Author Topic: Nyarlathotep's Dungeon: Week 81  (Read 1325 times)

Nephrite

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Nyarlathotep's Dungeon: Week 81
« on: August 13, 2012, 04:24:29 AM »


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**Full Heals reset limit and other types of gauges when teams pass through them.
Team Tide | Ramza, Cecilia ACF, Citan, RAP MASTER SEIFER (Body Charge), Raynie
[Ramza: White Magic/Summon Magic/Auto Potion/Magic Attack Up/FLOAT] [Chemist, Wizard, Time Mage, Priest (Summoner)]
[Floor 6a: Underachievers]
Team Tide vs. Largo, Sync, Legretta, Arietta and Asch
Team Tide vs. Marsilio, Decus and Vesper
Team Tide vs. Hugo (RH) and Viola (RH)
*Full Heal*
Team Tide vs. Rupert (XF) and Jeremy Non(2)
Team Tide vs. Scarmiglione (4DS) and Cagnazzo(4DS), when both are defeated, then replaced with Barbariccia(4DS) and Rubicante(4DS)

Team OK likes the Man Festival | Yuri1, Yuri2, Nash, Adray, Robo
[Floor 4: Diff'rent Strokes]
Team OK vs. Hahn, Tia, Gadwin, Luna, Mareg and Shana
Team OK vs. Yumei, Badrach, Aelia, Lorenta and Grey
Team OK vs. Worker 8, FFT Cloud, Beowulf, Olan, Alma and Reis
Team OK vs. Albel, Adray, Roger Huxley, Noel and Chisato
Team OK vs. Palom, Porom, Edward, Cid and Yang

Team Super | Miakis, Cristo, Angelo, DQ4 Hero, Brey [Healie (Nall)] (Status Symbol Law)
[Miakis: Water and Boost Runes]
Floor 2a: Adventuring (Earlygame)
Team Super vs. Flay and Nikki
Team Super vs. Jack(WA:ACF) and Rudy(WAo1)
Team Super vs. Opera, Ernest and Celene
Team Super vs. Killey (S2) and Lorelai (S5)
Team Super vs. Sothe, Karn, Edward and Vyse

Team Dune | Timelord, Geddoe, Tidus, Aeris (Life), Mint
[Floor 1: Starting off Again (Beginning of the game)]
Team Dune vs. Hrist (VP1), Evil Gaia, Big Joe, Snowe(S4) and Gorudo
Team Dune vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1)
Team Dune vs. Blissey, Axem Green, Augst and Lucius
Team Dune vs. Mist Dragon, Whelk, Wingraptor (FF5), Garland (FF1) and LORD OCHU
Team Dune vs. Lich and Kraken


Body Charge - Increases the health, damage and effective speed of a character by 1.3x and decreases damage to them to .7x, but increases the cost of the character by 1.5x (rounded to nearest half point, .5s are 1.0s).

Status Symbol Law - Team is fully status, debuff and ID immune, but has damage done to them increased by 1.1x and damage done by them decreased to .9x.

Life - One character's healing effects now also allows for revival, but reduces the final effect of any healing to 75%. (This means full healing is always 75%) The healing also only revives characters with 1 HP. The healing received from spells that hit more than one target may be used as revival once per battle.

dude789

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #1 on: August 13, 2012, 10:42:29 PM »
Is No Mercy fire elemental?

superaielman

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #2 on: August 13, 2012, 10:43:09 PM »
It's non elemental.

Edit: Dune passes. TimeLord+Geddoe on floor 1?!? *squish*
« Last Edit: August 13, 2012, 10:45:13 PM by superaielman »
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Nephrite

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #3 on: August 13, 2012, 11:00:36 PM »
Here's something interesting...

All of the temporary characters only have their Limit attack. Unlike
the permanent characters, their Limits are not influenced by the Crisis Level.

