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**Full Heals reset limit and other types of gauges when teams pass through them.
Team Tide | Ramza, Cecilia ACF, Citan (BC), Seifer, Raynie
[Ramza: Priest/Time Magic/Auto Potion/Short Charge/Move MP Up] [Chemist, Wizard, Time Mage, Priest (Summoner)(Oracle)]
*Citan has been granted a Speed Ring S (+2 Speed)
*Cecilia has been granted FP Advance.
*Ramza has been granted Robe of Lords.
*Seifer has been granted Brothers GF and the Defend command.
Team Tide vs. Terra, Riou, Wakka, Rand and VP1 Lenneth (Status Symbol Law)
Team Tide vs. Tidus(Caladbolg), Raquel, Aeris, Gilder, Enrique and Marco (Violent Burst Law)
Team Tide vs. Levin (Neo Speed), Felius, Labyrinthia, Alexia, RAGNAR BLITZ LEBRETT, Tony and Clarissa
Team Tide vs. Ricardo, Purim, Artea, Yulie, Nina4, Yuna and Lucius (All with Life Sealstone)
Team Tide vs. Ephraim, Ryu1, Mewtwo and Arnaud (All with Body Charge)
Team OK likes the Man Festival | Yuri1, Yuri2, Nash, Adray, Robo
Floor 7b: Did you say "Final Battle?"
Team OK vs. Vyse, Aika, Gilder and Fina
Team OK vs. Jude, Cecilia (ACF), Brad Evans, Virigina, Dean and Clarissa
Team OK vs. Yuri2, Karin, Joachim, Gepetto, Kurando, Anastasia and Blanca
Team OK vs. Crono, Marle, Frog, Ayla, Robo and Lucca
Team OK vs. FF1 Knight, Squall, Cecil, Terra, Cloud, Zidane and Aeonless Yuna
Team Super | Miakis, Cristo, Angelo, DQ4 Hero, Brey (Status Symbol Law)
[Miakis: Double Edge, Steel, Firefly]
Floor 5a: Ceaseheal
*On this floor, restoration of HP and MP are reduced to 10% (of whatever they normally were (ANY healing is 10%, even if it was overkill full healing)) and revival may not be used by the player team.
Team Super vs. Reno, Rude and Elena (Midgar forms)
Team Super vs. Krin, Karn, Locke and Jane
Team Super vs. Yulie, Nina1 and Yukiko
Team Super vs. Mua, Golem, Steelix and Cecil
Team Super vs. Berle
Team Dune | Timelord, Geddoe, Tidus, Aeris (Life), Mint
[Floor 4: Diff'rent Strokes]
Team Dune vs. Hahn, Tia, Gadwin, Luna, Mareg and Shana
Team Dune vs. Yumei, Badrach, Aelia, Lorenta and Grey
Team Dune vs. Worker 8, FFT Cloud, Beowulf, Olan, Alma and Reis
Team Dune vs. Albel, Adray, Roger Huxley, Noel and Chisato
Team Dune vs. Palom, Porom, Edward, Cid and Yang
Violent Burst Law - Characters with system-specific gauges begin the floor with them filled. These gauges do not charge during the floor by any other means.
Neo Speed - The effective speed of one character is increased by 25% and increases by 25% each time that character takes a turn, this effect caps at 200% base speed. This character cannot grant or be granted turns via any manner. If the character dies the speed is removed and cannot be regained.
Body Charge - Increases the health, damage and effective speed of a character by 1.3x and decreases damage to them to .7x, but increases the cost of the character by 1.5x (rounded to nearest half point, .5s are 1.0s).
Status Symbol Law - Team is fully status, debuff and ID immune, but has damage done to them increased by 1.1x and damage done by them decreased to .9x.
Life - One character's healing effects now also allows for revival, but reduces the final effect of any healing to 75%. (This means full healing is always 75%) The healing also only revives characters with 1 HP. The healing received from spells that hit more than one target may be used as revival once per battle.