Mario and Luigi Bowser’s Inside Story Stat Topic
Notes: Bowser’s damage is taken against Dark Mechawfuls, Mario and Luigi’s are taken against Air Cheeps. Damage assumes that attacks receive an excellent rating.
While Mario and Luigi do have more attacks than just Hammer and Jump, these attacks require both of them to be alive and not incapacitated (dizzied, burnt, knocked down etc.)
Level ups are not necessarily consistent due to the bonus system. When a character gets a level up they will get to choose a stat to get a bonus in similar to SMRPG. The difference is that the stat boost is slightly random. However, generally the stats always be around where they are (Mario will be faster and stronger than Luigi, but frailer. Bowser beats them in POW, DEF, and HP, but loses in SPEED) That being said levels are 35 for everyone.
Equips: Mario, Luigi and Bowser can all equip three different items. Mario and Luigi equip Overalls, Socks, Gloves, Boots, and Accessories. Bowser equips Shells, Bands, Rings, and Fangs. They can only equip one of each type, but some of the items share effects. So while Mario can’t equip 2 Deluxe POW Gloves, he can equip a Deluxe POW Glove and a Deluxe POW Boot for the same effect. Also, any item that boosts stats boosts stats after equipment is factored in.
Stats:
HP: Loose this and die
SP: This games version of Magic Points. Only really matters for Bowser
POW: The higher this is, the more damage is done.
DEF: The higher this is, the less damage is taken from enemy attacks.
SPEED: Affects turn order.
STACHE/HORN: Affects the frequency of Lucky Hits. Lucky hits do 1.5x normal damage for that hit.
Mario
HP: 175
SP: 58
POW: 145
DEF: 97
SPEED: 116
STACHE: 64
Equips: A-OK Wear ( HP +30, SP +10, POW +20, DEF +150, SPEED +20 STACHE +20, Provides Immunity to status effects)
Rugged Socks (DEF +20%)
DX POW Boots (POW +20%)
Stats with equips
HP: 205
SP: 68
POW: 198
DEF: 296
SPEED: 136
STACHE: 84
Jump: 165 spread over 2 hits
Hammer 165
Counter: 79
Notes Mario has about a 25% critical rate
Luigi
HP: 206
SP: 53
POW: 116
DEF: 109
SPEED: 78
STACHE: 83
Equips: Equips: A-OK Wear ( HP +30, SP +10, POW +20, DEF +150, SPEED +20 STACHE +20, Provides Immunity to status effects)
Rugged Socks (DEF +20%)
DX POW Boots (POW +20%)
Stats with equips
HP: 236
SP: 63
POW: 163
DEF: 311
SPEED: 98
STACHE: 103
Jump: 149 spread over 2 hits
Hammer 149
Notes: Luigi has about a 30% chance to get a critical hit.
Bowser
HP: 327
SP: 59
POW: 243
DEF: 136
SPEED: 59
HORN: 69
Equips: King Shell (Raises punch damage by 30%, SP+30, POW +20, DEF + 260)
Power Band+ (POW +20%)
Block Ring (DEF + 20%)
Stats After Equips:
HP: 327
SP: 79
POW: 316
DEF: 515
SPEED: 59
HORN: 69
Punch: 266
Fire Breath: 130 MT Fire damage has about a 50% chance to cause burn. Burn causes the enemy to lose it’s turn for about 3 turns and also take 10% of their hp in damage.
Goomba Storm: 330 Psuedo MT (If this attack kills an enemy in the middle the rest of the damage will target the next enemy. So if an enemy had 200 hp remaining when this attack is used the target would take 200 and then the remaining 130 would hit a different enemy.) 6 SP
Shy Guy Squad: 515 ST 8 SP
Koopa Corps: 650 divided evenly among number of targets 10 SP.
Bob-omb Blast: 6 hits of 93 which Bowser can divide any way he likes between the targets. Total damage is 558. Each bob-omb has a 5% chance of causing dizzy (opponent loses 1-2 turns) 12 SP
Magikoopa Mob: 740 divided evenly among targets. 15 SP
Broggy Bonker: 900 Psuedo MT 20 SP Each hit has a fairly small chance of causing dizzy, but there are so many hits in this attack that it almost always causes it.
Counter Attack: 93
Notes: Bowser has about a 20% critical hit rate.
If Bowser gets hit too many times in one battle he will be inflicted with the fury status effect. Fury doubles the damage Bowser deals damage and causes him to take a slightly increased amount. The amount varies from battle to battle in one it took about 30 hits, in another 15 and yet another about 10.
AVERAGES
HP: 256 (220 without Bowser)
SP: 70 (66 without Bowser)
POW: 226 (180 without Bowser)
DEF: 374 (304 without Bowser)
SPEED: 98 (117 without Bowser)
STACHE/HORN: 86 (93 without Bowser)
Damage: 405 (157 without Bowser)