  Limit Break | Attack         | Power | Notes, targets
  ------------|----------------|-------|----------------------
  Fire Cross  | No Mercy       |   80  | physical, all


Doesn't that mean Seifer's Limit is the same at all HP and has nothing to do with being low?

Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #4 on: August 13, 2012, 11:04:12 PM »
I think that they actually mean the limit attack itself is static (which, in Edea and Seifer's case, is clearly true!). Crisis level -also- affect things like timer, number of hits, the special used, the quality of the slots...
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Nephrite

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #5 on: August 13, 2012, 11:10:12 PM »
Aha, okay.

  HPMod = 2500 * CurrentHP / MaxHP
  DeathBonus = DeadCharacters * 200 + 1600
  StatusBonus = StatusSum * 10
  RandomMod = [0..255] + 160

  LimitLevel = (StatusBonus + DeathBonus - HPMod) / RandomMod

  If (LimitLevel > 4) Limit Break can be used.

Seifer uses a different HPMod:

  HPMod = 1000 * CurrentHP / MaxHP


So his HP does have an effect.

superaielman

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #6 on: August 14, 2012, 04:21:26 PM »

Team Super | Miakis, Cristo, Angelo, DQ4 Hero, Brey [Healie (Nall)] (Status Symbol Law)
[Miakis: Water and Boost Runes]
Floor 2a: Adventuring (Earlygame)
Team Super vs. Flay and Nikki-  Nikki can go first and vaporize Brey. Well, that is bad.   Nikki should get swarmed by the team after that, and I don't think Flay can kill anyone himself before being taken down.
Team Super vs. Jack(WA:ACF) and Rudy(WAo1)-  Should be able to overwhelm Rudy before he gets a turn, and Jack can't really threaten a team.  Should have plenty of healing at least!
Team Super vs. Killey (S2) and Lorelai (S5)- Cristo and Angelo should beat Killey to the punch and status him out (Silence/confusion). Lorelai can't kill anyone on the team, so she gets knocked out. Team heals up for boss before finishing off Killey.
Team Super vs. Sothe, Karn, Edward and Vyse- Edward isn't a threat due to SSL. Miakis+Hero+Angelo should be able to kill off Vyse, while Kiryl goes for Kabuff to slow down the physical beats.  Once Vyse is down the fight should be controllable.

Team OK likes the Man Festival | Yuri1, Yuri2, Nash, Adray, Robo
[Floor 4: Diff'rent Strokes]
Team OK vs. Hahn, Tia, Gadwin, Luna, Mareg and Shana- Nash status should knock out at least one of the big threats (Hahn, Luna). Yuris can MT blitz the rest.
Team OK vs. Yumei, Badrach, Aelia, Lorenta and Grey- Nash is good at disrupting PC teams. Grey eats status, Yuris can kill off Lorenta. Robo and Adray can heal.
Team OK vs. Worker 8, FFT Cloud, Beowulf, Olan, Alma and Reis- Yuri1/Nash go first and can unload MT damage. The team is in some trouble if Olan beats out Yuri2 and manages to status him out, but Adray is immune no matter what. Assuming the worst case and GS gets Robo/Yuri2, Adray can cure Yuri's status and then should abe able to kill off Cloud. Beo should status out Robo, which leaves Yuri1/Nash to pick off the rest of the team. Reis can be left alive so they can cure status. 

Team OK vs. Albel, Adray, Roger Huxley, Noel and Chisato- Yuri/Nash can lay down MT damage, Yuri2 can kill off Enemy Adray. Albel/Chisato/Roger can seriously wound or kill a single PC, but don't have the MT needed to really threaten this team.
Team OK vs. Palom, Porom, Edward, Cid and Yang-  Unsure. Thinking OK is in trouble; Edward and Yang can put the Yuris to sleep, and I don't know if his team can recover from that.

