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1
Tournaments / Re: Futurama 2024 Finals and Rankings!!
« on: January 15, 2025, 03:04:40 AM »
Godlike

Reicher Wallace (Mana Khemia 2: Fall of Alchemy) vs Sephiroth (Final Fantasy VII)

Heavy

Myuria Tionysus (Star Ocean: The Last Hope) vs Strawman (Wizard of Oz: Beyond the Yellow Brick Road)

Middle

Red Mage (Final Fantasy V) vs Merrin (Fire Emblem Engage) - Repeat after me: FE versus status.

Light

Cecil Harvey (Final Fantasy IV) vs Canopus Wolph (Tactics Ogre: Let Us Cling Together)

Rankings

Dragon Quest XI - Rank.  Good dueller variety, wide playership, good spread for Middle and Heavy in particular.
Super Robot Taisen: Original Generation - Rank.  Individual ranking considerations will have to be given a second pass-over but SRW's not *that* rough of a game.  Does this count OG2 or just OG1, for the count?
Unicorn Overlord - Abstain.  The variety is...not as there as I'd have liked compared to in-game and I largely don't find them a particularly exciting translation.

2
Tournaments / Re: Futurama 2024 Week 4
« on: January 06, 2025, 09:59:10 PM »
Godlike

Reicher Wallace (Mana Khemia 2: Fall of Alchemy) vs Myria (Breath of Fire III)
Sephiroth (Final Fantasy VII) vs T260G (SaGa Frontier) - T260G blocks a lot and can slug well.  You know what she doesn't block?  Transform.

Heavy

Throné (Octopath Traveler II) vs Myuria Tionysus (Star Ocean: The Last Hope) - My personal kneejerk considering Throne needs to build up steam, OT can't do shit about magic if it isn't Reflect, and Freeze isn't blockable by OT.  If Throne can in fact blitz before she gets freeze-executed I'll definitely change this.
Sienna (Chained Echoes) vs Strawman (Wizard of Oz: Beyond the Yellow Brick Road) - thank you fiat for erasing my mistake.  next competition i need to actually bounce my noms off of other people rather than just throw them out last minute.

Middle

Estelle Bright (Trails in the Sky FC) vs Red Mage (Final Fantasy V) - is this the division of frog?
Chrom (Fire Emblem Awakening) vs Merrin (Fire Emblem Engage)

Light

Cecil Harvey (Final Fantasy IV) vs Elemancer Warlock (Etrian Odyssey V: Beyond the Myth) - I swear I remember Cecil rating higher than Light.
Lucius (Fire Emblem: The Blazing Blade) vs Canopus Wolph (Tactics Ogre: Let Us Cling Together)

3
Tournaments / Re: Futurama 2024 Week 3
« on: December 30, 2024, 03:53:30 PM »
[EDIT]: whoops, forgot to vote.

Godlike

Rubicante (Final Fanasy IV) vs Myria (Breath of Fire III) - Pretty clear-cut.  Myria's just on a whole other level.
Alain (Unicorn Overlord) vs Sephiroth (Final Fantasy VII) - Alain has no real answer to Pale Horse.  Or Supernova.  Or Break.  or flying.
Ronin (Etrian Odyssey Nexus) vs T260G (SaGa Frontier) - just looking at the durability numbers sold the entire story there.  It's already an interp call on whether or not Arm Bind can land on T260G.  It's a second interp call as to whether that'd stop enough meaningful parts of T260's kit.  It's a third one whether or not Ronin could manage to kill considering T260's absurd durabilities and very comprehensive status-blocking, and Intercept System being a fucker.

Heavy

Highlander (Etrian Odyssey Nexus) vs Sienna (Chained Echoes) - while I can't technically vote on CE, it's worth noting that by the numbers, Gae Bolg, on top of having absolute initiative and being ITE, hits for just short of 0.92 PCHP, while Sienna is listed in the topic as having 0.83 PDUR.

Middle

Red Mage (Final Fantasy V) vs Alexei (Eternal Poison) - goes first, sets up Protect, outslugs with healing.  Or just lands Mini or Toad, EP statusblockers don't cover Transform.

Light

Sancho (Front Mission 4) vs Cecil Harvey (Final Fantasy IV)
Karn (Breath of Fire) vs Elemancer Warlock (Etrian Odyssey V: Beyond the Myth) - basically a result of my interps of TB speed and using the non-overleveled stat set in the topic.  Karn on average will just barely miss 2HKO by a margin of 0.06 PCHP, and get 2HKO'd in return.


Data Mine

Played:
Etrian Odyssey V: Beyond the Myth
Etrian Odyssey Nexus
Eternal Poison
Unicorn Overlord

Started:
Eiyuden Chronicle: Hundred Heroes
Final Fantasy VII Rebirth
Metaphor Re:fantazio
Star Ocean: The Divine Force
Troubleshooter

Opposed:
Metal Slug Tactics - MST is already incompatible with the DL format on multiple levels.  The biggest one simply being that you have randomized upgrades and skills, and given the game's roguelite nature, such factors are not readily quantifiable.  The game's heavy focus on positional strategy (movement, cover, support attacks) above other factors also frankly makes for a terrible DL translation.
Phantom Brave - so admittedly my only real objection here is the ring-out mechanics.  If you take those out I'm fine.

