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General Chat / Re: What games are you playing 2020: The true last year of the current decade
« on: April 27, 2020, 10:08:11 AM »
FF7R has two sides to the game: one is a well crafted remake with plenty of nods to the old game (I cannot overstate how great the enemy design is in the game) and the other......NOMURAAAAAAAAAAA. You'll know the NOMURAAAAAAA parts as soon as you see them. Some of it is not as bad as it was cringy. As far as an ARPG is concered, it's SquareEnix best one yet. It's not a button masher and it's not a facestomp easy time on Normal either. In fact, as I was playing this, I was also play Persona 5 Royal. On the hardest setting, Persona 5 Royal was still an easier game than Final Fantasy 7 Remake on Normal. FF7R has a NG+ Hard mode that gives bosses new AI and attacks, and you cannot use items or recover MP at benches. It's as hard as it sound. That means, yes, Final Fantasy is now harder than Shin Megami Tensei.
Persona 5 Royal is pretty much the same as the original version, with new content being frontloaded and backloaded in the first/last 5 hours of the game. Every single gameplay addition was designed to make the game easier while nothing introduced makes the game harder. Bosses were redesigned to encourage the usage of Baton Passes, which in the end makes fights easier since you can utilize strategy rather than brute force with levels, buffs, and broken personas. The boat palace boss is the worst because in the end it becomes a 1v1 duel where you can be stuck in a heal lock until you dodge one of his attacks. The new girl is cute but irrelevant for 90% of a 100 hour game and the guidance councilor I can't get his voice out of my head because HE IS FERDINAND VON AEGIR.
Persona 5 Royal is pretty much the same as the original version, with new content being frontloaded and backloaded in the first/last 5 hours of the game. Every single gameplay addition was designed to make the game easier while nothing introduced makes the game harder. Bosses were redesigned to encourage the usage of Baton Passes, which in the end makes fights easier since you can utilize strategy rather than brute force with levels, buffs, and broken personas. The boat palace boss is the worst because in the end it becomes a 1v1 duel where you can be stuck in a heal lock until you dodge one of his attacks. The new girl is cute but irrelevant for 90% of a 100 hour game and the guidance councilor I can't get his voice out of my head because HE IS FERDINAND VON AEGIR.