Bosses
Mugword - Wood
HP: 4550
Speed: 118%, has initiative.
Reduces physical attacks by 28 (37%).
Reduces magical attacks by 10 (7%).
Celestial swap: Moves a planet. He only appears to move the planet 1/5 of an orbit in-game, though the spell allows for larger movements.
Dancing baby: 154 physical damage.
Briar patch: 50 (100 with planet alignment) wood damage, MT. Can't be used until 1000 HP is lost.
Jungle coaster: 139 physical damage, MT. Can't be used until 2000 HP is lost.
Damages to randoms:
Main: 5/round
Kick: 82
Arclight (7): 182 [130]
Crystal laser (30): 262 [44]
Lassi: 16/round
Kick: 63
Wind talon (9): 149 [149]
Mokka: 2/round
Tackle: 84
Gravel pounder (4): 118 [59]
Averages:
HP: 395
MP: 64
MP%: 11
Pow: 7
IQ: 17
Def: 11
Spr: 9
Agi: 12
Damage: 150 (450 per round) <198 (593) with time bonuses>
Damage with full spellstrikes: 225 (674) <297 (890)>
Totem Bomb x2 - Wood
HP: 10
Speed: 97%
Takes 1 damage from all physical attacks.
Magic attacks do "damage" but don't actually hurt it.
Self destruct: 221 physical damage. Consumes 1 HP.
Damages to randoms:
Main: 7/round
Kick: 95
Arclight (7): 250
Crystal laser (30): 451
Lassi: 16/round
Kick: 61
Wind talon (9): 254
Mokka: 5/round
Tackle: 139
Gravel pound (4): 254
Stalagmiter (20): 312
Chai: 4/round
Tail swipe: 95
Pepperthorn (5): 282
Averages:
HP: 460
MP: 71
MP%: 11
Pow: 10
IQ: 24
Def: 14
Spr: 13
Agi: 18
Damage: 260 (1040 per round) <331 (1323) with time bonuses.
Damage with full spellstrikes: 390 (1560) <496 (1985)>
Peacock Fish - Water
HP: 4000
Speed: 170%
Reduces magic by 5 (2%).
Reduces physicals by 25 (10%).
~80% evasion.
Hailstorm: 174 (348 with planet alignment) water damage.
Swim'n Bite: 216 physical damage.
Damage to randoms:
Main: 7/round
Kick: 117
Arclight (7): 238
Crystal laser (30): 413
Lassi: 18/round
Kick: 82
Wind talon (9): 230
Mokka: 5/round
Tackle: 144
Gravel pound (4): 236
Stalagmiter (20): 314
Chai: 5/round
Tail swipe: 128
Pepperthorn (5): 276
Averages:
HP: 488
MP: 74
MP%: 11
Pow: 10
IQ: 23
Def: 14
Spr: 13
Agi: 17
Damage: 245 (1225 per round) <308 (1541) with time bonuses>
Damage with full spellstrikes: 368 (1838) <462 (2312)>
Master Chard (form 2) - Dark
Fights with Pirate Otter x3.
HP: 6800
Speed: 140%
Has initiative.
Reduces magical attacks by about 30 (12%).
Reduces physical attacks by about 40 (16%).
Shadow die: 186 (372 at night) dark damage. 50% chance of causing Cursed status.
Finger-pointer: Point at the opponent!!! Cannot be used until 2000 HP are lost.
Sky-high kick: 130 damage, MT. 180 damage to the person pointed at. Finger-pointer must've been used the turn before.
Pirate Otter x3 - Water
Fights with Master Chard.
HP: 1500
Speed: 97%
Takes about average from magical attacks.
Takes about average from physical attacks.
Weak slash: 102 physical damage, 67.5% accuracy.
Leaping Slash: 102 physical damage.
Averages:
HP: 501
MP: 76
MP%: 12
Pow: 10
IQ: 24
Def: 15
Spr: 16
Agi: 17
Damage: 250 (1250 per round) <315 (1575) with time bonuses>
Damage with full spellstrikes: 375 (1875) <473 (2363)>
Note: Here's where I started using tier 2 spells in the damage average. Why? Because you can now cast them three times in a row before running out of MP. I'll start bolding the ones I use for reference.
