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Messages - DjinnAndTonic

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1
RPGDL Discussion / Re: Division Ranking Algorithm: The Final Frontier
« on: March 14, 2025, 03:35:26 AM »
This is really fascinating! My programming knowledge isn’t quite high enough to follow all of the details, but it’s pretty interesting how you managed to like… create an entire list of every viable DL strategy in the process of writing this.

I noticed that you left off Limits as something you wanted to factor in. This strikes me as the most common DL effect that isn’t being covered so I’m wondering why you deemed it too troublesome to work with. Does it really add that many more layers of complexity?

Are there non-DamageTaken Limit styles that might be easier to work with?

2
Tournaments / Re: Futurama 2024 Finals and Rankings!!
« on: January 22, 2025, 12:19:17 AM »
Godlike

Reicher Wallace (Mana Khemia 2: Fall of Alchemy) vs Sephiroth (Final Fantasy VII) - Sadly, a problem that Fly doesn’t solve, Sephy

Heavy

Myuria Tionysus (Star Ocean: The Last Hope) vs Strawman (Wizard of Oz: Beyond the Yellow Brick Road) - Statuses betterer

Middle

Red Mage (Final Fantasy V) vs Merrin (Fire Emblem Engage) - Sling that status~

Light

Cecil Harvey (Final Fantasy IV) vs Canopus Wolph (Tactics Ogre: Let Us Cling Together)

Rankings

Dragon Quest XI  - Rank yes
Super Robot Taisen: Original Generation - haven’t played, but seems fine?
Unicorn Overlord - Rank yes please, this is the cast I’m most interested in from this decade

3
Tournaments / Re: Futurama 2024 Week 4
« on: January 06, 2025, 11:57:20 PM »
Godlike

Reicher Wallace (Mana Khemia 2: Fall of Alchemy) vs Myria (Breath of Fire III) - Kneejerk durability respect
Sephiroth (Final Fantasy VII) vs T260G (SaGa Frontier)

Heavy

Throné (Octopath Traveler II) vs Myuria Tionysus (Star Ocean: The Last Hope) - Freeze doing its thing
Sienna (Chained Echoes) vs Strawman (Wizard of Oz: Beyond the Yellow Brick Road) - Oh wow, this is a fight, uhhh…

Middle

Estelle Bright (Trails in the Sky FC) vs Red Mage (Final Fantasy V)
Chrom (Fire Emblem Awakening) vs Merrin (Fire Emblem Engage) - Kneejerk she outspeeds and has 1-2 range

Light

Cecil Harvey (Final Fantasy IV) vs Elemancer Warlock (Etrian Odyssey V: Beyond the Myth)
Lucius (Fire Emblem: The Blazing Blade) vs Canopus Wolph (Tactics Ogre: Let Us Cling Together)

4
Tournaments / Re: Futurama 2024 Week 3
« on: January 04, 2025, 08:35:38 PM »
Godlike

Elvis (Wild ARMs 5) vs Reicher Wallace (Mana Khemia 2: Fall of Alchemy)
Rubicante (Final Fanasy IV) vs Myria (Breath of Fire III)
Alain (Unicorn Overlord) vs Sephiroth (Final Fantasy VII)
Ronin (Etrian Odyssey Nexus) vs T260G (SaGa Frontier)

Heavy

Throné (Octopath Traveler II) vs Clarissa Arwin (Wild ARMs XF)
Zatanna (Justice League Heroes) vs Myuria Tionysus (Star Ocean: The Last Hope)
Highlander (Etrian Odyssey Nexus) vs Sienna (Chained Echoes)
Boston (Romancing SaGa 3) vs Strawman (Wizard of Oz: Beyond the Yellow Brick Road)

Middle

Estelle Bright (Trails in the Sky FC) vs Warlock (Suikoden IV)
Red Mage (Final Fantasy V) vs Alexei (Eternal Poison) - it has been way too long since I played Eternal Poison...
Chrom (Fire Emblem Awakening) vs Ilia Silvestri (Star Ocean: First Departure)
Merrin (Fire Emblem Engage) vs Sonya (Fire Emblem Echoes: Shadows of Valentia)

Light

Sancho (Front Mission 4) vs Cecil Harvey (Final Fantasy IV)
Karn (Breath of Fire) vs Elemancer Warlock (Etrian Odyssey V: Beyond the Myth)

Almaz (Disgaea 5: Alliance of Vengeance) vs Lucius (Fire Emblem: The Blazing Blade)
Elie (Suikoden II) vs Canopus Wolph (Tactics Ogre: Let Us Cling Together)


Data Mine

7th Saga - Played, but not particularly excited by this cast
Eiyuden Chronicle: Hundred Heroes - Half-played. Skillsets seem a little bland for the DL, though. Might be okay with a stat topic?
Eternal Poison - Played, but it has been so long since I thought about this game that I'd need to replay it to even remember how the system works...
Final Fantasy VII Rebirth - Played! Despite my best efforts I cannot find a mechanics guide for this game in English or Japanese though, so a stat topic is nigh-impossible.
Genso Shoujo Taisen (Fantasy Maiden Wars) - Played! Easy to stat topic!
The Legend of Heroes: Trails from Zero - Started, the cast seems fun
Mario + Rabbids: Sparks of Hope - Played
Metal Slug Tactics - Played! I think a stat topic could work fine just using builds for skill options that are readily purchasable. The game is intended for multiple playthroughs and you accumulate ways of eliminating randomness over the course of multiple runs, by design. By the time you've unlocked all the characters, the skillsets start to look like a normal JRPG party.
Metaphor Re:fantazio - Played. This is extremely DL-friendly.
Persona 3 Reload - Not played, but throwing support at it anyway.
Phantom Brave - Played obviously~ I could put together a full-cast stat topic for this easily enough, even if only Ash would get nominated.
Pokémon Scarlet/Violet - Not played, actually. But modern Pokemon mechanics seem fun in the DL.
Pokémon Legend Arceus - Played. There's a lot of fun wrinkles in this particular pokemon game that make it an interesting Rank, including like... rankable Bosses.
Rhapsody: A Musical Adventure - Played! Stat-topic-ing this could be difficult, but if enough people are interested, it's doable.
Romancing SaGa 2 - Played! I recently picked up the JP mechanics guide for the Remake too, so a stat topic is doable.
SaGa Scarlet Grace - Played and Stat-topic'd! I could probably clean it up for readability. Sadly the SGSG cast is less interesting than the RS2 cast in the DL due to how the battle system is more team-focused.
SaGa Emerald Beyond - Played (one route so far). Not likely to have enough mechanics data to stat topic yet, but it's got more potential than SGSG.
Star Ocean: The Divine Force - Played! Honestly though, this might be the biggest ARPG nightmare in the DL yet.
Troubleshooter - Not Played, but it's On The List!
Unicorn Overlord - Played, best DL option aside from Metaphor.
Valkyria Chronicles 4 - Played, but I doubt anyone is interested in this cast's DL performance...
Xenoblade Chronicles 2 - Played! Stat topic nightmare but a REALLY COOL CAST if it was doable.
Xenoblade Chronicles 3 - Played! Less interp-headaches than XB2, at least!
Ys Seven - Played! I like it as a DL cast and it feels like the least-terrible option for ranking such a high-profile JRPG series, but I dunno that the cast is all that interesting in the DL?
Ys VIII: Lacrimosa of Dana - Not Finished yet, but same
Ys IX: Monstrum Nox - Not Finished yet, but same

5
Discussion / Re: 2024 Gaming in Review
« on: January 02, 2025, 09:04:46 AM »
Eiyuden Chronicles

This is my lowest-rate game of this year. Which feels wrong since I like this game quite a bit despite the Switch optimization for it being laggy and awful.