Team Dune vs Floor 1 to make it official.  Will look at Tide later.
"Reputation is what other people know about you. Honor is what you know about yourself"- Count Aral Vorkosigan, A Civil Campaign
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Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #7 on: August 15, 2012, 05:56:31 PM »
**Full Heals reset limit and other types of gauges when teams pass through them.
Team Tide | Ramza, Cecilia ACF, Citan, RAP MASTER SEIFER (Body Charge), Raynie
[Ramza: White Magic/Summon Magic/Auto Potion/Magic Attack Up/FLOAT] [Chemist, Wizard, Time Mage, Priest (Summoner)]
[Floor 6a: Underachievers]
Team Tide vs. Largo, Sync, Legretta, Arietta and Asch - Protect+Renki'd Senkei = team TotA gets lulzed at and slowly picked apart. Chipping out Seifer so he can spam limits also happens.
Team Tide vs. Marsilio, Decus and Vesper - Like here.
Team Tide vs. Hugo (RH) and Viola (RH) - And here.
*Full Heal*
Team Tide vs. Rupert (XF) and Jeremy Non(2) - And then, Tails Tide Tails gets trolled with a full heal! This is great and doesn't matter. Jeremy can pick apart Ceci/Raynie (Dorothy spoils Inertia Cancel kinda with AP and Seifer/Citan can take the damage, I want to say, especially running off the accuracy), methinks, but he's about 0.9x PC HP to me at best, doesn't quite double average to me either and gets 2HKOed by anything+anything. Rupert -also- can't really OHKO anything here, so Citan opens with Senkei and Jeremy explodes. Citan gets an instadouble on Rupert even past Crisis Speed, Renki+Senkei, watch the fireworks fly while Dorothy patches people back up. I think trying to focus on Seifer is also a waste, since nothing can stop Citan from pulling off the MT haste madness.
Team Tide vs. Scarmiglione (4DS) and Cagnazzo(4DS), when both are defeated, then replaced with Barbariccia(4DS) and Rubicante(4DS) - Tide lols at Scarmy+Cagnie and sets up MT Haste trolling+Seifer limit broken. At this point, if he wants, he can build up FP with Ceci for buffing Seifer's offense further for lol ohkos vs. Barbie and Rubi to boot. Letting Tide's team build up a juggernaut wall is so asking for it.

Team OK likes the Man Festival | Yuri1, Yuri2, Nash, Adray, Robo
[Floor 4: Diff'rent Strokes]
Team OK vs. Hahn, Tia, Gadwin, Luna, Mareg and Shana - The Yurifest handles this pretty well. Tia may be annoying, but eh, Yuri1's at his current -best- for MT damage until Seraphic Radiance sweeps in.
Team OK vs. Yumei, Badrach, Aelia, Lorenta and Grey - :yuris:
Team OK vs. Worker 8, FFT Cloud, Beowulf, Olan, Alma and Reis - Yuri1 sweeps a lot of damage in and Nash can finish off Olan/status him out (Nash status variety, it burrrrrrrrrns). Yuri2 can chip in as well. I said before how having good MT is great for this fight, and so it goes.
Team OK vs. Albel, Adray, Roger Huxley, Noel and Chisato - GT sleep! MT!
Team OK vs. Palom, Porom, Edward, Cid and Yang - Hmmmm. The Yuris block Confuse here to annoy Edward and lower his status dangers. If you allow them to equip two blockers, this fight is -won-, methinks - 33% odds of a useful status from Eddy and Nash can hit any two people with Sleep here for mass lulz (he's aiming for the twins, I think), thus Adray can control statuses with Cure Condition. I don't, so it's closer, but I'm willing to give the team the benefit of doubt right now. Eh.

