This is a summary of the plot imporant/interesting human path PCs. There are an odd 170 PCs in the game, so for the sake and expidency and space, I'm not listing all of them out.
For now, just throwing in the level 50 (55 for Jack). Note that next to some PCs, I've listed alternate levels. This is because people level at different rates/come at widely varying levels. But I'm lazy, and therefore have only done the L50 stats! I may do the other ones at some time.
General Notes
Status Resistance: This is fairly easy to tabulate, but take it with a grain of salt. Due to the way RS status accuracy is tabulated, these numbers may be more extreme then they really are. I’d personally reduce them by 1/3 or half.
Damage Taken: This is the extra/lessened damage taken compared to average for hit. Of course, in RS, its not unusual for enemies to get multiple hits (Some techs get 8 or more hits. Iseria Queen’s big tech certainly hits many times). I’d personally multiply this number by 2 or 3.
Statuses: All can wear off with time and last 3-4 turns, IMO
Curse: No action can be taken. Movement is extremely slowed. Goes away after a notable amount of turns.
Paralyze- Movement is Slowed. Also, extremely hard to hit or evade.
Bind- Paralysis.
Freeze- Frozen. Slightly easier to break out of than Bind or Stone
Stone- The hardest to break out of.
Poison- Low Poison. Does 7-8 HP every couple of seconds (About 40 HP damage a turn).
Blaze- Does 13 damage a bit more often that Poison (About 80 HP a turn for me), and causes enemies to randomly jump up, messing up their turn (33-50% of the time, IMO)
Confuse- Wastes some of their turns
Blind- Severe accuracy reduction, and increases damage done.
Accuracy:
Above 96 Luck, Accuracy is 100%
From 76 to 96, it's 95%
From 46 to 76 its 90%
The rest is 85%
Evade:
If Evade is above 175: 25% Evasion
125-175: 15% Evasion
95-125: 10% Evasion
75-95: 5% Evasion
Below 75%: 0% Evasion
Now for the PCs
STORY IMPORTANT
Jack
HP:1378 Str: 305 (280, 153 base) Def: 269 (244 w/o KotD/N, 157 base) Eva: 194 (169 base) Lck: 208 (183 base)
34 Less Damage per hit (23.75 less w/KoTD/N) , 63% (38% base) Status Resistant, 25% Evasion
Skills (Can Equip One of Choice):
King of the Day/Night: +25 to All Stats
Berserker: +40 Strength
Max HP Plus: +300 HP
Prevent Poison, Confuse, Petrify, Curse, Bind, Paralyze, Freeze, Blind- Null Given Status
Stop Afflictions- 50% Status Resistance
Fire/Water/Earth/Wind Defense- Reduces Fire, Water/Ice, Earth, or Wind/Thunder 30%]. Pair with similar elemental armor for a 65% elemental reduction)
Nine Lives- 30% ID resist
Assuming King of the Day/Night as the Default Choice
ArmorAlefstrain: 87 Defense, Water Elemental, Resist Freeze
Samurai Armor: 81 Defense, Fire Elemental
Demon Mail: 81 Defense, Status Resist, Drains HP
Absolute Guard: 71 Defense, Status Resist
Dragon Scale: 67 Defense, Wind Elemental, Resist Paralyze
Wooden Breastplate: 37 Defense, Earth Elemental, Resist Poison
Robot Suit: 23 Defense, Status Immunity
Weapon and Damages:Falvern: 880 (920 w/Berserker, 800 w/ No Attack Boosts), 6 chances of 14% ID
Combo: Lunge, Right Plow, Lunge, Right Plow, Balance Thrust- 6 Hits
Full Power Army of Shadows: 1821 (After 17 Turns, After 5 Turns with Fighting Spirit)
Storm Bringer: 655 Wind/Thunder (700 w/ Berserk) (590 w/ No Attack Boosts)
Kotetsu- 620, 6 chances of 25% Blind, (665 w/ Berserk) (520 w/ No Attack Boosts)
Efreet- 625 Fire, (670 w/ Berserk) (570 w/ No Attack Boosts)
Grand Saber- 510 Earth Damage, (545 w/ Berserk), (440 w/ No Attack Boosts)
Binding Lance- 615 Damage (660 w/ Berserk) (550 w/ No Attack Boosts), Bind
Deep Lance- 530 Ice Damage, 6 chances of 25% Freeze (580 w/ Berserk) (470 w/ No Attack Boosts)
Behemoth- 850 Earth Damage, 6 chances of 25% Poison (890 w/ Berserk) (770 w/ No Attack Boosts)
Items (He’s the only one that can use these in battles. These are storebought):
Herb Extract MAX: Full Healing
Revival Stone: MT Full Healing
Invincbility Med: Status Immune for 60 Seconds
Recovery Pills: Regen for 60 Seconds
Toadstool/Mud/Mustard/Startle/Snow/Magma/Panic/Cement- Poison/Paralyzes/Blinds/Binds/Freezes/Blazes/Confuses/Petrifries Enemy
Mass of Enmity- Curses Enemy (Odd name…)
Ridley- Fairy Path
HP:1453 Atk:209 Def:198 Eva:120 Lck:111;
3.25 Less Damage per attack, 11% weak to statusResist Curse, -30% damage from Wind element.
All Ridley's attacks are Fire Elemental and cause Blaze.