But this year pretty much ruled when it came to all the games I personally played, and SOMETHING has to be last place, and Eiyuden definitely just feels "good" instead of "Great".

Some of the recruits in this game genuinely made me burst out laughing despite myself though, and I REALLY got invested in the major players, so it is certainly doing something right.


Cooking Fighter Hao

This is Nippon Ichi's first non-puzzle game from like 1998 or whatever. It's a high-octane Cooking Battle "game" that is barely distinguishable from a Visual Novel apart from its lovingly-sprite-animated but incredibly janky cooking 'fights' that mostly involve two Battle Chef characters running around a small field hunting animals and living vegetable ingredients while also throwing cookware knives and ninja-magic at eachother.

It's hilarious. It's janky. It's Nippon-Ichi before Disgaea in a way that I love, but I can't possibly recommend for more than novelty enjoyment.


Fantasian: NEO Dimension

Sakaguchi's last hurrah certainly feels comforting to play. Something about the map design, or boss battle balance, or skillset choices, or party composition, side quest design... All the little things that make up a JRPG... it just FEELS like Final Fantasy TM.

I can't quite describe it, but it's just instantly familiar and engaging in the same way that FF6-10 are. Fantasian is definitely the game that FF would have produced as its next mainline title if the corporate shift that caused FF11-16 had never occurred.

There is an alternate timeline out there where Sakaguchi maintained the rights to the FF name, and stuff like Lost Odyssey, Bravely Default, Octopath, and Fantasian were FFs 11-16 instead.

It is worth playing this game just to get a glimpse at that timeline.


SaGa Emerald Beyond

I haven't dug into this game as much as I wanted to. It's fantastic, let's get that out of the way. It has the same basic battle system as SaGa Scarlet Grace, my contender for Best JRPG Battle System Of All Time. Only somewhat more polished.

The issue is that it has some janky presentation issues that make the whole game feel cheaper than it should. Character models don't animate nicely, there's not enough voice acting, too many non-main-character designs are bland and/or reused. It's just kind of unrewarding, visually.

There's some really cool ideas for how the different types of units gain skills and progress, which is one of my favorite ideas in ANY JRPG that uses it, but it feels like this game needed to give it another pass for balance. An issue in MANY SaGa games, but it feels more egregious in this one since it otherwise has a lot more polish than the Gameboy/SNES/PSX games. And knowing how well those games cleaned up with their remakes, you'd expect that same level of quality out of SaGa's big new title.

It is still AMAZING, and I know I'm going to continue falling in love with it as I do more playthroughs, but my first run just didn't wow me as much as I thought it would, and it's got some incredibly tough competition this year.


Metal Slug Tactics

An SRPG Roguelite about Run-and-Gun Tactics? What crazy mind came up with this? And why is it so addictive? The plot is nothing, but it's kinda charmingly goofy. The real meat of the game is just how diverse and interesting the character skillsets can get in such a short runtime. And how varied the mission objectives can be to keep things fresh over multiple runs.

Fio is broken good, and really... what else do you need to know to give this game a try?


Metaphor: ReFantazio

Persona 6 in all but name. It manages to be the best version of the SMT/Persona formula while also sprinkling in some of the more interesting bits from Etrian Odyssey too.

I can't stand its creator Hashino, but it seems all of his worst impulses have been reigned in for this outing. And admittedly, it is hard to imagine a more timely release window for this game about Magically-Enforced Democratic Election than the political-cultural landscape we find ourselves in now.

Easily a Game of the Year contender despite not being anywhere close to it for me in this amazing year for games.


Vampire Survivors: Castlevania Edition

There is nothing deep going on here, but Vampire Survivors remains a pure kinetic joy of a popcorn/party game. Adding in what is essentially an entire sequel's worth of content revolving around the most beautiful love letter to one of my favorite vampire-killing franchises on the planet is just a treat that feels tailor-made for me.


Final Fantasy 7 Rebirth

I don't think there was any doubt this was going to be GotY... Except somehow it's not. It is the absolute most engaging ARPG battle system I've ever played. I love the way team dynamics are incentivized by this system while still maintaining that kinetic fun that ARPG systems are good at. It has almost a Valkyrie Profile-esque fluidity in how easy it is to control multiple characters despite being a MUCH more complex game overall. It's a treat.
It cheats a bit narratively in that FF7 has unquestionably already proven itself an enduring story over the years, so it merely has to polish and flesh out the solid foundation in a way that few other AAA games can afford to do.

That said, boy did it pay off. I laughed, I cried, and I cried some more. There's too much side cruft to do all of it and maintain a good pace, but if you ignore all of that until a second playthrough, this is JRPG gold.


Unicorn Overlord

I have a hard time deciding between this game and the next for which was my favorite Game this year, so I'm just calling it a tie.

Unicorn Overlord is a shockingly engaging game on the gameplay level. The joy of teambuilding your squads is addictive. The moment-to-moment decision-making in the longer battles is incredibly engaging. It's the kind of game that had me dreaming about it after being forced to put it down for the night by the sheer lack of hours in a day.

I wish its story was better. What's there is *fine*. Serviceable. But I generally find narrative sticks with me far longer than good gameplay. That said, for gameplay this good that it overcame my inherent bias towards a good story, it HAS to rank this highly. I hope UniLord's success in general signals a new wave of Squad-based SRPG/RTSes in the future.


Romancing SaGa 2: Revenge of the Seven

So I wasn't the biggest fan of RS2 in its original format. The concept is really clunky and unfriendly to players who are coming in with any prior knowledge of how JRPGs work. It was always fascinating, but such an experimental game was extremely hampered by SaGa jank in a way that the FFLs, RS3, and SaGa Frontier just didn't have to deal with. Whereas the other SaGas were primarily being weird and SaGa-y in their own unique ways, they still had the basic anchor of JRPG progression before the inherent budget-induced jank of the franchise made them feel weird.

Now, almost 30 years after RS2 broke the mold but was (rightfully) seen as both too weird and too jank for a western release, Xeen has remade the game almost one-for-one in all the ways that made it great, right down to its dialogue, quest design, even damage formulas.

But it's so, SO polished.

I think for a lot of remakes, there's this sense that the original game had a lot of things that needed to changed to make it truly great, and the PROMISE of a game getting that exact set of changes needed is always more exciting than the finished product. And indeed, over time, my expectations for The Great Remake have gone down significantly.

RS2 Revenge is the Remake that makes me believe Truly Great Remakes that can fix everything that was wrong with the original CAN exist!


