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Author Topic: Proving grounds: H/G  (Read 1061 times)

superaielman

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Proving grounds: H/G
« on: September 22, 2016, 03:01:30 AM »
Raquel- SMASH.
Ness- Curious as to how he'll do.
Kurando- See above.
Edna: See above, wondering if her late success in the DL was a total fluke.
Raquel vs Berle (SO2)
Raquel vs Rubicant (FF4)
Raquel vs Terra (FF6)
Raquel vs Zog (BoF1)
Raquel vs Cain (FE10)
Raquel vs Luther (SO3)
Raquel vs Hect (G3)
Raquel vs Auron (FFX)
Raquel vs Raze (MK2)
Raquel vs Gangrel (FE13)
Raquel vs Sync (TotA)
Raquel vs Luc (Suikos)

Edna vs Berle (SO2)
Edna vs Rubicant (FF4)
Edna vs Terra (FF6)
Edna vs Zog (BoF1)
Edna vs Cain (FE10)
Edna vs Luther (SO3)
Edna vs Hect (G3)
Edna vs Auron (FFX)
Edna vs Raze (MK2)
Edna vs Gangrel (FE13)
Edna vs Sync (TotA)
Edna vs Luc (Suikos)

Kurando vs Berle (SO2)
Kurando vs Rubicant (FF4)
Kurando vs Terra (FF6)
Kurando vs Zog (BoF1)
Kurando vs Cain (FE10)
Kurando vs Luther (SO3)
Kurando vs Hect (G3)
Kurando vs Auron (FFX)
Kurando vs Raze (MK2)
Kurando vs Gangrel (FE13)
Kurando vs Sync (TotA)
Kurando vs Luc (Suikos)

Ness vs Berle (SO2)
Ness vs Rubicant (FF4)
Ness vs Terra (FF6)
Ness vs Zog (BoF1)
Ness vs Cain (FE10)
Ness vs Luther (SO3)
Ness vs Hect (G3)
Ness vs Auron (FFX)
Ness vs Raze (MK2)
Ness vs Gangrel (FE13)
Ness vs Sync (TotA)
Ness vs Luc (Suikos)
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Magic Fanatic

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Re: Proving grounds: H/G
« Reply #1 on: September 23, 2016, 12:28:59 AM »
Raquel vs Berle (SO2)
Raquel vs Rubicant (FF4)
Raquel vs Terra (FF6)
Raquel vs Zog (BoF1)
Raquel vs Cain (FE10)
Raquel vs Luther (SO3)
Raquel vs Hect (G3)
Raquel vs Auron (FFX)
Raquel vs Raze (MK2)
Raquel vs Gangrel (FE13)
Raquel vs Sync (TotA)
Raquel vs Luc (Suikos)

Edna vs Berle (SO2)
Edna vs Rubicant (FF4)
Edna vs Terra (FF6)
Edna vs Zog (BoF1)
Edna vs Cain (FE10)
Edna vs Luther (SO3)
Edna vs Hect (G3)
Edna vs Auron (FFX)
Edna vs Raze (MK2)
Edna vs Gangrel (FE13)
Edna vs Sync (TotA)
Edna vs Luc (Suikos)

Kurando vs Berle (SO2)
Kurando vs Rubicant (FF4)
Kurando vs Terra (FF6)
Kurando vs Zog (BoF1)
Kurando vs Cain (FE10)
Kurando vs Luther (SO3)
Kurando vs Hect (G3)
Kurando vs Auron (FFX)
Kurando vs Raze (MK2)
Kurando vs Gangrel (FE13)
Kurando vs Sync (TotA)
Kurando vs Luc (Suikos)

