Author Topic: Arc the Lad  (Read 2413 times)

Dhyerwolf

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Arc the Lad
« on: May 18, 2009, 11:04:01 PM »
(From Gourry)

Yay. Level 60 probably isn't ideal, but it works (for transfers and such). Most of these damage values are consistent, but some (like Iga's techs and Gogen's magic) gave me fits. So I tested on some different enemies (I might have been hitting a weakness or something. Dunno), and recorded those results. If I can think of a fair enemy to test on, I'll change the numbers around, but that won't happen for a little while.

Arc
HP: 158
MP: 97
Attack: 31 (34)
Defense: 26
Magic: 26
Agility: 12

Accessories
---
Hero Crest: Regenerates 2 MP every turn.
Short Sword: Raises Physical attack by 10%. Iga drops this after the duel with Arc, and he gets it in Arc 2 when he transfers. *shrug*
Kaiser Glove: 1st level Throw. He already has this at level 60, so this is rather useless.

Rune Ring- Doubles MP cost. I have no fucking clue what this does. It supposedly increases damage by a bit, but I haven't seen any signifcant increases (the tests were mostly the same). The values below assume this isn't on.

Physical- 120
Physical With Short Sword- 136

Techs
---
Burn Ground (16 MP): 150
Gale Flash (24 MP): 190
Meteorite (21 MP): 160
Total Heal (15 MP): Heals 112
Slow Enemy (14 MP): Speed Down.

Comments: Arc's best quality in game, the insane area covered by Gale Flash, is sadly useless in the DL. Arc's a pretty bland dueller. He covers a few elements and has some nonfull healing. Yay.

Poco
HP: 166
MP: 153
Attack: 26
Defense: 14
Magic: 37 (48)
Agility: 12

Accessories
---
Music Book: Increases magic by 30%
Toy Ring: Shift Flute affects entire map.

Physical- 100
Physical + Battle Drum- 120

Techs
---
Battle Drum (8 MP)- Increases Attack by 20%
Lion Drum (16 MP)- 270
Cheer Trumpet (18 MP)- 200. 1.5 against flying?
Speed Ocarina (9 MP)- Increases Poco's Agility by 2
Atrophy Horn (24 MP)- 180.
Healing Harp (8 MP)- Heals 220.
Slow Bass (17 MP): Reduces enemy agility.
Shift Flute: Makes everyone on the map face Poco's direction. PH33R.

Comments: Poco has excellent damage, but he's quite fragile. He's good against most mages, and his healing is more than full.

Kukuru
HP: 160
MP: 211
Attack: 27
Defense: 14
Magic: 29
Agility: 12

Sea Breeze Harmony: Heals all characters every round.
Raila's Hairpin: Recovers Full HP. I'll look more into her accessories later.

Physical- 110

Techs
---
Cure (12 MP)- Heals 170.
Divine Judgment (21 MP) - 110
Antidote (8 MP)- Heals Poison
Refresh (18 MP)- Heals statuses.
Silencer (14 MP)- Stops enemy magic
Divide (32 MP)- 140 parasitic healing.

Comments: She's a teensy bit less durable than Poco, but she has Divide, which is pretty good parasitic healing. Bleh, otherwise.

Tosh
HP: 179
MP: 100
Attack: 41
Defense: 26
Magic: 22
Agility: 13

Book of Flower: raises hit ratio
Yukari's Crest: Allows Ouka-raibaku-zen to paralyze.

Physical- 160

Techs
---
Jubakuzen (12 MP): Paralyze. Extremely accurate, from what I remember.
Ouka-raibaku-zen (40 MP): 230 damage. Can paralyze.
Koei-zen (28 MP): 140. I'm not sure what's with this, but it did more to an enemy with higher defenses. Weird.
Shinkuzen (20 MP): 140. Ranged.

Gogen
HP: 128
MP: 223
Attack: 21 (36)
Defense: 17
Magic: 37 (48)
Agility: 12

Prayer Beads: +30% to Magic
Great Cane: +70% to Attack

Physical- 130

Techs
---
Explosion (22 MP)- 180
Diamond Dust (26 MP)- 180
Wind Slash (32 MP)- 180. Flying enemies are weak to this.
Thunderstorm (38 MP)- 200
Dream Knock (6 MP): Causes Sleep.
Teleport- Up to 5 spaces

Iga
HP: 217
MP: 92
Attack: 43
Defense: 19
Magic: 27
Agility: 12

Diel's Fang: raises counter damage
Hell Scope: raises Shigan-ho range

Physical- 170

Techs
---
Shigan-ho (6 MP)- Marks enemies for Death
Kishinryu-eiha (26 MP)- 280.
Senpu-gekishu (18 MP)- 210. Attacks enemies all around.
Ryusei-baku (21 MP)- 190. Wind Element (1.5x against flying)
Messho-reppa (30 MP)- Kills weaker (lower level, I suppose) enemies. 130 on others.
Taima-kodan (14 MP)- 230 on marked enemies.

