Agnes vs. Chaos (FF1): Hmm. Chaos can't OHKO her, but he can certainly 2HKO. So her best damage over two turns is... Little Devil, then Inter x4? That... just barely falls short of KOing Chaos of the 0.92 mdur. Stalling won't work as Chaos will land some sort of status or other, too much of his stuff is reflect-ignoring magic.
Agnes vs. Kuja (FF9): One Flare Star counter and it's over. EDIT: orrr brave combos can get around that. Still a good match but I think Agnes wins, see below.
Agnes vs. Wren (PS4): I... think she can turtle forever here? Not 100% certain.
Agnes vs. Citan Uzuki (XG): Ninja looks like it has just enough PDur to avoid a OHKO. So yeah, Corpse/Utsusemi on a brave-string, dodge Citan's next turn, win. Only way I see Citan getting two turns is if he opens with Haste, but then the same combo still works. Unless you see Citan getting a bonus turn immediately with Haste? Eh nah, Ninja's fast enough to avoid that surely.
Agnes vs. Wakka (FFX): Sure, I'll buy her being faster. (If Corpse isn't silenceable, it doesn't even matter.)
Agnes vs. Marcello (DQ8): I assume he can bludgeon his way past, anyway, with Dispel and all.
Agnes vs. Brantyn Morne (TO): I don't give him a bonus turn, but I don't think that's too big a deal. Agnes can't blitz him ever, and he can stall against her until he gets a Raining Blows of ultimate dooom! To make matters worse I may see Judgement as unreflectable which would be... not good for her.
Agnes vs. Palkia (Pokemon): Palkia has 2HKO damage to both defences, both unreflectable magic and physicals. Doesn't matter, White Mage Agnes isn't OHKOed by either, so heal + Corpse on a brave-string.
Agnes vs. Nel (SO3): I think Utsu stops entire combos to me... but Nel's faster. Well. Probably not enough that Buff Up won't let Agnes catch up before a double.
Agnes vs. Ernst (S5): Ernst needs to waste a turn transforming, which means he gets Corpsed.
Agnes vs. Deathevans (BoF2): Okay yeah Deathevans' damage is too weak for this. He can dispel and drain MP but they don't really overwhelm Agnes anyway, I don't think.
Agnes vs. Gangrel (FEA): I don't see Utsu or Reflect as working against Gangrel... but on the other hand he can be Corpsed (FE bosses don't generally immune ID/status). This then comes down to if Corpse can be countered. Pure status usually can't be in other FEs, but FE13 doesn't say anything on the subject... eh sure, going with other game precedent. So be a White Mage to avoid a one-rounding (Absorb M. Damage may also help?), Corpse, heal, claim victory.
Faris vs. Chaos (FF1): Rapid Fire being ITD is kinda huge here, Faris can heal-lock without even spending MP.
Faris vs. Kuja (FF9): Gets out his ITD 2HKO first.
Faris vs. Wren (PS4): Faris can't 2HKO with anything. But... hmm, I guess you could say Wren is vulnerable to Stop? Freaking Omega is vulnerable to Stop... yeah this feels right to me. Although Wren... could be seen as Heavy, which would make this worthless. Actually that seems fair, Wren very has an "innate boss-like immunities" feel to him. And yeah definitely don't see confuse working, too obviously a "mental" status.
Faris vs. Citan Uzuki (XG): Citan doesn't care about defence here, so yeah he's going for Confuse+Stop blocking. From there he outslugs. If Faris has Image he can get through it. If she goes for evade he turtles through her bad offence.
Faris vs. Wakka (FFX): Blocks every single Wakka status, which makes him quite pathetic, and her damage is ITE. Ouch.
Faris vs. Marcello (DQ8): Should outslug. None of Faris' tricks really bother him.
Faris vs. Brantyn Morne (TO): Faris is a little short of OHKOing. I'm not sure if Brantyn can be stopped, but well songs are clearly magical and we know what he does to that, so it probably doesn't matter. He does nothing first turn to ensure he gets his first real turn before Faris can kill him, then OHKOs her with Spiritsurge II.
Faris vs. Palkia (Pokemon): Palkia goes first and 2HKOs with magic, so Faris has to lock it down with status. Which... well, Palkia will be packing a confuse-immunity berry, so the only option is Stop spam... and yeah I suspect that's not even turn 1 to me, here.
Faris vs. Nel (SO3): Well Image can't lock down Nel properly, so the best hope is Stop... which this time is turn 1, at least! So yeah that works.
Faris vs. Ernst (S5): Ernst can't even use accessories, and he doesn't have MDef/MEvade/etc. Status destroys him.
Faris vs. Deathevans (BoF2): Faris only 6HKOs and has no real stalling tactics, so even Deathevans' crappy offence can claim a win here. I guess she could try for status, but yeah that's pretty dicy.
Faris vs. Gangrel (FEA): Oh dear.
Krile vs. Chaos (FF1): Nuke does over 2/3 of Krile's HP, so none of her tricks work here. I'm not sure if I allow Kiss of Blessing to work on berserk-immunes (probably not, GBA feels like the "right" version to vote on these days), but even if it does Chaos physicals are too good I think.
Krile vs. Kuja (FF9): Surely I respect FF9 speed enough to see Kuja above 140%, which is all he needs here.