Ness vs Berle (SO2) - Shield Beta, plink and heal.
Ness vs Rubicant (FF4) - Ness equips Flame Pendant, proceeds to laugh at puny Rubicant damage.
Ness vs Terra (FF6) - I could kinda fudge Life 2 for Terra (49) and Vanish for Celes (48), but Break (68) and Ultima (99)?  Haha no.  Terra's best damage becomes Morphed Fire 3s, which just barely 2HKO Ness if he opts the Crystal Charm.  That said, he dons a Flame Pendant again and plinks through Terra's HP with physicals.  She can try Man Eater with the same strategy, but...  She has about 16 shots of Cure 2, and needs to use it after every fourth Ness non-SMASH physical due to Rockin' threat.  Ness will need to heal after every third Terra physical, but has 44 shots of Lifeup Gamma.  Less healing if Ness throws up Shield Betas, but that also screws with when Terra will need to heal as well...  And at some point, Terra's Morph should run out at that, making her damage worse.  I think Ness outlasts here.
Ness vs Zog (BoF1) - Earth Pendant means Zog's next-best damage is a 4HKO to Ness if I'm reading numbers right, and yeah 44 shots of full healing.  I *think* if I've done my math right, Ness kills in about 36 physicals, so I think he has this.  I dunno, it's been a while.
Ness vs Cain (FE10) - Good news: he 2HKOs average!  Bad news: he 4HKOs Ness, and Shield Beta just causes him so many issues, on top of the healing and status chances.  Can't vote because no FE13, but still.
Ness vs Luther (SO3) - I'm not even close to sure how I take Luther.
Ness vs Hect (G3) - Half SP.  Ness equips a Flame Pendant.  Hect cries because of how much HP he has to slug through without Heaven's Gate.  Can't vote because no G3, but this is how I see it.
Ness vs Auron (FFX) - Auron has the skillset to deal with Ness, but not the defenses.  Auron can do whatever break he likes turn 1, but until Ness damages him, he has just short of a 12HKO.  Ness's Paralysis is turn 2, doesn't wear off, and shuts off physicals (and I'd extend that to physical specials, since I also believe it stops MBRs, for example).  Auron gets a turn and can't kill.
Ness vs Raze (MK2) - Can't vote because no MK2, but Raze seems the type of dueller that can specifically deal with Ness.  Kills at turn 3.45 and isn't stopped by status I think?  I don't know how this works.
Ness vs Gangrel (FE13) - Fast - probably fast enough to double, damage is magical (right?), and a boss, so probably shuts down status.  Ness really wishes he had a form of status that was turn 1 if it did get through.  That said, Gangrel 2HKOs and Ness can't do anything about it.  Can't vote on this because no FE13, but that also means there's other things I can't take into account because I don't know the weapon well enough.
Ness vs Sync (TotA) - This runs into the same arguments as Luther to me.  Not sure how to deal with it.
Ness vs Luc (Suikos) - Funeral Wind is both faster than Ness and he can't stop ID.  Splat.

5-1 with a translatable 8-2/3?  Not bad at all.

I'll work in reverse order sometime later.
« Last Edit: September 23, 2016, 12:40:15 AM by Magic Fanatic »

Random Consonant

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Re: Proving grounds: H/G
« Reply #2 on: September 23, 2016, 02:05:25 AM »
Raquel vs Rubicant (FF4) - Don't think so.
Raquel vs Terra (FF6) - Blocks petrify, Firaga likely not cutting it here.
Raquel vs Cain (FE10) - Uh Caine 3HKOs Raq and is even accurate, that can't be ending well unless you want to hype her starting on Fire LP for Dragon Edge hype, despite Blocker and ITD.
Raquel vs Hect (G3)
Raquel vs Auron (FFX) - Auron against Raq evade/blocker that is rich.
Raquel vs Raze (MK2) - Raze isn't really deaing with Raq's slugging.
Raquel vs Gangrel (FE13) - Accurate storebought sword should still murder Gangrel quite nicely.
Raquel vs Luc (Suikos)

