Author Topic: Final Fantasy X-2 (Full)  (Read 4284 times)

Tonfa

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Final Fantasy X-2 (Full)
« on: December 18, 2007, 09:16:10 PM »
To do: get Mascot for Rikku and Paine. Complete status notes. Boss data. Possible International expansion.

Stats:
HP: Health.
MP: Fuels some special moves.
STR: Used for determining most physical attack damage.
MAG: Used for determining most magical attack damage.
DEF: Defense against physical attacks.
MDEF: Defense against magical attacks.
AGI: Speed.
ACC: Hit rate for physical attacks.
EVA: Evasion against physical attacks.
LUCK: Crit rate, mostly. Some effect on accuracy/evade.

CT and RT:

CT is Charge Time. If an attack has CT, it will charge before executing, but you can instantly enter a command after it if it has no RT. You can, for example, instantly use Attack after the damage of Supernova has executed.

RT is Recovery Time. Move instantly executes if it has no CT, but you'll have to wait until you enter another command. This is the method most attacks in other ATB/CTB systems use.

Some actions such as Scan have no CT or RT. INFINITE TURNS!

Some actions such as Great Whirl can have both CT and RT.

Random status notes:

Confuse: Character may use any command on anyone.
Curse: No dressphere change. Transformation lock in the DL?
Eject: Gives you full EXP/Gil/Items, IOWs, a legit way to win DL matches.
Poizn: 3%. Fear.
Regen: Also 3%!
Silence: Affects White/Black Magic, Arcana, Sing, Dance, Kupo! and Wildcat skillsets.
Stat ups/downs: Each level is 1/12 increase/decrease for offense and defense. 10 stat points for Accuracy/Evasion/Luck. Can be stacked to 10 levels maximum.

Gunner
---
1822 HP
90 MP
87 STR
44 MAG
47 DEF
47 MDEF
56 AGI
127 ACC
5 EVA
20 LUCK
Effective durability: 0.96 physical, 0.88 magical

Passive skills: Darkproof, Sleepproof

Attack: 450 physical. 1RT.

Trigger Happy: 1350 physical over 12 hits. 1.8RT.

GUNPLAY
-Potshot(8MP): 570 physical. 1.2RT.
-Cheap Shot(8MP): 700 ITD physical. 1.2RT.
-Enchanted Ammo(8MP): 210 magical. 1.2RT.
-Target MP(8MP): 170 non-typed MP damage. 1.2RT.
-Quarter Pounder(8MP): 25% cHP physical damage. 1.2RT.
-On the Level(12MP): 800 fixed non-typed damage. 1.2RT.
-Burst Shot(12MP): 900 physical, autocrit. 1.2RT.
-Table-turner(8MP): 400 physical, more damage to higher defense. 1.2RT.
-Scattershot(8MP): 570 physical, MT. 1.2RT.
-Scatterburst(36MP): 900 physical, autocrit, MT. 1.2RT.

Gun Mage
---
1588 HP
179 MP
99 STR
102 MAG
41 DEF
83 MDEF
56 AGI
124 ACC
5 EVA
12 LUCK
Effective durability: 0.81 physical, 0.92 magical

Passive skills: None

Attack: 560 physical. 1RT.