Krile vs. Wren (PS4): Doubles her max HP so that Wren can't scare her much, then outheals/stalls/boosts her level/etc. I guess she'll never do better than a 3HKO against him, but that's enough since he'll be doing way less against her, and eh the healing mix is dirt cheap (Potion + Hi-Potion IIRC?) so she should outlast Wren's Recover with that.
Krile vs. Citan Uzuki (XG): Evade's a bit of a problem for Citan, I think. Once Krile doubles her max HP she's only 4HKOed and dodges a lot between Main Gauche + Shield + Shiradori. Obviously Citan is super-fast post-Haste but I don't think it's enough. He could run her out of resources I guess? Though she can arguably shut down all his hyper deathblows with float + the three element-absorbing mixes, too... yeah I think this is right.
Krile vs. Wakka (FFX): Don't think Wakka can outright null confuse, and he has to. The irony of him being felled by resistance-ignoring status.
Krile vs. Marcello (DQ8): See Chaos.
Krile vs. Brantyn Morne (TO): Doubles her max HP before Brantyn can start attacking... but can he heal-lock her? ... yeah surely. And he'll double eventually. So Krile pretty much needs status here. I don't recall if Brantyn immuned confuse, which is what this match comes down to, it seems. EDIT: Oh, I do note bosses as immuning Charm. Yeah that covers that.
Krile vs. Palkia (Pokemon): Palkia blocks one shot of confuse or gets wrecked by that, but doing so drops his damage to the point where doubling HP makes the second shot survivable (he gets hit by this harder than most, due to his unique Lustrous Orb). So open with Spacial Rend, Krile doubles HP, Palkia uses Heal Block, Krile... is still screwed here actually? Palkia only needs two more turns to finish him off, and any one turn can't do anything useful to him.
Krile vs. Nel (SO3): I see Stop as analogous to Freeze, I think, so yeah Krile blocks it. So this is kinda like Krile vs. Wren, except that Nel's resources are deeper... but she's less durable
Krile vs. Ernst (S5): ID immunity.
Krile vs. Deathevans (BoF2): ID immunity and turtling. This takes a while.
Krile vs. Gangrel (FEA): I imagine confuse wrecks Gangrel. And she barely avoids a OHKO even if I don't see Krile resisting Levin Sword's element.
Celes vs. Chaos (FF1): No Meteor/Flare for me, so Celes damage here is kinda terribad. 4HKOs at the very best. Chaos has lots of damage with Nuke, too much for Cure, and I can't imagine he fails to outslug. Especially with Cure 4 in there.
Celes vs. Kuja (FF9): Oh look someone with real MEvade so I can agree with Kuja accuracy problems. That said I do see her being 2HKOed, so I think this is hopeless. She doesn't like Reflect either.
Celes vs. Wren (PS4): Mmm sure. PS4 has nothing remotely transformation-like, and there's no reason to think that a robot would be harder to turn into an imp than anything else. Hell you can imp a notable robot boss in FF6!
Celes vs. Citan Uzuki (XG): Citan actually can break Vanish, by using a useless utility spell on her (yeah, those can target enemies). That said he gets Imped.
Celes vs. Wakka (FFX): Faster, Sleep Attack spam does its thing. Not sure why people are kneejerking he's faster? Even with Sneak Rings removed from the average, Celes is 100.4%, Wakka is 101% first turn.
Celes vs. Marcello (DQ8): Marcello's offence here isn't too impressive, only 5HKOing with each physical and facing 1/3 evasion... so he does 30% per round or so. Still he has an answer to Protect/Haste, forcing Celes to try and just 3HKO him. Can she? Yeah no, not with him resisting ice.
Celes vs. Brantyn Morne (TO): Celes is reduced to physicals here. Brantyn can't hit her that hard... but hard enough, he still 3HKOs, and is super-accurate which is a huge help. Celes can 4HKO with physicals, not too bad! But yeah Brantyn is faster and needs the same number of turns to kill. Haste doesn't pay off in time.
Celes vs. Palkia (Pokemon): Yeah I think Imp is still turn 1 here.
Celes vs. Nel (SO3): And here.
Celes vs. Ernst (S5): And here. (Ernst can't use the Yellow Scarf.)
Celes vs. Deathevans (BoF2): Berserk is gonna wreck Evans when it lands. He's status resistant but not that status resistant, she should have better accuracy with Berserk than he has with Death, for sure. Actually... hmm. Evans is better off going for offence until Berserk lands... it's probably turn 3. So he gets in two Coldbreaths then a berserked physical... which shouldn't quite kill, even if it hits. Of course at this point he should outpace her healing... maybe? Actually, it's really close. Okay, never mind, Celes goes for Haste, which he can't Dispel or face a turn discrepency as she reapplies it, and after Haste she can keep up with Coldbreath with healing, and once she lands berserk she can cast Protect. MP could be an issue here I guess? Or I could just allow Vanish and make this a curbstomp. I'm on the fence with that.
Celes vs. Gangrel (FEA): Sure, let's call him lightning damage. The animation is fairly clear I suppose.
Agnes 9-3
Celes 7-5
Krile 7-5
Faris 5-7
Krile's borderline, Agnes is Godlike, Faris is Heavy? Maybe. I may have been slightly too generous to Agnes with averages I suppose.