Edna vs Rubicant (FF4) - I'm not terribly sure how I see Edna durability, but Rubicante goes first and I'm pretty sure he explodes her before she explodes him.
Edna vs Terra (FF6) - Morphed Firaga should 2HKO at worst at a guess, Edna can't stop this.  If it 3HKOs this is closer... but Edna isn't hugely threatening to Terra in that timespan.
Edna vs Cain (FE10) - Agreeing with Tide for now.
Edna vs Hect (G3) - I think?
Edna vs Auron (FFX) - I'm not so sure here, actually, but this is probably right, despite Magic Break and Auron having a Waterward option.  It helps that Auron offense isn't exactly scary.
Edna vs Raze (MK2) - This I'm less sure of, Mental Breakdown is a problem but Blessing of Light does give him another bite at the apple.  Depends on where exactly I see Edna's durability I guess.
Edna vs Gangrel (FE13) - Edna does start with stock so this should be right even if Gangrel two-rounds?  Bereft of the fort bonus his evade is on the wrong side of coinflip and AoE doesn't trigger counters.
Edna vs Luc (Suikos)

Kurando vs Rubicant (FF4) - No.
Kurando vs Terra (FF6) - Think so?  Terra does have good durability and some evade so Jutendoji physical + Heavenquake shouldn't be fatal.  Morph running out could be a problem, though...
Kurando vs Cain (FE10) - Well fused Kurando is really fast!  Except I'm pretty sure his magic is all AoE so it won't double Caine anyways, also the recharge does eat into his speed advantage some... Tsukuyomi probably still 3-2s in practice though and can scrape a 4HKO using the cheaper and faster Hell's Light, which leaves him with 5 shots of healing.  Roar is fatal here... however that's not likely to trigger until Caine's fifth attack... yeah I think Kurando actually has this unless you see Caine doubling for whatever reason (I don't think he should here) or dodges at the right time (not really feeling like hyping that level of FE evasion in a match like this).
Kurando vs Hect (G3)
Kurando vs Auron (FFX) - The turn split is ugly and a single break isn't doing enough to hinder Kurando's offense.
Kurando vs Raze (MK2) - Raze isn't really a fan of either the mild Light resist -or- Jutendoji offense.
Kurando vs Gangrel (FE13) - Yeah, no.
Kurando vs Luc (Suikos)

Ness vs Rubicant (FF4) - Flame Pendant, Rubicante is now utterly wretched in the face of Ness healing.
Ness vs Terra (FF6) - e: derp no, paralysis resist covers diamondize too, and yeah nothing Terra has should do better than 2HKO Ness.
Ness vs Cain (FE10) - Doubles, so he two-rounds and goes first.  Ness has to alternate Shield and healing and hope reflected damage kills Caine.  Yeah, no.  Roar is terrible for Ness here as well.  Status is a thought, but Caine's RES isn't so shoddy as to make it turn 1.
Ness vs Hect (G3) - I wish we had better Hect notes, Freeze could prove decisive but it depends on what all she had.  Abstain.
Ness vs Auron (FFX) - e: actually no, Auron has a Deathproof option apparently.  Overdrives aren't typed so I don't see EB Paralysis shutting it down either so that means I absolutely see Auron getting Shooting Star off.
Ness vs Raze (MK2) - Raze should stuggle quite badly against Ness's resource depth here, actually.  He can output enough damage to kill someone of Ness's HP by turn 3.45, yes... but then he can't do it again Ness will have healed at some point.
Ness vs Gangrel (FE13) - The only way Ness can lose this is if Gangrel laps him before his Levin Sword breaks, and I'm not buying that.
Ness vs Luc (Suikos) - If I voted on the form that had Funeral Wind, sure, but I don't see S3 Luc as terribly legal myself.
« Last Edit: September 23, 2016, 07:11:36 PM by Random Consonant »