BLUE BULLET
-Absorb(3MP): 280 HP/MP non-typed draining. 1.2CT.
-White Wind(16MP): 37.5% mHP healing(595 to Gun Mage), removes poison, silence, darkness, berserk, confuse, sleep. MT. 1.2CT.
-Blaster(30MP) 93,75% cHP non-typed damage. 1.2CT.
-Fire Breath(28MP): 1400 fire magical, MT. 1.25CT.
-Seed Cannon(28MP): 37,5% mHP physical damage. 1.25CT.
-Stone Breath(32MP): 100% Petrify, MT. 1.25CT.
-Heaven's Cataract(22MP): 1200 magical, DEF/MDEF -2 levels, MT. 1.2CT.
-Drill Shot(32MP): 1100 physical. 1.25CT.
-Mighty Guard(32MP): Protect+Shell, MT. 1.2CT.
-Storm Cannon(38MP): 1500 fixed magical damage, MT. 1.2CT.
-Bad Breath(64MP): 100% Poison+Silence+Blind+Slow+Sleep+Berserk/Confuse, MT. 1.2CT.
-Supernova(70MP): 2400 magical, MT. 1.3CT.
-1000 Needles(24MP): 1000 fixed non-typed damage. 1.2CT.
-Annihilator(48MP): 9999 ITD magical, MT. 1.25CT.
-Cry In The Night(80MP): 3000 magical, MT. 1.5CT.
-Mortar(99MP): 2500 ITD physical, MT. 1.25CT.

FIEND HUNTER
-Shell Cracker(3MP): 560 physical, 4x damage to Helms. 0.6CT.
-Anti-Aircraft(3MP): 560 physical, 4x damage to Birds and Wasps. 0.6CT.
-Silver Bullet(3MP): 560 physical, 4x damage to Lupines. 0.6CT.
-Flan Eater(3MP): 560 physical, 4x damage to Flans. 0.6CT.
-Elementillery(3MP): 560 physical, 4x damage to Elementals. 0.6CT.
-Killasaurus(3MP): 560 physical, 4x damage to Reptiles. 0.6CT.
-Drake Slayer(3MP): 560 physical, 4x damage to Drakes. 0.6CT.
-Dismantler(3MP): 560 physical, 4x damage to Machines. 0.6CT.
-Mech Destroyer(3MP): 560 physical, 4x damage to Mechs. 0.6CT.
-Demon Muzzle(3MP): 560 physical, 4x damage to Imps and Evil Eyes. 0.6CT.

Scan: SCAN! No charge or recovery time.

Alchemist
---
1652 HP
75 MP
81 STR
42 MAG
21 MDEF
55 AGI
123 ACC
4 EVA
13 LUCK
Effective durability: 0.85 physical, 0.72 magical

Passive skills: None

Attack: 410 physical. 1RT.

MIX (All mixes have 1.2CT.)

The following mixes are from storebought items.
-Archangel: 600 holy magical over 8 hits.
-Hi-Potion: 1000 healing.
-Mega-Potion: 2000 healing, MT.
-Remedy: Status healing.
-Mega Phoenix: Revives with 25% HP, MT.
-Final Phoenix: Full revival, MT.

The following mixes are from common items(common steals and drops from non-obscure enemies).
-Pineapple: 150 physical, MT.
-Potato Masher: 700 physical, MT.
-Cluster Bomb: 1500 physical, MT.
-Blaster Mine: 200 physical + 100% Poison+Confuse, MT.
-Hazardous Shell: 1000 physical + 100% Poison+Confuse, MT.
-Soul Spring: Drains 17% max HP/MP from enemy, MP drain is not considered gravity.
-Firestorm: 800 fire magical over 3 hits.
-Burning Soul: 2100 fire magical over 4 hits.
-Brimstone: 600 fire magical + 100% Blind over 3 hits.
-Abaddon Flame: 1150 fire magical + 100% Blind over 3 hits.
-Icefall: 800 ice magical over 3 hits.
-Winter Storm: 2100 ice magical over 4 hits.
-Black Ice: 600 ice magical + 100% Sleep over 3 hits.
-Krysta: 1150 ice magical + 100% Sleep over 3 hits.
-Thunderbolt: 400 lightning magical over 3 hits.
-Rolling Thunder: 800 lightning magical over 3 hits.
-Lightning Bolt: 2100 lightning magical over 4 hits.
-Electroshock: 600 lightning magical + 100% Petrify over 3 hits.
-Thunderblast: 1150 lightning magical + 100% Petrify over 3 hits.
-Waterfall: 400 water magical over 3 hits.
-Flash Flood: 800 water magical over 3 hits.
-Tidal Wave: 2100 water magical over 4 hits.
-Aqua Toxin: 600 water magical + 100% Silence over 3 hits.
-Dark Rain: 1150 water magical + 100% Silence over 3 hits.
-Nega Burst: 50% cHP non-typed damage, MT.
-Tallboy: 50% cHP non-typed damage, DEF/MDEF -3 levels, MT.
-White Hole: 7300 holy magical over 8 hits.
-Ultra Potion: MT fullhealing.
-Panacea: MT status healing.
-Ultra Cure: 50% MT healing + status healing.
-Mega Vitality: Doubles max HP and restores HP equal to current HP, MT.
-Mega Mana: Doubles max MP and restores MP equal to current MP, MT.
-Wall: MT Shell+Protect.

