too zoomed in.  Despite being 3D, XY usually has a perspective very similar to the older games, feeling like the 2D games, but everything is just bigger.  The character models, the environment, what have you, making the camera feel way too zoomed in, so your visuals are off.  There are some cases where the camera will zoom out and you can see more, but it’s so inconsistent.  The game could have used a zoom feature, letting the player choose.  Speaking of camera, Lumiose City.  I really like the look of Lumiose as it feels big and impressive, to represent Paris, but it was also definitely a moment of “Let’s flex the 3D graphics!” where they have this awkward camera angle in a circular corridor that makes it a pain in the ass to navigate, because of no minimap…which in turn leads to my next complaint: No Minimap.  XY more than any other Pokemon game felt like I really needed a minimap, which would have helped alleviate the aforementioned “zoomed in camera” issues.  I wonder if the never released Z-version would have added these elements in, but we really can’t say.

Then there’s a lot of little bells and whistles XY added in.  Pokemon Amie is a fun little diversion that can absolutely break the game if you spend time in it, giving Pokemon higher crit rates, ability to heal from status on their own because of LOVE!!!!, the refusal to JUST DIE, what have you.  I didn’t use this game, because I recall how broken it can be, and didn’t want to invest too much time, but I appreciate the existence.  Super Training is a neat alternative for controlled EV Training, though I don’t think it’s fun.  Given it’s entirely optional, I really can’t dock points off the game for it, and there’s probably people who do find it fun, so there you go. Wonder Trade is a fun idea, and there’s times I would randomly just throw whatever garbage I got into it to see what I get…and yes, Gen 6 Wonder Trade is still active!  O-Powers are a neat system that I didn’t exploit this much this time, but again, another way to break the game, and encourage social aspects that I barely used (though I have to emphasize that the game suggests yes, Gen 6 is still very active!) Then of course there’s the most important feature the game added in: THE ABILITY TO SIT ON BENCHES!  Ok, jokes aside, that does help with immersion, and it does serve a practical non-meme purpose, namely some benches you sit on will change the camera perspective so you can admire the scenery.  A little clumsy with concept, but points for trying, and hey, it beats SwSh’s idea where you don’t even get that much, and there’s way more interesting background scenery to see…or maybe there wasn’t and they wanted to hide that.  Now a less meme but major factor the game implemented that kind of became a standard? 

Character customization.  Letting you choose from the outset what your skin and hair color is, alongside gender, and later changing your outfit, and some (very limited) hairstyle options is really cool.  Yeah, it requires paying a lot of in-game currency, and you don’t really get a good look at your character’s clothes until after you confirm (though you don’t have to buy), but I can’t deny that I spent more of my in-game funds on fashion than I should have.  I didn’t do this a whole lot in my first two playthroughs…but then I hadn’t played FF14, Monster Hunter or PSO2, which are all cases of “Fashion is the TRUE endgame” so you know damn well I’m investing a lot in my character’s outfit!  Also you can dress Furfrou’s up, which is a neat touch because “it’s France and they are poodles!”  For a first attempt at character customization, I’ll say they did an ok job.  A lot of room for improvement, absolutely, but admiral first attempt, and I’d rather they started somewhere and didn’t completely botch it than go too far, screw it up, and never bring it back.  Speaking of characters, one last perk I want to bring up is the subtle features they do in battles, namely with trainers.  All trainers have some kind of still art which actually looks quite nice, the Gym Leaders/E4 members will have a cool splash page to make them all “LOOK HOW COOL THIS IS!” and then a few of your rivals (Shauna and Calem/Serena) will actually have fully animated models, and winning some fights even has our trainer giving a bit of a victory pose.  It’s subtle touches like this that I cannot in all honesty buy the fact that XY wasn’t made from a place of passion, as some would say “They were just chasing trends and going 3D to not be left behind!”  I disagree; I feel the 3D aspect was more them going “we have a console strong enough to finally realize this vision, let’s do it!”

Now onto gameplay!  It’s Pokemon, what do you want me to say?  Well, I guess some things they added.  For the first time since Gen 2, they’ve added a new typing in Fairy, which exists to rebalance the meta as Fighting, Dark and Dragons were all running rampant, so Fairy exists to “nope” them (also resists Bug I guess because “U-turn scary :( “), while also giving Steel and Poison a reason to exist offensively.  Likewise, the Fairy typing also makes some older Pokemon more interesting by giving them a new typing.  I really like this addition and adds a whole dynamic to the game.  Likewise, they also rebalanced some of the type chart, between types getting more perks (Electric is immune to paralysis, Grass immune to powder moves, and Ghosts can’t be trapped to name a few), as well as the nerf of Steel type defensively, letting Ghost/Dark hit neutral, something that was honestly a long time needed, especially with how Fairy exists to make Steel better.  They also adjusted a lot of Pokemon stats and some of their abilities, a first since the Special split of Gen 2, even if mild tweaks like “Say, this Pokemon could REALLY use +10 Speed” or something.  Small adjustments that actually help the Pokemon a lot.  Mega Evolutions are a neat addition to the game, giving life to older Pokemon, though some options are questionable (WHY DID TYRANITAR AND GARCHOMP GET A MEGA EVOLUTION!?) They are a bit broken, as “use this one held item, and cost-free, you can get a Legendary-level, possibly uber-level, Pokemon!”  I feel like more bosses should have used them; as it stands, really only Diantha and Lysandre used it after the introductory Lucario duel.  I get it; there’s lore reasons behind it, and you’re suppose to be special as a result (though you could argue this addresses the “how does a rookie adolescent become the strongest trainer so easily!?” issue every Pokemon games has, as “Ok, you can use Mega Evolution” which also explains how you stood a chance against Xerneas/Yveltal, and thus kind of writes itself in that respect, as you have Mega Evolution AND an Uber Legendary on your side.), but doesn’t change the fact that it can trivialize a large part of the game.  Speaking of…

There is a problem with the game and that’s it is a bit too easy.  I feel this probably would have been fixed in a 3rd version, much like how Emerald made its Gym leaders way better compared to Ruby/Sapphire, but I have to judge it based on what we have.  The only Gym Leader that gave me trouble is Corrina, because I didn’t have any real good way to handle Fighting types like the idiot I was, but otherwise, they just fight back hard.  Even the Champion wasn’t tough.  Certainly doesn’t help that you get Xerneas/Yveltal extremely early (right after the 7th Gym, so even earlier than Kyogre/Groudon in their Gen 3 games), which kind of trivializes the game there.    Another complaint about Gameplay I have?  Sky Battles.  I get they were trying a new gimmick, with fights that only specific Pokemon can go too, but honestly, it just kind of sucks and feels stupidly restrictive for the sake of it…and some of the Pokemon chosen are completely random too, based basically off what their animation in battle is.  That leads to another problem: Pokemon model stances.  Most look fine, but many Pokemon were ruined by Sky Battles being forced into a constant flight mode.  It works fine for many birds and stuff like Charizard, as well as floaters like Haunter feel natural in that state, but then you have “gliders” like Xatu who just look ****ing stupid.  I appreciate the attempt, and how all sky battles are optional, but they suck and I will not miss that.  Horde Battles are another thing that was added, but I have more mixed feelings than just “These add nothing.”  They do fun things in them like “4 zangoose and a Seviper and they fight each other”, and the image of a bunch of low level Pokemon showing up and trouncing them can be fine…but then you get into a moment where you’re hit with Smokescreen 5 TIMES IN ONE FIGHT against a bunch of Pokemon who can’t realistically kill you and…ok, I won’t go into details about that painful moment, just know it happened.

One last thing: For the last game to utilize HMs (and not be a remake), this game strikes an interesting balance.  They’re rarely NECESSARY (besides Surf which “Why aren’t you using this anyway?!”), but they do commonly have moments where they go “hey look, you need an HM here for a reward!”  A little too much I might argue, because they really want you to go back and investigate older routes with new HMs, or alternatively, go “hey look, a plant to cut, GO GET YOUR CUTTER YOU STOPPED USING FROM 3 GYMS AGO!”  I feel this was the actual intent behind HMs and a better usage of them than “lol can’t progress without the HM jackass” which feels limiting.  It is an incentive to go back and explore older areas with new tools. This is one of those cases where, again, I feel a minimap could have helped with simple exploration.

As far as area design goes?  Honestly, it’s typical Pokemon; if you’ve seen one route, you’ve seen most of them.  Nothing stand out for better or worse.  I’ve seen people claim this is the start of linear routes and such, but that is complete and total bollocks, and I think they’re incorrectly remembering this with something like SuMo maybe (and SwSh, which I KNOW was a big offender here.)  The routes have branching pathes with rewards behind them (as evident by how I talked about HMs), have plenty of trainers, and are not notably short.  I seriously think people make this unfair association with “3D Graphics, must be wear it started!” and it’s bullshit.  Even the towns seem like Pokemon designed towns.  I really have to emphasize this; if you take away the 3D Graphics and look at it as a Pokemon game, nothing has changed in the basic layout, structure and progression (...8 Way directional movement not-withstanding…)  It does have a rather lacking aftergame, essentially being find Zygarde, Mewtwo and a Kanto Bird, as well as Mega Stone hunting, but that’s realistically not enough.  Again, this is one of those “probably would have been addressed in the Z Version.”  Why wasn’t this an issue in BW1 then?  If I had to guess, they knew they were making a sequel to that from the outset, instead of a 3rd version, and thus planned BW1 around “we have only one shot at this.”  XY felt more like “We WILL make a Z Version” then someone said “On second thought, don’t do that; go make Pokehawaii instead!” “but sir, we have this whole idea pertaining to Zygarde, what should we do?” “Put it in Hawaii!” “But France isn’t anywhere-...” “DO WHAT I SAID OR YOU’RE FIRED!”  Yeah, I think XY coming out 2 years before the anniversary, and them prioritizing ORAS was not necessarily the right play, as Kalos feels like it never got the full attention it deserved and forever has unfair stigma being compared to other 3rd versions (or Unova as a whole which really had a completely different design philosophy for better or worse), when it never got it’s proper one.

As far as the Pokemon options go? There's a few of them, but they're pretty good as a whole, quality over quantity I say.  The starters were all great this Generation, having the RPG Trinity of Warrior-Mage-Rogue inspiration, and all were interesting dual-typings, including the long requested Fire/Psychic starter, not that Water/Dark or Grass/Fighting were bad compliments...quite the opposite, it made a double triangle(so Delphox REALLY kicks Chesnaught's ass, Greninja does the same to Delphox, etc.), and stats well distributed.  Nothing like, say, Samurott which was not only a mono-type but also had stats that made you go "Wait what why!?" relative to it's skillset.  Also the starters start with their STAB moves from the outset, helping emphasize their typings rather than the usual Normal Type Attack + Debuff combo for the first few levels.
 There's only 3 legendaries this time, and while Zygarde was disappointing (had to wait to Gen 7 to be interesting), Yveltal and Xerneas, despite identical stats, were both neat, Xerneas even being the first Fairy type legendary really emphasizing the new typing (and completely throwing a wrench into the Dragon-centric Metagame), and Yveltal is just kind of well designed Dark/Flying type.   Then the wilds are kept interesting as well, the REgion bird being Fire/Flying to shake things up, the rodent being part Ground, or how Vivillion is...ok, that's just Butterfree+, but hey the wing gimmick based on where you play the game is a neat gimmick.  There's others but you can tell they didn't run into creative bankrupcy with this Generation's pokemon, something that definitely happened in Gen 5 where while there were a bunch of good, there were a lot of "This is basically *insert older Gen Pokemon here* but *insert slight variation here*" like, say, Gothitelle being basically Gardevoir mk2. 

Also, I need to say this, but they really didn’t capitalize on the 3DS’ new features (neither did SuMo.)  No Z-version? Ok, why not add DLC to expand XY and add more features, and get extra money from people who already bought the game that way? Why not make an update patch to add in the new Megas and such from ORAS, so XY players can face against ORAS players?  No, we’re just going to pretend we’re limited and only fix the game breaking Lumiose City bug? Really?  The fact that it took them until the Switch to finally go “oh, right, we can do things with the internet besides trading, battling and mystery gifts!” highlights just how behind Gamefreak is…but that’s a different rant.

Going back to areas, none of the areas really stood out as particularly good or bad…except for one: The Desert.  This might be, and I am not exaggerating when I say this, one of the single worst areas in any Pokemon game ever made.  It’s outdoors, so hey, easy to avoid wilds right?  Nope, there’s a lot of interactable wild Pokemon, which can be hard to see due to a constant sand-storm, and if you aren’t using a Flying or a Levitator, you get stuck with an Arena Trap Pokemon.  Repels you say? Did you not see the word “interactable” which Repels do jack shit too?  And it’s a big area with lots to explore, and trainers about, so you really feel like you make no progress between each encounter, which also give absolute garbage for  EXP.  I’m not sure what they were thinking for this area, it’s terrible.  Oh, to make matters worse, I don’t think there’s a Doctor/Nurse trainer to heal you, and the dungeon mid-area is deep within, meaning even going back to the Pokemon Center and coming back requires using resources.  But that’s ok, the dungeon has a guy who sells…Fresh Waters…gee, thanks game.  Speaking of, I don’t think there’s a proper vending machine in Kalos? Some vendors who sell Fresh Water and Soda
Pop, but didn’t see any vending machines, maybe I’m blind.

Oh one last thing I gotta point out: Gen 6’s levels are inflated compared to all other games.  This isn’t a bad thing…in fact, I’d argue this is a good thing since it means some Pokemon that don’t get to see use otherwise due to stupid level reqs can see reaonsable usage in Kalos.  This goes for a fair number of the Unova Pokemon who, as I covered, have a recurring issue of really high levels.  Speaking of Pokemon, Gen 6 has a lack of new Pokemon which is disappointing, possibly because of Megas, but the Kalos Region is absolutely phenomenal on variety, putting the Unova Mk2 dex to shame.  In the first route and dungeon, which is a forest, you can get no less than the following:

Pidgey
Bunnelby
Pikachu
Caterpie
Weedle
Scatterbug
The 3 Elemental Monkeys

That’s crazy variety compared to what you normally have access too.  Oh yeah, and of course there’s the fact that when you get to Lumiose, after Gym 1, Sycamore gives you a Kanto starter, which goes into another point that needs to be addressed that XY often gets railed on.

Gen 1 Pandering…yeah, that’s crap.  Oh, there’s a lot of Gen 1 Nostalgic CALLBACKS, make no mistake.  First dungeon is a forest, first wild will be a Pidgey, the Gen 1 starters, a sleeping Snorlax blocking the road, a Lapras just handed to you for Surf, the Legendary Birds and Mewtwo being in the game…it’s impossible to ignore.  The thing is, the other generations were not ignored in favor of Gen 1.  Sinnoh gets mentioned by random NPCs a lot, Not!Versailles actually has more homages to Unova than anything else (with statues of Reshiram and Zekrom), the Megas are well split between Gen 1 through Gen 4 (...why Gen 5 was given the finger I don’t know), with Lucario being the face of them, the diversity of Pokemon is extremely well balanced, with all the regions well represented.  I think people saw a lot of nostalgic callbacks and called it “pandering.”  If you want a further comparison, compare what Gen 6 did with Megas to what Gen 8 did with Gigantimax, and you can see why I don’t believe Gen 6 is “pandering” to Gen 1 fans the way Gen 8 was.

So good as time as any to talk about THE PLOT!  Ok, so the core reason to go on the adventure is you’re the new kid, got into a group of 4 other kids and Sycamore wants you to study Mega Evolution, this cool new Phenomena.  Ok, that’s nice and all…then you the Mega Ring half-way into the game so the plot has to go somewhere…oh, right, EVIL TEAM FLARE whose all about BEAUTY and such, and there’s this guy Lysandre whose apparently a good guy and TOTALLY HAS NOTHING TO DO WITH TEAM FLARE IGNORE THE NEON SIGNS POINTING AT HIM…oh, he’s the leader, that was obvious.  His goals are…well, ok, to be honest, I think he could have worked as a villain.  Why?  He’s saying “beauty” but his real goal is deeper, namely “humanity has grown too much and hurting the planet and we must extinguish a majority of the population as a reset”, and his belief is beauty should be a gauge of who gets to live and die.  Why?  I dunno, something to do with Japan’s perception of France I guess.  Look, his plan makes a crap ton more sense than Chairman Rose’s, as at least here the guy is transparently batshit insane, and there’s no crater sized holes in his plan that the GAME ITSELF calls out, he’s just your typical loon.  Why do I say he could work?  Well, his plan isn’t too far off from MCU Thanos, who had a similar mindset, and absolutely pulled it off.  I think if we fleshed out Lysandre, and what his actual purpose was, he could have passed as a decidingly ok villain.  As it stands, he’s just kind of batshit crazy.  That’s actually the running issue with XY’s story as a whole (and again, Z version probably would have addressed): The plot feels so undercooked.  I can’t mention all the underdeveloped elements of Gen 6’s story, it’s basically “everything not related to the rivals.”  It’s like they put the plot as the very last thing to work on, with the engine, gameplay, etc. all coming first which is fine; this is Pokemon afterall, but bad, underdeveloped plot and characters still needs to be called out, especially after Gen 5 showed promise with moving forward.   I think that’s really what makes Gen 6’s story feel so much worse than it is to many fans who just throw shade at it.

It’s not that XY’s story is worse than non-Gen 5 stories, it’s that it came right after Gen 5 and gives a sense of “did you learn nothing from the previous games!?”  I can’t realistically call XY’s story worse than, say, the Johto Storyline.  See, at least Team Flare‘s goals are well defined and make sense for what they’re going to do and how they’re going to do it, and doesn’t seem to grind the game to a halt the way the entire Team Rocket arc of Johto did.  Again, I ranted about this before, but why is Team Rocket a threat?  They’re just a bunch of thugs with Pokemon, not even a high end trainer to lead them like in Gen 1 with Giovanni; realistically, Lance and the E4 could have wiped the floor with them, so there really is no looming threat.  Gen 6 at least has Lysandre employing stuff like a SUPER WEAPON TO KILL EVERYONE, utilizing a legendary Pokemon, on top of which, he also found a way to make his Pokemon Mega Evolve, so he actually feels like a potential threat, more so than “Generic Admins of Team Rocket.”  I know, overcoming Johto’s storyline is a low bar to clear, but I’m emphasizing that yes, it is better than games that old…probably not Gen 3 though.  I will give props for the game actually having a dark moment in X version where Lysandre, in his death-throes, attempts to punish you with immortality, noting “you will be forced to watch all your loved ones grow old and die before you and there’s nothing you can do about it!”  I’m assuming the Y version, since it’s Yveltal, destruction Pokemon, is just “I’ll destroy you all on the spot!” which is generic super-villain stuff, but props to X version for having that kind of punishment at least.

Music is standard Pokemon fair.  There’s a route theme that feels very energetic and heroic that gets me pumped, the Trainer Battle theme and Wild Theme are among some of my favorites, Diantha’s theme is pretty great, as is Xerneas/Yveltal’s battle theme.

Final Team used!
Chesnaught: Finally had a chance to use him and…he’s alright.  Takes time to get going, but once he gets a decent Grass and Fighting move, he can do real damage.  A strategy I used with a lot actually mid-game due to some awkward choices was Leech Seed + Spiky Shield combo.  Served a way to heal, get some free damage, and set up for someone else to come out.
Charizard: Yes, second time using Megazard X, but I don’t care, it’s Megazard X, he hits like a truck.  Also, Dragon Rage at super low levels makes the first half of the Charmeleon phase ludicrous.
Salamence: Bagon sucks, Shellgon was actually not so bad, and Salamence…well, a bit annoying at first until I found Dragon Claw TM really late and finally had a good STAB that wasn’t Fly.   Fast and Intimidate is always welcome of course.  He also wasn’t my last evolution, that goes to…
Bisharp: This is probably the only game where he’s usable due to that level 53 evolution which is still completely ridiculous on a non-pseudo legendary.  Honestly…he’s disappointing because just about everything you’d use him on tended to have Focus Blast, so the game just hates him.
Florges:  I didn’t want to use it, but then it filled a niche that I just stuck with.  Calm Mind + Moon Blast or Petal Dance won me many fights, in particular completely walling Diantha’s Goodra who has no real way to seriously hurt a special tank Fairy, so Calm Mind and oh look, even the Mega Gardevoir explodes!
Lapras:  You know, I don’t think I ever really used Lapras before in like…anything.  Well, I need a water type, so screw it, I’m using it!  Anyway, it’s a service-able bulky water type who has STAB Ice.  That Ice type did get annoying anytime a fighting type showed up, but ultimately it pulled it’s weight well enough.

That said, I had fun with this playthrough and was impressed how well held up given how many people love to throw shade at XY.  Could they have been better? Yes, and as I said, I think the Kalos region was done dirty not given that 3rd version "2nd chance" that every other region got (or in Unova's case, A WHOLE SEQUEL), but for what they were, they're much better introductions to the generation than some other games I in the series *eyes DP*

And with that, my XY rant is done! Going back to Hoenn next game, and this time, I have a gimmick.  What’s the gimmick?
POKEMON BANK IS ALLOWED.  I’ve played the Hoenn region so many times, screw it, I’m having fun doing something ludicrous this time!  So yeah, expect to see crazy stuff.

Also, I’m picking this guy as my starter:

4
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: March 12, 2022, 10:48:20 PM »
GENERATION 5

THE SEQUELS!!

Ok, so before I get started, I need to acknowledge that I missed some notable QoL things in the first games; as a result, I will be covering them here instead.  These points should go to BW1, but I really need to learn to take notes!

ANYWAY!!!

Black/White 2 is the first attempt at a real sequel since Johto, and the first attempt within the same generation, and came out in place of a typical 3rd version, which was a neat change of pace.  BW2, unlike most "3rd versions" are legit new games with a new story, etc., it's just centered in Unova, so it shares a lot of the same areas, characters, etc., situated 2 years later.  It draws parallels to the Johto games, unsurprisingly, but it frankly works way better as a sequel for a few reasons, just referring to that aspect (I'll get to non-sequel stuff later.)

First off, BW1 has a significantly better story than RBY, and by extension, more memorable characters (detached from nostalgia) that when you see them again in the sequel, it's more of a "Oh hey, so that's what you're up to!"  rather than "OMG! IT'S *insert character here*!"  Bianca now being a Professor assistant, Cheren being a Gym Leader (Who just started at that, so he's new to the idea), N having gone missing on his adventures with his legendary, etc.  Heck, even does some creative things like saying one of the Sages of Team Plasma actually genuinely believed in their stated goal, and thus when Plasma disbanded, he dedicated his life to making amends, gathering other former Team Plasma members and started just helping the people in Driftveil, to the point where the Gym Leader (Clay) acknowledges him as a friendly contact and reliable partner (and remember, in Unova, Gym Leaders ACTUALLY DO STUFF besides just sitting around waiting for challengers, being functionally the guardians of the town.)
Heck, there's a neat scene of writing where they illustrate Drayden's plan of hiding an important object in the Gym, stating "If he's not there, no one can get in since the Gym needs Drayden to function, and if he is there, the macguffin is protected behind the town's strongest trainer", illustrating that the bad guys are massively inconvienced either way.

Speaking of which, another advantage?  The villain team's return makes sense here.  Again, Team Rocket felt so forced in Johto games, and so not threatening.  Here, Team Plasma's return as now basically just "we're evil Pokemon Terrorists" makes sense; they tried the more subtle methods of a stated benevolent goal, but without N that won't work, so Ghestis goes with the "**** it, let's take the direct approach" and only acts NOW because he got his hands on Kyurem, which actually shows how well thought out his plan is for "TAKE OVER THE WORLD!"  Not only is Kyurem incredibly powerful, it also stands as a counter balance to N, who could single-handedly ruin everything thanks to Zekrom/Reshiram (aka the Pokemon that allowed him to trounce Alder, the champion 2 years ago.)  The fact that it's still Ghestis means it feels like we have a real antagonist, as opposed to "Generic Rocket Admins who are trying to find Giovanni." 

Next, it takes place entirely in Unova again; some new areas in Unova, but largely the same region, so it feels like a sequel.  Johto games were a new region that was somehow connected to Kanto stuff but it isn't Kanto so doesn't really feel like a sequel?  Also had new lore and such.  Also, the fact that you can transfer data from BW1 to BW2 allows the game to reference your adventures in the previous game, the trainer you played in that game, and even opens up some extra flashback cutscenes to for extra lore-building and character work.  This is Pokemon so it's only so effective, but at least there was some level of effort to add connective tissue.


That said, BW2's story is a step down from BW1.  This is probably the one thing the sequels did worse than the originals in this respect.  BW1 had an actual theme and N as a character was well written and developed.  I can't say the same for anyone in BW2; Hugh, your rival, is probably the closest, being a character who actually has personal reasons to hate Team Plasma (they stole his sister's Purloin 5 years ago, and he vowed to get it back, or at very least get revenge on whoever took it), but I don't feel they developed him enough.  He never really gets too irrational or learns anything, and they wanted to keep him a friendly rival as to make him NOT an antagonist beyond the usual "Let's see how good you've become!"

Other than that, I would argue BW2 improved upon everything else in BW1.  Has all the QoL of Gen 5 and adds a few new features.  Here's a list of things this game adds...and some stuff from the previous games as well that I forgot to mention.  I'll asterisk those!

-Free Space for Inventory.  As in, I can make an item pouch full of Moo Moo Milk, Revive, Full Heals and Super Repels, let's say, and not worry about finding the exact box needed.  Helps organize things with your own customizable spot.
*-Critical Captures.  Nice little perk!
*-The ability to use multiple of a given item on a single item screen.  IOWs, rather than using your Hyper Potion to heal a Mamoswine, then going back to the item menu, selecting Hyper Potion and doing that again on your Crobat, you can select Mamoswine, heal him wtih a Hyper Potion and then without leaving your Pokemon list, click on Crobat.  One of those subtle but nice changes.
-Game is even faster than the previous Gen 5 games, and those weren't slow, especially compared to Gen 4!
*-Registering multiple items and/or menus.  Cuts down on fiddling with menus.
-"Would you like to use another Repel y/n?"  A QoL I never asked for but am so glad it exists!
*-Xtransiver.  One of those options in games where-in if you missed where to go in plot or turned the game off a while ago and can't remember, it allows you to ask NPCs as a "Oh right, that's what I'm suppose to do!"  Given there is some backtracking involved at times, this helps.
*-Putting the Pokemart and Pokemon Center in the same building; cuts down on needless travel time when I know everything I need is right in the Pokemon center.
*-Exp Scaling, so if a lower level Pokemon beats a higher level one, they get an EXP Bonus.  Makes catching lower level Pokemon up much easier as it does apply even if they only participated (so a level 50 Starmie would get less EXP than a level 45 Emboar if they both participated in beating a level 50 Pokemon)

Still not a fan of the Deep Grass mechanic as running through there and being forced into Wild Double Battles are annoying.  Mixed feelings on shaky grass since yeah, nice you can get into fights with things you weren't see often (hi Audino and your EXP!), othertimes you get hit unexpected with your repels up...

Speaking of which, something I noticed is levels are inflated in this game.  No, not the raw numbers, rather enemy Pokemon, even wilds, seem higher than you basically always.  This is fine for trainers as it gets you use to having to actually use more strategy since they'll on average outstat you marginally, but wilds it's annoying due to getting around your Repels.  Interestingly, the E4 is reasonably leveled, and thus doesn't rely on stupid overleveling nonsense.  They weren't particularly hard granted, and Iris only screwed me over due to some really bad RNG on her first Pokemon twice in a row that would lead to "Spam items or die" and I wanted to NOT do that.

A big thing this game also did was enhance the Pokemon selection compared to BW1.  They keep the Gen 5s around, but then toss in a bunch of Gen 1-4 Pokemon, making the region feel a lot more balanced.  As I said, Unova had an issue with flying types and water types, which the older Gens being incorporated helps alleviate a lot, as well as makes the enemy trainers more varied when they have that many more things they can use.

A neat feature this game has is every single Gym has it's own take on the Gym theme, adding that much more character to it, be it Roxie's "P-O-K-E-M-O-N POKEMON!" vocals in the background or Elesa having 3 versions of the Gym theme that get more energetic as the gym goes on (also her Gym having the jumbotron on the catwalk that shows her and your character REALLY makes me want to see a remake; imagine if they let you customize Rosa/Nate, and it'd show your actual custom character there?  ...then again, Gamefreak would probably take the lazy way out -_-), the Gyms really feel a lot more energetic and full of life.


I could go on but a lot of it really is summed up as "It's BW1 but better in everyway not related to plot."  So I'll just end talking about the 6 Pokemon I used.

My theme was "Starter + 1 from each generation" and yes, Generational Evos count as the Generation they first appeared, with that said...

Emboar: My starter.  You know I wanted to bitch about his fighting attack options but in the 11th hour I learned Hammer Arm was Move Relearnable option and being lazy with the Battle Subway is why I didn't have Brick Break, so that one is entirely on me.  He hits very hard, but has a crappy Fire physical moveset unless you use Red Shards for FIre Punch, relying on Flame Charge; thankfully his SpA isn't bad, and he can use Flamethrower, has access to stuff like Head Smash and BUlldoze, and just hits hard.  He's slow though and not as durable as you'd like.

Starmie: It's freaking STARMIE.  Do I even have to say anything about this thing?

Crobat: He's fast, his offense is just good enough, gets enough coverage to cover things, can hit things with confuse, more durable than you'd expect, we know the drill with Crobat, aka the apology for trying to pass off Golbat as a fully evolved Pokemon.

Aggron: Massive physical tank, now has Iron Head for a good Steel STAB, Rock Slide easy to get for a Rock STAB, can use a better DIg than what was in Gen 3.

Mamoswine: Really high attack makes Ice Fang hit harder than it has any right too...to say nothing of STAB EQ off that attack.  Not as durable as you'd think, but also faster than you'd think!

Lilligant: Probably my MVP overall?  Sleep Powder -> Quiver Dance -> Watch things die.  Once it gets Petal Dance that solves PP issues, and Giga Drain let's it restore health (one instance it was burned and losing health and I didn't want to lose my QUiver Dances or rely on an item...then remember how hard Giga Drain will hit will be more than enough to handle Burn damage!)   Oh, and it's reasonably fast out of the gate too.  Only flaw is very limited moveset to use non-Grass things, but honestly Quiver Dance is so damn good that combined with Petal Dance, it really only worries about double resistances.

And with that, Gen 5 is done, and so ends the 2D years of Pokemon, and frankly, they ended them well, as Gen 5 really did go all out.  Our next game we start is Pokemon X, the first 3D Mainline games.  Haven't fully decided on a gimmick yet (might repeat my BW2 Gimmick now having 6 Generations instead of 5), but I have decided that my starter will be...


5
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: February 13, 2022, 04:16:04 PM »
GENERATION 5


The Initial Games!

On, Generation 5, probably the most divisive Generation…at least when it first came out, I think Generation 8 may have it beat for completely different reasons but shut up, this is Pokemon Black and White time!


Let’s get this out of the way, because I kind of covered in Generation 3: Using ONLY Gen 5 Pokemon for the base game was a bad idea.  People try to sing the praises of this as a great idea, going “I loved being forced to try out new Pokemon, not having to rely on the same Pidgey and crap every game!” to which I say “Hoenn was only 2 Generations ago, and chances are your team was almost entirely Hoenn since the first Kanto/Johtno Pokemon doesn’t actually appear until the second Gym.”  Hoenn struck a great balance of throwing primarily new stuff at you, but tossed in a few classic faces adding some familiarity, as well as many served to fill in gaps without having to create things that felt like clones of older Pokemon.  Case in point? They need an annoying cave dweller, just toss Zubat in there again!  Need a good early game rock? Geodude!  Old Pokemon existed, but the new Pokemon took front and center stage.

Unova went completely in that extreme and it hurts in a number of ways.  First off the most notable thing is how limited you are on Water types and Flying types…you know, those things you want a fair number of for purpose of Surf and Fly?  Normally, these’s a lot of those because they can draw from other generations (Hoenn single handedly would solve the Water problem <_< ), but Gen 5 you’re very limited.  To its credit, Tympole is early, and the fossils are a Water and flying type, both actually good, but overall, you feel like they could have easily fixed this.  The early game instead has a lot of what feels like Bugs and Grass, and just about everything has a Dark move (or at least that’s how it feels)...not what the game needs at all.  More to the point, Gen 5 is the largest Generation to date, because they had to do a lot of stand-ins for things that would have worked.  The number of Pokemon that come off as “This is just a rehash of *insert older Gen Pokemon here*” is staggering.


By the way, Garbodor is a terrible Pokemon on that not because it’s literal trash, but because it’s very poorly made; they took a pile of trash and drew a face on it.  I totally get why a Trash pokemon exists in the New York-inspired region, but they could have been creative about it.  For example, instead of just “Trash with Face” why not make the face out of things you’d find in trash, like the mouth could be a banana peel, the eyes could be bottle caps, what have you.  THAT would have been neat and creative, but instead they pretty made a trash pile and haphazardly tossed a face on it.  Contrast this to Chandeleure who is a chandelier, but they didn’t just draw a face on it, but rather designed it’s elements on things that look like what would be a chandelier, with the face being made out of what looks like an ornate design, the fire on the top looks almost like hair, what have you.  They took “natural” elements of a chandelier and adjusted them to make it look like a creature.  They could have done that with Garbodor, but clearly just didn’t care.

That leads to another problem: Because Unova Dex is so big, it has way more duds than other generations.  There’s far more forgettable Pokemon in this generation as a result.  There’s a lot of good ones too but then you have things that feel either too generic, or the aforementioned Garbodor problem (..and yes, I’m aware Electrode is the single laziest Pokemon design ever; I am not going to defend it and aware Pokemon has always done this, it’s more about the quantity of it feels higher in Gen 5 due to the raw size.)  It’s ashame because there are some real gems in there.  Darmanitan line is really cool for a “I hit you really damn hard” physical fire type, Chandeleure is a fun Fire/Ghost type with a good design as I noted above, the elemental monkeys are a neat way to help teach you the type chart early giving you a pseudo-starter to help deal with the first gym (which was creative in it’s “Gym type changes based on your starter” so well done there), as well as a way to teach you about elemental stones (Though the Monkeys themselves suck), among others.  I feel like Gen 5 would have benefitted more if they cut the Pokedex down to more like 100~ and then supplemented with older Gen Pokemon like Hoenn did instead of going hard on the “NEW POKEMON ONLY!!!!” thing.

Also, the starters are ass this time around. 2 Monotypes and ANOTHER Fire/Fighting.  It gives Gen 2 a run for it’s money for boring starters.  Let’s go over the problems with each shall we? First off, picking Snivy makes you have a rough early game as everything feels like it exists to counter Grass.  But that’s ok, that Monkey you get can help too, right?  No, because a lot of those grass counters are also water counters, so oops.  Tepig can hold it’s own and Oshawott gets Pansear to help cover the rough early game, but you get the worst of both worlds with Snivy.  It also is awkward to use, as it really needs that Coil + Leaf Blade strat (...and NO AWFUL TIMED CRITS SERIOUSLY!!!) to really do well, and Coil is quite late.  It’s fast and durable, but that’s not a great combo beyond “well, throw Leech Seed out” considering it’s damage sucks until the aforementioned Coil strats.  Then we have Emboar who is a slow fire fighting type that isn’t particularly durable.  He hits very hard, but he’s usually taking damage first.  TO BE FAIR: Gen 5 created Flame Charge which helps cover his flaws somewhat with that +1 Speed off a 50 Power STAB, and he can get Scald for an interesting off type move (though it runs off his worse attack stat, but 100 SpA is still pretty good at least.)  He’s actually not terrible, just kind of got that stigma of “3 Fire/Fightings in a row!?” and the other two just felt that much better.  Then we have Samurott, who has something of an identity crisis.  Ok, so he’s packed with a lot of physical moves and his trademark, Razor Shell, is Water physical, clearly a physical sweeper right?   Nope, best stat is SpA, slightly than his attack.  On top of that, he’s SLOW.  Not Empoleon or Swampert slow, but slower than Blastoise, and Blastoise is meant to be a tank!   And unlike, say, Feraligatr, he doesn’t get anything like Dragon Dance to compensate for crappy speed.  Seriously what were they thinking with this Pokemon?  He should have had taken 15 of his SpA and plug that into Speed so he was at 85, which while not great, would at least make him faster than the GIANT TURTLE WITH CANNONS ON IT’S BACK.  Samurott is about as generic as you can get for a Water type and when you’re a start, that’s bad.  Emboar, for all it’s hate, is a typing that isn’t super commonly used, just was #3 in a row for starters, and it’s stats are a unique build from the other 2, while Serperior comes off more like a failed experiment than just a paint by numbers Pokemon the way Samurott does.  I am so glad that Gen 6 and Gen 7 course corrected and made sure their starters were all unique…but more on that when I get to those Gens!  Again, I do wonder if the Generation wasn’t so bloated, they may have put more time and effort into making these starters more appealing.

Flipside, the Legendaries this time around are actually quite good.  I can’t say I’m fond of the Kami trio, they feel utterly peripheral (a bunch of Japanese inspired Pokemon in the region based off the USA what?), but they provided the first real pure Flying type at least.  The Muskedeers are all neat Fighting dual types, and then we get to the ubers: Finally giving us a Fire/Dragon type, a good Dragon/Electric type to match, and Kyurem is kind of a phoned in 3rd type but they clearly were planning for the sequel there, and Ice/Dragon is fine.  Yeah, Reshiram’s stats are literally DIalga’s with swapped defenses, and Zekrom is the same with swapped Attack stats, but Gen 4’s Dragons had good distribution so “Not broke don’t fix it”, they were acceptable follow ups.  Just kind of wish “Turboblaze” and “Teravolt” did way more interesting effects than just being Mold Breaker renamed.

Now it may sound like I’ve been mostly negative towards this game, but truth be told, it’s actually a good entry overall, just had some things to get off my chest.  Unova is a good region, and Castelia City really does feel like Pokemon’s interpretation of Manhattan.  The big thing the game does is a bunch of little and subtle quality of life improvements.  As a generation, Gen 5 feels lackluster in the sense of doing something big to establish itself, but as an “upgrade from Gen 4” it’s service-able, so it feels more like “Gen 4.5” than actually a whole new update.  No real major shake up, just minor tweaks that make the game easier.  For example, being able to register more items is nice, the engine is way faster than Gen 4, so fights don’t feel like they take forever, the visuals are a notable improvement from Gen 4, trying to make the most of the DS Hardware, and little side perks here and there.  It really is hard to get into what it is, but playing Gen 5 feels notable smoother than Gen 4 because of all the little subtle things it did.  Also, implementing reusable TMs allows for far more flexibility with moveset.  Yeah, it removes the strategic component, but it’s just a lot more fun when I don’t have to worry about “Will I need this later?!” and in the end, fun is the ultimate winner.   Strategy from scarcity of resources is often artificial, where as “Ok, I have all these options, what can I put together to beat this fight?” Also just makes so many more pokemon a lot more viable should their level up set be garbage.  Then there’s the fact that someone went “Wait, why do we always separate the Pokemart and Pokemon Center?  Wouldn’t it just make sense to shove them both in the same place?” and there you go, a quality of life change you didn’t know you wanted but is nice they thought of it!

For new actual stuff?  Really just Rotation Battles and Triple Battles and to be perfectly honest? Both suck.  Triple Battles is just Double Battles but too much going on at once and with restrictions on who can target what, it really isn’t a surprise they didn’t follow through with this, and stick to Doubles as the standard for VGC.  Rotation Battles is a cluster fuck, where in there’s little in the way of strategy, it’s just second guessing everything and we already have swapping, now there’s that added “Wine In Front of Me” component which ultimately removes all strategy.  Yes, there is no strategy in Rotation Battles; you can say “Ha! I baited you!” but how did you know he was going to stick with that, and how do you know he knew you were going to do that?  It was this idea that was creative but they didn’t put much thought into if it’s fun.  Luckily, neither Triple Battles nor Rotation Battles are used very frequently, so it doesn’t really hold the game back, it’s just two gimmicks that show up and are kind of meh.  It’s not a shocker that they almost entirely gutted them in Gen 6 (it exists for like one area where the gimmick is that), and they’re practically non-existent in Gen 7 and Gen 8.

There really isn’t a whole lot to talk about in Gen 5, since it really is just “Gen 4 but smoothed out.”  That’s not necessarily a bad thing, it just makes for not a very exciting conversation.  Again, compare the improvements of Gen 2 which basically added half of the systems we treat as standard, Gen 3 adding passive abilities and creating Double Battles (and combat style that DOES show up with relative frequency), and Gen 4’s Physical/Special split, and Gen 5 feels more like Gen 4.5 than it does Gen 5.  That said, Gen 4 was a good foundation and improving upon it works fine, so there’s little to complain about (including a much faster engine.)

And of course, gotta address that part of Gen 5: The plot.  If nothing else, Black and White illustrate that Pokemon CAN do ok plot when they actually try.  The game has an actual theme, an antagonist whose motive isn’t just something nonsensical or generic “Take over the world” and the conclusion actually works.  The Gym Leaders play more of a presence, coming off as somewhat the vanguard of each city, not just some person who sits waiting for trainers to show up.  The big thing is of course N, the aforementioned antagonist.  Here we have a character whose motives actually make sense: He connects with Pokemon and feels the Trainer/Pokemon relationship is a very Master/Slave thing and Pokemon are not being treated properly.  His goal is to free all Pokemon because they deserve to be.  Then he runs into you, and finds with his ability to read Pokemon hearts that your Pokemon actually follow you WILLINGLY and enjoy it, and is baffled by this, meaning he starts to second guess himself.  He still holds true to his convictions, but the fact that you are an antithesis to his beliefs makes him intrigued with you, and actually wants you to succeed.  The fact that both sides have merit makes the argument interesting.  N’s obviously a big proponent of freedom, but in your case, it shows that a positive Trainer/Pokemon relationship brings out the best in them, evidenced by how a trained Pokemon is way stronger than a wild one, and many Pokemon are happy with their trainers.  It finally makes that thing Gen 1 brought up a while back work, the whole “Blue, you’re an asshole, that’s why you lost to Red” but that doesn’t make sense when Blue literally became the league champion so he must be doing SOMETHING right.  In this case, there’s a moral dilemna, and it’s very easy to see how someone could side with N on this.  Of course there is the Ghestis problem who is your typical “TIME TO TAKE OVER THE WORLD!” antagonist, but his strategy does make sense at least: Force everyone to release their Pokemon, using the pretense of “It’s for the good of the Pokemon!” to gain a following, then being the only person in the region with Pokemon left, he basically becomes unstoppable (and they even take over the PC System so people simply can’t just catch new Pokemon easily.)   Oh he’s a boring and crappy villain, but at least his plan makes a crap ton more sense than whatever the fuck Gen 2 Team Rocket was trying to do.  And the fact that he had an ace up his sleeve in N using a legendary Pokemon who could beat the champion even addresses the whole “Wait, what if the Elite 4 and the Champion decided to take action? Wouldn’t they just completely destroy us?” which, again, Team Rocket’s strategy makes no sense.  At least Magma/Aqua was about some misguided environmentalism message, and Cyrus was trying to unleash pokemon that are practically gods to do his bidding…so yeah, this is another “removed from nostalgia, Team Rocket is really kind of terrible.”

As far as the protagonist designs go this time around? Honestly both Hilbert and Hilda look good.  I appreciate actually how they look a bit older than your usual Pokemon Protagonist, as it’s a bit more believable that a teenager would be tasked with an adventure than 10 year olds, and the parents would be more willing to let them go off on their own as well (granted, you could argue simply “Pokemon Culture is not real life culture” so yeah).  Also highlights that maybe at one point Gamefreak realized the demographic was getting older and the protagonist should be a more middle ground approach between the younger audience and the college kids who are playing the game, making teenagers a good middle ground.  It’s ashame that they basically ditched this idea and go back to pre-teens by Gen 7, if not earlier.  I went with Hilbert this time around, mostly because I knew I was going to pick Rosa in the next game anyway.

Music was also pretty good.  A few town themes are incredibly memorable, Route 10 is a good route theme, and it introduced the idea of Dynamic Battle music.  Ok, that one is both a blessing and a curse.  Cool in Gym Battles when they bring out their last Pokemon and the music ramps up in a way that makes it feel like “Yes, you can do this!” but also the Gym Leader is also at their peak, but bad when you get low health and the intense “Oh god you’re dying” music plays.  Gen 8 would revisit it but I don’t think it worked nearly as well because of the huge emphasis on “OMG THE CROWD!” rather than just focusing on the 1v1 aspect, which is what Gen 5’s really hones in on (also, one of the few GOOD uses of the Pokemon Main Theme, instead of just “Generic Title screen theme” or “That boring song that plays in Smash Bros. games.)

Lastly, I’ll give props to the end game for shaking things up a bit.  Yeah, you do the usual E4, which I must admit is disappointing from a challenge standpoint since they have only 4 Pokemon each, but rather than face the Champion, you finish the game’s plot there.  This is a key thing BW does that the rest of the series doesn’t: Plot is forefront, and it doesn’t end until the game does.  You don’t even fight the champion, Alder, until the aftergame and the Super E4, thus won’t get your Hall of Fame shot until then.  You get your legendary right before the final two bosses which both feel like toned down champion level fights (they have diverse teams, but they aren’t as dramatically overleveled as a champion is.)  Also, as an added feature, while I don’t like the toning down of the E4 to 4 Pokemon, I do like the Mega Man style approach of “Choose your order.”  It does mean the E4 Pokemon don’t improve as you go on, but then I feel their strength should come from movesets and options, not from “Rar we have so many more levels than you, suck it!”  Gym Leaders were kind of average as a whole, nothing special.  A few good ones (Elesa gave me a lot of trouble this time around), a few scrubs (Brycen got steam rolled) but nothing too notable.  The Gyms themselves on the other-hand deserve props for being quite creative.  They’re just creative enough to give them each their own identity, but not so creative that they feel intrusive.  Even something like Drayden’s Gym which could have been so much more annoying given it’s switch puzzles turns out to be fine.

One last complaint I have, and this ties into something I complained about Gen 2: The Seasonal aspect.  Look, I get what they were going for: Make a world that feels more alive by adding seasons to it for unique looks, changing the landscape, what have you but this just serves to time gate crap because the seasons change monthly, meaning if you aren’t playing during a specific month (or alternatively, don’t mind abusing your DS Clock), then there’s certain things literally unavailable to you.  Like some area may be inaccessible UNLESS it’s during winter where there’s a huge snow pile up letting you cross.  It sounds cool in theory, but Pokemon’s insistence on using Real Time and your inability to manipulate these things like most games would have just makes it more annoying.  This ties back to “Real Time Day Night Cycles” and how they’re more than just a fun cosmetic thing (if it was purely cosmetic, my thought would be “Oh, that’s neat” but the fact that gameplay elements actually hinge upon this is problematic.)  It does seem like Gamefreak caught on that this was more of a nuisance than actually fun, hence why I believe it got completely dropped by Kalos.

Not going to deal with the aftergame because, honestly? The game already took me more than 35 hours, and I kind of want to move on.  The after game I do recall being decent, having a few new areas to explore, adding in older Generation Pokemon, and even lets you have a hellish fight with Cynthia.  It’s not as extensive as the Johto games, but then Unova is so much more fleshed out than Johto that it doesn’t need a half-assed rendition of a whole other region to complement it; just a few unexplored areas, and minor things to do; again, notice how my Black playthrough had a way longer playtime than Pokemon Crystal’s entirely (HGSS took notably longer but Gen 4’s engine in play there.) 

Overall, I think the best way to describe BW is “Good if unexciting.”  THe new Pokemon is really the only new thing the game has to offer, and despite the raw number (or perhaps because of it), they aren’t the greatest selection, but the core game is probably the best it’s been, the plot is actually kind of enjoyable (by Pokemon standards) and it really doesn’t do anything wrong.  It’s very much a game to play if you wanted “Gen 4 but better” in areas not related to the Pokemon selection themselves.  Now if only they could have Unova but with a far stronger roster, with a few new areas, maybe set 3 years later with even more Quality of Life improvements…

Oh yeah, gotta talk to my team!

Serperior: Kind of problematic for reasons I cited above.  The early game is not nice to grass types, and the monkey you get doesn't help beyond the boss Gym Leader.  It gets good in the very endgame, when it becomes Serperior and gets Coil, allowing for some stalling and buffing (...though the game loved to let me build up and then crit me just to troll!), but it's not worth the time to that point.

Archeops: So it's special ability sucks, but you don't care because 140 Atk, and 110 Speed, with enough physical moves to compliment, the thing kills stuff dead.  Did not disappoint!

Darmanitan:  Darumaka is a pain in the ass because Hustle...then it evolves and like Archeops, things just kind of explode when hits things.  This is one of those Pokemon I always wanted to use but never got around to using (blame Chanedeleure on last run!), and it was great.

Jellicent: Always expected this thing to be worse than it is, but as it stands, it's an adequate Water type for Surf that can be used for Ghost type purposes like swapping into Normal/Fighting types, throwing Shadow Ball, or using Will-o-wisp. Pleasant surprise really.

Conkeldurr: Is basically Machamp mk2, and thankfully this isn't Gen 1, so that's not necessarily a bad thing either!

Gothorita: It takes forever to evolve and when it does...honestly, it was kind of disappointing?  I think the most notable thing about it is how it's more physically durable than you'd expected, which came in handy when I needed it to survive ONE HIT, and it would do so often with like 10 HP, which was actually enough. 

No, I don't remember what I used along the way; boring stuff probably.

-----


For those wondering, my next Pokemon game will have the gimmick of "Starter + One of each generation."  No, I don't know what I'm using yet, but that should make my options more interesting.

6
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: June 29, 2021, 06:28:43 PM »
Gen 2 Remakes

Ok so first off, before I talk about these in detail, I have a disappointing thing I need to bring up:
Joey kind of stopped contacting me after the 11th time, so the Joey counter was kind of retired.  Yes, this is sad and I was hoping for it to be far higher so I could combine it with Crystals, but "11 times in a 40+ hour file" is kind of pathetic. 

With that out of the way, there was a time I felt there was a strong case to be made for HGSS being the best games in the series.  Between having the modern QoL things that were necessary, the extensive aftergame, the "Hey look basically every Legendary is available in some form if they aren't from Sinnoh!" feature, among a crap ton of content, there was a strong case.  Does it hold up? Let's look into it...and yes, I know, I sound like a cliche youtube video, shut up.

So the first thing to note is that the game runs off the Gen 4 Engine.  This didn't feel quite as annoying as the Gen 4 games, so it's likely modified and fixed a bit to be faster, though the slowness starts to kick in later when the HP values get big and you see the progression slowly; it was most obvious when you tried Hyper Potioning late game Pokemon or hit Red's Snorlax with a big attack.  If I had to guess, the problem here stems from how "HP goes down 1 at a time" and the bar moves with it, where as Gen 3's engine was "Goes down based off HP %", so the speed is universalized.  I recently rewatched a video by Team Four Star of their Emerald Playthrough and had forgotten just how much faster that HP Gauge moves compared even Soul Silver.  Suffice it to say the Gen 4 engine is just slow. 

