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Author Topic: Lunar Dragon Song  (Read 2612 times)

Tide

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Lunar Dragon Song
« on: August 28, 2008, 12:50:14 AM »
All notes and comments as per DNEA (Do not even ask). Not sure if this is completed (or if he will ever get back to it)
--------


ROAR! Now my fury be true!!

Stats
LV: The higher this is, the more likely you killed some monsters (in Virtue mode *spits on Lunar DS*)
HP: Don't have zero of this or you is a dead man!
MP: Magickery casting? You'll need these!
ATK: The more of this, the more hurt you put on enemies!
DEF: Make physical not hurt so much.
AGI: Influences dodging chanc- er, I mean, MAKES YOU NOT GET HIT BY SMASH. (Also supposedly dictates turn order in combat, but it seems pretty random to me)
INT: Have lots of this? Your magickery make others go *SPLAT* while their's goes *Jogurt Punch*
DEX: Higher this, less failing and missing you do!
LUK: Affect the chances of smashy-smashy criticals (x1.5 usual physical damage)

And now Lunar DS' failure statuses!
Poison: Deals 5% mHP to afflicted character each turn. Permanent until cured.
Sleep: Character cannot act. Once attacked (physically or magically) status effect is dispelled.
Blindness: Reduces accuracy, but really doesn't do anything noticable. Fails almost as much as FF6 blind.
Paralysis: Character cannot act. Also comes with one of the MOST FUCKING ANNOYING SOUNDS EVER.
Confusion: Character acts normally except randomly doesn't act at times. Not sure yet of the exact chances.
Silence: Character has been STFU'd and can't use any magic attacks/techniques.
Petrify: Exactly like Paralysis without the fail sound.
All Lunar DS status effects (with the exception of Poison) wear off after 4-2 turns (which I'm pretty sure depends on character's INT stat).

Yay! Time for the Main PCs!
Base stats listed first and stats after equips listed in parenthesis.

Jian Campbell
Another character that fuels my theory that all anime males are genetically mutated females without breasts. The penis is questionable.

LV: 51
HP: 523
MP: 66
ATK: 132 (388)
DEF: 95 (332)
AGI: 168 (176)
INT: 104 (114)
DEX: 137
LUK: 156

Weapon: Crystal Boots (+250 ATK, Inflicts Confuse on enemies with basic physicals)
Armor: Paladin Suit (+128 DEF, Jian restores 2% mHP each turn)
Arms: Dragon Gloves (ATK +6, INT +10, DEF +64, AGI +8)
Headgear: Dragon Headband (DEF +45, Resists Petrify status)
Accessory: Counter Prototype (Gives Jian the ability to counterattack, which occurs randomly everytime an enemy misses. Jian starts the game with it equiped)

Other Equips Jian might like (aka Accessories):
Blazing Ring (+10 INT, Enables Jian to use Inferno)
Tidal Ring (+10 INT, Enables Jian to use Loud Call)
Gale Ring (+10 INT, Enables Jian to use Wind Cutter)
Earth Ring (+10 INT, Enables Jian to use Lunar Quake)
*Counter Type Final (Gives Jian the ability to counterattack with a higher chance. Some people might not allow this as everyone can equip it, but everyone but Jian really doesn't want it)

Physical: 120 x3 (360)
Inferno (10 MP): 550, Magical, Fire-based, MT
Loud Call (10 MP): 550, Magical, Water-based, MT
Wind Cutter (10 MP): 550, Magical, Wind-based, MT
Lunar Quake (10 MP): 550, Magical, Earth-based, MT

Summary: Jian SMASH. Pretty damage output and HP make him easily the best dueler out of the cast (not that hard though). Even though he fries to magic like a shrimp on a BBQ, he should still hold his own in Heavy despite his lack of diversity.

Gabryel Ryan
A scantly clad beast loli? Clearly this game is made by the devil.