superaielman

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Re: Proving grounds: H/G
« Reply #3 on: September 23, 2016, 02:41:18 AM »
Raquel vs Berle (SO2)- Kneejerk? Bit of a headache though.
Raquel vs Rubicant (FF4)- Halving fire's not enough. Rubicant has counters to boot to close the gap.
Raquel vs Terra (FF6)- Stone.
Raquel vs Zog (BoF1)- Gale and outlast Dragon Edge. 
Raquel vs Cain (FE10)- Oh GOD the pain. Letting Cain go first and double is a BAD BAD BAD BAD BAAAAAAAAAD idea even for Raquel.
Raquel vs Hect (G3)- Hect's damage is fire. Wrong element against Raquel!
Raquel vs Auron (FFX)- Evade, sure.
Raquel vs Raze (MK2)-Dragon Edge. Blessing of Light isn't enough.
Raquel vs Gangrel (FE13)- Evade keeps him afloat long enough.
Raquel vs Sync (TotA)- Good luck ever seeing a limit, Sync.
Raquel vs Luc (Suikos)- Funeral Wind. I am inclined to punt S3 Luc but eh, willing to vote on him here because the other two don't fit the tournament well enough.

Kurando vs Berle (SO2)- Outlasts.
Kurando vs Rubicant (FF4)- OHKO. Doubt Kurando can stop that no matter what he does.
Kurando vs Terra (FF6)- Block stone, overwhelm draining. Works.
Kurando vs Zog (BoF1)- Either his SP or MP gives out first but either way, splat.
Kurando vs Cain (FE10)- Yeah no.
Kurando vs Hect (G3)
Kurando vs Auron (FFX)- Speed/both damage types/not being Auron.
Kurando vs Raze (MK2)- Blessing of Light's a problem but Kurando's resources should hold out long enough.
Kurando vs Gangrel (FE13)- Better.
Kurando vs Sync (TotA)- Can avoid Akashic Torment/Harrowing Gale offhand.
Kurando vs Luc (Suikos)- No Yuber to facetank the physicals for you this time, Luc!
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Tide

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Re: Proving grounds: H/G
« Reply #4 on: September 23, 2016, 03:22:40 AM »
Raquel vs Rubicant (FF4) - Think Glare is still a little too strong for Raquel. If you see Rubicant as having bad durability, she probably wins, but otherwise, uphill battle most likely.
Raquel vs Terra (FF6) - Mmm...I don't allow Ultima nowadays. This fight is certainly interesting. Raquel blocks Stone but is vulnerable to Poison. So Terra can use Bio for offense and poison her. From there, Terra wins if Raquel ever takes critical damage to poison but can she stay afloat in the meantime? She is faster and has Cure 2 and Drain, but if Raquel ever has 50 FP, she pretty much wins and she has a good argument at winning on 25 FP which is only one Moonlight away. Feels like a good fight either way.
Raquel vs Cain (FE10) - Going after Raquel with physicals is generally a bad idea. To win that way, you have to be even more beastly than her and she packs good defenses, evade, Intrude and a couple of tricks up her sleeve too. Unfortunately for her, Cain IS more beastly and also doubles. THAT is terrifying.
Raquel vs Luther (SO3) - All of Luther's dangerous stuff is limit based. The only thing he has that can somewhat hurt her at full HP is LASER BEAMS *psyduck*. So uh...Moonlight until enough to kill then one rounds. GG.
Raquel vs Auron (FFX) - Raquel's evade gives Auron all sorts of headaches. The counters are bad on both ends, but if Auron can't fully block poison, her victory is guaranteed. Even if he has it, he's fighting an uphill battle since while he won't always hit, she likely will. And her counters hurt at all ranges to boot and she can control the amount of damage that she takes by adjusting how much she is dealing if necessary.
Raquel vs Raze (MK2) - Dragon Edge keeps Raquel healthy, and allows her to blow through Blessing of Light once she has meter. Raze has issues trying to kill her before hand to boot thanks to all his offense being evadable.
Raquel vs Gangrel (FE13) - Gangrel's Faster, doubles and hits the right defense. But if he does get hit, he is getting smashed into the pavement. Raquel has a decent argument for a OHKO and she has game best Hit by a notable margin, so its not inconceivable.
Raquel vs Sync (TotA) - Moonlight mocks Sync something fierce. He does have magic but Tales casting time is yeesh and ahaha to respecting Sync in a DL fight ever.