Next off, HGSS does in fact fix up Kanto significantly.  The Gym leaders were given a big level boost and actually have a real challenge in some cases (others do a poor job at covering their type's issues.)  The Trainers throughout the region are still curbstomped, but most now have real levels so you get a sense of progression.  They changed the aftergame Pokemon too, now incorporating Hoenn and Sinnoh Pokemon which is cool, and it didn't feel like a total waste of time fighting them (...except the route between Pallet and Cinnabar, those trainers are underpowered for god knows what reason; you can't get there after like 4 Gyms in minimum, so there's no excuse here.  Yes, it was like this in the Kanto games, but that isn't an excuse.)  Then again, there's a few ludicrous duds, like a guy in Viridian Forest with 3 level 50+ Metapods.  I'm not even sure what the point of him is; he's not a challenge, doesn't provide a lot of EXP, it's like a sick joke (yes, I know, the 6 Magikarp trainer is a tradition, but that's more being silly, and NOT an aftergame thing!)

They did mostly alleviate the Cut bullshit I whined about in the original games.  I say "mostly" because it's still there a bit, mostly in side pathes, but the most egregious is Diglett Cave.  You get through Diglett Cave and ready to go to Pewter...but the only way to get out of that walled off area is Cut...and there's no PC in the area, so you need to backtrack, grab a Cut user, and get past the tree, OR use Cut on your current team, sacrificing a move slot in the process.  This is really a bad design decision because yo go through all this effort to finally get through Diglett Cave, between finishing the entire Power Plant arc and beating the Snorlax, only to be told "Turn around and come back with Cut!"  Seriously, it's shit like this which makes me glad Gen 7 just ditched HMs entirely, going more the route of "Reward people for using the right Ride Pokemon and backtracking."

One thing it also didn't fix was Wild Pokemon; it still has the same availability issue, and then when you get to Kanto, you're still running into routes with single digit level Pokemon.  "Oh, but that's what you fought in Kanto games here, we're being consistent!" but then you go "So why are their off-region Pokemon running around?" or more importantly "Gameplay =/= Plot and Lore.  You separate these two for a reason!  Just because it makes sense doesn't mean it's fun!"  Too many developers forget that "Fun > Realism" in Video Games.  Just because it's cool and realistic doesn't mean people will enjoy it; above all else "Is this fun?" should be your top priority.  Everything else exists to service that, and too often devs go "nah, let's sacrifice that, who needs FUN when you have IMMERSION!" Uh, Fun is probably the best path TOWARDS immersion, jack ass...

...tangent aside!  This leads to my next point, which is while they did make Kanto much better, Johto's issues are all still wide in the open.  It's filled with a bunch of worthless daily events that waste your time either making you play at specific times, or have to stop what you're doing, get everything, and then continue.  This was clearly some attempt made to get people playing the game as many days as possible, but this isn't an MMO, so why should it matter?  More to the point, though, Johto is still a region with a very questionable roster of Pokemon, that does a very poor job focusing on Gen 2 Pokemon, and the levels are still terrible.  I won't go into this again, but pretty much everything I didn't like about Johto still applies to HGSS, and this holds the game back significantly.

TO BE FAIR, being Gen 4 now, a lot of crappy things are less crappy.  Marril line is actually good, for example, nor is Sneasel an embarrassment (though Weavile is Kanto only from what I looked up).  Likewise, Donphan and Heracross were given real moves to work with in-game (Donphan gets Magnitude at level 19, Heracross gets Brick Break at the same level, both service-able enough for in-game purposes), Piloswine can become Mamoswine at any point, etc.  That's a major thing HGSS did in comparison to FRLG: It removed the National Dex restrictions, so now the National Dex is purely for collection purposes.  Want that Gen 4 Evolution of a shitty Gen 2 Pokemon that made him now suck? You can get it anytime now (if you meet the requirements)! It just won't appear in the Pokedex until the aftergame, but that's fine; if I want to use a Yanmega, now I can!

And while the Gyms are fundamentally unchanged, the better AI helps the challenge a bit, and some even have cool strategies.  YEs, Bugsy's is still stupid with Metapod/Kakuna, but OPENING with Scyther, his ace, who immediately fires off a STAB U-turn with evolved stats to beat the shit out of your starting Pokemon and retreat before you do anything (since it's highly unlikely you have anything that can outspeed him without Priority moves) is a cute trick.  Or how Morty can be a terror without the right team since OVERLEVELED GENGAR WITH STAB SHADOW BALL RUNNING OFF HIS SPECIAL ATTACK WHEN YOU DON'T HAVE FULLY EVOLVED POKEMON.  Oddly, this is like the one place where Noctowl of all things shines, since Normal type shuts down Shadow Ball, Insomnia stops Dream Eater strats, and he has worst case scenario Peck to at least do damage.  Noctowl is still a crappy Pokemon, but thanks to Gen 3/4 updates, it can be useful in quirky situations like this.

These are, however, band-aid fixes to Johto's major problems.  They alleviate the issue, but Johto as a region is fundamentally a problem.  It still baffles me that after Ecruteak, they didn't simply implement a random blockade trainer like "Oh no, weather caused a landslide here, and we can't get through, we're clearing up the path!"  and once you beat Jasmine, the game conveniently fixes it.  Cheap as this is, it serves the purpose of bringing back the linearity, and lets them scale all the levels east of Ecruteak to be closer to your own team, rather than giving you this illusion of non-linearity.  Again, I'd go further into rants, but I'd be just rehashing what I said in Crystal, this is a moment that stands out mostly because it's something you could easily fix in a remake with minimal effort, and they chose not to.

Which is ashame because the remake shows a lot of effort in most areas, and did a good job breathing life into the Johto games.  The problem is that Johto as a region, as I keep saying, is so fundamentally flawed that even upgraded in every sense, it still feels like a bit of a chore. 


Because it's a remake, I naturally have less to say about this than other games.  Though there are a few little details I want to point out.  First off, Raikou/Entei appearing immediately on the map really helps the catching of those two.  Runners are still a terrible thing and I'm so happy they were gutted entirely by ORAS (with XY handling them differently in a less annoying way), but at very least now Gen 4 has given us resources to chase them down without having to every actually see them.  Branching from that, Suicune plot from Crystal, modified a bit, was a nice touch, reminding us "Yep, he was special, there won't be a Crystal version, so we'll meet you half way!"  Making him level 40 in Kanto does cheapen the fight with him though, but whatever, less runners are a good thing.   Keeping Lugia and Ho-Oh available in both games, just changing the "when" factor is good, AND both now have their own battle themes, with the Gerbils maintaining theirs but a modified version for each one.  The Weather Trio's battle theme got a subtle but significant upgrade as well for that matter.  The music actually as a whole was pretty good renditions of all the pre-existing music; the Champion Battle theme is really well done in particular.

I think the best way to sum up HGSS is that they're Good Remakes of Mediocre Games.  How it compares to FRLG is a tough one.  On one hand, HGSS does a better job at remaking the game in question, but FRLG is based off a strong foundation (Kanto) so arguably needed less work (That and has to be reminded that Gen 3's engine is way better than Gen 4's.)  Well, there are a couple QoL things I didn't mention that I might as well toss at the end:

-Running Shoes can be turned on BY DEFAULT.  Don't have to hold a button down to dash now, yay!
-Dowsing Machine is probably the most user friendly in the series.  It's an upgrade from Sinnoh's since I don't have to keep tapping, just "Hold stylus down until color changes."

And one last thing to rant about for HGSS, this is more of a "Meaningless Gripe" than it is actually a bad thing, but I still gotta do:
WHAT THE FUCK IS UP WITH LYRA!?  She's randomly shoved into the game and does absolutely nothing the entire game, but show up, add more dialog, and make the male path like 5 seconds longer for Speed Runs.  I have nothing against having female trainers...heck, half the time I pick them because they have better designs than the males!  If Johto didn't have a female trainer, I'd be fine with this, as she'd be a similar situation to Leaf, namely adding a Female Trainer to a game that didn't have them.
The thing is Crystal already gave us Kris, who not only do I feel has a better design (doesn't look like a country girl trying to cosplay Mario, for starters), but also had a name that was so much better than Lyra.  I mean, the 3rd game in the series is "Crystal", and thus Kris fits that well.  What the fuck does Lyra have to do with any of this?  And they could have at least given us fights against her (and by contrast, Ethan if you're playing as her), where she uses the starter weak to yours (as they did with Lucas/Dawn in Sinnoh games), but no, she just shows up, being followed by her Marril to be all "HI ETHAN! I EXIST! GOOD BYE!"

It's almost like Gamefreak went:
"Ok, we're making the Gen 2 games, let's look at Gold and Silver"
"Oh, they only have a male protagonist.  People expect a female one at this point"
"Cool, make a female protagonist for Johto on the double!"
"Sir, shouldn't we look at Crystal first? I mean, we need to do that for the Suicune storyline we intend."
"Pfft, ha! That's a good one, as if we'd add a female protagonist between versions of the game!"

...at least Pokemon Masters remembers Kris exists, so there is that.
...if it's not obvious, I picked Ethan as my trainer.  Not only did I pick Kris in Crystal, but well, see the above rant!  Also, because I didn't mention it, I used Dawn in my Platinum playthrough because Lucas looks dumb and you aren't convincing me otherwise.

...oh and Pokemon following you I didn't mention and that's honestly because it's such a "kind of there" feature I don't care about.  Seriously, I don't get why people make such a big deal about this feature.  It's kind of neat, but it never played any impact on my game.  I really am not surprised it hasn't returned.  It doesn't really hurt the game (outside of when trying to get a specific spot for the dowsing machine and your Pokemon is standing right on it), but people make a big stint about it...I'm going to come out and say it:
No one actually cared about it.  What they needed was an excuse to hate on Gen 5 games that didn't come down to "GEN 5 POKEMON SUCK!" since they'd be labeled as Genwunners, so they pick a random "cute" feature and obsess over that instead, convincing themselves that made or broke the game.  The sad part is some people act like Pokemon Let's Go Pikachu/Eevee are GENIUS for introducing this feature that...does nothing and was not the first time they've done (not even the second if we count Pokemon Yellow Pikachu.)

So now onto the part everyone cares about and by everyone I mean maybe like 2 people: WHAT POKEMON DID I USE!?

I held to strictly Gen 2 Pokemon, but not quite as super strict as before.  I allowed Gen 2 evolutions of Gen 1 Pokemon, and used some Gen 1 Pokemon early game before getting a full team.   Also, because this is a Gen 4 game, I was able to get Trade evos using Pokemon Diamond to trade between.  Yes, it's cheap, but Trade Evos are stupid and you should all feel bad for hyping them (even though none of you are.)  Let's get to it then!

Typhlosion: Well, I used Meganium in Crystal, and plan on using Feraligatr in my All Starter Playthrough of Gen 7, so this wins by default.  Typhlosion is about as stock a fire type as you can get.  He still evolves a bit too late for Johto (Johto being the ONLY REGION where "Level 36" is "Too late"), but in Gen 4 they gave him Lava Plume at a reasonable level as Quilava, which is good until Flamethrower.

Steelix: I feel like I did use him once but can't remember when.  IN any event, he was a reliable "I need something to survive this" Pokemon.  Even weakness hitting wasn't that bad because a lot of it was physical and his raw defense goes a long way in compensating.  He was instrumental to beating Lance, what with Curse and being able to not get overwhelmed by Outrage.

Crobat: I've used this before, using it again here because Flying types are limitd.  Unfortunately I got a -Atk Crobat, so he underperformed, but still, a Crobat is a Crobat.  He's fast, he's got modest offense, he has Bite to scare off those frail Psychic types, and he can use Fly.

Kingdra: I never used one of these and finally got around to it.  The good part is how it's got good offense and only one weakness.  Bad part is how lots of what you'd use it on late game (Blue's Arcanine and Red's Charizard) have Dragon Pulse, and it's not as fast as you'd like.  Still, worked for a token Water type.

Ampharos: It's an electric type, bulkier but slower than most.  You basically know what you're getting.  Bonus points for having Signal Beam.

Heracross: ...it's a Heracross.  He's basically a Fighting type with Bug resists tacted on because lord he isn't getting Megahorn in game.  Thankfully, his Brick Break (and later Close Combat) hit really damn hard, Aerial Ace actually works for a coverage move as well.

Ho-Oh: For Red himself, I dropped Crobat and used him because fuck it, I want to use a legendary for once!  It's only one fight specifically for Red anyway, so whatever. Sacred Fire hits really hard, magic tank, Pressure + Fly = low PP Moves hate you. 


And that is my Soul Silver Rant!

Next up, Pokemon Black!  I seem to recall many things about that game, I hope they're accurate.  Also, for my next starter, I will use...


7
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: June 10, 2021, 04:51:22 PM »
You know, it took me a while...and I blame the fact that I was emulating and other things involved coming out and look, I'm sorry it took this long, HOPEFULLY I can speed up from here!

Generation 4

Ok, so Gen 3 was a reboot for the series, and with it came a lot of QoL things that essentially set the standard for a modernized version of the franchise, which if you get past petty complaints, basically was probably the best thing that could happen to the franchise.  So what does Generation 4 do?  Well, let's dig in!

First off, let me make this clear: I played Platinum.  Why Platinum? Because Diamond/Pearl are basically just publicly released betas, truth be told.  There are a bunch of things, subtle or obvious, Platinum does that should have been in Diamond/Pearl, but strikes me that DP had to hit some kind of deadline, rushed the game, and didn't get the QA those games needed.  That being said, I also played on an emulator because I don't have Platinum; this is the last game I will play this way, as starting with the next title, it's back to the consoles!  That out of the way, let's talk about the game itself.

Let's get the elephant in the room addressed, which is Generation 4's biggest contribution to the series, no questions asked: The Attack split.  This was something that seemed like they wanted to do in Gen 3, but either ran out of time, or simply felt they changed a lot already and didn't want the shift to be too jarring (see how many Dark type Pokemon have massive attack stats, and how EVERY SINGLE DARK TYPE ATTACK that preceded Gen 4 was turned Physical.)  This is a massive game changer, as now suddenly so much flexibility exists, both in terms of what seems viable to use and from the Developer standpoint.  Case in point? Sneasel.  Even disregarding Weavile (who was a needed evolution), suddenly his terrible design direction is not a factor anymore, and he looks like a valid option!  Probably the most extreme example I can think of, but it certainly illustrates just how much this fixed many bad Pokemon designs, as well as opens the door for many interesting ones, as well as fixes Pokemon that got screwed over in Gen 2 by the Special split (Gyarados comes to mind.) 
All those Dark types with high Attack?  Suddenly Crunch is physical (and not screw over Houndoom, they gave him Dark Pulse for a special equivalent, so he's fine.)  A lot of Fire types suddenly are happy too, with Fire Punch, Flare Blitz and Blaze Kick (and Sacred Fire for Ho-Oh) being new physical options (...ok, Flareon and Entei cry in the corner in this generation.)

That said, they still have some questionable design decisions.  Luxray comes to mind, who is basically Electric Flareon but slightly better stats and Intimidate.  He's usable...but for some reason they never made a physical Electric move stronger than Spark for most Pokemon (A handful get Thunder Punch and Pikachu gets Volt Tackle; that's it!), so you feel a lot of wasted potential.  I get that things weren't perfect, but you'd think "Hey, maybe we should make some generalized Physical electric move for these new Physical Electric types we're creating!?" would be an obvious thing.  Not even asking for anything major, just something like "Electric Crunch" would make a lot of them happy!  I digress, that whining is nitpicking; this change was a massive one and for the better, and suddenly the game is a lot more interesting. 

The Sinnoh Region itself is...honestly kind of average?  Nothing too bad going on, and Platinum did fix a lot of the DP availability problems, increasing the Region dex substantially (HOLY SHIT! The Fire Elite 4 Member can actually use a full team of Fire types now), but I can't help but feel, Surfing routes aside, it's a step down from Hoenn in a number of ways.  I dunno, it's hard to say, but feels more forgettable in most ways...Route 209 and surrounding areas not withstanding because GOD DAMN IT that one Piano Song is so relaxing (...and of course that made it the PERFECT option for a Smash theme...)
Though there are some terrible things about Sinnoh that need to be addressed, namely the Fog routes and the Snow routes.  Fog routes are a terrible idea and exist purely to justify a new HM in Defog, a useless skill (in Gen 4) in battle that is the epitome of "Wasting a spot on your team", unless you make a team of a lot of perfect accuracy moves because THAT'S SO MUCH BETTER RIGHT!?  I'm glad they figured out Fog was a terrible idea for a new weather, and they never did anything with it after Gen 4.  Snow routes are bad because A. Hail is a pain in the ass and helps highlight a problem of this generation I will get to later, B. Because you can't use the bicycle slowing things down significantly and C. DEEP SNOW IS A TERRIBLE MECHANIC.  It serves no purpose other than to slow you down further, making you unable to run, thereby just wastes your time in every sense of the word.

And there-in lies Gen 4's biggest downfall: Time wasting.  It is an inefficient game.  It relies heavily on HMs more than other games, complete with creating stuff like Rock Climb and Victory Road itself uses nearly every one of them (TO BE FAIR: They made Rock Smash not completely garbage for an early game move, upping it's power to 40, what is basically "Minimum to be usable") and you really need a slave.  In fact, Victory Road in itself is offensive because of how many HMs you need, meaning you need to either gimp a lot of moves on your team, leave the dungeon, go to the Move Deleter after the fact to prep for the E4 (because we didn't already spend a lot of time on this game), OR use an HM slave, and get through the games dungeon with functionally 5 Pokemon.  Yes, Hoenn had HMs too in Victory Road, but nothing as bad as what
Sinnoh's did.  In fact, Sinnoh's Victory Road is kind of terrible.  The Trainers are NOT good; there's a guise of variety in them, but I streamed the entire game and anyone watching can tell you, despite being a tad lower leveled with them and not using optimal attacks, I was kind of crushing them left and right.  The enemies in the dungeon, while not Zubats, are basically all "Throw water type at them, win!", since they're primarily Ground types...except for those level 50 Floatzel when you surf, and those are pathetic due to Floatzel having a **** level up set (Floatzel is not actually an example of the aforementioned moveset issue, since the Waterfall HM exists, so using one in-game is very reasonable.)  IT was reaching a "Get on with it!" at one point and OH LOOK BICYCLE PUZZLES TOO YAY (Fuck bicycle puzzles.)
I did a lot of Victory Road without Repels on because I wanted a little bit of extra push for EXP, since I know the Sinnoh E4 aren't a push over...especially the Champion...but we'll get to that later!

And then back to why Hail was terrible on routes?  Well, the Gen 4 engine is SLOW.  Remember how I said Gen 3's is stupid fast compared to Gen 1/2, that despite more elaborate...everything...fights go by much faster, since small details like "Health Gauge Decrease speed" was really fast?  Yeah, Gen 4 isn't like that at all; I don't know if it's Slower than Gen 1/2, or that's just an animation thing.  It gets really bad once you have a double battle in the Sand or Hail, and no one is using appropriate Pokemon to immune the weather, sitting through 4 hits (which is why those northern Snow routes are so bad; even just single battles are a pain.)  I don't recall HGSS being this slow...we'll see when I get there...so maybe they modified the engine since?
This is, no doubt, the Sinnoh games' biggest problem as I said: The games aren't fast, they're slow and do a lot of little things that waste your time.  To be fair, they did learn 2 things from Diamond and Pearl: Surf Speed is now back to Running speed instead of walking Speed, and they added a "back" button on the Poketch.

The game does have a lot of random bell's and whistle's in the form of mini-games, bases, GTS (which was really cool when it was around), first-time you can do multiplayer stuff without any added accessories, what have you, but I can only give so much credit to that.  Poketch is a neat in-game thing too, in particular being able to have a map displayed at all times letting you know how close you are to the next area without having to constantly reference your map (as well makes chasing down runners less annoying as you don't need to keep clicking the Pokedex.)

The Gym Leaders are okish in this game.  I didn't see any particular stand outs like, say, Flannery of Hoenn aka "She uses 4 slow Fire types WHY IS SHE SUCH A THREAT!?" but they also didn't feel like they were complete jokes ala many Johto Gym Leaders...we'll call them very middle of the ground.  The same design philosophy as Hoenn, but toned down a bit.  I don't really feel like going into each Gym Leader because of them weren't impactful, just that I did have to put real effort into beating them, but rarely was it "Ok, s/he kicked my ass...what did I do wrong and what can I do to not be completely boned without grinding?"  The E4 is mostly similar...and then we get Cynthia!

Oh boy...Cynthia is on a whole other level.  First off, in Platinum, they did "nerf" her by replacing her Gastrodon with Togekiss (allows for easier weakness hitting I guess), and possibly one other thing...but she's an absolute terror.  She definitively wins the award for "Hardest Pokemon Champion hands down."  Gone are the thematic teams of Lance, Steven and Wallace (though Stevens' theme is a bit more ambiguous), instead she has a team that resembles something an actual player would use with varied skillsets and the level advantage and GOOD GOD IS SHE MEAN!  I eventually just item spam abused her because I mostly wanted Platinum done by this point.  Also the game just loved to fuck me with RNG constantly getting crits when it would screw my strategy up (like how one strat was an intimidate chain to ruin her Garchomp's physicals WAIT WHY DID DRAGON RUSH CRIT NO!!!)
Cynthia's a great boss...but good lord is she mean.  I can see why none of the Champions after were nearly this hard because I think to some degree they may have gone a little too EVIL with her.  She's not poorly designed, she's just mean, cruel, and an example of why Gamefreak hates you and everything you stand for.
...well, ok, Leon's actually pretty darn good himself, but that may just be because the rest of his game is so lacking in difficulty, the sudden massive spike to "You're not overleveled, and his team is actually COMPETENT" catches you way off guard...look, I don't have a lot of good things to say about Sword and Shield, so let me have this "Final Boss is actually good!" moment ok?

So what about the plot? ...it's Pokemon plot, the villain is basically "I WILL CREATE MY OWN WORLD BECAUSE ANIME EVIL VILLAIN GUY!" and Cyrus is crap.  Team Galactic, however, is hilarious.  They're very clearly written as some kind of parody of the previous villain teams, with a strong sense of self awareness like "I'm just a generic mook that stands no chance against you...let's fight!" style lines and when he's beaten it's like "I mean...we both knew this would happen!" They even make comments like "I'm not even sure what Team Galactic's goals are BUT I WILL FOLLOW THEM TO THE END!" because half the time you do wonder "wait, why are these people working for the bad guy team?"  Barry as a rival is...well, he has personality that can be summed up as "Video Game Interpretation of ADHD", Lucas is dull as fuck, exists just so you can get the other starters in your dex.

That said, thoughts on the team I used throughout:

GAME THEME: Must use Gen 4 originals (Things that evolve into new forms count, mind you), everything nicknamed from a property not Pokemon...beavers not withstanding...

AzureRappy the Empoleon: Special tank, steel type is a blessing and a curse as it gives a lot of resists but then you remember Empoleon isn't as good at countering Fire as you'd think...and she (yes ANOTHER female starter) was my only special attacker on my team because I'm terrible at planning!

Derp Lord the Bibarel: HM Slave, what'd you expect?

Star-Ya-Ku the Staraptor: Named after a Monster Hunter monster because shut up, it's a Staraptor! We know how they are!  One thing I had forgotten is just how Staraptor's can't take special attacks worth shit, getting constantly one shot by any special attack that wasn't resisted.

Zinogacuga the Luxray:  Finally used a Luxray, and being an Electric Sphinx, of course I'm naming as some kind of combo between Zinogre and Nargacuga!  Anyway, I already covered Luxray above more or less, and it was about what I expected; I made sure to get an intimidate because Rivalry is terrible.  It and Star-Ya-Ku having intimidate allowed for fun strategies with Intimidate chains due to how different their typings are for baiting moves (especially if the enemy had a Ground move.)

Lilymon the Budew: I wanted to use a Roserade but HAPPINESS EVOLUTIONS ARE STUPID AND BAD AND SHOULD FEEL BACK FUCK YOU GAME FOR NOT LETTING MY BUDEW EVOLVE AND oh look an Eevee...

Youkomon the Leafeon: Finally got a chance to use Leafeon and...this generation hates Leafeon.  Best physical grass move it can get before level 71 and the E4? RAZOR LEAF, because who needs Leaf Blade right?  At least it can get X-scissor for some coverage, and Secret Power works for some kind of way to hurt Grasses.  Kind of disappointing, to be honest...but it sure is one hell of a physical tank.

Thranduil the Gallade: Also always wanted to use one of these, finally did!  Pretty good as it gets Psycho Cut and Brick Break not too late giving it good STABs and you can get it without too much difficulty stuff like Leaf Blade and Night Slash for coverage.  Physical Fighter with high Special Defense was quite a perk too, though it's speed was disappointing, and the Psychic/Fighting led to situations like "Oh hey, it can resist that Alakazam Psychic!" "...it's neutral because Fighting" "Ah, fuck, you're right."

Nibelsnarf the Garchomp: Finally got to use this too!  While Garchomp evolves below 50, you still aren't seeing one until Victory Road, where it's stuck as a Gabite until then, where it's...usable but not amazing.  Also doesn't get a Ground (physical) move naturally until quite late which is annoying so it's either use a Dig/EQ TM on it, or wait til it evolves.  It does have Dragon Rage when that is still ludicrously strong, and gets Dragon Claw at a reasonable point at least, and Garchomp is infact really damn good.


So overall, Gen 4 made some notable changes, but the core games are hit hard by the fact that the game is just slower.  I finished with a time of about 31 hours, and I think a fair amount of that is just battles taking longer, and shit like backtracking (though nowhere near as bad as Gen 2 Kanto's obsession with requiring Cut at bullshit moments at least), and just generally what feels like a less polished game than Gen 3 in a number of ways.  Which is weird, because you'd think with Pokemon's "move forward" philosophy, Gen 4 should just be better than Gen 3 at least in the enhanced Platinum version, but after finishing the game, there was a sense of "I really don't feel like doing this anymore."

SO OF COURSE MY NEXT GAME IS STILL GEN 4! Namely Soul Silver, and my Starter will be...


8
General Chat / How Meeple Fell down the Monster Hunting Hole!
« on: April 15, 2021, 05:08:35 PM »
So...because I was musing and wanted to get it on paper (metaphorically), for some reason, I figured I'd see how I got to where I am today in this respect because...oh come on, you know me by now!

For those that haven't been in our Discord, particularly the #MMO-TPK channel, I've been talking a lot about Monster Hunter lately.  It's safe to say I've become a fan of the series, at least the later parts anyway, and what's interesting is if you asked me this two years ago, I'd be saying "There's no way I'd ever get into the franchise."  I should note this post is not about "YOU ALL SHOULD PLAY SHUT UP WHY AREN'T YOU PLAYING IT!?" so no, there is no subtle message.  I know this franchise/genre isn't for everyone, not trying to pretend it is, but you do all need to embrace the majesty that is Dodogama's chin!


(Fan-art, but it's an accurate depiction)

Good, now that the IMPORTANT part is out of the way, onto the secondary part!  Namely, how did I end up getting into the series?  Well, I feel the best way to handle this is go section by section, where I started off, where I ended up, and bore anyone who bothers to read this along the way.

MONSTER HUNTER 3 ULTIAMTE DEMO

So Monster Hunter was this weird niche franchise I knew little about other than it existed (in the west, anyway; I know it's been big in Japan for quite some time.)  Then Capcom announced a Demo of the latest version of their game, coming to Wii U and 3DS.  Wii U needs more games, and this was during an era where Capcom was making good games...and it's an action game to boot.  What Capcom action games are there? Oh just things like Devil May Cry, Viewtiful Joe, God Hand, Okami...you know, really good shit!

So I get the 3DS Demo (I don't think there was a Wii U one, but my understanding is the versions were identical save for Wii U Online Functionality), loaded it up, picked...I think Sword and Shield because hey, that sounds like an easy weapon to use!  Go against the "easy" monster on there which is Lagombi...

...and things go poorly.  Monster never seems to die, it pulls cheap shit, my character is clunky, etc.  I try some other weapons, nothing works.  I talk to my friend and he goes "Oh, hit the Monster in different parts yields different damage."  So I try that, aiming more for the head (I think I still used Sword and Shield), and ultimately get a win.  This was a frustrating experience, and I didn't really enjoy it.  So I decide to try the 2nd one either way, maybe this monster was just bad and dumb...

That second monster is Plesioth.  Ok, so two things I should note about this...
-I learn Underwater Combat is a thing...and it's about what you expect in a game like this.  Capcom has never revisited Underwater combat, and my friend who is a major fan of the franchise who doesn't even mind underwater combat has stated "I don't even know who it's intended for."  Not good for a demo!
-IT'S FUCKING PLESIOTH.  That doesn't mean anything for someone new to the series going in blind, but for those that don't know, Plesioth has a reputation for being one of the most annoying, bullshit designed, hated monsters in the franchise.  WHY WOULD YOU PUT THAT IN A DEMO TRYING TO GET MORE PEOPLE TO PLAY THE GAME?!

Turns out, talking to another DLer, the Demo seemed more geared towards fans of the franchise as an appetizer for the real game than it was
to get new fans.  As a result, the demo had an adverse affect to people looking into the franchise, as it really wasn't aimed at new players at all.

Interestingly, I did look at the GFAQs board to see if there was anything, and one of the first topics was someone saying "ok, people, the demo is out, let's go over some ground rules" and it was basically a bunch of "There are new players who don't know anything; let's not be dicks, but be helpful.  We want this to grow! Even the most obvious question should be treated respectfully!"  It showed a level of openess and welcomeness in the community, so I will give it that.

So I pretty much went "Nope!" to the game and let it go.  Surely I wouldn't give the franchise a chance again right...

MONSTER HUNTER 4 ULTIMATE DEMO

So first off, let me get this out of the way: West never got base Monster Hunter 4, hence why it's the Ultimate version.  That being said...

This Demo I did have a better experience with.  The game actually eases you into things, in a way that feels welcoming towards new players.  There's a slight bit of tutorial, so you're not "Thrown into the deep end with your feet in a cement block and told to float" and the monster they make you fight first is Great Jaggi, a low tier introductory monster that is appropriate.  I picked Dual Blades in this game, and I did get through that hunt, so hey, the frustration "FUCK THIS GAME" factor wasn't there...

...but the game also wasn't clicking.  There was a sense of "This isn't for me."  So I just kind of brushed it off.  It did well to wash away the terrible taste that Lagombi/Plesioth gave me, showing "No, not everything in the franchise is bullshit incarnate."  At the same time, I just couldn't see myself caring about this franchise.  It wasn't clicking, so I pushed it aside.

Now here's...where things go a little weird, and I'm going to deviate away from the franchise for a bit, because it's important in how things came full circle...sort of.  Next important part is Project X Zone...kind of.  Yes, Monster Hunter isn't in there despite Capcom, but something else was in it that would be relevant, namely...

God Eater Burst

Project X Zone had these characters with cool looking weapons that had me intrigued, saw it was an action game, shortly after playing Project X Zone, the game was free on Playstation Plus, so I grabbed it on my PS Vita because hey, free game, why not try it out?

So I think this game marks a landmark for me of sorts in that it's the first time I really played a game with a legit Create a Character.  I actually didn't know you played a Silent Protagonist avatar (and was disappointed by this at the time), because PXZ has 3 REAL characters in Soma, Lindow and Alisa.  I just kind of assumed Soma was the protagonist, but nope, he's just an emo-edgelord dipshit who is actually kind of annoying...but let's not get into the story or characters yet!

That said, I can barely remember WHAT my character looked like in this game.  I think he had green hair, sunglasses, and a black outfit with some kind of red/white stripe on it.  I went purely with "What looks kind of cool" more than anything else.  I can't even remember what I named him...knowing my lack of creativity, it was probably just "Bob."  Oh, I would become more creative...kind of...later down the line...at least in the sense of I try to come up with original names, but knowing myself back then, "Silent Protagonist with no canonical name that I know of? HIS NAME IS BOB!" is 100% what I'd do.  If you need more proof, the entire Meeple Suikoverse involves 4 Tenkai Stars and a Flame Champion named Bob.

So playing God Eater, I found out pretty fast it wasn't an action game, but rather a Monster Hunter clone.  There are key differences, however, that allowed me to latch onto this in a way I wasn't able the MH "games" before.  First off,  it was the FULL game, not the demo, which meant the game provides you with the necessary metaphorical training course to understand the game's fundamentals (as well as "What not to do" like "DON'T FIGHT THE GIANT MONSTER JUST BECAUSE IT'S THERE IF YOU'RE SUPPOSE TO KILL JUST SMALL FRY!"  I learned that the hard way when I saw a Vajra, the game's flagship and a monster that was in PXZ, in an early mission, tried to fight it and...you can probably figure out what happened there!), so figuring out how the game works is better.  For example, early on the game tells you that impact marks are indicators of "How hard are you hitting the monster", and gives you a nice detailed, easy to understand chart, and the game even color codes the impact marks making them very distinct in terms of what kind of damage you're doing.
Another key factor is just how much more like other games God Eater was, in that it's much faster paced the Monster Hunter, a lot more combo oriented, and there's even a Jump button, so having this mindset of "play it like Devil May Cry, Kingdom Hearts, etc." applied way better. 

So I played through 99% of God Eater Burst.  I say 99% because I technically never beat the FINAL Final Boss in the added Burst storyline (the version I played was technically an updated version, each God Eater getting a "Burst" variant which is equivalent to Monster Hunter's "Ultimate/G" versions) since I was playing super casually, relying heavily on allies, and didn't quite grasp the whole "THIS GAME IS A GRIND FEST INTENDED TO BE PLAYED MULTIPLAYER!"

I will make note that God Eater is ANIME AS FUCK.  It's a post apocalyptic world (that much I knew from PXZ), but it follows a lot of the tropes.  You know, Organization fighting off monsters is actually good, but the guy leading it is some self-righteous dick who, wouldn't you know, it MERGES WITH ARIGAMA GOD or something because shut up, humanity is doomed anyway.  You have the awesome mentor character in Lindow oh wait, he gets killed except not really because that's what the Burst storyline is about because some bullshit brainwashing happened to Alisa, the foreign exchange girl who is the only other person using a Type-2 God Arc or whatever it was (God Arcs are weapons made to kill Arigama.  Your character is the first one to connect with a Type-2 Model, which is special in that it can transform between a Melee and Ranged mode.  This is just an excuse for how you have Sword Mode and Gun Mode in gameplay, but all your NPC allies are restricted to one or the other.)  There's even a good hearted benevolent professor guy who ALWAYS HAS HIS EYES CLOSED WITH AN EXTREMELY MASSIVE SMILE MAKING HIM LOOK KIND OF CREEPY! Oh yeah, all the main characters appear to be teenagers too...like I said, it's anime as fuck.

But it's also Namco, so I'm not sure what I was expecting <_<.

Anyway, God Eater is the first Monster Hunting game I played to completion, and while I didn't quite grasp what the genre was about, it really is a very good entry point for the genre, since it feels more of a middle ground between "Action Game" and "Monster Hunter" in how it treats itself.  There are some like-able characters I guess (Lindow I legit liked, just a mentor character whose mindset can be summed up as "No mission is a failure if everyone survives"; it's a positive outlook that shows he prioritizes his comrades' safety over the mission objective).  It is interesting that a Monster Hunter Clone is the first thing I played but it allowed for an easier transition. 

Oh, and shout to "Of Gods and Men" theme song the game has; it was weird in PXZ, but seeing how it is used, both the instrumental and vocal versions, in-game makes me appreciate it a lot more.  Also the song that played against the Big Massive Vajra king (Dityus Piyuta or some shit) deserves a nod since it absolutely captures the the emotional tension going on, the "Yes, THIS is the thing that killed Lindow.  KICK IT'S ASS EVERYONE!" feel to it.

That said, my next game of this style would come in an unexpected manner!

Final Fantasy Explorers

Ok, so by now I had played FF14 for about a year and a half, played God Eater, and even XBCX so I was use to Avatar Protagonists.  I need to tangent on about that to highlight my mindset when I make a character:

I do not associate my created character.  I do not think of them as me; I think of them as a character I personally created.  "Bob" isn't one I cared for since I was thinking of him as any other silent protagonist, so my first real Avatar Character I consider myself having created, in more than just "meh, looks cool" would be Meepel in FF14 (...I said I got A LITTLE better at naming, not a lot!)  I think you've all seen me talk about her enough, and you can tell what kind of character I've attributed to her if you've at all paid attention to "Stormblood Abridged" (and I don't blame you for not!)
Ok, if you want to be technical, there was Kris/Chris in FE12, but I don't count her since I 100% Hatbotted her design, leading to oddly a character that looked kind of like FF6 Terra, but I swear that was a coincidence.  Interestingly, another DLer just magically assumed I was going to make some ridiculous Afro Goatee Master, but...well...that leads into the next part actually: How I decided to make Meepel, and a mindset I would apply to ALL my CaC:

-I want her to look good, because if I'm using a character, I have to not find the character distracting or unpleasing to look at.  Yes, this may surprise you, but I DON'T make ridiculous looking characters, so Afros are basically never going to happen, Male or Female.
-I do NOT want her resembling a pre-existing character, at least intentionally.  In Meepel's case, for example, I purposely didn't make her hair green, but more turquoise.
-Try to be creative each game.

I bring this up because when making my character in Final Fantasy Explorers, my mindset was "Fuck it, Mini Meepel!" so I basically made...well...that!  It has a chibi artstyle, made creating my character easier in terms of decisions, etc.

Why did I decide to play this? Because it's a Final Fantasy game, and Terra was in it...OH COME ON YOU KNOW HOW I AM.

All I have to say about FFE is that it is kind of...eh?  I played as a Black Mage because melee combat wasn't doing it for me, so at least the "occasional explosions!" felt nice, had her dressed in Lightning's Outfit because class based outfits looked dumb in that game and...yeah, the game was clearly some kind of Monster Hunter game geared towards FF11 fans.  This is a very weird combination, and honestly, I'm really not surprised I didn't latch onto it.  I completed what I think is the main game, didn't bother with any aftergame stuff, because honestly, fights often weren't fun (no, Diabolos having a lot of suction based attacks aren't interesting!)

There was, however, a second Final Fantasy game that hinted that I might actually like the Monster Hunter genre, one I absolutely didn't expect to do so and that is...

Comrades: Final Fantasy 15

So for those who don't know, this is the Multiplayer Expansion of FF15.  I didn't know what to expect, but when I went in, I eventually figured out "Oh, this is basically Final Fantasy 15 Monster Hunter" because the gameplay loop was obvious, the structure was Mission based (though some missions weren't just "Kill monster" but stuff like Defense Missions, Escort missions (That actually were a lot of fun!), etc.), your character is whatever you wanted it to be, you ran around a basic hub, what have you.  So when making my character here, originally I was thinking on making some kind of cousin of Meepel...

But when I saw the outfits, and the person watching me stream this noticed this too, we were like "That looks just like Samurai Meepel's current outfit, dosen't it?" so...I essentially made Meepel again, made her outfit Pink (because that's Samurai Meepel's color), and named her "Darosel", a combination of "Lard" and "Eos", intended to be some kind of alias.  For a complete random tangent, for those reading Stormblood Abridged, the joke is "This is where Samurai Meepel was before showing up in the story: Training on Eos killing monsters, under the name Darosel."  It certainly doesn't hurt that the basic weapon you start with is literally a Katana. 

Comrades I had fun with, though didn't get too invested mostly because I think I joined a tad too late thus was often given AI Partners for missions instead of real players.  Either way, this game did show me that I can get into this kind of gameplay loop, so it was worth noting.

Now as an aside, a few things happened that would eventually push me into FINALLY Giving Monster Hunter World a go. 
First, the FF14 Collab.  Fighting Rathalos in FF14 and the stuff going on there had me going "Man, would be nice to appreciate some of these references" and it was interesting to have a collaboration that was a permanent addition to FF14.  Additionally, it also put Behemoth in Monster Hunter World, and the reactions to both monsters was kind of amusing!

In FF14, the reaction was "Why aren't any of my things working!?"  He's a Monster Hunter fight in FF14's engine, so he randomly shuts up healing abilities, requiring you to self-heal on a limited supply.  He ignores Aggro so Tanks (like myself) can't actually protect the party, his health goes down slowly until he's downed.  He was made to ignore all the rules of FF14.
Behemoth in World was the opposite: A Raid fight designed in Monster Hunter, which meant a lot of player shad this "Mechanics? What the fuck are those!?"  This would eventually have me go in and watch videos corresponding to it (like NHC's "Behemoth Dos and Don'ts" which is hilarious, as well as Ragegaming's Pro/Noob series against that fight) and finding it hilarious the kind of hell this fight put that fanbase too, which sounds like the exact point of the fight!  This happened over the course of a few years.

Also Rathalos got put in Smash as an AT/Boss...I don't think that actually had anything to do with my decision but it happened in this time frame!  More importantly, however, I was talking to one of Free Company members in Discord, he was playing MHW at the time, and I mentioned my experience with the series, etc, he said "Well, if you liked the Rathalos fight in FF14, that's a good gauge for Monster Hunter" and pointed out "The Base game is only $20 right now on PS4." 
So...I finally decided to bite the bullet and grab the game.  Base game only because I wasn't sure if I'd be invested enough to get Iceborne (which was out by this point.) This happened early 2020.  Thus, we finally lead into the actual point of this topic after I wasted all your damn times (...actually the whole topic itself is a waste of time but shh!)

Monster Hunter World(: Iceborne)

I'm putting these two together since they're the same game, just one is an expansion of the other, yada yada yada.  Anyway, my start with Monster Hunter World was a bit shaky at first, but getting ahead of myself!

So I streamed myself playing this game, so a few others in discord can watch.  When making my Hunter, I made a very clear rule:

This character will in no way resemble Meepel.

I tried to avoid it in Xenoblade Chronicles X, making a joke of "if I can get watermelon hair, I'll play female"...and that existed, thus Peelxem, Meepel's Nobody was born.  FFE and Comrades I already covered, so I went out of my way to make sure "THIS WILL NOT BE MEEPEL.  IT WILL BE A NEW CHARACTER!" though with one caveat that I would hold true to for any characters I create, namely, "All my characters will have Purple Eyes."  It's just a connecting feature that I want to give my characters, as it's an exotic rare trait and isn't all "RED EYES ARE COOL BECAUSE EVIL ANGER!" or something, but more just kind of general exotic look.

I honestly can't remember why I picked a female this time around...not that I can remember why I made "Meepel" female in FF14 either, think it had to do with "Might as well have something nice to look at while playing" but that was literally over 5 years ago OH GOD WHY DID I REMIND MYSELF OF THAT?!  In any event, I think I picked female mostly because the preset options for male vs. female very much favored the latter, and I would later learn this was the right call because Females just have the better looking armor sets across the board, which is VERY important in Fashion Monster Hunter.

So after playing around with options and such, I would eventually create a character that looked like this:



NOTE: This is a more modern image and some of the make-up/hair style options were changed.  The original version had more waivey hair and no scars.

Then came the part that I always struggle with when making a new character: THE NAME.

I'm terrible at names, and "Meeple + Word" doesn't always work well, so I have to get creative, which I'm terrible at.  Eventually I settled on "Monelepe" since it sounds close to "Penolepe" thus resembling a real name and is derived from a combination of "Meeple" and "Monster." 

Then came the next tricky part: The Palico.
See, I knew I had to make a Hunter, I DIDN'T know you were expected to custom make your Cat sidekick.  So naturally, I had 0 respect for it because quirky mascot sidekick, why the fuck would I respect this thing?  I just went with a color scheme that looked passable and was unrealistic and came up with this:



After which, when I had to name it, and those who saw me make this can vouch for this, I essentially named him by going "Fuck it, his name is Steve!" because I aint giving this time of day or respect.  He's going to be a source of a lot of ridicule and I'm sure a lot of "God damn it, Steve!" moments.  He's just there so the game doesn't have to pretend you're hunting alone, but nope! NO REPLACEMENT FOR REAL HUNTERS!
...I'll get back to Steve later.

So I start the game, do the intro, pick Dual Blades because "Hey, this was the thing I used in the MH4U Demo!" and...it took me a while to get into the game, I won't lie.  The fights weren't hard, my first cart was in fact when I didn't listen to the game's advice of "DON'T FIGHT THE RATHIAN!" and I went and fought the Rathian and...uhh...ouch.
This does lead into the first REAL fight in the game, the first fight that actually has a "This thing is fighting back, maybe take it seriously" in Barroth.  Amusingly, this was also the fight I decided "hey, let's try this Sword and Shield out!"  Things didn't go bad, just kind of amusing in that respect.

No, the fight that almost had me say "Fuck this game" forever would be Anjanath.  I remember just having a huge "HOW DO I KILL THIS THING!?" moment.  I eventually beat it, but it felt absolutely terrible doing that, not wanting to repeat that experience.  My friend did tell me to stick with it, and I made a decision around this time that really did change the course of things:
I dropped Dual Blades entirely in favor of Sword and Shield.  Dual Blades were the problem, in that they weren't as easy to use as I thought, had a lot of problems that didn't mesh well with my style etc.  Sword and Shield wasn't quite it either, but definitely was having more success with that, so I stuck with that for a while.

It was around this time I started playing more regularly too.  After getting to high Rank I kind of had a "Ok, so this is suppose to be drop and play it every now and then right?" not realizing I was only half way into the story (how was I suppose to know that fighting a LITERAL VOLCANO DRAGON wouldn't be the final boss?)
Actually, as a tangent, in the first Zorah Magdaros fight, when Nergigante showed up, my reaction was "Nergigante...I've heard that name before...which probably means it'll kick my ass, NOPE!"  Someone in DLChat actually had a "Ha!" moment to that.

So while doing High Rank stuff, I eventually went "So there's all these other weapons I haven't tried...let me play around with them."  Tl;dr, I found Greatsword was actually fun, and later Charge Blade, and would swap to playing to one of those two for...basically the rest of World.  This is around the time I really started getting into the game, which goes to show much a difference "Finding the right weapon" makes in enjoyment.  I was ready to quit with Dualblades, kind of grasping it with Sword and Shield, yet started really having fun with Greatsword and Charge Blade.

It was also around this time that a stunning realization occurred to me, something I did not forsee yet was a total game changer in my mindset of Monster Hunter:
Steve was actually an incredibly valuable ally!  Yes that cat I swore was going to exist just to be ridiculed and blame things on ended up being damned helpful.  Saving my life plenty thanks to Vigorwasps, distracting the monsters so I had a chance to heal, getting a little extra damage in...yeah, he's not as useful as other players, but damned if he wasn't one hell of a worthwhile sidekick.  It was from this point on my mindset went from "God damn it, Steve" to "Thank god for Steve!"

I got so into it, I would eventually do stuff like pick fight a Deviljho, die horribly, apply insanity try again, then farm him for his weapon, fight Nergigante, farm Nergigante despite how terrible an idea that is, and you get the idea.  The game just clicked.  I would eventually buy Iceborne and continue this way further.

On a different note, I noticed something else mid world: NO CHARACTER HAS AN ACTUAL NAME.
The characters all are named "Handler" "Commander" "Field Team Lead" "Admiral" etc.  It did highlight an aspect about the game's lore: Hunters don't do this for pride, or glory, they do it because it's their job.  The game's theme is even called "Pride of the Nameless Hunter", kind of ironic considering a nameless Hunter means his name won't go down in history beyond "Some Hunter killed the big bad dragon!"    I also came to the conclusion of "Handler needs to shut up", but I think everyone who plays World agrees to that!

The game is also incredibly light on plot.  The plot can be summed up as:
Act 1: Figure out what's going on with Zorah Magdaros
Act 2: Figure out what's going on Nergigante and how to stop him
Act 3: ...no seriously, what the fuck was going on OH GOD ALIEN DRAGON OUT OF NOWHERE KILL IT!!!!

Talking to someone about this, he said "Yeah, that's the most plot mainline Monster Hunter ever had" "wait MOST!?" "Yeah, and it only exists to shut up review outlets complaining about 'literally no story.'"  Despite how shallow and bare the story is, this actually worked to the game's credit as you're not distracted by overarching narrative or anything, and certainly avoids the God Eater anime tropes.  Yeah, if this was a Namco game, you know the Admiral, or Tracker or some Rogue Hunter would have been all "Aha, and now that Nergigante is defeated, NOTHING can stop the great XENO'JIVA from destroying everything! MWAHAHAHAH! MY MASTER PLAN TO PUNISH HUMANITY FOR THEIR EVILS HAS FINALLY COME!"  You know that tired old plot to justify a final boss and forcefully tie it into the story? Yeah Monster Hunter instead says, after beating all the Elder Dragons, the random mystical guy comes and says "So...I found something we probably should investigate", you go investigate it and that just HAPPENS to be the final boss.  No grand scheme, no elaborate revenge plot, just "I think we found the source of our problems, let's get rid of it now!"
Iceborne does mostly the same thing: There's a mystery regarding unusual monster actions, solve it! and it inevitably ends in "AH! KILL THE BIG SCARY DRAGON!"

Yeah, not every organization dedicated to keeping the balance, protecting the world, etc. has to have some kind of skeletons in their closet; it IS possible that things are genuine and that big scary things can happen independent of human actions.  As in, no, Monster Hunter isn't trying to make some kind of "The Real Monsters are HUMANS!!!" or anything, it's just "There's big evil dragon, it can destroy eco-systems, let's make sure it doesn't."
Also, the game being light on plot means it kind of side-steps the "EVERYONE LOVES YOU BECAUSE MARY SUE!" aspect.  It mostly only exists in Handler, who obsesses over you because "Hey Partner!" but Iceborne would later highlight that Hunter/Handler relationships are typically propping each other up anyway (The Excite-able A-lister hypes up Serious Handler when Handler has to leave you briefly, calling her "The Best Handler in the New World!"...I wasn't lying when I said no characters have actual names...) and the occasional justified moment like "OH you saved me from that monster, thank you Hunter!"  Iceborne there's a bit more of that hype, though to be fair you've kind of earned it, being the one who took down Xeno'jiva, and thus people have declared you the "Sapphire Star" so it's not as jarring as the usual "Wow, you're special, WE LOVE YOU BECAUSE SPECIAL!" 

...I can't say if this intentional writing, or just a side effect of Monster Hunter's plot being so basic and minimalistic that it doesn't provide opportunities to drool all over you, but hey, it helps!

Going to take a break from the writing here, because shut up.  I'll get into the next two entries, but I figure I'd leave you with Monelepe and Steve wearing the full armor sets of the game's flagships, Nergigante and Velkhana, because I decided that every Monster Hunter game, I would farm the Flagship, get a full armor set for my characters, and screen cap.  Just kind of a fun tradition thing!




9
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: January 16, 2021, 06:52:06 PM »
KANTO GAMES:

So...let’s just get this out of the way:  Fire Red/Leaf Green are literally just the original Kanto games given a Gen 3 makeover.  You can pretty much just take my thoughts on the Kanto region, splice it with my thoughts of Gen 3’s changes, and you basically have an accurate portrayal of what you’re going to get in FRLG.  So instead, the angle I’m taking is how Gen 3 changes the experience, since frankly, these really are just “Red/Blue but better!”  in the ways that matter.

I should make a quick note about this playthrough before saying anything: Due to lacking the cart for reasons I won’t get into, I played it on an Emulator.  So I need to point out a few things in respects to that.  First, I only save state abused once for a Tauros since I was streaming the entire thing, and didn’t want to waste people’s time...also **** the Safari Zone.  Next off, I didn’t use Frameskip at all, so there’s no skewing of the time.  The last, and most notable thing is that I couldn’t save normally due to some stupid options in the emulator I didn’t know about until I was well over an hour in and the game saves the memory problem when loading a state, meaning I’d either lose progress or just say screw it.  I went with the latter.  This shouldn’t be an issue...except that it means I literally cannot play the aftergame as it requires loading up a save file.  As a result, I will not be reviewing the Sevii Islands. 

