This is reliant on the mod giving out role information, and also on the NK not being the doc and the doc correctly guessing who it is going to be on.
True, but you have no chance of that happening at all if you tell the scum who the doc is. I realize that the mods aren't required to do that, but it seems to be the norm rather than an exception.
This right here is pretty much the heart of the matter. The entire concept and basis of Mafia is sifting through information and figuring things out. If you have so little faith in your ability to separate false information from true that you'd prefer a blind shot with no information instead, first, this destroys the point of playing the game, and second, you're probably wrong and underestimating yourself.
Alright, I don't want to be rude here, but I'd like you to step back for a second and look at the game records of you and me here. How many scum have you figured out in your last few games, compared to me? I think I do just fine at figuring these things out WITHOUT role information cluttering things up with falsehoods. You(and several others) cling to your set-in-stone rote townisms and keep picking out people that don't fit your style, then when people call you out on it you get lynched nearly as often as your target. A perfect example is Random Mafia. I understood where you were coming from, but your reliance on your way of doing things caused you to target only townies and got you lynched. Meanwhile, with no information aside from the way people were playing, I picked out Dhyer at the end even before Andrew came out with his doc claim to cut the field down. In this game, I pegged Otter back on day 1, and just didn't have a way to prove it, and I had Ciato pegged as town. I trust my ability to read playstyles more than my ability to sift information, and putting false information on the table just muddies everything up more.
Scum claims at LYLO often do give town information that they could use to make a better-informed lynch decision, and even if not, the drawback of telling the scum the remaining townie roles is almost totally inconsequential and definitely outweighed by the potential information gain.
I still don't see this one, personally. You tell the scum everything, and most of the time get nothing but confusion in return, as far as I can see.
Yes, I do think town should have been able to figure out that Andrew and especially Otter were lying about their claims. I don't want to write a dissertation on it, but their cases, behavior, timing and treatment of Ciato gave it away - in spades once Ciato flipped, and in hearts, diamonds and clubs when Otter claimed Gov. Otter was on Andrew himself, then jumped to Ciato citing as reason only the way she attacked Andrew, then claimed that was enough for him to not gov-save her. All this went down right before deadline, with Andrew purposefully holding out as long as possible and then turning for a quicklynch.
Otter had been after Ciato from day one. I don't see any reason he SHOULD have saved her, if he had been town and telling the truth. Also, seriously, when has a Governor ever stopped a lynch in one of our games? It's a power nobody ever actually uses, and with very good reason. No, I don't see why we should have lynched Otter just for his claim.
In LYLO, when no votes have been cast yet, anyone and everyone is fair game and should be looked at. If you're a doc or other role and your behavior can back this up, claiming it up front to help clear yourself is one of the best things you can do to help town survive. In the other direction, scum have a vested interest in never roleclaiming. Notice, Yakko, that you were scum in many of the games where you did not claim. Scum love to wait till the last possible second to claim and then throw a lynch on someone else. It happened on day 2 of this game and partially happened with Otter on day 3. Mass claim prevents scum from being able to use this psychological tactic in LYLO, whereas refusing to claim risks suspicion falling on you, THEN you claim, then town is confused and either you look scummy and get mislynched anyhow or you have wasted town's time and effort with something you could have declared up front. It's mostly the same principle as "roleclaim before you get lynched;" in LYLO, everyone should be considered about to get lynched.
The fact that I was scum in some of those games doesn't change the fact that even when I was town, I still stuck to that way of thinking. Also, if you're a doc and you've failed to protect anyone, I really don't see how your behavior can say one way or the other if you're lying or not. I know there's rote "doc tells" that people believe in, but if a player is playing that much different than normal and hasn't been called on it by then, then the players in that game have failed. If the player plays like that anyway, well, their behavior proves nothing. It's still not anything you can trust.
On that note, I'm not even sure why you insist on getting a full roleclaim before every single lynch no matter what. Or rather, why you insist on getting one and then acting on it right away. That's just asking for a cop or doc claim if you actually have scum, like what happened here, and then you go into panic mode as you try and change your lynch and almost inevitably hit a townie instead. Then, since the scum can 'prove' themselves as a cop since they know who's on their side(or even as a doc if they're willing to give up a NK and claim they protected a scumbuddy, though that's inherently risky), they coast through for a while unless they do other very scummy things like Andrew did in this game or the real thing speaks up and paints a target on themselves, in which case we probably end up losing the real one anyway but at least get scum in the process. If the player is actually a doc or a cop, then you go into panic mode, probably hit another townie, maybe even another power role that doesn't get time to claim because it's close to deadline, and then the scum have their target and they die anyway. Now, sure, letting them claim before they die is one thing, but really, if they're that close they should go anyway. If it's a cop, you can get any information they had and then kill him and prove if you can trust it. It sucks to lose the cop, but the town can't afford to over-rely on those roles to the point where if a scum claims it nobody will touch them like we have been lately.