The following mixes are OK tier(uses rare items and such, shouldn't be allowed >_>)
-Sunburst: 5500 physical, MT.
-Soul Sea: Drains 33% max HP/MP from enemy, MP drain is not considered gravity.
-Heat Blaster: 400 fire magical over 3 hits.
-Snow Flurry: 400 ice magical over 3 hits.
-Black Hole: 75% cHP non-typed damage, MT.
-Grand Slam: 75% cHP non-typed damage, DEF/MDEF -5 levels, MT.
-Final Elixir: MT full HP/MP healing + status healing.
-Fantasy Phoenix: MT full healing + full revival.
-Mega Cocktail: Doubles max HP/MP and restores HP/MP equal to current HP/MP, MT.
-Chocobo Wing: MT Haste.
-Hi-Wall: MT Shell+Protect+Reflect.
-Final Wall: MT Shell+Protect+Reflect+Haste.
-Hero Drink: Invincibility.
-Miracle Drink: MT Invincibility.

STASH
-Potion: 200 healing. 1.5CT.
-Hi-Potion: 1000 healing. 1.5CT.
-Mega-Potion: 2000 healing, MT. 1.5CT.
-X-Potion: Fullhealing. 1.5CT.
-Remedy: Status healing. 1.5CT.
-Dispel Tonic: Dispel. 1.5CT.
-Phoenix Down: Revives with 25% HP. 1.5CT.
-Mega Phoenix: Revives with 25% HP, MT. 1.75CT.
-Ether: Restores 100 MP. 2CT.
-Elixir: Full HP/MP healing. 2.5CT.

Warrior
---
2267 HP
110 MP
109 STR
38 MAG
117 DEF
12 MDEF
53 AGI
104 ACC
7 EVA
14 LUCK
Effective durability: 1.74 physical, 0.95 magical

Passive skills: SOS Protect (Auto-Protect status at <33% HP)

Attack: 640 physical. 1RT.

SWORDPLAY
-Flametongue(4MP): 800 fire physical. 1CT.
-Ice Brand(4MP): 800 ice physical. 1CT.
-Thunder Blade(4MP): 800 lightning physical. 1CT.
-Liquid Steel(4MP): 800 water physical. 1CT.
-Demi Sword(6MP): 1000 gravity physical. 1.2CT.
-Excalibur(24MP): 1300 holy physical. 1.5CT.
-Power Break(4MP): 700 physical, STR -2 levels. 1CT.
-Armour Break(4MP): 700 physical, DEF -2 levels. 1CT.
-Magic Break(4MP): 700 physical, MAG -2 levels. 1CT.
-Mental Break(4MP): 700 physical, MDEF -2 levels. 1CT.
-Delay Attack(10MP): 640 physical, 1/3 of round delay. 1.2CT.
-Delay Buster(16MP): 750 physical, 2/3 of round delay. 1.5CT.

Assault: Berserk(ignores immunity)+Protect+Shell+Haste, MT. 1.5CT.

Sentinel: Reduces all physical damage to 1 until next turn. 3RT.