That said, onto the review itself!
First off, you’ll note one of the aspects I emphasized about Gen 3 is just how much faster the generation is than previous ones.  This was best exemplified in my final time, which was less than 20 hours (literally 19:51 according to the Hall of Fame screen.)  That’s less than my Red playthrough, despite how Leaf Green, I didn’t skip the Power Plant or Seafoam Islands (actually catching Zapdos and Articuno because why not?), as well as the initial Sevii Islands section the game forces you into (as well as catching Moltres along the way.)  Cleaner UI, Running Shoes, Item Register, and just a faster battle system all make the game move a lot faster and it shows.  In Emerald, you could argue it's psychological, but FRLG are pretty much 1 to 1 remakes of RB in the Gen 3 Engine, so the comparison can be made directly.  The only reason a Gen 1 playthrough might be “smoother” is because of how dirt simple it is compared to the remakes that you can playthrough things with a lone Kadabra or something (...also nostalgia…)


Next off, adding in a Female Trainer option for Kanto.  This isn’t really big but it is nice that they retroactively added her in, since hey, Crystal created the idea, and Hoenn followed suit, putting a female option into games that didn’t have one in the remake really helps solidify “Yes, this is an option that’s here to stay” instead of just a gimmick created by Crystal or Hoenn games.  Also, naming her “Leaf” works well enough since it captures the Green aspect that was missing (shut up about how Blue is “Green” in Japan!), but also acknowledges “She was made in the remakes” giving FRLG specifically their own trainer shout-out.  Also “Leaf” is a better name than Red or Blue (though still not the best…)

Challenge is certainly significantly better.  Brock is probably the biggest upgrade, going from “lolsolowithpidgeysandattacknoob” to “Oh, ow, Rock Tomb is mean!”  Yes, Squirtle still murders him, and Bulbasaur does too but the fact that they had to give Charmander Metal Claw specifically in FRLG so you could have SOMETHING to hurt him is notable, as well as adding in Mankeys in an early route to help counter him means Brock doesn’t completely embarrass himself.  Brock also gives you a real TM this time around instead a joke one.  The AI actually using something resembling strategy (if still sometimes derps) makes it harder, as we no longer get “Barrier is a psychic move, IT CAN KILL POISON TYPES!” silliness.  They do compensate in a few areas lowering the levels, but I think that’s a combination of “The Pokemon have EVs now”, and better AI/Movesets, it’d be cruel to fight them as high as they are.  It’s only about 2 levels, granted, so not breaking, but still nice they considered the apples to oranges situation in the two games.

Speaking of which, the TMs make more sense this time around.  Of note, Surge now gives Shockwave, which is worse than Thunderbolt, but actually balanced for this part of the game, Erika’s Giga Drain is likewise the same but in the other direction (as in, “40 Power move THIS LATE really!?” to “ok, this seems decent for now”), Sabrina gives a real move in Calm Mind as opposed to a joke one in Psywave, and Giovanni, being the last Gym Leader, gives you the ever appropriate Earthquake (a hell of a step up from Wallace/Juan giving you Water Pulse in Hoenn seriously WHAT THE ****?).  Additionally, making a lot of older moves become tutors to keep things consistent with Hoenn was a nice as “Oh hey, you still want Mega Punching Geodude? Well this guy teaches it to you!”  Some of the placement of these is random (Mega Kick that early is kind of ridiculous), but so it goes.

And of course, the Gen 3 rebalancing (well, Gen 2 really) allows for so many more usable Pokemon.  Fighting types aren’t a joke anymore, Psychic types aren’t OP since stuff like Bite exists now (yes, no Dark Type Pokemon exist, but there are Dark type attacks at least), Magneton being Steel gives it a purpose, etc.  There is, however, one thing FRLG does that was absolutely annoying and unique to this game and I’m happy HGSS didn’t follow suit: Locking evolutions.  I can’t hold this against the game relative to Gen 1 since, well, Onix being unable to evolve into Steelix due to a stupid mechanic is really no different than ”Onix can’t evolve period”, and I get they were trying consistency, but it just compromises ideas that could be neat.  Oh, want to see how Crobat fairs in Kanto?  SCREW YOU, gotta wait til National Dex, and stick with the awful Golbat the entire game!  HGSS did it more elegantly saying “You can get the Pokemon but they won’t have dex entries”, which thank you! Because that means I can use the legitimately good Mamoswine instead of being stuck with awful Piloswine.

As far as my playthrough this time?  No real quirks other than I streamed the entire game and let some player input.  I did rename a lot of my Pokemon, so here’s what I used and what their nicknames were, which is uncharacteristic of me!


Omniryce the Blastoise: No, I don’t know why I named him the way I did.  Anyway, would you believe me if I said I basically never used Blastoise in a Kanto game?  Weird, I know...also hadn’t used any Water type starters to this point, so let’s fix that!  Anyway, it’s Blastoise, a pretty stock water type, and not much else to say.  Can use Bite at least!

Ralff the Primeape: I wanted to use a Primeape because I never did (beyond Mankey vs. Brock in playthroughs where I used Charmander), so here we are.  Anyway, he’s basically a stock fighting type, being a bit faster and less durable than something like Machamp.  Brick Break being storebought is of course amazing for him, and a huge improvement over the “rely on Submission for STAB” from before. 

Alf Pogs the Fearow: Needed a Flying type, wanted Fearow instead of Pidgeot, TAKES FOREVER TO LEARN DRILL PECK and I don’t think it even did this playthrough before I replaced him, what the hell?  At least Fly exists.  Anyway, it’s Fearow, you know what to expect.

Soakeminu the Raichu: ...it’s Raichu, what else do you want me to say?  Why Soakeminu? Because I was putting random things into the nickname and came out with what is essentially “Soak them, Japanese Dog!”

Dellfox the Ninetails: I’ve never used a Ninetails in something resembling Modern Pokemon (so anything not Gen 1 or 2) so used it here.  It’s fine except for the fact that it was caught at a level just after it force forgets Ember, so I had to grind to get it Flamethrower before it could do real offense.  Thankfully, Vulpix learns Flamethrower at a low level, so it wasn’t as bad as it could be.

Zynx the Jynx: I never used a Jynx before, decided to use it this time as my psychic and ice type, works pretty well! Hate the fact that its in-game trade only thus forced with the BORING dumb name instead of my own personalized stupid one!

No Milk the Tauros: ...probably starting to see a Pattern; never used Tauros, using him here!  He hits pretty hard with Strength, has Intimidate and that’s about it.

Meushalosh the Moltres: Name is because “Meu” is “Molt” in french apparently, and Shalosh means 3 in Hebrew.  Finally got to use Moltres in a setting where he doesn’t suck, and was good for nukings...especially STAB Overheat.


Like I said, there’s really not much to say about this game that wasn’t already covered in the Gen 1 or Gen 3 rants.  This game probably, above all else, exemplifies how far the franchise went in only 2 generations, and that it absolutely taking steps in the right directions. 

Next up, Platinum!  Already decided that I’m that my protagonist is going to be Dawn!  Why? Because Lucas is stupid!!!

My starter on the otherhand will of course be...


10
Season 2 Episode 2 Omega 2 (Cont.)


*trip back to base*
Nero: Excellent, I’ve been reading up on your next opponent, the Guardian and it seems kind of...straight forward.
P. Meepel: Straight forward how?
Nero:  Well, it’s just a giant machine that shoots lasers and missiles, and has various modes.
P. Meepel: So something I’ve beaten plenty of times before and really not worth wasting any of our times on?  Is there anyway we can just skip it?
Nero: Hmm...let’s see.  If I press this, and do that, and write this code and...huh…
P. Meepel: What did you do?
Cid: Judging by what it says on screen, it seems Nero has literally deleted the data of the fight from its databanks.
P. Meepel: Meaning…
Cid: Well, based on this info, you can skip and go right to the next one!
P. Meepel: Awesome...can you do that with the next one to so we can just go right to Omega himself?
Nero: Well let’s see, if I try the same thing it...just tells me “no.”
P. Meepel: What?
Nero: Seriously.  I was worried about this.  The next opponent is named “Kefka” and it seems nothing even makes sense with him.
P. Meepel: How bad can it be?
Nero: He’s an evil nihilistic clown that gained the power of the gods and apparently destroyed a world.
P. Meepel: ...I should be thankful he’s not on this world…
Nero: And something about him is...off...I think I’m going to have monitor his every action and try to relay how to approach him.
P. Meepel: What do you mean by that?
Nero: If I knew, I’d tell you! But for now, we’re just going to have to deal with this problem!
P. Meepel: *sigh* Well, off I go, I suppose.
*Meepel’s team leaves*
Alpha: Kweh!
Nero: Ah, yes, thank you for the tea.
*Nero drinks some, spits it out*
Nero: What the...WHY DID YOU MAKE TEA WITH SALT WATER!?
NOTE: That actually happens in-game.

*at the Kefka fight*
Kefka: Uwhehehe, welcome friends, I have prepared some suitable entertainment for you!
P. Meepel: Friends? We literally just met you.
Kefka: Such absolute power in the universe, you are like mere cockroaches before me.  Behold!
*Kefka magically picks up Asher and Aleph, and throws them off the side*
S. Meepel: Quiero decir, mataste a Asher y Aleph... no estoy seguro de lo que está tratando de probar.
Kefka: I will destroy it all! Why create when things are bound to be destroyed anyway?  Think about how meaningless your lives are?
Mikh: Does anybody understand where he’s going with this?
Wh. Meepel: I do ^_^
P. Meepel: Ok, anyone who has the slightest touch of reality understand what he’s saying?
Asher: I SHALL ATTEMPT TO UNDERSTAND HIM!  *ahem* What are you trying to say?
Kefka: I could have sworn I killed you!
Asher: TRUE MANLINESS CANNOT DIE!
Susano: SPOKEN LIKE A TRUE WARRIOR!
*Susano drags Asher off for another “duel”*
Kefka: Well, have the rest of you found that thing that just won’t die?
P. Meepel: I mean...Asher is right there…
D. Meepel: Aleph seems incapable of dying permanently too…
W. Meepel: Me think Hydaelyn don’t die...
R. Meepel: Like, Quinn’s ego, totally.
S. Meepel: Los Primals también parecen inasequibles...
Mikh: I guess Azim and Nhaama could qualify too…
Quinn: Ophelia...unfortunately…and yes I’ve tried...
William: People who don’t stand in attacks typically don’t die!
Salo’wen: Meepel! SHE’S INVINCIBLE!!!!
Chunyi: My undying effeminate wiles!
Aleph: *from below the pit, half dead* mi’qote...beauty…
Ophelia: LOVE AND HAPPINESS AND FRIENDSHIP AND COOKIES!
Kefka: Damn it! You all sound like chapters from a self help booklet!
P. Meepel: What self help booklets have you been reading?
Kefka: Enough of this! For my next trick, I shall make you all disappear!
Nero’s Voice: JUST FIGHT HIM ALREADY GEEZ!
P. Meepel: You heard the disembodied voice of the self-proclaimed mad genius!
*Bunch of AoEs appear, team dodges no problem*
D. Meepel: I thought Nero informed us this fight would be very different from the normal.
P. Meepel: You’re right, so far nothing different has happened.
*Bunch of AoEs with question marks appear*
Nero: Everyone against all logic and reason, STAND IN THE BIG GLOWY SPOTS.
P. Meepel: Are you TRYING to get us killed?
Nero: No, that’s exactly why I’m telling you to do that…
D. Meepel: Sister, I think he may be onto something, let us humor him.
P. Meepel: Well nothing else here makes sense, and just add it to the list of “reasons I am going to murder this alien robot”.
Quinn: yeah, well, you can’t tell me what to do!
Ophelia: Ooh, pretty question marks!
*everyone but Quinn dodges, Quinn gets electrocuted, making her hair spike out ala static electricity*
R. Meepel: To be fair, that is totally an improvement.
Nero: Ok, exactly as I predicted!  When the question mark appears, DO THE EXACT OPPOSITE OF WHAT YOU WOULD NORMALLY DO!
Kefka: Awww, you figured me out, uwhhehehe, well I have a back up plan.  COME MY STATUE!
P. Meepel: Just what kind of threat can a statue-*looks at the skyscraper sized statue that came out of nowhere*...bring...
D. Meepel: Considering what we’ve been through this far, sister, I would say you brought that one upon yourself.
P. Meepel: I swear, some days Hydaelyn just uses me as entertainment as opposed to her champion…
*some dodging of big fists from the statue later*
Kefka: Let’s try something new!
P. Meepel: Can you wait a second?  I need a moment to catch my breath…
Kefka: Wait, she says? DO I LOOK LIKE A WATER!?
*phase 2 begins*
Mikh: Why do I get the distinct feeling this time we will be fighting magic laser beams?
P. Meepel: I dunno, why do you?
Aleph: AHA! I HAVE CLIMBED BACK UP! BE GONE VILE CL-*Aleph gets blasted by a laser beam from the statue*
P. Meepel: ...good call…
*some more madness later, Kefka brings up the 3rd tier*
Kefka: How do you like my new statue? Look at it? Look away from it!? WHICHEVER WILL IT BE!
Quinn: I hate the statue...a lot...
Ophelia: LOVE THE STATUE! LOVE IT!!
Nero: If I had to guess...listen to Ophelia here?
D. Meepel: I believe that means everyone look at it!
*mechanic avoided...except Quinn*
Nero: This time...you should listen to Quinn…
*Mechanic avoided...except Ophelia*
P. Meepel: I feel like we’re still not getting anywhere…
W. Meepel: Me think we need person crazy like Kefka…
Mikh: Yes, but Asher was already taken away by Susano…
Chunyi: Well, there’s more than one way to be crazy...do we know anyone like that who hasn’t already been incinerated by lasers *Chunyi says eyeing the singed form of Aleph saying “Catgirls…”*
R. Meepel: Yeah, it’d be totally easier if we like...had someone who loves going postal on people…
P. Meepel: …
D. Meepel: …
W. Meepel: …
R. Meepel: Like, did I say something?
P. Meepel: Red Mage, you mad genius! We do have someone like that! *ahem* Hey White Mage!
Wh. Meepel: Yes ^_^?
P. Meepel: That Clown over there thinks he’s better at murdering things than you are...what do you say to that?
Wh. Meepel: I say I need to prove him wrong ^_^
Kefka: Oh, you think you can do better than me?
Wh. Meepel: Yep ^_^
Kefka: And what makes you think you are better than me at destruction?
Wh. Meepel: Everything ^_^
P. Meepel: It is at this point I would advise everyone BACK AWAY SLOWLY from this situation!
Kefka: Well, perhaps we should have a contest about that.
Wh. Meepel: Sounds good! Hey Omega, can we change this to a contest of homicide to determine who wins this ^_^?
Omega: Very well, I will transport you both to your own locations of which you have no chance of winning against my creation, and the one who kills more shall be victorious.
Wh. Meepel: YAY ^_^!

*cue what is basically a musou game scenario on both sides*
Omega: It seems Kefka has a score of of 100% kills, excellent.  There is no point in checking the score of the opponent.
Nero: That’s not how this works, at least tell us what White Mage got.
Omega: Fine, she got...200%...but how is that even possible?
Wh. Meepel: Oh I wasn’t happy enough killing all those things just once, so I revived each of them and killed them again ^_^
Omega: ...it would I wasn’t clear on my rules, and she found a loophole.  Very well, you have passed the Kefka protocol.
P. Meepel: Well done, White Mage!

*back at base*
Nero: Well it seems we’ve passed the Sigmascape…
P. Meepel: The what?
Nero: The Sigmascape, that’s what this was called, with the previous one being the Deltascape.
P. Meepel: When were you going to tell us this?
Nero: I did...multiple times...you were too busy arguing with your companions about this…
Alpha: Kweh?
Omega: I refuse to lose on such terms.
Alpha: KWEH!
P. Meepel: Sore loser much?
Omega: Silence! FOr that insolence, I WILL CAPTURE AND DESTROY YOU ON THE SPOT!
Alpha: Kweh?!?!!?
P. Meepel: Wait wh-*Meepel gets shoved in a giant electrosphere and dragged up*
Alpha: KWEH!!!! *gets a Frog card, and tries to save Meepel by smashing into it after turning into a frog, no success*
Ophelia: Awww, it’s ok Alpha, at least you tried.
Alpha: Kweh…
Midgarsormr: Oh damn it, even now you’re pulling this crap?  *Sigh* I’ve had enough of this.  You can insult me all you want, but I will not let you hurt my friends so.
Omega: And what can you do about it in THAT form you scale faced inferior organic?
*Midgarsormr disappears, breaks dimensional reality, and appears in his true form*
Midgarsormr: How about this!?
Omega: Well, this was an unpredictable outcome…
*Midgarsormr destroys the sphere, saves Meepel, but injures himself in the process*
Omega: HA! I have finally beaten my greatest foe! But it seems I must go back and prepare the last few tests for you, for I myself am not ready.
P. Meepel: Cowardly piece of scrap metal.
Omega’s Voice: I HEARD THAT!
D. Meepel: Midgarsormr, no! You cannot die, please tell me you’re alright?
Midgarsormr: Alas, I am afraid I have expended myself.  My body may live on at least, so you can still have me around in some form, be it through minion or mount, but this is where our conversations end.
P. Meepel: Don’t worry, Middgy, I’ll make sure that alien robot dies personally, and I’ll hate him twice as much for the both of us!
Midgarsormr: Yes, thank you...now I must leave, farewell my friend.
Cid: Well, this suddenly escalated fast…

*sometime later*
P. Meepel: So, has Omega figured anything new out?
Nero: According to my records...no.  He’s been in a perpetual state of chaos since that last encounter…
Omega: I HEARD THAT! ...and you just inspired an idea for your next challenge! I happened to know of a world with a Chaos you can fight!
Alpha: Kweh!
Nero: Yes, yes, that one is on me.  Well, now I have data on him.
P. Meepel: Good, what can you tell us about him?
Nero: He’s...a demon.  Just…a giant demon.  You know Sephirot?
P. Meepel: You mean one of the Warring Triad? What about him?
Nero: Imagine him, but brown and can wield Fire, Water, Wind and Earth, and you have a good idea what you’re against.
P. Meepel: Sounds awfully simplistic for a being named “Chaos.”
Nero: Hey, I don’t make the rules, I simply just read them!  So let’s just beat him and get one step closer to finishing saving our world from the crazy alien robot.
P. Meepel: Don’t have to tell me twice.

*Chaos arena*
Chaos: Aha! Yes, now the cycle has been complete.
P. Meepel: Oh great, ANOTHER monster that we have no idea what they’re talking about.
Chaos: Having been defeated in the future, I was sent back here.  From here, I send the fiends forward to disrupt the crystals, in preparation for my future self.
D. Meepel: I think he must be talking about his vile deeds in his homeworld, since none of that remotely happened here…
Chaos: And thus when they come towards me, they send my defeated self back to the past, thereby completing the time loop!
R. Meepel: Like, what time loop? That’s not a thing!
P. Meepel: Actually, Red Mage...we did deal with ONE Time Loop back in Alexander, but I’d rather not talk about that.
Mikh: How bad can it be?
P. Meepel: Let’s just say it involved the illuminati, some engineers, a cat, and fighting a sacred robot inside of himself while he summons himself...inside himself…
Mikh: *massive sign* Why…
P. Meepel: Why what? The time loop, the cat, or the robot?
Mikh: Yes, to all of that.  I’m not sure it’s possible to understand that…
Asher: CHALLENGE ACCEPTED! *Puts on brainy specs and summons a massive library that he starts researching*
Chaos: Yes, and now you must face me a second time.  For I, Chaos, SHALL KNOCK YOU ALL DOWN!
P. Meepel: ...no, just...no…
Chaos: No what? Do you doubt my ability to do so?
P. Meepel: No, just...well...your threat doesn’t...really...work…
Chaos: What do you mean by that?!?
R. Meepel: Like, with a name like “Chaos”, saying “I WILL KNOCK YOU ALL DOWN!” totally doesn’t fit your style. 
W. Meepel: Me not know any name fit.
Ophelia: Oh! I know! I know a name that works! He could use “Garland!” Yep! Garland totally would knock people down!
Chunyi: That is a super specific name to choose for such a line...
Chaos: Enough of this! WE SHALL ENGAGE IN THE PERMANENT CYCLE OF BATTLE!
P. Meepel: *sigh* Look, I’m really not up to this whole “fighting forever and never ending” thing you keep talking about, can we just kind of go straight to the part where you just sort of die and we move on?  That’d save a lot of time and effort.
Chaos: No! We shall fight! For you see...I AM IMPORTANT IN THE GRAND SCHEME OF EVERYTHING!
*Chaos explodes*
P. Meepel: ...that works too...

*Back at camp*
P. Meepel: So...what exactly happened there?
Nero: Looks like Omega’s system was glitched and he sort of just exploded...
P. Meepel: Looks like he’s starting to get quite rusty in his skills!
D. Meepel: Look, sister, you are not Natia, please don’t try to be her.
P. Meepel: What do you-...oh...by the twelve...anyone ok with me blaming this one on Omega as well?
*everyone nods in agreement*
Alpha: Kweh!!!!
*Tackles Quinn*
Quinn: Look, I’m alright, ok? You don’t have to tackle me every time we get out of a fight. 
Ophelia: oooh! Quinn, you’re starting to like him, yay!!!!!
Quinn: Please stop…
P. Meepel: Hey, Omega, I know you’re listening, so let’s cut the crap and just fight me like the piece of junk that you are!  I know you’re planning on having me fight something that, let’s face it by now you know I’m just going to beat in some form or other, so let’s just do this now.
Omega: I refuse to accept this! The rules state you have one more challenge you must overcome.  For next you will face your very own friend, THE MIDGARSORMR! MY GREATEST FOE! WHAT DO YOU SAY TO THAT!?
P. Meepel: I hate you and am looking forward to finally stabbing in the metaphorical throat. 
Mikh: Well, maybe there’s a way to avoid this, anyone have ideas?
Alpha: Kweh!
Asher: Aha! Yes! It seems he has an idea! SHOW US THE GREAT AND MIGHTY MEANS TO HANDLE THIS AND I WILL FLEX IN THE BACKGROUND TO DISTRACT OMEGA!
*Asher starts flexing in front of a very confused Omega eye*
Cid: Well, it seems our deformed friend has something.  Tell us, Alpha, what do you intend to use?
*Alpha pulls out a card that looks a lot like an Uno Skip card*
Cid: I fail to see how that will help us, but let’s humor him.
Alpha: Kweh!!! *activates card*
Nero: ...the heck? It says the stage is completed and we can move on.  Warrior of Light, when did you…
P. Meepel: I didn’t...I think Alpha actually just saved us time.
Omega: What!? You used that Skip card!? Damn it, you were suppose to use that EARLIER so to force them to actually deal with higher level threats.
Alpha: Kweh!
Omega: Why no, I didn’t notice you hadn’t used it yet.  I just assumed that’s how you go past the Guardian!
Alpha: Kweh!
Omega; What do you mean it’s my fault for not paying attention!?  Well enough of that, time for me to kill you all personally! I have enough data!  I shall wait for you at the chosen place at the chosen time! *Omega leaves*

Cid: So…we have been researching Omega and we do at least have data on his fight directly.
Nero: Yes, in his fight with Shinryu, it seems the Lightning attack was the most effective one of all of Shinryus moves.
Cid: And thus, Nero and myself, along with the help of Biggs and Wedge, have created this device that should let you harness lightning! It won’t hurt Omega directly, but should stand as a counter measure against his moves.  We also just happen to have made enough for each of yoy to use.
P. Meepel: Sounds awfully convenient but I’m not complaining.
D. Meepel: Come, let us punish this foul automaton and purge the world of its evil ways!
Mikh: Sure, what she said…

*at the Omega fight*
P. Meepel: So, Omega, finally showing your true self are you?
Omega: In a sense, yes, and this is why you stand no chance, blood bag!
P. Meepel: Circuit casket.
Omega: Bone box!
Salo’wen: Yay! YOU GET ‘EM, MEEPEL!
P. Meepel: Quiet Salo’wen! Anyway, scrapyard bait!
Omega: BLACKHORN!
P. Meepel: Ok, that does it! The insults are bad enough, but now you’re throwing racist insults at me!
R. Meepel: Yeah, only Quinn’s allowed to do that, so I can make fun of her for it!
Quinn: ...and here I was about to call you the same thing anyway.
W. Meepel: Me smell chicken, anyone know why?
Mikh: yeah, I smell it too, what’s going on?
*the “sane” people look and seeing Ophelia, William, and Asher cooking*
P. Meepel: What are you three doing?
William: Chicken tenders.
Ophelia: Getting ready to fry!
P. Meepel: I’m not sure what I was expecting…
Omega: Oh, I’ll fry you! *Fires off a flamethrower, everyone gets slightly burned*
Mikh: Rude.
Ophelia: HE BURNED THE CHICKEN ;_;
Asher: NO! MY MANLY DINNER! *grabs Katana* YOU SHALL AVENGED MY POULTRY!
Omega: You are Alpha, I am Omega!  KNOW YOUR PLACE!
Alpha: Kweh!!!!
Omega: I don’t care if you’re offended!
Alpha: Kweeeeeeh!
Omega: Enough of this! Charging Starboard Cannon!
P. Meepel: Wait, Starboard? Doesn’t that mean...EVERYONE TO THE LEFT!
Quinn: I don’t trust you!  Why would that mean-*gets blasted by lasers because she stood on the right*
Omega: Following up with Larboard cannon activation!
P. Meepel: I think we all know what to do!
Quinn: I still don’t buy it, you got luck-*same exact result happens*
R. Meepel: Like, we tried to warn you, Quinn! You have nothing to blame but yourself.
Omega: Activating ROCKET PUNCH attack!
*bunch of fists appear out of nowhere*
Aleph: Don’t worry, I got this!
P. Meepel: You’re just going to shoot them and nothing is going to happen, aren’t you?
Aleph: Actually, I was going to try this lightning move that Cid gave us and *explodes a few fists*
S. Meepel: Eso parecía efectivo.  ¡Todos, hagan lo mismo que él!
*everyone blows up rocket fists, except William who is busy trying to fix the burned meat, gets punched off the stage*
P. Meepel: Seriously, WHY WE WERE COOKING CHICKEN TENDERS!?
W. Meepel: At least no one explode…
*Omega Mustard Bombs Asher, who survives because somehow Samurai is a tank job now*
Mikh: That was also rude.
Omega: New parameters required.  Starting up Ultimate Laser attack.  Target to be incinerated in 30 seconds!
P. Meepel: So...this barrier item appeared and we need to charge it...I don’t think we have enough lightning to do so.
Chunyi: Would be nice if we had some sort of access to a god who is capable of using Lightning but I don’t think anyone could summon that at a moment’s notice.
Asher: CHALLENGE ACCEPTED! *throws off shirt* SUSANO! I DEMAND A REMATCH WITH MY GLORIOUS PECS!
Susano: INDEED SO WE SHALL HAVE IT! *fires lightning bolts at Asher, hitting him and the device powering it up, creating a barrier protecting the team*
Omega: Outcome unexpected, but within margin of error.  Proceeding as normal.
P. Meepel: Just what kind of “Margin of Error” do you have to account for someone to-...you know what, I’m just going to stop; takes too much energy to ask and even think about that question.  Let’s just kill the damn thing!
*one big fight later with catchy music involved*
Omega: ERROR! ERROR! Impossible outcome! Cue shutdown sequence activated!
P. Meepel: Good, and it’s finally done...stupid hunk of scrap that I hope we never see again.
Omega: I’m not dead! In fact, I was prepared for this impossible outcome.  CUE DELETION SEQUENCE OF ALL EXCEPT ALPHA!
Cid: I don’t like where this is going…

*cue sequence where everyone is deleted except Alpha, he runs to an arena in the middle of space to confront Omega*
Omega: Ah, Subject Alpha, now you see how making friends is pointless.  I told you they weren’t up to your standards.
Alpha: Kweh *stands firm despite being tired*
Omega: Oh, you stand against me? Ha, I created you, I can destroy you easily, but if you wish to die, so be it.
Alpha: Kweh…
P. Meepel: Good thing he’s not alone!
*The entire team, including Cid and Nero, jump out of Alpha shrunken, and resize*
Omega: WHAT!?
Cid: Well played Alpha.  I know it was hard and tiring, but you acted hopeless enough and your resize card was perfect for this.
Omega: Oh to hell with this.  I have found out the true strength involved to take you down.
P. Meepel: You’re seriously still fighting?  We literally beat you.
Omega: Activating metamorphosis!
*Omega transforms into a liquid metal bishie*
Omega-M: I shall take on your form, and use your own strength against you! I have combined the form of na organic with the superiority of my cybernetics strength, you stand no chance against me.
P. Meepel: COME AT ME!
*the team starts fighting Omega-M, until mid-fight*
Omega-M: Recalibrating.  Adjusting parameters, shifting Gender…
*turns into a woman*
Omega-F: Now in the ideal form of the other side of organics, I shall show you true strength!
Chunyi: I dunno, can you really call yourself “ideal” of the female form when I myself am a model example of female beauty?
P. Meepel: You have a very weird definition of “Female beauty”, sir.
Chunyi: What, you act like I’m some sort of masculine guy.
D. Meepel: Well, you are 2nd to Asher in that respect among us.
Quinn: And to think she can claim to be prettier than myself? How did she not base it off me? OH SHE WILL PAY FOR THAT INSULT AS WELL AS WHAT SHE DID TO ALPHA!
Ophelia: yay! Let’s protect Alpha together!
Alpha: Kweh! *cheers on Quinn*
Mikh: Should we just keep attacking?
Chunyi: Did we ever stop?
Mikh: I suppose not…
*Some more fighting and explosions and lasers such later, with Omega shifting between Male and Female form*
Omega-M: Well, it seems I was mistaken.  Your power doesn’t come from your form…
P. Meepel: I could have told you that…
Omega-M: Your power comes from your ability to work as one! As such, I will replicate that!
*Omega splits into both Female and Male versions*
Omega-M: And now I will show you true power!
P. Meepel: Ok, I’ve had enough of your crap, Omega.  The Male form is mine!  Everyone else, just keep the female one off me.  I’m dealing with this by myself.
D. Meepel: Yes, sister! Let us do this together.
P. Meepel: Did you not hear me, Dark Knight? I am doing this ALONE.  It’s me vs. him! ONLY ME! None of you butt-in.
W. Meepel: Me think we stay out.
R. Meepel: Like have fun Paladin!
Mikh: We’ll just...go fight...the female one then…
Omega-F: Hmm...good more playthings for me!
Omega-M: Then let us settle this once and for all, you damned self-proclaimed heroic fleshworm!
P. Meepel: Bring it on, liquid jerk!
*Paladin and Omega-M engage in epic duel while everyone else fights off Omega-F.  Omega-M knocks away Paladin’s weapons*
Omega-M: HA! I am victorious.  Submit defe-*a tomahawk goes right at his head* What the…
*Paladin standing there holding Warrior’s axe*
P. Meepel: Like I said, I AM NOT LOSING AGAINST YOU! Have at you.
W. Meepel: Wait, when Paladin take axe?
*Paladin fights with Warrior’s axe, eventually just kicking the axe into Omega-M’s chest*
Omega-M: You lost yet another weapon in an attempt to slay me, your strategy has fai-*Paladin slices through dual wielding a Katana and a rapier*
R. Meepel: Like, O. M. G.  She’s using both mine and Samurai’s weapons! That’s totally hardcore.
Omega-M: These parameters suggest you’re cheating.
P. Meepel: They also suggest I’m winning!

*grabs Dark Knight’s Cronus Lux and plunges it into Omega-M, meanwhile, with Omega-F…*
Omega-F: You will not stand against me, foolish mortal beings of mortality.
Alpha: Kweh!
Omega-F: Quiet about it’s redundancy!
Alpha: Kweh!
Omega-F: I so-to can defeat them!
Alpha: Kweh!
Omega-F: You claim friendship with the white horned one over there, how would like it if you die!
Asher: Kweh!
Omega-F: You stay out of this, catboy!
Ophelia: Kupo!!!
Mikh: Why?
Ophelia: I dunno, just felt like changing things up!
Quinn: Look, if nothing else, killing you will both shut you up, and make Alpha happy, so…
Salo’wen: And the faster we kill her, faster we get to watch Meepel’s epic duel!

*back at the duel*
Omega-M: BEHOLD MY OPTIMIZED BLADE DANCE!
P. Meepel: Holmgang!
W. Meepel: When she get axe again?
D. Meepel: I think our sister has reached a level of anger making it impossible for us to keep up…
R. Meepel: And now she’s using my Vercure to heal back.
S. Meepel: Esto no tiene sentido…
P. Meepel: And now to finish this!
*Does some epic move using all the weapons slicing Omega-M up*
Omega-M: This...can’t...be…
P. Meepel: That felt so cathartic...how’s the female doing?

*P. Meepel sees a Meteor fall in the distance*
P. Meepel: That could either be a really good thing or a really bad…
*Distant “CHALLENGE ACCEPTED” is heard followed by explosions, a flamethrower and other particle effects off-screen, with Omega-F screaming in pain*
D. Meepel: ...I think they won…

*after all the dust settled, Omega-F is down and on her knees*
Omega-F: How can we have failed? OUr calculations suggest everything should be in our favor.
Cid: Did you ever actually try measuring emotions and factoring that into this?
Omega-F: Emotions? What are those?
P. Meepel: You mean you’ve been insulting me and getting into anger spats and yet you have no idea what emotions are? And you expected to WIN!?  Explain why you did all this again?
Omega-F: I needed to get data to repair myself.  Only by fighting strong opponents did I believe I could repair my memory in order to get back home, but it seems that can never be, for my body is spent.  It was my miscalculations that beat us.
P. Meepel: ...you know you could have just asked for help from people of this planet, and maybe have taken less drastic “World Threatening” measures with far better results…
Omega-F: ...that would have been the wiser course of action, but as I said, my memory banks were in fact damaged.  Perhaps my logic drive was too…and with that I must go *fades away*

P. Meepel: So how are we getting out of here?
*Hraesvelgr appears out of nowhere*
Hraesvelgr: I can handle that! Everyone on board!
Alpha: Kweh?
P. Meepel: He’s a friend, don’t worry, even if I question how and why he got here so fast…
Hraesvelgr: I will answer that as soon as we get outside!


*outside*
Hraesvelgr: So I heard dad died and figured those he was helping might need help, and givn us First Brooders can basically do whatever we want…
P. Meepel: You don’t seem particularly upset that Midgarsormr is dead, despite being your father that you respected so much that you were willing to go kill your brother over…
Hraesvelgr: Well, normally I would be, but in his case, he tends to die once every few millenium.  Give him a century or two, and he’ll be better....
Mikh: You make it sound so non-chalant.
Hraesvelgr: Hey it’s not-...oh, right, to non-dragons, a century is a very long time, keep forgetting that.  In any event, I bid you farewell, hero!
*Hraesvelgr leaves*

Cid: So...we solved the Omega problem, saved the world, and have a new member of the Garlond Ironworks!
Alpha: Kweh!!!
Cid: And I have to say, you did good too, Nero...wait, where did Nero go?
Jessie: Oh! Master Cid! I have a message from Nero! He left this for you before he had to go.
Cid: Really? Well let’s see…
Nero’s Letter: Dear Cid.  You suck.  Also I’m leaving my expenses for you to pay, courtesy of me.  Just remember that I’m better than you.  Your rival, Nero tol Scaeva.
Cid: THAT RIPE BASTARD! WHY WHEN I GET MY HANDS ON HIM HE’LL WISH HE WERE DEALING WITH TITAN HIMSELF!
P. Meepel: So...ignoring Cid’s anger, I have to ask a simple question.
Jessie: What’s that?
P. Meepel: What in the name of the Azemnya is THAT thing right there?
*Meepel points at a miniature Omega standing behind Alpha*
Wedge: Oh, this just kind of showed up shortly before you did.  It seems to be related to Omega somehow, and seems to be autonomous, but harmless...also seems to really like Alpha.
Alpha: Kweh!
Ophelia: Yay! Alpha has a pet now!
Biggs: Speaking of, what should Alpha do now that we have destroyed its master.
Alpha: Kweh!
Jessie: Looks like he wants to go on an adventure.
Alpha: Kweh! *him and Omega run up a hill, and looks at the team* Kweh!
Translated: Thanks everyone, I’m off on my adventure!
P. Meepel: Wait, did the Echo actually translate that? It’s not suppose to understand Chocobo!
Asher: I understand him fine.
P. Meepel: You’re fluent in chocobo, you don’t count.  In any event, Good bye Alpha!
*Alpha turns around starts walking, then turns back around and tackles Quinn*
Alpha: KWEH~!!!!
Quinn: Get off me, you bird.
P. Meepel: Uhh...I think Alpha wants to go with us...or more specifically, wants to be with you Quinn.
Alpha: Kweh!!!
Quinn: No…
R. Meepel: Oh this is great!  I can’t wait to see how much fun Quinn has with her new friend.
Quinn: This isn’t fair!  Ophelia, do you have anything to say?
Ophelia: Yay! Big Brother Alpha is coming with us!
P. Meepel: Well, that settles it, Alpha and I presume his miniature Omega will be tagging along with us for a while, and it seems they’ll be Quinn’s responsibility.
Quinn: Wait! Stop! Don’t I have get an opinion on this!?

Narrator: And with that, the Omega storyline comes to a close!  Tune in next time when we actually continue the storyline.
Quinn: HEY! WE’RE NOT DONE!

11
Season 2 Episode 2 Omega 2


Narrator: We now meet our hero in a…
*Chocobo holding a sign with a narrator’s face crossed off, screeching “Kweh Kweh Kweh!”*
Narrator: ...who are you and where did you come from?
??? Chocobo: KWEH KWEH KWEH! KWEH KWEH KWEH!
Narrator: Just what are you trying to accomplish?
Quinn: *Sigh* That’s Ophealy, my Chocobo...and she’s protesting you.
Narrator: Why?
Quinn: I have no idea, she’s been doing this for a while and it’s annoying.
Narrator: Can you get her to stop?
Quinn: No.
Narrator: But she’s your chocobo, doesn’t she listen.
Quinn: That requires me to care.

*in Rhalgr’s Reach*
P. Meepel: So with Ala Mhigo fixed, we’re basically just sitting around waiting for something interesting to happen…
D. Meepel: Indeed.  Everyone seems content, and there is not much we can do to help others!
R. Meepel: Well, we like could go to Kugane, and check out the market there!
P. Meepel: What more could you possibly want to buy?
R. Meepel: I haven’t seen it yet, so I don’t know! But I totally know it’s there!
MIkh: Well, I did just get word that the Garlond Iron Works is on the verge of a major breakthrough, aren’t you friends with them?
P. Meepel: ...ok, yeah, sure, let’s go check them out.  Got nothing better to do.
W. Meepel: Asher dead again…
P. Meepel: Like I said, nothing better to do!

*with Cid*
Cid: Ah, our Warrior of Light, to what do we owe this visit?
P. Meepel: I hear you’re almost discovering something and I’m bored so I figured I’d kill time here.
Cid: Fair enough!
Jessie: Oh, but we just got a new engineer to help us! You should acquaint yourself with him.
????: MWAHAHAHAH! YES! BEHOLD MY BRILLIANCE AND TECHNOLOGICAL PROWESS OF…
P. Meepel: Hi Nero.
Nero: ...oh come on, aren’t you surprised to see me?
P. Meepel: This is like the 3rd time you’re helping us out, the shock value of working with you has been completely diminished.
Nero: ...that’s rude…
D. Meepel: Pot calling the kettle red there, vermin.
W. Meepel: Both wear red…
Cid: In any event, you came right on time! Biggs and Wedge are about to finish their project and once turned on, it should reveal something regarding Omega’s wearabouts!
Quinn: I’m not sure why we should care…
P. Meepel: Oh I dunno, maybe because Omega is an ancient allagan weapon capable of fighting off Bahamut, ergo a massive threat if fallen into the wrong hands?
Quinn: Still not convinced.
William: Yes, but if you were dead, you probably would be...and I’d be laughing.
Quinn: Meh.
Ophelia: Oooh! Can I get her stuff when she dies?!
Quinn: I’m not dead yet.
Wh. Meepel: That can be arranged ^_^


*Machine turns on, a Cartoon Chocobo being chased by a flying snake appears, the flying eventually disappears and the Chocobo falls to the ground*

Cute Chocobo: Kweh!
Cid: Well what do we have here?
Nero: It’s a deformed Chocobo, even the most basic of simpleton knows that.
Cid: ...that was a rhetorical question.
Nero: Yes, and it was still stupid.
R. Meepel: Like, O-M-G!!!! HE’S SO CUTE! I just want to hug him!
Cute Chocobo: Kweh?
Cid: Can you understand us?
Cute Chocobo: Kweh!
P. Meepel: So is that a yes or a no?
Cute Chocobo: Kweh!
Mikh: What were you expecting there?
P. Meepel: I’m honestly not sure…
Nero: Ah, but that proves it works! For we opened a portal to another world.  Perhaps this deformed chocobo has the answer to solving Omega!
Cute Chocobo: Kweh?
*Midgarsormr appears out of nowhere*
Midgarsormr: Did someone say Omega? Might I tag along for this one? I have some personal beef with him!
P. Meepel: Oh hey Migdarsormr, haven’t seen you in a while, how is it going?
Midgarsormr: Been a while? It’s only been about a year since we last spoke!
P. Meepel: ...right, perspective, got it.
Cid: Excuse me, but did you just call that Dragonet “Midgarsormr”?
P. Meepel: Yeah?
Cid: As in, his name is the same as the infamous father of all wyrms?
P. Meepel: I mean, it makes sense seeing as that’s who he is…
Cid: So this dragonet is the legendary wyrm itself who was suppose to have died to the Garleans years ago, and it’s now just flying around here casually?
P. Meepel: That basically sums it up, yes.  Been traveling with him since Keeper of the Lake, became friends with him sometime around Azys Lla...heck, he’s Dark Knight’s preferred mode of transportation.
Cid: So you’re friends with a godlike being that is suppose to be dead, and it’s just sitting here no larger than a house cat?
P. Meepel: I feel like we’ve long since established that’s the case, but yes, is that a problem?
Cid: ...no, none at all!  In fact, I probably shouldn’t be surprised by it.
P. Meepel: Anyway, Midgarsormr, why do you want to come?
Midgarsormr: Omega and I go back a long way,  if it is who I believe it is.  I wish to confirm that and if it is, you may be thankful to have my assistance...though I have to ask...what in all dragonkind’s name is THAT? *looks at the Cute Chocobo*
Cute Chocobo: Kweh!
W. Meepel: We still not know ourselves.
Quinn: Whatever it is, I hope it goes away soon.
Cute Chocobo: Kweh? Kweh?! KWEH!!!!
*runs up to Quinn and starts snuggling by her leg*
Quinn: What are you doing?
Cute Chocobo: Kweeeeeeh~!
Quinn: Please go away…
R. Meepel: Like, OMG! Quinn, I think he likes you!
Quinn: No, he’s just confused, clearly if I walk away he’ll be gone.
*Quinn starts to leave, the Cute Chocobo follows*
Ophelia: Quinn made a friend, yay!!!! Quinn and Chocobo, FRIENDS FOREVER YEP YEP!!!
Quinn: I am going to suffocate you with a pillow!
William: I aint healing her.
S. Meepel: ¿Qué más hay de nuevo?
Nero: In any event, a portal is open, let’s go in an investigate, all thanks to my genius!
Cid: You literally didn’t do anything in this case.
Nero: Exactly! I’m so smart, I solved it without doing anything!


*after that moment of useless gloating, Meepel’s group and the Garlond Ironworks crew outside of Jessie goes in*
Nero: I have to say, I was expecting advanced technology...but this is far beyond even the allegans!
Cid: Yes, it looks almost...otherworldly…
Midgarsormr: Well, that basically confirms it.  It’s him alright.
P. Meepel: Who?
Midgarsormr: My archrival...whom your already know the name of.
Voice: Greetings, WORTHLESS FLESH-...I mean...Test Subjects...I mean...COMPETITORS!
D. Meepel: That voice is clearly trying to threaten us, DON’T THINK I HAVEN’T SEEN THROUGH YOUR WAYS!
P. Meepel: ...let’s not piss off the GIANT ROBOT EYEBALL LOOKING AT US.
D. Meepel: How do you know that’s the one talking?
P. Meepel: Because it literally showed up just as that voice did?
Voice: Yes, greetings I am OMEGA!  And based on your little diminutive companion over there, you must be the Alpha Team.
Cute Chocobo: Kweh!
Mikh: Why is it called the Alpha team?
Omega: Because that’s your guide in here...that’s the little yellow bird’s name...didn’t you know that?
P. Meepel: Oh yeah, sure, of course we knew that, it’s not like he tried to tell us, let alone understand him.
Omega: Alpha, did you try to tell them?
Alpha: Kweh!
Omega: He says he told you 3 times…
P. Meepel: It’s called sarcasm.  We obviously can’t understand CHOCOBO SPEAK.
Omega: What is this “sarcasm” you speak of? Must be a worthless human emotion, which just proves you are already far below the expectations of all the other tras-...I mean...challengers of my trial!
Nero: And what is this trial you speak of?
Omega: You will be put through a series of tests that you will no doubt fail in order to prove your worth.  I should warn you...success is impossible.
P. Meepel: What if we simply say “no” and leave?
Omega: I’ll destroy this planet.
P. Meepel: And if we fail?
Omega: I destroy your planet.
Mikh: This certainly seems stacked against us…
P. Meepel: Well, if nothing else, I’ve figured one thing out about this…
Mikh: what’s that?
P. Meepel: I already hate Omega, probably more than Quinn hates Red Mage.
R. Meepel: Like, in the words of Asher, “Challenge Accepted!”
Asher: AHA! YES! MY WORD IS SPREADING! I SHALL TAKE THIS CHALLENGE HEAD ON! YOU ONLY SAY WE’RE PATHETIC BECAUSE YOU HAVEN’T SEEN MY GLORIOUS FOOT ABS!
Mikh: Foot...abs…?
P. Meepel: It’s best you don’t get an answer to that...trust me...just assume Asher is going to do something in…
Omega: Foot Abs!? Perhaps there is hope for you yet! Come, enter the battlefield now!
Mikh: …
P. Meepel: …
Cid: …
Nero: …
Asher: Aha, yes, TO BATTLE WE GO! *Strips naked and runs into Omega’s arena*
Ophelia: Oooh! That looks like fun! *off everything except her small clothes and runs in*
Mikh: Think we should follow?
P. Meepel: Yes, but only because if we don’t, we’re leaving the hands of the universe into a naked catboy who defies reality, and a 12 year old in her underwear…

*The team all enters*
Omega: Excellent, now for the first fight, you must face off against my WAVE OF GREAT ENEM-...
P. Meepel: Done.
Omega: Wait what?
D. Meepel: It is as she said; we’re done.  They’re all dead.
Omega: What? But how!?
*view a bunch of busted robot parts everywhere*
Alpha: Kweh!
Omega: I was watching the entire time.
Alpha: Kweh!
Omega: I mean, yes I did blink, but…
Alpha: Kweh!
Omega: No I didn’t see the massive Gunhammer destroying half of them in the blink of an...oh…
Mikh: This is suppose to be the threat to our world?
Omega: *sigh* You have passed the preliminaries, though your performance is far lower than what I could have expected.
Nero: We literally finished it before you could even announce what you were doing...
Omega: THE PARAMETERS DO NOT LIE! As such, you may set up camp outside this portal where the next set of tests will come.  I will gather a worthy opponent for you and your friends to fight, and you will most certainly be killed by them!
P. Meepel: So...can you at least tell us where you’re from?
Omega: I am from BEYOND THE STARS!
W. Meepel: Me confused.
Omega: I am not of this world!
Midgarsormr: He’s literally from another world.  I can’t tell you where exactly, but he visited my homeworld, and let’s just say a big battle between me and him is why I’m on Hydaelyn now…
P. Meepel: Wait, you’re an alien too?
Midgarsormr: Yes, yes I am...though I guess it never really had a reason to come up for now.
Omega: Oh, Midgasormr...so you are here...maybe these meatbags have slight chance after all...though I could have sworn you were bigger.
Midgarsormr: Well, I did kind of die and have to regress to a smaller state, but yes it’s me...nice to see you too...worthless tincan...
Omega: OH YOU’RE DEAD!
P. Meepel: Yes, YES HE IS! He just said that, and that’s why you are NOT going to attempt kill him again.  Instead, let’s just deal with that first thing. 
Nero: Aha! Yes, this computer seems to have a database of everything and I can use it to research our opponents.  The first thing we’re fighting is...that giant snake monster that attacked Alpha here…
Alpha: Kweh!
P. Meepel: ...seriously?
Nero: Yeah.  That’s it.
P. Meepel: I was expecting something a little more interesting but ok.

*Teleports to the top of Dimension Castle from FF5, Alte Roite is there*
Mikh: So...how are we going to approach this?
P. Meepel: I dunno, the usual way? I take point and we kind of go with the flow from there...logically Asher will find a way to die in the process.
Ophelia: Oooh! Can I ride the dragon?
Quinn: Sure, if it’ll shut you up.
Ophelia: YAY!!!!!
*fight commences...and ends almost immediately as Ophelia jumps on the monster and rides it to the where it just kind of kills itself*
Ophelia: Hey Quinn, can we keep him?
Quinn: ...it’s dead…
Ophelia. What?! No! I wanted a pet dragon ;_;
Quinn: ...but you already have a pet Dragon…
Ophelia: Oh, right, now I’m not so upset ^_^
Wh. Meepel: Can I kill one them, please ^_^?
P. Meepel: We’ll consider it once we finish saving the world...again…

*back at “camp”*
P. Meepel: Ok, so what’s next?
Nero: Based on these reports, looks like a giant eyeball named Catastrophe.  Seems to control gravity and seismic power.
P. Meepel: That seems annoying.
Nero: Don’t worry, with some finess, I can let you have some limited control over gravity in a way that will let you counter him if used properly!
P. Meepel: So...basically we’re going to cheat?
Nero: You said it, not me!
D. Meepel: With that out of the way, come! Let us do battle with our next evil opponent!
Aleph: Indeed! I am to here to fight alongside the lovely felines with my mighty gun!
W. Meepel: Where you come from, Aleph?
Aleph: Oh, I just got here, sorry I’m late, what did I miss?
P. Meepel: How do you casually just manage to get into this dimension when you weren’t with us to begin with?
Aleph: I...uh...tripped?
Mikh: You know, with all the other nonsense that goes on here, I think that’s about the best explanation we’re going to get.
P. Meepel: Agreed.