Gil Mudflap - Earth
Fights with Buck Private x2.
HP: 6500
Speed: 121%
Vulnerable to Dizzy.
Takes 8 (2%) more damage from physicals.
Takes 8 (2%) less damage from magic.
Sickening stench: 61 damage, MT. Causes Sick status (can't use magic), 20%.
Blinding stench: 61 damage, MT. Causes Blind status, 20%.
Bossy push: If a Buck Private is alive, 223 damage, and every attack against Buck Private criticals until ~1.5 turns after this is used. This Buck Private cannot be used for this attack while it is in this status either. If no Buck Privates are alive, 110 damage.
Buck Private x2 - Light
Fights with Gil Mudflap.
HP: 4000
Takes 10 (2%) less damage from physicals.
Takes 11 (2%) less damage from magic.
Never acts.
Damages to randoms:
Main:
Kick: 150
Arclight (7): 378
Crystal laser (30): 471
Lassi:
Kick: 76
Wind talon (9): 296
Falcon Dive (50): 483
Mokka:
Tackle: 179
Gravel pounder (4): 312
Stalagmiter (20): 360
Boulder bash (40): 611
Chai:
Tail swipe: 179
Pepperthorn (5): 354
Briar patch (30): 594
Pico:
Punch: 177
Lava spuds (10): 365
Afterburner (35): 452
Heat fondu (70): 602
Averages:
HP: 716
MP: 100
MP%: 13
Pow: 15
IQ: 30
Def: 23
Spr: 22
Agi: 26
Damage: 472 (2360/round) <595 (2973/round) with time bonuses>
Damage with full spellstrikes: 708 (3540) <892 (4460)>
Poutile - Dark
HP: 8000
Speed: 124%
Evasion: 50%
Vulnerable to Thorns.
Takes 8 (2%) more damage from physicals.
Takes 47 (10%) less damage from magic.
Rolling stamp: 241x3 hits (724 total). Can unfocus or focus.
Squashing Roller: 362 damage. Can't be used until below 50% health.
Blood money: 64x3 (192 total) dark damage, 33% chance of curse. Heal for 1/10 this amount. Can't be used until below 50%.
Damages to randoms:
Main: (104 MP, 12/round)
Kick: 145
Arclight (7): 383
Crystal laser (30): 518
Lassi: (176 MP, 28/round)
Kick: 98
Wind talon (9): 291
Falcon Dive (50): 527
Mokka: (56 MP, 5/round)
Tackle: 215
Gravel pounder (4): 345
Stalagmiter (20): 435
Boulder bash (40): 705
Chai: (79 MP, 9/round)
Tail swipe: 172
Pepperthorn (5): 372
Briar patch (30): 616
Pico: (116 MP, 17/round)
Punch: 182
Lava spuds (10): 302
Afterburner (35): 482
Heat fondu (70): 745
Sorbet: (87 MP, 11/round)
Slap: 68
Hailstorm (7): 257
Averages:
HP: 710
MP: 103
MP%: 13
Pow: 17
IQ: 32
Def: 23
Spr: 23
Agi: 27
Damage: 473 (2835/round) <593 (3557/round) with time bonuses>
Damage with full spellstrikes: 709 (4253) <889 (5336)>
Abalon Demar - Water
HP: 12000
Speed: 137%, has initiative.
Takes 76 (12%) less from magic.
Takes 19 (3%) more from physicals.
Skills:
Sweet nothings: Charm, 100%. Characters under charm satus cannot hurt the person who inflicted it. It is uncurable and permanent (basically an autowin). Uses this on iniative.
Hello, good-bye: Targets the charmed character and sets their HP to 1. Charms another character, 100%.
Celestial swap: Moves a planet about 1/5 of an orbit.
