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Author Topic: Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa  (Read 1868 times)

Anthony Edward Stark

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We needed this so hard.

Anyway, all stats are taken right before I take on the last boss. Thread is a WIP. Quick description of stats...

VP- Health
BP- B-Ball Points. Think Mana.
Speed- Turn order and dodge. Not sure how much dodge. Speed needs a little testing, but it seems Barkley is just about average, and Hoopz is ridiculously fast.
Guard- Physical Defense
Muscle- Attack Power
Brain- Magic Power AND Magic Defense

All gear used is either unique or store-bought with the exception of the Shrekmono, which is shared between Barkley and Hoopz. I gave it to Hoopz, because he needs it more, and Barkley gets the almost-as-good Mithril Jersey from a solo fight with Kevin Garnett in the B-Ball Dimension. Can't test the exact boosts for weapons because you can't unequip one like Armor and Bling.

Each character has three types of attacks and a special condition for their dodge. I'll cover those in this. Except where otherwise noted, all attacks that use BP don't miss.

The two status effects that will come up here are Glaucoma and Diabetes. Glaucoma causes you to miss 50% of the time (blind) and Diabetes causes you to lose 5% VP a turn (poison).

Charles Barkley
Chaos Duuuuuuuunk!!!!!!

Weapon- H/S Ball. Attacks twice with normal attacks (but not specials)
Armor- Mithril Jersey
Bling- Cyber-Gauntlet (+19 Muscle)

VP- 798
BP- 63
Muscle- 224
Speed- 69
Guard- 93
Brain- 63

Shots:
Free Throw: Allows two attacks (against different targets, if you want). 150% accuracy, low damage.
Pass: 50% Accuracy, Very High Damage.
Forward Jumper: 100% accuracy, high damage, guard down 33% until next turn.
Jump Shot: 150% accuracy, medium damage.
Fadeaway Jumper: 100% accuracy, low damage, guard up 33% until next turn
Guard: 66% bonus to guard.

Slam/Jams:
Double-Team (10 BP): Repeated free throws. Need to count how many. It's at least eight.
Showboat Jam (20 BP): Does Jam-elemental damage and boosts a random stat.
Vampslam (10 BP): Drains health from the enemy and gives it to Barkley. About 170 on the last boss.
Ghost Muscle (5 BP): Boosts Muscle by 14 and Brain by 8. Can be stacked (need to check how many times).
Holy Dunk (35 BP): Dikembe Mutumbo's forbidden dunk. The most powerful attack in the game.

Balthios James
I'm something of a B-Ball historian

Weapon- Snail Zauber. Increases Guard by 20.
Armor- Zaubermancer Garb
Bling- Facemask. Increases Guard by 20.

VP- 580
BP- 80
Muscle- 100
Speed- 80
Guard- 100
Brain- 115

Blitz Commands-
Zauber Slash: 200% accuracy, Brain attack
Stab Dash: 200% accuracy, Physical attack
Zeta Flash: Knocks all enemy's turn meters back 20%.
Guard: Counter-attacks. All the time.

Zaubers:
Fire Zauber (5 BP): Reduces attack power of all enemies
Ice Zauber (20 BP): Freezes enemy and then shatters them for very high damage.
Water Zauber (10 BP): Inflicts Glaucoma and Diabetes on all enemies
Thunder Zauber (25 BP): Five hits of low damage thunder magic.
Wind Zauber (25 BP): Launches wind blasts randomly, one for each enemy in the battle, then hits everyone once.
Snail Zauber (10 BP): 50% accuracy, lowers enemy speed to the point where it cannot be lowered any more.
Muscle Zauber (20 BP): Reduces a random stat by 4 ten(?) times.

Cyberdwarf
Applebottoms. Only Applebottoms.

VP: 900
BP: 60
Muscle: 175
Speed: 58
Guard: 140
Brain: 40

Weapon: Dwarf Muscle
Armor: Tupperwear Armor
Bling: Pumps (+8 speed)

Combos:
Jab, Kick and Punch do low, middle and high damage. You have a countdown timer to attack as much as you can. It takes about 25% more time to kick than to jab, and about 50% more to punch, instead of jab. You can also use Finishers, which do no damage, but lower an enemy's stats. He can lower Power, Brain and Guard this way.
Guard: Increases guard by 33% and adds a Cover effect.

Dwarfrage:
Insulin Shot (5 BP): Cures and makes the target immune to Diabetes
Dwarven Touch (10 BP): Increases VP by 50% and raises a random stat.
Dwarven Knowledge (15 BP): Increases VP by 100% and removes negative stat debuffs
Glaucoma Prayer (10 BP): Cures Glaucoma for the party.
Dwarven Caress (20 BP): Heals whole party for 66% of their VP.
Chaff Grenade (10 BP): Medium Damage, decreases enemy brain by 10.

Hoopz Barkley
I'm a Vidcon expert

VP- 490
BP- 40
Power- 160
Speed- 105
Guard- 110
Brain- 70

Weapon: F.I.N.A.L G.U.N.
Armor: Shrekmono
Bling: Facemask

Shotz-
Accurate Shot: 200% accuracy, medium damage
Fast Shot: 100% accuracy, low damage. Five shots.
Mega Shot: 50% accuracy, high damage.
Guard: 100% evasion until Hoopz attacks next.

Guns'blasts-
Gun's Slay (10 BP): Instant Death. Seems to be about 50% accurate
Bulletdance (10 BP): Twelve random shots of really, really low damage. Useful when you only have one target, though.
Status Shot (10 BP): Inflicts Diabetes on the target. About 75% accurate?
TrickGun Assault (30 BP): Basically four Fast Shots, then a Mega Shot, twice. Doesn't miss, though.

I need to get Vinceborg 2050's stats down some time, and also test some damage.