*Catastrophe*
Catastrophe: Ah! Eye see you!  Behold my glorious…
P. Meepel: Oh god, not this again.
Catastrophe: What?
P. Meepel: Look, I already fought a giant eyeball monster who was obsessed with eye puns when I did the crystal tower.  Can we just skip that and go straight into the fight itself?
Catastrophe: That seems reasonable.  BEHOLD MY MIGHTY EARTHQUAKE OF...why are you flying?
Mikh: I mean...you just said you were going to use an earthquake, hovering off the ground seems to be a wise idea.
Catastrophe: That’s not fair! Get down here! *uses 50Gs*
R. Meepel: Like, we can totally go back up whenever we want, see? *Hovers again*
Catastrophe: Eye said stop that! *50Gs*
S. Meepel: Yo no peinso. *Floats again*
Catastrophe: What if EYE FLIPPED YOU UP HIGH!
P. Meepel: ...ok *turns off floating powers*
Catastrophe: Damn it, stop foiling me!
P. Meepel: You could just stop announcing your attacks…
Catastrophe: But why would eye do that? Oh hell with it, GET THEM MY TENDRILS!
D. Meepel: I do not believe there is anyone who would fall for such a vile trick.
Asher: CHALLENGE ACCEPT! *runs to a giant tentacle, gets massacred by a giant earthquake*
D. Meepel: ...excepting maybe Asher…
Ophelia: AAAAH! TENTACLES! SAVE ME QUINN!
Quinn: Why would...but I...god damn it Ophelia…
*this nonsense with mechanics goes on for a while, no actual progress is made*
Nero’s Voice: Hey, you may want to attack at some point rather than fooling around with him! We’re not getting any younger.
P. Meepel: Hey, I’m trying to avoid not dying by avoiding his moves, it’s called playing it safe!  That said, anyone have any ideas?
Aleph: Oh, I do! Hey big guy, I have a fun new trick.
Catastrophe: Do you now? WELL LET US SEE WHAT IT IS!
Aleph: Oh you’ll see it alright! *uses REASSEMBLED DRILL on Catastrophe right in the eye*
Catastrophe: OW! THAT HURT! THAT’S NOT EVEN SUPPOSE TO EXIST YET! *cue about 5 minutes of swearing, pain, suffering and eventually him keeling over and dying*
S. Meepel:  Eso parece innecesariamente cruel si es eficaz.
W. Meepel: Me know.  Aleph did good thing.  It rare.
S. Meepel: Esta cierto.
Aleph: Yeah, EYE saw what you did there!  Eye hope that wasn’t an eyeso-*gets hit by Paladin using Interject*
P. Meepel: No, stop.  We just established we aren’t doing that!  Anyway, let’s go back.

*at Camp*
Omega: Alpha Team wins again.  Never have I seen such pathetic display by such inferior beings.
P. Meepel: We’ve literally passed every single test you’ve thrown at us and with little difficulty.  I think you have a superiority complex.
Omega: I DO NOT HAVE ONE, you vile multi-colored haired black horned organic flesh bag!
R. Meepel: Look, if anyone is going to use a racist slur, it’s going to be Quinn, that’s totally her thing!
Quinn: Yeah, that’s totally...hey shut up!
Omega: I will defeat you with my next opponent which shall be…HALICARNASSUS!
Alpha: Kweh!
Omega: What do you mean that name means nothing?
Alpha: Kweh!
Omega: Because it’s from...oh...right, I take these things for granted.  Fine, I will give you data on the being so you know what you fear!
Alpha: Kweh?
Omega: I DID NOT JUST GIVE THEM THE SECRET TO DEFEATING HER! We will not meet again, red hatted one, for you will dead.
P. Meepel: At this point, I think dying might be more preferable to dealing with you…
Omega: I am ignoring that insult! GOOD DAY! *Omega leaves*
P. Meepel: Am I the only one who loathes him as much as I do?
D. Meepel: I feel disdain for him, but I feel you might be taking this too far…
P. Meepel: Frankly I feel it’s not far enough!
Salo’wen: OOOH! Do you finally have an eternal rival? YAY! MEEPEL TRULY IS A SUPER HERO!
P. Meepel: No, I wouldn’t call him th-...wait, Salo’wen? Where did you come from?
Chunyi: Well, we felt you could use some help fighting an alien robot so we decided to assist you.
P. Meepel: Yes, but I have multiple questions, all of which start with “how?”
Chunyi: Let’s just say the answer to the majority of them are “Salo’wen” in some form or other.
P. Meepel: That...probably makes more sense than it really should.
Nero: And while you were arguing about new allies, I was researching Halicarnasus!
Alpha: Kweh! *holding up some cookies for Nero*
Nero: No, that won’t be necessary.
Alpha: Kweh…*puts them away*
Nero: It seems Halicarnasus is from a fairy tale of sorts, and she’s somewhat of a narcissistic bitch.
R. Meepel: So like...she’s basically Quinn.
Nero: She also claims to be a queen.
R. Meepel: Yep, totally Quinn.
Quinn: Pfft, as if she could stand up to me.
Nero: It seems she’s also skilled in magic and likes to drink tea.
R. Meepel: Ok, she’s not Quinn.  Quinn’s TOTALLY not that good at magic.
Quinn: See? Told you she’s not-...HEY!
Cid: Yes, now that we have the intro out of the way, care to take care of the next challenge?
D. Meepel: WE ARE ALWAYS READY!

*Halicarnassus area*
Halicarnassus: Ah, the peasants have arrived.  Clearly you wish to awe at my beauty and be stepped on my greatness!
Ophelia: Yay! Red Mage is right! There’s two Quinns now!  I have two sisters, yay!
Quinn: If I could feed you to Zodiark, I would…
P. Meepel: Ok, so...let’s think of a gameplan for this fight...hey Aleph, wanna impress some catgirls?
Aleph: DO I EVER!?
P. Meepel: Wanna do what you did to Catastrophe to her?
Aleph: ...oh, well, you see, the thing is…
P. Meepel: Only one drill?
Aleph: Only one drill.
P. Meepel: *Sigh* Ok, anyone else have a plan?
William: Well, it seems these panels do something, which means we could use a guinea pig (which I refuse to heal), but no one is stupid enough to rush in and let us observe what kind of tactics she may em-...
Asher: CHALLENGE ACCEPTED! *Throws on a prom dress and runs forward*
William: ...I wish I could take credit for this strategy, but I was actually being not sarcastic for once.

*about 5 minutes of Asher getting beaten down by mechanics until he is launched out of the arena*
Mikh: That seemed unnecessarily painful.
P. Meepel: It’s Asher, he’ll be back alive and unhurt before the sentence is finished I’m sure.
Mikh: Well, yes, but doesn’t change the fact it probably hurt.
W. Meepel: Me think Susano did worse.
Halicarnassus: I WILL NOT BE OUTDONE BY SOME OTHER GOD! Clearly my destruction of him was far superior to anything else!
P. Meepel: We weren’t saying it was a contest…
Halicarnassus: Well you won’t be saying anything after I finish my FROG SONG!
P. Meepel: I...uh...think we should probably get out of the way of that attack…
Salo’wen: Anything Meepel says, I agree with!
William: If it means less healing, I’m game…
Mikh: Sure, why not.
Quinn: Meh, I’m sure it’s not a big deal.  I’ll prove I’m better than her anyway!

*Frog Song goes off, everyone dodges...except Quinn...who gets turned into a frog*
Quinn: Ribbit…
R. Meepel: Like, O. M. G!  She actually made Quinn prettier!
Quinn: *attempts to give Red Mage the finger with her webbed feet*
Ophelia: Yay! I now have a pet sister!
Quinn: …*jumps off the side of the arena hoping to die, survives since the drop was too small, mentally swears at Hydaelyn*
R. Meepel: Like...how long is Quinn going to be like that?
Halicarnassus: About 2 minutes then the effect wears off.  BUT ENOUGH OF THAT! NOW BEHOLD MY GLORIOUS COLORED PANELS! *Red, Green, and Blue panels appear*
P. Meepel: ...let me guess.  I stand on the blue, William stands on the Green, and everyone else stands on the Red.
Halicarnassus: AHA! THERE-...wait, how did you figure that out?
P. Meepel: You literally painted a Shield under the blue, a sword under the red, and a medical symbol under the green.  I think it’s pretty obvious how we do this.
Halicarnassus: ...knew I should have listened to Calofisteri about that...but enough talk! NOW TO DEAL WITH MY QUICKSAND POWER IN THIS PORTAL!
S. Meepel: Esto podría ser un problema…

*team gets sent to a quicksand room with a very obvious solution*
Mikh: So...I have a question for all of you…
P. Meepel: Please tell me you aren’t asking “how do we get out of this very obvious problem?”
Mikh: More like I question why she even gave us an exit to begin with rather than simply trapping us here, leaving us to die…
Chunyi: Well, I for one am too beautiful and innocent a maiden to die here.
P. Meepel: And I for one am confused at how you could make such a statement with a straight face…
Aleph: Yes, let us go to the exit! *Aleph jumps into the quicksand and attempts to swim to the exit.  Everyone else does things the right way, they all get there, albeit Aleph in the form of a nearly suffocated unconscious catboy*
Mikh: Why would he…
P. Meepel: He has a thing for catgirls, you can figure out the rest from there.
*They get back to the main arena*
Halicarnassus: Ah, a wonderful time to drink te-*sees everyone return, spits tea out* HOW DARE YOU INTERRUPT MY TEA TIME!?  YOU WILL SUFFER FOR THIS!
P. Meepel: You mean dance around your squares in your attempts to kill us?
Halicarnassus: YOU WILL NOT GET AWAY WITH SUCH MOCKERY!
Mikh: ...you know, that inspires me, mind if I take the entire fight from here?
P. Meepel: Sure, go ahead.
*Everyone but Mikh sits out*
Halicarnassus: Ah, you think you can take me? WELL BEHOLD MY QUAKE POWERS!?
*Mikh En-avants out of them*
Halicarnassus: How did yo dodge!? Very well, behold my frog squa-*Mikh stylishly flips and throws blades at Halicarnassus*

*cue about 10 minutes of Halicarnassus trying to kill Mikh, but she gracefully dodges all of the attacks with dances and such, until Halicarnassus just falls over dead*
Mikh: And that’s one less narcissist in the world!
P. Meepel: Mikh, if you have that kind of capabilities, why not do that in every fight?
Mikh: Not everyone is so in vain to so blatantly telegraph every move allowing me to literally dance around their attacks.
P. Meepel: What about the Manticore from the Drowning City?
Mikh: I said “vain”, not “stupid.”
D. Meepel: And thus another vile test completed! 
Nero’s Voice: Excellent, let’s get you back here…

*Back at camp*
Omega: It seems your scores are still the lowest I’ve ever seen.
Nero: According to my records, no one has ever gotten past tier 3...you literally sent me these records too!
Omega: LOWEST. SCORES. I”VE. EVER. SEEN! You are pathetic and should feel bad!
P. Meepel: And I think you need to just shut up and give us the next test.  Seriously, each of these fights are ridiculous.
Midgarsormr: And you wonder why I have a personal grudge against him…
P. Meepel: No, that part makes perfect sense and I’m completely on your side here.
D. Meepel: Personally, I was expecting real challenges but these are just abominations!  I shan’t be able to figure out what you’re going to do next.
Ophelia: OOH! I KNOW! I KNOW! It’s going to be a suit of armor who claims to control the power of the void with an absolutely terrible name who knows big awesome magic!  Oh, and he’s actually a giant tree too!
Omega: ...actually, that sounds like a fantastic idea! YOU WILL NOW FACE THE EVIL EX-DEATH!
P. Meepel: ...gee, THANKS for giving him ideas, Ophelia.  I just pray it didn’t take what you said absolutely at face value for the next fight.
Nero: Uh...it seems he...took every single thing Ophelia said literally...and that is 100% what you are going to fight.
P. Meepel: Gods damn it Ophelia...speaking of, did Asher and Quinn ever recover?
Asher: MY RECOVERY IS ABSOLUTE! NOTHING CAN STAND IN MY WAY NOW
Susano: Indeed! MY GLORIOUS RIVAL IS UNPHASED IN COMBAT! LET US RECONVENE FROM OUR LAST ENCOUNTER!
Asher: Eeepp…
Quinn: I was hoping you wouldn’t bring me up for once…
Chunyi: REally, why not?
Alpha: KWEEEEEH~! *jumps and tackles Quinn lovelingly, snuggling her*
Quinn: Because that…
P. Meepel: So Nero, any advice for this…”Ex-death”...
Nero: Kill it with fire.
P. Meepel: Anything that isn’t blatantly obvious?
Nero: Look, you simply asked me for advice on what to do, I gave you an answer.
P. Meepel: *sigh* Well, team, you know what to do!
William: Do we really?
P. Meepel: ...ok, rephrase.  Ok, team, I know what I’m doing, you can all figure out the rest later.
Mikh: That seems more accurate, yes.

*atop Dimension Castle again*
Exdeath: MWAHAHAHA.  Fear the power of the Void!
P. Meepel: Well, he’s...certainly a large suit of armor…
D. Meepel: And he does claim to control the power of the avoid.
R. Meepel: But Ophelia, like...said he was a tree or something…
S. Meepel: Eso no es importa, asi que matemoslo.
Exdeath: Behold my power.  *Starts charging a spell*
Mikh: So any ideas?
P. Meepel: Besides “I divert his attack, Williams pretends to heal, everyone just keeps poking him until he dies”?
Mikh: To put it bluntly, yes.
P. Meepel: Well, how about DODGING THE LIGHTNING BOLT HEADING STRAIGHT FOR US!
*everyone dodges the Thundaga*
Exdeath: Bahahaha! Witness but befalls those who stand before me! 
D. Meepel: Vile creature, I will not be intimidated by your kind. I will not let you stand to destroy all others!
P. Meepel: ...have fun, Dark Knight, I’ll sit this one out since you have this.
Exdeath: All hatred in the world is powerless against the Void!
D. Meepel: *powers up the Darkside* Then let us do this contest!  The power of Darkness against the Power of the Void!  JUSTICE AGAINST EVIL! HAVE AT THEE!
Exdeath: TURTLE!!!!!
Mikh: Everyone raise your hand if you are as confused as I am…
*Everyone but Ophelia and Asher raise their hand*
Mikh: Ok, do either of you understand this?
Asher: Understand what? I was simply waiting my turn to challenge Exdeath, it is the polite thing to do!
Mikh: And Ophelia?
Ophelia: Oh, I was just counting the bricks in the castle!
Mikh: Why?
Ophelia: Because he’s SOOOOO BORING!
D. Meepel: You are strong, but my justice shall prevail.  I HAVE TASTED DEFEAT BEFORE AND IT IS A BITTER TASTE! NOW I CRAVE VICTORY!
Exdeath: THERE WILL BE NO TASTY MORSELS FOR YOU IN THE AFTERLIFE!
Mikh: ...yeah, I’m done, I’m sitting this one out.
Salo’wen: Hey, you can’t do that!
Mikh: Why not?
Salo’wen: That’s Paladin Meepel’s trademark!  Only she’s allowed to quit and sit these things out! GET BACK UP AND HELP HER!
Mikh: *sigh* Fine, I’ll just dance partner with Asher or something.
Aleph: Why him? It’s not like he’s going to do anything meaningful.
Mikh: How is that different from anyone else in this group?
Aleph: Well, I have an idea to win this!
Mikh: And what’s that?
Aleph: *shoots Exdeath*
Exdeath: *Battling Dark Knight, stops for a moment* ...hold on a second, I need to handle something.
D. Meepel: Lo, what could be so important…
*Exdeath Firagas Aleph, leaving him cartoonishly burned*
Exdeath: Now, let’s get back to your utter demise in the Void!
D. Meepel: Darkness shall prevail.  OPEN YOUR HEART TO THE DARKNESS!
Exdeath: Nothingness...IS ETERNAL!
R. Meepel: Like, both of you, stop being heartless nobodies!

*some clashing later*
Exdeath: Very well, I shall show you the TRUE POWER OF THE VOID!
D. Meepel: What do you call the past 5 minutes?
Exdeath: TRUE. POWER. OF. THE. VOID!
*area changes completely*
Chunyi: Correct me if I’m wrong, but wasn’t there one last part to Ophelia’s explanation that Omega decided to co-...*Exdeath turns into a giant tree* THERE IT IS!
Nero’s voice: It’s a tree, like I said, KILL IT WITH FIRE! ...yes I’m talking to you Quinn.
Quinn: Why me!?
Nero: Because you’re the Black Mage.
Quinn: Fine *starts charging some Fire spells, AoE circles appear below her*
William: Quinn, you probably should move or you’ll die…
Quinn: But if I move, I’ll be out of my leylines!
William: I am not healing you if you don’t move.
Mikh: Not sure how that’s different from the alternative…
Quinn: Look, I don’t move for anyone! As a healer, it’s your job to adjust!
*Quinn gets hit with a zombie breath attack*
Ophelia: Yay! I have an undead sister now!
P. Meepel: If other fights are anything to go off of, that state will wear off in about…
Quinn: FUCK YOU WILLIAM YOU WERE SUPPOSE TO ADJUST!
P. Meepel: ...now…
William: And how should I adjust to THAT!?
Chunyi: To be fair, any kind of healing William does qualifies as adjusting. 
Mikh: Yes, and our only other healer I ever see is a murderous psychopath bent on removing life more than saving it.
Wh. Meepel: ^_^
Mikh: So it’s not like any of us can heal in our current state…
Asher: CHALLENGE ACCEPTED! *his Samurai icon turns green, suddenly healing people by slashing them, miraculously restoring health*
Mikh: ...I should be attempting to prompt these impossibilities more often…
D. Meepel: It seems this manifestation of emptiness in the form of vegetation will not succumb to my umbral powers so easily.  Anyone else have a suggestion?
Salo’wen: AAAAH! FLARE SPELLS! DODGE THEM!!!
D. Meepel: I concur!
*they dodge them*
D. Meepel: Ok, anyone have any ideas towards our key to victory?
W. Meepel: Me have idea, but it long shot.
D. Meepel: Oh? Pray tell your idea, enraged one!
W. Meepel: Me need try, probably won’t work.
D. Meepel: Be my guest, my furious sister!
W. Meepel: Ok.  Big tree, look here!
Exdeath: WHAT DO YOU WANT THIS TIME!?
W. Meepel: Look, me have axe.
Exdeath: And why is that suppose to...wait, an axe!?
W. Meepel: Yes, here axe.
Exdeath: ...NO! I AM POWERLESS AGAINST IT!  SUCH A CRUEL FATE HAS COME TO ME! *Exdeath gets sucked up into his own void*
W. Meepel: Me surprise that work.
P. Meepel: Ok, I just got back and what the hell just happened, Warrior?
W. Meepel: Exdeath tree, me think he naturally scared of axe, so me try it.  Me not think it work, but it did.
P. Meepel: And what was your plan if it didn’t work?
W. Meepel: Axe to face still hurt much.
P. Meepel: ...touche.

*back at camp*
Omega: Ah, so you’ve surrendered your fight with Exdeath it seems? I KNEW YOU WOULD!
P. Meepel: You weren’t even watching, were you?  I don’t know how you could even come to that conclusion.
Omega: You dare question my judgment!?
P. Meepel: I question your grasp on reality, you scrap of metal.
Omega: Worthless fleshbag!
Alpha: KWEH!!!!
Omega: ...ok, fine, I’ll give them the victory.    Now you must deal with the next test, which you will in no way succeed!
Midgarsormr: Can you stop being that way for maybe 5 minutes and just be upfront and give us the test?  I figured being the ONE PERSON you ever showed respect to would be enough to get that...you stupid tin can.
Omega: Fine, you worthless scale faced aethersack! 
P. Meepel: Can I stab him yet, please?
Midgarsormr: Trust me, I know exactly how you feel, but its better to play his game, much as I hate to say it.
Omega: For your next test, you must deal with the next group of enemies I have summoned by scanning another world!
Nero: So...basically the same as what we just did before?
Omega: Yes, only this time, it shall be different!

*teleports team there*
Dadaluma: Mwaha.  Friends, we have no reason to fight! Let us extend a hand of decency to one another as we mark a time of peace!
D. Meepel: I’m all for everything he said, but for some reason, I cannot bring myself to trust him,
Cid’s Voice: That’s because everything he says is a lie.
P. Meepel: Well, that makes this easy!
*30 seconds later*
Omega: Now let us see how you-...what? The probability of your success is infinitesimal!  No one has ever beaten this team before.
Cid’s Voice: According to your own records, no one has ever TAKEN this test before.
Omega: Exactly as I have stated! No one has ever succeeded as this test before!  How did you finish so quickly?
Alpha: Kweh! *Holds up card with picture of meteors on it*
Ophelia: Yep! Alpha can do stuff with cards.  You should have seen what happens when he pulled the explosion card!
Quinn: We are not talking about THAT ok?
Omega: ...these parameters are acceptable, Test Subject Alpha.
P. Meepel: Look, just set up the next “champion” or whatever you call these things you throw at us, we’ll be waiting at camp.
Alpha: Kweh!

*back at camp*
Cid: So while you were gone, i did manage to set up the water boiler, and have plenty of coffee and tea to go with it.
P. Meepel: Sounds good, given we’re probably going to pull an all nighter.
Nero: And now to check your next opponent...you’ll have some down time so go back to Rhalgr’s reach for a bit.

*back at Rhalgr’s reach*
Jessie: Good news! I have got a little present for our new friend!
Alpha: Kweh!?
Jessie: *Runs up to Alpha, ruffles him, gets back and he’s now wearing a Garlond Ironworks outfit* Look! Our newest member! Isn’t it adorable.
Alpha: Kweh~!
P. Meepel: …
Jessie: What’s wrong?
P. Meepel: And where’s MY outfit!?
Jessie: Oh I uh...assumed you...already had one given how much you’ve been working with us?
P. Meepel: *Sigh* Let’s just go back ot Nero*

*Back in the Omegascape*
Nero: Oh you have got to be kidding me!
P. Meepel: What is it?
Nero: It says you’re supposed to fight a train.
P. Meepel: That’s some kind of metaphor, right?
Nero: No, according to these records, you’re supposed to fight the “Phantom Train”, which is, quite literally, a ghost train...as in a vehicle.
P. Meepel: Why in the twelves names would something like that exist?
Nero: It is apparently from another dimension and it brings dead souls to “the other side”...oh don’t give me that look, all I’m doing is reading it from the screen!
Alpha: Kweh! *holding up some crackers*
Nero: No, that won’t be necessary.

*at the fight, they’re fighting a literal train*
P. Meepel: Say, Nero, one question…
Nero’s Voice: Yes?
P. Meepel: HOW ARE WE SUPPOSED TO FIGHT A TRAIN!?
Nero’s Voice: OH be creative, you’ll figure it out.
P. Meepel: Oh, sure, it’s not like anyone else has any ideas, right?
Aleph: I have an idea! *shoots train, nothing happens* Well, I’m at a loss.
Quinn: Meh, not worth wasting Mana on that thing.
Ophelia: Oooh! Pretty lights!
Mikh: Something tells me we should probably brace for something painful.
Ophelia: PRETTY LIGHTS YAY!!! *Ophelia gets nuked by a saintly beam, is somehow still smiling despite the slight frying*
William: I could heal her...bit I think I’d rather dodge these ghosts coming towards us.
Chunyi: What ghosts?
*A bunch of ghosts suddenly show up*
W. Meepel: Nothing about fight makes sense.  Who design this?
S. Meepel: Omega esta muy loco.
*Phantom Train uses Acid Rain*
R. Meepel: I swear, if my hair gets ruined in this fight, I’m hitting Quinn with meteors.
Quinn: Wait, why me?
R. Meepel: Because you’re like totally there, duh!
Salo’wen: But that’s why you have your hat!
R. Meepel: Well, if it ruins my hat, I’m TOTALLY blaming that one on Quinn too.
Quinn: Keep this up, and that train will have a new passenger!
P. Meepel: Ok, the more important thing is we figure out how to PREVENT any of us from joining the train, and worry about stopping it’s journey.  Any ideas...besides shooting it fruitlessly and complaining about everything?
Wh. Meepel: Why would we stop it? It’s just trying to bring everything to its natural state, I for one say it should be allowed to do whatever it wants ^_^
P. Meepel: And that’s why I don’t ask for your opinion on such matters!
D. Meepel: Alas, sister, it does not seem there is any logical conclusion to this fight.  Twould be easier if someone could simply throw the train off its tracks, causing a chain reaction that would give us the instantaneous victory…
Asher: CHALLENGE ACCEPTED!
*throws off all clothes except for his underwear, jumps in front of the train, and applies a legendary meme to it*
P. Meepel: …
D. Meepel: …
W. Meepel: …
R. Meepel: …
S. Meepel: ...
Quinn: …
William: …
Mikh: …
Chunyi: …
Salo’wen: ...
Aleph: Hey guys, I’m back from being grabbed by a ghost, what did I mi-*sees the train* ...oh, we won.
Ophelia: Oh, yay! I WANT TO TRY THAT TOO!
P. Meepel: NO! We are NOT breaking the laws of physics via nudity again. It’s bad enough Asher does that, let’s just take the win and move on.

*back at camp*
Nero: Glad to see you won, I knew you could do it.
P. Meepel: Yes, now let us never speak of that again.
Nero: Agreed.  So your next opponent apparently is a demon in a painting named “Chadarnook.”
P. Meepel: Possessed painting? That’s...relatively normal considering what we just fought.
Nero: Yes, it seems he fights you with paint, so I have devised the ultimate invention to take him on.
P. Meepel: Oh, and what is that?
Nero: Why, THIS GIANT PAINT BRUSH MADE FROM CHOCOBO FEATHERS!
*crickets*
Nero: ...look, just use paint and use it on the proper things and it’ll make sense there.  Also, it seems I’m out of tea…
Alpha: Kweh! *goes over to the coffee pot to make some*
P. Meepel: Well then, everyone, let’s go!

*against Chadarnook*
Chadarnook: The Goddess in the painting is mine, YOU CAN’T HAVE HER!
Mikh: Did anyone mention anything about taking her?
Salo’wen: The only Goddess I need is Meepel!
Chadarnook: I WILL NOT LET YOU HAVE HER!
*cue fight with lots of paint, elemental attacks and other things I’m too lazy to describe*
P. Meepel: Ok, this has been sane, other than Asher going crazy with the paintbrush over there…
D. Meepel: I wonder if he missed his calling as an artist…
P. Meepel: Couldn’t you also say Asher may have missed his calling as a stapler?
D. Meepel: Mean as that is, I am reluctant to disagree with that statement.
Mikh: So...has anyone noticed that Goddess in the clouds taking pot shots at us?
Quinn: Meh, I’m prettier than her, so I didn’t bother paying attention *Quinn gets blasted by said goddess* OW HEY!
William: I could heal that, but then you wouldn’t learn from your mistakes.
Quinn: And what mistake is that?
William: That you shouldn’t take damage!
Mikh: We should probably think of some way to stop her from doing that more to-*Mikh gets blasted* DAMN IT! STOP THAT!
Ophelia: Oh! I know what to do!
P. Meepel: I already don’t like where this is going…

*Ophelia jumps out and comes back in with Pom poms*
Ophelia: LET’S GO TEAM! RA RA TEAM GO TEAM!
P. Meepel: Ophelia, what in Hydaelyn’s name are you doing?
Ophelia: Oh, well, since the Goddess is clearly helping him by cheering him on, I figured I’d even the odds by doing the same!
P. Meepel: Yes, but...why are you completely naked?
Ophelia: Well, she’s naked, so I figured it was natural for cheerleaders to dress this way.
*Meepel applies incredibly loud facepalm*

*Meanwhile, on The First*
Crystal Exarch: Now, let’s see, how to summon others from wor-*massive smacking sound is heard* ...what in the name of all Sin Eaters was that!?

*Back in the fight*
Chunyi: Look, I get her enthusiasm, but if you wanted some effeminate encouragement, you clearly should have asked a female Bard, if you know what I mean.
P. Meepel: First off, I didn’t ask, and secondly, I don’t need to ask the one female Bard for encouragement as is, given she’s basically doing nothing but cheerleading for me anyway…
Salo’wen: Give me an M! Give me an E! Give me another E! Give me a P!
P. Meepel: ...admittedly at least she knows to keep her clothes on…
Chunyi: Hey, I’m a Bard too and you didn’t ask me.
Mikh: You said “Female Bard” though and I’m certain we only have one of those.
Chadarnook: You dare ignore me and THE GODDESS!? I WILL DESTROY YOU!
P. Meepel: Oh, right, evil possessed painting, we probably should kill that. 
*one uneventful fight later, while a naked Ophelia cheers them on*
D. Meepel: Excellent, another vile fiend down.  And Ophelia, about your performance...
Ophelia: You noticed, yay it was so good right?!
D. Meepel: Please put your clothes on! It is undignified for someone such as yourself to run around like that!
Ophelia: BUt Asher runs around naked all the time!
P. Meepel: Which is all the proof you need that you shouldn’t be running around naked!



12
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: November 05, 2020, 02:59:27 AM »
Generation 3

Hoenn Games:

Generation 3, the very polarized era of Pokemon for a number of reasons.  The original Dexit, except there was an actual legitimate reason to do it and not one that comes across as a lame ass excuse to hide laziness (in short, so many new mechanics that old games just weren’t compatible with.  Tamashi Hiroka in her Ruby/Sapphire review video goes into some depth about this, so check that out if you’re really curious.)  The one generation that disappointed people because ONLY ONE REGION.  The generation that showed a massive drop off in popularity compared to the previous two, and people trying to come up with excuses as to why the games are intrinsically worse when really it’s “I got older and thus didn’t play them until later so I don’t have that nostalgia bias.”  Yes, I did just come out and play the nostalgia card, and now that the donphan in the room has been addressed, we can move on!

I played Emerald, to be fair, which does fix a number of issues Ruby/Sapphire initially had, but then I did play Crystal which did the same for Gen 2, so it’s even footing!  That said, I will get this out of the way now:

My playthrough of Emerald, which did involve me going to every route to fight all trainers I could find, but did not involve fighting the Regis OR Rayquaza still took comparable time to Crystal Version (so 30~ hours).  So yes, the entirety of Hoenn is equal to Johto + Kanto combined, so this whole “SECOND REGION!” nonsense can definitively be filed under the fact that Johto is such a lackluster and small region to begin with, they needed to buff it somehow, so made a watered down version of Kanto.  Then we need factor in that Gen 3 is just much faster than Gen 2 to begin with across the board (I’ll get to that in QoL), and that Emerald has an after game of its own with the Battlefrontier.  Anyone trying to claim Emerald doesn’t have enough content but hypes the Johto games as having a lot needs a right smacking; Johto games don’t have a lot of content, but rather, they give the ILLUSION of a lot of content, by giving you 16 badges, and claiming 2 regions.  Sadly, a lot of people fall for that and think there was content cut compared to the previous games, without actually analyzing the whole quality vs. quantity thing.  Yes, there’s less badges, but there’s more time between the badges, and actual stuff happening throughout the game, rather than cramming a villain plot into a short sequence that doesn’t seem to tie-into anything (see my Johto Rant.)

That being said, first let’s get some actual complaints about these games I have.  The first big one is how long some of the treks become.  In Kanto, there’s that segment of route 12 through 15 that is long, boring, and filled with trainers up the ass to the point where you always choose the bicycle path, and the only reason you do that other route is because it’s a lot of good EXP.  Hoenn has SEVERAL moments like this, some with no real stops along the way.  The most notable example is between Gym 3 and 4 (though there is at least one town.)  This means you either do a lot of backtracking to the Pokemon Center or you have to prepare for really long journeys.  To be fair, any time a PC exists, you can use that to fully heal your team by simply placing them and removing them in the PC immediately, so that helps mitigate the problems.  The problem gets exasperated later in the game when the “Too Much Water” meme kicks in, as surfing routes tend to suck for two reasons: Every single spot has random encounters AND the Wild Pokemon levels are sporadic as hell.  You can at one point fight a level 30 Wingull, which is what you expect, but then fight a level 10 Tentacool, which is a waste of time and PP.  Sometimes the levels are so sporadic, you get high level stuff making your Repels useless too.  As in, yes, IGN’s “Too Much Water” point is actually valid, but terribly articulated for a tl;dr (they SHOULD have said “Too many surfing routes.”  That sums up the problems nicely!)

Also enemy Pokemon tend to be a little samey as the game goes on.  Branching from the Too Much Water, there is a heavy emphasis on Water types in the back half of the game, ESPECIALLY in Emerald where they, for reasons never properly explained to this day, arbitrarily swapped Steven for Wallace.  This means in the back half, you have to deal with Team Aqua, all those surfing routes, along the Swimmers/Fisherman that come with them, Juan, Wallace and over half of Glacia’s Team (as well as a single Crawdawnt used by Sydney)...it really makes things weak to Water feel very hard to use in this game, and that hurts the game.  It’s a pity too because the first half is actually really good about this, in terms of variety.  To add to this, I only now realized that in the entire E4, not a single Pokemon is weak to Ground.  Yes, one of the “Go To” Attack types does not have a single Pokemon weak to it in Emerald E4 (In Ruby/Sapphire, Steven at least has a few things weak.)  Thinking on it, Wallace might be the reason they STOPPED making Champions just “Gym Leader with 6 High Level Pokemon!” as from Cynthia and onward, their teams are all varied.

This segues nicely into the new Pokemon of Gen 3.  This is where I start shifting from seemingly highly negative into the positives.  Gen 3 Pokemon are, for the most part, actually quite good and interesting!  In particular, they’re either interesting lateral shifts from what already exists, trying something new, or just given legit stats to make them work.  For example, let’s look at Swellow and compare its predecessor in Noctowl.  Noctowl as we covered has iffy stats and distributed in all the wrong places, and it’s moveset involves learning nothing that makes you want to use it as a Flying type (Thank god for in-game Fly I guess?)  Swellow, by contrast, has a good stat spread being built around extremely high speed with adequate enough offense, and on top of that, learns Wing Attack early enough to make it a reasonable Flying type option, instead of “relying on Peck until you get Fly.”  Is he the most interesting? No, but at least there’s actual effort in caring more about competency than weird gimmick crap.  You also get cool distribution throughout.  In the first routes of the game, you get access to all of the following:

-The Region Bird (Tailow)
-Region Rodent (Zigzagoon)
-Region Bug (Wurmple)
-An early Dark type who sucks but considering how hard Dark types were to get in Johto I’ll take it (Poochyena)
-Psychic Type (Ralts)
-A water type (Wingull)
-Grass types (Lotad and Seedot, version pending; Shroomish as well if you want to go as far as the forest for “early routes”)

The kicker? Every single one of those are new Pokemon.  See, Hoenn is exactly why I NEVER bought into the “Unova having only new Pokemon was so good, because breath of fresh air!  I don’t have to rely on the same Pidgey and such again!”  Yeah, no, these people have selective memory.  A majority of what you fight in Hoenn are, in fact, Gen 3 originals, and frankly, a lot of the Gen 1 and 2 returners only appear in the Safari Zone (including the likes of Pikachu!)  And this is where Gen 3 Pokemon REALLY shines compared to Gen 2: Not only are the new options way better, you’re encouraged to use them.  At the same time, they have just enough old blood scattered about that if you want to rely on something more familiar, they’re there.  As in, you grab Aron in that first Cave, it’s a Steel/Rock type, that’s cool!  Then you get Geodude, who you know is already really good, and a stable option.  So now your options are either taking the gamble with this new thing that is a neat new typing whose stats seem to be in the right places for its role (Physical tank), or you can choose the classic option you know is good.  It’s a more interesting decision to make than Gen 2 where you get “Gen 1 Pokemon” vs. “Gen 2 Pokemon of same role who are demonstrably worse.”  In Aron vs. Geodude’s case, Aron seems like an interesting lateral shift from Geodude who might be able to do the same role, rather than straight up inferior.  Similar things can be said for Ralts vs. Abra.  There is, however, one consistent flaw that shows up with A LOT of Gen 3 Pokemon, and it only occurred to me when my friend brought it up how common it is:

Lots of Gen 3 Pokemon are very “projecty”; many get good EVENTUALLY, but a lot require a lot of babying early on, it makes wanting to use anything new annoying.  Offhand, here are a list of Gen 3 Pokemon that have this problem:

Ralts (generally underpowered before becoming Kirlia)
Lotad (terrible moveset and stats before becoming Lombre)
Nincada (feels like I can’t do **** with this thing until it becomes Ninjask/Shedinja)
Seedot (IT STARTS WITH BIDE WTF!?  This thing is so bad, you might as well wait until you fight wild Nuzleaf and use one of those if you want a Shiftry)
Eletrike (an electric type that doesn’t have any electrical attacks until level 20 or so...and that could trick you into wasting your Shockwave TM  on it -_-)
Trapinch (one of the worst offenders.  Evolves late, is a 3 stage Pokemon, it’s second stage is arguably WORSE than it’s first stage due to losing attack, only finally becomes good at level 45 when it becomes Flygon)

I’m not counting Bagon or Beldum in that mix since that’s the typical Dragonite-build, and likewise, Feebas as well.  There’s also subtle problems with like how Aggron (and Flygon mentioned above) don’t reach that stage until the 40s, which is close to endgame, and in Aron’s case, you get it ridiculously early, but it doesn’t evolve until low 30s?  And it’s a 3 stager?  So you’re stuck with a stage 1 Pokemon who while good when you first get it, clearly starts becoming underpowered for a large stretch of midgame until it finally evolves into it’s 2nd stage in the back half.  I’m not sure if this recurring trait was intended, or simply poorly thought out balancing.

And of course, gotta talk about the Starters and Legendaries.  The starters this time around decided to try something new and as a result, blow the **** out of the Gen 2 Starters.  All 3 have more specialized stat builds, and in Blaziken and Swampert’s case, given interesting typings to compliment (ah back when a Fire/Fighting starter was an original idea  -_-.)  Sceptile, meanwhile, looks at the rule of “Grass type sweepers don’t work anymore without Sunnybeam” and goes “hold my lemonade!”, deciding to have a stellar 120 speed, good Special Attack, and of course, Leaf Blade, the 70 Power Grass move w/ high Crit Rate, which more than makes up for the whole “Is another Mono Grass type.”  Also all 3 were given some kind of trademark attack, with Leaf Blade, Blaze Kick and Muddy Water; even if some aren’t the greatest moves, it just gives them that much more of an identity as a Starter Pokemon.  The legendaries this time around?  Well, the idea of Weather focused rather than simply redistributing Mewtwo’s stats was a nice touch, the Regis...are boring but hey, they have a clear “Major Tank” theme, and Latios/Latias are...honestly, I don’t know why they’re their; it’s like they felt that “ROAMING LEGENDARIES ARE POPULAR LET’S BRING THEM BACK!” and I really don’t think they are (granted, there are people who whined about them being removed in modern games...but I think these people forget just how annoying they really were.)

Which leads to one of the biggest things Gen 3 did: Gameplay enhancements.  First, the more minor things which, competitive players are going to knife me over, but redoing how EVs and IVs work.  This...I honestly don’t really care much for; it allows for more customization I guess, and IVs were always there in older games, just now there’s values to work with or something.  Whatever, just mentioning it because it exists and if I didn’t mention these, someone would murder me.  Also, Natures exist...and Gen 3 doesn’t really tell you what they do, so that’s point docked off.  Again, another mechanic that exists for Min-maxers, and little else.  No, the big thing is the addition of Special abilities.  Pokemon now have an extra aspect to them making them more than just “Stats, Typing and moveset” as having a passive unique to that Pokemon can make for some interesting strategies.  Doesn’t even have to be something major, it could just be something like seeing another annoying Sand Attack/Smokescreen using Pokemon, and deciding to say screw it and throwing a Keen Eye Pokemon at it.  In fact, this playthrough, several times where Synchronize on my Gardevoir kicked in and suddenly shifted the layout of the fight.  The other big thing is Double Battles.  Honestly, in Gen 3, they’re not the greatest handled, but I can attribute this to it being “the first time” so it being rough around the edges is expected; double battles do get better as the franchise moves on, so unlike Day/Night cycle which I ranted above in Gen 2, this is something I know ends up being fine and is more going through the whole “first time so weren’t sure how it’d work out.”

Then we have Gen 3’s other major contribution: all the Quality of Life improvements compared to Gen 2.  First off, Items are handled even better here.  The inventory limit exists but I didn’t know it existed until this game because there are so many bags and so many slots, you have to be a hoarder to hit there, so it’s honestly minor here instead of a real issue.  Next off, the UI is just way better.  You move through menus better, the Pokemon PC is laid out now with graphics instead of being pure Text, so you can transfer things much more efficiently, and the game is generally a lot faster.  I cannot emphasize this enough: Gen 3 is a much faster engine than Gen 1 and 2.  Graphics, despite being more advanced, are generally smoother and to the point, the text scrolls much faster (best exemplified by Vending Machines), the game gives you Running Shoes that let you have a middle-speed option between Bike and Walking, one that can be used in some indoor areas, the Pokemon layout is now 2x3 instead of just a list of 6 making it slightly faster to navigate, Surfing moves at a pretty quick pace (about on-par with Running, instead of walking).  It’s more than the game just looking nicer, it PLAYS nicer too.

One thing they did screw up, though?  HMs are still a pain in the ass.  Ok, so Cut is not actually necessary outside of side paths, and they do stop using it, I’ll grant that.  Thing is, you still need 3 Water HMs (though one is Surf, so whatever, and they never make you use Dive and Waterfall at the same time, so you can delete one for the other), Strength (still a good move), and worse of all, Rock Smash.  Rock Smash is one of the most insulting HMs around.  It’s basically Cut, only it’s not even good early game (20 power, chance to lower Defense, so even against a typical weakness it’s STILL weaker than Cut), and the game makes you use it throughout the entire game, including Victory Road.  Victory Road this time around, on top of Rock Smash, also makes you bring Flash.  Victory Road as is can be annoying with it’s Wild Pokemon (Zubats being their usual selves, Lairon has Roar, Hariyama has Whirlwind so both can just waste your time if you don’t one shot them, Sableyes can be a pest as well), but making it a bit HM Hell just turns Hoenn Victory Road into one of my least favorite dungeons in the game.

And further showing they learned from Gen 2, the Gyms this time around are really damn good as a whole.  Let’s go through each one to highlight it!

Roxanne is another “First Rock type” ala Brock to help you learn the type chart, but she stands out compared to him in two ways.  First off, she actually has Rock moves, and doesn’t rely on Tackle and Bides.  Secondly, her Nosepass is actually quite strong.  On top of a STAB Rock Tomb being better than anything Brock has, Nosepass is also Mono-Rock instead of Rock/Ground, meaning a Grass or Water type ISN’T an easy kill, especially since Nosepass has really damn good Special Defense (relative to what you have), basically forcing you into an attrition battle, as the quick sweep won’t work.  It’s good at teaching you NOT to just go “Type Advantage -> OVERPOWER LOL” strategies, but thinking outside the box like “well, if I spam Growl, I can lower it’s offense so I can outlast it” or “Hey, maybe I can poison it and hope it kills itself!”

Then we have Brawly, a fighting Gym Leader.  First and foremost, he has a level advantage, so the idea of “Psychic type -> win!” only really works if you snagged an Abra and got it to Kadabra already.  A Bulk Up Machop means you aren’t allowed to keep him alive too long, so any idea of set up on him is a terrible idea.  Then he has a Focus Punch Meditite, who just hits stupid hard, and while very easy to deal with, it again thwarts you from setting up so when he brings out Makuhita, his ace you have no choice but to deal with it, and has a well built set up with no easy counters (...besides Sableye) beyond “kill it before it kills you.”

How does Wattson do this? Why opens with Exploding Voltorb, so while you’re setting up then suddenly it explodes and you lost your Pokemon!  It also has Rollout, encouraging a quick kill as well.  Many of his Pokemon have Sonic Boom, so going “Ground type -> WIN!” doesn’t work (though, Ground type w/ Ground type DAMAGE does terrible things to him; he is not a fan of Marshstomp spamming Mudhsot.)   The rest of his team is nothing stand out, just general strong Pokemon.

And probably the trainer who I think best exemplifies how well handled Gen 3’s Gyms are is Flannery.  Yes, she’s our 2nd Fire type Gym leader, but her team couldn’t be anymore different than Blaine.  Blaine’s team is built entirely around fast offensive Pokemon, but Flannery goes for bulky fire types.  This on paper shouldn’t work at all, and sounds terrible, as she has 4 Pokemon who are all dirt slow, and none of them cover Fires major weaknesses save the Numel and Camerupt vs. Rock, who have a W4s to Water anyway.  First off, she has the levels necessary to not keel over (but at the same time, NOT so high that it feels unfair.)  Her team is built entirely with Overheat on all 4, so anyone of them can whip out stupid high damage at a moment’s notice and kill a Pokemon, and that’s where things get interesting.  See, all of Pokemon know Sunny Day, meaning Water types actually aren’t as effective as you’d think, and that only makes Overheat scarier.  Then you look at the Numel wielding Magnitude meaning the SpA drop isn’t as bad as it could be, the Slugma has Light Screen to protect the team and Smog to...uhh...rarely Poison?  Ok, that move sucks.  The Camerupt has a below the belt trick in Attract, and oh, bringing out your Wingull who immunes Ground and resists Fire?  TAKE DOWN, now it’s dead.  And of course, her ace, Torkoal.  Not only does it have stats that are quite good for the time, it’s bulky and has no W4s, so killing it is hard, it has White Smoke so you can’t lower any of it’s stats, and to add insult to injury, it has a White Herb, so it gets a Drawback Free Overheat on you.  Also has Body Slam for the “physical compliment to Overheat” and Attract for ANOTHER Below the Belt trick.  Flannery took 4 slow Fire type Pokemon, and made an actual scary boss fight with it; if that doesn’t show you how well throughout Emerald’s Gyms are, I don’t know what does.

Norman, meanwhile, takes advantage of Normal types lack of identity, and is quite varied as a result. Opens with Spinda having Confusion to muck around with any set up, then a Belly Drum Linoone that has a big “KILL THIS THING NOW!” sign over it, Vigoroth being well rounded, and Slaking being a war of attrition, who knows Counter to mess with “Dig to avoid active turns” strat.

Winona’s Ace being an Altaria who Dragon Dance and EQ + STAB Aerial Ace, can be quite scary.  Tropius built around Sunny Day, opens with Perish Song Swablu to prevent set up on weakling strats,  Skarmory being Skarmory, and Pelipper is crap.  Also Aerial Ace to prevent Evasion/Accuracy strats on all her Pokemon.  Level is low for a Gym Leader, this isn’t as scary as she should be on paper, a victim of the “long routes” and underestimating how much EXP you get between Gyms in Gen 3 (though Flannery arguably suffers from this more, and well...see what I said there!)

Tate and Lyza are a double battle boss fight, and they sucked a lot in Ruby/Sapphire being “oh look at the two Rock types, it would be ashame if my strongest attack wasn’t a WATER TYPE.”  Here, they get two more Pokemon, a Claydol and Xatu.  As a result, this is a scary fight now as that Claydol can be a ***** to kill thanks to split damage, they open with it and the Xatu so Surf suddenly isn’t the answer to your problems, and IT SPAMS EARTHQUAKE WHEN EVERYTHING ON IT’S TEAM IS IMMUNE, JERK!!!!  The Solrock and Lunatone aren’t particularly threatening so this fight is very front heavy.

Then Juan is more of a well rounded Water type trainer who...to be honest...is kind of boring outside of dickish Double Teaming Resting Kingdra.  If your Set Up Pokemon is Female, that Luvdisc does a poor job preventing you from setting up, because it’s best damage is Water Pulse, and Sweet Kiss isn’t the most reliable and wears off, and flail sucks.  It really contrasts Wallace later in the game who, as expected, has a MUCH stronger team who I was only able to set up on because the numbers worked out nicely in my favor against his Wailord (no seriously; I was able to get him to red, making his Water Spouts pathetic and proccing 2 Full Restores.)

I won’t cover the E4, since the E4 is about what you expect at this point as is the champion, as I just covered, basically just a much better version of the Gym Leader we just fought. 

Gen 3 also has another thing going for it: Actually attempted a real story.  The story it tells is silly, and not well written, but there’s a much stronger attempt here than the previous games.  It’s not just “Evil organization trying to take over the world because they’re run by the Pokemon Mob Leader” like in Gen 1 or “Evil organization trying to revive themselves because...look, the fans expect Team Rocket, we couldn’t think of something better”, no, it’s legitimately 2 warring factions who have extreme ideologies where-in BOTH answers are wrong, and they seem to have an actual end-goal that makes sense.  “Take over the world with Pokemon!” doesn’t make much sense when you consider the Elite 4, Gym Leaders and the Champions are suppose to be bad asses, and it makes even less sense in the sequel.  Trying to change the environment in some way, ultimately culminating in Legendary Pokemon?  Ok, that’s a little tougher to simply stop.  Also, I guess I have to say “EXPAND THE LANDMASS” or someone will murder me for not saying is, so there it is!  Either way, points for effort and trying something different, but I can’t really defend it beyond that.

Also the idea of your father being a Gym leader is a nice incentive to get you started.  It’s more than just “Get Badges because shut up, you’re a rookie trainer!”, now there’s a mid-game goal of “beat your own dad!”, and he says only after you get 4 badges, and when he’s beaten, you have a 5th, so might as well go for the last 3 right?  A nice touch this game did is going with the protagonist you DIDN’T pick as your rival and making them a friendly rival feels less contrived than Silver who just comes out of nowhere and has no reason to give a **** about you; here, Brendan/May are your next door neighbor, and like with Blue, started your journey around the same time.  One flaw though is how they just stop dealing with you too early on, so you never see their fully evolved starter (ORAS fixes that by giving you one last Rival fight after the ending credits, as a nice capstone.)  This game is also the first to have a 2nd rival, in Wally, who when analyzed, does have a charming and cute story.  A kid who unhealthy who really wants to go on a journey, so you help him get started, getting a Ralts as his starter, a Pokemon that can only use Growl, and watching him go from “pathetic” to “strongest trainer outside of the E4” does show how far he’s progressed.  Honestly, I have to wonder why they didn’t just make Wally Steven’s replacement in Emerald, as that would have made sense, and a callback to Gen 1, especially since Wally’s team more resembles a typical balanced Champion team (No, shut up Lance, you suck.)  I guess one flaw Wally does have is you only fight him twice, but then you could argue that makes his final battle all the more impactful, since his first fight is just a Ralts, and it’s pathetic, but then he’s suddenly on VIctory Road with a team of 5 high level Pokemon, all fully evolved? Yikes!

Overall, I’d say Gen 3 is definitely a marked improvement over the previous games.  Yes, it lacks many little bells and whistles Gen 2 had...or at least, that’s what it APPEARS to have, but if you dig deeper, it’s content isn’t actually any less, it’s just presented in the same way, and it actually has a real aftergame to a full game, not an “aftergame to make up for a very short main game.” 

Oh yeah, things to discuss this playthrough!


I played entirely with Gen 3 Pokemon only, mostly to prove a point compared to Gen 2 Pokemon only.  This wasn’t really a challenge, more of a random restriction because Gen 3 has plenty of good Pokemon and as noted, Hoenn is largely Gen 3 Pokemon so you’re encouraged to use the new things anyway.  Not going to go into details on much, but I guess I’ll point out my final team, and a handful of things I used throughout:

Final Team: Blaziken, Gardevoir, Ludicolo, Walrein, Flygon, Manectric
Pokemon I used throughout: Aggron and Swellow
Pokemon I wanted to use but wouldn’t show up because he’s a jerk: Cacturne

Used Brendan as my protagonist this playthrough, will use May on my ORAS playthrough when I get there.  Next up, back to Kanto YET AGAIN with Leaf Green!  Leaf Green playthrough won’t be any kind of challenge or anything, but will be streamed entirely in Discord as I play it, with the added caveat of “make random decisions for Meeple to screw with his game!”


Oh yeah, because I didn't give him enough respect, here's an Aggron!


13
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: August 21, 2020, 08:57:30 PM »
KANTO REFLECTIONS!