Team Super | Miakis, Cristo, Angelo, DQ4 Hero, Brey [Healie (Nall)] (Status Symbol Law)
[Miakis: Water and Boost Runes]
Floor 2a: Adventuring (Earlygame)
Team Super vs. Flay and Nikki - Nikki brutalizes Brey, but nobody else. So, Cristo casts Surround and :lulz:.
Team Super vs. Jack(WA:ACF) and Rudy(WAo1) - Yeah, sure. No Nall, though, so Brey stays dead. Good thing Angelo+Cristo+Miakis make good healing here. For all that, this early? She'd probably have preferred Shield Rune, L2 MT full healing at this point?
Team Super vs. Opera, Ernest and Celene - Cristo status makes waves here.
Team Super vs. Killey (S2) and Lorelai (S5) - Blitzkrieg Lorelai, Miakis sticks to healing duty because she has MT and outspeeds both, methinks.
Team Super vs. Sothe, Karn, Edward and Vyse - Cristo makes this fight -fail- as soon as he gets Surround off, and stopping him from this relies on Edward... with status, which SSL promptly denies. :garcia:

Team Dune | Timelord, Geddoe, Tidus, Aeris (Life), Mint
[Floor 1: Starting off Again (Beginning of the game)]
Team Dune vs. Hrist (VP1), Evil Gaia, Big Joe, Snowe(S4) and Gorudo
Team Dune vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1)
Team Dune vs. Blissey, Axem Green, Augst and Lucius
Team Dune vs. Mist Dragon, Whelk, Wingraptor (FF5), Garland (FF1) and LORD OCHU
Team Dune vs. Lich and Kraken - Geddoe and TL vs. Floor 1. Foregone conclusion.
« Last Edit: August 15, 2012, 07:04:11 PM by Jo'ou Ranbu »
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Nephrite

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #8 on: August 15, 2012, 06:00:28 PM »
I'm not sure, but I'd buy Viola being faster than Seifer.

Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #9 on: August 15, 2012, 06:07:09 PM »
It kinda doesn't matter anyway, though. She probably can't OHKO Seifer if he stands at the highest possible threshold for a limit (her OHKO is very borderline to begin with, and BC Seifer is downright tanky), which is easy for them to do (Team Tidez gots damage control) and then lols happen. She's better off spamming Divine Light, which says a lot considering Citan spoils that strategy all by himself.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

dude789

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #10 on: August 15, 2012, 08:51:48 PM »
Tide falls, others pass.

Tide

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #11 on: August 15, 2012, 10:13:29 PM »
**Full Heals reset limit and other types of gauges when teams pass through them.
Team Tide | Ramza, Cecilia ACF, Citan, RAP MASTER SEIFER (Body Charge), Raynie
[Ramza: White Magic/Summon Magic/Auto Potion/Magic Attack Up/FLOAT] [Chemist, Wizard, Time Mage, Priest (Summoner)]
[Floor 6a: Underachievers]