Samurai
---
1791 HP
135 MP
107 STR
64 MAG
47 DEF
58 MDEF
58 AGI
108 ACC
14 EVA
16 LUCK
Effective durability: 0.94 physical, 0.90 magical

Passive skills: SOS Critical (Attack/Magicide/Dismissal/Fingersnap autocrit at <33% HP)

Attack: 630 physical. 1RT.

BUSHIDO
-Mirror of Equity(16MP): 1 damage for every 2 HP you have lost. 1.1CT.
-Magicide(4MP): 300 non-typed MP damage. 1CT.
-Dismissal(10MP): 800 physical, cancels any charging attacks. 1CT.
-Fingersnap(10MP): 800 physical, reverts enemy stats to original levels. 1CT.
-Sparkler(12MP): 1400 ITD physical. 1.1CT.
-Fireworks(18MP): 1400 ITD physical, MT. 1.3CT.
-Momentum(10MP): Physical, damage increases based on enemies killed. Dealt 1050 at the end of first playthrough. 1.1CT.
-Shin-Zantetsu(32MP): 85% ID, MT. 0.5CT, 0.8RT.
-Nonpareil(10MP): STR +2 levels, ACC +10 levels. 1.1CT.
-No Fear(12MP): Shell+Protect. 1.1CT.
-Clean Slate(16MP): 25% healing + status healing. 1.1CT.
-Hayate(20MP): Haste, EVA +10 levels. 1.1CT.

Spare Change: Throw money. Damage formula for those who care: [22 * Gil] / [sqrt(Gil) + 20]. 0.8CT.

Zantetsu: Slices the target in half. Makes a separate Zantetsu check instead of ID check. Resist can be 0-255, and they are all over the place. 100% against 0 resist, haven't tested against other resists yet. Most randoms have no or little resistance, humanoid bosses and high-end randoms have lowish resist, monster type bosses and very high end randoms have high resist, the final battle sequence and machine bosses have 255 resist. Incredible headache. 1.5CT.

Dark Knight
---
2931 HP
229 MP
116 STR
77 MAG
139 DEF
96 MDEF
41 AGI
104 ACC
4 EVA
12 LUCK
Effective durability: 2.62 physical, 1.82 magical

Passive skills: Poisonproof, Stoneproof, Confuseproof, Curseproof, Deathproof

Attack: 710 physical. 1RT.

Darkness: 1350 ITD physical, consumes 12,5% of own mHP. 0.67CT.

ARCANA
-Drain(8MP): 280 non-typed draining. 1CT.
-Demi(10MP): 25% cHP gravity magical, MT. 1.2CT.
-Confuse(12MP): 100% Confuse. 1.2CT.
-Break(20MP): 90% Petrify. 1.2CT.
-Bio(16MP): 100% Poison, MT. 1.2CT.
-Doom(18MP): 100% Doom. 1.2CT.
-Death(24MP): 100% ID. 1.2CT.
-Black Sky(80MP): 4200 magical STR-based damage over 10 hits. 1.4CT.

Charon: 2xmHP (5862) fixed non-typed damage, user explodes. 0.67CT.

Berserker
---
3163 HP
82 MP
112 STR
5 MAG
29 DEF
5 MDEF
64 AGI
106 ACC
18 EVA
15 LUCK
Effective durability: 1.54 physical, 1.29 magical

Passive skills: Itchproof, Counterattack, Magic Counter, Evade&Counter, Auto-Regen. An interesting note on counters are that if the Berserker is charging at time of enemy attack, the counter(s) are launched immediately after charge attack is used.

Attack: 680 physical. 1RT.

Berserk: Berserk, STR +1 level. 1.1CT.