6-2. Smashes the Heavies and wins some Low Godlike type fights. About what you expect.

Edna vs Rubicant (FF4) - Rubicant hits a weakness. I'm not sure any amount of Edna durability respect is going to matter >_>
Edna vs Terra (FF6) - Same as above! Mental Breakdown doesn't help here since Morph'd Terra certainly 3HKOs and she won't run out of MP by then. Minerva even resist Water too, Jesus.
Edna vs Cain (FE10) - I certainly see Cain doubling since recharge rates isn't base speed and IIRC Edna wasn't that fast either. So...this is ugly.
Edna vs Luther (SO3) - Luther resisting Water actually puts a hole in Edna's game plan since her in-game AI will only double into Max Shock. This means that even with a Double, she likely won't kill and Luther can get off one of his more devastating battle skills like Perfect Symmetry or even Insanity Prelude. That's bad. 
Edna vs Auron (FFX) - Uh, Auron can use Magic Break, but it so doesn't matter. Edna can spam Mental Break to speed up recharge and then smash him on a Double that ends with Max Shock, which is Magic so he can't counter. He might get another turn, but there's not much else he can do with it.
Edna vs Raze (MK2) - Mental Breakdown. So Raze, how about them BASE MK2 physicals?
Edna vs Gangrel (FE13) - Depends on whether or not I think 4 Gangrel hits will win. Edna's pretty durable as far as FTNW bosses go so I think she gets the turns to make this work. Would be interested in seeing NEB/Random/Snow input though.
Edna vs Sync (TotA) - Unfortunately for Sync, he wishes he resisted Water in this fight. But as is, lol.

4-4. Heavy. Varies depending if you give her free Double choice and how durable you feel she is. Mental Breakdown spammage makes her quite dangerous and does let her smash past some people that she would otherwise struggle with.

Kurando vs Rubicant (FF4) - 2HKOs for sure, isn't OHKO'd
Kurando vs Terra (FF6) - Not sure. Kurando's faster but Minerva does catch Holy and Terra does have some minor evasion + can Morph. Kneejerk is that he gets outresourced by Terra in the war of attrition that follows. Unless he gets a double early from like a 4-3, I don't think he can stop Terra from trying to push him into a Berserk state. 
Kurando vs Cain (FE10) - Kurando gets a turn but can't do much with it. Once Cain gets started, he's essentially heal locked and eventually Roar will proc and that's GG.
Kurando vs Luther (SO3)- I don't think SH2 had a Paralysis Blocker. That's an awful risky proposition to try and blow past without seeing Perfect Symmetry or eating the paralysis from one.
Kurando vs Auron (FFX) - Faster and offense hits the right defense. Auron can try and Magic Break, but I don't see him winning this one.
Kurando vs Raze (MK2) - Kurando's physicals is more impressive and Raze runs headfirst into Light Resist which is not a good thing for him. He'll likely outlast Raze even with Blessing of Light.
Kurando vs Gangrel (FE13) - I think...
Kurando vs Sync (TotA) - Should have the damage control to break past the deadly limit phase.

4-4. Also Heavy. Not news, we already knew he wasn't Godlike.