4
Tournaments / Re: Futurama 2024 Week 2
« on: December 23, 2024, 04:47:59 AM »
Godlike

Velius (Final Fantasy Tactics) vs Alain (Unicorn Overlord) - Alain's sword may grant comprehensive in-game status immunity, but Petrify isn't part of UO's lineup.  Alain's gonna take a big hit and get stoned.  Ironically while the guy whose last name is Blunt is in a different fight.
Sephiroth (Final Fantasy VII) vs Rudo (Brigandine: Legend of Runseria)
Charlton Blunt (Wild ARMs XF) vs Ronin (Etrian Odyssey Nexus) - This one requires a few judgment calls, the biggest two being whether you consider 56% status (after Ronin's subpar Luck) to be Turn 1, and how you view Misery translating to Binds.  In the latter case, if you see it as being blocked by the appropriate accessories, Ronin can drop the Cross-Cross and Blade Boots for Gold Shoes and an Arm Guard, trading a small portion of damage and some PDEF for arm bind immunity and zero MDEF loss.

That aside, this fight's over in three actions.  Ronin activates Musou turn 1, and while Ronin will get 3-2'd by Charlton on average, Stone Thrust->Issen will both hit before Charlton gets his second move due to the first move's delay and the second's absolute initiative and likely do enough damage to kill him.
T260G (SaGa Frontier) vs Delphi (Wizard of Oz: Beyond the Yellow Brick Road)

Heavy

Lyon (Suikoden V) vs Highlander (Etrian Odyssey Nexus) - I would like to start this off by saying that I am an idiot and forgot that there was more than one Lyon in the DL.

However, Highlander barely OHKOs with Gae Bolg, which has absolute initiative.  Lyon's 1% Thrust weakness pushes it just over the line into OHKO territory under the strictest mean averages.  This is cleaner if you take Lyon's HP against the with-skills average, which throws this further into Highlander's favor.
Ike (Fire Emblem: Path of Radiance) vs Sienna (Chained Echoes)
Ayla (Chrono Trigger) vs Boston (Romancing SaGa 3)
Oerba Yun Fang (Final Fantasy XIII) vs Strawman (Wizard of Oz: Beyond the Yellow Brick Road)

Middle

Chrom (Fire Emblem Awakening) vs Imperial (Etrian Odyssey Nexus) - I'm going to actually have to math this one out.  Heavy Guard will probably have a greater impact on Brave weapons but also Imperial wants to try and set up for a Charge Edge Accel Drive and that requires landing three hits off of 69% odds.  Not great.  Two Accel Drives could also outdamage the healing, but taking double damage during startup on top of counters makes it a suicide tactic.  Chrom's superior luck also means that attempting to go for a leg bind via Trip Edge won't be a help, nor will the high odds of Aether proccing.  Imperial may be a middle, but they're not necessarily well-suited against one of the most common denizens of Middle.
Magdalen Harts (Wild ARMs Alter Code F) vs Ilia Silvestri (Star Ocean: First Departure)
Serenoa Wolffort (Triangle Strategy) vs Merrin (Fire Emblem Engage)
Hahn Mahlay (Phantasy Star IV) vs Sonya (Fire Emblem Echoes: Shadows of Valentia) - Elim...is what I would have said except Sonya goes first, probably doesn't get elim'd in one hit, and doubles average because FE14 has hideously narrow doubling margins for some ungodly reason.

Light

Tony (Wild ARMs XF) vs Almaz (Disgaea 5: Alliance of Vengeance)
Lucius (Fire Emblem: The Blazing Blade) vs Vessel (Fell Seal: Arbiter's Mark) - if Vessel could equip swords or have more than 10 MP on their first turn, this would be a hard spoil.  As is, Vessel is a mediocre light at best, Lucius has gotten to the finals before.
Elie (Suikoden II) vs Saki (Luminous Arc)
Viktor (Suikoden II) vs Canopus Wolph (Tactics Ogre: Let Us Cling Together)

5
Tournaments / Re: Futurama 2024 Week 1
« on: December 18, 2024, 05:07:07 PM »
Godlike

Avlora (Triangle Strategy) vs Elvis (Wild ARMs 5) - Outslugs pretty handily.  He's not a WA4 boss, but Elvis is still fast as hell, hits Avlora's weaker defense, and Avlora has to fight to get through Blocker.
Reicher Wallace (Mana Khemia 2: Fall of Alchemy) vs Amalia (Unicorn Overlord)
Rubicante (Final Fanasy IV) vs Rean Schwarzer (Trails of Cold Steel II)
Myria (Breath of Fire III) vs Dinah (Unicorn Overlord) - UO evasion shenanigans have a hole in status that isn't attached to damage, to my recall.  Myria has all the time in the world to pull out Evil Eye or Death.

Heavy

Maya Schroedinger (Wild ARMs 3) vs Throné (Octopath Traveler II) - I forgot she was a limit boss, this is cut and dry.
Clarissa Arwin (Wild ARMs XF) vs Corrin (Fire Emblem Fates)
Lyndis (Fire Emblem: The Blazing Blade) vs Zatanna (Justice League Heroes)
Tidus (Final Fantasy X) vs Myuria Tionysus (Star Ocean: The Last Hope)

Middle

Tifa Lockhart (Final Fantasy VII) vs Estelle Bright (Trails in the Sky FC)
Warlock (Suikoden IV) vs Mu'ah (Brigandine: Legend of Runeseria)
Red Mage (Final Fantasy V) vs Hodrick (Unicorn Overlord) - Hodrick falls apart versus mages.  Especially mages that can heal.  Or inflict status.
L'Arachel (Fire Emblem: Sacred Stones) vs Alexei (Eternal Poison) - The only reason Alexei even gets a turn is due to how I view FE AS interacting with non-FE.  Thus, L'Arachel doesn't double and she gets OHKO'd by Bonecrusher.  That's the only reason Alexei even gets a turn, I'm certain, given the +65% lightning weakness. (Assuming that actually counts as Lightning.  GBA FE anima spells tend to be a bit hazy on elemental application unlike the Tellius games.)  Assuming L'Arachel doesn't start kiting.