INSTINCT
-Cripple(6MP): 50% cHP physical. 1.1CT.
-Mad Rush(6MP): 2500 physical, hit rate becomes dramatically lower against good evasion. Enemy with 28 EVA was hit 85% of the time, one with 38 EVA was hit 25% of the time. 1.1CT.
-Crackdown(6MP): 680 physical, destroys Protect/Shell/Reflect. 1.1CT.
-Eject(8MP): 100% Eject. 1.1CT.
-Unhinge(8MP): 680 physical, ACC -5 levels, EVA -10 levels. 1.1CT.
-Intimidate(8MP): 680 physical + 95% Slow. 70% hit rate. 1.1CT.
-Envenom(10MP): 680 physical + 90% Poison. 85% hit rate. 1.1CT.
-Hurt(10MP): Deals 37.5% of own cHP as damage. 1.1CT.

Howl: Doubles max HP. 1.8CT.

Songstress
---
1323 HP
176 MP
12 STR
84 MAG
12 DEF
52 MDEF
59 AGI
100 ACC
12 EVA
11 LUCK
Effective durability: 0.60 physical, 0.66 magical

Passive skills: None

(Mug/Nab Gil: 32 physical!!!! 1RT.)

DANCE(All Dances have 2.5RT. The effects last until next turn of the dancer.)
-Darkness Dance: MT Blind.
-Samba of Silence: MT Silence.
-MP Mambo: 0 MP Cost for own team.
-Magical Masque: Magic immunity for own team.
-Sleepy Shuffle: MT Sleep.
-Carnival Cancan: Doubles max HP for own team. Also heals 25% of original mHP for them.
-Slow Dance: MT Slow.
-Brake-Dance: MT Stop.
-Jitterbug: Haste for own team.
-Dirty Dancing: Autocrit for own team.

SING(All songs have 0.5 CT.)
-Battle Cry(4MP): STR +1 level, MT.
-Cantus Firmus(4MP): DEF +1 level, MT.
-Esoteric Melody(4MP): MAG +1 level, MT.
-Disenchant(4MP): MDEF +1 level, MT.
-Perfect Pitch(4MP): ACC +10 levels, MT.
-Matador's Song(4MP): EVA +10 levels, MT.

Black Mage
---
1294 HP
242 MP
13 STR
112 MAG
12 DEF
146 MDEF
53 AGI
101 ACC
6 EVA
12 LUCK
Effective durability: 0.59 physical, 1.13 magical

Passive skills: None

BLACK MAGIC(All black magic has 0.5CT.)
-Fire(4MP): 150 fire magical
-Blizzard(4MP): 150 ice magical
-Thunder(4MP): 150 lightning magical
-Water(4MP): 150 water magical
-Fira(12MP): 370 fire magical
-Blizzara(12MP): 370 ice magical
-Thundara(12MP): 370 lightning magical
-Watera(12MP): 370 water magical
-Firaga(24MP): 1000 fire magical
-Blizzaga(24MP): 1000 ice magical
-Thundaga(24MP): 1000 lightning magical
-Waterga(24MP): 1000 water magical

Focus: +3 MAG, 0.8CT.

MP Absorb: 125 non-typed MP draining. 1CT.

White Mage
---
1334 HP
219 MP
14 STR
108 MAG
17 DEF
155 MDEF
54 AGI
102 ACC
7 EVA
12 LUCK
Effective durability: 0.62 physical, 1.25 magical

Passive skills: None

(Mug/Nab Gil: 35 physical!!! 1RT.)

Pray: 100 healing, MT. 0.8RT.

Vigour: 50% healing. 0.8RT.

WHITE MAGIC
-Cure(4MP): 770 healing. 0.3CT.
-Cura(10MP): 1600 healing. 0.3CT.
-Curaga(20MP): 2300 healing. 0.3CT.
-Regen(40MP): Regen. 0.3CT.
-Esuna(10MP): Status healing. 0.3CT.
-Dispel(12MP): Dispel. 0.3CT.
-Life(18MP): Revives with 50% HP. 0.3CT.
-Full-Life(60MP): Revives with full HP. 0.67CT.
-Shell(10MP): MT Shell. 0.3CT.
-Protect(12MP): MT Protect. 0.3CT.
-Reflect(14MP): MT Reflect. 0.3CT.
-Full-Cure(99MP): Full healing + status healing. 0.8CT.