6
Tournaments / Re: Futurama 2024 Week 2
« on: December 26, 2024, 04:01:23 PM »
Godlike

Velius (Final Fantasy Tactics) vs Alain (Unicorn Overlord) - I'd be a little harsher on universal status blocking if Alain's wasn't so ingrained into his unit identity and FFT Petrify wasn't so easily blockable. That said, he might not even need to block it to still take this?
T260G (SaGa Frontier) vs Delphi (Wizard of Oz: Beyond the Yellow Brick Road)

Heavy

Ike (Fire Emblem: Path of Radiance) vs Sienna (Chained Echoes) - Elf's explanation looks solid
Ayla (Chrono Trigger) vs Boston (Romancing SaGa 3)
Oerba Yun Fang (Final Fantasy XIII) vs Strawman (Wizard of Oz: Beyond the Yellow Brick Road)

Middle

Magdalen Harts (Wild ARMs Alter Code F) vs Ilia Silvestri (Star Ocean: First Departure)
Serenoa Wolffort (Triangle Strategy) vs Merrin (Fire Emblem Engage) - Triangle Strategy having a rough Futurama...
Hahn Marley (Phantasy Star IV) vs Sonya (Fire Emblem Echoes: Shadows of Valentia)

Light

Tony (Wild ARMs XF) vs Almaz (Disgaea 5: Alliance of Vengeance) - Almaz's big thing is getting stronger when he's taken a lot of damage, and also doing gimmick weakness-hitting against Demons. Tony requires neither of these things, but after the match, I'm sure Almaz takes the Good Boy out for a nice walk.
Viktor (Suikoden II) vs Canopus Wolph (Tactics Ogre: Let Us Cling Together)

7
Tournaments / Re: Futurama 2024 Week 1
« on: December 26, 2024, 03:40:05 PM »
Godlike 

Reicher Wallace (Mana Khemia 2: Fall of Alchemy) vs Amalia (Unicorn Overlord) - kneejerking that since I allow Amalia her starting accessories, she has the juice to do more on each of her turns to tip this in her favor
Myria (Breath of Fire III) vs Dinah (Unicorn Overlord) - Dinah is a great duelist but getting matched with a monster like Myria on her first outing is just rude

Heavy 

Maya Schroedinger (Wild ARMs 3) vs Throné (Octopath Traveler II)
Clarissa Arwin (Wild ARMs XF) vs Corrin (Fire Emblem Fates)
Tidus (Final Fantasy X) vs Myuria Tionysus (Star Ocean: The Last Hope) 

Middle 

Tifa Lockhart (Final Fantasy VII) vs Estelle Bright (Trails in the Sky FC)
Red Mage (Final Fantasy V) vs Hodrick (Unicorn Overlord) - Man, Unicorn Overlord not having a good week...

Light 

Cecil Harvey (Final Fantasy IV) vs Kanone Amalthea (Trails in the Sky FC)
Karn (Breath of Fire) vs Kaguya Houraisan (Labyrinth of Touhou: Gensokyo and the Heaven-Piercing Tree) - Kaguya is such a weird build translation in the DL

8
Tournaments / Re: Futurama 2024 Noms!!!
« on: December 15, 2024, 02:34:02 AM »
Godlike:
Ranked: Ryu (BoF3), Lamington (Dis1), Ashera (FE10), Kyogre (Pkmn), Chris Lightfellow (S3), Avlora (TriStrat)
Not Ranked: Nisa (Dis5), Usalia (Dis5), Dinah (Unicord Overlord), Amalia (UO), Alain (UO), Cassius Bright (TS3rd)

Heavy:
Ranked: Anna (TriStrat), Patriette (TriStrat), Lyn (FE7), Ike (FE9), Sabin (FF6), Pamela (MK)
Not Ranked: Emizel (Dis5), Berengaria (UO), Sienna (Chained Echoes), Balmaint (SaGaSG), Alear+Marth(FEE), Timerra+Ike(FEE)

Middle:
Ranked: Holly (BD1), Thursday (Dis1), Jennifer (Dis1), Tifa (FF7), Stocke (RH), Serenoa (TriStrat)
Not Ranked: Yahna (UO), Morard (UO), Axel (Dis5), Ba'Thraz (Chained Echoes), Ivy+Lyn(FEE), Alfred+Sigurd(FEE)


Light:
Ranked: Gordon (Dis1), Tim (WA2), Primrose (OPT), Doll (SaGaF), Frederica (TriStrat), Benedict (TriStrat)
Not Ranked: Almaz (Dis5), Fodoquia (UO), Lenne (Chained Echoes), Celine+Celica(FEE), Yunaka+Micaiah(FEE), Taria (SaGaSG)


List of games I'd like to hear who played what. Even if there's no stat topic yet, if a decent chunk of people have played it, it would be worth *making* one:

Metaphor: ReFantazio
Romacing SaGa 2 / Revenge of the Seven (despite being a remake, the character builds are almost identical)
Fantasy Maiden Wars
Labyrinth of Touhou
Disgaea 5
Disgaea 6
Disgaea 7
Phantom Brave (I'm just curious)
Eiyuden Chroncile
SaGa Emerald Beyond
SaGa Scarlet Grace
Unicorn Overlord
Metal Slug Tactics
Octopath Traveller 2
Rhapsody 1/2/3
This Way Madness Lies
Fire Emblem Engage
Chained Echoes
Fell Seal
Triangle Strategy
I Am Setsuna
Xenoblade Chronicles 3
Tales of Berseria
Ys 7/8/9 (the ones with a party so we have rankable cast)
Star Ocean 6
Valkyria Chronicles
Valkyria Chronicles 4
Pokemon Sword/Shield
Pokemon Scarlet/Violent
Pokemon Legends Arceus
any Digimon RPG (lol, I know it's not happening but maybe you'll all surprise me)
Dragon Quest 11
Final Fantasy Dimensions
Final Fantasy 7 Remake/Rebirth

9
Godlike:

Shania (SH:FtNW) vs. Citan Uzuki (XG) - sure, elfmath
Edelgard von Hresvelg (FE3H) vs. Mewtwo (PKMN) - I know it's too generous, but I allow so many Aymr uses...
Melfice (G2) vs. Barbariccia (FF4) - If Jump breaks Spin because it's one of the few attacks that has verticality to it, I feel like Melfice's giant horn should work from the opposite direction~
Elyon (BoF5) vs. Tir McDohl (S1) - elfmath sure

Heavy:

Clarissa Arwin (WA:XF) vs. Rufus (VP2) - just doing her Clarissa thing
Geno (SMRPG) vs. Lady Elmina Harken (WA:ACF)
Hildegarde Valentine (SH:FtNW) vs. Summoner (FF5)
Nel Zelpher (SO3) vs. Asellus (SaGa) - too late to matter, but I definitely feel like Mystic Asellus has this

Middle:

Jude Maverick (WA4) vs. Anastasia Romanov (SH2)
Stocke (RH) vs. Jessica de Alkirk (L:SSSC)
Tifa Lockhart (FF7) vs. Amarant Coral (FF9)
MOMO Mizrahi (XSs) vs. Kesaran Pasaran (WA4)

Light:

Marianne (FE3H) vs. Squire (FFT)
Hubert (FE3H) vs. Queen (S3)
Labyrinthia Wordsworth (WA:XF) vs. Zhuzhen Liu (SH1) - based on my weird view that SRPG characters with long enough ranged attacks should get an opening salvo advantage.
Millich Oppenheimer (Suikos) vs. Annette Fantine Dominic (FE3H)

10
Godlike:

Shania(SH:FtNW) vs. Worker 8 (FFT)
Magus (CT) vs. Citan Uzuki (XG)
Edelgard von Hresvelg (FE3H) vs. Zio (PSIV)
Terra Branford (FF6) vs. Mewtwo (PKMN)


Heavy:

KOS-MOS (XS) vs. Clarissa Arwin (WA:XF)
Lyndis (FE7) vs. Rufus (VP2)
Maya Schrodinger (WA3) vs. Geno (SMRPG)
Lady Elmina Harken (WA:ACF) vs. Ernst (S5)


Middle:

Mitsuru Kirijo (P3) vs. Jude Maverick (WA4)
Anastasia Romanov (SH2) vs. Karsh (CC)
Machias Regnitz (ToCS2) vs. Stocke (RH)
Jessica de Alkirk (L:SSSC) vs. Clive Winslett (WA3)


Light:

Marianne (FE3H) vs. Marcus (FE6)
Squire (FFT) vs. Mustadio (FFT)
Hubert (FE3H) vs. Peco (BoF3)
Queen (S3) vs. Nina (S2)

Forum ate my post, so you just get votes instead of commentary.

