Notes
1. Rings: I tested on Normal and Technical. Normal because I find technical perfects a bit constantly difficult to consider; the advantages of technical is that buffs and non-full healing are advanced, which helps Yuri and Lucia, and Keith and Anastasia to smaller degrees. Relative damage doesn’t change.
Technical ring effects/damages are listed within brackets.2. Status and buffs last 5 turns. When inflicted by PCs, Stone is killer, paralysis prevents an enemy from acting, poison does minor damage, high poison does 1/3 max HP, and seal prevents both magical and physical techs from being used. Characters can block Instant Death, Stone, Paralysis, Poison, and Silence with storebought blockers. They can also block Ring Ailments, which could be viewed as Blind. They can also block SP halving, which makes them go Berserk (This could be viewed as Berserk resistance).
3. Speed lasts are a somewhat approximations because whatever method the game uses for calculating speed is a little weird. This weird gets really obvious at the very high speed, where a small difference can result in a small change.
4. Charge Times are approximations, just like the speed. I tested pretty thoroughly so they should be generally accurate (hopefully within 1-3% of the actual amount). If the charge times is above 100%, the character’s next turn is sped up by that amount. Below 100% means their next turn is lagged by that amount.
4. Defenses cut 1 damage off attacks irregardless of the number of hits in the attack. They don’t effect statuses. Elemental innates cuts their element by 25% and are 25% to the opposing element.
5. Averages
Damage (Three-Turn): 341 <409>
Kill Point: 853 <1023>
HP: 675
Defense: 232.8
Special Defense: 239.4
Agility: 67.625
YuriDark Innate (Resists Dark 25%, Weak to Holy 25%)
HP: 734
SP: 75
MP: 517
P-ATK: 292
P-DEF: 250
S-ATK: 248
S-DEF: 220
AGI: 68
Chimera Claw, Bike Jacket, Flare Brooch*, Loin Guard
*Halves the costs of Yuri’s fusions.
Seraphic RadianceNon-Classed
SP: 4 a turn (7 w/o F. Brooch)
P-ATK: 317, P-DEF: 275, S-ATK: 273, S-DEF: 245, AGI: 93
Attack: 385 <462> (560 under FE)
--Energy Charged: 965 <1275> (1460 <2030> with FE)
For Everyone: Boosts all stats by 36% <42%>, MT, 150% Recharge Time, 72 MP
For Tomorrow: 355 Magical Draining Damage <426> (Draining is MT), 67% Recharge, 88 MP
--FE FT: 440 <585>
For the Children: 480 MT Magical Damage+100% Prone (Doubles Damage Enemy takes until their next turn) <576>, 50% Recharge Time, 160 MP
--FE FtC: 595 <730>
Neo-AmonNon-Classed
SP: 3 a turn (6 w/o F. Brooch)
P-DEF: 272, S-DEF: 242, AGI: 90
Mind/Body Revival: Full HP and SP Healing, 48 MP
Somnion, Dark Innate
SP: 3 a turn (5 w/o F. Brooch)
P-DEF: 263, S-DEF: 237, AGI: 81, Effective Speed: 136%
Mind Assault- 215 MP Draining Damage, 150% Recharge Time, 1 MP
Fides, Fire Innate
SP: 3 a turn (5 w/o F. Brooch)
P-DEF: 267, S-DEF: 232, AGI: 77, Effective Speed: 122%
Energy Charge- Boosts Attack 150% <180%> for the next turn, 150% Recharge Time, 51 MP
AnastasiaWater Innate (Reduces Water/Ice 25%, Weak to Fire 25%)
HP: 627
SP: 15
MP: 676
P-ATK: 259 (254)
P-DEF: 222
S-ATK: 280 (288)
S-DEF: 250
AGI: 66
Gold Angel, Prayer Robe, Panoramic Lens, Chainmail Belt/Frilly Apron*
*Chainmail Belt is the default. Frilly Apron lowers physical damage by 10 <12> and raises magic by 15 <18>.
Attack: 250 <300>
Aqua Raise: 285 Water Magic+100% Poison (100% High Poison if used again) <342>, 87.5% Recharge Time, 36 MP
Power Cannon: 320 Magic Damage <384>, 75% Recharge Time, 72 MP
Euthanasia: 350 Water Magic+100% Chance of Inflicting Two Statuses <420>, 67% Recharge Time, 88 MP
--The statuses it can include are Posion, Seal, Paralysis, and Petrify. Note, you don’t see this occur much because SH 2 enemies tend to only have 1 status opening.