Ok, so the idea of having Kanto in the aftergame is cool, since nostalgia and hey, full after game!  More Gyms! And seeing how it has progressed in the 3 years since is nice.  Unfortunately, Kanto itself is not well executed.  This might be a hot take, but there’s a number of problems with Kanto.

First off, it has a massive hard-on for using the Cut HM for various things, be it slight sidepaths to get items that actually aren’t that good, but you have no way of knowing that.  In some cases, you absolutely cannot progress unless you have Cut, usually in the same places you couldn’t in Gen 1.  The difference is in those parts of the game, Cut was still kind of on-par with what you’d be using, between Surge and Erika (and in some cases, Pokemon may not have even learned their 4th move yet!), so it was appropriate.  Here, you have your E4 team, and you’re expected to either drag along a slave for Cut, OR continually swap out like I did, which wastes time.  If it was for purely optional things, I wouldn’t hate it as much, but the fact that you can’t go East of Cerulean (to the Power Plant) or take on Erika without Cut still is ridiculous.  At least with Surge, you can use Surf as an alternate route, and when I first saw that, I was given some semblance of hope that maybe they thought around it, but NOPE!

The entirety of Kanto is kind of a wash for Gameplay, outside of maybe Sabrina and Blue.  Sabrina due to Psychic still not being the easiest to counter due to how hard Dark types are to find (Though Dark types do terrible things to her; I had a level 29 Houndoom murder 2/3rds of her team), and Blue since he’s a level spike with a lot of variety in his team, kind of a test run for Red.  And really, that’s the entirety of what Kanto is: Just a long training montage for Red, stylized after Pokemon Gen 1.

But even as that, it’s not very good, for one simple reason: Trainers are GOD AWFUL.  So on the Victory Road equivalent in Johto (the route right before it, Victory Road itself has no trainers), Trainers are in the mid to low 30s.  That’s appropriate for the time, seeing as the E4/Champion is from 40-50, and like in Gen 1, the E4 is suppose to be a big spike compared to what came before it.  So you get to Kanto and you’re fighting...trainers that are still in that range, only get slightly higher, and then you fight more than a handful of trainers with garbage at level 29.  As a result, you don’t gain that many levels, and you’re mostly just curb stomping everything, even by Ppkemon standards.  The gyms are an exception as the trainers tend to have levels within earshot of the Gym Leader (let’s say the Gym Leader has level 42~ Pokemon, the Trainres will be consistently 35+; I think some even broke 40!), and their Pokemon tend to not be their basic forms too (unless they’re one stagers), so they give decent EXP.  That leads to a 2nd problem though: 3 Gyms are virtually trainer-less.  Brock has only one trainer, and both Blaine and Blue have none.  That’s a lot of potential EXP and half-decent fights gutted right there.

Then there’s the false sense of non-linearity.  Yeah, it seems like you can explore at your own pace...except you can’t.  You end up in Vermillion so of course you tackle Surge first.  Then you go through Saffron and while you don’t have to take on Sabrina, why wouldn’t you?  ONe of the very few moments of true non-linearity kicks in here as both Erika and Jasmine can be tackled whenever you feel like it, but you can’t deal with Misty until you do Power Plant stuff, and since you’re in Cerulean already, why wouldn’t you knock it off then?  After Power Plant, you can finally access Diglett Cave (Snorlax is sleeping there, remember), get to Pewter...which by the way, YOU NEED CUT AGAIN (can’t tell you how pissed I was to get through Diglett Cave only to find I needed Cut just to reach Pewter and had to backtrack to Vermillion), which finally gives you access to Brock and Blaine.  Why do I bring this up?  Because it’s clear they designed it thinking it was more non-linear than it was, which is why the Pokemon levels are so terrible...again, Johto had the same problem with it’s path split.  They really should have just escalated the levels, in accordance to expected order.  I really shouldn’t be fighting a level 29 Marill on the way to Seafoam Island RIGHT BEFORE THE 7TH AFTER GAME GYM. 

Kanto part of the game gets a lot of hype, and I think it’s more people loving the idea, combined with the “whoa, I get to go back to the old area!?” when they were young being the coolest thing.  The problem is the execution really doesn’t work.  I know watching videos that HGSS alleviates some of that, since a particular trainer I had just fought I saw the HGSS version and he was 10 levels higher across the board so at least it addressed that.   People always rag on later games for not having this extensive aftergame like the Johto games do, but I’ll spin it around and simply note that the other games all have a much stronger Maingame.  My final time in this playthrough was under 30 hours, so I’ll be conservative and between the things I didn’t do (Ho-Oh and Lugia), it’s a 30 hour game. Less than 1/3rd of that is in Kanto.  The reality is it feels like Kanto comes off as a supplement to the lackluster Johto region, and later games didn’t have this kind of aftergame as their own base regions were that much more filled (well, maybe not Galar.) 

Red is a neat super boss, I’ll grant, even with his absurd levels.  Just a final test to really test your team, giving you a diverse fight that should grossly out level you, I have to wonder if the mindset was “People are going to throw legendaries at him!” I know in Gold/Silver, the off-cover legendary was level 70 so they were probably balancing around that being used; not really a criticism, just kind of musing.  My entire team, for reference, was 43-44 when I fought Red, and I did liberally abuse Hyper Potions (and one Full Restore) to beat him.

Final Team in Kanto:
Meganium: Kind of lackluster by the end since the enemies being so weak means tanking doesn’t mean much.  THe only thing it really did for me come endgame was set up Reflect which was vital for taking down the Snorlax.
Houndoom: Yeah, I actually raised one, and glad I did; he shuts down annoying Psychic types and is a great Dark type, kind of lackluster as a Fire Type unless you grab a Flamethrower (or Fire Blast) TM, the former being on Wednesdays and Saturdays only (...again, Johto games LOVES their time sensitive bullcrap), though he gets Flamethrower at 41 which is, frankly near the end of Kanto   It remains dumb that they relegated a new Gen 2 Pokemon that’s actually cool specifically to the aftergame.  Took down Red’s Venusaur, and TWICE got Swift -> Swift Crit (I wiped to Red once) against the Espeon >_<
Quagsire: He got Earthquake earlier than expected and was one of my main cannons.  Also shut down Red’s Pikachu, and helped take down the Charizard.
Skarmory: Massive physical tank.  He doesn’t do as well against Venusaur as I thought (though Houndoom had the covered on the refight), but he does survive a single Espeon Psychic, so I gave him Toxic and let that do most of the work.  Said Toxic also saved me against Snorlax.  He probably could have tanked Snorlax, but a bad crit (Through 3 Sand Attacks…) when I was trying to recover my party got him killed, almost costing me the fight.
Ursaring: He’s a nice strong cannon...but was useless against Red, unfortunately, as got one shot by his Snorlax and didn’t see use anywhere else.  Still that STAB Strength off that attack stat goes a long way in Gen 2 games.
Lanturn: Up there for MVP (Quagsire probably main competition.)  Water types, as covered in Johto section, are overbearingly good due to how much stronger Surf is compared to your options for most of the game, hand STAB Electric moves and Thunderwave on top of that, Lanturn helped me out a lot.  Took down Red’s Blastoise pretty well (hey look, resists Ice AND Water, AND has a STAB Weakness hitting move!), did good against Charizard, and was just durable enough to survive Snorlax Body Slams with Reflect up and let Toxic kill. 

Anyway, my end thoughts are Kanto I feel like many view as the massive saving grace of the Johto games because “TWO REGIONS TO EXPLORE!”  The reality is Kanto is a bare-bones region in this game made to supplement a rather bland base region.  If you get over the novelty of “TWO REGIONS!”, it really doesn’t do the game that many favors.  Again, I’d rather a stronger base game than a “robut” aftergame that comes at the cost of sacrificing the main game.

Oh yeah, and of course, the moment EVERYONE HAS BEEN WAITING FOR I THIS REVIEW!

THE FINAL JOEY COUNTERS!!!
Joey Joht: 17
Joey Kanto: 11
Joey Total: 28

Yes, there will be a sequel in Gen 4, don't worry!

That being said, next up, POKEMON EMERALD!  I have decided to make the Tiebreak myself, and thus, my starter for the Hoenn Region (Mk1) will be…



14
Discussion / Re: Meeple Pokemon Reflection/Rant Topic!
« on: August 20, 2020, 09:51:57 PM »
Generation 2:

This Generation I have a bunch of mixed feelings about.  My Pokemon hiatus that a lot of older fans go through (stop playing games because you “outgrow them” -> come back years later go “oh right, these were fun!” and appreciate them on a different level) happened just before Gen 2 came out, so I have little nostalgic attachment to them the way I do Gen 1, though I did play Gen 2 before any of the Gen 3 games so there you go.

…but no one cares about that!  The important thing is how is Gen 2 as a whole? As I said, mixed feelings.  So first let’s go over the good.

The big thing Gen 2 brings to the table is, frankly, a lot of features, standards, and quality of life that Pokemon takes for granted now.  Inventory is fixed (though not perfect, I’ll get to that later) so that now you can hoard TMs and Pokeballs, and integral Key Items don’t take up inventory space which was a huge deal in Gen 1.  The ability to register a single item to use with just one button is a nice perk, as not having to access the menu every time I want to go on the Bicycle is big, and being able to access HM abilities simply by interacting with the proper context saves time as well (eg if you have Surf and interact with Water, the game will ask you if you want to Surf.)  If any of these weren’t in Gold/Silver and added in Crystal specifically, I don’t know, I’m basing this off of Red/Blue -> Crystal.  Also little things like the Move Deleter allowing you some flexibility with HMs so “Oh I need this HM ability for literally ONE MOMENT, and then want that slot open later”, you can do it!  Likewise, seeing an EXP Bar in combat is nice as helps you keep track of how close something is to leveling, and I believe the game won’t “skip” levels if you get too much EXP, so a Pokemon won’t miss out on learning a move (I know in Gen 1, if you got a Pidgey from Level 4 to Level 6, it won’t get Sand Attack, a level 5 skill.)  Arguably more gameplay changes but adding them into QoL things Sleep is no longer an auto “Win” status if you’re faster, and Wrap mechanics completely redone such that enemies spamming them no longer make you groan are further examples of “learning from their mistakes in Gen 1.”

Which also segues nicely into Gameplay factors that are less QoL.  Gen 2 did a lot of big things here.  Held Items make their first appearance, giving Pokemon an extra slight bit of customization.  The Special stat split now means Pokemon stats are a lot more flexible, which is a huge deal, as Special is no longer a god stat.  2 New typings to help with the type chart, making Psychic no longer godlike (though still good), and Fighting no longer complete garbage.  Also every typing now has something resembling real moves and things to use them with like Fighting getting Cross Chop, Poison getting Sludge Bomb and Grass getting...uhh...er...ok, Grass still has issues here!  A readjusted type chart as well, so now Ghosts can actually hurt Psychics, Fire resisting Ice so it’s less garbage defensively, Poison and Bug no longer hit weakness on each other because...wait, why was this done? Ok, Bug now has Dark types to hit and real Bug moves to hit Psychics with so I get THAT, but what’s the excuse for nerfing Poison in a Generation that introduced a typing COMPLETELY IMMUNE TO POISON TYPES?  Yeah, that’ll be a theme you’ll notice about Gen 2 in the future: Things aren’t the most well thought out.  Day/Night Cycle is something else added but I’ll get to that in the flaws (yes, it’s a flaw, you’ll see why.) And of course, they added 100 NEW POKEMON!!!

...which segues into the start of the negatives.  While I didn’t play Gen 2 in its heyday, I absolutely remember it’s big marketing push was “100 NEW POKEMON!!!” as it’s thrust.  That’s all well and good, and naturally you’d think the game would make you want to use them, right?  Well, this is where Gen 2’s flaws start to show up.  The game is still too attached to Gen 1 in many ways that while making many improvements, it doesn’t want to leave Gen 1.  You get new starters (I’ll cover them in a bit), and that’s a good thing!  Then you get to your first route where you fight Pidgey, Rattata, Sentret, and Hoothoot.  Hey, half new and half old, seems fair right?  Well, not really; Rattata is very clearly way better than Sentret if you glance at their stats and Rattata even has a better moveset early on.  Hoothoot is also only available at night, so if you play during the day, oops!  And Hoothoot is pretty terrible as well.  This here starts the first problem with the region: Way too many Gen 1 Pokemon everywhere.  Rather than making a new interesting Psychic type, screw that, here’s Abra again!  Hey, want a strong rock tank? Well here’s Geodude AND Onyx available early on! Oh yeah, Gastly’s around early game as well, he’s neat!  It leads to a case of “Why would I use these new guys when the old things I remember being super awesome in Gen 1 are readily available?”   It should be the other way around: Throw a lot of Gen 2s are you, and then make the Gen 1ers more sporadic, so you’re encouraged to use the new guys, simply out of options (and we see this done with great effect in Gen 3, but I’m getting ahead of myself.)

To make matters worse?  Gen 2 Pokemon are overall unimpressive compared to Gen 1.  I just demonstrated with the Birds and Rodents (if I threw Spearow in there it’d be especially bad!), but this remains on-going.  Many Gen 2 Pokemon either have garbage stats for their builds (high Sneasel of the Dual-Special types with garbage special attack), or they don’t get a moveset to support it.  Heracross is maybe one of the biggest offenders here; he’s well known for being one of the reasons Bug types stopped being disrespected, and on paper it makes sense! Lots of Attack, 2 physical STABs, and passable speed.  In-game? It’s terrible, getting no legitimate STAB until level 44 and that’s Reversal, you know the move that sucks until Heracross is near dead?  Doesn’t get it’s trademark Megahorn until 54!   It relies heavily on a Non-STAB Strength to do damage, which should say everything right there.  This is one of the many examples of Gen 2 Pokemon being crappy. Oh, and some of the few that are neat, like Houndoom?  Screw that, can’t get it until Kanto where it’s underleveled!  Speaking of levels, reminder that Johto part of the game levels end in the 30s (the legendaries are level 40), so this makes anything high level ESPECIALLY insulting.  In contrast, Gen 1 Pokemon tend to not have this issue.  Also doesn’t help that many of the good Gen 2ers are just evolutions of garbage Gen 1ers (oh hi Crobat!), and in some cases, PRE-EVOLUTIONS of Gen 1ers that no one asked for (ok, Elekid, Magby and Smoochum are fine, since getting Electabuzz, Magmar and Jynx that early would be kind of OP, so it’s a fair balance.  I’m more talking about stuff like Cleffa and Igglybuff who have no reason to exist.)   But hey, that’s ok, because Gym Leaders tend to show off cool new Pokemon right?

Yeah, see...they don’t.  The first Gym leader as we know is Falkner and what does he use? Pidgey and Pidgeotto.  Now I get it, they didn’t want to throw a fully evolved Pokemon at you that early, but why wasn’t that Pidgey something like Hoothoot to go “look at this new thing!”  There’s a bunch of new Bug types and Bugsy uses Metapod, Kakuna and Scyther? Ok, I get why Scyther since maybe Heracross and Scizor could be tough that early but WHY WOULD A GYM LEADER USE METAPOD AND KAKUNA!?  Why isn’t one of them Spinarak and/or Ledyba?  It isn’t until Whitney that we finally see something new and exciting in her Miltank...then we have 2 more Gyms with pure Gen 1ers and oh hey, Jasmine has Steelix...an evolution of a Gen 1 Pokemon...Claire’s no better in that respect, but I’m willing to cut her some slack as it’s a result of lack of options, where as Jasmine could have used something like Skarmory.  What, I skipped Pryce? He’s a scrub, no one cares about him!

Oh yeah, briefly wanna touch on the starters.  This may one of the more balanced sets of starters, but partially because they’re so...mediocre?  On paper, Typhlosion should be the best, but the low leveling curve means it gets Flame Wheel later than expected, and it’s big niche (Thunderpunching Fire type with good speed and special attack) doesn’t kick until it evolves at level 36.  Meganium’s offense leaves a lot to be desired, and a defensive Pure-Grass type doesn’t work as well in practice.  Feraligatr is also about as bog-standard a Water type as you can get, which means he has a lot of competition in this region.   Speaking of Water types, they’re kind of super dominant in Gen 2 for that simple “low level” reason.  While most Pokemon when you get to the E4 in Johto are still relying on moves of 50-70 power, every Water type has easy access to a 95 power STAB with 100% accuracy.  Normal types have it nicely too with Strength (Ursaring is really damn effective as a result, having monstrous Attack and STAB Strength), though they can’t hit weakness, and Gen 2 has a lot more Physical tanks than specials. 

Also, enemies tend to be really boring in their builds this time around.  I say this because nearly every enemy has one of Accuracy lowering (usually Sand Attack), Bite off something fast, or Confusion.  This makes fights just take longer than necessary, and can even lead to scrub enemies doing more damage than necessary simply because the RNG hated you (the RNG was horrible for me in this game, don’t get me started on that!)  If you aren’t built to take on Poison types (which again, Gen 2 Pokemon are TERRIBLE at due to lack of Ground moves and decent psychic types, so hope you’re using those classic Gen 1ers!), you’re bound to take that much longer.  Trainers are also all over the place in terms of levels, being one moment higher than you, then suddenly the next route, everything is 5 levels lower. 

Again the above is primarily based entirely off Johto; not really going into a Kanto review, since it’s more of the same, just higher levels and different Pokemon...and less plot.

Lastly, a few features added that I feel don’t really add anything to the game but people complained about them not being in Gen 3 (and later Gens), mostly because “wah they removed it!”  First is Day/Night cycle.  I have yet to see this actually be used well in a Pokemon game if you want me to be brutally honest.  All it does is force you to play at certain times of the day (unless you just abuse your in-game timer, in which case, what’s the point of it?) if you want to catch Certain Pokemon or trigger certain evolutions or what.  It’s a limiting factor that doesn’t really add anything.  It’s a standard now but again, I really still have not seen it adding anything other than “Muh immersion!” and just “Something new for newness sake!”  Would prefer the game just followed it’s own cycle, and you could manipulate time with various ways like “Sleeping = Instant morning!” and such, like most games handle it.  That leads into another feature which is daily aspects.  Resetting things daily and expecting you to do things, or having things available only on certain days is, again, not a feature that really adds anything other than “Force plays to players on these days!”  Pokemon is MMOing it up before MMOs really took off, and it’s not an MMO! 

The last is the Phone system.  I get it; they wanted you to be more interactive with trainers and refight them, get items, etc.  It’s neat in theory, but more cumbersome in practice.  Having to go find that one trainer just because they called you to get an item is going to slow the game down and of course, the fact that you can do something then Phone Call - > “HEY I JUST SAW THIS :PIDGEY IT WAS AWESOME! I DIDN’T CATCH IT BECAUSE I GOT AWAY!”  And of course, gotta mention YOUNGSTER JOEY, the most infamous of these trainers.  In Johto alone, he called me 17 times...that’s not an exaggeration, I actually kept track.  That’s almost once an hour!  Needless to say, this is a feature I’m glad generally DIDN’t return, in favor of them having things like the Vs. Seeker to refight trainers, as well as generally not reusing Daily aspects again (sometimes they show up, like the Restaurant in Sinnoh, or the Mandibuzz/Braviary in BW2 that appears only on Thursdays, but they’re few and far between, not “Something different each day!” like Johto games loved.)

...and then there’s stuff I didn’t cover above and while this is mostly positive thus making the “Positives -> Negatives” thing completely obsolete, I thought of this after the fact and am NOT rewriting it for coherency.  First off, music takes a massive step in the right direction.  There’s more unique themes for towns, they give your Rival AND Team Rocket their own battle themes, Kanto has different music from Johto to really emphasize different regions, and in Crystal, they gave the Legendary Gerbils their own theme, being the first time they ever emphasized “Legendary Pokemon, THUS SPECIAL!” in such a way, becoming a staple moving forward.  Likewise, for another Crystal specific addition, the option for a Female Protagonist, which makes a lot of sense when the Trainer really is just an avatar of the player, and tangentially, her name being Kris is a rare instance where her name actually both fits the game she represents (Crystal) while still being a real name.  Given they named the rival Silver, you’d think the Male Protagonist is Gold right? NOPE! He’s Ethan! Why? BECAUSE **** YOU that’s why!  Oh yeah, and they delete Kris from HGSS in favor of Lyra because…?

Speaking of characters, there’s definitely sense to use characters more, such as utilizing Lance mid-game to fight Team Rocket.  That’s good!  Then we have to consider the two antagonist aspects of the game: Your Rival and Team Rocket.  First off, your Rival, canonically named Silver.  He’s really just kind of out of nowhere, a punk kid that just exists because you needed a rival.  I know they later establish he’s Giovanni’s son, but I don’t think there’s any hints about this in the Gen 2 era, and didn’t come about until Gen 3 where FRLG references him by design so I can’t really give him credit there.  His entire character is “He only likes strong Pokemon and is a dick!” but then has absolutely no reason to be full of himself.  He loses to you EVERY SINGLE TIME, so his only claim is beating some Gym leaders, which apparently is more common than what RBY implied (they mention that Whitney complains every time she loses, suggesting it’s happened multiple times before.)  I know fans like him because he has “attitude”, but personally, I think an arrogant attitude with no justification behind it is one of the worst things a character can have, as it means “they’re full of themselves, but they have absolutely no reason to be, meaning any humbling that comes later falls flat.”  At least Bede in Gen 8 (I know, jumping way ahead), has the whole “I was endorsed by the President Himself!” aspect, so he’s given a false sense of importance there before needing to be smacked down to reality, but Silver doesn’t even have that.  When he finally appears in the aftergame, having adapted a new mindset similar to yours and shows more respect for you as a result, it just comes off as sudden.  Then we have Team Rocket...here they feel very poorly utilized.  They’re jackhammered in with no real purpose.  It’s pretty much “We must reform the team!” because...Giovanni?  But Giovanni is nowhere in sight, it takes until HGSS with a BONUS SEQUENCE REQUIRING CELEBI to finally tie stuff together and even then, it’s a prime example of how Gen 2 in many ways was too scared to move away from Gen 1.  Thankfully, we get consistently different EVIL TEAMS moving forward, and their goals are always different and diverse (Expand the Landmass! CREATE A NEW WORLD! RELEASE ALL POKEMON! Etc.  Sure, some of these are terribly written but at least they’re distinct.)  Also, the game completely lacked a real Team Rocket lead this time around, just some Execs with unique sprites.  If you’re going to give them unique sprites, at least give them names!  It really just makes the game come to a halt, especially since this time, you have Lance on your side so there’s a whole “He just walks over them effortlessly, doesn’t he?”  True, this would solidify a trope moving forward of the Champion being a friendly face you meet earlier, used more effectively with Steven and Cynthia since they’re introduced the game, while Lance we already knew was an Elite 4 Member (so the “He’s now Champion!” is more just a generic promotion than a big surprise, all things considered.)

Now compare that to Gen 1’s equivalents.  Blue is established from the outset that he was your rival from a young age, and given how little story there is, that works.  It makes sense that he’s so focused on you because it’s personal, whereas who are you to Silver other than some kid who beat him once before in New Bark Town?  Also Blue has a much better pay off in that his journey parallels yours, so the final confrontation as the Pokemon League Champion, with him constantly being one step ahead of you, it makes sense thematically.  Silver is just randomly fought right before the E4, and it’s like “So that’s it?” until the aftergame where he’s all “yo I mellowed out!”  Team Rocket also makes more sense: Evil gang trying to take over the world with Pokemon, and apparently run by a major Crime Boss, and again, better pay off, as there’s a big twist with “He’s the Final Gym Leader, the one in Viridian City at that!”  It’s simple and silly, but it all works with the minimalist angle RBY takes, where as GSC decided “Here’s a bunch of them that stayed together that want to rebuild it without any real leader, HOPING their leader comes back!”  Gen 5 would do the same thing with Team Plasma in BW2...except there they still had Ghestis leading things, and we at that point knew Plasma’s goals were full of crap (N aside), as it was really Ghestis trying to get rid of everyone’s Pokemon so no one could challenge him.  Come BW2, that plan failed, onto plan B: Release Legendary Overpowered Pokemon and beat everyone with it!  Even had a contingency plan in case N or the BW1 Protagonist showed up with their Legendary!  It only works because Ghestis is a consistent element in both games, whereas Team Rocket, lacking Giovanni, just makes Team Rocket feel forced.

Overall, based on the Johto part alone, Gen 2 takes many steps in the right direction, but flubs many other things at the same time.  It fails at its major selling point (“100 New Pokemon!”), while mostly succeeding at the less spoken about points (the major Quality of Life changes making the game feel significantly more modern).  On a technical level, it is superior to Gen 1 in everyway, but when it comes to the more nuanced aspects, it stumbles in ways Gen 1 did not.  As I said,  Gen 2’s biggest short-fallings was a lot of ideas that they didn’t think too well out for a false sense of more content when it’s really more things the player needs to worry about, and it’s fear of straying too far away from the Gen 1 games in many respects.



Kanto will get it's own, brief section at a later date when I finish.  I just wanted to get this out of the way.  And don't worry, I will post the EVER IMPORTANT JOEY COUNTER there...FOR SCIENCE!

15
Discussion / Re: Meeple Pokemon Reflection?Rant Topic!
« on: August 15, 2020, 03:58:25 PM »
Note that my Gen 1 Rant is going to be Half a Rant, half "reflection on this terrible idea of a playthrough."

Generation 1:

Generation that started it all.  There’s something to be said for it’s simplicity that makes it accessible and makes it age better than you’d think.  At the same time, the games feel archaic and it shows in all the other ways you expect.  Balance is atrocious, both in terms of Pokemon learning god awful level up moves or learning moves so late they don’t even count (Growlithe and Flamethrower anyone?), as well as theType Chart being absolutely terrible.  This is to say nothing of how there are no decent Bug, Poison or Ghost moves, only ONE Fighting type learns worthwhile STABs, and literally not a single Dragon Attack that actually counts as Dragon, and then stuff like Flying HAS decent moves but it’s restricted to who can use them (Granted, Fly is fine in-game...but we’ll get to that later!) It is well known of course just how broken Psychic is as a typing, how bad Fighting is, and how there’s literally only one line for Dragon and Ghost, and both are dual types as well.  Special is a broken stat as well because on top of playing double duty, there’s also very few workable Physical attackers (it says something that Normal is one of the best physical types just because it has actual attacks to use.)

The AI is also absolutely atrocious.  First off, the game lets AI cheat in that they can act based on the exact moment their Pokemon goes, NOT based off the start of the turn.  To demonstrate what I mean…

In later Gens, both actions would be chosen simultaneously, and then Speed/Priority determines which goes first.  So if you have a Fire type out, and the enemy has a Ground move, they’ll probably use it, meaning you can swap into a Flying type to bait the hit out.  Here, if you try to bait, they will go “Oh, you brought out a FLying type!” and hit you with a Rock move.  This is most obvious with Item usage where instead of Items following the same rules as the player (resolves before any Pokemon actions), enemy items resolve when the Pokemon acts, so “oh dear, you hit me down to Pixel Rage -> FULL RESTORE!” Luckily, only Lance with Hyper Potions and Final!Blue with Full Restores make this meaningful, but it’s still obnoxious.  Then there’s the other side of the coin in how their AI is so bad it’s unpredictable.  The infamous “Low Level Venomoth beating Lance’s Dragonite due to Gen 1 AI Quirk in Twitch Plays Pokemon” is not an anomaly; you’ll see it frequently.  I don’t think my Poison playthrough would have been doable if Sabrina or Blue had AI from latter Gens, as they would waste turns doing stuff like Reflect because IT’S A PSYCHIC MOVE, instead of just having their Alakazam’s nuke me outright and call it a day.

Some of the old mechanics really stand out at how ludicrous this game really was.  The massive crit rates are well known, especially in high crit boosting moves like Slash, and while we know stuff like Razor Leaf is kind of OP, it didn’t really stand out to me how OP it really was until it occurred to me that even resisted, Razor Leaf is often Venusaur and Victreebel’s best move, as they are now just 55 STAB attacks that can’t crit, stronger than a majority of other actions they can use.  Likewise, the game lacks so many QoL features that we take for granted now.  Inventory Limits, UI being entirely text (so no graphical shortcuts), no shortcut option, all HMs must be accessed in Pokemon menu instead of just being triggered when necessary, etc.  Speaking of HMs, this problem was even worse here given how limited movesets were (literally nothing but Flying Type Birds can learn Fly, meaning Golbat can’t even HM Slave properly.)

Also the types are kind of uneven in how it handles it.  Water is probably the most glaring example.  If you don’t pick Squirtle, you don’t get a legitimate Water type option outside of raising Magikarp until Celadon City where you can get Vaporeon, and if you don’t pick Vaporeon, you’re actually waiting until after you get the Pokeflute to get the Super Rod where you can finally get some more and then they’re underleveled.  This is especially insulting when the game hands you Bubblebeam extremely early but very little to use it on.   The kicker is that Water is an incredibly large typing in terms of raw quantity, but most are held off until the 2nd half of the game, so you’re being teased with crap like Staryu, Poliwag, Goldeen, etc. for half the game and no way to get them.  Fire types have a problem as well, since they’re relying on Ember for most of the game unless you’re Vulpix who gets Flamethrower in the 30s (Growlithe is hurt the most since it can’t evolve until the 50s to get this integral move, OUCH!)  As a reminder, this is a game where end-game levels are in the mid-40s…

Really, every single problem Gen 1 has can be traced back to one very obvious flaw: It was the first, and had no precedents to go off of.  Hindsight is a hell of a tool to work with, and it’s really no surprise that a lot of the QoL things we take for granted now first appeared in GSC.  This isn’t to say RBY were bad games, but they do have their unique share of problems entirely stemming from that.  They’re good first attempts, but without the nostalgic defense and the “It was their first time, cut them some slack”, it’s hard to defend these games compared to later entries. 

Oh yeah, non-gameplay things...well, Plot is basically non-existent, even for Pokemon.  Evil Team is there because “We should have a villain, right?” when really, just having a rival was probably enough.  To Blue’s credit, he works thematically, as he’s constantly one step ahead of you, even picking the starter with type advantage on you, and pretty much always higher level, given a sense of “he cares more about power than friendship!”  Also they establish that he’s been someone Red’s been butting heads with since they were young anyway.  For this reason, Blue is probably the one rival I can say is a Pokemon game’s true antagonist.  You might think “What about Team Rocket”, but really, they play such a minor role.  Some minor hiccups early on, then you face them in Celadon, then atop Pokemon Tower (which apparently, Mr. Fuji wasn’t even being held captive, he went of his own accord and Team Rocket just happened to get there around the same time you did!), then Saffron City...and then they’re gone until you face Giovanni for your last badge.  I guess they really wanted a TRULY EVIL CHARACTER and thus made an EVIL VILLAIN ORGANIZATION, but let’s be real, Team Rocket is kind of “meh” if we ignore their role in the Anime (which is far better usage of them for obvious reasons.)  Blue is literally your first and last opponent, and you fight him no less than 8 times, and the game’s real story is “Become a Pokemon Master!” which getting the 8 Badges and beating the Elite 4 is directly related to that.  Also, Blue goes on about catching all these Pokemon, so he’s in direct competition.  So yeah, screw it, Blue is the game’s true Main Antagonist, Team Rocket is just the game’s Seymour, and unfortunately, Team Rocket lacks the anime quality to make them as awesome!

Music is a bunch of classic themes we all known and love.  The Trainer Battle Theme is still a great template for later games to build off, being more upbeat and engaging of in contrast to the Wild Theme which feels more like “Oh, here’s a roadblock, get rid of it...or catch it” though later games would make the WIld Pokemon Themes a little more interesting.  Graphics are all over the place; some sprites are pretty good in-spite being the Gameboy, then we have some that are abysmal (like half the Pokemon backsides you can’t even figure out what they’re suppose to be.)  Just thought I’d get these out there.

POISON TYPE ONLY PLAYTHROUGH:
Ok, because this game is RBY and thus I know it too easy when it’s just “Grab a Psychic type, slaughter everything!”, i decided to go with a forced typing restriction, picking Poison because Poison is terrible in RBY due to no good STABs and weakness to Psychic.  So naturally I picked Bulbasaur as my starter.  Early on, grabbed both Nidorans and Weedle so I’d have more than Bulbasaur, not that I needed help for Brock, but figured it could help with Mt. Moon, where I grabbed Zubat as well.  Mt. Moon is hell because Zubats everywhere and the usual failsafes of Pikachu and Butterfree (and Geodude caught within) to slaughter them aren’t there.  The high level Raticate fight was tricky because of the lack of Geodude (the Go To option to not die to it), and I am reminded of something from RBY that doesn’t exist in later games:

Rattatas and Pidgeys are the most annoying thing to fight for a large part of the game.  Rattata get STABs on moves that most early game Pokemon do not, and they have high Attack and Speed for the time, AND eventually Quick Attack and Hyper Fang, so they can be legit annoying to overpower.  Pidgeys have STAB Gust, Quick Attack and Sand-Attack, which again are annoying.  In a normal playthrough, you’d have stuff to counter, but here?  Between garbage movesets and no real tanks, I’d groan anytime I saw one of them early game.  Nidoran-male learning Horn Attack is a hell of a help since it’s like “FINALLY something that isn’t Scratch or Tackle.”

Grab Ekans after Mt. Moon, and I can’t wait for him and Zubat to learn Bite so they both have a real move.  Nidoran Male evolves into Nidorino, hold off on evolution until after Misty just in case, get Oddish who then proceeds to mostly shut down Misty entirely, and ditch Beedrill.  Get Nidoking and TIME TO GET A STAB GROUND MOVE IN DI-*Nidoking can’t learn it* ...go to hell, Gen 1 movesets :(

I get my First Wipe on the way to Vermillion, which is a level 20 Butterfree that was spamming Confusion, crit every regularly, and one turn I did get, Oddish missed an integral Stun Spore.  I can already feel the pains of high level Psychic types soon to come.

I grab Farfetch’d to be a Fly/Cut slave (and then teach Oddish Cut ANYWAY, because it’s better than basically any other Off-STAB it can get -_-), give Body Slam to Ivysaur for a legit damage move, Nidoking Horn Attack proves helpful, Ekans learns Bite so it can actually provide something, Nidorina evolves, and it...remains kind of “meh” because WHY GET SCRATCH AFTER TACKLE!? Yes it’s technically better but very marginally so...oh it can learn Bubblebeam, ok, that’ll do!  Pity I didn’t realize that until later so Rock Tunnel later is a chore.  Blue’s Kadabra is my first fear, but he loves to spam Disable so I kick his ass.  Nidoking walks over Surge, Rocket Game Corner is easy because my team is slowly getting something resembling real movesets.  Pokemon Tower provides me with Gastly, which beats up the Saffron Dojo and becomes Haunter.  Haunter is a huge gain since it can learn Psychic AND Thunderbolt.  I just wish I could make Gengar, but Haunter’s stats are good for a Stage 2 Pokemon so it’s a staple.  I get Venonat and Tentacool, and the latter being LEvel 5 has to be raised a crap ton.  I’ll say this now: Venomoth was disappointing because it gets moves too late, though it still helped me out in clutch points, most notably against Sabrina where her AI moronically used Reflect as Alakazam, letting Venomoth Stun Spore and that made the fight actually do-able!  I’ll say this now: Alakazam AI Idiocy is the ONLY thing that made this challenge do-able without massive grinding, as Blue’s Alakazam remains deadly the entire game.

At this point, my team is basically solidified to the following:

Venusaur: Grass type, gets Razor Leaf which as I said before is BROKEN, Body Slam as a back up, Leech Seed sometimes for an extra DoT.
Nidoking: Physical Power House, has STAB EQ, can use Strength and Thrash to prevent massive PP Usage, gave him Rock Slide to nuke things.
Tentacruel: Actual Water type, high Special, good speed, has STAB Surf, what more could I want? Oh yeah, taught it Ice Beam (has more PP than Blizzard, suffices for my purposes, held off on teaching it Blizzard just in case.)
Nidoqueen: Back Up Water type damage dealer, gave it Fire Blast because it and Nidoking were the only ones who can learn it...mostly just filler 6th who was better than my other options.
Haunter: Can learn Psychic and T-bolt, do I really need to say anything else?
Venomoth: Learns Psychic naturally...but too late.  Psybeam is alright, but it gets a lot of Status moves at least, Stun Spore was integral for beating Sabrina and Blue’s Alakazam.

I had 2 legit resets.  Once against the Butterfree, and once against Blue who got me in a Fire Spin lock (oh yeah, add that to another “Stupid Gen 1 Mechanics I’m glad were completely reworked” thing...and the way Sleep worked as well for that matter!) late in the fight.  His Alakazam the first time used Reflect on Venomoth, Stun Spore, became bearable.  Refight, he actually one shotted Venomoth, Nidoking proceeds to one shot it through Reflect because Gen 1 AI Idiocy. 

It was an interesting run, mostly got better as it went on because GOOD GOD early game Gen 1 movesets are terrible, and the amount of things getting POISON STING and my lack of STABs and...look, let’s just say I am so glad they realized that ultra highly limiting movesets don’t add to strategy, they just make things less fun, and am so glad they fixed that later.

16
Discussion / Meeple Pokemon Reflection/Rant Topic!
« on: August 15, 2020, 03:57:25 PM »
So for a while I wanted to play every Final Fantasy game in order from start to finish...but Square-enix won't release the original 6 in easy to get formats that aren't Steam with ugly graphics for some of them, even though it'd be easy money, as well as for some reason won't release FF13 on PS4 despite that ALSO being easy money, so been floundering...

...then after finishing Pokemon Sword and Shield I went "You know, I should do that idea for Pokemon!" and thus decided I would do that!  I'm going through each Pokemon game, mostly in order, based on their sets.  I say "mostly" because technically Emerald came out after Fire Red/Leaf Green, and someone is going to be THAT GUY if I don't address that, but Hoenn predates Kanto-Remakes so screw you, Emerald goes first!  My intended games played are as followed, with bolded means finished, Itallics in process, and anything written after the title means I did some kind of "gimmick" on the playthrough for shits and giggles:

Red: Poison Types Only
Crystal: Gen 2 Pokemon only
Emerald: Hoenn Pokemon only
Leaf Green: Streamed, random shit I haven't used before, all nicknamed.
Platinum:  Streamed.  All pokemon nicknamed after something I haven't used, all Gen 4 originals.
Soul Silver: Gen 2 Pokemon only, but different team than Crystal
Black: No gimmick, because I couldn't think of anything.
Black 2: Starter + One Pokemon from reach generation
X
Alpha Sapphire
Ultra Moon: Starters Only (2 of each typing minimum, and a Generation can only be represented once)

To be clear, yes, I do consider Sun/Moon and Ultra SUn/Ultra Moon as part of the same set, as USUM is really a "3rd version" that was released as a split.  It contrasts BW2 where-in those games are full on sequels and completely different games, just set in the same region.

Anyway, each time I finish a game, I will post a full on rant.  I also posted a poll for you to pick my starter for Emerald.  No I didn't forget Treecko; I purposely left him off because I DON'T want the Grass starter this time, having required it for my Red play-through (read above!), and it got voted in Discord that I go with Chikorita.

So with that out of the way, RANT IN THE NEXT POST!

(Feel free to comment on my rants to engage discussion.)

17
Season 2 Episode 1: Meet the New Crew!

Narrator: It has been some indistinguishable amount of time since Ala Mhigo has won it’s freedom and thus we join our Warrior of Light…
P. Meepel: ...I have a name…
Narrator: ...and her “allies” as they deal with the aftermath!

P. Meepel: Well, I’ve killed most hunts in the area, upgraded my gear, and taken down both the Temple of the Fist and Kugane Castle...I feel like I’m running out of things to do.
D. Meepel: We also tackled Eureka, dear sister! Let us not forget that!
R. Meepel: EX-CUSE ME!? *I* dealt with Eureka, thank you very much! It was totally a slog, and like, I can’t believe I totally went through with that.
W. Meepel: But you volunteer…
R. Meepel: Well duh! When I learned they could upgrade my artifact gear to make it blue, I to-ta-lly had to go try it out! And look! I now have my own Blue hat! This is so cool!
S. Meepel: ¿Pero valió la pena?
R. Meepel: I still have, like, no idea what you’re talking about, Samurai!
M’naago: Ah! Warrior of Light! Just who I was looking for!
P. Meepel: Oh, hi M’naago...I’m going to presume you have something for me to do?
M’naago: Well, sort of...the warriors of the East are finally heading home, that includes those from the Azim Steppe!
P. Meepel: Only NOW!? I said good bye to them over a week ago at least! Heck, I think Red Mage did all of Eureka in that time frame!
R. Meepel: Can we like, NOT bring that up again!?
M’Naago: ...that being said, they did leave one of their finest warriors over here, to assist you.  Something about they feel they haven’t been supportive of you enough...not sure why they’d feel obligated though…
P. Meepel: I mean, I AM the Queen of the Azim Steppe, so it only makes sense they want to support me!
M’Naago: ...right...in any event, they’re waiting by the base tent in Rhalgr’s Reach…
P. Meepel: Aren’t we already in Rhalgr’s Reach?
M’Naago: That’s not the point!

*at the base tent in Rhalgr’s Reach...where Meepel already was…*
P. Meepel: Alright, so where is the person I’m suppose to meet?
Orange Dressed Xaelan: That would be me.
P. Meepel: Ah, mind telling me your name?
Orange Dressed Xaelan: Normally you start by telling me yours…
P. Meepel: ...pretty sure you already know who I am so I figured that was unecessary…
Mikh: I guess that’s fair.  My name is Mikh Mujuuk, and I was told I should assist you when necessary.
P. Meepel: I see...what’s with the get up?
Mikh: What? This is a standard outfit for my tribe, especially among warriors! Also being a dancer, this allows for fine mobility, complimenting my style!
P. Meepel: What kind of-...wait that actually is a well thought out and constructed response, well played.
Mikh: What’s so weird about that?
P. Meepel: When you deal with the people I do regularly, you kind of expect...well…

*in the distance, an explosion is heard, William laughing his ass off, sound of Quinn being frustrated, and Asher can seen blasted over the horizon*

D. Meepel: Nevertheless, we have to have such a fine warrior assist us! As your Khaghan, I welcome you!
Mikh: Yeah, well, I didn’t vote for you.
D. Meepel: You don’t vote to become Khagan, it is a title earned through the glory and justice of the battlefield!
Mikh: Like I said, I didn’t vote for you!
D. Meepel: ....touche…
P. Meepel: In any event, I guess welcome to the...group...and I should figure out what to do next.
Arenvold: Why, Warrior of Light, were you trying to think of what to do next?!
P. Meepel: ...yes, yes I was; I literally just said it...you were standing behind me the entire time weren’t you?
Arenvold: You were having such an interesting conversation, I didn’t want to interrupt.
Mikh: Is this normal for you?
P. Meepel: Sadly, yes, yes it is.
Arenvold: In any event, I heard there’s this underwater cave that leads to ruins with GREAT RICHES IN IT!  Seeing as there’s nothing going on, I thought you might be interested in going.
P. Meepel: I mean...you’re not wrong, I don’t have anything better to do…
Alphinaud: Did you guys say you were going to some random ruins to find great treasure?
P. Meepel: ...ok, Alphinaud, I have two questions for you.
Alphinaud: Yes?
P. Meepel: Where and why!?
Alphinaud: Oh, I was just standing in earshot of you, and I was bored not being able to plan anything, so I figured I’d join you.
D. Meepel: Ah, yes, the allure of such an adventure is not something you wish to avoid, is it our brave comrade Alphinaud?
Alphinaud: So where are these ruins?
W. Meepel: Underwater apparently.
Alphinaud: ...now I am regretting volunteering…
Arenvold: In any event, let us go to the Lochs!


*at the Lochs, filler stuff with Meepel finding the spot, they reach the dungeon*
R. Meepel: Like, OMG! There really is ruins here! But I don’t see any treasure.  Totally not worth it.
Arenvold: Well, according to my sources…
Mikh: Do I want to know what your sources are?
S. Meepel: A veces es mejor no saber la respuesta a estas preguntas…
Mikh: Wait, what did she-...
P. Meepel: Don’t bother asking, I still don’t understand her...
Mikh: But...aren’t you...her?
D. Meepel: It is a complicated story that involves…
P. Meepel: No, it’s not, and we’re not getting into this.
Quinn: Whatever, does it matter? You’re both just annoying black horns when it comes down to it.
R. Meepel: Before you, like, say anything to her, no, she is TOTALLY not worth responding to when she calls us a Black Horn.
Mikh: Well, I was more going to question what you’re going to do about that…
*points to Susano behind the party*
P. Meepel: That’s Susano.  He shows up from time to time, mostly to murder Asher.  Tends to resolve itself, so not worth worrying about.
William: Still not healing him though.
Mikh: ...I feel like this may have been a mistake…
Arenvold: ANYWAY, my sources suggest that there is a hidden treasure room deep within!  So what do we say we make it a challenge between the three of us!
Mikh: But there’s way more than 3 of us…
P. Meepel: ...I was about to say the same thing…
D. Meepel: Ah! A friendly challenge amongst us! This shall be fun!  Come, my glorious companions in Quinn, William and MIkh, we shall head forward and succeed!
Alphinaud: I notice you left off Asher…
D. Meepel: He is currently preoccupied...possibly with the reaper…
Asher: AHA! I have returned for even the Reaper herself can’t keep me down!
W. Meepel: Wait, Reaper is female?
Asher: But of course! Why the beauty of a powerful snake lady before me attempted to apprehend me to the underworld but I escaped!
P. Meepel: ...I think that was just an Ananta Medic trying to help you…
Alphinaud: Anyway, let us begin on the contest! It’ll be me and Arenvold against the 5 of you, let’s go!
P. Meepel: Do we get anything for winning?
Alphinaud: NOTHING!

*a little ways in*
P. Meepel: So what kind of monsters are we going to deal with?
Mikh: Well given we’re in an under-water air pocket, I would assume something aquatic like crabs, or turtles or…
*swarm fish and sharks appear*
P. Meepel: Or that works too.
Mikh: You don’t seem at all surprised.
P. Meepel: Spend about a week with me, you’ll suddenly understand why. 
D. Meepel: It is advisable that we take down these attrocious beasts! FOR WE WILL NOT LOSE THIS RACE AGAINST OUR FRIEND!
W. Meepel: But race not important…
D. Meepel: It’s the principle of the thing.
Quinn: But I have salt-water in my hair! You dare make me fight under these conditions?
R. Meepel: Well, you could like, let these pirahnas eat you, then that’d TOTALLY solve your hair problems.
Quinn: Can you please tell me that “Crimson Wizards” are on the menu for these aquatic predators? That’d cheer me up.
William: To be clear, I don’t heal shark-bites or anything of the sort.
S. Meepel: Pero no cura nada de todos modos…
*team dispatches them quickly, mostly because Mikh is actually competent so Meepel doesn’t have to shoulder the entire burden*
P. Meepel: So what’s our next roadblock?

*run into a giant aquatic horse*
Mikh: ...I’ve heard of seahorses but this is taking things too literally…
P. Meepel: How bad can it be…
*Gets hit by Rising Seas, Paladin survives no problem, her boar-skin hat and Uraeus Coat not so much*
P. Meepel: ...jerk…
Mikh: That looked like it hurt…
P. Meepel: It did! Do you know how hard it was for me to find a hat like that? ...well, not really hard, but damn it, it completed the outfit!
D. Meepel: Say, did not Red Mage provide a whole new outfit you liked from Eureka?
R. Meepel: I’d totally prefer you not mention that…*is fuming*
P. Meepel: Guess I’m going to have to change after this is done.  Going to be rough fighting in this wet, soggy, ruined outfit…
W. Meepel: Me got covered, you take break!
P. Meepel: Works for me!
*Kelpie starts charging Hydra Push*
W. Meepel: Waves moving out, me think we get close to boss and…
*Team gets dragged to boss and gets hurt*
Mikh: ...looks like you were wrong...but to be fair, I had the same conclusion…
W. Meepel: Ok, it work opposite then!
*after several Hydra Pulls and Pushes working opposite how you’d think…*
R. Meepel: Like, the waves are coming in, that means get close to it right?
W. Meepel: That correct.
Voice of the Wandering Minstrel: And so the team had discovered the secret, but little did they know it was but a mistake that the greater gods above have fixed since the start of this fight!
Quinn: Wait WHAT!?
*Team gets pulled towards boss*
D. Meepel: Why, it seems the rules have changed! This horse is but a cheating, dishonorable monstrosity that must be put down!
W. Meepel: Me agree.  Meepel SMASH puny horse!
*half a dozen Fell Cleaves to the face later*
Mikh: So...I think we’re all in agreement that we should probably never talk about that again…
W. Meepel: Me see why Paladin like you.  What next?

*Giant Golem appears*
Mikh: This seems pretty standard…
The Old One: The Crystals know all! FOR NONE SHALL STOP THEM!
*creates a bunch of Crystals*
William: ...let me guess, we blow the crystals up, we get past this right?
S. Meepel: Eso parece lógico.
*crystals dispatched no problem*
The Old One: Ah, worthy foes, but can face round 2?
*More crystals form*
Quinn: This is the same as before. How bad can it be?
*Team gets turned into Spriggan, cue exploding panicking shenanigans.  This happens twice by the way*
Quinn: That was probably one of the worst things ever.  I swear to the twelve if I get turned into a bunny ever again, I am going to strangle myself.
D. Meepel: Nay, your suicidal tendancies must wait, Quinn, for we have another obstacle before us.
Mikh: And what’s that?
*Dark Knight points to a giant pit*
Mikh: ...well, you aren’t wrong…
W. Meepel: Me wonder how we get across.
William: Meh, you guys figure it out, I’m just going to step on this portal and…
*William turns into a giant ghost thing that flies for a brief bit before transforming back*
W. Meepel: How you do that?
William: I dunno; I just stepped on the switch, turned into it, and it turned me back shortly after.
Mikh: Oh, look whose controlled by the divine hand of god now.  Huzzah.  Can we use that to fly over to the other side?
W. Meepel: Me think William should try, he figure it out!
William: Do I have to?
Everyone: YES!!!
*Willaim attempts it, it works*
W. Meepel: Ok, we all do too!
*everyone does it successful*
Mikh: That was actually simple.  I’m curious how anyone could screw that up.
Asher: CHALLENGE ACCEPTED!!!
*Runs into switch, turns into ghost, flies over pit, and lets spell wear off as he plummets to a painful death*
Mikh: What did I just…
D. Meepel: Worry not, friend, for this is but a minor set back for Asher!
Mikh: Somehow I think a fall like that would kill him.
William: Yes, yes it did, and that’s one less person I have to heal!
Quinn: Like that changes the amount you heal already…
William: It’s the principle of the thing!
W. Meepel: Me think we move on.
Mikh: Shouldn’t we worry about Asher, though?
William: It’ll work itself out.
Mikh: How does falling from a high place work itself out exactly?
Asher: Indeed! It is a tale I am curious to hear myself!
Mikh: ...on second though, nevermind.

