Work in progress. I'm attempting to put this game into something RPGMon refs can work with.
Full topic is here:
http://www.rpgdl.com/forums/index.php?topic=294.0=================
Character running speeds compared to average. These are *not* attack speeds - those are already included in the damage averages below. As a ref, there's two ways you can handle SO3 speed. 1) Treat all characters as average speed, using these numbers only as tiebreaks. 2) Use these numbers as the character's speed. Not really accurate, but it makes Peppita and Maria more manageable.
Fayt 1.32x
Mirage 1.17x
Nel 1.16x
Cliff 1.12x
Albel 1.08x
Adray .99x
Sophia .94x
Roger .91x
Peppita .87x
Maria .72x
=============
After each character's name is their stats, with the multiplier comparison to average. Note that there is no magic defense in this game - all characters take average damage from magic. It is recommended that you ignore AGL and HIT. Under normal circumstances, characters do not miss or evade.
Below the character's stats are the damage multipliers for each "combo" a character has. Not a comprehensive list of combos, but someone playing one of these characters can choose one from this list to use during the match. These combos are set and cannot be altered during battle.
All of these are HP damage only, and both attack speed and character strength are already factored into the numbers. MP damage is another kettle of fish and I'll deal with that later. Spells are also not included yet, whether menu cast or set as a combo (Adray and Sophia).
Refs may wish to disallow any combo with FAM listed (Full Active Mode). This is a special gameplay mode accessible only after getting 95% of the battle trophies (in other words, the vast majority of SO3 players will never see it).
Adray -
HP 12848 (.96x), MP 2599 (1.14x), ATT 1106 (1.03x), DEF 266 (.84x), AGL 419, HIT 432, INT 367
Charge -> Charge (FAM) (Adray) 1.07
Sea Gate -> Titan Fist .66 (Water/Earth element, ? chance of confusion, paralysis, or petrify)
Aerial -> Aerial .67
Titan Fist -> Titan Fist .5 (Earth element, ? chance of confusion, paralysis, or petrify)
Fire Bolt -> Emotion Torrent .3 (Fire/random element [Earth, Wind, Fire, Water, or Non])
Albel -
HP 14240 (1.06x), MP 2112 (.93x), ATT 1096 (1.02x), DEF 351 (1.11x), AGL 450, HIT 467, INT 129
*Palm of Destruction -> Palm of Destruction 1.22
*Double Slash -> Double Slash of Fury 1.22
Short X 1.12
Hand of Doom -> Hand of Doom .99
Air Slash -> Vampiric Flash .54 (Wind/non element, 100% draining)
Double Slash -> Dragon Roar .44
Air Slash -> Air Slash .89 (Wind element)
Aerial -> Charge .86
Cliff -
HP 15753 (1.18x), MP 1850 (.81x), ATT 1208 (1.13x), DEF 361 (1.15x), AGL 437, HIT 427, INT 104
~Charge -> Charge (FAM) 1.6
*Hammer of Might -> Hammer of Might 1.5 (Fire element) [can't be evaded]
Short O (FAM) 1.4
Short X 1.36
Max Shockwave -> Max Shockwave 1.22
Sphere of Might -> Aerial Assault 1.21
Charge -> Charge 1.11
Sphere of Might -> Sphere of Might 1.04
Aerial Assault -> Aerial Assault 1.03
Fists of Fury -> Fists of Fury .81
Fayt -
HP 14482 (1.08x), MP 2082 (.91x), ATT 1056 (.98x), DEF 393 (1.25x), AGL 407, HIT 421, INT 138
*Ice Blade + Short O 1.57 (Water element)