Team Tide vs. Largo, Sync, Legretta, Arietta and Asch - Largo doesn't have any attack magic, and Legretta doesn't get her scary stuff until somewhat damaged. This is essentially bad because the only person who is even a threat initially is Sync. He gets mobbed by Seifer/Raynie and gets incapacitated round 1. Ramza summons Golem, Cecilia casts Command Replay and Citan uses Renki into a Senkei. And at this point, the TotA bosses die one by one. Team probably leaves Asch alive and gets Raynie to restore Ceci/Ramza's MP while chipping Seifer into limit range.
Team Tide vs. Marsilio, Decus and Vesper - The team uses a combined MT assault to down Decus/Vesper quickly (a boosted summon from Ramza/No Mercy/Citan physical likely kills at least one). Marsillo gets walled by the plethora of anti-physical tricks on the team.
Team Tide vs. Hugo (RH) and Viola (RH) - Viola doesn't gain her murderous damage unless she is alone. This means one of two things - she can either hit everyone for low damage or throw up Divine Protection. Neither option manages to stop Citan from using Renki followed by Senkei, leading to MT Haste on the team and horrible horrible pain shortly after. Hugo can hit everyone for 3HKO damage, but that doesn't threaten any key people since Viola's initial damage isn't great. Auto Potion keeps Ramza safe until Shell kicks in and Ceci has Retaliate to stop a single physical shot on important peeps (either herself, Ramza or Seifer). If Seifer will be killed, then the team heals him up into a range where he won't die, which then forces the RH team to use lesser damage or non-MT damage and the same thing happens. Hugo's status likely isn't coming into play because once hasted, Cecilia will likely get off a Status Lock, so it's just lulz from there. 
*Full Heal*
Team Tide vs. Rupert (XF) and Jeremy Non(2) - Okay, first, the team cannot stop Jeremy from murdering someone. He can't kill Citan/Seifer and doesn't exactly fare well against Ramza either. So one of Ceci or Raynie will die before doing anything. His obvious target is Ceci. Once she's dead, Citan gets a turn, followed by Rupert and then the rest of the team. Since Rupert doesn't OHKO initially (he needs to take at least a little damage before unleashing Maximum Risk death), Citan is free to Haste up. Rupert hits someone, but can't kill, allowing Ramza to summon Golem. Jeremy then gets gangbanged by Citan/Seifer/Raynie and promptly dies, which just leaves Rupert versus the world. Hasted Citan helps Ramza heal people and he revives Ceci once the fight is more manageable. Not as bad as I initially thought.
Team Tide vs. Scarmiglione (4DS) and Cagnazzo(4DS), when both are defeated, then replaced with Barbariccia(4DS) and Rubicante(4DS) - Scarmy and Cagnazzo don't threaten anyone on the onset. This is bad news because it means, my team gets to buff up, and you don't want that since it leads to bad things. Citan prepares MT Haste, Cecilia likely prepares Permanence due to chain battle nature but can also go for either Command Replay/Protect and heck, even Reinforce if you see it effecting limit gains/combo metre gains. Ramza summons Golem. Without the ability to dispel any of these, the fiends will find themselves being quickly overwhelmed and Barbariccia and Rubicante aren't going to save this fight.
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Random Consonant

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #12 on: August 15, 2012, 10:25:29 PM »
Team Tide | Ramza, Cecilia ACF, Citan, RAP MASTER SEIFER (Body Charge), Raynie
[Ramza: White Magic/Summon Magic/Auto Potion/Magic Attack Up/FLOAT] [Chemist, Wizard, Time Mage, Priest (Summoner)]
[Floor 6a: Underachievers]
Team Tide vs. Largo, Sync, Legretta, Arietta and Asch
Team Tide vs. Marsilio, Decus and Vesper
Team Tide vs. Hugo (RH) and Viola (RH) - The worst Viola can do at first is either 3HKO or Divine Protection (which XG, as noted, inherently mocks), and Hugo is pretty averagish, just has MT status that doesn't really tilt the fight.
*Full Heal*
Team Tide vs. Rupert (XF) and Jeremy Non(2) - Yep.  Snow and I talked about this in chat and we agreed that the stat topic overrates Jeremy 2 a bit, for all that this doesn't matter since the only people he can likely kill are Cecilia or Raynie, Rupert isn't nasty until Maximum Risk and has accuracy issues, so Citan can just Senkei everyone and lols ensue.
Team Tide vs. Scarmiglione (4DS) and Cagnazzo(4DS), when both are defeated, then replaced with Barbariccia(4DS) and Rubicante(4DS) - Again, Tide's team has too much time to buff up and laugh at the nastier part of the fight
« Last Edit: August 16, 2012, 01:27:08 AM by Random Consonant »

Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 81
« Reply #13 on: August 16, 2012, 01:16:05 AM »
One other thing it's nice to note: both Rupert and Jeremy are bait to Slow Down, which is just great and utterly rapes them. They -really- want to kill Ceci, because even if Rupert and Jer focus on Citan, he's hasting Ceci and she'll start piling up the debuffs.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....