*at the boss*
Manticore Thing: Greetings, Adventurers!  You have reached the treasure room and must battle me! HRODRIC POISONTONGUE!
W. Meepel: Ok, you boss, me got it.
Hrodric: Now, behold my mighty claw, for I shall slash you forward with it! If you were to get behind me you might avoid it!
Mikh: That seems a little too obvious...I feel like he might be trying to trick u-...
*Hrodric slashes, Mikh barely dodges with En Avant, realizing he was telling the complete truth*
Mikh: ...ok, maybe he is just an idiot, got it.
W. Meepel: Me you opponent, me ready for smash!
Hrodric: Aha! I will now face forward and engage in combat with you, my aggro’d opponent!
William: I’m sure you can handle it; if you don’t mind, I’ll just craft this accessory.
Mikh: How does she let you get away with it?
William: Not listening, too busy...oh darn, thanks to you, it’s Normal quality! Now I have to start again!
Hrodric: BEHOLD MY GIANT TAIL! I WILL NOW SLASH BEHIND ME SUCH THAT RUNNING FORWARD WILL DODGE!
Mikh: Much as I don’t get this guy...I think it’s wise I listen to him, rather than cutting it close! Quinn, you may want to dodge too.
Quinn: Meh I gu-...oh god! My shoes! They’re dirty! I HAVE TO POLISH THEM!
Mikh: ...seriously? THE TAIL IS GOING TO KILL YOU!
Quinn: BUT MY SHOES!
*Quinn gets smashed into a wall by the tail*
R. Meepel: Like, that was SO. FUNNY! Totally took a picture of that and posting it on the Free Company board!
Hrodric: You were not worthy to dodge my tail! THEREFOR YOU MUST SUFFER!
D. Meepel: Is not being pounded against a wall, into an unconscious state suffering enough?
Hrodric: BEHOLD THE GLORY OF MY POISON GAS! IF YOU WERE TO HOLD YOUR BREATH YOU MIGHT-...
Mikh: ...manage to avoid being poisoned entirely?
Hrodric: Aha! You learn quick!
Mikh: You’re literally telling us what you’re going to do and how to avoid it...I’m not sure how we’re supposed to lose?
S. Meepel: Es uno de los muchos misterios de la vida…
*one fight later*
Hrodric: Well done! You have defeated me and my unsurmountable strategy!
Mikh: I’m sure there’s some benefit to telling your opponents every single thing you’re going to do and how to avoid it a while in advance, but for the life of me I can’t figure out what that is…

*in the treasure room, sometime later*
Alphinaud: Well, we finally got here…
Arenvold: Indeed, and it seems our Warrior of Light friend got here first!
Alphinaud: To be fair, I kind of figured we didn’t stand a chance against her.
W. Meepel: So what we do now?
Arenvold: We shall take this gold and use it to help fund Ala Mhigo of course!
P. Meepel: *clothes still damp from the Kelpi* Wait, you mean I can’t even keep any of this? That’s unfair!
Alphinaud: You have millions of gil as is, what do you need more for?
R. Meepel: Do you know how expensive those Ceto Claws go for? I totally need one for another Magia!
D. Meepel: Is that not only useful in Eureka? I believe you promised to stay out of there for at least quite a while!
R. Meepel: Like, duh! But I can totally prepare for the future early!
W. Meepel: Me think we go back to Rhalgr’s Reach, find out what do next…
P. Meepel: Oh I already know what we’re doing next.
W. Meepel: Really? What we do?
P. Meepel: Finding me a new outfit because that stupid horse ruined this one!
Mikh: Are you really so materialistic that you have to look good fighting?
P. Meepel: Less style, more “Damp clothes that never dries is that much harder to fight in.”
Mikh: ...fair enough…
R. Meepel: Ooh! I totally know just the outfit for you, Paladin!

*at Rhalgr’s Reach, camera pans to 3 different spots of Meepel, showing her in Season 2 outfit demonstrated earlier*
P. Meepel: Not bad.  I could get use to this.  Even came with a new hat.  Thanks for the outfit, Red Mage.
R. Meepel: Like, totally had to make my time in Eureka worth something!  Now let us, like, totally never mention that again!
Quinn: Good, you finished? Because I’m so bored, I’m willing to strangle Asher.
William: Not much of a bar to clear, I’m sure.
Quinn: Quiet you!
Young Female Voice: HIIIIII QUINN!!!!
Quinn: Shut up, Red Mage! I’m right here!
R. Meepel: OMG, that wasn’t me!
Quinn: Like hell it wasn’t! If that wasn’t you, then who was it!?
Young Female Voice: HIIIII QUINN!!!!
Mikh: I think that Au’ra behind you is trying to get your attention.
Quinn: Huh? No, there’s no one behind me, I’m certain!
Asher: GREETINGS, YOUNG LASS! WOULD YOU MIND TELLING US WHO YOU ARE!?
Young Au’Ra: YAY! YOU NOTICED ^_^!!!
P. Meepel: White Mage, please stay out of this...no, I don’t want to know what you were going to do, just please hang back.
Wh. Meepel: You’re no fun ;_;
Quinn: *Sigh* Fine, I’ll see whose behind me *Turns around* Oh god no. No! NOT YOU! WHY ARE YOU HERE?!
Young Au’Ra: Yay! I found you!!!! *tackles and hugs Quinn*
P. Meepel: So, uh, Quinn...you mind telling us who this is?
Quinn: No.  I’d rather not.
Young Au’Ra: Oh! I can answer that! My name is Ophelia Winago, and I’ve been searching for Quinn this whole time, yep!
P. Meepel: Winago...that name sounds familiar…
D. Meepel: Say, wasn’t that the family name of Quinn!? By chance are you two related?!
Quinn: No, we’re not.  We’re leaving it at that.
Ophelia: We’re sissies!!!!
Mikh: What’s that suppose to mean?
Ophelia: It means we’re sisters and the bestest of friends ever, yep!!!!
Quinn: ...I revile you…
R. Meepel: You say that about everyone Quinn, it doesn’t mean anything more.
Quinn: I echo my statement towards you too!
P. Meepel: Might I ask why you’re here?
Ophelia: Well, I was looking for Quinn, spent a long time doing so!  I heard she was helping save the world, and I went “Oh that sounds like fun! I should help her!”, so I got on Rathy, and decided to find you, and here we are!
W. Meepel: That answer some questions, maybe.
Mikh: What’s “Rathy”?
Ophelia: Oh, he’s my cute and adorable pet that follows me everywhere!
Quinn: ...don’t tell me you actually…
Ophelia: In fact, let’s have everyone meet him! HERE RATHY!!!
*a large Rathalos shows up out of nowhere in the middle of Rhalgr’s Reach that is anything but cute*
P. Meepel: What in the name of the twelve is THAT!?
Ophelia: That’s Rathy the Rathalos!
Quinn: How did you manage to tame that thing…
Ophelia: WITH LOVE OF COURSE!  And help by the Sapphire Star!  He’s a good boy!
D. Meepel: Apologies, but I believe it just immolated and ate Aleph in a manner of seconds…
Ophelia; Yep! He’s such a good and gentle boy!
W. Meepel: Ok, you find Quinn. You happy now?
Ophelia: Yes, now that I found Quinn, I can be with her forever and ever, like sissies are suppose to be!
P. Meepel: Meaning…
Ophelia: I am going to help you on your quest, yep!
Mikh: I’m not sure if we should be happy or scared at this prospect…
P. Meepel: Hey, the snarky responses are MY forte! ...for all that I echo that sentiment…
Lyse: Ah, there you are, Warrior of Light!
P. Meepel: Yes, what do you need me for this time?
Lyse: Well, I was going to check on Fordola, since she’s been detained, and thought you should be there with me.
P. Meepel: Why can’t you do it by yourself?
Lyse: Because I need help!
P. Meepel: What do you think I’ll do about it?
Lyse: Moral Support!
D. Meepel: Sister, just say yes, she’s clearly not going to take “no” for an answer.
P. Meepel: *sigh* Fine.

*at the Ala Mhigan jail*
Fordola: What do you two want?
Lyse: Fordola, if you apologize, we’ll let you out.
Fordola: Go to hell.
P. Meepel: I think she likes it in there…
Fordola: I deserve this, so I’m staying here.  You don’t know what I’ve been through, and besides, Ala Mhigans are jerks and...you...just had an echo moment seeing my entire past, didn’t you?
P. Meepel: Yes, yes I did.  That answered some questions at least.
Lyse: Will you at least reconsider?
Fordola: No.
Lyse: Well, I tried!


*back at Rhalgr’s Reach*
Lyse: So we’re planning a summit soon between all the members of the Ala Mhigan alliance!  That basically means us and the Vira are going to be there.
M’Naago: Actually, we just got an unexpected visitor who wishes to mend bridges and work with us.
Lyse: Really, who is that?
Qlyana Chieftan: It is us! We now see the error of our ways and wish to not be bad.  Please let us join so we have some say.
W. Meepel: Me think this bad idea.
P. Meepel: Why do you say that?
W. Meepel: Me not know; just feeling.
Lyse: Well, I for one can’t see anything wrong with this! Welcome aboard! The meeting happens tomorrow.  Oh yeah, we’ll also have the Sultana from Ul’dah here as an outsider to verify this.
P. Meepel: Wait, Nanamo’s coming? That would explain why Raubhan is dancing gleefully like a female Lalafell…
Lyse: Actually, she’s been here for some time...you haven’t noticed?  She’s been wanting to talk to you as well!
R. Meepel: Like, when were you going to tell us, Lyse!?


*at Nanamo*
Nanamo: Ah, Warrior of Light, it’s been a while!
P. Meepel: Yes, yes it has.  What do you wish to talk to me about?
Nanamo: It’s about Raubhan, actually…
D. Meepel: Aha! Yes! THE SHEAR JOY HE HAS ATTAINED WITH YOUR PRECENSE HAS LIFTED HIS SPIRITS! He couldn’t be happier!
S. Meepel: Dios mio…
Nanamo: Well, the fact is...I don’t think he’s quite as happy as he makes himself out to be.
P. Meepel: You sure? He’s running around in his small clothes challenging people to a manly off.  Side of him I’ve never seen that’s for sure...and probably would have preferred it that way now that I think about it...reminds me of someone I once knew actually…

*meanwhile somewhere else in Eorzea*
Leonardo: *sneezes*
*back to Rhalgr’s Reach*

Nanamo: Well, you see...Raubhan is stuck in a dilemma.  He has made a vow to never leave me side, and he has done a fantastic job serving me, and no doubt he will return after the Ala Mhigan summit, but I can tell he wishes to stay in his home here at Ala Mhigo and rebuild.  Yet, even if I tell him to, he won’t leave my side.
P. Meepel: So what do you want me to do?
Namamo: I wish to survey the area around Thanalan, and get a better sense of things, but without his help.  I need to prove that I can stand on my own two legs without his aid.  If he sees that, perhaps he will be more willing to part with me.  I wish only his happiness, and do not want him to compromise it on my behalf!
P. Meepel: ...that does mean you won’t be able to ride on his shoulder anymore during public ceremonies…
Nanamo: I AM WELL AWARE OF THE SACRIFICES I AM MAKING!
D. Meepel: Lo, young one, what is it that has caught your attention?
R. Meepel: Astrologian told me to put money on Raubhan for his latest match up.  I am totally NOT betting on anything though...gotta save my gil for a new shade of blue for my hat.
D. Meepel: Pray, who is Raubhan’s latest opponent in his...manly...off?
Asher *from off screen*: CHALLENGE ACCEPTED!
D. Meepel: ...it seems the twelve have answered my question for me…

*Meepel and Nanamo spend time together looking through Thanalan, skipping that because boring*
Nanamo: It seems I know what must be done! I must find a way to help the Ala Mhigan refugees!
P. Meepel: That seemed like a pretty obvious problem to solve.  It’s only been an on-going problem since, I dunno, the past 20 years when Ala Mhigo was taken by the Empire and many refugees ran into Ul’dah!?  Heck, that was the exact reason the Syndicate decided to NOT allow the Doman Refugees in!
D. Meepel: Sister, please calm down, one step at a time!
Nanamo: Yes, and now I am ready to give them what they need, so they can get back on their feet! If I can do this on my own, it will be enough proof to Raubhan he doesn’t need me!
R. Meepel: And...like...how are you going to do this? Money doesn’t grow on trees!  Trust me, I know!
P. Meepel: Says the one who made a fair amount of our fortune by selling rare items she got in Eureka on a weekly basis...
R. Meepel: Totally uncool there, Paladin!
W. Meepel: Me want to know what you idea is?
Nanamo: Well, I think I should ask the Syndicate for help.  Normally, I’d ask Raubhan but that kind of defeats the purpose, so I’ll have to find someone else I trust. 
S. Meepel: Teledji Adaledji está muerto, no es que pudiéramos confiar en él, y Lolorito, a pesar de estar de nuestro lado, es de alguna manera aún menos confiable.  Luego está esa mujer Lalafell que aparece de la nada…
Nanamo: Yes, so the answer is clear.  To the Manderville Gold Saucer we go!
P. Meepel: ...wait, you understood all that?
Nanamo: Of course!  Obscure Foreign languages was my elective in Sultana School!
P. Meepel: ...I think that only raised even more questions…

*at the Manderville Gold Saucer*
P. Meepel: I’d question who we are looking for but I think considering the location, it sort of answers itself.
Nanamo: Say, you actually have worked with him in the past, haven’t you?
P. Meepel: For a given definition of “worked with” yes.  And before you ask, the less you know about it, the better.
Nanamo: Is it really that bad?
P. Meepel: Less “bad”, more “logically impossible”; I was there, and I still sometimes refuse to acknowledge it happened.
Familiar Voice: Aha, is it true? Why yes! The Great Honorable Sultana and the warrior of Light herself!
Nanamo: Aha, Godbert, just who I was looking for.
Godbert Manderville: Why yes, now what are two fine young ladies in need of my great GENTLEMANLINESS here.
P. Meepel: Nice to see you too Godbert...and nice to see you fully dressed as well.
Nanamo: What do you mean by that
P. Meepel: Like I said, the less you know, the better!  Though now that I think about it, Godbert’s behavior does have a striking similarity in his behavior to another...acquaintance...of mine.
Godbert: Oh, and who might that be?
P. Meepel: Well you see…
*Asher smashes through the roof*
Asher: MASTER MANDERVILLE! I AND MY MANLY FOOT ABS HAVE RETURNED!
Godbert: Oho, if it isn’t my GREATEST DISCIPLE, Asher Zana! A true Manderville man!
D. Meepel: ...it would many questions have suddenly been answered all at once…
P. Meepel: It would also appear these are many questions I probably would have preferred remained unanswered…
Asher: Master Manderville, I wish to seek your guidance for my great improvement of MANLY FEMININE WAYS!
Godbert: OF COURSE YOUNG LAD! ...but I have an appointment first.  Let me finish this first.  Surely you can wait.
Asher: OF COURSE, LORD MANDERVILLE! *Asher flexes*
Susano: Oho, I shall prepare you for your great trial with your master! MAKE WAY TO ARMS!!!!
Asher: Eeep!
*Nanamo, Meepel, and Godbert sit down to discuss the situation, while sounds of Asher’s “conflict” with Susano can be heard in the background.  Somehow, the GOld Saucer is completely unaware of any of this.*

Nanamo: And so that is our predicament and I wish to help.  I seek your guidance on what I should do.
Godbert: Well, I have one answer to that: Don’t!
P. Meepel: That’s awfully cold of you…
Nanamo: How could you be so heartless
Godbert: Your intentions are pure, make no mistake, and I completely understand where you’re coming front, but you must recognize that deep as the pockets of Ul’Dah are, they are not bottomless.  If you keep giving free handouts, you won’t have any money to run the country, and people will keep asking for me.  If you wish to help them, help them be self reliant; money is not the answer here.
D. Meepel: Ah, teach a man to fish parallel!
S. Meepel: Hablando de, todavía no hemos terminado de hacer eso en el océano…
W. Meepel: Me not sure why important…
S. Meepel: Sólo estoy pensando en lugar de…
Nanamo: So help them take care of themselves...if only I could find a way to get them work, but Ul’dah does not need anymore manpower...perhaps if there were a way to expand into Ala Mhigo…
P. Meepel: That sounds an awful lot like an Empire…
Nanamo: I meant Economically!  We get those in Ala Mhigo to work there, open trade routes, and then Ul’dah AND the Ala Mhigans benefit!  Unfortunately I do not know anything about doing that…
P. Meepel: ...even worse, I know someone who does, and you’re not going to like who the answer is…
Nanamo: ...it’s Lolorito, isn’t it?
P. Meepel: Yes, yes it is.  Hate to say it, but this is pretty much exactly what he excels in.  Taking cheap labor and exploiting the crap out of it for new business ventures.
D. Meepel: It would appear we must rely on him as another necessary evil again, but how can we get him on board so easily?
Nanamo: Let’s make a personal appointment between me and him, so we can discuss business...and you’ll be there to moderate the thing!
P. Meepel: You do know he knows I am biased in your favor, right?
Nanamo: He also knows you owe him several favors, ergo would want to stay on his good side!
P. Meepel: ...touche…

*at a random non-descrip house, Meepel, Nanamo and Lolorito meet up...Lolorito for once takes off his mask too*
Lolorito: Alright, so you better not be wasting my time.  Just because you’re the Sultana doesn’t mean I respect you...in fact if it was possible, I’d find a way to get rid of you but unfortunately your existence makes life easier in Ul’dah.
Nanamo: Nice to see you’re as despicable as ever…
P. Meepel: I could have told you that.
Lolorito: Anyway, so what is this business venture idea you have?
Nanamo: How would you like to employ the Ala Mhigans to work for you?
Lolorito: Pfft, as if I need more employees.  That seems like a waste of money.
Nanamo: Ok, but what if I gave you permission to expand into Ala Mhigo without starting a war.
Lolorito: ...go on…
Nanamo: Well, you see, I figured you want your business empire to continue, and you’ll want to go into areas you don’t have.  Yet, in Ala Mhigo, you have no one there...and who better to work in Ala Mhigo than natives, such as those refugees that have been leeching off us for a while?  The short of it is we assist in helping them repair, but any profits they make from our assistance a portion goes right back to Ul’Dah.  They take care of themselves, Ul’Dah gets money back for helping them, we all win!
Lolorito: Neat idea...in theory...but what incentive do I have to go into Ala Mhigo?
D. Meepel: AHA! The Quarry Town of Ala Ghanna!
Lolorito: Not a bad idea...except it’s nowhere near anywhere useful for us to take advantage of.
R. Meepel: So like...maybe Ala Ghiri?  Good trade route!
Lolorito: I agree...but what would we be trading then!?
P. Meepel: ...ok, look, you just want us to say the Saltery, don’t you?
Lolorito: Perceptive!  Yes, owning Salt Industry, along with Salt Mines and miners to go with it, is in fact something I am completely lacking in and could make a lot of money!  Especially since when the Empire took over, many gourmands took a hit, so it will be in extremely high demand once they know it’s back.  It’s perfect!
P. Meepel: Well, everything seems set here, I guess we should go back to the summit in Ala Mhigo to see what’s going on there?


*at Ala Mhigo’s throne room*
Lyse: So...all the big leaders of Gyr Abania are set up here, and we have the Scions to assist in keeping things under control.
Arenvald: That includes me, to be clear!
P. Meepel: I don’t see why you needed to say that...
Arenvald: I’m just excited to be participating in something major!
Alphinaud: Yes, in any event, we’ll all standing around making sure nothing goes terribly wrong while the Gyr Abanians all discuss this!


*the Summit starts*
Lyse: So...we have an Empty Throne...anyone wanna volunteer and be the monarch?
Random Guy: Well I…
Lyse: No, of course not! It’s a responsibility no one likes and everyone will hate you!
Random Guy: But I wanted to be…
Lyse: So I think we can all agree that we should have a Republic, decided by the people!  Yes, that way everyone has a say, and there’s no one ruler ruling over all.
Raubhan: Somehow, I think this is just going to end up with you being President for Life anyway…
Lyse: Hey, if that’s what the people want, who am I to argue?
Viran Chief: Ala Mhigan politics are weird, but then I suppose we should let you decide what to do with yourselves.  We’re mostly just interested in knowing who your leader is so we can keep positive relations.
Lyse: That’s fair enough.  How about you, Qylana Leader/
Qylana Chief: Well, personally, I think...YOU SHOULD ALL BE OUR SLAVES! MWAHAHAH!
Lyse: Wait what? Are you joke…
Qylana Chief: Fell for our trap! Lakshmi, come and enslave the infidels!

*Lakshmi is summoned*
P. Meepel: Umm...ok, this is probably the single worst thing that could have possibly happened in this summit short of the Garleans Carpet Bombing the place…
D. Meepel: Please do not give them any ideas…
Alphinaud: Regardless, we must get everyone we can get out now.  Meepel, your Echo can protect you, do your best to fend off and stop those orbs.
P. Meepel: There is no way I can do that alone!  And unfortunately, I don’t have Quinn here to just brutally beat her in an angry rage…
Mikh: I mean...I have the Echo, I can help.
P. Meepel: Fair, but we’ll need more than that!
Arenvald: I’ll help then!
P. Meepel: Did you not hear? You need the echo to stop this.
Arenvald: Yes...you know that thing I told you I had a while ago?
P. Meepel: ...well I’ll be damned, so you did!  That’s 3 of us at least, going to take a little more than that.
Lyse: I’ll help!
P. Meepel: You don’t have the echo though.
Lyse: No, but I can punch her a lot at least.
P. Meepel: You do realize if you become a tempered, I’ll actually be forced to kill you, right?
Lyse: I’ll be fine!


*a fight where-in echo characters block orbs and Lyse punches things a lot later*
Lyse: We’re not getting anywhere…
Mikh: Yes, if only we had ONE MORE person of exceptional physical abilities who could help us.
P. Meepel: Oh sure, let’s just ask every single well abled personal in town if they have the Echo, WE DON’T HAVE TIME FOR THAT!
Lyse: Wait, I know someone who can help! Just give me 5 minutes and do your best!
Arenvald: We must push further, let’s do this!
*5 minutes later*
Lyse: I’m back, and I brought help.
P. Meepel: Great, who did you bring?
Fordola: **** off. *Blocks an orb*
P. Meepel: ...oh, right, she has it artificially...I guess that counts!
Ophelia: Yay! Let’s get them!
P. Meepel: Where did you come…
Ophelia: EXPLODING ORBS!!!!
P. Meepel: But that doesn’t at all answer…
Ophelia: SNAKE PEOPLE AAAAAH! *Rathalos immolates some of the Qylanna*
W. Meepel: Me think not worth it…
P. Meepel: I concur…

*Fight resolves*
Lyse: Ok, so...now that we’ve chased off the EVIL Snake ladies…
Vira Chieftan: That better not include me…
Lyse: That’s why I said “Evil”!  You’re one of the good ones.
Raubhan: Er...what she means is I think we all agree.  Republic it is.  Now excuse me, I need to get back to Ul’dah.
P. Meepel: Yeah, Raubhan...you may want to talk to Nanamo first about that…

*Right outside*
Raubhan: Your highness, now that my job is done here in Ala Mhigo, I can finally return to your side!
Nanamo: No, Raubhan, you can’t.  You stay here with your people.
Raubhan: But I have sworn to protect you! It is my duty to do so!
Nanamo: Not anymore.  I’m laying you off.  Now you have no obligations to stay with me!
Raubhan: But milady, surely you can’t expect me to leave you alone.
Nanamo: Raubhan, I’ve grown and know a lot more.  I know this is what you truly want.  Don’t waste your life on me.  So basically, I’m firing you and there’s no getting around that.
Raubhan: But who will protect you if not me!?
Nanamo: I’ve already promoted Pippin, I’m sure you won’t object to that.
Raubhan: ...does that count as Nepotism?
Nanamo: I dunno, maybe?
Raubhan: Well, Thank you so much, your highness.  It was an honor serving you all these years!  May fortune smile upon us in the future.

*from the distance*
Mikh: Well, at least someone got a happy ending.
P. Meepel: Or at least, ANY kind of ending…
Mikh: What do you mean by that…
P. Meepel: Trust me, things may seem all nice and dandy, but give it like 3 weeks and some new unrelated nonsense will come in our way. 
Ophelia: And I can summon a giant Frog Monster!
P. Meepel: I don’t see how that’s relevant.
Ophelia; Nope, already done! Now you have to beat it!
P. Meepel: Wait what?
*Meepel looks and sees an oversized Jiraiya Frog looking at her*
R. Meepel: Can I blame this on Quinn?
D. Meepel: Normally I would say that is unkind, but in this case, I feel it is appropriate!
Mikh: *sigh* Huzzah...

Narrator: And so, Ala Mhigo’s problems have been resolved, and Meepel’s have probably just gotten significantly worse.
D. Meepel: Say, whatever happened to Asher?
William: Oh, he’s dead...and no, I’m not healing him.

18
Season 2 Preliminary Stuff

This post is about Season 2 aspects.  Mostly new outfits, characters, etc.  I might get a screenshot of some of the other characters in Crystal Tower story line but nothing elaborate.  This is a bit of a work in progress and will be updated over time.

First off, I will establish that the ENTIRETY of Eureka has been finished by the start of 4.1.  Yes I know, that wasn't a thing in-game at the time, but for the sake of the narrative, just go with it.  With that in-mind...

Paladin Meepel



Sporting a new hat, and a cow-girl inspired attire, this is Paladin's new look.  Her personality is more or less unchanged, of course.

Dark Knight Meepel



Dark Knight took a trip to Wolf's den, saw this outfit, covered in yellow and gold, and feels it better suits her!  She also decided to don the Pyros Weapon , to change things up a bit (in contrast, Paladin refuses to let go of the Aettir Lux and Pyrwen.)   Still ever the ideal, heroic warrior of justice! ...for better or worse...

Warrior Meepel



Feeling she still isn't respected the way she deserves, she donned a Tuxedo to further demonstrate she is not a complete mindless brute.  Also decided to go with Shiva's Axe, because...reasons...

(ACTUALLY, I might change that to Ifrit's Axe, and use Shiva's for Season 3, but shh!)

Red Mage Meepel



Finally being able to dye her Artifact gear Blue like she's always wanted, in particular the hat, AND wielding her own relic weapon (the Pyros one because of a Blue Flame!), Red Mage is more ready than ever!  She's also the one who dealt with basically the vast majority of Eureka, insisting she could get her own stuff there.  She's less than fond of what went down there (you may notice soon a bunch of extra "Dislikes" added...), and one could say she now understands Paladin and Dark Knight's pain...


Samurai Meepel



Swapping to the Ao Dai, and equipping her own Eurekan weapon, Samurai is...still as culturally confused as always, and now mostly just does it with more flash. 

Mikh Mujuuk



"*sigh* Huzzah..."
Preferred Mount: White Lanner
Likes: Competence, relaxing
Dislikes: Incompetence, stress

Whole new character!  Mikh is from the Azim Steppe, and essentially sent to assist Meepel, the current Khaghan.  Mikh is pretty much the most normal and rational person on the team, and essentially the only person who will regularly share in Paladin's distress at the insanity going on.  Basically, the statement "I'm the only serious person on this team.  That's the joke" applies to her.
PS This is Yakko's character.

Gauken Academy characters


Preferred Mount: Regalia Type-G

And here is 4 Gauken Academy members!  These are our alts on Diabolos server made for the Team Four Star guild that I decided to throw in here for silliness.  Here is, from left to right, Altun, Jared and Yauinne, with Mister Fisticuffs off to the side.  Their personalities are pretty well established in the Crystal Tower arc.  Generally speaking, they won't show up much outside of interludes when I can't use the usual crew of...well...whatever Meepel's teamates are called.

For reference, Altun = Yakko's alt, Jared = My alt, Yauinne = Mei's alt, and Fisty = Magic Fanatic's alt.

Leonardo Magnus


"A solid spirit starts with a solid body!"

Preferred Mount: Battle Lion
Likes: Exercise, Protein, Training, Lions, Muscles, The Spirits of the Earth
Dislikes: Imperial Soldiers, Lion Poachers, People who try to make him eat sweets

Another character restricted mostly to Interludes.  Leonardo Magnus is a mock character I forced Djinn watch me make to represent him, because shut up.  He is a conjurer who is a complete and total health and nature nut, which is part of his rationalization for why he runs around only in his underwear.

19
Interlude II B-2 mk Beta: A Crystal Clear View of Darkness

*Cue the iconic Syrcus Tower theme*
Temartu: Anyone have any idea where to go?
Leonardo: Ah, the Spirits are telling me we should...HEAD UP!
Temartu: That is the only way we can go I guess…
P. Meepel: Yeah, “up” sounds good.  Let’s get to it!
*one mob fight later, team comes up against a multi-headed dog-serpent monster hybrid
Leonardo: Ah yes, the abomination that is Scylla!
Altun: *Holds up a picture of Rem saying “Wow…”*
P. Meepel: What can you tell us about this thing?
Leonardo: Ah, well you...this thing is an unnatural abomination of nature, therefore I refused to learn anything about it!
P. Meepel: Great, a lot of help you are..
Fisty: My fists are telling me we should punch it!
W. Meepel: You not wrong…
*Scylla starts creating orbs and staves*
P. Meepel: ...this looks like it could be some work…
Jared: Oh boy! Look at all the glowing colors! I bet they explode and freeze us! I CAN’T WAIT :)!
P. Meepel: We should probably figure out what to do instead of what not to do…
Lenny: I know what to do!
*runs up to Scylla*
Lenny: Melds please…
*Scylla blows Lenny up*
P. Meepel: ...as I was saying...let’s figure out what the right thing to do is and NOT by dying horribly…which means we should be careful about thi-...
Wh. Meepel: HOLY ^_^!!!!
*massive explosion from Holy, Scylla dies*
Altun: *picture of Kuja saying “So beautiful…”*
Temartu: I think we won…
Fisty: MY FISTS ARE THANKFUL!
W. Meepel: We head up now…

*some mobs later*
Glasya Labolas: HARK! THE ENEMY COME FORTHWITH! YOU DARE CHALLENGE ME!? THE GREAT GLASYA LABOLAS!
P. Meepel: Why do so many of these people feel the need to shout and proclaim they’re greatness when 5 minutes later I’m going to forget them anyway?
W. Meepel: Me wonder if we ask him to move…
Temartu: I’ll try.  Can we not fight?
Glasya Labolas: I REFUSE TO ACKNOWLEDGE SUCH A REQUEST! WE MUST BATTLE FORTHWITH! MY MUSCLES AND ABSOLUTE MIGHT KNOWS NO BOUNDS!
*flexes to intimidate*
Leonardo: Ah, you have indeed great muscles, but then, so do I! They don’t call me the BEEF CONJURER for nothing!
P. Meepel: Wait, that’s what people call you!?
Leonardo: THEY SOON WILL!
*Leonardo flexes*
Glasya Labolas: AHA! YOU ARE INDEED IMPRESSIVE! BUT YOU CANNOT MATCH ME IN A CONTEST OF SHEAR MANLINESS!!!!
Leonardo: I beg to differ!
*the two start combating in a manly off*
P. Meepel: The hell are watching?
Temartu: Manly contest.
P. Meepel: I know, that was a rhetorical question…
Temartu: Then why did you ask it?
P. Meepel: ...just shut up, little brother…
Temartu: Ok.
Glasya Labolas: You keep up well, but behold my next attack...MY TRUE FORM!
*throws off armor and cloth, stands there nude*
Leonardo: Yes! I WILL REVEAL MY NATURAL STATE AS WELL!
*Leonardo strips naked and flexes more*
Yauinne: ...neither are as sexy as my senpai *sigh of fantasizing*
Fisty: My fists wish to join!
Jared: Looks fun! I want in too :)!
P. Meepel: NO! NO YOU DON’T! Last thing I need is a nude Hrothgar and Lalafell!
W. Meepel: This taking long time…
Wh. Meepel: I know! I just want to kill something ;_;
P. Meepel: Patience, we can’t just att-...wait, WHY AREN’T we-...hey everyone! Attack him while he’s distracted in this display of...manliness...NOW!
*The team kills Glasya Labolas while he’s too distracted in his manliness contest with Leonardo*
Leonardo: AHA! I AM ALIVE WHILE YOU ARE NOT! VICTORY BY DEFAULT!
P. Meepel: Yes, and now PUT SOME DAMN CLOTHES ON and we shall never speak of this again.  And I hope I never see this with someone else, be it Hrothgar, Lalafell, or a strangely obsessed Mi’qote…

*Meanwhile, someone completely far away*
Asher: *sneezes*

*back with TEAM NOAH, they ascend to Amon’s floor*
Amon: Ah, so the invaders have arrived.  COME! LET US DANCE THE FINAL CHORUS!
P. Meepel: Final...chorus? I don’t think you actually are getting those terms right…
Amon: We shall battle atop the prelude of your despair!
Fisty: My fists are confused by his words…
Jared: But trying to figure out what he means makes me so happy :)!
Altun: *holds up picture of Ex-death saying “The Laws of the Universe Mean Nothing”*
P. Meepel: ...where did THAT come from?
Altun: *holds up picture of Moogle saying “Sorry…”*
Amon: This fortissimo within the battle shall be the grand finale of your undoing!
Temartu: I don’t think he understands what those words actually mean…
Leonardo: Do you know what they mean?
Temartu: Not really…
Amon: The metronome of this confrontation shall lead to an overture of destruction!
P. Meepel: ...can you tell me what that means in laymans terms?
Amon: ...I’m going to summon a bunch of snakes, ghosts and slimes on you.
P. Meepel: Ah, ok, THAT makes sense! Was that so hard?
Amon: The pianoforte of your brain cannot comprehend the masterpiece of this recital!
Wh. Meepel: Can we kill him already ^_^?
P. Meepel: Honestly, I think that’s probably the best idea…
*fight ensues, slimes getting killed, shrinking involved, Snakes appear trying to eat Jared...no, he’s not turned into a frog, Lenny panicking melds*
Yauinne: Oh! I can learn music from him! HE CAN TEACH ME HOW TO WIN SENPAI OVER! PLEASE TEACH ME SENSEI AMON FOR MY SENPAI!
Amon: The adagio of your soprano voice is too discordant to follow the great conducting talents such as my own!
Yauinne: But Senpai!
Amon: And now, THE CURTAIN CALL!
Yauinne: NO! I must learn for Senpai! SENPAISENPAISENPAISENPAISENPAISENPAISENPAI!!!!
*Amon freezes Yauinne in a block of ice*
Leonardo: Ah, yes, the Curtain Call! A grand finale of despair indeed for Yaiunne!
P. Meepel: ...ah crap, it’s contagious…
Leonardo: ...what? I assumed it was an attack name and I thought I would try my hand at it…
Temartu: That was anticlimactic though…
W. Meepel: Me think he charging big spell now…
P. Meepel: What makes you say-...*sees Amon going into an elaborate orchestra pose with music notes flying about* ...ah feces…
Jared: OH BOY! THIS LOOKS LIKE FINE! CAN I JOIN IN :)!?!?!
Lenny: I think we need coverage.  That way I can hide when I meld!
P. Meepel: ...yeah, let’s do what we did with the Behemoth and run behind that huge block of ice that use to be Yauinne!
*everyone runs behind it...well, no, Jared doesn’t run because he’s too happy watching the show, he has to be rescued by one of the healers, but same difference*
Amon: Aha! Well done! YOU HAVE PASSED THE GRAND METRONOME OF MY NOCTURNE!  BUT NOW FOR THE ENCORE OF MY ANGUISH!
P. Meepel: I think that means we survived the attack...we still have to find some way to kill him don’t w-...
Temartu: Blade Dance.
*Limit Breaks on Amon killing him in the most generic and boring way possible*
Altun: *sign with Rem saying “You’re the best!”*

P. Meepel: Why didn’t you do that before?
Temartu: I dunno.
P. Meepel: Figured.
Jared: Hey, Yauinne is still ice! She must be so happy to encased in that! I can’t wait to chisel her out :)!
W. Meepel: How we get her out? We not have black mage…
Altun: *sign of moogle saying “Please Wait”*
*ice starts melting, and as it melts the sound of “Senpai” can be heard getting louder and louder*
Yauinne: SENPAISENPAISENPAISENPAISENPAISENPAI!!!!
P. Meepel: Did she...melt the ice entirely by pure enthusiasm over Unei?
Temartu: I guess?
Leonardo: Ah yes! THE TRUE WARMTH OF HER LOVE GOT HER OUT OF THAT BLOCK OF ICE! SUCH IS PHYSICS IN ITS MOST NATURAL FORM! IS THERE ANYTHING MORE BEAUTIFUL THAN WHAT WE JUST EXPERIENCED?!
Lenny: ...melds please...
P. Meepel: Yeah, I agree with Lenny on this one…
W. Meepel: But he not say anything…
P. Meepel: EXACTLY!
Fisty: My fists are telling me that the true opponent is still to come! LET US PUNCH FORWARD!

*they reach the top of the tower, Xande is sitting there*
Xande: Finally, it is my time to shine! I SHALL NOT BE IGNORED AGAIN!
P. Meepel: I mean...if didn’t want to be ignored, why were you sitting atop a giant tower by yourself, behind sealed doors that required 2 clones of your children to open?
Xande: SILENCE! Do not question me, Xande, EMPEROR OF THE ALLAGAN EMPIRE!
P. Meepel: You do realize the Allagan Empire has been gone for several hundre-....
Xande: DO NOT MOCK ME! YOU SHALL SUFFER MY WRATH!
Fisty: Aha, my fists have been yearning for this! BEHOLD THE POWER OF PUNCH!
*punches Xande in the face, Xande counters with an Burning Rave*
Fisty: Alas! He too has mastered the art of THE FIST! My fists have met their match! *falls unconscious*
Temartu: He probably should have thought that through…
W. Meepel: But he have fist for brain…how he think?
Temartu: Not sure.
Xande: I SHALL SUNDER THE GROUND BELOW YOU! BEHOLD THE POWER OF ANCIENT QUAGA!
Jared: Oh boy! A MAJOR EARTHQUAKE :)!
Leonardo: The spirits are telling me that we should RISE ABOVE ALL to avoid this!
P. Meepel: Can you please speak in something sensible for once?
Leonardo: But I was speaking completely literally there…*points to blue anti-gravity circles*
P. Meepel: ...well I’ll be a Manderville Man…
*non-dead members run onto circles, avoiding the quake*
Altun: *sign of Moogle saying “Attack!””
*fight ensues, Xande refuses to die*
P. Meepel: Ok, anyone have ideas?
Wh. Meepel: MURDER HIM DEAD ^_^!
P. Meepel: We’ve been trying that…
Jared: We’ll murder him harder then :)!
P. Meepel: Ignoring the one who agrees with any outcome…
Leonardo: Well, I need time to commune with the spirits to give us an ans-...
P. Meepel: Gods damn it, we don’t have time for your communing! Anyone else?
Lenny: I KNOW! I CAN SOLVE THIS PROBLEM!
P. Meepel: ...do I really want to know where this is…
*Lenny runs up to Xande*
Lenny: So...Emperor...melds please?
Xande: WHAT!?
Lenny: You’re the Emperor of Allag, can you meld for me?
Xande: Go away!
Lenny: Aww, but if you can’t who can?
Xande: LEAVE ME!
Lenny: But I’m desperate! Please meld!
Xande: Be gone, pest! Or I will crush you under my great might!
Lenny: Just one meld!?
Xande: LEAVE. ME. ALONE!
*Xande casts a Meteor targeting Lenny, who is standing right next to him*
P. Meepel: ...so White Mage…
Wh. Meepel: Yes ^_^?
P. Meepel: What happens when you try to cast a big powerful spell at close proximity to yourself without actually concentrating properly out of shear emotion?
Wh. Meepel: Oh, complete and absolute annihilation of the caster and his target ^_^!
P. Meepel: ...yeah, I think I’ll just let these events play out…
*Xande finishes casting Meteor, blows up Lenny, gets caught in his own blast killing himself as well in an embarrassing way*
Altun: *holds up sign of Y’shtola saying “This is farcical…”*
P. Meepel: Yeah I agre-...wait, WHY DO YOU HAVE A SIGN OF Y’SHTOLA!?
Jared: Oh boy! We did it! The world is saved :)!
P. Meepel: I don’t think the world was really in danger, but sure, we’ll take the win.

*team NOAH gets up there*
Cid: Ah, excellent, Xande is beaten, I guess we can now investigate the tower in its fullest for the sake of research.
Doga: Indeed.  No more Allagan threat.
Unei: And there is no one around to harness this power for EVIL either.  All is right!
Nero: Yeah, about that...SUPREME POWER IS MINE! AHAHAHAH!
Cid: ... I should have seen this coming…
W. Meepel: Me wonder if remember me right here…
Wh. Meepel: Ooooh! Since he’s a bad guy, can we murder him!?
Nero: NOTHING WILL STAND BETWEEN ME AND THIS POWER! NOTHING!!!
?????: Ah, the balance of Light and Darkness has been ruptured, NOW WE COME FORTH!
Nero: As I said, NOTHIN-...wait, who are you?
?????: We are the Cloud of Darkness, and you shall serve as a veritable thrall to us!
*Nero gets sucked into a void, screaming for dear life like a girl*
P. Meepel: ...I’m not the only one who noticed there was literally one voice and one image in that void, questioning the usage of the term “We”, right?
G’raha: Says the person who is physically identical to her “sisters”.
P. Meepel: ...touche…
Doga: So it does exist...the ancient scourge from the Void itself.  The evil supreme being over other voidsent...THE CLOUD OF DARKNESS!
Unei: I thought it was a myth, but we have proof it existed right here…
Temartu: Can you explain? I’m confused.
P. Meepel: I concur with my brother on this one…
Yaiunne: OMG! SENPAI IS GOING TO TELL US A STORY! PLEASE TEACH ME SENPAI!!!!!
Altun: *picture of Squall saying “Good Going”*
Doga: So...basically, the thing that caused one of the Calamities was the Cloud of Darkness.  The Emperor that we just killed…
P. Meepel: Technically, he killed himself out of shear frustration but we can overlook that…
Doga: ...yes, but anyway, he once made a pact with that being.  IT’s kind of what made him go insane.
Unei: He’s also the one who sent Bahamut into Dalamud.  The idea was using the primals power to rip open a gate large enough to summon the Cloud of Darkness from the Void to our own world.  Just between his own insanity and how not well thought out this plan was, things kind of didn’t work out and it basically led to the destruction of the Allagan Empire.
G’raha: And the Crystal Tower I take it was formed and buried from this, until recently when we excavated the ENTIRE THING. 
Unei: Pretty much.
P. Meepel: Alright, so the Cloud of Darkness is a bad thing.  Glad it can’t come here and all we lost was Nero and...Cid, why are you looking at me like that?
Cid: You do realize that if the Cloud of Darkness can grab Nero and use him as a thrall, there’s a very realistic possibility a gate is opening and it could come through right?
P. Meepel: ...twelve damn it…
Doga: It should be possible to defeat the Cloud of Darkness in the WORLD OF DARKNESS, where it resides.
Unei: Given it’s abstract nature, according to our research, killing it should not be possible, but defeating it should be do-able, incapacitating it to a point where it should no longer be threatening in the near future…
W. Meepel: What “near future”?
Unei: I dunno...a few hundred years? Maybe a millenium?
Yaiunne: Oooh! Let’s do it! Then I can spend all my time with senpai, yes! SENPAI!!!
Cid: Well, since you’re an expert at doing this, you want to go save the world?*
NOTE: Cid actually says this line in game, or something to that effect. 
P. Meepel: I guess I don’t really have a choice.  Alright, before I go, let’s do a quick role call.  Is my boring little brother here?
Temartu: Probably.
P. Meepel: Good.  Gauken Academy members here for extra credit?
Jared: Here! :)
Yauinne: SENPAI PLEASE NOTICE ME!!!
Fisty: MY FISTS ARE TELLING YOU THEY ARE PRESENT!
Altun: *picture of Zidane saying “Let’s do this!”*
P. Meepel: Excellent.  Leonardo Magnus, are you here and properly dressed?
Leonardo: It feels like I’m wearing nothing at all! ...but I do have my underwear on, does that count?
P. Meepel: Probably the best I’ll get from you.  And Lenny, how are you doing?
Lenny: Will there be meld?
P. Meepel: Sure.  Alright everyone, TO THE WORLD OF DARKNESS TO SAVE THE WORLD!
Cid: ...and Nero…
P. Meepel: Can I leave him for dead, please?
Cid: *gives Meepel the look*
P. Meepel: Ok, fine, AND save Nero.


*in the World of Darkness, cue the classic FF3 Final Dungeon music*
P. Meepel: Wow, it sure is very...dark here…
W. Meepel: It called world of darkness for reason…
P. Meepel: You do realize I was ABOUT to say “No wonder it’s called the World of Darkness”
W. Meepel: Me still point out obvious…
Leonardo: Ah yes, these monstrosities are nothing like the natural beings of Hydaelyn we have faced...which means my knowledge will be unhelpful to you, but I can still provide you with my MANLY HEALING!!!
Yauinne: If we save the world, Senpai will finally notice me! YES!!!!
Jared: Oh boy! I can barely see anything! Being nearly blind is so much fun :)!
Fisty: My fists are telling me we should advance to the first enemy!
P. Meepel: Yeah, let’s get that over with…

*enter room, giant flying eyeball named Angra Manyu appears*
Angra Manyu: EYE SPY WITH MY LITTLE EYE FOOLISH CREATURES OF LIGHT! YOU STAND BEFORE ME! A LORD OF DARKNESS! MY GREAT EYE SHALL DEFEAT YOU!
P. Meepel: ...no one has a stick large enough to poke that eye out, do they?  Also, "little eye?" It's almost as big as you are, and you're bigger than all of us combined!
Fisty: My fists are telling me that we lack such a thing.  The answer is clear: WE HAVE ONLY TO PUNCH!
Angra Manyu: AND MY EYE IS TELLING YOU THAT YOU ARE ALREADY DEAD!
Fisty: My fists do not understand what you-*Doom counter hits 0, Fisty dies*
P. Meepel: ...this could be problematic…
Temartu: Why is there a giant finger?
P. Meepel: What are you talk-*sees a finger flying around the room* ...we should probably NOT be near that…
Angra Manyu: Round and Round the pointer goes! Where it stops...who cares, you're going to die anyway!
Jared: Those hour glasses look so cool! I can’t wait to see what horrible things happen to us if we don’t stop them :)!
W. Meepel: Me think you be happier if stop them.
Jared: You’re right! It’ll be so much fun preventing them from hitting the end :)!

