This post will have all the other forms, unless I get lazy at one point. (Good chance of happening)
Edit: Nevermind that. I wanted to post PC damage averages for the other bosses too, so I'll post them. (And for simplicity's sake) And I'll post other important/awesome bosses too. Yeah.
All bosses except for Kato and the Mutant Apes are by Fenrir. Those two are by OK.
Edit after a bit of IRC chat: Bosses tend to not have the same speed on the first turn and during the rest of the battle, so both are listed.
Note: For this stat topic, the average damage of the team is the average damage against random monsters, this time. (Hence why both the damage average of the team against the bosses and the boss defensive stats often seem high) It's a better method all things considered.
Average damage is taken and with the standard ring and without buffs (duh), Mind's Eye and combos.
Grand Papillion - Earth
HP: 355
MP: 55
DEF: Above average
SDEF: Below average
AGI: Goes last, then average
Party averages:
HP: 94.
Damage (Without combos): ~55
Physical: 40 in 3 hits. Pretty inaccurate.
Drain Touch: Steals 50 HPs. 20 MPs.Physical Attack Down: Normal physical with the added effect of slightly lowering... physical attack power. Lasts 5 turns or so.
Comments: Passable damage, but really pathetic durability. Average speed, though!
Light.
Veronica - Water
HP: 220
MP: 90
DEF: Average.
SDEF: Average.
AGI: Goes last, then... Slightly below.
Party averages:
HP: 105
Damage: 110 (She fights Grand Papillion alone)
Physical: 33
Special attack down: 33, decreases special attack by 30%.Hail Beak: 31, Ice.
Comments: Too good for words.
Light.
Great Gama - Light
HP: 250
DEF: Average.
SDEF: Average.
Speed: Goes first, then average.
Party averages:
HP: 117
Damage: 65. (Fights Joachim alone)
Physical: 34.
Grand Slam: 43, I'm guessing 50% odds of ID. (Same as Joachim)
Comments: Depends entirely on how you see his HPs since this is a solo fight. For me, a better DL Joachim,
High Middle.
Note: All the GG forms are fought as soon as they're beatable by a normal human being. This means as soon as he appears, for the first form.
Lenny - Earth
HP: 570
MP: 0
DEF: High
SDEF: Average
Speed: Slightly below average, then slightly above.
Not immune to: S-DEF down, Evade Down, Delay, Poison, Deadly Poison.
Party averages:
HP: 128
Damage: 97
Attack: 40.
Paralysis: 40 + 100% Paralysis.Comments: Middle thanks to Paralysis! He has great defense but... The damage is bad, the HPs is trashy (He has one of the lowest magic durabilities in the DL), and the speed isn't really good. Still.
André - Fire
HP: 830
MP: 260
DEF: Average
SDEF: Average
Speed: Average all the way.
Party averages:
HP: 138
Damage: 89
Fake Ring: 60 + 100% Fake Ring.Blaze: 55, Fire.
Cash Steal: Steals around 1/10th of your cash.
Comments: Woah. You could hype Fake Ring as something that lowers accuracy, I guess!
Light.
Great Gama - Light
HP: 500
DEF: Average
SDEF: Average
Speed: Goes first, then average.
Party averages:
HP: 184
Damage: 85 (Fights Joachim alone)
Attack: 73.
Deathtron Hammer: 80. Physical.
Third Key: 220. Used on the third turn in game, OPB.Comments: Average boss with OPB overkill damage. Pretty nice.
Heavy.
OK stats:
Lenny Curtis ( Godhand ) - Earth
HP: 1960
DEF: Average
SDEF: Average
AGI: Above Average (Fenrir: Goes last, then average)
Not immune to: Slow
Average HP - ~210 ( level 20 )
Average damage: 128
Physical Attack - 70 damage, spread over 4 hits
Petrify - 80 physical damage, 100% petrify status
Deadly Three - 110 physical damage to one target, 40 to others in a line ( this attack can hit one target solo )
Comments: Dehuai-lite, in general. Stone is a great trick, and he has solid damage and decent durability ( no Mind's Eyes are available yet ). Like all the other bosses, he's slow, but comparatively, he's probably one of the better ones. Solid Middle, most likely.
R-3 - Light
HP: 506
DEF: Average
SDEF: Average
Speed: Goes last, then average
Party averages:
HP: 207
Damage: 97 (Blanca fights alone)
Attack: 40
Nova: 37, Light.
