Bosses from the old forum.
From GourryYay. The bosses themselves aren't very important (well, except Neclord and the Golden Hydra) in the DL, but the conclusions I've drawn from making these notes are pretty interesting.
I didn't overlevel, but I always assume best accessory/weapon options. I also used some random people to test for elemental weaknesses (which explains Luc and Eileen at times).
Strong to an element means that the boss halves it. Weak to an element means that the damage taken is doubled.
Windboy's Golem ~300 HP
2 Defense
~15 SPD or so.
Attacks/Abilities
---
Rock Throw: 40 Attack Power.
Quake: 25 Attack Power (magic).
Randomly nulls physical damage (1/15).
Tir/Gremio/Pahn/Cleo/Ted
HP: 40/38/51/38/35
Defense: 32/28/30/26/17
Magic: 18/11/5/27/20
Average physical damage on him is 28. Pahn's Boar Rune does 70, and the Talisman Unite does 130. I didn't buy anything new (which is the main reason why there's such a disparity in defenses), and I was level 3 when I fought him.
Queen Ant HP
35 Defense
Slower than Pahn (< 19)
Earth spell: ~50 Attack Power (magic)
Tir/Gremio/Pahn/Cleo/Ted
HP: 72/62/86/65/62 (69)
Magic: 28/16/8/37/32 (24)
2HKOs PAHN! Shit, man. But Ted Hells it, so it can be IDed! w00t.
Varkas ~210 HP
15 Defense
Varkas goes after everyone.
Physical: 75 Attack Power.
Tir/Gremio/Pahn/Cleo/Ted
HP: 72/62/86/65/62
Average Defense: ~45
Sydonia ~130-140 HP
10 Defense
Sydonia goes before everyone.
Halves Fire.
Physical: 65 attack power.
Zombie Dragon ~3500-3600 HP
10 Defense
~55 Speed
Weak to Fire
Bite: 175 Attack Power. Prone to missing high SKL characters (tried against Cleo twice. Missed twice)
Breath: ~120 Magic Power
Tir/Gremio/Viktor/Cleo/Camille/Tai Ho
HP: 168/137/303/150/147/170 (180)
Defense: 80/81/83/73/66/60 (74)
Magic: 72/46/50/83/70/46 (61)
Speed: 67/40/46/57/59/50
Your average damage on him is roughly 50 with physicals. Cleo can do some damage to him with fire (280 with Flaming Arrows, more with Firestorm), so she's the major damage dealer here. He takes a while to kill.
Assassin "Tir, I'll take that rune on your right hand. Give it to me!"
Tir criticalled him twice, and hit him normally once. He has at least 330 HP.
Slower than Tir
Retreats after the third turn.
Attacks/Abilities
---
Shuriken: ~120 (22) ATK
Slash: ~130 (32) ATK
KICKASS DEATH ANIMATION
Worst Assassin ever.
Lv19 Tir
HP: 212
Speed: 83
DEF: 98
Gigantes ~4000 HP
30 Defense
Slower than Gremio (<56)
Immune to Fire.
Weak to Wind.
Attacks/Abilities
Physical: ~270 Attack Power. Has trouble hitting Valeria. Saw him hit Tir once after 3 tries.
Fire Attack: ~120 Magic Power. MT
Sometimes nulled physicals (2/27)
Lv24 Tir/Cleo/Valeria/Luc/Kirkis/Gremio
HP: 269/242/276/107/241/217
DEF: 130/127/137/68/123/134
Magic: 81/90/61/133/75/44
Speed: 94/81/64/93/82/56
The Shredding from Luc was doing 932 a shot. Falcon Rune was doing 300 or so, and average physical damage was 100. He falls relatively fast, but that's mainly due to a wind weakness. But even without, I three turned him with normal physicals (due to a few lucky crits, to be fair).
His damage isn't terrible (2HKO with the physical), but he can't hit shit.
Dragon ~6000 HP
40 Defense
Slower than Gremio (<60)
Weak to Wind
Attacks/Abilities
Thunder Attack: ~160 Magic Power. ST.
Fire Breath: ~120 Magic Power. MT
Takes 50% more from Projectiles.
Lv26 Viktor/Valeria/Kuromimi/Tir/Kirkis/Gremio
HP: 419/299/250/293/264/236 (294)
DEF: 131/143/126/134/127/138 (132)
MAG: 52/65/41/86/79/46 (62)
SPD: 68/67/71/99/86/60
Falcon Rune does 300 or so, and the rest of the party is stuck with physicals (~100). The only real mage person you could have at this point is Kirkis, and I didn't feel like switching runes with him (I had water on him). He's not hard, but he lasts a little while. He has rather unimpressive damage, though.