Thief
---
1928 HP
123 MP
78 STR
62 MAG
45 DEF
76 MDEF
64 AGI
114 ACC
24 EVA
31 LUCK
Effective durability: 1.00 physical, 1.08 magical

Passive skills: First Strike, Slowproof, Stopproof.

Attack: 500 physical over 2 hits. 1RT.

Steal: Steal items!!! 0.7RT.

FLIMFLAM
-Pilfer Gil(2MP): Steal gil! Trout slayer! 0.7RT.
-Borrowed Time(16MP): 100% Stop. 1RT.
-Pilfer HP(10MP): 280 non-typed draining. 1RT.
-Pilfer MP: 140 non-typed MP draining. 1RT.
-Sticky Fingers(20MP): Guaranteed success stealing! Somewhere, Zidane cries himself to sleep. 1RT.
-Master Thief(20MP): Steal rare items. 1RT.
-Soul Swipe(12MP): 100% Berserk. 1RT.
-Steal Will(18MP): Enemy runs away. Poochyena slayer?? 1RT.

Flee: MT ESCAPE!!! 0.2CT.

Trainer Y
2028 HP
143 MP
99 STR
55 MAG
57 DEF
35 MDEF
53 AGI
106 ACC
8 EVA
11 LUCK
Effective durability: 1.12 physical, 0.93 magical

Passive skills: None

Attack: 530 physical. 1RT.

KOGORO
-Kogoro Blaze(2MP): 600 fire physical + 50% Blind. 0.5CT.
-Kogoro Freeze(2MP): 600 ice physical + 45% Stop. 0.5CT.
-Kogoro Shock(2MP): 600 lightning physical + 50% Berserk. 0.5CT.
-Kogoro Deluge(2MP): 600 water physical + 40% Sleep. 0.5CT.
-Kogoro Strike(3MP): 100% Eject. 0.5CT.
-Doom Kogoro(3MP): 630 physical + 100% Doom. 0.5CT.
-Kogoro Cure(5MP): 1130 healing. 0.4CT.
-Kogoro Remedy(5MP): Status healing. 0.4CT.
-Holy Kogoro(9MP): 1100 holy physical + 45% Blind. 0.5CT.
-Pound!(12MP): 1300 physical. 0.7CT.

Trainer R
2028 HP
143 MP
85 STR
64 MAG
42 DEF
40 MDEF
60 AGI
108 ACC
9 EVA
11 LUCK
Effective durability: 1.04 physical, 0.95 magical

Passive skills: None

Attack: 430 physical. 1RT.

GHIKI
-Ghiki Gouge(4MP): 320 physical + 95% Blind. 0.5CT.
-Ghiki Gag(4MP): 320 physical + 100% Silence. 0.5CT.
-Mugger Ghiki(6MP): 320 physical + steals item!1111 0.5CT.
-Sneaky Ghiki(6MP): 320 physical + steals moneys!!!11 0.5CT.
-Pesky Ghiki(4MP): 320 physical + 100% Berserk. 0.5CT.
-Bully Ghiki(4MP): 320 physical + 1/3 of round delay. 0.5CT.
-Ghiki Pep(5MP): 1240 healing. 0.4CT.
-Ghiki Meds(5MP): Status healing. 0.4CT.
-Ghiki Cheer(6MP): STR/DEF +1 level. 0.5CT.
-Swarm, Swarm!(12MP): 1000 physical. 0.7CT.

Trainer P
2028 HP
143 MP
96 STR
63 MAG
54 DEF
38 MDEF
57 AGI
110 ACC
8 EVA
15 LUCK
Effective durability: 1.10 physical, 0.95 magical

Passive skills: None

Attack: 520 physical. 1RT.