Panic: 40 + 60% panic.Comments: m (°__°;) m
Light.
Amon - Non elemental
HP: 765
DEF: Above average
SDEF: Above average
Speed: Average
Party averages:
HP: 239
Damage: 135 (Karin and yuri fight him alone)
Demon Rays: 75. Non elemental.
The End: 90. Non elemental.
Physical: 100Comments: Yes, I lacked a good picture. So what? Kind of like Karin without the regen.
High Light.
More OK stats for a while:
Veronica ( Night Queen ) - Water
HP: 2380
DEF: Average
SDEF: Above Average
AGI: Below Average (Fenrir: Above average, then average. How odd)
Not immune to: P-DEF down, S-DEF down.
Average HP - ~275 ( level 26 ) (Fenrir: Around 260 at my level)
Average damage: 135
Instant Death - 70 physical damage, 100% ID status
Red Blaze - 90 fire-special damage
Gale Spark - 115 wind-special damage
Hail Breeze - 100 water-special damage
Rock Rot - 95 earth-special damage
Rock Storm: 110 earth special damage
Comments: Lenny with ID, and magic instead of physical damage. Sadly, her damage is worse, though her status is arguably better. Unfortunately for her, you can easily have one Mind's Eye by now, which rapes her badly ( Yuri+ME+EC+AR=1800+ damage ), though I really don't hold that against her. She's another good Middle, probably about on par with Lenny.
OK and NEB mix:
Rasputin ( Asmodeus ) - Void
HP: 2880
DEF: Above Average (Fenrir: Average)
SDEF: Above Average (Fenrir: Average)
AGI: Below Average (Fenrir :Goes last, then average)
Not immune to: S-Def down, Delay.
Average HP - ~384 ( level 32 ) (Fenrir: ~345 (Level 28, exploring every path of the Idar Flamme while never getting lost))
(Fenrir: Average damage: 150)
Bent Space - 150 non-elemental special damage (Fenrir: 160)
Evil Crest - 130 dark element special damage, lowers special attack by 30% (Fenrir: 150)
Surge - Boosts special attack by 30%. Raises Bent Space to 180 damage at level 32.
SP Lowering - 165 physical damage, halves SP by max SP/2. (Fenrir: 180)
Comments: Uhhhh....yeah. First, I'll note that I explored all of the Idar Flamme, and didn't rotate the party at all. Therefore, I'm a higher level. That said, he probably 2HKOs at a lower level ( 28-30 I'd assume ). Bent Space is still a 3HKO, but more respectable, and Evil Crest is...decent utility, I suppose, while Surge can help for killing limit fighters. Probably a low Heavy.
Nicolai ( Astaroth ) - Void
HP: 3040
DEF: Good (Fenrir: Average)
SDEF: Good (Fenrir: Above average)
AGI: Above Average (Fenrir: Goes last, then average/below average at high levels)
Not immune to: S-Atk down.
Average HP - ~397 ( level 33 ) (Fenrir: ~355)
(Fenrir: Average damage: 150)
Meteor Fall - 190 non-elemental special damage (Fenrir: 200)
Bright Crest - 170 light element special damage, lowers special defense by 30% (Fenrir: 185) Slow recharge time.
Barrier - Boosts special defense by 30%. Fast recharge time.
Delay - 180 physical damage, delays character action ( FFX Delay Attack, basically ) (Fenrir: 200) The delay effect has a 2/10 rate.
Comments: Best of the demons, in general. Like for Rasputin, I'm probably a little high, so Meteor Fall is probably a good 2HKO at normal levels, and Bright Crest+Meteor Fall is a 2HKO at my levels. His defenses are solid, and Barrier allows him to tank magic very well. Delay is of limited utility, but still nice to have. Heavy.
*Notes: This is his first form at the end of disk 1. Due to story reasons, I'd probably not allow the 2nd form ( in Mt. Fuji ). Basically, the Mt. Fuji form is just scaled for the point, and has Cure Plus, which heals 800 HP.
Terada - Water
HP: 3360
DEF: Below average
SDEF: Above average
Speed: Goes last, then average
Not immune to: P-Atk down, P-Def Dow, S-Ark down, Slow.