11
Tournaments / Re: RPGVO 2024 Nomination Thread
« on: July 23, 2024, 01:45:58 AM »
Godlike: The Strongest Women in the Worlds!
Terra (FF6)
Sierra (S2)
Chris (S3)
Layna (SN)
Lenneth (VP)
Edelgard (FE3H)

Heavy: Transformations are Cool, yo!
Kevin (ToM/SD3)
Hilda (SH3)
Alicia (VP2)
Maya (WA3)
Ernst (S5)
Asellus (SaGaF)

Middle: Middle is for Middle-Aged Men!
Gafka (RH)
Gryz (PS4)
Bo (BoF1)
Bowser (SMRPG)
Brad (WA2)
Kurtis (Disgaea)

Light: This is Just My Collection of Pokémon!
Peco (BoF3)
Cotton (SaGaF)
Jogurt (SF1)
Tony (WAXF)
Chu-Chu (XG)
Boco (FFT)

12
Tournaments / Re: Proving Grounds Godlike, Unicorn Overlord
« on: June 06, 2024, 02:53:10 PM »
What would it do to the damage average if Amalia was allowed her starting Ruby and Sapphire Pendants?

It is weird to me that she is not getting that credit.

13
Tournaments / Re: Futurama 2023 Week 5 + Rankings!
« on: February 07, 2024, 04:57:39 AM »
Godlike

Yuna (Final Fantasy X) vs Belial (Wild ARMs 4) - well I definitely allow 4D Pocket, so...

Heavy

Mei-ling (SaGa Frontier) vs Cthulhu (Cthulhu Saves Christmas) - Sure, I'll bite

Middle

Minorio Aki (Labyrinth of Touhou: Gensokyo and the Heaven-Piercing Tree) vs Dedue Molinaro (Fire Emblem Three Houses) - Dedue 2HKOs to her 3HKO. She can stall with healing, but he runs her out of MP long before he runs out of Brave Axe charges.

Light

Ivy (Fire Emblem Engage) vs Mediator (Final Fantasy Tactics)

Rankings

Persona - Not huge on this game in the DL. I'd have to replay it to even remember how most of the interesting bits worked...
Persona 5 - This is more fresh and more widely-known, though I'd agree about keep Joker in Bluelike
Triangle Strategy - Obvious rank

Sad that no NIS games made the cut... c'mon you guys, they're good actually. They've come a long way since D1's janky balance.

14
Tried out the first bit of Granblue Fantasy: Relink

I keep trying to get into this IP since it's just *everywhere* in Japan, and it has strong "old-school FF" vibes. But it just keeps falling short of being engaging. The gacha game of course has all the gacha problems, so I dropped that quickly. I tried watching the anime, and I definitely sat through all 26 episodes, but nothing deeper than the character names stuck with me. I tried the fighting game, which is gorgeous and created by favorite fighting game developer, but the story was so far removed from everything I'd gleaned from the gacha and anime that I couldn't get into the story or characters there either (despite Ladiva being the absolute best).

And so here I am, trying again with the console RPG. The story just skips over the intro bits, which is a little jarring if you haven't played the gacha or watched the anime I guess. The characters feel pretty flat as a result, but I'm hoping the goal is that they're jumping further along into the story to get to the 'good parts'. Since the intro of GBF is very boilerplate 'boy adventurer meets girl who fell from the sky' JRPG fluff.

The battle system is a little too ARPG for what I was looking for at the moment, so I'll have to come back to it after I finish SO6 and need a new ARPG.

tl;dr - GBF is popular and Djinn still hasn't figured out why...

15
Tournaments / Re: Futurama 2023 Week 4
« on: January 25, 2024, 04:14:59 AM »
Doing the easy ones first during my work break...

Godlike

Heat (Digital Devil Saga) vs Yuna (Final Fantasy X) - Aeon Yuna handles this on turn one, Aeonless Yuna explodes. But I allow Anima, so no problem.
Goddess (Final Fantasy VI) vs Belial (Wild ARMs 4)

Heavy

Mei-ling (SaGa Frontier) vs Kyra Tierney (Phantasy Star IV) - Bounded Shot and Lightsword should do the trick.
Cthulhu (Cthulhu Saves Christmas) vs Anna Pascal (Triangle Strategy)

Middle

Minoriko Aki (Labyrinth of Touhou 2) vs Divine Punisher Shaman (Etrian Odyssey V)
Dedue Molinaro (Fire Emblem Three Houses) vs Ba'Thraz (Chained Echoes) - Yeah, I guess Dedue 2 rounds

Light

Amalia (Chained Echoes) vs Ivy (Fire Emblem Engage) - Amalia is so bad, but I wanted this to be a closer match.
Mediator (Final Fantasy Tactics) vs Zelkov (Fire Emblem Engage)


Data Mine

Bravely Default II - Purchased! I'll get to it eventually
Chained Echoes - Completed
Disgaea 5: Alliance of Vengeance - Completed
Disgaea 6: Defiance of Destiny - Completed
Disgaea 7: Vows of the Virtueless - Completed
Fire Emblem Engage - Completed
Labyrinth of Touhou: Gensokyo and the Heaven-Piercing Tree - Haven't played, but I'm interested
Octopath Traveler II - About half way through the C2s, my current in-progress game
Rhapsody II: Ballad of the Little Princess - Completed
Rhapsody III: Memories of Marl Kingdom - Completed
This Way Madness Lies - Completed
Triangle Strategy - Only finished one route, but seems good enough?

I would say we should rank new Tales and Star Ocean, but honestly those ARPGs have gotten so complex that trying to properly stat topic them is a fool's errand...

16
Tournaments / Re: Futurama 2023 Week 2
« on: January 11, 2024, 12:06:42 AM »
Godlike

Goddess (Final Fantasy VI) vs Eiriko 'Elly' Kirishima (Persona) - I probably have unreasonably high FF6 boss durability respect, but I don't see anything of Elly's doing much here
Chris Lightfellow (Suikoden III) vs Aeterna (I am Setsuna) - Yeah, okay, Stop and Paralysis hitting different resists sells me on Yellow Scarf not working here
Belial (Wild ARMs 4) vs Polaris (Shin Megami Tensei Devil Survivor 2)
Ryu (Breath of Fire IV) vs Simeon (Octopath Traveler) - Curses! Simeon's one weakness, dagger pokes!