Nightmare: HP-> 1 on one Enemy, 80% Recharge Time, 56 MP
Direct Press: Halves one Enemy’s HP, 28 MP
Remove: Dispel on one Enemy, 50 MP
Bright Crime: 270 Holy Magic, 90% Recharge Time, 32 MP
Hail Breeze: 270 Ice Magic, 90% Recharge Time, 32 MP
Arc Barrier: Boosts S-Def 36% <42%>, MT, 150% Recharge Time, 36 MP
Arc Mirage: Boosts Evade 36% <42%>, MT, 150% Recharge Time, 36 MP
Entrance: Boosts one ally’s magic 150% <175%> for the next turn, 150% Recharge Time, 67 MP
Heat/Aqua/Earth/Air Edge: Makes physical Fire/Water/Earth/Wind elemental, 150% Recharge Time, 8 MP
Gathering- Gathers Allies into a Tight Group, 64 MP
BlancaWind Innate (Resists Wind/Lightning 25%, Weak to Earth 25%)
HP: 692
SP: 19
MP: 597
P-ATK: 272 (260)
P-DEF: 233
S-ATK: 277 (264)
S-DEF: 237
AGI: 72
Beast Medal*, Charm Pouch, Colorful Comb**, Loin Guard
*Blanca might arguably opt not to finish the Wolf quest since it messes his only magic’s source recharge, in which case his weapon would be the Dog Bone. It’s stats are in paranthesis.
Attack: 285 <342>
Red Comet: 345 Wind Magic <414>, 67% Recharge Time, 20 MP
Aurora: MT Full Healing, 54 MP
Full Moon: MT Status Healing, 18 MP
Comeback: 100% Revival, 36 MP
Dog Bone Moves
Attack: 260 <312>
Soul Comet: 235 Wind Magic <282>, 18 MP (IIRC)
GepettoNon-Classed (Can Choose a Particular Innate if he wants it)
HP: 606
SP: 20
MP: 734
P-ATK: 254
P-DEF: 215
S-ATK: 288
S-DEF: 252
AGI: 63
Crimson Thread, Puppeteer’s Cape, Silver Chair, Loin Guard
Gepetto can dress up Cornelia. His choices are
Blue Virgin- Non Elemental, Boosts Holy and Water.
Beastmaster- Non Elemental, Boosts Fire and Earth.
Black Queen- Non Elemental, Boosts Dark and Wind.
Fire Dancer/Sassy Sailor/Wind Pixie/Little Mushroom/Angel of Light/Dark Beauty- Fire/Water/Wind/Earth/Light/Dark Innates, Boosts Element of Innate.
Attack: 220 <264>
Element Casts w/ Elem Boosts: 325 Elemental Magic <390>, 20 MP
Element Casts w/o Boost: 260 Elemental Magic <312>, 20 MP
Passion: 365 Dark Magic <438> (292 <350> w/o Boost), 87.5% Recharge Time, 36 MP
Ecstasy: 400 Earth Magic <480> (320 <384> w/o Boost), 75% Recharge Time, 72 MP
Advent: 465 Holy Magic <558> (372 < 446> w/o Boost), 67% Recharge Time, 88 MP
JoachimEarth Innate (Cuts Earth 25%, Weak to Wind/Lightning 25%)
HP: 763
SP: 40
MP: 535
P-ATK: 293
P-DEF: 241
S-ATK: 249
S-DEF: 230
AGI: 65
Nautilus, Rose Bondage, Random Band, Loin Guard
Attack: 340 <408>
Drain Touch: 144 ITD Draining Magic <173>, 120% Recharge Speed, 20 MP (Ignores both Surge and Barrier)
Grand Slam: 290 Physical Damage <348>, 55% chance of ID, 87.5% Recharge Time, 36 MP
Deathtron Hammer: 340 Physical Damage <408>, 75% Recharge Time, 72 MP
Artem Buster: 360 Earth Physical Damage <432>, 55% chance of ID, 67% Recharge Time, 88 MP
Rock Slam: 235 Earth Magic <282>, 90% Recharge Time, 32 MP
Rock Rot: 210 Earth Magic <252>, 16 MP
Bright Light: 210 Holy Magic <252>, 16 MP
Barrier: Boosts S-def by 36% <42%>, 150% Recharge Time, 12 MP
KarinFire Innate (Resists Fire 25%, Weak to Ice/Water 25%)
HP: 701
SP: 16
MP: 629
P-ATK: 276 (271)
P-DEF: 239
S-ATK: 266 (274)
S-DEF: 233
AGI: 68
Durandal, Microskirt, Anne’s Cross*, Chainmail Belt/Frilly Apron**
*Renders Karin status immune and regen 5% of her HP a turn.
**Chainmail Belt is the default. Frilly Apron lowers physical damage by 10 <12> and raises magic by 15 <18>.
Attack: 295 <354> (285 w/ Apron <342>)
Heuervelk: 295 Fire Magic <354>, 80% Recharge Time, 64 MP
Bullenfogel: 295 Fire Magic <354>, 80% Recharge Time, 64 MP
Geuschbenst: 305 Physical Damage <366>, 75% Recharge Time, 72 MP
Sonnestark: 330 Fire Damage <396>, 67% Recharge Time, 88 MP
Lower Level Techs:
Karin’s techs level up, increasing in both damage, cost, and recharge time. She arguably might want the lower level techs since they are much cheaper and have less recharge time, and the damage loss isn’t that bad. So I’ll list them, although you can’t use the lower levels in game if you get the higher ones. The only thing Karin gains by leveling them all up is Sonnestark. These are approximations.