Ness vs Rubicant (FF4) - Flame Pendant Ness cruises by taking out like 90% of the sting from fire. Good luck trying to outslug him after that with the healing resources and shields.
Ness vs Terra (FF6) - Flame Pendant and paralysis resist. Ness should outlast afterwards I think.
Ness vs Cain (FE10) - See Random. Doubles and Roar is very dangerous for Ness. This gets ugly really fast. Ness' best hope is to try and status Cain due his low MDef (either Paralysis or Sleep work) but it has to be Turn 1 since he won't live to see Turn 2.
Ness vs Luther (SO3) - Ness has to equip the Crystal Charm him, otherwise, he runs the risk of eating Perfect Symmetry and dying to Paralysis. Even then, the fight is kind of uphill. Since Ness is bad at avoiding those limit ranges unless he taps into his own PP pool (which he doesn't really want to do since it drains it like crazy), Luther will get around to MP Busting. My guess is that Ness loses all his PP in the ensuring mess from needing to heal and Luther taking a big chunk out of it once the limits start coming in.
Ness vs Auron (FFX) - Magic's right, yeah. PSI Paralysis wins the moment it hits and there's no blocker or way around it for Auron.
Ness vs Raze (MK2) - Outresource'd yeah. Raze does have a second pool in Blessing, but Ness has way way way more healing than he can dish out. Even worse, if you see Paralysis as shutting down all physicals, Raze is screwed badly by that to boot. His best chance may literally be to equip the ID weapon, use Shadow of Light and hope the ID procs before hand. Not buying it.
Nessvs Gangrel (FE13) - Runs Gangrel out of charges. Impressive >_>
Nessvs Sync (TotA) - Ness probably gets hit with a Limit, but there's a decent argument for him to survive that with one of the shields up. As long as he doesn't accidentally take Sync down into the range where he can do them back-to-back, he should be able to heal his way to victory.

6-2. Oddball tank Low Godlike/High Heavy type. The resource depth along with the HP is great when he is in his element. Runs screaming from status and has general problems with limit fighters since his only good source of damage outside of his physical uses up much of said resource pool he  rather save.

Overall, Heavy pool was a little weak-ish? Godlike pool is about the right strength though.
« Last Edit: September 23, 2016, 04:03:58 AM by Tide »
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SnowFire

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Re: Proving grounds: H/G
« Reply #5 on: September 23, 2016, 10:23:17 PM »
Raquel vs Berle (SO2)
uh.  I'm a lot more likely to hype defend abilities vs. bosses who can be effectively turtled in-game, and I want to say that WA4 defend was pretty badass.
Raquel vs Rubicant (FF4)
Raquel probably survives 1 turn, but not two.
Raquel vs Terra (FF6)
Just talking to myself here, but I think I might be fine with Ultima hype as long as Terra is held against a higher damage average that assumes other characters learn some spells too.  So she can get around fire resistance, but it won't be quite as earth-shattering damage as the stat topic makes out.  Probably still enough to 2HKO though...  although maybe not 2HKO through Dragon Edge that well, but then Raq isn't making much progress and will eventually be doubled.
Raquel vs Zog (BoF1)
I'm pretty punitive in holding BoF1 bosses up against assumed twinking, high levels, etc., so I don't think Zog heal-locks Raquel, letting her mix in more attacks with her FP-building Dragon Edges.
Raquel vs Cain (FE10)
The good news: Raquel physicals actually make a dent in Cain defense.  The bad news: it's still physicals vs. Cain when doubled.
Raquel vs Luther (SO3)
If Luther can outright OHKO Raq's MP, maybe, but eh.
Raquel vs Hect (G3)
IIRC OK's numbers are slightly screwed so nah.  Probably a Hect victory if her magic damage wasn't also Fire, and even if it wasn't, Raquel can just respond with Dragon Edge.
Raquel vs Auron (FFX)
I dunno about hyping POIZN, Auron can just walk out of it.  And..  Raquel needs to actually kill here, stalling will get her Shooting Star'd, so counters may not even help that much.  And this happens alarmingly fast thanks to Triple Overdrive.  I guess she can try to Moonlight into 4x Attacks...   can Power BReak, Armor Break, & 3x attacks get Auron an OD?
Raquel vs Gangrel (FE13)
Raquel doesn't even get a turn to use her good accuracy, Gangrel just mows her down.
Raquel vs Sync (TotA)
Sure, Moonlight.
Raquel vs Luc (Suikos)
Dat S3 Luc.