Heavy

Shadow (Final Fantasy VI) vs Cthulhu (Cthulhu Saves Christmas)
Petra Macneary (Fire Emblem Three Houses) vs Lei Kugo (Live a Live)

Odie (Soul Nomad & The World Eaters) vs Byakuren Hijiri (Labyrinth of Touhou) - I think I'd still allow Odie his counters, but Byakuren probably eeks out a win anyway.
Rofel Wodring (Final Fantasy Tactics) vs Anna Pascal (Triangle Strategy) - Yay, a win for Triangle Strategy! ...don't get used to it...

Middle

Dedue Molinaro (Fire Emblem Three Houses) vs Baba Yaga (Cthulhu Saves Christmas)
Axl (Mega Man X Command Mission) vs Kyrie (Fell Seal: Arbiter's Mark)
Therion (Octopath Traveler) vs Ba'Thraz (Chained Echoes)
Yulie Ahtreide (Wild ARMs 4) vs Tiki (Fire Emblem: New Mystery of the Emblem)

Light

Mediator (Final Fantasy Tactics) vs Ribombee (Pokémon Sun/Moon)
Heather (Fire Emblem: Radiant Dawn) vs Benedict Pascal (Triangle Strategy) - A good matchup for Heather and it's not like Benedict actually has many good matchups anyway...
Vitali (Soul Nomad & The World Eaters) vs Frederica Aesfrost (Triangle Strategy) - A literal good matchup for Vitali and his magical durability gives Frederica fits
Big Joe (Xenogears) vs Zelkov (Fire Emblem Engage) - keep those joke fights coming, Zelkov needs this positive affirmation in his... life.

17
Discussion / Re: 2023 Gaming in Review
« on: January 05, 2024, 02:34:44 PM »
Final Fantasy 16
...Just a disappointment in every way possible. This game is Not For Me. The story is equally bland and relying on a whole set of tropes that hold no appeal for me. Sorry, guys, I just don't think every named female character needs attempted sexual assault in their backstory.
The graphics are pretty though. I like the Summon designs.

Touhou Genso Wanderer
I really wanted to play something RPG-ish in the Touhou series. But pure roguelikes are just too tedious for me. I want some party variety at the very least, but it's locked to one character option for the entire main story mode.

...and that's it for "Bad Games" I played this year. Everything else was some flavor of enjoyable!

Fire Emblem Engage
A gameplay game and nothing else. Well, I suppose it's also good for ironic enjoyment? I really can't think of anything nicer to say about its story and that's sad.
Amazingly addictive gameplay though. Despite all the games I played this year, including a new Disgaea, this game had my highest playtime, so it must be doing something right?

EDIT: Whoops, forgot some!
Labyrinth of Touhou 2
I played a bit of this due to the small craze sweeping the DL at the time. The Dungeon exploration is far too tedious for me, but I love the Character Progression systems and just how varied all the characters' skill sets are. The star of this show is how the battle system utilizes party-switching as such a fundamental part of the process. If you aren't switching characters in and out constantly, you aren't beating that big boss. Unfinished, but the game's plot seems to largely be an excuse to let the Touhou girls be funny to eachother. I like that, but I'm not quite engaged enough with it to plow through more tedious dungeon-crawling (it's just not my thing).

Touhou Fantasy Maiden Wars 1
Now THIS is my more speed! A Touhou SRPG based off of SRW. I have never liked SRW, but it turns out that replacing all the cold metal exoskeletons with lively mythological demons does a lot to make it more enjoyable! Not to give all the credit to the aesthetic, the way this game adapts Touhou's bullet hell aspects into SRPG terrain effect patterns is genius. The game is pretty difficult, at least for a relative SRW neophyte like myself, so it was a great challenge. Perhaps too hard in the later chapters? It took me 4x as long to get through the last two chapters as the rest of the game combined. I haven't beaten the special 3rd route that unlocks after you beat the game twice, but I'm tempted to, and that should say a lot.
The story itself is a great remix of the main plots of several of the mainline Touhou games, and honestly? I think it does a better job telling those stories than ZUN did. The writing is snappier and the lore is less vague and characters actually have like... arcs. I am definitely gonna give the next game in this fan series a go!

This Way Madness Lies
A-grade turn-based gameplay and a delightful collection of characters having a good time. Zeboyd at its best. Please give me Magical Girl Cthulhu Shakespeare 2, Zeboyd!

Rhapsody 2 + 3
Played these in quick succession. Similar sort of lighthearted vibe as This Way Madness Lies, with a heavy focus on caring about the inner lives of female characters. I agree with CK that the game should have just let Kururu and Crea be in love, but the male love interest Cello was a decent character in his own right. He comes into his own even more in Rhapsody 3.
Rhapsody 3 in general is just a huge step up in terms of challenge and experimental storytelling structure, basically doing a Live-A-Live/Octopath kind of setup, except it explores various points in the timelines of the previous games and then brings it all together for a very Disgaea-like 'postgame'/final chapter with ridiculous levels and grinding options.
The musical numbers are a nice touch, really bringing something unique to an already pretty-unique take on the JRPG genre.

Star Ocean 6
Haven't finished this yet, but it's been a treat so far. Easily the best-written Star Ocean narrative, not that this is... particularly hard. Destroys SO5 in all respects, feels pretty similar to SO3/4 in terms of gameplay, though I don't know if it will overstay its welcome since I haven't finished yet.

Octopath Traveller 2
Haven't finished yet, but I've been playing it alongside SO6 and the two games bounce off of eachother well in terms of alternating tones and gameplay styles.
I love everything about these Octopath games, and the second game is really delivering. Agnea and Ochette are kinda lackluster stories so far, but nothing terrible. I am looking forward to basically everything this studio makes at this point.

Chained Echoes
I figured Octopath 2 would be my favorite traditional turn-based JRPG this year, but Chained Echoes just hits every note I want from an RPG in terms of exploration, battle system, character skill design, and most of all - world-building and character arcs. It stumbles in places for being a little too tryhard, but it feels more emotionally raw as a result. I appreciate something with this kind of tone shooting for higher heights.

Labyrinth of Galleria
Speaking of raw, this is the game that made me cry the most this year, and possibly of any year. Galleria's gameplay is not my favorite thing ever, but it has a lot of great bits, and for a story as impactful as this one, that's all it needs. It has a lot of dark elements, but it lands well and remains respectful and hopeful for its key characters in the end. NIS can write serious narratives very well when it tries.

Vampire Survivors
This completely inane and pointless game shocked the hell out of me. Somehow I found a game that I enjoy for the pure kinetic gameplay of it all without really caring about the narrative. It's just addictive and well-balanced in a way that similar action games haven't hooked me with.
The very humorous monster gallery write ups are also a nice bonus and the reason why I picked the game up in the first place. The fact that it ended up being the least impressive part of the game to me is shocking.

Disgaea 7
Well obviously. But even for a Disgaea entry, D7 stands out as a great SRPG and hits hard both emotionally and with its humor. I would gush about Disgaea, but I suspect everyone has heard what I have to say about the franchise at this point.