Light

Rahal (Suikoden V) vs Sancho (Front Mission 4)
Cecil Harvey (Final Fantasy IV) vs Kanone Amalthea (Trails in the Sky FC)
Karn (Breath of Fire) vs Kaguya Houraisan (Labyrinth of Touhou: Gensokyo and the Heaven-Piercing Tree) - Kaguya can only win slugging matches against other mages.  Karn is not a mage.
Cray (Breath of Fire IV) vs Elemancer Warlock (Etrian Odyssey V: Beyond the Myth) - Goes first by a significant margin, likely 2HKOs.  High-Speed Focus Chant leads to some solid 2HKO hits at base and Cray's cast-worst for MDEF.

6
Tournaments / Re: Futurama 2024 Noms!!!
« on: December 16, 2024, 08:16:50 AM »
Godlike(R):

-Belial (WA4)
-Timelord (SaGa)
-Heat (DDS2)
-Meliadoul Tingel (LFT)
-Vexacion (BoF5)
-Rubicante (FF4)

Godlike(NR):

-Ronin (EON)
-Ochette (OPT2)
-Reisen Udongein Inaba (LoT2)
-Yuugi Hoshiguma (LoT2)
-Fereydoon (WA5)
-Henne Valkyria (EF)

Heavy(R):

-Emeralda Kasim (XG)
-Balasz (WA3)
-Oerba Yun Fang (FF13)
-Anna (TS)
-Kyra Tierney (PSIV)
-Hrist Valkyrie (VP2)

Heavy(NR):

-Blade Dancer Masurao (EO5)
-Alchemystic (FS)
-Adell (Dis5)
-Highlander (EON)
-Thage (EP)
-Myuria Tionysus (SO4)

Middle(R):

-CHAMELEON MAN (WA3)
-Therion (OPT)
-Seraphita (XG)
-Tohru Adachi (P4)
-Flea (CT)
-Agrias Oaks (FFT)

Middle(NR):

-Phantom Duelist Fencer (EO5)
-Imperial (EON)
-Parsee Mizuhashi (LoT2)
-Gunner (FS)
-Meracle Chamlotte (SO4)
-Alexei (EP)

Light(R):

-Thief (FF5)
-Palmer (FF7)
-Big Joe (XG)
-Solt (CC)
-Shady Thousand (WA3)
-Rufus Shinra (FF7)

Light(NR):

- Gunner (EON)
- Vessel (FS)
- Elemancer Warlock (EO5)
- Kaguya Houraisan (LoT2)
- Levatte (EP)
- Lucia (Lunar:EB)

7
Tournaments / Re: Proving Grounds Heavy/Godlike: Can't touch this.
« on: December 05, 2024, 08:50:59 AM »
Write-in time!

Meliadoul (LFT): Now with such wonderful features as 2.8 PDUR and Ruins to go along with her equipment-breaking game.

Meliadoul (LFT) vs. Emelious (Grandia 3) - Technically speaking, Emelious would have an uphill battle starting out.  Meliadoul's PDUR is nearly 3 PCHP and her MDUR is still sitting at 1.7, before Ruins come in to crush his damage on both fronts. (and she can pack an Aegis instead to mitigate the magic damage even more)  Problem is, Meliadoul doesn't have any way around Emelious' evade buff, and I'm fairly certain given that, Godkiller may actually be relevant for once.
Meliadoul (LFT) vs. Rudo (Brigandine LoR) - Clean Military Rule does end up doing a shitload of damage even to Meliadoul.  Rudo only gets the one shot of it at full power before Power Ruin starts eating away at his ability to do damage, hard.  Pretty sure she outslugs at the end, and Crystal Shield's evasion doesn't help Rudo.
Meliadoul (LFT) vs. Lenneth (Valkyrie Profile 1) - Meliadoul gets first turn, breaks GR before Lenneth can hit her with it.  Lenneth is now stuck swapping weapons and/or trying to run a non-GR weapon.  Hellcry is stupid.
Meliadoul (LFT) vs. Sir Leopold (Dragon Quest VIII) - This one...is more difficult.  Meliadoul can block Freezing Breath with an Ice Shield, but there is the very real threat of a crit getting around her stacked defenses.  Not sure if Meliadoul can Power Ruin Leopold into helplessness before that happens, so I'll have to abstain here.

Meliadoul (LFT) vs. Celes (Final Fantasy 6) - Vanish, some status.
Meliadoul (LFT) vs. Gilgamesh (Final Fantasy 5) - She can't block all those statuses.  No answer for HP->1 in particular.
Meliadoul (LFT) vs. Neclord (Suikodens)
Meliadoul (LFT) vs. Wakka (Final Fantasy X) - Safety Ring should be able to take out the relevant statuses of Triple Foul (most notably Sleep), and Wakka's eating Hellcry.  Stonetouch is Turn 2 as well, so unless Wakka can get multiple TKOs (and the Crystal Shield doesn't block a shot) - wait, Chameleon Robe catches Stone.  Meliadoul's probably just going to outslug with break skills (her PDUR wearing a CR is still going to be around 2.3.  Protect+DEF Up is bullshit).

Meliadoul (LFT) vs. Hugo (Suikoden 3) - Outslugs.  Flame Shield blocks the actually good damage magic, Safety Ring should remove any threat of Funeral Wind's ID as well as sleept, and Power Ruin can neuter his physical damage to hell and back.  It'll take a while as he's got five shots of full healing, but this is likely her fight to lose.
Meliadoul (LFT) vs. Ephraim (Fire Emblem 8) - Kneejerk.  He's hitting her good defense already and then Power Ruin and Hellcry come in.
Meliadoul (LFT) vs. Chie (Persona 4) - Ice Shield to block the magic, Power Ruin destroys Chie's offense before it can actually get going, and Miori Shirt hype is not getting around break skills.
Meliadoul (LFT) vs. Alain (Unicorn Overlord) - Interp on this is tricky.  The partial DEF-piercing on Spinning Edge in particular makes this close, though Alain only gets the one shot with the Holy Unicorn Blade as Meliadoul gets Hellcry in, and probably at least a Power Ruin after that since you can't just pause a battle sequence in UO to swap your weapon.  Cav bonus and the DEF-piercing are having me lean in Alain's direction, though, especially since I'm not sure Meliadoul will be cutting that much of his offense, and much less sure that she'll be able to actually make anything stick, damage-wise.