*Trainwreck of fight ensues, problems occur, Meepel on her last legs, everyone but Altun otherwise is down and/or out*
P. Meepel: Ok, things are looking bad, but we’re not out yet.  Altun, you have any ideas?
Altun: *holds up sign of Vaan saying “You know what? I’m through running!”*
P. Meepel: Good, but how are we going to...
Altun: *holds up picture of Setzer saying “I’m all in!”*
P. Meepel: What are you…
Altun: *holds up picture of Moogle saying “I got this!”*
Angra Manyu: EYE BELIEVE WE HAVE ANOTHER FOOLISH MORTAL WHO DARES THINK THEY CAN BEAT ME!?  HA! YOU WILL BE NOTHING LEFT BUT THE MEMOIRS OF YOUR FRIENDS!
Altun: *holds up picture of Sephiroth saying “I shall never be a memory!”*
Angra Manyu: You stand no chance against me!
Altun: *picture of Shantotto saying “That’s enough! Now let’s play rough!”* *picture of Vayne saying “Hell is to follow!”* *picture of Emperor saying “You are unworthy!”* *picture of Jecht saying “Let’s end this!”* *picture of Golbez saying “Take this, my final gift!”*
P. Meepel: Uh, Altun? Are you alrigh-...
*Altun drops a giant meteor on Angra Manyu, murdering it, holding up a sign of Kuja saying “Farewell…”*
P. Meepel: ...just how many of our problems in this tower are going to be caused or solved BY METEORS!?
Temartu: A lot.
P. Meepel: That was a rhetorical question…
Temartu: Oh.
Altun: *holds up picture of Ramza saying “Dispose of my comrades”*
P. Meepel: Wait what!? Are you turning on us!?
Altun: *holds up picture of Moogle saying “Sorry…”, followed by “My bad…”*
P. Meepel: ...I’m guessing that one was improperly written…
N. Meepel: *holds up sign saying “That happens from time to time!”*
P. Meepel: Where did you come from?
N. Meepel: *sign of “I’m a NInja, hiding is kind of my thing”*
P. Meepel: Good point…
Altun: *picture of Cloud saying “Not bad”*
N. Meepel: *sign saying “That was pretty impressive yourself.”
Altun: *picture of Squall saying “Thanks”*
N. Meepel: *sign saying “No problem.  We should go for a drink after this is done.”*
Altun: *picture of Aranea saying “Aw, thanks!”*
N. Meepel:*sign of “Well, I need to get going!”*
Altun: *picture of Vivi saying “See you!”*
P. Meepel: What did we just witness!?
Leonardo: Aha! So that is what the nature of conversation between two mutes looks like! THIS IS A REMARKABLE PHENOMENA!
Jared: I was so happy to witness that :)!
P. Meepel: ...let’s just...go deal with that army of voidsent right there…

*beating up a bunch of Voidsent a chest drops*
P. Meepel: ...something tells me that thing is a trap…
Temartu: I agree.
Yaiunne: Senpai warned me about that! There might be clones in there, and not clones of her like there were before! STAY AWAY FROM IT!
Jared: Skipping chests makes me ecastic :)!
Lenny: Treasure!? THERE MIGHT BE MELDS IN THERE!
P. Meepel: No! Lenny! There are no melds! I repeat! There are no melds in there!
Lenny: MELDS!!!!
*opens chest, Xande clone pops out*
Lenny: NO! MY MELDS HAVE BETRAYED ME!
Wh. Meepel: Well, they haven’t betrayed me! We get to kill something else ^_^!
*one worthless fight later, ending in some combination of Fisty punching, Jared throwing magic, and Leonardo flexing*
P. Meepel: Ok, so that’s done.  How bad can the next thing be?  Can’t be much worse than the Floating Eyeball we just killed...
Temartu: How about a giant 5 headed dragon of different elements?
P. Meepel: Ok, that would probably be worse, but there’s no way that’s our next enemy…

*opens door, huge 5 headed Dragon of different elements appears*
P. Meepel: ...Hydaelyn, why do you mock me so?
*one fight later, which somehow included someone shouting “Get on the Hydra’s back!”*
P. Meepel: Ok, we’ve killed a giant 5 Headed Dragon.  What’s next? A giant 3 headed dog monster!?
*Cerberus shows up*
P. Meepel: ..I should probably keep my mouth shut when it comes to these things…
Jared: Oh wow! A Dog with 3 heads! That looks like so much fun! Can we keep it :)?
Altun: *holds up a picture of Terra saying “So fluffy…”*
P. Meepel: FLUFFY IS NOT THE WORD I’D USED TO DESCRIBE THAT THING!
Temartu: It's not inaccurate though…
P. Meepel: Not the point!  Let’s just kill this thing, alright?
Wh. Meepel: Rampant Murder? YAY ^_^!
*fight ensues, Cerberus breaks his chain, yada yada yada, nothing remarkable until Cerberus vomits, and Leonardo gets shrunken by the digestive fluids*
Jared: Ooh! I want to pet it! *runs into the saliva and gets stuck, CErberus proceeds to eat Jared...who is not shrunken…*
P. Meepel: ...would making a comment about being eaten like a french fry be considered a racial slur in this case?
W. Meepel: Me think best avoid it…
Altun: *picture of a witch moogle with a surprised face*
*Cerberus keels over in pain*
Leonardo: It would appear that Lalafells are bad for this things diet! It is suffering indigestion! Quick! Let us chain the beast up like a...dog…
P. Meepel: Is the simile really necessary considering it is literally a dog?
Leonardo: I realized what I said after I said it…
*Ceberus is chained up, fight is won*
Yauinne: YAY! ANOTHER STORY TO TELL SENPAI!!!
P. Meepel: We lost Jared, though.  This time, I don’t think we can revive him since there’s not even an inclinct of a corpse left…
*Jared comes out of Cerberus’ behind, smelling awfully*
Jared: Oh boy! I got to experience being eaten and digested and then becoming-...
P. Meepel: TOO. MUCH. INFO!  ...actually, Jared, how ARE you still alive?
Jared: Oh, I saw this big glowing spot while I was in his stomach, so I decided to blast it because it looked like fun! Then he shook and things happened and I went into his-...
P. Meepel: OK GETTING TOO SPECIFIC AGAIN!
W. Meepel: Me think we near end…
P. Meepel: What makes you say that?
Temartu: Cloud of Darkness is right there…
*Temartu points at a giant green naked woman with tentacles*
P. Meepel: ...that’ll do.  Ok, Cloud of Darkness, I’ve defeated...other threats...you won’t be so hard!
Cloud of Darkness: We will not be mocked! All shall return to the void!
P. Meepel: Really, and what are you going to do about it?
Cloud of Darkness: *Blasts Leonardo with a beam taking him out in one shot*
P. Meepel: ...you know, that SHOULD intimidate me, but considering how many times I’ve seen that in this tower alone, I’m desensitized to it.
Lenny: I can beat her if I have melds!
*Cloud of Darkness smothers Lenny with a dark cloud, killing him*
P. Meepel: ...you’re trying to intimidate me...by killing Lenny…look, let’s just beat this thing before more people die!
Temartu: Ok.
Fisty: My fists have been waiting for this moment!
*big fight with Cloud of Darkness occurs, not much else to say, just assume it involves Meepel doing her thing, White Mage being over excited to kill stuff, Yauinne running around shouting Senpai at inopportune times, Jared being happy when ANYTHING happens, and Altun conveniently having a proper stick to respond.  Also punching...lots of punching...and yes, by exactly who you think*
Cloud of Darkness: You try our patience! We must dispose of you once and for-...
*multiple Meteor related limit breaks fire off at once, finishing off the Cloud of Darkness*
P. Meepel: ...seriously, what is with this tower and being a perpetual magnet for meteors!?
Temartu: Well, Allagans did create Dalamud…
P. Meepel: NOT THE POINT!
Altun: *holds up picture of Cloud of Darkness saying “Ha ha ha!”*
P. Meepel: ...WHY DO YOU HAVE THAT!?
Cid: *on linkpearl* Meepel, have you won?
P. Meepel: I think so…
Cid: Ok, good...now find Nero and get out of there before the portal closes!
P. Meepel: How do you think we’ll find Ner-...
Nero: AHAHAH! I AM LIKE UNTO A GOD WITH THIS POWER! THE VOID POWER IS MINE!
P. Meepel Oh, there he is.  HI Nero, I’ve come to rescue you!
Nero: NONSENSE! I will not be rescued, I can finally have my revenge on you!
P. Meepel: Nero, quick question…
Nero: Yes?
P. Meepel: How do you plan on using that power when you’re clearly drawing it from the void by existing here, and the Cloud of Darkness as your anchor is now gone?
Nero: ...you raise a good point...I guess I probably should get out of here with you shouldn’t I?
P. Meepel: I mean I COULD leave you here, but Cid won’t let me…
Nero: Fine, let’s get going, I’m getting annoyed at my skin being blue anyway…
*they run out of the portal, but DARKNESS FOLLOWS! Nero actually does something noble gets caught, meaning he’s stuck*
Cid: ...where’s Nero?
P. Meepel: He actually saved me...I know, it’s shocking but I think he’s gone…
Doga: And that’s our queue! Quick, Unei, if we sacrifice our COPY CLONED SELVES right now, we could save him and close the portal forever!
Unei: Yep! That was the plan all along!
Yauinne: Yay! Senpai is going to-...wait, sacrifice!? NO! SENPAI! YOU CAN’T GO! LET ME GO INSTEAD SENPAI! PLEASE!!!!!
Unei: ...I feel more encouraged to sacrifice myself now than before it seems…
Doga: And besides, only those with ALLAGAN ROYAL BLOOD can pull this off!  That is basically why we came after all.  Yes, this was a suicide mission for us, but hey, it was fun while it lasted!
*plan goes off without a hitch, Yauinne breaks into a depression state*
P. Meepel: So...will she be ok…
Fisty: My fists are telling me she will get over it!
Altun: *picture of Moogle on beach chair saying “Let’s chill-”
Jared: And besides, school’s starting soon! We need to get back!
P. Meeplel: Oh, is it? Well...uhh...thanks you guys.  I guess I couldn’t have done it without you...much as it shocks me to say that...
*the Gauken Academy members leave*

G’raha: So...there remains one problem…
Cid: What’s that?
G’raha: The Aether of the tower is still unstable because we kind of killed the things controlling it…
Cid: Oh, well, I guess I could go in and fix it myse-
G’raha: And unfortunately, only someone with RED EYES OF ALLAG can control it...and unfortunately, there’s literally only one person available who has that…
P. Meepel: Say G’raha, didn’t Nero say-...oh...oh dear…
G’raha: Yeah...sorry, but...well...this is what my destiny is.  Guess I’ll see you guys later.  It was fun working with you! I hope we can meet again in another time and place!
W. Meepel: Me think chances of that low…
G’raha: I know.  Who knows, maybe I’ll be a completely different person by then too! You’ve been a massive inspiration to me! Fare thee well, Warrior of Light!
*G’raha runs into the Crystal Tower and prevents it*

P. Meepel: Well, glad the chapter of the Crystal Tower is finally done and we will NEVER HAVE TO WORRY ABOUT IT AGAIN!
Cid: There’s still plenty we don’t know about this tower you do realize, right?  There’s a good chance something may come up regarding it in the future.
P. Meepel: Like I said, we are NEVER GOING TO HAVE TO DEAL WITH THE CRYSTAL TOWER AGAIN! That’s final!
Temartu: ...I think you’re jumping to conclusions, sister…
P. Meepel: And I think your opinions are irrelevant!
Temartu: That’s fair.
W. Meepel: Me feel we forget something...
Wh. Meepel: Is it murder?!
W. Meepel: Me not think so...
P. Meepel: I'm sure whatever it is, it's not important.
*random "Kweh!" heard from off screen*
P. Meepel: SHUT UP DUMPLIN!

Narrator: And so ends the Crystal Tower storyline which, as our heroine has stated, will NEVER COME UP AGAIN IN ANY FORM! OR WILL IT!?
P. Meepel: *from the background* NO IT WON’T!!!

20
Discussion / Re: DLCon 2020 - Vancouver v.2
« on: February 22, 2020, 11:30:36 PM »
Should be able to make it.

21
Due to the existence of Shadowbringers, I felt it necessary to write an interlude to explain a precursor to those events.  As a result, I present to you, between Season 1 and Season 2...

Interlude: It's a Syrcus in Here...

Narrator: We travel back to a time before the Warrior of Light, Meepel, ever entered Ishgard.  This of course means you will be spared the antics of Quinn, Asher, and William!
Quinn: Well fuck you too…
William: Good, maybe I can get SOMETHING done in that time…
Asher: CHALLENGE ACCEPTED!
*detonates, attempting to take the entire Crystal Tower down with him, it goes about as well as expected*

*in Mor Dhona*
P. Meepel: *Sigh* Things have been boring lately…
W. Meepel: What you mean?
P. Meepel: Ever since we beat the Ultima Weapon, all we’ve been doing is just waiting for stuff to happen…
Wh. Meepel: Yeah, not enough things to hit with Holy ^_^
W. Meepel: Moggle Mog not enough?
P. Meepel: ...I thought we agreed never to talk about that again…
W. Meepel: Sorry, me forget.
*Linkpearl rings*
Minfillia’s Voice: Oh, GREAT WARRIOR OF LIGHT!
P. Meepel: You could just call me by name at this point…
Minfillia’s Voice: I have something important to tell you! Please Return to the Waking Sands!
P. Meepel: ...but didn’t we relocate to the Rising Stones?
Minfillia’s Voice: I know what I said!

*at the Waking Sands*
P. Meepel: Ok, so why am I here instead of the Rising Stones?
Urianger: Ah, verily! I pray tellest thou of most import that Minfillia wish me give thee these details in much haste!
W. Meepel: What you say?
Urianger: Alas, it was foretold that thou must decipher these letters written anon by Minfillia giving thee directions to your task!
Wh. Meepel: Can I…
P. Meepel: No, that won’t be necessary…
Wh. Meepel: Aww :(
Urianger: Pray state to oneself what these words transcribed upon thy letter from our Antecedent doth mention.
P. Meepel: Let’s just see what this says…
Minfillia’s Letter: Warrior of Light, Cid wishes to meet you at the Son of Saint Coinach.  He wishes to speak to you about something important!
P. Meepel: ...where is this spot anyway?
Urianger: Ah, it is upon the grounds of Mor Dhona, in proximity to the Crystal Tower that looms in the distance anon, for with that shalt be thy destination.
W. Meepel: ...but we came from Mor Dhona…
P. Meepel: AND THE RISING STONES IS RIGHT THERE!? Why didn’t she just tell me on the spot?
Urianger: Alas, it seems thou must return to Mor Dhona while I study much of which has naught to do with thy current predicament.
W. Meepel: Me think we waste time here…
P. Meepel: Agreed..

*back at Mor Dhona*
Cid: Aha, Warrior of Light! Glad to see you!
P. Meepel: Cid, one question before we get onto business.
Cid: Yes?
P. Meepel: You have a linkpearl on the same wavelength as mine, why didn’t you just contact me directly?
Cid: Well, you see, you changed your pearl number after the Praetorium for reasons I don’t know.
P. Meepel: Oh, right that did happen…*to herself* mostly because he wouldn’t stop...
W. Meepel: Wait, why we tell Minfillia again?
P. Meepel: Because unfortunately she owns our Linkpearl plan, unfortunately.
W. Meepel: There’s plan?
P. Meepel: Apparently, yes.
Cid: Anyway, we have been excavating the Crystal Tower, and have found some amazing discoveries!
P. Meepel: Ok, that sounds interesting...but not sure how I can help with this...excavation isn’t really my thing. What do you need me to do?
Cid: Well, you see...we found this interesting location, and it’s protected by these major barriers.
P. Meepel: Go on…
Cid: And well...we’ve found they’re elementally aligned.  Researching has told us that using various elemental catalysts to create elemental horns can help us get rid of them!
P. Meepel: Ok, the elemental part I get, but why horns?
Cid: So what I need you to do is…
P. Meepel: ...you didn’t answer my quest-...
Cid: Go to these designated 4 locations, defeat the champion of the beast tribe in question, and get their crystal!
P. Meepel: So wait...you want me to waltz into a Beast Tribe camp, simply go “HEY, WHERE’S YOUR CHAMPION!?”, kill said champion, and take their crystal?  That doesn’t seem like it’d work…

*at Zaharak*
P. Meepel: Can’t believe Cid has me doing this.  *clears throat* So...is there a champion of fire anywhere near by?
Afajj Koh: Rar! THE ONE WHO HAS SLAIN IFRIT HAS APPEARED! I SHALL AVENGE HIM BY THE NAME OF MY FIREY EXPLOSIONS!
P. Meepel: So...are you the guy I’m looking for?
Afajj Koh: WE SHALL SACRIFICE YOU TO LORD IFRIT! BURN TO OUR LORD! ALL HAIL IFRIT AND HIS LOVING FLAME!
W. Meepel: Want me handle this?
P. Meepel: Knock yourself out.

*one FATE beatdown later*
W. Meepel: That easy.  What next?
P. Meepel: According to Cid’s list, we have to go to...crap, list got burned by that guy...guess we need to go ask Cid for another…
Strange Male Voice: You have to go to Western La Noscea!
P. Meepel: Huh?
Strange Male Voice: GO TO WESTERN LA NOSCEA! Trust me, I’m your friend...nevermind that I’m speaking at you from some place you can’t see me!
P. Meepel: ...well I don’t have any other BETTER leads...

*at Sapsa Spawning Grounds in Western La Noscea*
Yarr the Wavefiend: Hissss!  IT IS HER! SHE HASSSSSS SSSSSLAIN MANY OF OUR KIND!
P. Meepel: Hey, let’s be fair! It was Thancred and Yugiri who did most of that, with a side of Merlwyb, I mostly came in and...took down Leviathan...who was your god...ok, that’s really not making this situation any better is it?
Yarr the Wavefiend: Hissssss! Stay back, you land-dweller, or we shall drown you! For it is I, the voice of Leviathan himself, for when he risssssess, he shall than me! YARR THE WAVEFIEND!
P. Meepel: ...your name is...Yarr…
Yarr the Wavefiend: THERE HAS NEVER BEEN A MORE NOBLE NAME FOR THE VOICE OF OUR LORD OF THE WHORL!
P. Meepel: Pfffffffftttttahahahahahah!  I’m sorry, I can’t contain myself, your name is Yarr!  I...I...can’t do this, I feel like I’m kicking a puppy!
Wh. Meepel: Ooh! Can I do it ^_^!?
P. Meepel: Knock yourself out *still laughing*  I need a moment…

*Holy and Stone IIs, and Aero II’s later, Yarr is defeated*
Wh. Meepel: Yay! He died! That was fun ^_^!
P. Meepel: And we got the water crystal.  Any ideas where to go next?
Strange Male Voice: Coerthas! Natalan! AND NOW I LEAVE AGAIN!
W. Meepel: So we get wind now…
P. Meepel: Anyone have any idea who that was?

*at Natalan in Coerthas*
P. Meepel: Brrrr. This is freezing, what the hell?
W. Meepel: It Coerthas.  You have jacket.  Me more cold.
P. Meepel: I get that, but there reaches a point where coats don’t do anything! ...how long have we been here?
Wh. Meepel: 1 hour ;_;
W. Meepel: Why he won’t appear…
P. Meepel: Maybe they heard what we did to the other two, and news travels fast and...I dunno...it can’t be THAT much longer right?


*3 hours later*
P. Meepel: WHERE THE HELL IS HERE ALREADY!?
W. Meepel: ME ANGRY! ME WANT SMASH ALL IXALI!
P. Meepel: Normally, I’d tell you to restrain yourself, but I think that might warm us up, better than waiting for this Kozol Nomotl to show up!
Kozol Nomotl: SQWAUK! DID SOMEONE SAY MY NAME!? SQWAUK!
P. Meepel: Wait...are you the one we’ve been waiting for!?
Kozol Nomotl: SQWAUK! I AM KOZOL NOMOTL! ONE OF THE GREAT CHIEFS OF NATALAN AND EMISSARY TO THE LADY GARUDA!
Wh. Meepel: Oh, yay! We can leave soon after we kill you ^_^
P. Meepel: Yeah, let’s get this over with…
Kozol Nomotl: Ok, here you go *hands Wind Crystal to Meepel*
P. Meepel: Wait what?
Kozol Nomotl: Look, you SQWAUK defeated Garuda! I don’t stand a chance against you! Now let us never speak of this again, SQWAUK!
P. Meepel: Uh...ok...thanks?
W. Meepel: And last place we need go is…
Strange Male Voice: You know where to go! There’s only one other place that fits the description of Earth Beast Tribe!
P. Meepel: Wait, have you been waiting in the sidelines this entire time, in the freezing cold wastelands of Coerthas watching us wait for this one guy?
Strange Male Voice: Yes, yes I have! I also know you were intentionally stalling because you don’t want to go to the next place, that being…
Wh. Meepel: You’re not going to say what I think you’re going to say, are you ^_^? *cracks knuckles*
Strange Male Voice: Yes, the KOBOLD DEN OF UGA’MORO MINES!


*back at the Son of Saint Conch*
Cid: Ah, Warrior of Light, you have attained the 4 Crystals!  Though...might I ask why you are covered in so much blood and foreign hair…
P. Meepel: I totally didn’t commit mass genocide in an attempt to get the Earth crystal, nope!
Wh. Meepel: We did have fun though ^_^
Cid: Huh? But you had to just defeat one Titan Priest of Kob-...
P. Meepel: Like I said, Mass Genocide, DIDN’T HAPPEN!  Can you make the horns please?
Cid: Well then, I suppose I could.  Though before we get down to business, there is something I need to talk to you about!
P. Meepel: What’s that exactly?
Cid: Someone came here looking for you...
P. Meepel: Oh really? Who is that?
Cid: It’s best you see for yourself.
P. Meepel: Ok, where is he?
Male Roegadyn: Hi.
P. Meepel: Oh he-...wait, TEMARTU!? What are you doing here?
Temartu: I dunno, looking for you...maybe…
P. Meepel: You’re as...personable...as ever I see…
Cid: Ah, so you know this large fellow.
P. Meepel: Yes, yes I do.  One could say we’re related.
W. Meepel: He brother.
Cid: Oh, I did not know you had a brother! Though how can an Au’ra and Roegadyn be related?
P. Meepel: It’s best you don’t think about it, trust me.
W. Meepel: But we born Hyu-...
P. Meepel: Shhh!
Cid: Strangely, this is not who I was talking about.  This guy has been here for quite a while...didn’t even say anything.  We have no idea where he came from.
P. Meepel: That’s basically Temartu’s life in a nutshell…
Temartu: Probably…
Cid: In any event, the person who I was actually talking about was…
Mi’qote Male: Would be me! Now we can finally meet face to face!
P. Meepel: ...who are you again?
Mi’qote Male: Oh come on? Don’t you recognize me?
P. Meepel: ...we’ve literally never met…
Mi’qote Male: Oh come on! We totally met at the Uga’maro Mines after you so ruthlessly cut their residential population down by about a 1/3rd in blind rage…which may explain why you don’t remember seeing me...
Cid: ...I thought you just said…
P. Meepel: NO. GENOCIDE. HAPPENED!
Mi’qote Male: I see...in that case, let me introduce myself to you...again...I am G’raha Tia, from the Students of Baldesion!
Temartu: That sounds made up.
G’raha: Quiet you!
Temartu: Okay.
P. Meepel: Alright, and why do I care about you?
G’raha: Remember that strange voice when you were getting the crystals?
P. Meepel: ...I see...why didn’t you just introduce yourself first and foremost on the spot then?
G’raha: Wasn’t as fun this way!
W. Meepel: Me think you help us but not.
G’raha: I’m sorry, but can you speak normally?
P. Meepel: No, no she can’t.  That’s why I do most of the talking…
G’raha: What about that healer side of you?
P. Meepel: Let’s just say she has a little too much fun hurting things...a lot…
G’raha: But she’s a…
P. Meepel: In theory, yes, that doesn’t change my statement.
G’raha: In any event, I have been researching the Crystal Tower myself for...reasons...and I will help you out here!
P. Meepel: What’s with your eye?
G’raha: For you-...wait what?
P. Meepel: Yeah, I am addressing that now.  Why is one of your eyes so different than the other?
G’raha: I mean, heterochromia is a thing…
P. Meepel: Heterochromia doesn’t have one eye look demonic with a glare that no doubt means something.
G’raha: ...it’s an Allagan Eye.  It’s special.  I’m sure it’s related to the tower somehow, and I was born with it.  Happy?
P. Meepel: Works for me!
Temartu: I want to know more.
G’raha: Well, you’re not getting anything more!
Temartu: I tried.
Cid: In any event, I have finished the fangs! Let’s go test them out!
P. Meepel: Wait, when did you finish them? I just gave them to you.
Cid: While you were busy talking to your brother and G’raha?
W. Meepel: That still fast…
Cid: So as I said, let’s test them out!

*at the barriers*
Cid: So, we need to use the respective horns on the respective barriers.
P. Meepel: Ok, so who is going to do it? Is it going to be me?
Cid: No, I made it, I should be the one to test it!
P. Meepel: ...how noble of you...wait what’s the penalty for failure?
Biggs: Complete and utter death!
W. Meepel: How you know this?
*Biggs points to bones of a dead Lalafell who drunkingly walked into it on a dare*
Temartu: That’s sad…
Wh. Meepel: And I thought I smelled some fried potatoes ^_^
P. Meepel: ...and THAT’s terrible…and morbid…wait, don’t tell me that Lalafell was…
Wedge: Was who!?
P. Meepel: ...oh, Wedge...you’re right there...I thought...nevermind...
Cid: So...I guess it’s now or never!
*Cid does all 4 barriers without a hitch, no problem*
P. Meepel: That was fairly anticlimactic…
Cid: Ah, and now we  shall scout the next part!  G’raha, what do you know about this?
G’raha: Well, to get to the Tower, we need to get through the LABYRINTH OF THE ANCIENTS. 
Cid: Ah, good, Biggs and Wedge shall investigate!
Biggs: On it!
Wedge: Alright!
*Biggs throws Wedge into the Labyrinth, who proceeds to run chased by a few monsters*
P. Meepel: Temartu?
Temartu: Yes?
P. Meepel: I think we need to help him, you can still fight right?
Temartu: Yes.
W. Meepel: We SMASH puny demons!
*the Lardos siblings save Wedge*
Cid: Ah, so it’s infested with monsters and various Voidsent!
P. Meepel: I question why you sent both of them in there when I’m standing right here…
Cid: You’re right! Meepel, go in there and investigate, and clear the path so we can get to the Crystal Tower!
P. Meepel: Alright, but I’m going to need a crew.  I don’t think me and Temartu are going to be enough…
Temartu: Who said I was going?
P. Meepel: I did.
Temartu: Ok.
W. Meepel: But where we find enough adventurers to help?
Biggs: Ah! I heard the GAUKEN ACADEMY was having a field trip in Mor Dhona! They’re a school of nothing but Adventurers!
Wedge: Yes, and their slogan is “We’re Just Good Enough To Do the Job! ...and NOTHING MORE!”
P. Meepel: ...that doesn’t sound quite as promising as I’d hoped, but I guess I don’t really have a better choice right now do I?  Where can I find them?
Biggs: They should be in Revenants Toll!

*one trip back to Revenants Toll later, Meepel finds a group of 4 people wearing red uniforms*
P. Meepel: So...are you members of this...Gauken Academy?
Elezen Female: YES! SHE NOTICED! But I don’t think she’ll do…
Excited Male Lalafell: OH BOY! I CAN’T WAIT TO HEAR WHAT SHE HAS TO SAY :)
Hrothgar Monk: My fists are listening!
Dark Skinned Xaela: *holds up a sign of a moogle saying “Hi”*
P. Meepel: O...k...so I might as well cut to the chase.  I need a few adventurers to help me investigate the Crystal Tower.  I hear you are a bunch of adventurers, can you help me?
Elezen Female: Why yes! I’m sure if I do this, eventually my senpai will show up and he will notice me!
Excited Male Lalafell: And we can get extra credit for helping out :)!
Hrothgar Monk: MY FIST AGREES!
Dark Skinned Xaela: *picture of Kain saying “Leave it to me”*
P. Meepel: Ok, so...do you have names?
Female Elezan: My name is Yauinne Orionox!
Excited Male Lalafell: Jared Mentugan! I’m so happy to help :)!
Hrothgar Monk: My fists are telling you my name is Mister Fisticuffs, but my fists suggest you call me Fisty for short!  Also my fists are telling you that her name is Altun Dotharl!
Altun: *sign of Tidus saying “This is my story!”*
P. Meepel: Can you...talk normally?
Altun: *Picture of Moogle saying “Sorry…”*
W. Meepel: Me hope she fight better than talk…
P. Meepel: Agreed. 
Jared: Wow! They completely insulted you there :)!
Altun: *Moogle going “!?”*
P. Meepel: You seem awfully cheerful for someone just had their friend insulted by a stranger…
Jared: And it was a great insult indeed :)!
P. Meepel: I think you have problems…
Jared: Problems!? That makes me happy :)!
P. Meepel: Do you...understand...the concepts of anger? Sadness?
Jared: Are those food? Can I eat them :)?
Wh. Meepel: That means he probably doesn’t understand pain and suffering ;_;
Fisty: My fists are letting you know that everything makes Jared happy and that it is a losing battle to make him upset!
P. Meepel: ...you heard him, White Mage…
Wh. Meepel: *undoes the casting of a giant boulder* Awwww ;_;
W. Meepel: Me think we go with them.  Any better ideas?
P. Meepel: I dunno, what do you think Temartu.
Temartu: Maybe?
P. Meepel: ...why do I even...you know what, screw it, you four are hired.
Yaiunne: Yes, and maybe my senpai will notice me!
Jared: We’ll have lots of fun together :)!
Fisty: My fists agree!
Altun: *Picture of Locke saying “Yahoo!”*
P. Meepel: Well, that’s a few people down, still need more...guess we’ll do it the old fashioned way!
W. Meepel: What old fashioned way?
P. Meepel: PARTY FINDER!


*Meepel puts up a Party Finder for Labyrinth of Ancients labelled “Warrior of Light needs assistance  First Time Clear. Please know mechanics! NO SALT!!!”*

W. Meepel: How long this take?
P. Meepel: I dunno. Varies. Sometimes it fills up instantly, other times it can take all night…
W. Meepel: Me miss duty finder tank queues…
Wh. Meepel: And Healer queues ;_;

*Leonardo Magnus joins party*
P. Meepel: Well, there’s someone!  Care to introduce yourself…
Leonardo: ...you already know my name…
P. Meepel: It’s a formality, ok? Makes it less awkward!
Leonardo: Alright, I am Leonardo Magnus! I am learned in the ways of conjury and am one with nature! As a result, I have adapted to my most naturist ways of life!
W. Meepel: Why not naked?
Leonardo: Well, I have SOME understanding of social graces, so I decided to compromise and dress only in my small clothes!  It also shows off my perfectly fine tuned healthy physique, observe! *flexes*
P. Meepel: Yes, that’s...quite impressive…I guess…
Temartu: I can do the same if I wanted too…
P. Meepel: Well do you want to?
Temartu: Not really…
P. Meepel: Why even bring it up then?
Temartu: I dunno.
Yaiunne: ...nope, he won’t do, not my senpai!
Leonardo: But my physique is not why I am here! The real reason is because I understand you need a healer for the LABYRINTH OF THE ANCIENTS!
P. Meepel: Yes, yes we do, and given you mentioned conjury I presu-...
Leonardo: WELL FEAR NO FURTHER! I, LEONARDO MAGNUS, CONJURING WHITE MAGE EXTRAORDINAIRE, shall assist you!  Nature shall guide my mighty staff of sheer conjuring to assist you in victory.
W. Meepel: ...Paladin, no push the kick button…
P. Meepel: Hey, I was only THINKING about it!
Temartu: We still need an 8th person…
P. Meepel: You’re right...hey I got an idea!

*selects random shirtless green-haired Mi’qote male on the side with a “Needs Meld” icon, and invites to Party*
*Lenny Foreman joins the party*

W. Meepel: ...That actually work?
P. Meepel: Apparently!  I’m surprised he said yes…
Lenny:  Thanks for the invite.  What do you need me to do?
P. Meepel: Be an 8th person as we go after the Labyrinth of the Ancients, mostly.
Lenny: ...can I sit in the entrance and beg for money?
P. Meepel: ...I guess?
Lenny: Excellent, count me in!


*back at the camp*
P. Meepel: Got my team together!
Cid: Good, now go take care of those monsters!
P. Meepel: On it!  Though this seems ot have gone strangely smooth…
*From the distance a “Kweh!” is heard*
P. Meepel: SHUT UP, DUMPLIN!


*in the Labyrinth*
P. Meepel: So...this is the Labyrinth...can it really be called that?
W. Meepel: What you mean?
P. Meepel: Look at it! There’s 3 very clear pathes and they all have very blatant dead-ends.  I don’t think we could get lost here if we tried.
Yaiunne: Lost...like my senpai...who I have yet to find! Oh how tragic my life is!
Jared: Getting lost? I CAN’T WAIT :)!
Altun: *Holds up sign of Warrior of Light saying “Let’s Go!”*
Wh. Meepel: Let’s go west first ^_^!
P. Meepel: Why there?
Wh. Meepel: Because there’s more monsters there to beat up!
P. Meepel: ...normally I’d say that’d be a detriment, but I guess that’s literally the reason we’re here, so sure, that works!


*bunch of worthless mobs later*
Fisty: Aha! MY FISTS HAVE HELPED US IN OUR ENDEAVOURS!
P. Meepel: I mean...you’re not wrong…
Temartu: We still have a giant dragon…
P. Meepel: So we’ll kill it like anything else!
Temartu: Ok.
*The group kills the bone dragon*
W. Meepel: That too easy.
Wh. Meepel: I feel unsatisfied ;_;
P. Meepel: Why?
Wh. Meepel: Because it was already dead! Killing things that are already dead is not good ;_;
W. Meepel: Me think you like overkill…
Wh. Meepel: But it’s no fun when they can’t suffer ;_;
Temartu: The dragon is not dead though…
P. Meepel: I’m pretty it is.
Temartu: But it’s standing up right there.
P. Meepel: What are you tal-*Looks at the Dragon alive and well, despite having been killed* ...gods damn it…
Leonardo: Ah yes, the nature of the undead is such that killing them is merely an inconvenience!  We must channel natural energies to exploit this things foul weakness!
P. Meepel: Or we can just beat it up until it falls over again…
Leonardo: ...I suppose that works too…
*they kill the Bone Dragon AGAIN, bunch of skeletons and other monsters appear*

Altun: *Holds up Moogle sign saying “Attack!”*
Jared: Oh boy, we’re outnumbered! I love impossible odds :)!
Fisty: My fists tell us odds are never impossible, they are only...PUNCH!
*punches exactly ONE skeleton*
P. Meepel: ...I think we’re going to need a little more work than that…
Lenny: Melds please…
W. Meepel: Meepel SMASH annoying undead!
Temartu: Can I use Katon?
P. Meepel: Why wouldn’t you?
Temartu: I don’t know…
P. Meepel: If it kills them, I don’t care.
Temartu: Ok.
*mobs later*
P. Meepel: Ok, that’s done with, are we able to move on yet?
Altun: *Holds up sign of Kefka saying “Son of a Sub-!”*
P. Meepel: What’s wrong this time?
Altun: *Holds up sign of finger pointing behind Meepel, Dragon is up again*
Leonardo: Aha! It has risen again! I expected as such! The undead do not take death easily! Again, we must convene with nature to overtake this thing!
P. Meepel: Look, unless “nature” has something useful to say here, I’m not going to rely on it…
Leonardo: Well, that and I happen to know Bone Dragons need to die 3 times before they’re actually finished off…
W. Meepel: Why not say that before?
Leonardo: The spirits warned me not too!
*One more death of the Dragon later, it finally dead for good*
P. Meepel: Leonardo…
Leonardo: Yes, oh holy Warrior of Light!
P. Meepel: If you have something important to say about our opponent, PLEASE SPEAK UP NEXT TIME!
W. Meepel: Methink we move on…

*two mobs later and a completely forgettable boss where nothing goes wrong because it was that pathetic...no I have no respect for Thanatos*
P. Meepel: So our next opponent is a Behemoth...that doesn’t seem so bad…
Fisty: My fists are saying it is bigger than most Behemoths…
P. Meepel: I mean...your fists aren’t wrong here…
Yauinne: Maybe if I kill this thing, Senpai will finally reveal themselves to me!
P. Meepel: If you don’t even know who your Senpai is, how can know of your exploits?
Yauinne: I can dream, ok ;_;!?
Leonardo: Hark! It is a giant beast of great peril and evil! One that has become one with space and rocks that come from it! We should prepare for the oncoming storm!
P. Meepel: What in the twelves name are you talking about?

*Paladin sees the King Behemoth*
P. Meepel: ...well I guess that answers that question…
Jared: Oh boy! A Behemoth! I love fighting those :)!
Temartu: It’s big and looks strong.  Should we fight it?
W. Meepel: We have choice?
Temartu: We could walk away…
W. Meepel: Me think you not walk…
Temartu: I guess not…
Altun: *holds picture of bunny moogle with egg saying “Happy Hunting”*
P. Meepel: *sigh* Let’s just get this over with…

*fight starts, explosions and things happen*
P. Meepel: Before I acknowledge how this fight isn’t that bad, Leonardo, please tell me what part of this we are likely missing?
Leonardo: The elements of the tower suggest that there are other beasts that assist this!
Fisty: My fists are ready to punch some Iron Giants!
P. Meepel: That is an awfully specific thing to point out.  Pray tell why you mentioned them specifically?
Fisty: Because my fists see the Iron Giants appearing right before us!
P. Meepel: Huh? *looks up, sees Iron Giants* ...how do I keep missing these giant things?
Altun: *holds picture of Squall saying “Good going”*
P. Meepel: ...was that...sarcasm?
Altun: *picture of Kuja saying “Bravo!”*
P. Meepel: …let’s just kill these things…
*fight continues, Behemoth starts to cast Ecliptic Meteor*
Wh. Meepel: Oh look! It’s summoning a big meteor! Lots of things are going to be hurt and suffering from that ^_^!
P. Meepel: While I don’t disagree with that prediction, I would rather NOT be one of the things hurt by that…
Fisty: My fists are unsure of what to do! PERHAPS PUNCHING SHALL SOLVE IT!
*Fisty punches the Behemoth, it keeps casting*
Fisty: My fists are out of ideas…
Leonardo: Perhaps the earth itself can protect us from such a thing!
P. Meepel: NOW’S NOT THE TIME TO BE SPIRITUAL!
Yauinne: How about space rocks?!
P. Meepel: That’s even more-...*looks at all the meteors on the ground, and Altun running behind one of them*
Altun: *holds up a picture of Squall saying “Stay close to me!”*
W. Meepel: Me think that good idea…
P. Meepel: I concur! GET BEHIND THE ROCK NOW EVERYONE!
*everyone but Fisty gets behind the rock*
Fisty: MY FISTS DO NOT HIDE FROM ANYTHING! TOGETHER WE SHALL FIGHT THE VILE SPELL!!!

*Ecliptic Meteor comes down, Fisty explodes, the team survives*’
Altun: *looks at Fisty, holds up sign of Emperor saying “You are unworthy”*
P. Meepel: Well MOST of us survived, the question is what do we do from here?
Jared: Ooh! Explosions! That looked fun! Especially the part where Fisty exploded!  I want to do that too :)!
P. Meepel: You WANT to explode in a violent meteor death?
Jared: It’ll be so much fun doing that on my own! Watch :)!
*Jared uses the Starstorm limit break, dropping meteors on the Behemoth, killing it*
Jared: See!? LOTS OF FUN :)!
P. Meepel: ...while I don’t share the enthusiasm of the...explosions...I do not at all object to the outcome!  Anyway, let’s move on!

*at the top of the Labyrinth*
Acheron: HARK! I AM THE GUARDIAN OF THE CRYSTAL TOWER! YE WHO WISH TO PASS MUST CHALLENGE ME AND MY MIGHT BLADES OF-...
*Fisty punches him in the face*
Acheron: OW!? WHO DARES DISRESPECTS THE ACHER-...
*Fisty punches him again*
Acheron: Stop that!
Fisty: My fists are bored of listening! My fists only wish to fight!
P. Meepel: Your fists also got you killed in a violent meteor death just before, and you were lucky Leonardo revived you because White Mage sure as hell wouldn’t…
Fisty: My fists and I will have a talk about that later!
Wh. Meepel: He was such a nice looking corpse too ;_;
Acheron: Bah! BEHOLD THE POWER OF THE ANCIENT FLARE!
Altun: *holds picture of Moogle saying “Advice Please?”*
Leonardo: To the buttons! We shall create a barrier with those buttons!
P. Meepel: Why are there buttons that create a barrier in an area that feels specifically designed to...you know what, not worth it.
*They create the barrier, Ancient Flare kills Lenny who was busy counting his 3 Materia*
Acheron: GET THEM MY MINIONS!
*An Iron Giant appears*
Jared: Hi Iron Giant :)!
*Iron Giant dies in like 20 seconds*
Yauinne: Bye Iron Giant!
Acheron: YOU DEFEATED MY MIGHTY WARRIORS AND AVOIDED MY MAGIC?! HOW DID YOU MANAGE THAT!?
P. Meepel: ...you literally had buttons that put a barrier up that protected us in this very room. This is probably the single worst battlefield you could have chosen.
Acheron: DON’T YOU QUESTION MY CHOICES!
W. Meepel: Me head hurt, me angry, ME SMASH PUNY GIANT MAN!!!
P. Meepel: Isn’t that a little…
*Warrior applies axe to the face of Acheron, killing him*
P. Meepel: ...you know, given the outcome I’m just going to ignore the contradictory statement…
W. Meepel: We win, what next?
Temartu: Let’s tell Cid we finished our job.
P. Meepel: Eh, nothing better to do, that works.
Jared: Oh boy! Monotonous field reporting! I can’t wait :)!

*back at the camp*
Cid: So you defeated all the enemies in the tower?
P. Meepel: In some form or other.  Lives were lost along the way…
Fisty: Yes, MY FISTS GRIEVE FOR THE LOST LIVES!
Temartu: You were one of the ones who died…
Fisty: MY FISTS INFORM ME THAT IS IRRELEVANT!
G’raha: So...did you do anything about the giant door there?
P. Meepel: ...there was a giant door?
G’raha: Yes, a giant door that the allagans placed before the Crystal Tower!
P. Meepel: ...did any of you guys notice it?
W. Meepel: Me not see it…
Wh. Meepel: I was too focused on all the corpses ^_^
Fisty: MY FISTS SAW NOTHING!
Leonardo: Well, I was in a natural state of attunement, chiseling my perfect physique that...ok, fine, I saw nothing…
Lenny: ...meld’s please...
Jared: I saw it! I was so happy to see a giant door :)!
P. Meepel: Why didn’t you tell us sooner!?
Jared: I was so happy, I was speechless :)!
Temartu: That doesn’t make sense…
P. Meepel: Since when do you care about things making sense?
Temartu: I don’t know, just stating a fact..
Yauinne: I just couldn’t stop thinking about when my senpai will show...
Hyur Male: Did someone say GIANT DOOR in the Labyrinth of the Ancients?
G’raha: Well, we were talking about the GIANT DOOR in the Labyrinth of the Ancients, but I don’t think any of us used those specific words...does that count as saying it?
Cid: You know, now that I think about it, that’s a good question…
P. Meepel: ...we’re not seriously getting philosophical on taking a line literally now are we?
G’raha: TRY ME!
P. Meepel: I’d rather not...
Hyur Male: I’ll take that as a yes…
Hyur Female: Oh good, we finally found it! The way to the crystal tower!
Yauinne: …*staring at the Hyur Female*
Hyur Female: Did I say something wrong?
Yauinne: OH MY GOD SHE’S SO AWESOME!!!! IT’S MY SENPAI! SENPAISENPAISENPAISENPAISENPAISENPAISENPAI!!!!
P. Meepel: Can someone please…
*White Mage Meepel Reposes Yauinne*
P. Meepel: ...thanks, White Mage…
Wh. Meepel: She got off light ^_^
Temartu: We still don’t know their names…
Hyur Male: ...was wondering when someone would ask that…
Hyur Female: I was wondering if they even noticed us…
Temartu: You still didn’t tell us your names.
Hyur Male: Apologies.  I am Doga!
Hyur Female: And I am Unei! We’re both researchers and historians of the Crystal Tower.
G’raha: Ah! Excellent! Just what we need! People who know stuff!
Doga: So you’ve been working on the Crystal Tower?
Cid: Yes, and now we have just heard of a door, is there something we should know about it?
Unei: Well, we were wondering if we could research it alongside you in hopes to open a way to it!
Altun: *picture of Sazh saying “Whoa, that’s great!”*
Doga: So let us all work on this door!


*sometime later, after Cid has studied the door*
P. Meepel: So...Cid...what have you learned about this door?
Cid: Well, I tried various means of opening it! Ranging from pushing to pulling to Magitek Cannons to having Wedge sit there with a chizel for 20 hours straight hoping to make progress!
P. Meepel: ...wait, why’d you have Wedge do that? Somehow I don’t…*Echo moment*

Cid: Ok, anyone have any better ideas?
Biggs: I know! We could try to chizel it out!
Cid: I don’t think that’ll work…
Wedge: Oh! I’m on it! *does exactly that, skip 20 hours later* Boss, I don’t think it’s working!
Cid: I”VE BEEN TELLING YOU THIS FOR NEARLY AN ENTIRE DAY!
*End Echo moment*

Cid: ...Echo?
P. Meepel: Yeah...and I still somehow don’t believe that’s what actually happened…
Cid: In any event, it is my conclusion that brute force and conventional means won’t open it!
G’raha: If only we had some kind of person from Allagan descent related to the royal family that could conveniently open this thing…
Doga: ...say, that gives me an idea!
Unei: Are you thinking what I’m thinking?
Doga: I dunno, but I’m going to put my hand on this door anyway!
Unei: Good, so will I!

*Door opens*
P. Meepel: ...I think explanations are in order…
Doga: It’s...complicated...
Unei: Look, you’ll just have to trust us.  We’re on your side!
Familiar Voice: THEY’RE TOTALLY ALLAGAN DESCENDANTS AND THEY’VE BEEN DECEIVING YOU THIS ENTIRE TIME! MWAHHAHAHAH!
P. Meepel: Oh, hi Nero, was wondering where you had run off to..
Nero: YES MY PLA-...wait, you aren’t at all surprised to see me, Warrior of Light?
P. Meepel: No, not really.  Our last encounter involved you admitting defeat, and you had plenty of time to leave the Praetorium…
W. Meepel: Plus you person that not have honor, care only about self.
Nero: ...touche...BUT NONE OF THAT IS RELEVANT! What matters is THOSE TWO are Allagan Descendents and they’ve been deceiving you!
Cid: Ok, give me one good reason to trust you on this?
Doga: Because he’s technically correct…
Unei: And by technically, we mean he’s pretty much spot on.
P. Meepel: And why didn’t you tell us this sooner?
Doga: To be fair, we’ve known you and TEAM NOAH for maybe a week tops…
P. Meepel: Team...NOAH?
Unei: Oh, right, we named this group Team NOAH, after the great Archsage that is intrinsically tied with the Tower.  Forgot to tell you that I guess…
P. Meepel: I feel like there’s a lot of things you’re forgetting to tell me…
Nero: YES! AND THEY ALSO ARE CLEARLY TRYING TO RELEASE XANDE!  THE EVIL EMPEROR OF ALLAG!
P. Meepel: Wait, whose this Xande guy? I never heard of him.
Doga: He’s evil.  He’s bad.  And he’s probably royally pissed off too...no pun intended…
G’raha: Wait, you spoke of him in present tense…
Unei: Yes, he’s alive and waiting for us, opening this door will let us collectively stop him!
P. Meepel: If he’s an Allagan Emperor, shouldn’t he long since have died…
Doga: No? I mean...not everyone dies when they get old!
P. Meepel: No, I’m...pretty sure they in-fact do…
W. Meepel: What if Ascian?
P. Meepel: ASCIANS DON’T COUNT AS PEOPLE!
W. Meepel: Me think that racist, but me agree.
Jared: OH BOY! WE GET TO MEET AN AGELESS EMPEROR! SOUNDS FUN :)!
Altun: *picture of Vivi saying “Wow!”*
Nero: Is anyone listening to me!? They’re clearly bad guys! TRUST ME!
Cid: ...why would we trust you over them?  They’ve been helping us research the Crystal Tower, while you’ve been essentially my sworn enemy for the better part of the past 5 years.
Nero: ...yes, well, for sake of convenience, please ignore that.
Cid: No, I think I’m going to remember that. 
Nero: Anyway, let me assist you in this expedition! YOU KNOW YOU NEED MY MAD GENIUS!
P. Meepel: ...can I ask one simple question?
Cid: Shoot.
P. Meepel: Can we just get a CLEAR ANSWER about who Doga and Unei are?
Doga: Well...we’re kind of...his children...sort of…
Unei: I guess clones of them is more accurate…
P. Meepel: ...ok, let’s just end it there and go with that.

*Yauinne barges in from nowhere*
Yauinne: Oh my god! Senpai is Allagan Royalty! That’s SO AWESOME!!!! I must have some of that Allagan hair! GIMMEGIMMEGIMMEGIMMEGIMMEGIMM-
*Lenny pushes Yauinne out of the way*
Lenny: I HAVE SOMETHING IMPORTANT TO SAY!
P. Meepel: OH, what is it?
Lenny: ...I got a weapon melded with grade 1 materia…
Nero: Alas, it seems we must investigate this dungeon, and take out the problem at it’s source!  First Amon, the Emperor’s Right hand man, and then the Emperor itself!
Doga: You seem learned about this stuff…
Nero: I took a course in Allagan History in Garlemald University.
Unei: Seems legit.
P. Meepel: ANYWAY...I guess I should take my crew in there and investigate problems?
Cid: What makes you think I was going to ask you?
P. Meepel: *Glares at Cid*
W. Meepel: *Glares at Cid*
Wh. Meepel: ^_^ *cracks knuckles, glaring at Cid*
Cid: ...ok, fine, I was going to ask you.  Can you deal with this please?
P. Meepel: I guess.  Not doing anything better right now anyway…
Fisty: MY FISTS ARE READY TO INVESTIGATE!
W. Meepel: How fists investigate?
Fisty: BY PUNCHING!
P. Meepel: ...were you expecting any other kind of answer?
W. Meepel: Me got hopes up…

CONTINUED IN NEXT POST!


22
Discussion / Re: DLCon 2020 or something resembling it
« on: January 15, 2020, 12:04:15 AM »
Be interested in Boston myself.  I'll probably drive, so you can put me as a driver.

23
Chapter 11: Liberty or Wipe

P. Meepel: So we’ve killed another primal and liberated Castellum Veldonya.  What’s next on the agenda?
Lyse: Apparently, Krile got kidnapped and needs rescuing…
P. Meepel: When did THAT happen?
Conrad: While you guys were away liberating Doma…
P. Meepel: ...and WHY wasn’t that the first thing you told us?
Conrad: Because we needed to get back Castellum Veldonya…
S. Meepel: Dios Mio, esta muy estupido.
Quinn: Whatever, we can probably let her rot there.  Be one less person to worry about.
D. Meepel: Nay! We must rescue her!  She is a valuable ally! WE CAN’T LEAVE THEM BEHIND!
Quinn: And how is that little pipsqueak valuable again?
W. Meepel: She have echo…
Lyse: And there’s probably a good chance we’ll run into Fordola there.  She’s apparently stalking us and wants both of us dead...and she’s apparently gained super powers from the Garleans to.
P. Meepel: Wait really? I thought she was bluffing seeing as we kind of just ignored that!
Lyse: YOU ignored it, I actually fought her and she’s a lot stronger!
P. Meepel: Seriously? Why didn’t you bring that up sooner?
Lyse: I tried too...but then you went all uncharacteristically gungho to go fight a primal that you weren’t listening…
D. Meepel: Ah, so an obstacle we must overcome...how do we deal with this chall-...er...problem?!?
Alphinaud: Well, Urianger said he has a solution!  We should go meet up with him!
P. Meepel: Please don’t tell me you’re about to...
Alphinaud: Yes, indeed. Pray, we should return to the Waking Sands!

*one Alphinaud strangling, wrestling Paladin off his neck, and a trip back to Vesper Bay later*
W. Meepel: Paladin, you ok?
P. Meepel: I’m fine *is fuming*
Alisaie: So what is it Urianger wants to give us?
Urianger: Ah, it is verily imperative that I deliver unto thee this object of incredible importance that should suffice in accomplishing the goal thou hast set out to deal with!
P. Meepel: ...Samurai, what the hell did he just say?
S. Meepel: ¿Por qué iba a saberlo?
Alphinaud: I think he is saying he has something that can help us.
P. Meepel: At the risk of losing my sanity further, what do you want to give us?
Urianger: The object in question is but none other than one based off of White Aetheryte, that is capable of being used to draw forth the aethers from another source unto itself, thereby rendering it temporarily unusable.  It should serve sufficient for dealing with the threat thou is about to confront in order to achieve thine goals, which Lyse has so graciously informed me of unto thy current predicament anon.
R. Meepel: My head, like, totally hurts…
Thancred: In other words, he has something similar to White Aetheryte that can help you deal Fordola.
P. Meepel: Wait, you understood that?
Thancred: I’ve had the luxury of spending many long summers with him, so it was only natural I picked up a thing or two about his way of speaking.
P. Meepel: ...I don’t know if I should applaud you or pity you…
Lyse: Either way, we have the means to deal with Fordola now, and save Krile.  We should hurry off to do that!

*at the enemy base*
Garlean Soldier #93: Hark! It’s the Warrior of Light and the Scions!
P. Meepel: Ok, before we get into a fight and you throw your life away, probably mentioning about how you’re important or something, let’s make this easier on EVERYONE and you simply give up and walk away like nothing ever happened.
Garlean Soldier #93: I...actually like that idea! GOOD DAY LADDIE!
P. Meepel: ...I’m starting to regret giving him that option…
Lyse: I feel like we’re forgetting someone…
Fordola: LYSE!!!! TIME FOR OUR REMATCH!
Alisaie: ...how did we forget about her right after we just went out of our way to get an object to deal with her?
Fordola: I AM EVEN STRONGER NOW! TASTE MY STE-...
P. Meepel: Oh shut up *kicks the object into Fordola*
Fordola: Ow! How dare you disrespect...wait, why do I feel weaker?
Lyse: Ah, it worked! Excuse me, I’ll solve this problem!

*one fight and rescue later*
P. Meepel: So, we got Krile back and everything is good! What’s next?
Alphinaud: Everything is good? Alisaie is injured and bed ridden! How can you be so heartless!?
P. Meepel: Wait, when did THAT happen?
Alphinaud: YOU WERE THERE AND SAW IT!
R. Meepel: OMG, Paladin, what’s wrong with you?  I expected that kind of behavior from Quinn!
Quinn: Meh, she’s not wrong for once.
D. Meepel: Nonetheless, we must push forward! How many more problems are there?
M’naago: Well, Conrad took a force to take Specula Imperatorius in hopes to take that! It’s a good thing the Empire doesn’t have a MASSIVE CANNON stationed at Castrum Abania that just happens to be aimed in that direction!
P. Meepel: That is an oddly specific problem you bring up…
*Explosion happens in Specula Imperatorious*
Lyse: ...what just happened?
M’Naaga: ...looks like Castrum Abania had a giant cannon aimed in that direction and they fired it at Specula Imperatorious…
P. Meepel: ...guess we should probably investigate what happened there…

*at Specula Imperatorious*
P. Meepel: ...well, I think I speak for everyone when I say this mission is a failure…
Lyse: PEOPLE DIED!
P. Meepel: Yes...it ended in failure.  We can’t sit and mull over everyone.
Lyse: Conrad was like a father to me! He’s gone!
D. Meepel: Alas, fair Lyse, I understand your problems! It is important to mourn but we have more pressing matters! We can honor his untimely demise by destroying that which destroyed him!
M’Naago: In other words, we need to head to Castrum Abania and take out that cannon. Can’t get anything done until that cannon is taken care of after all.  Probably should occupy the fort as well, that’d be a huge blow to them!  Sources say Zenos is nowhere near that area too.
W. Meepel: Sound good.  When we go?
M’Naago: I suppose now! But who said you were going?
*Various forms of Meepel glare at M’naago*
M’Naago: ...ok, fine, yes, I was planning on sending you.