18
Tournaments / Re: Futurama 2023 Week 1
« on: December 27, 2023, 05:12:59 AM »
Godlike

Heat (Digital Devil Saga) vs Marisa Kirasame (Labyrinth of Touhou) - Tanks a Master Spark with Tentacles and that's all Marisa can do.
Lamington (Disgaea: Hour of Darkness) vs Ronin (Etrian Odyssey Nexus) - The durability and status resistances kinda spoil Ronin's tricks
Riou (Suikoden II) vs Ezel Granada (Super Robot Wars OG Saga: Endless Frontier)
Yuna (Final Fantasy X) vs Satanail (Star Ocean: The Last Hope) - Aeon Parade does its thing, but it's close enough that it could go either way. Faize having 4 meatshields of his own makes it questionable if Yuna takes this if you don't allow the optional Aeons, and obviously Aeonless doesn't stand a chance...

Heavy

Mei-ling (SaGa Frontier) vs Tim (Brigandine: Legend of Runersia)
Mystic Knight (Final Fantasy V) vs Harbinger (Etrian Odyssey Nexus)
Olberic Eisenberg (Octopath Traveler) vs Temenos Mistral(Octopath Traveler II) - Cute. Looks like Temenos can 2HKO, while Olberic 3HKOs... Olberic does go first, so he may be able to boost and 2HKO, but he just misses it by the damage average I was using.
Kyra Tierney (Phantasy Star IV) vs Xander (Fire Emblem Fates) - Xander tinks off of Kyra's def-buffing game.

Middle

Empoleon (Pokémon) vs Minorio Aki (Labyrinth of Touhou 2) - Minoriko outspeeds and buffs her res to the point that Empoleon's special attacks don't do anything. Empoleon has to buff with Swords Dance or just try to whittle down Minoriko with pitiful Drill Peck damage... while Minoriko still easily 3HKOs.
Mallow (Super Mario RPG) vs Createur Rosenqueen (Rhapsody II: Ballad of the Little Princess) - Assuming you allow Crea her unique monster summons, she's got a full suite of turn 1-2 status ailments and enough magic resistance that Mallow isn't 2HKOing
Peter (Shining Force II) vs Rinkah (Fire Emblem Fates) - Kneejerk Peter respect
Yukiko Amagi (Persona 4) vs Divine Punisher Shaman (Etrian Odyssey V)

Light

Thief (Final Fantasy V) vs Corselia (Suikoden Tactics)  - Thief goes first and eventually doubles, but I think Corselia 4HKOs Thief's pitiful MDur after she lays down Water tiles. Not sure, especially since she only has 3 shots of her attack magic and then has to finish up with staff whacks.
Nanami (Valkyrie Profile) vs Amalia (Chained Echoes)  - Surely Amalia beats a VP1 Mage?
Primrose Azelhart (Octopath Traveler) vs Seraphina (Disgaea 5) - Allowing Primrose her Allure Summon she can 3-round Sera. Sera's Evade is good enough to make that 4 rounds. Sera 5HKOs average, but Primrose's durability is trash, so it's probably a 4HKO. But Primrose goes first. Maybe Sera's Counters or not allowing Allure would swing this?
Umaro (Final Fantasy VI) vs Ivy (Fire Emblem Engage) - Kneejerk anti-Umaro vote

19
Discussion / Re: The RPGDL Card Game - Blame Djinn for this one
« on: December 27, 2023, 03:21:03 AM »
Organizing some thoughts on the rules:

Play Board: The board consists of each individual Player's Battlefield, Deck, Discard Pile, and 4 HP piles each corresponding to one of their units.

Deck: Main pile of cards to draw from.
Discard Pile: Pile where most cards go upon being spent or losing their HP. Many effects require Discarding one or more cards from the user's Hand to activate.
HP Piles: 4 small piles of face-down cards that act as a Unit's HP. These are lost when a Unit is successfully attacked. When an HP card is lost, it is added to the target Player's hand. If a card has a Counter effect, it can be immediately played once the damage has been resolved. If the Counter effect requires a specific Unit to be on the Field, it cannot be used if the damage caused that Unit to be Discarded.

Battlefield: A 3-row playing field where a Player's Units are placed in formation. Players may put Units in any Row they choose at the start of the game. Players may use a Unit's turn to change their Row one space in either direction. Some Effects may increase this.

Front/Middle/Back Rows: Most Skills are Range 1 and thus can only be used by Attackers in the Front Row on Defenders in their corresponding Front Row. A Range of 2 would allow an attack from the Middle Row upon the Front Row or from the Front Row on the opposing Front OR Middle Row (unless the Skill states otherwise). Maximum Range is 5 and would allow attacking anywhere on the Field from the Back Row. If no Units are in a specific row, that Row is ignored for Range calculations.


Game Flow:
Setup: Players place their 4 chosen Units in their Battlefield in any formation they'd like. Their Decks are shuffled and each Unit's corresponding number of HP cards are drawn and placed face-down in each of their HP Piles.
Each Player Starts with 7 Cards in their Hand. (Tentative)

Turn Order: Players decide what order Units will act by comparing their AGI values. The higher AGI values act first in the Turn Order. AGI Tiebreaks are decided by both players drawing the top card of their Deck and comparing which one has the highest of any Stat value. The player with the higher-value card gets to choose which of the Tied Units acts first in the Turn Order. The next player gets to choose which of any further Tied Units get to act next in the Turn Order, with players alternating until there are no more Ties. Effects that change AGI values will not effect Turn Order until the beginning of the next round (when the first-acting Unit is about to take their turn). If this causes another Tie, the newly-accelerated Unit acts First in their Turn Order bracket.

Actions are then performed based on which Unit is next in the Turn Order.
When a Unit's Turn begins, Players Draw 1 card from their Deck and may Add Equipment to the Unit freely.
Each Unit has one Action by default, where they can: Use a Skill Card, use their 'Innate Attack', or Move in their formation one Row forward or back. Players may Pass this Action and Draw 1 Card instead.
Once the Unit has finished their Action, the next Unit in the Turn Order begins. When all Units in the Turn Order have acted, a new Round begins and any Turn Order changes are calculated.
Play continues until all Units on one Player's team are defeated. If a Player's Deck is empty, they maybe shuffle their Discard Pile (minus any defeated Unit cards) into their new Deck. (Tentative)


Card Types: Units, Skills, Equipment. (Items and Summons are types of Skill Cards.)

Common / Unique / Semi-Unique: Common Skills and Equips can be used by any Unit with the correct Tags. True Unique Cards are Rare and Powerful and can only be used by specific Named Units. Semi-Unique Cards can be used by any Unit with the correct Tags, but they have a special Unique Effect that can only be used by the Named Unit.

Skill Card Types: Attack Skills, Healing Skills, Enhancement Skills (Enhancements are functionally Tag-bypassing Equipment)

Enhancements/Equipment: Persistent Increases to stats will be printed on the left-hand side of the Card so that it can be easily placed under and alongside the Equipped Unit
Ailments: Persistent Status Ailments will have their Effect printed on the bottom of the Card that inflicts it so it can be easily viewed from under the target Unit.

Tags: Skill/Equip Requirements AND Elemental types/Species weakness
Units have 3 to 6 Tags, Common/Semi-Unique Skills & Equips have 1 or 2 Tag Requirements. Some Effects interact with Tags to reduce/increase Offense or avoid secondary effects.


Stats:
Max HP is 8, with most Units having 4. Other Stats have a Max of 6, with an Average of 3.