8
Unranked Games / Re: Persona 3: Reloaded
« on: November 28, 2024, 10:13:22 PM »
Intruding on the thread with damage averages.

Explanation of methodology: Single-action averages are the purest of white room here.  No buffs, no conditionals, not even the start-of-battle ones.  Physical moves are prorated for HP costs, but raws are included for reference in comparison to the prorated average.  Critical chance is included in the potential damage here rather than left off to the side.

Going off of the assumption of "Down = 1 More", and thus for the 1 More-featuring 3TA, the damage for the physical damage-dealers does spike.  I may have misapplied it in Akihiko's case, not sure how Down interacts with Heat Riser so I assumed a multiplicative interaction.  1 More averages assume the chance of a second critical.

With that in mind, going ahead:

Single-Action damage averages:

2.5HKO Killpoint: 884

[Aigis (Raw): 520]
[Junpei (Raw): 515]
Mitsuru: 461 (Diamond Dust)
[Akihiko (Raw): 428]
Aigis (Prorated): 411 (Primal Force)
(Average: 354)
Junpei (Prorated): 345 (Brave Blade)
Akihiko (Prorated): 330 (God's Hand)
Ken: 328 (Kougaon)
Koromaru: 314 (Eigaon)
Yukari: 286 (Garudyne)

3TA (start-of-fight abilities, no 1M)

2.5HKO Killpoint: 1030.51

[Akihiko (Raw): 778]
Akihiko (Prorated): 583 (God's Hand x3)
[Aigis (Raw): 520]
[Junpei (Raw): 515]
Mitsuru: 499 (Concentrate->Diamond Dust->Diamond Dust)
(Average: 412)
Aigis (Prorated): 411 (Primal Force x3)
Yukari: 405 (Auto-concentrate->Garudyne->Garudyne x2)
Junpei (Prorated): 345 (Brave Blade x3)
Ken: 328 (Kougaon x3)
Koromaru: 314 (Eigaon x3)

3TA (with 1 Mores, Downs Included, start-of-fight abilities)

Moves assumed are same as the 3TA, with the assumption that they will be repeated in the case of a 1M.

2.5HKO Killpoint: 1102

[Akihiko (Raw): 919]
[Junpei (Raw): 722]
Akihiko (Prorated): 616
[Aigis (Raw): 594]
Mitsuru: 499
Junpei (Prorated): 486
(Average: 441)
Aigis (Prorated): 437
Yukari: 405
Ken: 328
Koromaru: 314

9
Astro Bot Went and cleared the maingame.  I'll just have to say that overall, amazing platformer and an unironic love letter to all of Sony's gaming history.  It's 4:45 AM so I'll not go into detail here but...yeah.

I'll say, pity this didn't come out *before* the instant Sony started showing its ass.  And, you know, all the Concord shenanigans.

10
Tournaments / RPGVO 2024 Grand Finals: It always seems to end in rematches.
« on: September 27, 2024, 11:17:21 PM »
Godlike:

Mewtwo (PKMN) vs. Shania (SH:FtNW)

Heavy:

Nel Zelpher (SO3) vs. Lady Elmina Harken (WA:ACF)

Middle:

MOMO Mizrahi (XSs) vs. Stocke (RH)

Light:

Marianne von Edmund (FE3H) vs. Zhuzhen Liu (SH1)


This is a lightning round.  Voting will be open through Monday, 9/30/24.

For those who want to engage in the standard end-of-season upgrade/downgrade bracket shenanigans, the list of duellers by division is as follows:

Godlike: Magus (CT), Zio (PSIV), Odd Eye (ShF2), Chris Lightfellow (S3)
Heavy: Lyndis (FE7), Maya Schrodinger (WA3), Ryuji Sakamoto (P5), Therion (OT)
Middle: Mitsuru Kirijo (P3), Clive Winslett (WA3), Bowser (SMRPG), Albel Nox (SO3)

11
Match Results:

Godlike:

Elyon (BoF5) vs. Shania (SH:FtNW) ||


Heavy:

Lady Elmina Harken (WA:ACF) |||| vs. Geno (SMRPG) |


Middle:

Jude Maverick (WA4) vs. Stocke (RH) |||||||


Light:

Zhuzhen Liu (SH1) |||||| vs. Hubert von Vestra (FE3H)


Apologies for the delay, real life issues are interfering.  Winners move on to the Grand Finals, losers are eliminated as the third-place entrant.

12
Godlike:

Elyon (BoF5) vs. Shania (SH:FtNW)


Heavy:

Lady Elmina Harken (WA:ACF) vs. Geno (SMRPG)


Middle:

Jude Maverick (WA4) vs. Stocke (RH)


Light:

Zhuzhen Liu (SH1) vs. Hubert von Vestra (FE3H)


This is a lightning round.  Voting will be open until Thursday, 09/26/24.