Forested field: 353 water damage over 4 hits, 10% (34% effectively) chance of cold.
Damages to randoms:
Main: (116 MP, 14/round)
Kick: 180
Arclight (7): 381
Crystal laser (30): 540
Lassi: (196 MP, 33/round)
Kick: 91
Wind talon (9): 339
Falcon Dive (50): 562
Mokka: (64 MP, 6/round)
Tackle: 214
Gravel pounder (4): 383
Stalagmiter (20): 487
Boulder bash (40): 719
Chai: (87 MP, 11/round)
Tail swipe: 220
Pepperthorn (5): 466
Briar patch (30): 720
Pico: (128 MP, 20/round)
Punch: 213
Lava spuds (10): 430
Afterburner (35): 700
Heat fondu (70): 706
Sorbet: (114 MP, 15/round)
Slap: 92
Hailstorm (7): 405
Absolute zero (35): 830
Averages:
HP: 806
MP: 118
MP%: 14
Pow: 18
IQ: 37
Def: 25
Spr: 26
Agi: 29
Damage: 641 (3845/round) <796 (4776/round) with time bonuses>
Damage with full spellstrikes: 961 (5768) <1194 (7164)>
Holy Sapling - Wood
HP: 31250
Speed: 177%
Takes 100 (14%) more from physicals.
Takes 100 (14%) less from magic..
Skills:
Briar patch: 353 wood damage, 20% chance of thorns.
Unripe fruit: 342 physical damage.
Celestial swap: Moves a planet about 1/5 of an orbit.
Bloom of plenty: 225 magical damage, MT, 33% chance of thorns.
Summon a Leafwich: Summons a Leafwich! Only used as a counter to fire attacks. Leafwiches have 1500 HP, averagish defenses and speed, and are wood element. Note that since these are in the front row, Holy sapling cannot be hit by hysical attacks until the leafwich is killed. Max is two.
Leafwich's skills:
Pepperthorn: 184 wood damage.
Averages:
HP: 839
MP: 122
MP%: 14
Pow: 18
IQ: 38
Def: 26
Spr: 28
Agi: 30
Damage: 700 (4200/round) <850 (5100/round) with time bonuses>
Damage with full spellstrikes: 1050 (6300) <1275 (7650)>
Gummy Girl - Dark
HP: 26000
Speed: 160%
Has initiative.
Average physical defense.
Average magic defense.
Skills:
Scream: 150 magic damage, MT.
Glamor shot: 152 dark damage, switches around the formation, 50% chance of Curse, MT.
Clinging: 352 physical damage.
Averages:
HP: 874
MP: 128
MP%: 16
Pow: 18
IQ: 44
Def: 27
Spr: 29
Agi: 34
Damage: 700 (4200/round) <850 (5100/round) with time bonuses>
Damage with full spellstrikes: 1050 (6300) <1275 (7650)>
Magnus Muzzleflash - Fire
HP: 22000
Speed: 145%
Has initiative.
75% evasion.
Takes 62 (8%) less from physical attacks.
Takes 29 (4%) less from magic attacks.
Skills:
Blood rage: 447 physical damage.
Blazing cannon: 513 fire damage, 75% chance of Scorch. Unlocked at 50% HP.
Counterattack: 8% chance of countering for 576 physical damage, 80% accuracy.
Averages:
HP: 968
MP: 141
MP%: 12
Pow: 20
IQ: 47
Def: 29
Spr: 27
Agi: 36
Damage: 735 (4407/round) <914 (5482/round) with time bonuses>
Damage with full spellstrikes: 1102 (6611) <1370 (8222)>
Brie Pourri - Wind
HP: 20000
Speed: 131%
Has initiative.
Acts twice.
Takes 91 (12%) less from physical attacks.
Takes 14 (2%) less from magic attacks.
Skills:
Cyclone waltz: Ejects the character from the battle for about 3 of Brie's turns, after which he or she comes back and takes 257 damage.
Sonic Sword: 312 physical damage.
Celestial swap: Moves a planet about 1/5 of an orbit.