HP: Number of Cards in a Unit's HP pile. Whenever a Unit is attacked successfully, one or more HP cards are sent to the targeted Unit's Player's Hand. Some of these cards may have a Counter effect that can be played instantly. When a Unit's HP pile is empty, that Unit is Dead and sent to the Discard Pile along with any attached Cards.
PHY: A unit's Physical prowess. This is the most common stat used for Offense Skill cards. This also acts as a Unit's base Physical Defense stat. If an Attacker's Physical Offense (modified by Skills/Equipment) meets or exceeds a Target's Physical Defense (modified by Skills/Equipment), the Target loses 1 HP Card from their HP pile. An extra 1 HP Card is lost for every 3 points of Offense exceeding the Target's Defense. An Innate Attack with PHY uses half of the Attacker's PHY stat (rounded down) as its Physical Offense and has a Range of 1.
MAG: A unit's Magical or Supernatural prowess. This stat is used in many non-Offense Skill cards, and is the primary stat for Healing Skill cards. This also acts as a Unit's base Magic Defense stat. If an Attacker's Magic Offense (modified by Skills/Equipment) meets or exceeds a Target's Magic Defense (modified by Skills/Equipment), the Target loses 1 HP Card from their HP pile. An extra 1 HP Card is lost for every 3 points of Offense exceeding the Target's Defense. An Innate Attack with MAG uses half of the Attacker's MAG stat (rounded down) as its Magic Offense and has a Range of up to 2.
AGI: A unit's Speed, Agility, and Acuity. This stat determines Turn Order for units. In the case of multiple units having equal AGI, players will draw the top card of their deck and whichever card has the highest value in any Stat will act first. Players will alternate turns for any further AGI ties until turn order is set. Increases in AGI change turn order starting from the next round after all units have acted once. This stat can also be used as the primary stat for Speed-based Offense Skills and correspondingly as the Speed-based Defense for targets of these skills. Units cannot perform an AGI-based Innate Attack.

20
Discussion / Re: The RPGDL Card Game - Blame Djinn for this one
« on: December 22, 2023, 06:50:51 AM »
Really digging these unit concepts!

I posted these in chat, but for easy reference, here's some concepts for Common Skill Cards to give a baseline of how to scale Characters' unique skills.

First off, Magic suggested that all units could access an 'Innate attack' where they get a Range-1 basic damage skill based on Half of their Stat of choice. Tide suggested that passing a turn would allow for an extra draw, so it's not a very powerful option, but it could be nice to prevent long strings of dead turns.

For actual Common Skill Cards, the most basic ones with no Requirements would start at probably Stat-1 and build up according to Tide's idea for tiered Commons.

e.g.
Fight 1
Rng 1. Deals PHY-1 Damage.
Fight 2
Rng 1. Deals PHY Damage.
Fight 3
Rng 1. Deals PHY+1 Damage.

Rush 1/2/3
Rng 1/1/2. Deals AGI-1/AGI/AGI Damage.

Blast 1/2/3
Rng 2/2/2. Deals MAG-2/MAG-1/MAG Damage.

With some more powerful Common Skills that have actual Requirements, like Sword or Fire.

Sword Slice 1/2/3
Rng 1/1/1. Deals PHY+2/3/4 Damage. Require: Sword.
Lance Thrust
Rng 1/2/2. Deals PHY+2/2/3 Damage. Require: Spear.

And some slightly less boring Common Skills that have minor effects and low-end damage:

Double Sword Swing
Require: Sword
Rng 1.  Deals PHY+2 Damage.
Extra: Discard 1 Card; play one more skill that has "Require: Sword" except Double Sword Swing.

21
Discussion / Re: The RPGDL Card Game - Blame Djinn for this one
« on: December 20, 2023, 08:05:37 AM »
One idea that instantly comes to mind to avoid the "dead card" problem and also to cut down on the number of Common Cards needed, is to make most Equips and a good chunk of Abilities have a "base effect" and a Character-specific effect.

So Caladbolg could be like:
"Sword" - equippable by any units that can use Swords
Physical offense + 4
Agility +1
Unique Effect: Tidus-only, additional Phys Off+1 and Agi+2, grants ability to play a second Attack card of lesser value after the first every turn.

This adds a bit of flavorful fun in allowing things like other swordsmen getting to use their cohorts' signature weapons, even if functionally they just become stat-sticks. It maintains the uniqueness factor for the original user too. But come on, wouldn't it be fun to see Chrono whip out the Buster Sword?

Not sure if it works as easily for Skills/Abilities. Might need much more granular requirement tags. Or maybe it's okay to just have a big pool of Common Skills? But having a big pool of both Common Skills AND Common Equips feels like it's straying too far from what makes the DL setting fun.

22
Tournaments / Re: Futurama 2023 NOMS
« on: December 20, 2023, 05:36:34 AM »
RANKED: (Edited 12/20)

Godlike:
Edelgard (christmas colors!)
Lamington (xmas angel!)
Goddess (FF6 religious figure, probably has her own holiday)
Chris Lightfellow (christmas colors!)
Kanon (christmas colors!)

Heavy:
Shadow (FF6 mercenary who probably hates holidays)
Geddoe (mercenary who definitely stopped celebrating holidays)
Olberic (basically a mercenary, but probably enjoys holidays)
Odie (mercenary who definitely likes holidays but pretends not to)
Lilka (JINGLE BELLS!~)

Middle:
Danette (christmas colors!)
Gordon (Defender of all Earth Holidays!)
Thursday (Programmed to bring holiday spirit BEEP BOOP)
Brad (WA2 he is definitely spending the holidays quietly with his boyfriend don't @ me)
Dedue (also spending his holiday time with boyfriend)

Light:
Vitali (ostensibly a cleric, but secretly a ninja... probably celebrates Ninja Xmas)
Locke (ostensibly a treasure hunter, but probably one of those types who spends a fortune on Xmas decorations)
Cyrus (OPT studying religious celebrations is absolutely fascinating!)
Marivel (probably actually Vampire Jesus)
Cotton (SaGaF, he's actually helping Santa pull his sleigh because it's foggy)


FUTURE RANKS:

Godlike:
Balmaint (SaGa SG) - Shockingly good at staying alive, including an all-important ID immunity. Has swing-y OHKO damage, some backup ID, and a number of tricks that spoil some of Godlike's favorite archetypes, like double-attacking speedsters. Also, he randomly does like 5x overkill damage to plants, so look out ExDeath.
Usalia (Disgaea 5) - Invincibility managed to get Elc into Godlike. Usalia's Invincibility is slightly better, but the rest of her kit is worse outside of having unique ID immunity.
Nisa (Disgaea 5) - An absolute OHKO machine with a unique autoheal limit option that only makes her stronger. Ridiculous by Disgaea 5 standards, but still locked to average turn speed and minimal status blocking options.
Marisa (Labyrinth of Touhou) - Jessica's Magic Burst, but Burstier!