Divine Blade + Short O 1.15
Blazing Sword + Short O 1.15 (Fire element)
Blade of Fury -> Air Raid .86 [can't be evaded]
Blade of Fury -> Ethereal Blast 1.24
Blade of Fury -> Shotgun Blast 1.12 (non/Fire element)
Blade of Fury -> Blade of Fury .8
Blade of Fury -> Dimension Door .8 (? chance of paralysis)
Dimension Door -> Dimension Door .76 (? chance of paralysis)
Lightning Blade + Short O .91 (Wind element)
Maria -
HP 11174 (.83x), MP 2748 (1.21x), ATT 1087 (1.01x), DEF 288 (.91x), AGL 434, HIT 453, INT 190
*Scatter Beam -> Scatter Beam (SHORT) 2.82
Pulse Blast -> Pulse Blast (SHORT) 1.75
Crescent Locus -> Triple Kick 1.32
Scatter Beam -> Pulse Blast (LONG) 1.26
Pulse Blast -> Pulse Blast (LONG) (against stationary or heavily stunlocked target) 1.41
Magnetic Field -> Magnetic Field 1.11 (30% chance of paralysis)
Scatter Beam -> Radiation Bots 1.11
Crescent Locus -> Crescent Locus 1.09
Scatter Beam -> Energy Burst .88
Scatter Beam -> Scatter Beam (LONG) .73
Aiming Device -> Aiming Device .68
Mirage -
HP 13670 (1.02x), MP 2024 (.89x), ATT 1187 (1.11x), DEF 372 (1.18x), AGL 450, HIT 453, INT 123
Crescent Locus -> Triple Kick 1.45
Short O 1.35
Short X 1.22
Hammer of Might -> Hammer of Might 1.22 (Fire element) [can't be evaded]
Crescent Locus -> Crescent Locus 1.2
Aerial Assault -> Aerial Assault 1.01
Hammer of Might (Long X)/Charge (Short X) -> Avenger Charge .8 (Fire element)
Hammer of Might (Long X)/Charge (Short X) -> Infinity Kick .64 (Fire/non element)
Nel -
HP 12928 (.97x), MP 2412 (1.06x), ATT 1021 (.95x), DEF 328 (1.04x), AGL 450, HIT 482, INT 181
~300% Whirlwind (FAM) 1.79 (Wind element)
*250% Whirlwind 1.64 (Wind element)
Poison Cloud -> Divine Wrath 1.09 (25% chance of poison)
Ice Daggers -> Ice Daggers 1.09 (Water element, ? chance of freeze)
Poison Cloud -> Splitting Sky (FAM or SHORT) (200% Cancel Bonus) .76 (non/Wind element, 25% chance of poison)
Charge -> Mirror Slice 1.03
Flying Guillotine -> Splitting Sky (175% Cancel Bonus) .61 (non/Wind element)
Peppita
HP 12086 (.9x), MP 2291 (1.01x), ATT 1043 (.97x), DEF 238 (.76x), AGL 396, HIT 467, INT 143
Power Dance -> Dream Hammer 3.5
Power Dance -> Short O 2.8
Power Dance -> Faerie Friend 2.71
Power Dance -> Kaboom 2.27 (10% chance of instant death) [can't be evaded]
Short O 1.52
Healing/Magical Dance -> Dream Hammer 1.27 (18% HP recovery or 35% MP recovery)
Healing/Magical Dance -> Faerie Friend .95 (18% HP recovery or 35% MP recovery)
Healing/Magical Dance -> Kaboom .93 (10% chance of instant death) (18% HP recovery or 35% MP recovery) [can't be evaded]
Roger -
HP 15585 (1.16x), MP 1872 (.82x), ATT 1192 (1.11x), DEF 365 (1.16x), AGL 418, HIT 450, INT 109
Special O (FAM) 1.6
Charge -> Charge (FAM) 1.58
Short O 1.58
Special O 1.41
Bug Triad + Charge -> Charge 1.28
300% Bug Triad (FAM) + Special O (Increase HP/MP Damage) 1.28
Charge -> Charge 1.48
Charge -> Raging Helmet 1.23
250% Bug Triad + Short O (Increase HP/MP Damage) 1.18
Bug Triad + Short O 1.14
Raging Helmet -> Raging Helmet 1.0
Whirling Heat -> Raging Helmet .97 (? chance of confusion)
Sophia -
HP 11115 (.83x), MP 2769 (1.22x), ATT 732 (.68x), DEF 194 (.62x), AGL 381, HIT 427, INT 465
Short O (FAM) 1.07
Short O .84