I don't really buy the tier thing, but thematically at least ID and Petrify are somewhat different. Thematically, Chaos and Confuse are pretty similar (And Charm...is kind of similar. Some games kind of mix Charm and Confuse, and if a game had a Confuse blocker and Charm didn't exist in it, I'd certainly see the argument that it could get Charm too). Really, the only extra effect the SO 3 Chaos seems to have is HP/MP Poison (A lot like WA 1 Confuse without it), which isn't really it's key facet anyways. Now, if SO 3 called the status "Burn" and the effect was the same, then it would really feel like a wholly separate status. But Chaos that makes characters act unpredictably feels pretty dead on for Confuse.
I don't think Suikoden has Stop, Super? Do you mean Stun and Paralyze? S3 has them both, but grouped under the same check (Which is to say that a Yellow Scarf does nothing, but the skill that reduces Unbalance chances also reduces Paralysis chances). Not sure any other Suikoden has Paralysis until Tiekreis, which makes them fully separate statuses and isn't a Suikoden any ways.