LV: 51
HP: 453
MP: 89
ATK: 150 (334)
DEF: 106 (320)
AGI: 150 (154)
INT: 157
DEX: 148
LUK: 104

Weapon: Fighting Fists (ATK +180, Sometimes physical deals x2 damage)
Armor: Champion's Uniform (DEF +115, Reduces damage from water attacks - not really noticable though)
Arms: Dragon Gauntlet (ATK +4, DEF +58, AGI +4)
Headgear: Fighter's Hairband (DEF +41, Resists Poison and Paralysis statuses)
Accessory: Ring (Think Goggles)

Physical: 120
Gale Cut (10 MP): 230, Physical, Unevadable, MT

Summary: Jian Lite without the physical combo and wussing out as much to magic. Middle feels right.

Flora Banks
Another RPG archer that fails? I NEVER WOULD'VE GUESSED!?!

LV: 50
HP: 312
MP: 139
ATK: 93 (253)
DEF: 77 (263)
AGI: 114
INT: 207 (209)
DEX: 109 (117)
LUK: 121

Weapon: Crystal Bow (ATK +160, Inflicts Confuse on enemies with basic physicals)
Armor: Angelic Dress (DEF +100, Auto-revives to full health if KO'd - OPB)
Arms: Shiny Wristband (INT +2, DEF +48, DEX +8)
Headgear: Crystal Haircomb (DEF +38, Resists Paralysis status)
Accessory: Ring (Think Goggles)

Other Equips Flora Might Want:
Weapon: Composite Bow (ATK +108, Sometimes strikes twice)
Headgear: Spirit's Haircomb (DEF +28, Resists Silence status)

Physical: 65
Healing Water (10 MP): 280 healing, ST
Tender Rain (30 MP): 130 healing, MT
Cure Squall (8 MP): ST status healing
Divine Rain (40 MP): 5% mHP healing per turn, MT
Quick (20 MP): Raises ally speed, MT
Grand Weapon (24 MP): Increases attack by 50%, MT
Grand Shell (28 MP): Increases defence by 50%, MT

Summary: Yuck, Flora just sucks. She can barely take a good physical hit, she runs out of resources very quickly, and she has nothing that will really scare her opponents. OPB Auto-revive helps, but isn't enough to save her from Light.

I'll recheck the stats, get the temp PCs, and the bosses up as soon as I preform a lobotomy on myself.
<napalmman> In Suikoden I, In Chinchirorin, what is it called when you roll three of the same number?
<@Claude> yahtzee

<Dreamboum> Everyone is learning new speedgames!
<Dreamboum> A bright future awaits us gentlemens
<Pitted> I'm learning league of legends
<Dreamboum> go fuck yourself

Tide

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Re: Lunar Dragon Song
« Reply #1 on: August 28, 2008, 12:51:45 AM »
Temp PCs
No.

Bosses
Note(s):
- Unless otherwise noted, all bosses take the same amount of damage as their dungeon's generic randoms
- Because of Lunar's ass system, PCs are levelled by clearing all available areas once in Virtue Mode.
- PCs have the best and latest equipment.

Sasquatch
I tried to take a picture, but it came out all blurry.

HP: 290
Accompanied by two generic randoms, but they suck, so forget it.
Slower than Jian, faster than Lucia (Standard)

Attack - 16

PC (Level/HP/Damage)
Jian (10/117/21x3 [63])
Lucia (10/74/11)

Summary: 6HKOs and 0.78 PCHP. Eh, borderline Light/Puny
<napalmman> In Suikoden I, In Chinchirorin, what is it called when you roll three of the same number?
<@Claude> yahtzee

<Dreamboum> Everyone is learning new speedgames!
<Dreamboum> A bright future awaits us gentlemens
<Pitted> I'm learning league of legends
<Dreamboum> go fuck yourself

Tide

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Re: Lunar Dragon Song
« Reply #2 on: August 28, 2008, 12:52:45 AM »
Next set of notes from Magic Fanatic. On TEMPS (to wrap up DNEA suffering I guess?)
-----

Right, because Hatbot decreed it so... I'm getting the stats for the Temp characters.

