From NephGod screw you Fenrir you arrogant bastard.
Ashura"Well, now I get yours and that'll make it 3 stones!"
HP: 850
Speed: Went first 100% of the time.
Immune to all elements.
Party's Average HP: 175
Abilities:
Axe: 59 damage to Eph, untested on anyone else.
Six Arms: 69 Damage to Eph (18 Defense), 309 (?!) Damage to Fenr (9 Defense)Damage to him:
Mask's Hammer: 142
Neph's Long Sword: 82
Eph's Colt: 42
Fenr's Blizzard and Fire: No damage
Tonf's Bash: No damage
Venus"No one can disobey me in the city of my world!"
HP: 2400
Speed: A bit random, but usually goes before the party 90% of the time, goes after Tonf (41 agility) sometimes. Average Agility: 29
Immune to all elements.Has a 30~50% Evasion Rate? She avoided around 25~35% of Neph's attacks (33 agility) and was never hit or damaged by any of Eph's (21 agility) this may be more of a factor of the battle system than her, though.
HP Average: 469
Abilities:
Blitz Whip: 340 Damage, paralyzes for one turnFlame: 240 MT Fire Damage
Charm: Confusion, 100%
Erase: Instant Death, 100%
Damage to her:
Tonf's Tusk: 114
Neph's Battle Sword: 399
Eph's Laser Sword: 0?
Shogun"Wawawa... H E L P!!!"
HP: 1900
Speed: Slower than everyone.
Abilities:
Riddle: MT Confusion, 100%
Poison: Poisons a target. Poison deals 5~10% Max HP every turn. Damage to him:
Tonfa's Ice: 302
Eph's Flame Sword: 112
Taro's Muramasa: 954
Neph's Battle Sword: 234
Fenr's Blizzard: 234
Magnate"Oh, my son was useless... But I'm in luck! ...........You brought me the MAGI!!"
HP: 5350
Agility: Seemed to randomly go first, last, and somewhere in between. I'll just call it "above average."
Party's Average HP: 540
Abilities:
Katana: 450 Physical Damage
Thunder: 488 Lightning magical damageTornado: 430~ MT Non-elemental (?) Damage
Damage to him:
Tonf's Ice: 322
Taro's Muramasa: 322
Eph's Missile: 330
Fenr's Blizzare: 202
Neph's Dragon Sword: 378
Odin (The real one, not the shitty VP2 knockoff.)
"I won't say anything because you haven't died!"
HP: 3550
Speed: Goes after Eph (91 Agility (Way high)) but before anyone else (Average of around 50 agility)
HP Average: 687
Comes with two Odin Crows (630 HP)
and Sleipnir (731 HP)
Abilities:
Odin Crow:
Nail: 205 damage
Sleipnir:
Tusk: 310 Damage
Odin:
Gungnir: 365 Damage to Eph (90 Defense), 875(!) to Neph(61 Defense) 956 tp Fenr (45 Defense) 887 to Tonf (51 Defense) (61 is average Defense, so)
Lightning: 300~ MT Lightning damage
Damage to him:
Eph's Samurai Bow: 395
Neph's Dragon Sword: 214
Tonf's Flame: 188
Fenr's Flare Book: 515
Minion"Get them, my minions!" (despite there only being one!)
HP: 4400
Abilities:
Flame: 300 MT Fire DamageEph's Samurai Bow: 851
Neph's Masamune MAGI: 557
Fenr's Thunder: 331
Warmech (spelled Warmach in game)
"I am too cool to talk to you too!"
HP: 9600
Speed: Average
HP Average: 738
Abilities:
Missile: 392 MT DamageNukebomb: 472 MT Damage, OPB
Damage to him:
Eph's Samurai Bow: 684
Tonf's Whirl: 533
Neph's Excalibur: 601
Fenr's Blizzard: 289
Apollo"It's too late! I already used the MAGI!"
HP: 13500
Strong against all elements (Immune to all elements, basically)
HP Average: 800
Note: Spends 5 turns laughing at the party about how strong he is, using the Aegis MAGI to deflect physical attacks. After which, he transforms into his "second" form and will begin battle. After he is damaged enough to kill him, he will move to his "third" form and will attack once more before EXPLODING! This causes 300 damage to each party member, but is absorbed by Dad.
Abilities:
Aegis MAGI: Protects Apollo from any basic physical attack.
Masamune MAGI: 556 Damage
Flare: 550 MT Non-Elemental Magical Damage
Damage to him:
Eph's Samurai Bow: 287
Tonf's Whirl: 349
Neph's Excalibur: 284
Fenr's P-Blast: 384
Arsenal"This is our last battle! LET'S GO!"
HP: 9950
Speed: Slower than Eph (90 speed), faster than everyone else.
HP Average: 839
Abilities:
Cannon 1-4: Does 166 MT damage to the party. As Arsenal is damaged, you 'destroy' the cannons, causing them to do less damage on each round after that. It takes two turns to restore the cannons destroyed.
Once all the cannons are destroyed, Arsenal attacks with Smasher.
Smasher: 99 damage. (...)
Once two turns have passed, Arsenal begins Launching the Smasher.
Launch Smasher: 500 MT Damage, seems to have some incredible variance (150 to 700)
Damage to him:
Eph's Samurai Bow: 284
Tonf's Tornado: 604
Neph's Excalibur: 284
Fenr's P-Blast: 600