Heuervelk/Bullenfogel L1: 230 Fire Magic <276>, 16 MP
Heuervelk/Bullenfogel L2: 265 Fire Magic <318>, 90% Recharge, 32 MP
Geuschbenst L1: ~230 Physical Damage <276>, 18 MP
Geuschbenst L2: 265 Physical Damage <366>, 87.5% Recharge, 36 MP
KurandoLight Innate (Reduces Holy 25%, Weak to Dark 25%)
HP: 664
SP: 60
MP: 515
P-ATK: 302
P-DEF: 247
S-ATK: 245
S-DEF: 229
AGI: 73
Mumeiro, Ogre’s Loincloth, Flare Brooch*, Chainmail Belt
*Halves the costs of Yuri’s fusions.
Tsukiyomi
Light Innate (Reduces Holy 25%, Weak to Dark 25%)
SP: 3 a turn (5 w/o F. Brooch)
P-ATK: 320, P-DEF: 263, S-ATK: 253, S-DEF: 236, AGI: 90
Attack: 385 <462>
Hell’s Light: 275 Holy Magic <330>, 80% Recharge, 64 MP
Star Shadow: Full Healing and Status Recovery, 48 MP
Moon’s Rainbow: 325 Holy Magic <390>, 67% Recharge, 88 MP
Jutendouji
Non-Classed
SP: 4 a turn (7 w/o F. Brooch)
P-ATK: 330, P-DEF: 272, S-ATK: 262, S-DEF: 244, AGI: 99
Attack: 410 <492>
Ascetic’s Fire: 335 magical damage <402>, 67% Recharge, 88 MP
Seven Bonds: Cuts NE magic 25%, 150% Recharge Time, 32 MP
Heavenquake: 535 Physical Damage <642>, 50% Recharge, 160 MP
LuciaDark Innate (Cuts Dark 25%, Weak to Holy 25%)
HP: 613
SP: 18
MP: 703
P-ATK: 258
P-DEF: 216
S-ATK
S-DEF: 264
AGI: 66
Nemesis, Dancer’s Stars, Seven Stars, Chainmail Belt
Attack: 245 <295>
Raged Attack: 370 <460>
Rage: Boosts Attack by 36% <42%>, 150% Recharge Speed, 12 MP
Gale: Boosts Speed by 36% <42%>, 67% Recharge Speed?* (I believe this is technically 114% <130%> considering the speed boost), 12 MP
Shield: Boosts Defense by 36% <42%>, 150% Recharge Speed, 12 MP
Heat Edge: Makes Attack Fire Element, 150% Recharge Speed, 8 MP
AVERAGESDamage (Three-Turn)1. Kurando- 452 <542>
2. Yuri- 417 <500>
3. Gepetto- 372 <446>
4. Joachim- 347 <416>
5. Karin- 307 <368>
6. Blanca- 305 <366>
7. Anastasia- 283 <340>
8. Lucia- 245 <295>
Average: 341 <409>
Kill Point: 853 <1023>
HP1. Joachim- 763
2. Yuri- 734
3. Karin- 701
4. Blanca- 692
5. Kurando- 664
6. Anastasia- 627
7. Lucia- 613
8. Gepetto- 606
Average: 675
Defense(For Everyone'd Dark Seraphim- 374 <391 with T. Ring>)
(Shielded Lucia- 294 <307 with T. Ring>)
(Dark Seraphim- 275)
(Jutendouji- 272)
1. Yuri- 250
2. Kurando- 247
3. Joachim- 241
4. Karin- 239
5. Blanca- 233
6. Anastasia- 222
7. Lucia- 216
8. Gepetto- 215
Average: 232.8
Special Defense(Barrier'd Anastasia- 340 <355 w/ T. Ring>)
(For Everyone'd Dark Seraphim- 333 <348 w/ T. Ring>)
(Barrier'd Joachim- 313 <327 w/ T. Ring>)
1. Lucia- 264
2. Gepetto- 252
3. Anastasia- 250
(Dark Seraphim- 245)
(Jutendouji- 244)
4. Blanca- 237
5. Karin- 233
6. Joachim- 230
7. Kurando- 229
8. Yuri- 220
Average: 239.4
Agility (Effective Speed)(Jutendouji, For Everyone'd Fusions- 99 (210%))
(T. Ring Galed Lucia- 94 (195%))
(Dark Seraphim- 93 (190%))
(Neo Amon, Tsukiyomi, Galed Lucia- 90 (170%))
(Other Fusions of Yuri that will be gotten later)
1. Kurando- 73 (110%)
2. Blanca- 72 (107%)
3. Yuri- 68 (101%)
3. Karin- 68 (101%)
5. Lucia- 66 (97.5%)
5. Anastasia- 66 (97.5%)
7. Joachim- 65 (95%)
8. Gepetto- 64 (91%)
Average: 67.625