13
Match Result:

WINNERS:

Godlike:

Mewtwo (PKMN) || vs. Elyon (BoF5)

Heavy:

Lady Elmina Harken (WA:ACF) vs. Nel Zelpher (SO3) ||||

Middle:

Jude Maverick (WA4) ||| vs. MOMO Mizrahi (XSs) ||| [TIEBREAKER]

Light:

Marianne von Edmund (FE3H) |||||| vs. Zhuzhen Liu (SH1)

LOSERS:

Godlike:

Terra Branford (FF6) | vs. Shania (SH:FtNW) ||||||

Heavy:

Asellus (SaGa) | vs. Geno (SMRPG) |||

Middle:

Machias Regnitz (ToCS2) vs. Stocke (RH) ||||

Light:

Annette Fantine Dominic (FE3H) vs. Hubert von Vestra (FE3H) ||||||


Winners bracket winners move onto Grand Finals in Round 10.  Winners bracket losers and Losers bracket winners move onto Losers' Finals in Round 9.  Losers bracket losers are eliminated.

14
Laggy Fantasy Tactics: Act 2

Act 2 went...surprisingly smoothly all in all.  I managed to not have to do any propositions, even though the temptation continues to run strong every single time I look at my JP scores.  Some highlights.

Dorter 2: This is about where I started going crazy with MFI bullshit.  Charene petrified Andy with a lucky Carve Model, and Susan did the usual murders.  Archer Ramza was there to grab the higher-up MFI locations, though I still had to stall Agrias and Gafgarion out to keep them from closing things out too quickly.  Last archer was an asshole who had Item, and specifically Soft, to break Andy out of petrification, so he had to die the normal way after all.  Sorry Andy.

Araguay Woods: You know what's fun?  Having a free mount for your spear-wielding samurai who's normally got Move 3.  Pokes of doom abound.  Not much else to say, didn't MFI much even though I probably could have.

Zirekile Falls: I played this one dirty, stripped Gafgarion of his gear beforehand.  Still had some hilarious troubles as I didn't check, assumed one of the knights wouldn't have Equip Bow and a corresponding crossbow to kill Daison, and it took several turns for Charene to get in position for Revive to get off due to the chokepoint at the start.  Also Gafgarion hasted someone before he escaped.  MFI gave me another prize though: an Ancient Sword, something that you normally don't get until Chapter 3.  (also a Platina Dagger but that's purchasable right after this fight)  Watch as I neglect to leverage this properly for the next few fights.

Zaland Fort City: Knowing the huge wall is there, I grab Spike Shoes for everyone who isn't able to jump 4.  And then waste my advantage by deploying Daison and Susan too far to reach the black mages.  This, however, was the point where I'd say I needed to quit for the night: I'd forgotten to put White Magic as Daison's sub and didn't give Agrias the Ancient Sword.  X-Potion Knight was left to sandbag so I could do MFI shenanigans.

Bariaus Hill: I Need To Stop, Part 2.  Swapped Agrias to Knight but didn't sub Holy Sword on her.  Think I forgot to put Time Magic on Susan as well.  Honestly still didn't matter.  Sleep and Frog shut down the Lancers in hilarious fashion.  More importantly, though, MFI'd a Twist Headband.  Of all the things I could have found...god damn.

Zigolis Swamp: I Need To Stop, Part 3.  Forgot to swap Mustadio back to Engineer for gun use and Snipe, neglected to put Daison in Mediator to try and recruit the one non-undead monster there.  Didn't matter, Susan just nuked them anyway.  Also guest starring a red dragon!  Red dragons are tanky and do decent damage, who would have thought?  Not that he got to show that off much, due to being Stopped for half the fight.  No MFI here.

Goug Slums: Literally the one fight in which I had a reset this chapter, would have been multiple if I didn't get lucky.  First one was lost in deployment; forgot to give Punch Art to Charene and Time Magic to Susan, and spread the deployment too thin.  I still forgot to give Time Magic to Susan the second time around.  I was about to lose due to neglecting to check AoEs until I got incredibly lucky with an Asura Knife Draw Out.  Two kills, and I think two Death procs?  The enemies had grouped up together for me to kill all four in one move, and it turned everything around.  Oh and then I turned the surviving archer into a frog.  lol.

Bariaus Valley: This one's generally been on the easier side, nothing really of note here in this fight if you ask me.  Well, outside of the one knight rolling MFI and swiping the node in the corner.  When does Monk get a dickpunch ability, because that knight needs one.

Golgorand Execution Site: Normally I do a single random run of Bariaus Valley to get Split Punch for Agrias.  I decided to forego it this time since she rolled with enough free JP to in fact do so.  This fight usually is one of the big stumbling points for me, and will fuck me the hell up.  Which is by design; Golgorand does not fuck around.

It was absolutely ridiculous.  Agrias and Charene basically cut across the arena with Agrias even oneshotting an archer who was lining up a big charge on Ramza.  Ramza himself hit Gafgarion hard enough to force a retreat, and the whole fight was over within a remarkably short time.  MFI gave me a bag to sell for ludicrous amounts of money, even.

It got the last laugh on me though, since I was hoping for crystals to get Agrias built up, especially off of the Geomancy Knight.  I did not get that.  Every single enemy dropped a treasure chest.  Assholes.  Oh, and concerning was how, early on, one of the archers landed Zombie on Ramza.

Foreshadowing is a literary device in which-

Lionel Gate: This fight was over in a very short amount of time.  Which is good because god fucking damnit Secret Fist fucked my entire party up.  Serves me right for not investing in Death Sentence protection for everyone.  Oh and Gafgarion wasn't an issue.  No secondaries, matched speed which means I just move-waited to make sure he couldn't hit Ramza at full strength more than once.  No MFI due to the time pressure of course.

Queklain: So, I'd planned to invite a Flotiball from Zigolis for this fight.  Turns out I didn't really need it.  Agrias and Ramza were doing about 150 each a turn to him, Split Punch landed Don't Move, Mustadio petrified the knights, and the only casualty was Charene getting petrified off the bat.  Ended on a Melt proc even, which was funny.  I was half afraid he'd have Counter Magic'ed it but it doesn't really apply when the attack kills you.

