Team Glen is returning due to a fault of mine from several weeks ago.
"Well! Let us see if the rest of you can keep up or not!Link to the Dungeon Wiki!----------------
Team Yoshiken | Yoshiken | Ephraim (Body Charge), Alicia, Eiko, Gilder, Jessica [Nall]
[Floor 1: Starting off Again (Beginning of the game)]
Team Yoshiken vs. Hrist (VP1), Evil Gaia, Big Joe, Guido and Gorudo
Team Yoshiken vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1)
Team Yoshiken vs. Blissey, Axem Green, Augst and Lucius
Team Yoshiken vs. Mist Dragon, Whelk, Wingraptor (FF5) and Garland (FF1) and Sinspawn Ammes
Team Yoshiken vs.
Laggy Fantasy Tactics QueklainTeam dude | Cecilia, Ramza, Worker 8 (Firefly), Kyra, Ditto
[Ramza: Monk, Item, Auto Potion]
[Floor 2b: Magical Mystery]
Team dude vs. FFT Wizard, FF1 Black Wizard and Vivi
Team dude vs. Nina1 and Nina2
Team dude vs. Lemina, Mia, Jessica and Luna
Team dude vs. Spar, Frog, Yumi (S3) and Bo
Team dude vs. PC Magus and Nergal
Team Monkey | Rikku, Virginia, KOS-MOS (Body Charge), Nall
[Flash Hit, Fiery Rage and Moon Spark]
Floor 5a: Ceaseheal
*On this floor, restoration of HP and MP are reduced to 10% (of whatever they normally were (ANY healing is 10%, even if it was overkill full healing)) and revival may not be used.
Team Monkey vs. Reno, Rude and Elena (Midgar forms)
Team Monkey vs. Krin, Karn and Jane
Team Monkey vs. Yulie, Nina1 and Yukiko
Team Monkey vs. Mua, Golem and Cecil
Team Monkey vs. Berle
Team Glen | Virginia, Red, Sharanda, Emma, (Speed?) Eiko
[Fiery Rage, Lust Jaw, Hope Shard]
Floor 5b: Ribbon Almark
*Status and buffing/debuffing does not have an effect on this floor. Attacks which inflict status may still be used.
Team Glen vs. Ryu1, Nina4 and Ness
Team Glen vs. Mitsuo the Hero, Adachi and Shadow Teddie
Team Glen vs. Adramelk, Velius and Hashmalum
Team Glen vs. Holly (WoZ) and Delphi (WoZ)
Team Glen vs. Ghaleon (SSC)
Firefly - The first attack of each enemy will be redirected at the bearer of this sealstone. Multitarget attacks will focus on the bearer only. (E.g. MT Attack would hit 5 times in a 5 person party.))
Multitarget - All attacks are MT, however the damage/healing/status hit rates are halved and at maximum 50%.
Status Symbol Law - Team is fully status, debuff and ID immune, but has damage done to them increased by 1.1x and damage done by them decreased to .9x.
Body Charge - Increases the health, damage and effective speed of a character by 1.3x and decreases damage to them to .7x, but increases the cost of the character by 1.5x (rounded to nearest half point, .5s are 1.0s).