Kwanda vs. Tir Kwanda Rosman
~270-280 HP
150 Attack Power
75 Defense
Lv28 Tir
316 HP
140 ATK
138 DEF
Teo McDohl vs. Pahn ~350-380 HP
114 + 114 + 28 + 28
300 ATK
160 DEF
Pahn
374 HP
207 ATK
173 DEF
Pirate Trio Anji
~2000 HP
~295 ATK
70 Defense
Goes after Tai Ho
Kanak
~2200 HP
~245 ATK
70 Defense
Goes after Tai Ho
Weak to Fire
Leonardo
~1500 HP
~265 ATK
60 Defense
Goes before Tai Ho
Weak to Lightning
Lv30 Tir/Tai Ho/Flik/Yam Koo/Hellion/Cleo
HP: 350/319/373/291/185/318
DEF: 167/131/153/132/116/156
SPD: 117/85/112/106/56/102
Teo McDohl vs. Tir ~160 HP (He has double this, roughly, since he starts out injured)
~240 ATK
~115 DEF
Tir
396 HP
201 ATK
175 DEF
Neclord 7500 HP
80 Defense
Strong to Lightning, Fire, Wind, and Earth
Physical: 475 Attack Power. Can poison.
Wave: ~270 Magic Power. Wind.
MT Thunder: ~290 Magic Power.
Invincible until hit with the Star Dragon Sword (this is an automatic thing that happens on Viktor's first turn).
Lv44 Valeria/Viktor/Hix/Cleo/Kirkis/Tir
HP: 505/532/458/464/455/514 (488)
ATK: 266/317/252/245/244/268
DEF: 226/217/211/200/192/201 (208)
MAG: 89/79/82/138/115/130 (106)
This is functionally the same as plot Neclord, except you have better weapons (probably. Unless you just sat around and got level 15 weapons before doing the plot sequence. Not that this matters, since you can't damage him much anyhow, except for stuff like Shrike, apparently), and a couple more levels.
Crystal Core Form 1: 5000 HP
Form 2: 5000 HP
80 Defense
Slower than Humphrey.
Strong to Fire, Wind, and Lightning
Weak to Earth
First Form Attacks
---
Physical: 375 Attack Power
Second Form Attacks
---
MeteorShower thing: ~280 Magic Power. Fire?
~Lv50
Tir/Flik/Humphrey/Cleo/Eileen/Milia
HP: 573/560/576/508/361/578
ATK: 278/278/286/252/203/281
DEF: 201/232/252/208/132/244
MAG: 140/127/59/146/159/53
Shell Venus ~15000 HP
30 DEF
Slower than Viktor (<122)
Strong to Fire, Wind,
Weak to Earth and Lightning
Attacks/Abilities
---
Physical: ~450 Attack Power
MT Thunder Attack: ~360 Magic Power
Lv54 Tir/Viktor
HP: 620/574
ATK: 288/331
DEF: 218/237
MAG: 150/91
PH33R, and such.
Sonya ~6000 HP
~110 Defense
~150 Speed
Dodges and counters reasonably often.
Strong to Lightning, Earth, Fire, and Wind
Lv55 Tir/Viktor
HP: 631/580
DEF: 220/239
MAG: 152/93
Blah, I'm lazy. Go look at the stat topic. HP average is roughly 560, and average MAG is 120.
Physical: ~470 Attack Power
Water Spell: ~380 Magic Power.
Ain Gide ~8000 HP
Strong to Fire and Lightning
Physical: ~495 Attack Power
Fire Attack- ~410 Attack Power. MT
This is at endgame, and I'm lazy.
Golden Hydra The heads have variable defenses (I think they're all the same, but the damage was never consistent, even on the same head). It can have from ~40 to ~80 Defense, in my experience.
Slow. Went after Ronnie (<123)
Breath- ~420 Magic Power. Dunno Element. Requires all three heads, I think.
Left Head ~10000 HP
Immune to Wind
Strong to Lightning
Water Spell: Heals right head. Dunno for how much.
Middle Head: ~10000 HP
Strong to Earth and Fire
Immune to Lightning
MT Thunder Attack: ~310 Magic Power.
Rock Attack: ~550 Attack Power
Right Head: ~10000 HP
Immune to Fire
Strong to Lightning
Fire Breath: ~340 Magic Power. MT.
I'm lazy, but your guys are probably level 58 or thereabouts, so they're slightly better than what I listed in the stat topic.