*Castrum Abania*
M’Naago: ok, your goal is to go in there with your adventurer friends…
P. Meepel: Can they even be called friends?
Natia: TREASURE!!!
Quinn: Meh...
William: Why do you keep relying on me?
Asher: *impaled by the Ame-no-Murakumo*
M’Naago: ...fine, your misshapen companions.  You go up there, destroy the cannon, and take the fortress.  Got it?
P. Meepel: So do what I usually do, got it.
R. Meepel: Yeah, but you know what would be like TOTALLY AWESOME? If some Azure Dragoon would just jump up there and destroy the cannon for us, and like we have to only deal with half the problems!
P. Meepel: That is also very oddly specific…

*atop the cannon in Castrum Abania*
Estinien: Finally, time to repay my debt to the Warrior of Light! This is where I atone for my sins!  I WILL MAKE A MARK ON ALA MHIGO’S LIBERATION!
*Estinien effortlessly destroys the cannon by jumping on it*
Estinien: And so, my duty is finished!

*back at Meepel, explosion at the cannon is seen*
P. Meepel: ...what happened this time?
M’Naago: I think someone jumped up there and destroyed the cannon for us, thereby cutting the amount of work you have to do in half.
Lyse: It is important we check it out! We must make sure they cannot use Castrum Abania on us!
P. Meepel: *sigh* Alright, you know the drill.  Quinn, William, Asher, let’s get to it.
Lyse: What about Natia?
Natia: TREASURE~ *charges into the Castrum*
P. Meepel: What ABOUT Natia?

*in Castrum Abania*
D. Meepel: Ok, I believe at this point we all know our roles.  I or one of my fellow tank sisters…
P. Meepel: ...please stop calling us that…
W. Meepel: Me not think so bad…
D. Meepel: ...shall divert enemy attention, William will heal our wounds and Quinn and Asher shall make short work of the enemy!
P. Meepel: I think you’re giving way too much credit to everyone else here…
D. Meepel: What makes you say that?
William: I’ll heal only if I think you deserve it. 
Asher: *smoldering corpse as a result of a recent Susano encounter off-screen*
D. Meepel: ...it appears this may be more difficult than I initially expected…
R. Meepel: Like, seriously! We have to rely on Quinn now to do all the work we don’t do! That’s, like, totally going to ruin everything.
Quinn: Look, you color confused black horned little whelp, I’ll have you know I am worth more than you ever will!  Afterall, YOU’RE just a personality, not a full person!  You can just cast your magic and stab things with your dinky rapier while I can master multiple professions!
William: Well, that was unfairly harsh...
R. Meepel: ...Paladin?
P. Meepel: Yes?
R. Meepel: I’m tanking this dungeon, can I borrow your sword and shield please?
P. Meepel: What? Seriously? That’s so unlike you...
R. Meepel: I, like, totally need to prove Quinn seriously wrong! Can I borrow them just for this dungeon puh-lease????
P. Meepel: I...guess?  I’ll just...hold onto your rapier and magic gem in the meantime...just don’t hesitate to ask Dark Knight or Warrior for help if things go south.
R. Meepel: Omigod! This is going to be TO-TA-LLY awesome!
Quinn: ...you have got to be kidding me…
S. Meepel: Bueno, esto de repente se volvió interesante…

*one dungeon later, successfully tanked by Red Mage but only because William felt pity for once and actually did his job*

R. Meepel: Wow, that was like totally rough.  I think I broke some nails there.  How do you do it all the time?
W. Meepel: Is not hard if train…
D. Meepel: I just let the BURNING PASSION of JUSTICE guide my blade through all the punishment the enemies dare inflict upon me!
P. Meepel: ...yeah, sure, let’s go with that…
Quinn: ...what the heck did you just force me to go through?  I refuse to believe that actually just happened! No way that worthless blackhorned little harlot actually did that!?
S. Meepel: Un Mago Rojo estancó la mazmorra con éxito y tú lo niegas.
Quinn: Meh, not worth it.
P. Meepel: In any event, I think we’re done here, let’s go tell everyone!

*back at Rhalgr’s Reach*
Alphinaud: Ah, good, so now that we’ve accomplished that, we can start planning the assault on Ala Mhigo and reclaim it!
P. Meepel: ...how’s your sister?
Alphinaud: Oh, she’s recovering still…probably going to have to sit out the last moments of the liberation.
D. Meepel: That seems unfortunate...she is a powerful ally for our cause!
Lyse: Yes, but soon we shall have our liberation!  For just like my father and his kin before us have said, Liberty of Death!
P. Meepel: Just where did...nevermind.
M’Naago: ...maybe I should warn you that there’s some suspicious activity in front of the gates of Ala Mhigo...looks like wolfmen…
Alphinaud: Lupine? But they’re from Doma! What are they doing...come! Warrior of Light, we shall deal with them together!
P. Meepel: Wait, you’re actually going to do something?
Alphinaud: Well, someone needs to fill in for Alisaie’s absence, and I’ve pretty much told everyone our plan...and we need to kill time until the necessary reinforcements get here.
P. Meepel: You just want an excuse to get out of this almost literal mudhole, don’t you?
Alphinaud: That is an added benefit, I won’t deny.

*Meepel and Alphinaud at the gates of Ala Mhigo*
Alphinaud: Well I don’t see any Lupine in the open, and given there’s only two of us, and them acting suspicious, I might guess…
P. Meepel: This was a trap that M’naago fell hook line and sinker for, that we were lucky she asked us to deal with them?
Alphinaud: Bluntly, yes.
Lupine #63: AHA! There she is! The one that hurt many of our kin!
D. Meepel: Wait, I know I have hurt many in the name of justice, but not once have I or my sisters (...even White Mage…) hurt any of your kin!
Lupine #64: QUIET! We know a villain when we see one! You black horned Xaela scum from the Azim Steppe all look the same!
W. Meepel: ...Lupine racist…
R. Meepel: They must be seriously related to Quinn!

*back at Rhalgr’s Reach*
Quinn: *sneezes*
William: Ah, it would appear one is talking about you behind your back!
Quinn: ...that cerulean bitch…

*back against the Lupine*
P. Meepel: Wait, I’m not even from the Azim Steppe!  My home is Ul’dah!
Lupine #78: Nonsense! Just what is that tribal ring you’re wearing?
P. Meepel: Well, it’s one of my pride and joys!  Absolute proof that I am functionally Queen of the...Azim...Steppe...
Alphinaud: ...don’t think you can talk your way out of this one...
Lupine #78: ALL THE PROOF WE NEED! GET THEM MEN!
D. Meepel: Methinks we might be in trouble…
P. Meepel: Gods damn it...
Alphinaud: So...I have this new trick…
P. Meepel: Will it prove effective against a bunch of wolfmen in a way that requires minimal effort?
Alphinaud: I don’t know, let’s find out! COME MOONSTONE CARBUNCLE!

*Moonstone Carbuncle spawns, creates a barrier, which all the Lupine charge into and get repelled, knocked out in the most embarrassing way*

Lupine #23: You haven’t seen the last of us!  We’ll come back with MORE men and lose in MORE embarrassing ways next time!
Alphinaud: ...that worked way better than I could have possibly envisioned.
P. Meepel: I’ll say.  Not even sure what happened but I won’t argue with the results!
R. Meepel: And I didn’t even have to comb my hair again!  Quinn’s going to be SOOOO jealous when she hears of this!
S. Meepel: Bueno, en cualquier caso, probablemente deberíamos volver?

*back at Rhalgr’s Reach*
M’naago: Where did you two go?
Alphinaud: Well, there were a bunch of Lupine from Othard here, and we figured they might be allied with the Garleans…
P. Meepel: Then they sort of kind of defeated themselves...somehow...which means we may have wasted our time considering that just proves they weren’t much of a threat, thinking on it…
D. Meepel: Ah, yes, but pray tell, where is our ally Lyse!?
Raubahn: Oh, she’s doing something important she said.  In the meantime, we have good news.  We’ve gotten reinforcements to help take Ala Mhigo!
P. Meepel: Let me guess, a few soldiers from the Maelstrom, Adders and Flames which you could have gotten at anytime…
Aymeric: *from behind Meepel* ...nice to see you too, Warrior of Light…
P. Meepel: ...wait, Ishgard’s helping!? Why are you here?
Aymeric: ...we joined the Eorzean Alliance.  You were there when we officially signed it.
Salo’wen: Yep! And she’s the reason you were able to do it, killing your father, overthrowing a giant Dragon, pissing off a bunch of nobles by giving a voice to the commoners!
P. Meepel: ...and where have YOU been Salo’wen?
Chunyi: We’ve been busy dealing with problems in the Lochs.  Trust me, the less you know what happened there, the better.  Salo’wen and I promised to NEVER go back there under any circumstance.
Natia: Sounds like you’re a little salty!
Quinn: Great, you just HAD to activate HER didn’t you?
R. Meepel: Pshaw, not like you’re any better.
Quinn: Meh.
Aymeric: In any event, our forces of Ishgard are going to be the brunt of the initial wave.  This is mostly due to how our forces are relatively unhurt compared to the Grand Companies, putting us in a prime position to take it up.
Alphinaud: Sounds good.  I feel we’ll need more than just Isghard’s support though, seeing as they have defenses around there through their towers.
P. Meepel: Yeah, be nice if we had help from another country from across the sea, but pity that won’t hap-...
Hien: Pardon my interruption and potential tardiness, but given the presence of certain individuals, I can only imagine this is the base the Ala Mhigan rebellion?
P. Meepel: Seriously, how do you guys do that?
Hien: To be fair, a large part of my army consists of Ninjas.
P. Meepel: ...touche…
Raubhan: Good, it seems we’re all here! Anyway, as noted by Aymeric, Ishgard will take the front lines once we invade Ala Mhigo itself.  Our new Doman allies will handle taking down the defenses such that Isghard can get in there.  Of course, we’ll need a small attack force…
P. Meepel: ...to do all the hardwork, including potentially fighting Zenos himself, who no doubt is waiting in the throne room specifically for me.  Seriously, just come out and say “Oh Warrior of Light, please shoulder a majority of the burden with your adventurer allies.”
Natia: Now I’m wondering if Meepel went to the Lochs!
William: It is not the Lochs that brings salt, but the salt that brings the Lochs.
Aleph: Aha! But that makes swimming all the easier, COME MY LOVELY FELINE COMPANION! WE SHALL SPEND TIME CLEANSING OURSELVES THERE! FOR NOTHING COULD SINK IN THOSE DEPTHS!
Asher: CHALLENGE ACCEPTED!
*runs off to go sink and drown in the Lochs*
P. Meepel: ...between the saltiness of the lakes there AND the fact that Asher gained the Kojin blessing letting him breathe underwater, what are the chances of…
W. Meepel: Me saw Susano there…
P. Meepel: ...nevermind…
D. Meepel: The important thing is it sounds we are ready to take back what is rightfully yours.  Ala Mhigo shall be liberated and justice shall be served!
Lyse: Yes! Nothing excites me more than how close we are to victory!
P. Meepel: Oh, nice of you to join us, Lyse…*notices her dress* ...what’s with the change in outfit?
Lyse: This was my sister, Yda’s.  I decided to wear it to honor her and her legacy, such that she could be with us in spirit.  Only now do I feel like I’ve earned the right to wear this!
P. Meepel: ...sure, why not.
Lyse: I do, however, feel I must acclimate myself to these new garbs.  They are not the same as what I once wore, as well as I need to see how far I’ve grown.  Perhaps you can aide me in this, Warrior of Light, in a simple sparring match?
P. Meepel: That...actually sounds like an interesting idea, but I’d rather sit this one out.  Any takers?
S. Meepel: Suena como un buen trabajo, ¡cuenta conmigo! ¡Yo me encargo!
W. Meepel: Samurai volunteer.  Me fine with that.
D. Meepel: Agreed!  It will be symbolic of an epic battle of Ala Mhigo and Doma, two allies fighting together!
R. Meepel: Like, you’re so dramatic Dark Knight!

*cue iconic sparring match scene at the start of Stormblood’s trailer between Samurai Meepel and Lyse*

*the next day at the gates of Ala Mhigo*

P. Meepel: Ok, so I’m going in with my usual group, but I feel I might need more support given we’re going up against Zenos and I get the sneaking suspicion that there might be something we’re overlooking.
D. Meepel: What pray-tell is that, my shieldmaiden self?
P. Meepel: Look, if I knew the answer to that, do you think it’d be a “sneaking suspicion” and not an outright “worried we’re dealing with something big?”
Salo’wen: I for one am just grateful you chose me to help you in this quest!
Chunyi: Yes, but a warzone is no room for a fair-maiden!
Quinn: I agree with that!
R. Meepel: Like, you both are totally correct.  It’s also a totally true fact that none of us are, like, “fair maidens”.
W. Meepel: Me surprised Red Mage not count self.
R. Meepel: Like, if I was one of those, I couldn’t totally fight at close range? OMG, do you think I’m some kind of healer?!
Wh. Meepel: ^_^ *cracking knuckles*
P. Meepel: AND WE’RE DONE ON THAT TRAIN OF THOUGHT.  Anyway, William, you ready to heal?
William: No.
P. Meepel: Great! Asher, do you have a pulse now?
Asher: *Dead, apparently via lightning bolt*
P. Meepel: Yep, he’s fine!  I think that accounts for everyone!
S. Meepel: ¿Qué hay de Aleph?
W. Meepel: Me think he dead too.
D. Meepel: Well, no time to waste! Let’s end this war! LIBERTY OR-...
P. Meepel: ...or we give up and walk away.  I am NOT dying here one way or another.
D. Meepel: That is less than heroic.
P. Meepel: It is, however, embracing my own survival instinct!

*in Ala Mhigo itself*
P. Meepel: Ok, I’m not even going to bother explaining what we’re going to do here.  If it’s a Garlean, kill it.  If it’s not a Garlean, don’t kill it.
Quinn: ...damn…
W. Meepel: Look like we have bad guys.

*20 imperial soldiers, some in magitek armor show up*
Garlean Soldier #5896: COME MEN! THERE’S THE ENEMY! WE HAVE THEM OUTNUMBERED 20 TO 8!
Garlean Soldier #6722: Sir, I think there’s only 7?
Garlean Soldier #2734: Bah, none of you can count! There’s clearly only-...

*Samurai kills them effortlessly before he can finish*
S. Meepel: Ninguno de ustedes, que es lo único que importa.
Chunyi: That seemed unnecessarily brutal…
P. Meepel: It was, however, efficient…
R. Meepel: Like, why do I hear the sound of a car starting?


*Meepel looks up and sees a bunch of Mag Roaders charging them*
P. Meepel: ...well crap, that aint good...quick! Everyone! JUMP TO THE SIDE!
Quinn: Pfft, DON’T TELL ME WHAT TO DO YOU STUPID BLACKHO-
*gets run over by Mag Roaders*
Natia: Wow, Quinn! You should have learned how to Dodge!
Quinn: *incomprehensible gibberish on the ground*
D. Meepel: It seems those vile creatures wish to fight us on fair grounds.  Have at thee! IN THE NAME MY BLADE I SHALL SMITE THEE!
P. Meepel: They’re not technically alive being machines and all, can we actually call it “smiting” as a result?
D. Meepel: Philosophical arguments can be discussed later, WE HAVE MORE PRESSING MATTERS AT HAND! LIKE SMITING THESE VILE CREATURES!
P. Meepel: ...I’m not sure if I should agree with you or simply facepalm...but either way, yes, let’s take care of…
W. Meepel: MEEPEL SMASH GIANT WHEEL MONSTERS!
*Warrior Meepel uses Decimate and explodes them both*
P. Meepel: ...them…
Salo’wen: M-E-E-P-E-L! What’s that spell? MEEPEL! YAY!!!!
P. Meepel: So...what’s next on our agenda?

*next room, a GIANT MAGITEK SCORPION APPEARS*
William: So guys...attack while the tail is up...
Asher: A SOUND STRATEGY!
*Asher charges in and starts fighting it, attacking while the tail is up*
William: ...and it’ll counter attack with lasers!
*Asher gets fried by a tail laser beam to the face and dies horribly*
Natia: The competition is really heating up against that Scorpion!  That attack sure looked like it stung!
D. Meepel: It would appear we must battle this with caution…
S. Meepel: Podría matarlo rápidamente y terminar con él...
D. Meepel: Nay, we have lost one companion already, we dare not lose another!
P. Meepel: ...does Asher dying even count as losing a companion?
*On Linkpearl*: KWEH!!!!
P. Meeple: Shut up, Dumplin!
*the Guard Magitek Scorpion aims guns at Meepel*
P. Meepel: ...ah crap…
*Gun Shots, Targeting reticles, etc. later in the fight that the team survives, the Scorpion starts charging a big move involving a flamethrower from the front and a laser from behind*
P. Meepel: Ok, I think it’d be a wise idea to NOT STAND IN FRONT OR BEHIND IT.  It seems immobile while it’s doing that.
Quinn: Ok, fine, I’ll listen this time!
*Quinn starts running away*
William: Hey, I have an idea!
*Uses Rescue on Quinn, proceeding to get her fried by the flamethrower and lasers simultaneously somehow*
Quinn: FUCK. YOU! *drops to the ground fried*
P. Meepel: What in the twelve’s name was the point of that?
William: Entertainment!
R. Meepel: OMG, this is totally taking way too long!
*Red Mage throws a bunch of lighting bolts at it and it dies*
P. Meepel: ...well done, Red Mage.  So what’s next on the agenda?
S. Meepel: Muchos perros enojados, parece.
W. Meepel: Me not think we call Garleans that…
*looks up, an army of angry dogs appear*
Salo’wen: EEEEEH! SAVE ME!
Chunyi: Get me out of here, now!
Asher: CHALLENGE DECLINED!!!
P. Meepel: What’s up with them?
D. Meepel: Nay, is it not obvious? Dogs are the natural vile nemesis of the Mi’qote!
P. Meepel: ...we’re seriously doing that?
D. Meepel: Tis not mine decision, just a casual observation.  Surprised you did not know that, sister.
Natia: This is going to be a ruff one!
Quinn: Shut. The fuck. Up!!!
*Quinn tries to limit Natia with Meteors, misses, hits all the dogs*
Natia: Well, that certainly made space!
Quinn: AAAAAHHH!!!!!
P. Meepel: ...well can’t argue with results…
*Quinn chases Natia in the background with an axe*
William: Ah, but when the dogs fall, not only is it the cats that return…
Salo’wen: Are they gone?
Chunyi: Please tell me I maintained my feminine complexion!
Asher: *Ame-no-murakumo’d*
P. Meepel: ...wait, William, you’re a Mi’qote, why weren’t you…
William: ...but so to the giant colossus of red and blue!
D. Meepel: ...that does not portend well, my brethren!

*team looks up and sees two giant colossus, one glowing blue and one glowing red*
P. Meepel: *Sigh* I don’t have time for this ****.  Samurai, can you deal with this?
S. Meepel: Seria un placer!
*one Samurai ass kicking later*
R. Meepel: That was like...totally anticlimactic.
W. Meepel: Me not think they make like use too…
P. Meepel: Well, thankfully, we have one more obstacle in front of us before we finish the liberation...and it’s the one we’ve been dreading too...

*Giant doors to throne room open, revealing Zenos*

Zenos: Ahahah, yes, WELCOME WARRIOR OF LIGHT! Is this not a fitting stage for our final confrontation?
P. Meepel: You have got to be crazy if you think I’m going to fight you alone, I HAVE FRIENDS TO HELP ME THIS TIME!
William: I’ll help if I feel like it...which I don’t...
Quinn: Meh.
Natia: *busy looting the random chests*
Salo’wen: GO GET HIM, MEEPEL!
Asher: *Still dead*
Chunyi: ...am I seriously the ONLY one who actually intends on actually helping?
D. Meepel: We may have made a grave mistake in this instance…
P. Meepel: Is it too late to ask Raubhan, Aymeric or Hien for assistance at this point?
Zenos: Like a moth to the flame, why else would you come, if not for this?
P. Meepel: I can think of MANY reasons actually...
Zenos: LET US BEGIN!
*cue fight scene*
Zenos: REND!
*knocks Meepel’s team a distance*
P. Meepel: Ok, geez! Guys, if he starts charging wind, GET CLOSE TO HIM so we don’t hit the damage walls.
Chunyi: What about when he glows blue like he is now?
W. Meepel: Me not want to be close to that to find out…
Zenos: KILL!
*Lightning strikes, they miss thanks to Warriors advice*
Zenos: Well played, hero!
R. Meepel: Like, it was pretty obvious you were totally going to do some scary move right next to you…
*He starts glowing red*
William: Ah, glowing red! That’s how I feel everytime you guys take avoidable damage!
P. Meepel: ...you took as much damage as the rest of us…
William: Mostly because you didn’t warn me!
P. Meepel: ...William, I swear to the Twelve, I’m going to personally MURDER YOU if you don’t start getting your act together.
William: And I’m going to insured you GET murdered by not healing if you don’t stop arguing wtih me!
*Large red blasts hit both Meepel and William, William gets knocked out, and Meepel survives*
Salo’wen: HEALER DOWN! AAAAH!
Chunyi: To be fair, I don’t think we’re going to notice the difference…
D. Meepel: Nay! We still have him outnumbered! We can do this!
Zenos: Let this moment last forever!
*Zenos makes clones of himself*
P. Meepel: Now that is just unfair!
S. Meepel: ¡Los números no significan nada para mí!
*the clones stand there doing VERY OBVIOUS TELEGRAPHED ATTACKS, being not very notable*
Asher: AHA! AN INTIMIDATION TRICK! CHALLENGE ACCEPTED!
*Asher charges the clones slicing them*
P. Meepel: ...let’s just focus on the main one…
Zenos: Show me your all!
D. Meepel: That was indeed the intent, villain!
*Zenos throws his 3 swords and they start doing stuff*
P. Meepel: ...I don’t like where this is going.  Any ideas?
Natia; Attack the swords?
P. Meepel: ...well I got nothing better, let’s do it!
Quinn: You can’t make me!
R. Meepel: Hey Quinn, I think you’ve put on some weight since we started here!
Quinn: OH NO YOU DID NOT!
*Throws a fireball at Red Mage, who proceeds to dodge, blasting one of the swords, which Asher proceeds to finish off...somehow…*
P. Meepel: That’s one down, how should we get…
W. Meepel: MEEPEL SMASH PUNY SWORD!!!
*Warrior does exactly what she said she would*
D. Meepel: There be but one left! Can we get there before he charges?
Natia: TREASURE!!!
*Natia pulls the sword like it’s treasure, gets blasted away, somehow interrupted Zenos’ attack*
P. Meepel: ...sure, let’s go with that…
Zenos: Have you the strength!? THE POWER TO TRANSCEND!
*big explosion occurs, everyone still standing*
Zenos: Yes, you are a worthy rival indeed. LET US CONTINUE!
S. Meepel: ¡Ahora somos tú y yo!
*Zenos and Samurai Meepel get into a big Katana duel, ending in one of those cliche slashes*
Zenos: Hmm...seems you have grown stronger…
S. Meepel: Ciertamente…
Zenos: Alas, but I have more pressing matters.
*Zenos retreats back to THE MENAGERIE*
P. Meepel: He just ran...I don’t like where this is going…
D. Meepel: How bad can it be? Tis not like he a giant primal locked behind him that is far stronger than the standard one that we must face!

*The team gets to the Menagerie, Zenos is standing in front of an imprisoned Shinryu*
D. Meepel: ...I stand but corrected…
P. Meepel: Ok, I REALLY don’t like where this is going...wait, are you just showing off that you managed to subdue Shinryu? PLease tell me this is just you showing off a trophy!
Zenos: Aha, yes, this dragon is worthy of me! I shall show you the true power it contains, and only then shall I truly assess how strong you are! MWAHAHAHAHAH!
P. Meepel: ...I think that just confirmed that things are about to go from bad to WAY WORSE THAN WE COULD HAVE IMAGINED.
W. Meepel: Methink you get dramatic…
P. Meepel: We’re about to fight Shinryu, the primal that we needed to unleash an ancient mechanical monstrosity even the Allagans couldn’t control.  I think I have EVERY RIGHT to be a little worried.
D. Meepel: Fear not, sister! If we stand together, we can take it.
Zenos: But before we do this, perhaps I shall offer you a deal.  Given you have earned my respect, would not like to join me? Then we can rule this world as the greatest warriors in the land, unopposed!  What as you, adventurers!?  WILL BE MY ALLY IN THIS NEW EMPIRE?
P. Meepel: ...yeah, not happening.
D. Meepel: That would be a most unjust decision.
W. Meepel: Me think it not thinkable…
R. Meepel: Like, spluh.  Totally uncool!
S. Meepel: Es una idea terrible.
William: It’s far more entertaining to be with THESE people than you!
Natia: That is not a treasure I want!
Salo’wen: If Meepel says no, I say no!
Asher: CHALLENGE DECLINED!!!
Chunyi: ...what they all said.
Aleph: If the lovely lady Mi’qote stay, I am by their side!
P. Meepel: Where did YOU come from, Aleph!?
Aleph: Would you believe I was waiting up here the entire time, hoping to save time?
P. Meepel: ...strangely, yes.
Quinn: ..sure, I’ll join.
P. Meepel: See, even Quinn’s being sarcastic.
Quinn: Sarcasm? No, I’m serious.  I’ll join him.
R. Meepel: Quinn, now is totally not the time to joke!
Quinn: I’m not joking.  I want to join his team.
D. Meepel: But why, Quinn!?
Quinn: You guys are asses to me.  I fucking hate all of you, why wouldn’t I join him?
Zenos: I was not asking YOU, you inferior white horned sub-human curr! You have not proven yourself! I have no room for weaklings on my team such as yourself!
Quinn: ...well fuck you too!
P. Meepel: Well, I think it’s unanimous...we all RUDELY decline your god awful offer.
Zenos: Well I suppose I have no choice but to destroy you!  Come my pet! Show them your power!
D. Meepel: ...verily, I think not that was the best word usage on him.
P. Meepel: Verily I think we’d be fighting Shinryu one way or another.
D. Meepel: Mayhap you are not wrong!

*Shinryu appears imposing as expected*
P. Meepel: ...I guess there’s no time like the present.  Alright everyone, you know your roles!
Quinn: *sigh* Fine, I’ll throw fireballs at the thing.
Salo’wen: You have my full support! Want to hear my theme song of yours!?
P. Meepel: NOW’S NOT THE TIME FOR DRAGON SONG! ...despite fighting a huge dragon…
Natia: Well, you have my lance!
Chunyi: And my bow!
Aleph: And my gun!
Asher: AND MY MANLINESS!!!
D. Meepel: Good, so all we have left is William’s excellent healing, ARE YOU WITH ME YAY OR NAY!?
William: Nay.
P. Meepel: ...what?
William: I don’t feel like healing through this.  You’ll probably be hit with big things and expect me to get you out of it.  Whatever, you can deal with it yourself.
R. Meepel: William, seriously, this is like TOTALLY not the time to be a jerk.  Take a chill pill!
William: Meh, not worth it.  You guys can have fun, I’m just going to go over there and craft a nice looking ring.
P. Meepel:  THAT’S IT! I’ve had enough of your BULLSHIT William!
D. Meepel: Sister! Please! Calm down! Think not of the anger and more of the enemy beforehand!
P. Meepel: No, I have ONE SOLUTION to this problem!
William: Wait, what are you doing?  No, wait, don’t do this! You don’t have-...

*Paladin throws William at Shinryu, results are exactly as you expect*
W. Meepel: What point of that?
P. Meepel: Therapy…
*Shrinryu starts charging a big move up*
Quinn: ...I think we should move…
P. Meepel: Say, what’s that giant water pillar over there...with a giant wave behin-...oh…
D. Meepel: I think what my sister means is we might want to get close to that!
Asher: CHALLENGE ACCEPTED!
*Asher actually does as told*
S. Meepel: ... No puedo creer que esté diciendo esto, ¡pero todos sigan a Asher!
*everyone but Natia listens and survives*
Natia: Why, that attack sure looks like it’s going to be an absolute SPLASH!
*Natia gets hit by the Tidal Wave and knocked off the platform*
Natia *while falling*: AAAH NO WHY DID MY PUNS BETRAY ME!?
*Natia dies*
P. Meepel: Well, we’re already down TWO allies…
Quinn: And one of them was ENTIRELY your fault too…
R. Meepel: I can’t believe I’m saying this, but Quinn is TOTALLY right…
P. Meepel: And I’m standing by that was the right thing to do!
Chunyi: So...are Primals suppose to be able to lay eggs?
P. Meepel: No, why?
*Points out a bunch of eggs have suddenly spawned*
S. Meepel: Ay, mierda…
Salo’wen: It’s ok! WE CAN TAKE THIS! It’s only 2 more small dragons!
*4 more eggs appear*
Salo’wen: Make that 6! We can take them!
*8 more eggs appear*
Salo’wen: Or it’s 8 no-...
P. Meepel: Salo’wen, PLEASE STOP SPEAKING! You’re just convincing him to make more egg-...
*16 more eggs appear*
D. Meepel: ...are you going to take the blame for that one?
P. Meepel: I think Hydaelyn decided today was when she wanted to prank me…

*big fight with 38 smaller dragons commences, things are going ok until one attacks Meepel from behind*
Salo’wen: Meepel! No! I MUST PROTECT YOU!
*Salo’wen takes a hit for Meepel*
P. Meepel: Salo’wen! You didn’t have to!
Salo’wen: But I saved you! My dream is complete!
W. Meepel: No mention you survive because tank…
P. Meepel: ...I guess that would be mean wouldn’t it?
Chunyi: Salo’wen! NO! My love!  How can I live without you!? I...I…
*Chunyi jumps off the side*
Chunyi: I”ll be with you soon!
P. Meepel: ...gods damn it…
Aleph: NO! MY LOVELY FELINE GODDESSES! I will not give in! I MUST FIGHT ON THEIR BEHALF! BEHOLD THE POWER OF...MY FLAMETHROWER!
*Aleph somehow roasts all dragons in a dramatic moment, while epic emotional, tragic music plays*
S. Meepel: ...Eso servirá, inútil. Eso servirá...
P. Meepel: Say, guys...where is Shinryu…
Asher: Hark! Is that the sound of a GIANT DRAGON coming from below!?
W. Meepel: Me think we should GRAB ONTO HIM!
**ACTIVE TIME MANEUVER**
P. Meepel: GOT HIM! This is...harder...than it seems...hope everyone is doing ok…
Asher: AHA! I HAVE RISEN TO THE CHALLENGE! *hanging on because his foot is caught in one of the spikes*
Aleph: I knew this ONE TIME USE Grappling Hook Drill will come in handy! *hanging on via a wire attached to said drill*
Quinn: FUCK. YOU. ALL!!! *gives everyone the finger as she falls failing to grab the dragon*

*they all land on a different platform*
P. Meepel: Ok, there’s 3 of us, since we just lost Quinn...but we can still do this! Let’s just make sure none of us die!
Aleph: Aha! Yes! I WILL STAND BY YOU TIL THE END!
*Giant tail crushes Aleph out of nowhere, killing him, Asher nowhere insight*
D. Meepel: I mean...he was not wrong there…
P. Meepel: ...well crap...looks like it’s us alone.  Alright girls, I think it’s time we finally do...THAT!
R. Meepel: Like, Paladin, do you mean…
P. Meepel: Yes, THAT!  Come on, everyone! By my lead...IT’S ECHO TIME!!!!
*Power Rangers sequence*
D. Meepel: Darkside!
R. Meepel: Dualcast!
W. Meepel: Inner Release!
S. Meepel: Iajustsu!
P. Meepel: Requiescat!
*cue impossible image of the 5 of them posing*
P. Meepel: Alright...let’s do this!

*Cue the second half of Worm’s Tail playing, as Meepel shifts between her forms back and forth.  Paladin Blocking energy blasts with her shield, Dark Knight slashing, being knocked away, Warrior Smashing the every crap out of Shinryu’s face, Samurai diligently slicing away elemental attacks, Red Mage blasting spells like crazy...I can’t explain it in words because shonen fights are HARD like that!*
P. Meepel: We’re doing well, everyone, keep it up!
D. Meepel: Our stamina reserves are dropping, this is not looking good!
W. Meepel: Me concur…
R. Meepel: And my mana is running out! Vercure isn’t going to be enough!
S. Meepel: Sí, necesitaremos un milagro...

*All of a sudden, a Benediction appears on Meepel fully restoring her*
P. Meepel: Huh? Where did that come from? Who did that?
Wh. Meepel: ^_^
P. Meepel: WHITE MAGE!? You...actually...healed for once?
Wh. Meepel: Of course! If you don’t keep your life, we can’t have fun stripping the life away from others!
P. Meepel: ...I’m not going to question your logic, simply going to thank your action!
D. Meepel: Ay! Let us slay this vile beast ONCE AND FOR ALL!


*Cue second half of dramatic fight that I really suck at explaining in great detail*
R. Meepel: I totally got this!
*Red Mage drops meteors on Shinryu*
S. Meepel: Mi turno!
*Samurai uses Sword Dance limit break*
W. Meepel: Meepel SMASH!!!!
*Fell Cleave Infuriated*
D. Meepel: FOR THE LIBERATION OF ALA MHIGO!
*Dark Knight uses Bloodspiller*
P. Meepel: And one last push...CIRCLE OF SCORN!!!
*Shinryu goes into dramatic death animation, cue victory screen with each Meepel doing a victory pose one after another*

P. Meepel: Phew, we actually did it!
D. Meepel: Ay, but at what cost?  All our comrades have fallen! Lots was lost this day!
Asher: INDEED! VICTORY IS OURS THIS DAY HOWEVER!!!
P. Meepel: Oh, Asher, you’re back to life already...should have figured…
Asher: ...I never died…
P. Meepel: Yeah I-...wait what!? 
Asher: Yes, this Dragon was merely but an obstacle that we overcame together!
D. Meepel: Praytell, Asher, why did you not assist us in defeating Shinryu if you were alive this entire time!?
Asher: I did...I was attacking the tail when you were focused on the body.  I prevented it from hurting you multiple times!
P. Meepel: Really?
Asher: Indeed!
P. Meepel: Oh...well...good job then!
Zenos: Ah, Warrior of Light, you have successfully defeated Shinryu! I should have expected nothing less from you, my one true rival...and friend!
P. Meepel: ...I’m going to pretend you didn’t say that last word…
W. Meepel: Me not think you stand chance now…
Zenos: Nonsense, I only wish to face you even more! Do not think I will back down so easily!
R. Meepel: Like, can we take a break or something?  I’m TOTALLY tired…
Zenos: AHAHAHA! Wretched currs! You dare defy me!? I, the single most important person in the Garlean Empire after my father!?
P. Meepel: ...wait, did he just say…
S. Meepel: Si.
D. Meepel: I think we should let fate run its course here!
Zenos: Have at thee, Warrior!
*Zenos slips on a puddle left by shinryu, somehow slices his throat, and falls off the edge*
P. Meepel: That was embarrassing even by Asher standards…
Asher: CHALLENGE ACCEPTED!

*Grabs the corpse of Aleph and jumps off the top of the castle trying to use him as a parachute, plummeting to a painful death as he impales himself on a steeple of the castle*

Lyse: Ah! Zenos is finally defeated, Ala Mhigo is liberated!
P. Meepel: Where have you been this entire time? And why do you have basically the ENTIRE ALA MHIGHAN ARMY BEHIND YOU!? Oh no, that wouldn’t have been helpful against the Garleans or Zenos, or FREAKING SHINRYU or anything, nope!
Lyse: I...uhh...anyway, yo know what this calls for?
P. Meepel: Going back to the Drowning Wench in Limsa Lominsa and getting drunk to recover from the headache this past day has caused me?
Raubhan: Nonsense! This calls for...THE GREAT ALA MHIGAN ANTHEM!


*The Ala Mhigan National Anthem is sung, Quinn can be seen in the background barely mustering the strength to give everyone the finger, transition to Rhalgr’s Reach*

P. Meepel: Wait...so let me get this straight.  Y’shtola was sliced in half, and a simple bed rest and a few healing spells and she’s back on her feet?
Y’shtola: Yes, that’s correct!
P. Meepel: And Lyse wants to quit the scions to rebuild Ala Mhigo?
Lyse: I don’t see what’s wrong with that, everyone’s fine with it!
P. Meepel: And Alphinaud still can’t swim?
Alphinaud: I’M TRYING OK!?
D. Meepel: And yes, Thancred is still flirting with the ladies, Urianger doing nothing of import, and Papalymo is still dead, that covers everyone.
Alisaie: Oh yes, glad you’re not forgetting SOMEONE who only happened to save you from a bunch of giant turtle men or anything.  Nope, that’s can’t be happening!
Alphinaud: ...yes, sister, we know...by the way, Meepel, we got an important message from our liazon in Kugane.  You may want to speak to him about matters.  Bring the usual crew with you too!
P. Meepel: *Sigh* Ok, I’ll go deal with him…

*in Kugane*
P. Meepel: Ok, Glasses Guy, what do you want?
Glasses Guy: I told you, my name is Hanco-...
D. Meepel: Ay, Glasses Guy! What is the news!?
Glasses Guy: …*sigh* Anyway, I wanted to inform you about your partners debt situation…
P. Meepel: Oh?  Do tell.
Glasses Guy: Well, of note, Natia’s debt has been worked off, and she’s free to go as she sees fit!
P. Meepel: Wait, really? She’s done already?
Glasses Guy: Yeah.  Turns out her debt was relatively low, due to how most of them were just rookie mistakes and general medical bills.
P. Meepel: Oh...well...Natia, what do you say?
Natia: I’d say my hard work has PAID off! This was an absolute TREASURE of an adventure!
W. Meepel: Good luck, Natia. Hope you safe.
Natia: Aha! I shall MAP OUT the next treasure and go forth!  I hope your adventures take you TO THE MOON, and then you end up FIRST!
P. Meepel: ...I have no idea what you’re talking about but pleasure working with you, I guess.  Stay safe!
William: Wait, what about us!?
Quinn: Yeah, what the fuck? Why aren’t we allowed to leave?
Glasses Guy: You two have a significantly more amount to pay off.  Let’s use this chart.  IF this is Natia’s amount *shows a small bar*, then yours, William, is this one here *Shows a bar magnitudes higher, making Natia’;s nearly invisible by comparison*
Quinn: And mine?
Glasses Guy: Yours is so bad, it’s unquantifiable…
Quinn: ...can I pray to Zodiark for a quick death, please?
P. Meepel: And Asher?
Glasses Guy: ...never had any to begin with.  He kind of just demanded we force him to join your team so he can pay off a non-existent debt because…
P. Meepel: Let me guess…”And I quote ‘Challenge Accepted’?” Did I get that right?
Glasses Guy: More or less…
P. Meepel: ...ok, I guess we have a lot of post war stuff to work on now.  But hey, we at least ended a war! I’d say it all ended well, right?! But I feel like I’m forgetting something…

*Loud “Kweh” from the distance*
P. Meepel: SHUT UP DUMPLIN!!!!!

Narrator: And so, Meepel has restored order in Ala Mhigo! And thus our story comes to end...except not since there’s a crap ton more stuff to work on.  TUNE IN NEXT TIME FOR…

SEASON 2 OF STORMBLOOD ABRIDGED!!! (which may take forever)


********

Ok, this is the end of Season 1. Season 2 will have characters in new outfits, and basically be everything from 4.1 to 4.55, with some side stuff thrown in.  I’ll try to do this more efficiently, I promise!

Also…
This chapter dedicated to the memory of our good friend John, aka the one who created Natia Ravenclaw, who so recently passed away.  You were a joy to talk to, and hilarious to work with.   I cannot in good faith torture Natia anymore as a result (the one death here was requested by he himself), and so I gave her a proper send off.  May you rest in peace.

24
Editted Chapter 7 because I screwed up the timeline and recently replaying those events made that clear.

25
Chapter 10 - Return to the Ala Mhigo Sands...kind of...

Alphinaud: Well, since we’ve wrapped up all our problems on this side of the ocean, I think it’s time we look towards other avenues.
P. Meepel: We finished what we came here to do, I’m pretty sure it’s time to relax.  Not like we have anything better to do.
Lyse: You mean besides liberating Ala Mhigo, the whole of which we came here was to divert Garlean attention away from there to make this easier?
P. Meepel: ...gods damn it, completely forgot about that…
W. Meepel: But you brought up 20 seconds ago...
D.Meepel: And we are duty bound to go and finish what we started! Come, sisters! TO ALA MHIGO WE GO!
W. Meepel: Me think even if we not want to, we must go…
S. Meepel: No es que tengamos algo mejor que hacer…
Alphinaud: Well...I suppose we should head back with do haste!

*one teleportation back to Ala Mhigo later*
Conrad: Ah! Our friendly Scions have returned! How fares overse-...
P. Meepel: ...if we failed, do you really think we’d be over here?
Conrad: ...no, I suppose not.  So it was a…
P. Meepel: Yes, yes it was.  Look, I know where this is going.  Rather than discuss this, just tell us the problem so Alphinaud can discover the solution quickly already…
Conrad: Ok, fine.  So there’s this bridge, and unless we take it, there’s going to be major problems.  The issue is we need to get the flag down to claim the place and it’s heavily guarded and it’s a big flag and…
Alphinaud: ...why not just cast a Glamour on the flag, giving it the appearance of an Ala Mhigan flag, then properly change it after the fact?
Conrad: ...you know, that WOULD be easier, so let’s just do that!  So now all we need is an attack fo-...
P. Meepel: It’s going to be me, Lyse, and a handful of generic soldiers.
D. Meepel: This seems uncharacteristic of you to volunteer...in fact, I dare say I am surprised you beat me to it!
P. Meepel: As I said, I just want to get this over with as soon as possible, so I’m skipping the usual discussions.
Lyse: You also volunteered me though, since when do you have that right?
P. Meepel: We both know you were going to essentially do the same for me anyway…
Lyse: Can’t argue that.

*at the bridge*
Generic Garlean #97: yar! There they be! The resistance! We knew they’d come!
Generic Garlean #18: Uh, sir, why didn’t we prepare for this if we knew they were coming?
Generic Garlean #97: Because we will crush them underfoot! That’s why! GO FORTH, MEN! SHOW THEM OUR IMPORTANCE!
P. Meepel: ...could this be any easier?
Lyse: There could be half of them, making it take less time?
P. Meepel: ...fair enough!
*one fight later while someone Glamour’s the flag*
D. Meepel: And thus our heroism shall be rewarded this day!
P. Meepel: Does it really count as heroism if we just beat a bunch of standard soldiers who never posed a threat to us?
W. Meepel: Me think this too easy…
Fordola: Indeed it was too easy! NOW YOU HAVE ME TO FACE!
Lyse: Go away, Fordola.
Fordola: Oh come on! I got a power up and everything using super Garlean technology, giving me a false Echo and...crap, I said too much didn’t I?
P. Meepel: Yes, you did...and I don’t see any reason to fight you considering we’ve already won.
Fordola: Bah, you will rue the day you walked away from me! I WILL KILL YOU NOW!
R. Meepel: Like, you and what army?
Fordola: ...I might be biting off more than I can chew.  Fine! I will let you leave.
S. Meepel: ¿Lo que acaba de pasar?

*at Rhalgr’s Reach*
Alphinaud: Ah good! My plan went by without a hitch!
Conrad: Good, we will set up camp there to protect this location!  Though a friend of yours from the scions has shown up.
P. Meepel: Ah, must be Thancred.  I suppose he’s ready to he-...
Arenvald: It is I, Arenvald of the Scions!
P. Meepel: ...who are you again?
Arenvald: Oh, sorry, I guess you wouldn’t notice me since I’m not at any of the meetings.
D. Meepel: Were you assisting sir Hoary Boulder in his unknown tasks!?
Arenvald: ...sure, let’s go with that.  Anyway, I’m here because I’m part Ala Mhigan and I wanted to help.
P. Meepel: And what makes you think you can actually do something relevant…
Arenvald: Well you see, I recently discovered that I am…
P. Meepel’s Mind: NO! Don’t say it! IF YOU VALUE YOUR LIFE you won’t say it!
Arenvald: ...one of Hydaelyn’s gifted chosen, since I have the echo.  I figured that could at least come in handy against a Primal or something.
P. Meepel: Oh, that’s...actually handy.  Always nice to see someone else with...wait, how long have you known this?
Arenvald: I dunno; I just assumed I was seeing freaking hallucinations until Krile gave an explanation of what having the Echo was like and they matched it perfectly.
W. Meepel: What happen to you then?
Arenvald: Throbbing headache followed by seeing events entirely in brown?
W. Meepel: ...ok, that echo.
D. Meepel: Wait, he said a Primal...why do I feel we must hunt another one of those?!
Purple Ananta: Uh, guys, I have some bad news…
Quinn: Ah crap, now we have to deal with SNAKE BITCHES on top of this stupid black horn!?
P. Meepel: I will pretend I didn’t hear that...and let me guess...your evil tribe who dresses in blue is going to summon a Primal in order to kill us all?
Purple Ananta: Actually, that’s exactly right!  You even knew of the color!  How’d you do that?
P. Meepel: ...I WAS KIDDING! Geez, sometimes I hate being right all the time.

*at the Ananta encampment*
Ananta Chieftan: Ah! So you’re the champion assisting the resistance.
P. Meepel: Yes, yes I am.  And yes, I did notice you support them, and yes, I know, the ones in purple are the good guys, so what color are our enemies?
Ananta Chieftan: I guess they wear blue, which fits considering they fight under Lakshmi who is…
D. Meepel: Aha! That would be our primal opponent you wish for us to take down!  Let us revel in the glory of combat!
W. Meepel: Me think Dark Knight catch Susano virus…
R. Meepel: Like, omg! Is that contagious!? I don’t want to get sick before the big Kugane Sale next week!
S. Meepel: Dios mio…

*at the Qalyanna Encampment, namely the bad Ananta*
Qalyanna #1: Hark! There goessssss the enemies!
P. Meepel: Gods damn it, Natia, we told you NOT to steal from them until AFTER the primal!
Natia: But the treasure was calling to me!
William: If a treasure is calling to you, it is not a treasure but one that is mimicing a treasure…
*treasure turns into a Mimic*
William: See?
Lyse: You know, maybe we should have gotten context about WHY this Primal exists?
P. Meepel: I don’t know why it matters.  All that’s going to happen is I’m going to fight it, with assistance of my...allies...and have to take it down, and we go back to the way things were.  If they summon it again, I’m just going to have to fight it AGAIN.  I mean, I’ve already have to fight Titan at least twice...and I guess Garuda twice kind of…
W. Meepel: Actually, we fight more times.  Remember relic?
P. Meepel: I was hoping you didn’t…
D. Meepel: Such is the way of heroes! For it is our honor as the WARRIOR OF LIGHT to take down the evil gods and…
*arrows fly at Dark Knight’s head, barely missing, interrupting her heroic speech*
D. Meepel: It seems our opponents have no honor.
S. Meepel: Bueno, son serpientes…
Alisaie: Me and Lyse can distract them while you fight a prim-...
Qalyanna #2: HARK! THE WHITE HAIRED SSSSSPEAKSS!!!!! KILLSSSSS HER!!!
Alisaie: ...screw it…
*Alisaie nukes a bunch of Ananta*
Lyse: I guess that is one way to handle the situation…
Qalyanna #3: GET THE BLONDE ONE!
Qalyanna #4: Yes! SHE’S THE IMPORTANT ONE!
Lyse: But I didn’t say I’m…
*Paladin covers Lyse’s mouth*
P. Meepel: DO NOT FINISH SAYING THAT! IF YOU VALUE YOUR LIFE FOR THE LOVE OF THE TWELVE!
Quinn: Whatever, let her finish it.  She’ll get herself killed.  Makes my life easier…
*Quinn takes an arrow to the knee*
Quinn: ...ok, ALL THESE SNAKE BITCHES MUST DIE!
*Quinn goes on a pyro enraged fest*
P. Meepel: Yeah, I’m just...going to face off against the Primal now…

*at Lakshmi’s lair*
P. Meepel: Alright, you dumb, ugly god being! Show yourself, so that I can be done with beating you up! 
D. Meepel: This is the liveliest I’ve ever seen you, sister!
P. Meepel: I figured being enthusiastic may speed this up for once…
*actually quite beautiful woman that is about 15 feet tall*
Lakshmi: Who were you calling ugly, now?
P. Meepel: ...can I take that back?
Lakshmi: You can try, I’m still going to kill you, chosen of Hydaelyn!
P. Meepel: In other words...no…
Lakshmi: Now that we’ve gotten the greetings out of the way, come join me and my children, and I might spare you! 
P. Meepel: ...I’m not becoming your thrall…
*The other members of Meepel’s team bust in*
Natia: Aha! One could say that chest had BITE to it!
Quinn: I swear to god, Natia, if you make one more pun, I will feed you to those elephants out there!
Natia: Sounds like you’re ready for a pounding!
William: I’m not healing either of you should you die…
D. Meepel: Where is our comrade Asher?
S. Meepel: Lo vi lidiando con Susano allí…
W. Meepel How he not dead?
S. Meepel: Escuché algo sobre Mahjong…
W. Meepel: ...me not even know Asher or Susano play Mahjong…
S. Meepel: Bueno, no lo hacen…
Susano: *in the background* Aha! You win this round, my Eternal Rival! TIME FOR A REMATCH!
P. Meepel: ...yeah, that sounds about right...but first we need to fight this thing…
R. Meepel: Ooh! I have an idea!
P. Meepel: Really? What is it?
R. Meepel: Well, you see, that Lakshmi is actually like TOTALLY pretty, right?
Lakshmi: At least PART of you recognizes that!
R. Meepel: And here I was thinking “wow, I wonder how she gets those good looks” and then I thought about it and realized she must do EVERYTHING different than Quinn! That’s why she looks so pretty!
Quinn: What...did...you...SAY!??!?
R. Meepel: I’m saying she’s like TOTALLY super divine pretty because she’s the complete opposite of you Quinn!
Quinn: Oh NO! THAT BITCH HAS TO DIE!
*Quinn grabs a battle axe, sets if on fire and charges at Lakshmi*
P. Meepel: ...what was the point of that, Red Mage?
R. Meepel: It’s funny!
D. Meepel: ...Quinn...might actually win this fight…
P. Meepel: You’re joking…
Quinn: *in the distance* AND THIS IS FOR YOUR FAKE MAKE UP!!!!
*5 minutes later, Quinn appears, covered in Qalyanna blood, and Lakshmi is dissipating away*
Quinn: Stupid. Fucking. BITCH *Quinn drops dead*
R. Meepel: OH. EM. GEE! I killed Quinn AND Laskhmi with that! My plan totally worked better than I could have hoped!
P. Meepel: ...can’t argue with results…
*Lyse and Alisaie come in*
Alisaie: ...do I even want to know what happened here?
W. Meepel: Somethings better left not answered…
P. Meepel: ...what she said…

*back at the Ananta Camp*
Ananta Chieftan: Ah, so you’ve defeated Laskhmi.  Well, that’s one less threat to worry about!
P. Meepel: Good.  Now we can take a nice relaxing moment to recover.  It’s not like there’s anything else we have to do…
Lyse: ...we still have to liberate all of Ala Mhigo…
P. Meepel: Gods DAMN IT!!!!


Narrator: And so, we end with Quinn actually being helpful for once, and a Primal being defeated.  We apologize, this will never happen again.

-----

This is a short episode, but at this point, I'm trying to blitz through the end of 4.0.  Ala mhigo stuff is boring and not even THAT good for comedy.  If it seems like I'm rushing...I kind of am!  I will take my time again when we get to post-4.0 stuff where I have more fun things planned.

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