FLURRY
-Poison Flurry(2MP): 520 physical + 100% Poison. 0.5CT.
-Stone Flurry(8MP): 520 physical + 100% Petrify. 0.5CT.
-Death Flurry(10MP): 100% ID. 0.7CT.
-Flurry Guard(5MP): 500 healing + Protect. 0.35CT.
-Flurry Speed(5MP): 500 healing + Haste. 0.35CT.
-Flurry Shield(5MP): 500 healing + Shell. 0.35CT.
-HP Flurry(5MP): 1200 healing, MT. 0.35CT.
-Recovery Flurry(5MP): Status healing. 0.35CT.
-Carrier Flurry(4MP): 100% Eject. 0.5CT.
-Maulwings!(12MP): 1250 physical. 0.7CT.

Lady Luck
1503 HP
188 MP
72 STR
65 MAG
28 DEF
51 MDEF
58 AGI
125 ACC
7 EVA
32 LUCK
Effective durability: 0.73 physical, 0.74 magical

Passive skills: Critical(Attacks autocrit), SOS Spellspring (Skills cost 0 HP and MP at <33% HP)

Attack: 660 physical. 1RT.

GAMBLE
(Note on Reels: You can get any single attack you want easily enough, using the pause trick helps but isn't necessary. You can get multiple attacks too, but I'd rather spare myself the headache for now so assume one result. Failure results in 75% cHP damage to own party, but you really have to suck for that. All reels have 1.4CT.)
-Attack Reels
-Shin-Zantetsu: 85% ID, MT.
-Excalibur: 1400 holy physical.
-Cripple: 50% cHP physical.
-Delay Buster: 730 physical, 2/3 of round delay.
-Fireworks: 1550 ITD physical, MT.
-Intimidate: 700 physical + slow.
-Clean Slate: 25% healing + status healing.
-Power Break: 800 physical, STR -2 levels.
-Magicide: 200 non-typed MP damage.
-Eject: 100% Eject.
-Armor Break: 800 physical, DEF -2 levels.

-Magic Reels
-Ultima: 8500 magical, MT.
-Black Sky: 2000 magical STR-based damage over 10 hits.
-Flare: 5200 magical.
-Demi: 25% cHP gravity magical, MT.
-Firaga: 800 fire magical, MT.
-Auto-Life: Auto-Life.
-Bio: 100% Poison, MT.
-Break: 90% Petrify.
-Thundara: 300 lightning magical, MT.
-Esuna: Status healing.
-Cura: 1200 healing, MT.

-Item Reels
-Megalixir+: Full HP/MP healing, full revival, MT.
-Mighty Guard+: Shell+Protect+Regen, DEF/MDEF +10 levels, MT.
-Supreme Gem: 2500 ITD magical, MT.
-Megalixir: Full HP/MP healing, MT.
-Blessed Gem: 3650 holy magical over 8 hits.
-Mighty Guard: Shell+Protect, MT.
-Mega-Ether: 50% MP healing, MT.
-Ether: 100 MP healing.
-L-Bomb: 450 non-typed ITD, MT.
-Lunar Curtain+: Shell, MT.
-Light Curtain+: Protect, MT.

-Random Reels
-CONGRATS!: Uber bribe...doesn't really apply to the DL. Except maybe against summoned grunts???
-Mega-Potion: 2000 healing, MT.
-Blizzaga: 800 ice magical, MT.
-Cry In The night: 1500 magical, MT.
-Dark Matter: 9999 non-typed, MT.
-Quartet Knife: 850 physical, STR/DEF/MAG/MDEF -2 levels.
-Mental Break: 800 physical, MDEF -2 levels.
-Cura: 1200 healing, MT.
-Primo Grenade: 300 ID physical, MT.
-Hi-Potion: 1000 healing.
-Potion: 200 healing.

-Two Dice(4MP): NO. 1.1CT.
-Four Dice(8MP): NO. 1.4CT.
-Luck(8MP): LUCK +10 levels. 1CT.
-Felicity(8MP): LUCK +3 levels. 1CT.