Ganz- Fairy Path;
HP:1887 Atk:192 Def:225 Eva:86 Lck:124
7.75 Less Damage per attack, 45% weak to status, Immune to Confuse
Attacks: Ganz Thrust (x1), Spinning Slash (x.8), Knight Blow (x1)
Natalie- L42 and L50
Level 50
HP:1743 Atk:223 Def:211 Eva:159 Lck:143
Takes 12.5 Less Damage Per Hit, 28% resistant to status
Immune to death. Resistant to Freeze. Slight resistance to all other elements.
Attacks:
Scoop Up+Right Slash+Jump Slash+Force Blow: 436 Wind/Thunder (?) Damage, 18% chance of Paralysis per hit
Leonard- L40 and L50
Level 50
HP:1865 Atk:198 Def:196 Eva:110 Lck:102
Takes 2 Extra Damage Per Hit, 21% Weak to status
Immune to Petrify. Resistant to Poison.
Attacks:
Sideways Attack+Low Swing: 115, Causes Knockdown
Dynas- Temp
HP:1304 Atk:235 Def:211 Eva:163 Lck:192
Reduces damage 14.75 per attack, 31% Status Resistant, Immune to death. Resistant to Blind, Bind, Blaze, Confuse, Curse, and Petrify. Slight resistance to Poison, Paralyze, and Freeze.
Gawain- Fairy Path, Temp
HP:1350 Atk:257 Def:222 Eva:164 Lck:114
13.75 less Damage per Attack, 33% Status Resistant, Immune to Bind, Freeze, Blaze, Confuse, and Death.
Elwen
HP:3300 Atk:300 Def:265 Eva:204 Lck:279
Takes 37.5 less damage per hit, Immune to all status, Taking average of day and night for stats.
Attacks:
Fantasia+Reverse Fantasia+Streaming Sword+Heavenly Throw: 594, Extremely Quick
Gerald- L50 and L55
Level 50
HP:2149 Atk:220 Def:188 Eva:134 Lck:167
Takes 5.5 less damage per hit, 3% Resistant to Status
Resistant to Poison, Paralyze, Blind, Freeze, Blaze, and Petrify
Attacks:
Uno Thrust+Dos Bash+Tres Slice+Reverse Slice: 148 Wind Damage and 215 Fire Damage; 363 Total, Breaks Parry, 2 chances of 21% Burn
Volty Break: Dual Wave Blade- 987; After 7 Turns of Attacking
Jarvis
HP:1429 Atk:203 Def:212 Eva:119 Lck:100
Takes 6.75 less damage per hit, 12% Weak to Status, Immune to Blaze
Attacks:
Thrust+Upward Thrust+Ground Sweep: 189 Fire; Causes Knockdown
Daniel
HP:1801 Atk:166 Def:161 Eva:101 Lck:123
Takes 6.5 extra damage per hit, 30% Weak to Status
Attacks:
Tree Chopper+Daniel Blow: 118 Damage
Thanos
HP:1154 Atk:161 Def:170 Eva:129 Lck:104
Takes extra 2.5 damager per hit, 2% Weak to Status, Slight resistance to all status
Attacks:
Spirit Thrust+Defiance Slash: 109 Damage
Genius
HP:1133 Atk:193 Def:176 Eva:142 Lck:68
Takes extra 1.5 damage a hit, 11% Status Resistance, Immune to Blaze and Confusion. Decent resistance to all other status.
Regenerates 10 HP per second (This is fairly decent).
Attacks: (Near Instantaneous Casting Times)
Wind Cutter: 116 (174) Wind Damage (Assuming two hits. Could easily be seen at three)
Ice Missile: 101 Ice Damage
Healing: 30% Healing
Kain- L57 and L60
Level 56
HP:2999 Atk:280 Def:234 Eva:248 Lck:177
Takes 29 less damage per hit, Immune to all status
Regenerates 10 HP per second. Reduced casting time.
Attacks:
Palm of Energy: 196 Damage
Moonlit Heal SE: 35% MT Healing
Volty Break: The End of Time (5 hits of x.2, followed by 1 hit of fixed 888 damage
Clive
HP:1198 Atk:130 Def:155 Eva:124 Lck:124
Takes 6 extra damage per hit, 7% Weak to Status
Attacks:
Poison Gas: 22 Damage+16% chance of Poison
Recovery Ray SE: 40% Healing
Nocturne
HP:2160 Atk:225 Def:170 Eva:231 Lck:149;
Takes 10 less damage per hit, 100% Status Resistance, Immune to instant death, Decent resistance to Poison and Blind, Slight resistance to all other afflictions.
Attacks:
Thrust+Radial Sweep+Heaven and Earth: 359 Damage; Breaks Parry
Flau
HP:1328 Atk:200 Def:195 Eva:128 Lck:118
Takes 4.5 less damage per hit, 3% Weak to Status
30% less damage from Water element.
Attacks:
Hard Thrust+Double Cut: 236 Wind Damage, 15% chance of Bind
Rynka
HP:1302 Atk:213 Def:208 Eva:144 Lck:77
Takes 7 less damage per hit, 13% Status Resistant
Immune to Petrify.
Attacks:
Elbow Strike+Double Slash+Hailstorm+Twin Helm Cleave: 573 Water/Ice Damage, 3 (or maybe 10. Still trying to confirm) 10% chances of Freeze
Adele
HP:1034 Atk:134 Def:96 Eva:78 Lck:162
Takes 21.5 extra damage per hit, 53% Weak to Status
Immune to instant death. 30% less damage from Wind element.
Attacks:
Slap: 43 Damage
Scolding: 2 Damage+ 73% Bind