Before I start, I'd like to make an extra note on status. If a piece of equipment protects against status, it does not mean that the character is immune to taking that status - it just means that the character is less likely to be hit with that status... I'm gonna guess ~50% of the time.

So, here's the storebought accessories that... Kinda stop status!

Refresh Ring - Protects against Poison
Resist Ring - Protects against Paralysis
Alert Ring - Protects against Sleep
Amulet - Protects against Silence
Talisman - Protects against Confusion
Spirit Guard - Protects against Blindness
Amethyst - Protects against Petrify


Now on to the character stats! Just a note, I have no idea what the raw increases for stats are (since I really don't care to wait around until an enemy breaks all of Lucia's equipment).

Lucia
LV: 14
HP: 97
MP: 55
ATK: (~25?) 106
DEF: (~37?) 181
AGI: 32
INT: (65) 75
DEX: 33
LUK: 40

Weapon: Holy Umbrella (+83? ATK, +8 DEF, Halves cost of spells)
Armor: Goddess Robe (+83? DEF, halves Fire)
Arms: Holy Bracelet (+36? DEF, +10 INT)
Headgear: Rainbow Tiara (+17? DEF, protects against all status)
Accessory: Ring (it's shiny!)

Other stuff Lucia might want:
Weapon: Strong Umbrella (+35? ATK, +2 DEF, consumes 5 MP to use attack)
Armor: Holy Robe (+61? DEF, regen 1 MP per turn)

Physical:
35 (Holy Umbrella)
40 (Strong Umbrella)
Healing Water (10 MP, 5 MP with Holy Umbrella): 106 healing, ST
Tender Rain (30 MP, 15 MP with Holy Umbrella): ~60 healing, MT
Cure Squall (8 MP, 4 MP with Holy Umbrella): ST status healing
Divine Rain (40 MP, 20 MP with Holy Umbrella): 5% mHP healing per turn, MT
Miracle Tears (50 MP, 25 MP with Holy Umbrella): ST Revive, 10% HP
Quick (20 MP, 10 MP with Holy Umbrella): Raises ally speed, MT
Grand Weapon (24 MP, 12 MP with Holy Umbrella): Increases attack by 50%, MT
Grand Shell (28 MP, 14 MP with Holy Umbrella): Increases defence by 50%, MT



Now the other PC's, for comparison!

Jian:
LV: 14
HP: 156
MP: 24
ATK: (41) 193
DEF: (52) 181
AGI: (51) 55
INT: 30
DEX: 43
LUK: 46

Weapon: Battle Shoes (ATK +148, DEF +10)
Armor: Master Suit (DEF +56, Resistance to Water)
Arms: Light Gloves (ATK +4, DEF +37, AGI +4)
Headgear: Wishing Bandana (DEF +26)
Accessory: Counter (Proto)type X

Physical: 65x3 = 195


Gabryel:
LV: 13
HP: 123
MP: 32
ATK: (50) 138
DEF: (30) 124
AGI: (37) 39
INT: 41
DEX: 42
LUK: 26

Weapon: Garnet Claws (ATK +88)
Armor: Hawk's Uniform (DEF +57)
Arms: Hawk Gauntlet (DEF +11, AGI +2)
Headgear: Battle Hairband (DEF +26)
Accessory: Ring (Shiny!)

Physical: 50
Gale Claw (10 MP): 84
<napalmman> In Suikoden I, In Chinchirorin, what is it called when you roll three of the same number?
<@Claude> yahtzee

<Dreamboum> Everyone is learning new speedgames!
<Dreamboum> A bright future awaits us gentlemens
<Pitted> I'm learning league of legends
<Dreamboum> go fuck yourself

DjinnAndTonic

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Re: Lunar Dragon Song
« Reply #3 on: May 29, 2009, 04:24:57 AM »
Confusion has a 50% chance of cancelling an inflicted enemy's turn.

Petrify doesn't appear to wear off.

Jian's spells are ITE.