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RPG Reviews / Re: Civilization: The Board Game (Meier 2010)
« on: November 11, 2013, 04:54:17 AM »
Then move on to the next turn, with a new player getting to be the first player. .Also, at the start all of your military units are at their weakest, you probably can only build one improvement, and you have a limit of two pieces in one square, two cities, a movement rate of two and an inability to cross water, let alone end your turn on it. Also, you have no economy, no culture, and only a basic military and a single starting tech. So, let's take a look at what you're aiming for from these humble beginnings.