...and now I face the temptation of the Fur Shop and the sweet dragon-based loot I can get from it.  Defenders and Dragon Whiskers both available for my perusal if I only pay the one-time fee of 20,000 or 24,000 gil respectively.

15
Godlike:

Winners:

Mewtwo (PKMN) vs. Elyon (BoF5)


Middle:

Jude Maverick (WA4) vs. MOMO Mizrahi (XSs) - While I can't vote on XS3 MOMO, I can see the argument she doesn't get a turn.  ...XS1 MOMO honestly just gets overpowered on the other hand, I believe that much.

16
Laggy Fantasy Tactics: A Run

That basically sums it up.  I'm doing a LFT run because why not, and also i never was able to complete one all the way through (most of them kind of peter out in early to mid C4)

The party so far:
Ramza: is Ramza.  Has generally been running Ninja and its prereqs, with a bit of Knight.  Will be stopping in Knight to learn Speed Break at some point for later purposes.

Daison: Oracle/White Mage, sometimes dips into Mediator for monster recruitment.  Pretty much the go-to for support effects, and has been carried by Move-MP Up himself.  Also frequently hits people with sticks.  Also grabbed a shitton of geomancer skills from a crystal lately, I may want to invest in Counter Flood.

Charene: Samurai/Monk with Equip Spear.  I'm probably not committing enough in either direction but it's fun to have both PA and MA to run off of.  Not being restricted to Katanas means that she hits harder than her stats say.

Susan: Wizard/Time Mage/War Criminal.  MAU boosted elemental spells are bullshit.  Also Frog is a good control option if you need someone just plain removed from battle.


With that out of the way, battle highlights:

Gariland: it's Gariland.  You're up against squires and one chemist.  A chemist who, in this case, rarely even used potions until he was cornered and being beaten down.  lol.

Mandalia Plains: Had one reset because I tried to save Algus' ass and it led to him walking back into the horde of enemies, just to get mulched, on his second turn.  Even died to a crit, IIRC.  jfc.  Second go went cleanly at least, though Ramza ended up doing much of nothing the whole time.  Really should have gone for Accumulate rather than Equip Axe, even knowing what I was planning for down the line.  Oh and Susan got her triple-kill canceled by the red panther being a cute kitty.

Sweegy Woods: Another rather uneventful fight.  Charene'd upgraded to Monk at this point.  It showed.  She pretty much broke everything's face after a single Accumulate.  Algus basically tanked the left two monsters while I had to keep the black mage from nuking everything again.  Ramza managed to do something as archer though.  He'd rolled low enough on starting JP he'd have to go for another fight as it though.

Dorter 1: you know, I don't think I ever used archer as much as this playthrough.  Ignore Height is hilarious here.  Also Monk still an unholy force of face-breaking.  Daison's gone Oracle which means i now start abusing its Move/MP-Up for more healing.  Even if it's pathetically bad right now.

I think it was about this point that I'd set my mind on Ramza going Ninja, while Charene would go Samurai.

Sand Rat Cellar: Three resets.  It was really my fault, too, since rather than refactoring my team i instead, uh...kept approaching different approach tactics.  There were some easy ones too.  This was a fight I largely lost on the prep screen though.  Biggest one was assuming with Delita that, since Rat Cellar was in the desert, it would have Sand tiles rather than the mix of Hell Ivy/Pitfall/Carve Model it did have.  Also trying to get fancy with the monks instead of just fucking killing them was a mistake, and assuming Guts on Delita would be enough supplemental revival to my Oracle was a mistake.  Managed to work it out by leaving Algus (as Knight at that point) to die to the other three knights and archer while I relocated the team from his side to Ramza's and took out the monks.  Thief!Ramza with Power Break did generally neuter the knights though.  Half the time this fight is a fucker for me.  The other half it's...

Thieves' Fort: Thankfully, this one wasn't, and almost as if compensation for the difficulty I had with Cellar of Sand Mouse, this one was almost too easy.  Thief!Ramza now had Quick Attack, leading to payoff with my acquisition of Equip Axe all the way back in Mandalia.  One of the priests ran out to try and Bolt2 the team, only to get instaganked for 120 with an Axe Quick Attack.  Two of the three thieves had also gotten the clever idea to line up right where Susan could just cast her own lightning magic, with Algus actually being useful and shooting the one that wasn't going to die instantly from good zodiac.  The map was basically over at that point and the other priest I think had the humiliation of even missing a coinflip Raise.

Lenalia Plateau: ...Poor Miluda could not catch a break here honestly.  I swapped Charene to Archer for this, and she took advantage of the ridge on the left.  Killed the mages in short order, crippled the knights, it wasn't much of a fight from there.

Archer Is Useful count: 2


Windmill Shed: This fight...holy crap I had no right winning this one on the first try.  I'd gone in with a half-cocked strategy that, were I actually thinking, I would have at least gone to fix some JP issues for execution.  No, I had to test out my shiny new Ninja Ramza.  Against Wiegraf.

I attempted to cripple him with Power Break, only to lose both coinflips and get countered, and Ramza went down to critical.  I tried to do a clever bit and time a revive before the attack which I'd *figured* would kill him (a Life Drain from the oracle)...only to then be met with Ramza dodging the spell off of narrow margins and my thoughtfully-timed Raise hitting a living Ramza.  I am a tactical genius.