Party averages:
HP: 380
Damage: 180
Rapid Fire: 72, SP - 30
Rapid Fire: 175, inflicts Speed Down
Attack: 225Comments: Wow, you'd think that Terada is a complete scrub, but the damage is there, the durability isn't too bad, and the status immunity helps. The second Rapid Fire kills healers, the first... is godly in game (No one but Joachim/Yuri breaks 30 SP at this point, and no one period breaks 60), but I'll let you interpret it however you want. In any case, a solid highish
Heavy.
Hien - Wind
HP: 621
DEF: Bad
SDEF: Good
Speed: Goes last, then above average
Party averages:
HP: 650
Damage: 219
Attack: 100
Anti-armor bomb: 118. Noticeable delay.
Comments:
Light.
Raiden - Earth
HP: 675
DEF: Average
SDEF: Below average
Speed: Goes last, then average
Party averages:
HP: 650
Damage: 219
Attack: 100
Anti armor bomb: 101. Noticeable delay.
Comments:
Light.
Tsukiyomi - Light
HP: 3600
DEF: Average.
SDEF: Above average.
Speed: Goes last, then average
Not immune to: P-Atk down, S-Atk down, Delay, Slow.
Attack: 270
Evasion Down: 270, evasion -30%.Hell's Light: 205, Light.
Party averages:
HP: 380
Damage: 180
Comments: Solid straightforward boss. He can 2HKO average both physically and magically, has decent durability, and the usual boss status immunity.
High Heavy. Now... This form isn't really legal storywise, sadly, since Kurando isn't himself while using him.
Garan - Darkness
HP: 3720
DEF: Average
SDEF: Good.
Speed: Goes last, then average.
Not immune to: S-Def down, Evade down.
Party averages:
HP: 390
Damage: 195
Mind Assault: 100% MP Drain
Gale Spike: 210, wind.Rock Strike: 210, earth.
Evil Summoning: 210, dark.
Hail Crash: 210, water.
Comments: His other form is just better in just about every way. The greatest loss is the lack of magic immunity, of course. Still manages to do some damage in
Heavy; 2HKO, Mind Assault screwing over a ridiculous number of people, and good durability.
Great Gama - Light
HP: ~850
DEF: Average
SDEF: Average
Speed: Goes last, then average.
Party averages:
HP: 472
Damage: 222 (Joachim fights him alone)
Artem Buster: 82
Physical: 92Fifth Key: 461, used on the fifth turn. OPBComments: What happened, Great Gama? This form is complete trash in game compared to the others, It's sad. Excellent OPB damage, nothing else whatsoever.
High Middle.
Hojo - Master Cylinder - Earth
HP: 5040
DEF: Average
SDEF: Average
Speed: Goes last, then average
Not immune to: P-Atk down.
Party averages:
HP: 450
Damage: 230
Cannon:
Super Rotation: Varies. 250- 370Physical: 250
Dissolve: 250 + 100% Instant Death.
Paralysis: 250 + 100% Paralysis. (I'm guessing)
Comments: Mad scientist Hojo. Badass status backed up by solid damage. The durability isn't too good but isn't too bad either, you know the drill.
High Heavy. Note that he's in a giant mech or something, though. A master cylinder. It's probably not legal thanks to the Hammer Clause.
Neo Amon - Non elemental
HP: 6660
DEF: Average
SDEF: Slightly above average
Speed: Goes first, then above average
Not immune to: P-Def down.
The End: 310, non elemental.
Red Crest: 280, fire.
Physical: 470Average HP: 480
Average damage: 230
Comments: This is assuming you do the Tiffauges sidequest as soon as it can be opened. It's perfectly doable, but you might think he's inflated becuase of this. Anyway... Best defenses up to that point, excellent speed, borderline OHKO damage. Finally, a
Godlike.
OK goodness:
Garan ( Yama ) - Darkness
HP: 5100
DEF: Below Average
SDEF: Infinite; Garan is magic-immune - all magic, including light-based magic, does no damage
AGI: Average
Average HP - ~517 ( level 42 )
Average damage: 235
Mind Assault - 100% MP drain
Red Cradle - 225 fire-special damage
Hail Crash - 240 water-special damage
Gale Spike - 245 wind-special damage
Rock Strike - 230 earth-special damage
Comments: Baby Head is strong. Again, I'm probably a little higher levelled here, since I did a couple of the side-quests, so levels would probably be around 38-40. Good HP, magic immunity, and a 100% MP nuke is great. Magic damage is 2HKO/3HKO borderline, which isn't bad, but not great either. Heavy.