Heavy:
Glenn (Chained Echoes) - Let's see what a solid slugger with a suite of debuffs and weakness-exposing skills can do!
Urpina (SaGa SG) - Not entirely sure on this ranking, but she spoils pretty much all physical damage dealers who can't swap weapons freely. Great speed, 2HKO damage, but she's also frail, and has to use her turns on those spoiling options if that's the strategy she's going with. Backup 20% ID against healers. If she's using her higher-cost skills every turn, she will eventually need to wait a turn to recharge her BP.
Temenos (Octopath 2) - Repping the Gay Octopath Boys! I kneejerk he might be a Middle, but with his starting night debuff spoiling his biggest worries on turn 1, he can probably get his game going in Heavy?
Flonne (Disgaea 5) - The Love Freak of Light, now with full status immunity (besides ID), near-limitless healing, and an Overload game to OHKO after stalling for long enough.
Byakuren (Labyrinth of Touhou) - A fun Heavy who builds up over time to be absolutely ridiculous~

Middle:
Ba'Thraz (Chained Echoes) - Telekinetic Lizard doing their best Fate Gilgamesh impression
Rosado (FE Engage) - Time for the queerest FE character to wreck havoc on all the boys in Middle
Mondo (SaGa SG) - Ridiculously tanky and good against anyone relying on evadable physicals. Let's see how SaGa Spear techs do in Middle~
Osvald (Octopath 2) - Repping the Gay Octopath Boys! Blast away with big magic damage and don't look back. He's slow so probably getting spoiled in Middle.
Emizel (Disgaea 5) - Plays an interesting back-and-forth game with his HP/SP resources where so long as he has one or the other, he can stay alive and keep spamming his 20% ID chances. Let's see how Middle handles that~

Light:
Amalia (Chained Echoes) - Hilarious healing game in Light. Bonus DOG nom!
Ivy (FE Engage) - ZAP!
Yunaka (FE Engage) - Zappy!
Seraphina (Disgaea 5) - Spoil some boys in Light~
Almaz (Disgaea 5) - Gets a damage boost when he's at low HP, and he deals crazy damage to 'Overlord-type' foes. That could be amusing in Light?

23
Godlike

Rayquaza (PKMN) vs. Killer (SH3)
T260G (SaGa) vs. Chaz Ashley (PSIV) - for all that I’d let Brose and Explode bypass any res due to species weakness over-riding, I think T260G is just one shorting.
Jowy Atreides (S2) vs. Rika (PSIV) - Elim doing Elim things.
Fenrir (VP1) vs. Jenna Angel (DDS)


Heavy

Alicia (VP2) vs. Levin Brenton (WAXF): Cancel shenanigans
Lilka (WA2) vs. Auron (FFX)
Edgar (FF6) vs. Emelia (SaGa) - Finally getting to see that Emilia hype so many years after the topic came out
Asellus (SaGa) vs. Eirika (FE8) - Big fan of the shards-of-glass strategy here


Middle

Red XIII (FF7) vs. Anastasia (SH2) - dog vs magical girl - SH2 loses!
Blanca (SH2) vs. Elena (G2) - dog vs magical girl - SH2 loses!
Flay (MK1) vs. October (CSTW)
Tony (WA4) vs. Sylvain (FE3H)


Light

Fina (SoA) vs. Selphie (FF8)
Heather (FE10) vs. Poshul (CC)
Linhardt (FE3H) vs. Queen (S3)
Virginia Maxwell (WA3) vs. Karn (BoF1) - evade forever Ginny~

24
Godlike:

Magus (CT) vs. Arceus (PKMN)- Yeah, Dragon plate resists most of the relevant damage and Arceus just alternates Judgment and Recover for a stable win.
Sir Leopold (DQ8) vs. Chaos (FF1)- I can respect the ITD
Belial (WA4) vs. Edelgard (FE3H)- Damn, I think I'd let Tank Drop double against Edie...
Nailah (FE10) vs. Shania (SH3)- Nailah is cracked


Heavy:

Maya Schrodinger (WA3) vs. Alexia Lynn Elesius (WAXF) - sure, burst past that Calamity Jane limit
Haishao (XG) vs. Kanji (P4) - Hah.
Guv(DQ8) (No Call Team) vs. Clarissa Arwin (WAXF) - Normal Clarissa match.
Ness (EB) vs. Worker 8 (FFT) - No ID? This match was such a roller coaster of emotions. I genuinely thought that rolling HP counter was going to swing this match.


Middle:

Juno (SN) vs. Byleth (FE3H) - Meant to math this out sooner. This is a shockingly close match. Byleth has very average stats overall and the fact that both games are giving counters is helping Juno more than Byleth. I think for Byleth to win, you have to see them as getting initiative turn from some kind of range superiority. In general, SN's ACT stat functions as both turn-based speed and influences movement range, so Juno being slightly above average means I would definitely see her as going first. BUT, if Byleth were to go first and you see their AS as being high enough over Juno's for Byleth to double, then Juno is forced to use her one shot of Healing and then Byleth just does it two more times and wins. However, if you see it as Juno going first, she opens with Bold Move, buffing her ATK and ACT, meaning she definitely isn't getting doubled by Byleth's already shaky claim to doubling, and in fact Byleth might be taking double counter attacks from Juno. Byleth can then switch to healing or draining, but by that point it's too late. Juno heals up on her second turn and then fires off her OHKO Hydro Fang special on her third turn (if you somehow use a really harsh damage average for SN, keep in mind that SN characters counterattack heals too, so no matter what Byleth does, Juno is getting an extra swing in before dropping her big damage, already buffed by Bold Move). I suppose Byleth can use Windsweep to stop Juno's counter, but that damage is so low it's just delaying the inevitable at that point, since she can just instantly use Hydro Fang again.
Aht (RH) vs. Fafnir (WA3) - I'm pretty lenient on traps for Aht and apparently she wins this without even needing them?
Florina (FE7) vs. Dalton (CT) - sure.
Nephenee (FE10) vs. Aika (SoA) - another problem slugger who can't be solved with Swirlmarang? Why would you do this to my poor Aika?


Light:

Edward (FF4) vs. Berserker (FF5)
Peppor (CC) vs. Lelei (S5) - Peppor still doesn't have a stat topic entry, right?
Tony (WAXF) vs. Jelanda (VP1) - Alas poor Tony.
Boco (FFT) vs. Mogu (BoF1) - Uh... I guess?

25
Godlike

Jowy Atreides (S2) vs. Belial (WA4) (No 4D Pocket) - Not seeing Jowy survive double Tank Drop personally.
Edelgard (FE3H) vs. Rika (PSIV) - Even under my generous Edelgard interps, Rika is too much.
Nailah (FE10) vs. Fenrir (VP1) - I do not remember VP1 Fenrir enough for this.
Shania (SH3) vs. Jenna Angel (DDS) - mismatched, such is Godlike


Heavy

Guv(DQ8) (No Call Team) vs. Edgar (FF6) - Instant Death craziness in Heavy as usual
Emelia (SaGa) vs. Clarissa (WAXF) - Kneejerk that initiative TwoGun damage works here.
Ness (EB) vs. Asellus (SaGa) - Instant Death craziness in Heavy as usual
Worker 8 (FFT) vs. Eirika (FE8) - I will buy the Monster-type weakness hype.


Middle

Florina (FE7) vs. Flay (MK1) - losing out on the counters nerfs Florina hard
Dalton (CT) vs. October (CSTW)
Nephenee (FE10) vs. Tony (WA4)
Sylvain (FE3H) vs. Aika (SoA) - I guess Swirlmarang doesn’t save her here?
_

Light

Linhardt (FE3H) vs. Tony (WAXF) - But Tony still wins the Good Boy contest in my heart.
Queen (S3) vs. Jelanda (VP1)
Boco (FFT) vs. Virginia Maxwell (WA3)
Karn (BoF1) vs. Mogu (BoF1) - Pretty straightforward Light Matches today.


Voting extends until 11:00 PM, Sunday, 8/27/2023
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