(Ramza got killed right after that, even)

To add more panic to the pile, Delita set up Wish on Ramza.  Wish then also proceeded to miss.  Thankfully, I'd learned my lesson from Sand Rodents and Charene had Revive.  I managed to land Raise on Ramza this time now that he was actually dead, pop Revive on Delita...and then I decided to have Ramza, his turn accelerated by Quick, go for another Power Break on Wiegraf.  He landed one of the two hits before dying to another counter, but at least Wiegraf was sitting at something like 4 PA rather than 7.

Mercifully, Susan had obliterated most of the opfor, with both monks and the chocobo down.  Unmercifully, Crush Punch procced on Daison.  Out of sheer spite, the monks dropped chests when I really needed crystals, and for a good while the fight turned into a horrible loop where Wiegraf was killing Daison immediately after he'd been revived, so there was a whole thing of just...me going back and forth reviving him and hoping to hell I didn't miss the 75% hit rate on that.  It broke once Daison managed to get a turn, I got them away, the oracle crystallized which Susan immediately picked up, and I was able to close the fight out from there.

Most of my damage on Wiegraf had, hilariously, been from unleveled jumps from Charene.  Also I had MFI'd the Wizard Robe, which means that Susan is set to become even more of an unholy terror.

I could have solved a lot of the early problems from the start, honestly.  Had I, last map, decided to instead level Ramza enough to get Concentrate rather than dive right for unlocking Ninja, I could have gone in on Thief and just obliterated Wiegraf's PA from the get-go.

Still, Wiegraf 1 just seems to give me the best fights and this is no exception.


Interlude: I got a dragon.  Two resets to remember that the dragon spawns on coming in from the south of Lenalia.
End interlude.


Fort Zeakden: Understanding my mistakes from Fovoham, I'd swapped Ramza in to Archer for this.  One of the Black Mages had tried to instagib Ramza with a spell.  Ramza had an Ice Bow that was MFI'd from a previous map, and could charge faster than the black mage.  Another triple-digit counter-kill for Ramza.

He'd then made his way up to the rooftops.  Susan nuked the other mage from her spot, while Ramza took potshots at Algus.  This fight was honestly rather uneventful, all things considered, and none of the other knights were killed, just Algus and the two mages.

You know what?  I'll take a clean Zeakden run even if I didn't get the chance to MFI anything.


Chapter 1 ended there.  Four resets, one due to horrible RNG and the other three due to poor planning.  Chapter 2 update will come when I clear that.

17
Godlike:

Winners:

Mewtwo (PKMN) vs. Elyon (BoF5)

Losers:

Terra Branford (FF6) vs. Shania (SH:FtNW)


Heavy

Winners:

Lady Elmina Harken (WA:ACF) vs. Nel Zelpher (SO3)

Losers:

Asellus (SaGa) vs. Geno (SMRPG)


Middle:

Winners:

Jude Maverick (WA4) vs. MOMO Mizrahi (XSs)

Losers:

Machias Regnitz (ToCS2) vs. Stocke (RH)


Light

Winners:

Marianne von Edmund (FE3H) vs. Zhuzhen Liu (SH1)

Losers:

Annette Fantine Dominic (FE3H) vs. Hubert von Vestra (FE3H)


Voting remains open through 09/22/24.

18
Match Results:

Godlike:

Terra Branford (FF6) |||||| vs. Melfice (G2)
Velius (FFT) ||| vs. Shania (SH:FtNW) ||||

Heavy:

Asellus (SaGa) ||||| vs. Hildegarde Valentine (SH:FtNW)
Geno (SMRPG) |||| vs. Clarissa Arwin (WA:XF) |

Middle:

Machias Regnitz (ToCS2) ||||| vs. Tifa Lockhart (FF7)
Stocke (RH) ||| vs. Jessica de Alkirk (L:SSSC) |

Light:

Milich Oppenheimer (Suikos) || vs. Annette Fantine Dominic (FE3H) |||
Ricardo Banderas (XG) | vs. Hubert von Vestra (FE3H) |||||


Losers are eliminated, while winners move onto Round 8.

19
Godlike:

Terra Branford (FF6) vs. Melfice (G2)
Velius (FFT) vs. Shania (SH:FtNW)

Heavy:

Asellus (SaGa) vs. Hildegarde Valentine (SH:FtNW)
Geno (SMRPG) vs. Clarissa Arwin (WA:XF)

Middle:

Machias Regnitz (ToCS2) vs. Tifa Lockhart (FF7)
Stocke (RH) vs. Jessica de Alkirk (L:SSSC)

Light:

Milich Oppenheimer (Suikos) vs. Annette Fantine Dominic (FE3H)
Ricardo Banderas (XG) vs. Hubert von Vestra (FE3H)


Voting will be open through Sunday, 9/15/2024

20
Match Results:

Godlike:

Winners:

Shania (SH:FtNW) vs. Mewtwo (PKMN) |||
Melfice (G2) vs. Elyon (BoF5) ||

Losers:

Worker 8 (FFT) vs. Terra Branford (FF6) ||||||
Nailah (FE10) vs. Velius (FFT) |||||


Heavy:

Winners:

Clarissa Arwin (WA:XF) vs. Lady Elmina Harken (WA:ACF) |||
Hildegarde Valentine (SH:FtNW) | vs. Nel Zelpher (SO3) |||

Losers:

Asellus (SaGa) ||| vs. Summoner (FF5)
Geno (SMRPG) ||| vs. Celica (FE:SoV)


Middle:

Winners:

Jude Maverick (WA4) |||| vs. Jessica de Alkirk (L:SSSC)
Tifa Lockhart (FF7) vs. MOMO Mizrahi (XSs) ||||

Losers:

Karsh (CC) vs. Machias Regnitz (ToCS2) ||||
Stocke (RH) ||||| vs. Anastasia Romanov (SH2)


Light:

Winners:

Marianne (FE3H) ||||| vs. Hubert (FE3H)
Zhuzhen Liu (SH1) ||||| vs. Annette Fantine Dominic (FE3H)

Losers:

Milich Oppenheimer (Suikos) |||| vs. Labyrinthia Wordsworth (WA:XF)
Ricardo Banderas (XG) |||||| vs. Squire (FFT)


Winners' Division Winners will move on to Winners' Finals in Round 8.  Winners' Division Losers and Losers' Division Winners move on to Losers' Quarterfinals in Round 7.  Losers' Division Losers are eliminated.