Chongara
HP: 152
MP: 170
Attack: 29
Defense: 17 (22)
Magic: 31
Agility: 12

Power Gauntlet: +30% Defense
King's Image: Gets EXP from summons.

Physical- 88

Summon Kelack (4 MP)
Summon Mofly (8 MP)
Summon Fu-jin (12 MP)
Summon Hemo-ji (14 MP)
Summon Odon (18 MP)
Summon Rai-jin (22 MP)
Summon Choko (1 MP)

Comments: Chongara's worth as a dueller is contingent on whether you allow him his summons. I see no reason not to (well, Choko may be iffy for some), as he summons them in battle. He can summon monsters in a two space area around him, and they usually get their turn after he summons them.

Chongara's Monsters
Kelack
HP: 170
MP: 173
Attack: 26
Defense: 107
Magic: 44
Agility: 14

Physical- 102

Techs
---
Heal (12 MP) 230. MT.

Hemo-ji
HP: 148
MP: 142
Attack: 26
Defense: 12
Magic: 28
Agility: 15

Physical- 102

Techs
---
Hemo-ji Finger (8 MP): Makes Enemy a Hemo-ji (stats remain the same, but abilities are locked)

Mofly
HP: 145
MP: 191
Attack: 24
Defense: 19
Magic: 30
Agility: 15

Physical- 96

Techs
---
Make Floor (6 MP): Makes Floor!

Raijin
HP: 153
MP: 173
Attack: 29
Defense: 19
Magic: 99
Agility: 13

Physical- 116

Techs
---
Storm (30 MP): 1000+. Fujin and Raijin have to be on opposite sides of the enemy to perform this. Interpret as you will.

Fujin
HP: 159
MP: 107
Attack: 37
Defense: 24
Magic: 99
Agility: 12

Physical- 148

Techs
---
Storm (30 MP): 1000+. Fujin and Raijin have to be on opposite sides of the enemy to perform this. Interpret as you will.

Odon
HP: 205
MP: 122
Attack: 44
Defense: 20
Magic: 31
Agility: 14

Physical- 176

Techs
---
Transfer (12 MP): Takes opponent's form (retains stats, takes their abilities).

Lv1 Choko
HP: 244
MP: 91
Attack: 32
Defense: 27
Magic: 24
Agility: 14

Physical: ~130

Lv60 Choko (this isn't what I'd consider legal by any stretch, but it's here for reference)
HP: 303
MP: 150
Attack: 43
Defense: 38
Magic: 35
Agility: 20

Physical- 170

Boss Choko
HP: 999
MP: 108
Attack: 36
Defense: 27
Magic: 24
Agility: 13

I'm not going to include Chongara's monsters in the averages because I'm lazy.

HP: Iga (217) > Tosh (179) > Poco (166) > Kukuru (160) > Arc (158) > Chongara (152) > Gogen (128)
Average: 165.7

Defense: Arc = Tosh (26) > Chongara (22) > Iga (19) > Gogen (17) > Poco = Kukuru (14)
Average: 19.7

Magic: Gogen = Poco (48) > Chongara (31) > Kukuru (29) > Iga (27) > Arc (26) > Tosh (22)
Average: 33

Agility: Tosh (13) > Arc = Chongara = Gogen = Iga = Kukuru = Poco (12)
Average: Fuck it.

Damage: Iga's Kishinryu-eiha (280) > Poco's Lion Drum (270) > Tosh's Ouka-raibaku-zen (230) > Gogen's Thunderstorm (200) > Arc's Gale Flash (190) > Kukuru's Divide (140) > Chongara's Physical (115)
Average: ~203.5
...into the nightfall.

Dhyerwolf

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Re: Arc the Lad
« Reply #1 on: May 18, 2009, 11:04:42 PM »

Here's a somewhat interesting (at least to me) thing I found. The first Choko is one levelled up to 60 from Arc1, and the second is levelled up to 60 in Arc2 from level 1 (this could be wrong. I derived this from her Arc2 stat growth).

Pure Arc1 level Choko
HP: 303
MP: 150
Attack: 43
Defense: 38
Magic: 35
Agility: 20

Trained from level 1 Arc2 Choko
HP: 362
MP: 268
Attack: 43
Defense: 38
Magic: 59
Agility: 24

As you can see, the nontrained Choko is pretty much statstically superior. 61 more HP, 120 more MP, basically the same physical stats, superior magic, and better speed.

This has no utility in the DL, but if you ever play the game, try not to level Choko in Arc1 (you really don't have to try at all, since you can only use her in some battles).
...into the nightfall.