*Notes: This is Garan's 2nd form. I'd probably allow his last form in the Dog Shrine, but...it's pretty much the exact thing, just scaled, and with no new abilities.
Now, Dhyer's stats. (I really should have made a new stat topics, thinking about it. Those are on the post above. Oh well)
Saki 1 (Kouenki)- 5720 HP, 582 MP, Fire Innate
Speed: Averagish (Fenrir: Goes last, then average. Average DEF, Average SDEF)
Not immune to P-Atk down.
My average level: 39-40
Average HP: 460
Average Def: 208.25
Average Mdef: 206
Seal- 235-2500 Physical Damage+Silence 100%
Soaring Souls- 215, non elemental.
Red Cradle- 215 Fire Damage
Energy Charge- Increases Strength 125% for one turn; This speeds up her next turn.
Energy Charge Physical- Did about 555 average to Yuri. The first 2 hits did 494 to Lucia. Probably about 580 average (estimate)
Ranking: Decent Heavy. Passable durability, accurate Silence, 3HKO Physical or Magical Damage, and the possibility of Energy Charge at low HP.
Fenrir comment: Saki can cast Enery Charge anytime (even at full HPs).
Wolfman - Wind
HP: ~1900
DEF: Average
SDEF: Good
Speed: Goes first, then... Pretty hard to say with all the Energy charges, but around Blanca level.
Party Averages:
HP: 560
Damage: 265 (He fights Blanca alone)
Attack: 165
Rocket Fist: 240. Seems physical
Energy Charge: Increases Strength 125% for one turn; This speeds up his next turn
Attack after Energy Charge: 405Comments:Wolfman, AKA Wolf-suit Star, AKA "More badass than Yuri" Wolfman, AKA the beloved hero of all the children, AKA the other Sea Mother, the list goes on. He's pretty good for a solo fighter in the DL setting, with Energy Charge's recovery time.
Heavy. Tends to be beaten easily by good tricks and healers, though.
Neo Astaroth - Non elemental
HP: 6120
DEF: Average
SDEF: Average
Speed: Goes last, then average
Not immune to Delay.
Party Averages:
HP: 545
Damage: 310
Barrier: Special Defense increases by 30%.
Meteor Burst: 265, non elemental.
Bright Crest: 265, light elemental. Reduces SDEF by 30%.
Attack: 310.
Delay: 310, physical, inflicts delay. (Never worked for me)
Cure Plus: Heals 800 HPs.
Comments: 2HKOing on a boss is always nice. Barrier + Cure Plus can help outlast a few mages... And he can always choose magical damage. Those tricks don't really help in heavy, though. Some sort of
low Heavy, I guess.
Peach Bat - Earth
HP: ~800
DEF:
SDEF: Good.
Speed: Goes first, then Joachim level.
Party Averages:
HP: 632
Damage: 300
Energy Charge: Increases Strength by 125%.
Attack after 3 Energy Charges: ~8000. Ignores Spikes, and the defend command.Comments: It would be nice to know what kind of damage she can deal without Energy Charges.
Mecha Lord - Water
HP: 6380
DEF: Infinite
SDEF: Average
Speed: Goes last, then average
Not immune to: P-Atk down, S-Atk down, P-Def down, S-Def down, Evade down.
Party Averages:
HP: 545
Damage: 330
Physical: 375
Cannon: 240 to Joachim. He never uses it. Probably non elemental.
Power Cannon: 270, non elemental
Reverse Ring: 375, adds Reverse Ring.
Comments: Too bad Terada is in a mech there, because this form rules. Physical immunity + good 2HKO damage...
Godlike.
Garan (Hotoke) - Darkness
HP: 6980
Def: Average
SDef: Infinite
Agi: Average, then still average.
Mind Assault: 100% MP Drain
Black Vortex: 380, non elemental.Red Cradle: 355, fire
Bright Banish: 355, holy
Evil Summoning: 355, dark
Gale Spike: 355, wind.
Party averages:
HP: 610
Damage: 340
Comments: Old Garan scaled.
Godlike.
Saki 2 (Kouenki) - Fire
HP: ~2850
Def: Average
Sdef: Average
Speed: Goes last, then constantly doubleturned (She's fighting Jutendouji)
Party averages:
HP: 607
Damage: 390 (She fights Kurando alone)
Physical: 270
Energy Charge: Increases Strength by 125%. Fast recharge time.