21
Ricardo Banderas (XG) vs. Squire (FFT) - Squire will get his revenge when Laggy mods RPGVO and gives him his LFT form. Rico-premacy continues.

Next tournament I run I'll note LFT is a viable nomination choice.

22
Godlike:

Winners:

Shania (SH:FtNW) vs. Mewtwo (PKMN)
Melfice (G2) vs. Elyon (BoF5)

Losers:

Worker 8 (FFT) vs. Terra Branford (FF6)
Nailah (FE10) vs. Velius (FFT)


Heavy:

Winners:

Clarissa Arwin (WA:XF) vs. Lady Elmina Harken (WA:ACF)
Hildegarde Valentine (SH:FtNW) vs. Nel Zelpher (SO3)

Losers:

Asellus (SaGa) vs. Summoner (FF5)
Geno (SMRPG) vs. Celica (FE:SoV)


Middle:

Winners:

Jude Maverick (WA4) vs. Jessica de Alkirk (L:SSSC)
Tifa Lockhart (FF7) vs. MOMO Mizrahi (XSs)

Losers:

Karsh (CC) vs. Machias Regnitz (ToCS2)
Stocke (RH) vs. Anastasia Romanov (SH2)


Light:

Winners:

Marianne (FE3H) vs. Hubert (FE3H)
Zhuzhen Liu (SH1) vs. Annette Fantine Dominic (FE3H)

Losers:

Millich Oppenheimer (Suikos) vs. Labyrinthia Wordsworth (WA:XF)
Ricardo Banderas (XG) vs. Squire (FFT)

23
Match Results

Godlike:

Worker 8 (FFT) ||||| vs. Tir McDohl (S1)
Terra Branford (FF6) ||| [TIEBREAKER] vs. Barbariccia (FF4) |||
Nailah (FE10) |||| vs. Edelgard von Hresvelg (FE3H)
Velius (FFT) |||||| vs. Citan Uzuki (XG)

Heavy:

KOS-MOS (XS) vs. Asellus (SaGa) |||
Ernst (S5) vs. Summoner (FF5) ||||
Tidus (FFX) vs. Geno (SMRPG) |||
Celica (FE:SoV) ||| vs. Rufus (VP2)

Middle:

Karsh (CC) ||||| vs. Kesaran Pasaran (WA4)
Machias Regnitz (ToCS2) ||| vs. Amarant Coral (FF9)
Leehalt Alceste (WA3) vs. Stocke (RH) ||
Shulk (XBC) vs. Anastasia Romanov (SH2) |

Light:

Mustadio Bunanza (FFT) vs. Millich Oppenheimer (Suikos) ||||
Peco (BoF3) vs. Labyrinthia Wordsworth (WA:XF) |||
Ricardo Banderas (XG) ||||| vs. Queen (S3)
Boco (FFT) | vs. Squire (FFT) |||||

Losers are eliminated, while winners advance to the Week 6 Double Feature.

24
Godlike:

Worker 8 (FFT) vs. Tir McDohl (S1) - The robot continues its rampage through Godlike off of one of the luckiest streaks ever.
Terra Branford (FF6) vs. Barbariccia (FF4) - yeah, I'm not letting her have Ultima.
Velius (FFT) vs. Citan Uzuki (XG) - yeah, doing a check again, Citan's getting one turn before Velius.  If he hastes himself, he will get...probably one more turn before Velius.  Citan cannot OHKO courtesy of Velius being reasonably tanky.  And so the good country doctor gets stoned.

Heavy:

KOS-MOS (XS) vs. Asellus (SaGa) - Definitely outslugs in my view.

Middle:

Karsh (CC) vs. Kesaran Pasaran (WA4) - Quite possibly the most literal interpretation of Axe to the Face ever.

Light:

Ricardo Banderas (XG) vs. Queen (S3) - Not sure where to put the weirdness that is Deathblow evasion, considering only the likes of Id pulls that off outside of scripted fights.  Not going to give a suikoscrub the benefit of the doubt though.
Boco (FFT) vs. Squire (FFT) - Boco's good enough to deal with the likes of Benedict.  Squire is a bit beyond him though.

25
Godlike:

Worker 8 (FFT) vs. Tir McDohl (S1)
Terra Branford (FF6) vs. Barbariccia (FF4)
Nailah (FE10) vs. Edelgard von Hresvelg (FE3H)
Velius (FFT) vs. Citan Uzuki (XG)

Heavy:

KOS-MOS (XS) vs. Asellus (SaGa)
Ernst (S5) vs. Summoner (FF5)
Tidus (FFX) vs. Geno (SMRPG)
Celica (FE:SoV) vs. Rufus (VP2)

Middle:

Karsh (CC) vs. Kesaran Pasaran (WA4)
Machias Regnitz (ToCS2) vs. Amarant Coral (FF9)
Leehalt Alceste (WA3) vs. Stocke (RH)
Shulk (XBC) vs. Anastasia Romanov (SH2)

Light:

Mustadio Bunanza (FFT) vs. Millich Oppenheimer (Suikos)
Peco (BoF3) vs. Labyrinthia Wordsworth (WA:XF)
Ricardo Banderas (XG) vs. Queen (S3)
Boco (FFT) vs. Squire (FFT)


Voting will be open through Sunday, 9/1/2024

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