Wind talon: 208 wind damage, MT, 5% chance of Dizzy. Unlocked at 40% HP.
Averages:
HP: 995
MP: 145
MP%: 12
Pow: 20
IQ: 48
Def: 30
Spr: 32
Agi: 37
Damage: 750 (4500/round) <940 (1410/round) with time bonuses>
Damage with full spellstrikes: 1125 (6750) <1400 (8400)>
Odd Beetle - Light
HP: 18000
Speed: 169%
Takes 116 (15%) less from physical attacks.
Takes 182 (24%) less from magical attacks.
Skills:
Binding sickle: 353 physical damage.
Fighting dance: Raises Pow, lasts 2 turns. (Raises damage by about 40%.)
Sleeping cocoon: Removes a target from the field temporarily.
Riot cocoon: 343 physical damage, MT. Requires Sleeping cocoon be used first and the target of that be off the field still. (Basically Sleeping cocoon puts a character in a cocoon and Riot cocoon swings it at the party.)
Averages:
HP: 1039
MP: 152
MP%: 13
Pow: 21
IQ: 50
Def: 31
Spr: 33
Agi: 40
Damage: 771 (4624/round) <959 (5754/round) with time bonuses>
Damage with full spellstrikes: 1156 (6936) <1439 (8631)>
Cybersaurus - Dark
HP: 19000
Speed: 170%
Has initiative.
Takes 16 (2%) less from physical attacks.
Takes 7 (1%) more from magical attacks.
Skills:
Bite Off: 554 physical damage, 1/3 crit rate.
Desperate lunge: 231 physical damage, MT.
Cry of the soul: 177 physical damage, MT, 10% crit rate, unlocked at 40% HP.
Space Warden - Light
HP: 8000
Speed: 96%
Has initiative.
Skills:
Domination: Nothing...
Healing (I didn't catch the name): 600 healing.
Averages:
HP: 1081
MP: 158
MP%: 13
Pow: 22
IQ: 51
Def: 32
Spr: 35
Agi: 41
Damage: 810 (4860/round) <1000 (6000/round) with time bonuses>
Damage with full spellstrikes: 1205 (7230) <1500 (9000)>
Biek Fowler - Dark
HP: 20000
Speed: 128%
Has initiative.
Acts twice.
Takes 29 (3%) less from physical attacks.
Takes 45 (5%) less from magical attacks.
Skills:
Rising palm: 428 physical damage.
Lotus barrage: 587 physical damage.
Shadow die: 478 dark damage, 25% chance of curse.
Averages:
HP: 1121
MP: 164
MP%: 15
Pow: 26
IQ: 53
Def: 34
Spr: 38
Agi: 42
Damage: 840 (5040/round) <1000 (6000/round) with time bonuses>
Damage with full spellstrikes: 1260 (7560) <1500 (9000)>
Master Chard - Dark
HP: 22000
Speed: 171%
Has initiative.
Vulnerable to Thorns.
Resists wind?
Takes 78 (6%) less damage from physicals.
Takes 179 (14%) less damage from magic.
Skills:
Dazzle darts: 420 dark damage over 12 hits.
Kick of darkness: 197 physical damage, MT.
Celestial swap: Moves a planet about 1/5 of an orbit.
Averages:
HP: 1217
MP: 182
MP%: 14
Pow: 28
IQ: 56
Def: 37
Spr: 42
Agi: 45
Damage: 1264 (7586/round) <1556 (9333/round) with time bonuses>
Damage with full spellstrikes: 1897 (11379) <2333 (14000)>
Giant Larva - Light
HP: 25000
Speed: 85%
Takes 171 (13%) more damage from physicals. (This amounts to nearly double damage in-game.)
Takes about average from magic.
Skills:
Crush: 441 physical damage, MT, 90% accuracy.
Weapon vortex: 50% chance to absorb a magic attack, passive.
Megaburn cannon: 1677 light damage, can only be used after absorbing two spells with Weapon vortex. Weapon vortex is disable until Giant larva's next turn.