Energy Charge Physical: 664Soaring Souls: 294, non elemental.
Red Cradle: 272, fire.
Comments: Saki scaled. The HPs are pretty good for a duelling form, but the damage is worse and the speed is sad. Still
Heavy, but she wants the other form.
Great Question - Light
HP: ~2400
Def: Average
Sdef: Average
Speed: Goes last, then above average.
Deathtron Hammer: 221
Physical: 225
7th Key: 1600, OPB. Used on 7th turn in game.Grand Slam: 193, 50% ID.
Party Averages:
HP: 708
Damage: 510 with Artem Buster (Massive lag, though) 475 with Physical. Note: He fights Grand Papillion alone.
Comments: Decently durable, with insane OPB damage, sexiness and little else.
Godlike, his best form. The great question is: How is he not ranked?
Tin Lion - Water
HP: 10
Def: Infinite
Sdef: Infinite
Speed: Goes first, then average
Not immune to petrification
Party averages:
HP: 610
Damage: Does it matter?
Attack: Varies. Around 10000 on averageComments: "Tin Toy designed to destroy humanity". What can I add.
High Godlike.
Solomon - Non elemental
HP: 9350
Def: Average
Sdef: Above average
Speed: Goes first, then average.
Party averages:
HP: 610
Damage: 385
SP Lowering: 210, reduces SP by MSP/2.
Melt Crest: 480, magical, non elemental. Comboes with another move if the opponent doesn't get a turn in between.
Evil Crest: Less, evil elemental damage. I'm guessing around 400. Solomon only likes spamming Melt Crest.
Comments: Typical solid
High Heavy boss.
Dark Seraphim - Non elemental
HP: ~3000
Def: Average
Sdef: Slightly above average
Speed: Goes first, then average
Averages:
HP: 680
Damage: 380 (Yuri fights it alone)
Physical: 400
For Tomorrow... 305, parasistic
For Everyone: Attack, speed, def, invasion +30%
Comments: Quite good. For Tomorrow is one of the only parasistic moves than can both do alright damage and heal enough, For Everyone is nice as always, and the Physical is always there for raw damage. Not to mention the decent durability.
Heavy/Godlike.
Hien and Raiden ( Fuujin and Raijin ) - Wind/Earth
HP: 3540/3780
DEF: Average/Average
SDEF: Average/Average
AGI: Above Average/Below Average
Average HP - 630
FuujinPhysical - 215 physical damage
Special Defense Down - 220 physical damage, lowers special defense by 30%
Lightning Flash - 275 wind-typed damage
Anti-Armour Bomb - 170 special-typed damage
RaijinPhysical - 225 physical damage
Physical Defense Down - 240 physical damage, lowers physical defense by 30%
Lightning Flash - 260 wind-typed damage
Anti-Armour Bomb - 170 special-typed damage
Kato, Ouka, Hien, Raiden ( Susan-o, Yasakani Gem, Kusanagi Sword, Yata Mirror ) - Void/Void/Void/Void
HP: 10000/1250/1590/1370
DEF: Good/Above Average/High/Average
SDEF: Good/Above Average/Above Average/Good
AGI: Above Average/Average/Above Average/Below Average
Average HP - 645
Susan-oStatus Howl - 300 special-typed damage, can choose to inflict one of Mental Break, Deadly Poison, Seal, Petrify, Panic, Death, and other statuses
Final Revelation - 350 special-typed damage, nukes 25% Max MP
Uber Combo of Death - 1300 damage...this is an estimate, as the first 3 attacks of the combo do 900 damage themselves ( Fearsome Thunder + Extinguish Blow + Frenzied Surge + Final Revelation )
Yasakani GemFearsome Thunder - 100 special-typed damage over 100 hits, inflicts Fast Ring, Reverse Ring and Fake Ring
Profound Purity - Full party dispel
Supreme Divinity - Heals 800 HP
Kusanagi SwordPhysical - 180 damage
Extinguish Blow - 200 physical-typed damage
Yata MirrorTempest Grace - Raises AGI by 133%
Tempest Aegis - Raises evasion by 30%
Spirit Grace - Raises S-ATK by 30%
Frenzied Surge - 130 special-typed damage