5-6

Edna vs Berle (SO2)
Edna vs Rubicant (FF4)
Edna vs Terra (FF6)
Edna vs Zog (BoF1)
Edna vs Cain (FE10)
Edna vs Luther (SO3)
Edna vs Hect (G3)
Edna vs Auron (FFX)
Edna vs Gangrel (FE13)
If Gangrel is seen as so frail that half Edna's combo is fatal, then sure, but I don't think he's THAT bad.
Edna vs Sync (TotA)
Edna vs Luc (Suikos)
Too tanky, should KO back.

3-8
Edna in Godlike is not crazy or anything, this is a pretty good field.

Kurando vs Berle (SO2)
Kurando vs Rubicant (FF4)
Kurando vs Terra (FF6)
Kurando vs Zog (BoF1)
Kurando vs Cain (FE10)
Kurando vs Luther (SO3)
Kurando vs Hect (G3)
Kurando vs Auron (FFX)
Kurando vs Raze (MK2)
Kurando vs Gangrel (FE13)
Kurando vs Sync (TotA)
Kurando vs Luc (Suikos)

Dark Holy Elf

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Re: Proving grounds: H/G
« Reply #6 on: September 25, 2016, 01:09:23 AM »
Raquel vs Berle (SO2): Sure. Raquel actually doesn't want to defend here, since defending = can't evade, and her evade rate is very good + generates FP. Berle probably needs like 7 hits to kill her so she dodges a bunch of times first and gets a lot of FP to mercilessly punish him when he drops his shield, I think.
Raquel vs Rubicant (FF4): Fire resistance is nice, but at best it wards off a OHKO.
Raquel vs Terra (FF6): Pretty close to me. Morph Fire 3/Drain do give Raquel problems due to Terra's evade/defence making Dragon Edge much worse than normal, and Raquel doesn't even reliably win the first time she gets 25 FP (less than 50% chance to strike twice in a row). Although... actually she probably does win, since she can Moonlight Power Charge to a OHKO maybe. Close one, could be argued.
Raquel vs Zog (BoF1): Gale probably 2HKOs Raquel, and Zog should double Dragon Edge eventually... very hard for a TB character to be as slow as her.
Raquel vs Cain (FE10): Doubled, accurate physicals are bad. Raquel could get lucky with blocker/crits/counters/whatever, being ITD does help... but I don't think so.
Raquel vs Luther (SO3): Luther sucks pretty bad at full HP, with Raquel's evade I imagine she gets a nasty chain going before he does much to her.
Raquel vs Hect (G3): Kneejerk of Hect not being great when fire is blocked. Freeze could win it maybe.
Raquel vs Auron (FFX): Evadable physicals aren't the way to deal with Raquel unless you're very good at them.
Raquel vs Raze (MK2): See above.
Raquel vs Gangrel (FE13): Yeah, I imagine she can twink for accuracy and OHKO with Iron Divide.
Raquel vs Sync (TotA): Sync's magic 3HKOs so Raquel can't just dick around (not sure why it isn't getting much respect. Sure it's slow, but so's Raquel), which gives Sync a limit turn. Of course... if his one Harrowing Gale misses, he loses. And yeah I'm okay with saying that it does.
Raquel vs Luc (Suikos): Suikoden 2 Luc for me! ... but he wins this. He 3-2's Raquel if she goes for Dragon Edge, 2HKOs her, and isn't OHKOed since Raquel's really heavy damage is ITD, Iron Divide can't OHKO Luc's 0.58 pdur.