Averages:
HP: 1347
MP: 188
MP%: 14
Pow: 27
IQ: 59
Def: 38
Spr: 43
Agi: 46
Damage: 1316 (7895/round) <1619 (9713/round) with time bonuses>
Damage with full spellstrikes: 1974 (11843) <2428 (14570)>
Master Kale - Dark
Fights with Gummy Giant.
HP: 18000
Speed: 151%
Has initiative.
Takes 464 (35%) less damage from magic.
Skills:
Heat fondu: 364 fire damage, MT, 5% chance of scorch.
Blood money: 640 dark damage, heals Master Kale for 5% of the damage inflicted, 50% chance of curse.
Absolute zero: 456 water damage over 4 hits, 19% chance of cold.
Dazzle darts: 732 dark damage over 12 hits.
Insect bullets: 705 wood damage over 15 hits, 20% chance of lowering a random stat per hit?
Briar Patch: 518 wood damage, MT, 20% chance of thorns.
Gravel pounder: 1110 earth damage over 3 hits, 14% chance of stone.
(I assume he has a wind spell of sorts as well, but I never saw it, and fought him twice.)
Gummy Giant - Light
Fights with Master Kale.
HP: 9000
Speed: 130%
Has initiative.
Skills:
Gummy sword: 356 physical damage.
Gummy spread: 466 physical damage, MT.
Fill up: Charges up for an attack. He died before I could figure out what, though. Unlocked at 50% HP.
Averages: (Actual averages are probably a little higher than this, but I forgot to grab them. Only a few people levelled up from the last battle anyways.)
HP: 1347
MP: 188
MP%: 14
Pow: 27
IQ: 59
Def: 38
Spr: 43
Agi: 46
Damage: 1316 (7895/round) <1619 (9713/round) with time bonuses>
Damage with full spellstrikes: 1974 (11843) <2428 (14570)>
Shadra 1 - Any, can change element after any action.
Note: Mokka starts at 1 HP and cannot Move, physically attack, or use items in this battle.
HP: 22000
Speed: 163%
75% evasion.
Takes 1 damage from all physical attacks.
Takes 529 (40%) less damage from magic attacks.
Skills:
Gravel pounder: 639 earth damage over 3 hits, 14% chance of stone.
Briar patch: 414 wood damage, MT, 20% chance of thorns.
Celestial swap: Moves a planet about 1/4 of an orbit.
Heat fondu: 238 fire damage, MT, 5% chance of scorch.
Scale: 294 physical damage, 14 MP damage, MT.
Falcon dive: 499 wind damage, MT, 20% chance of dizzy.
I think it has an attack that can only be used if all five planets are lined up, since it kept trying to line them up with Celestial swap. I never got to see it, though.
Formchanges after HP is depleted, all CT gained carries over and no new battle is started.
Shadra 2 - Dark
Note: Same as above, except Mokka doesn't start at 1 HP anymore.
HP: 22000
Speed: 137%
75% evasion.
Takes 1 damage from all physical attacks.
Takes 529 (40%) less damage from magic attacks.
Skills:
Celestial swap: Moves a planet about 1/4 of an orbit.
Prism barrier: Nulls the next 800 damage.
Big crunch: 396 dark damage, MT.
Stabby fork: 710 physical damage.
Paradigm shift: 1620 light damage over 6 hits, 20% chance of lowering a stat per hit? Unlocked at 50% HP.
I think it has an attack that can only be used if all five planets are lined up, since it kept trying to line them up with Celestial swap. I never got to see it, though.
Averages: (Damage probably changes again here but I don't think there are any randoms to test on. For reference, average level is 57 here compared to 55 before the Giant Larva fight. Probably not a big difference.)
HP: 1386
MP: 194
MP%: 14
Pow: 28
IQ: 56
Def: 39
Spr: 43
Agi: 47
Damage: 1316 (7895/round) <1619 (9713/round) with time bonuses>
Damage with full spellstrikes: 1974 (11843) <2428 (14570)>