Edna vs Berle (SO2): Nope, Berle doesn't need more than two invinco-chains for this.
Edna vs Rubicant (FF4): Both hit weakness on each other! Rubicant is faster. And has more HP.
Edna vs Terra (FF6): Morph is really bad for Edna.
Edna vs Zog (BoF1): What the hell, more fire.
Edna vs Cain (FE10): Yikes.
Edna vs Luther (SO3): It's not impossible Edna threads the needle on a limit dodge but I'm not usually inclined to give bosses that much credit, also even with her recharge rate I'm not sure she doubles Luther anyway.
Edna vs Hect (G3): Probably faster? Certainly one-rounds.
Edna vs Auron (FFX): Auron opens with Magic Break since that apparently works... Edna still 6HKOs with magic, no real reason not to. Of course, with the turnsplit, Auron only gets two more turns, and I don't think his three hits are enough.
Edna vs Raze (MK2): Probably.
Edna vs Gangrel (FE13): As Tide notes... yeah Gangrel's evade only being 49% is problematic.
Edna vs Sync (TotA): Sync's HP: is bad. Edna's ability to back-end her damage removes any risk of a limit.
Edna vs Luc (Suikos): Two physicals kill him, she might well get those immediately. A double might also kill, I dunno. Even if neither does I suspect Luc may miss the 2HKO anyway.

Kurando vs Berle (SO2)
Kurando vs Rubicant (FF4)
Kurando vs Terra (FF6)
Kurando vs Zog (BoF1)
Kurando vs Cain (FE10)
Kurando vs Luther (SO3)
Kurando vs Hect (G3)
Kurando vs Auron (FFX)
Kurando vs Raze (MK2)
Kurando vs Gangrel (FE13)
Kurando vs Sync (TotA)
Kurando vs Luc (Suikos)

Raquel 8-4
Edna 6-6

Erwin Schrödinger will kill you like a cat in a box.
Maybe.

Pyro

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Re: Proving grounds: H/G
« Reply #7 on: October 04, 2016, 01:07:39 AM »
Raquel vs Berle (SO2)
Raquel vs Rubicant (FF4)
Raquel vs Terra (FF6): Terra 3HKOs with Firaga halved? Raquel is 3-2'd if she tries anything other than a basic physical. Hmm. Dragon Edge and Red Zone probably let me say Raquel.
Raquel vs Zog (BoF1)
Raquel vs Cain (FE10): Raquel is ITD but counters...
Raquel vs Luther (SO3)
Raquel vs Hect (G3)
Raquel vs Auron (FFX)
Raquel vs Raze (MK2): Hmm. Raze does have the two lifebars thing going for him, so Raquel 4HKOs him. That give him what... 5 turn?. But Intrude and Red Zone exist too.
Raquel vs Gangrel (FE13)
Raquel vs Sync (TotA)
Raquel vs Luc (Suikos)

Edna vs Berle (SO2)
Edna vs Rubicant (FF4)
Edna vs Terra (FF6)
Edna vs Zog (BoF1)
Edna vs Cain (FE10)
Edna vs Luther (SO3)
Edna vs Hect (G3)
Edna vs Auron (FFX)
Edna vs Raze (MK2)
Edna vs Gangrel (FE13)
Edna vs Sync (TotA)
Edna vs Luc (Suikos)

Kurando vs Berle (SO2): SH had an awesome defend command and he had healing/awesome offense.
Kurando vs Rubicant (FF4)
Kurando vs Terra (FF6): His speed advantage is really nice... but she has the parasitic healing and he has SP? Or she could run out of Morph.
Kurando vs Zog (BoF1): Running circles.
Kurando vs Cain (FE10): too much speed advantage + 3 or 4HKOs with magic? Or was the magic too slow...
Kurando vs Luther (SO3)
Kurando vs Hect (G3)
Kurando vs Auron (FFX): Magic and healing?
Kurando vs Raze (MK2): Healing and speed/damage.
Kurando vs Gangrel (FE13)
Kurando vs Sync (TotA)
Kurando vs Luc (Suikos): Kills too fast.

Ness vs Berle (SO2)
Ness vs Rubicant (FF4)
Ness vs Terra (FF6)
Ness vs Zog (BoF1)
Ness vs Cain (FE10)
Ness vs Luther (SO3)
Ness vs Hect (G3)
Ness vs Auron (FFX)
Ness vs Raze (MK2)
Ness vs Gangrel (FE13)
Ness vs Sync (TotA)
Ness vs Luc (Suikos)
« Last Edit: October 04, 2016, 01:20:34 AM by Pyro »