Tantalise: 100% Confuse, MT. 1.1CT.

Bribe: ...>_> 0.8CT.

Mascot Y
3767 HP
364 MP
102 STR
112 MAG
140 DEF
124 MDEF
62 AGI
127 ACC
17 EVA
19 LUCK
Effective durability: 3.40 (6.80) physical, 2.79 (5.58) magical

Passive skills: Ribbon(status immunity), Auto-Protect, Auto-Shell

Attack: 600 physical. 1RT.

KUPO!
-Moogle Cure(10MP): Heals 62.5% of HP (halved by Shell), status healing. 0.8CT.
-Moogle Regen(18MP): Haste+Regen. 0.8CT.
-Moogle Wall(18MP): Shell+Protect. 0.8CT.
-Moogle Life(40MP): Full revival. 0.8CT.
-Moogle Cureja(15MP): Heals 62.5% of HP (halved by Shell), status healing, MT. 1.1CT.
-Moogle Regenja(24MP): Haste+Regen, MT. 1.1CT.
-Moogle Wallja(24MP): Shell+Protect, MT. 1.1CT.
-Moogle Lifeja(60MP): Full revival, MT. 1.1CT.
-Moogle Jolt: 25% MP healing. 1.4CT.
-Moogle Beam(99MP): 5100 ITD physical. 1.7CT.

SWORDPLAY
-Flametongue(4MP): 750 fire physical. 1CT.
-Ice Brand(4MP): 750 ice physical. 1CT.
-Thunder Blade(4MP): 750 lightning physical. 1CT.
-Liquid Steel(4MP): 750 water physical. 1CT.
-Demi Sword(6MP): 920 gravity physical. 1.2CT.
-Excalibur(24MP): 1200 holy physical. 1.5CT.
-Power Break(4MP): 650 physical, STR -2 levels. 1CT.
-Armour Break(4MP): 650 physical, DEF -2 levels. 1CT.
-Magic Break(4MP): 650 physical, MAG -2 levels. 1CT.
-Mental Break(4MP): 650 physical, MDEF -2 levels. 1CT.
-Delay Attack(10MP): 600 physical, 1/3 of round delay. 1.2CT.
-Delay Buster(16MP): 700 physical, 2/3 of round delay. 1.5CT.

ARCANA
-Drain(8MP): 400? non-typed draining. Forgot to test for Mascot. 1CT.
-Demi(10MP): 25% cHP gravity magical, MT. 1.2CT.
-Confuse(12MP): 100% Confuse. 1.2CT.
-Break(20MP): 90% Petrify. 1.2CT.
-Bio(16MP): 100% Poison, MT. 1.2CT.
-Doom(18MP): 100% Doom. 1.2CT.
-Death(24MP): 100% ID. 1.2CT.
-Black Sky(80MP): 3400 magical STR-based damage over 10 hits. 1.4CT.

DAMAGE AVERAGE!

Taking all classes into account, allowing what is allowed in the topic, 3-turn damage average...

Average: 1341
Kill point for 2.5x method: 3352.5


Averages:

HP: 1894
MP: 153
STR: 76
MAG: 65
DEF: 48
MDEF: 65
AGI: 56
ACC: 111
EVA: 9
LUCK: 16

---

Incomplete boss data follows.

My level: 22
Average PC HP: ~950

Ormi

Level - 19
HP - 1,344
MP - 45

Strength - 53
Magic - 26
Defense - 84(Very good, seems to take only 2/3 damage from physicals)
Magic Defense - 16
Speed - 44(Slow)

Movelist:

Attack: 110 physical damage.
Supercollider: 50%cHP physical damage, delay effect(half a turn).
Huggles: 3x400(1200) ITD damage. Delay effect(a full turn). Only used when Ormi is alone.
Concussive Blast: 200 ITD damage. Only usable at critical HP.

Status vulnerabilities:

All breaks
Blind
Delay effect
Poison (12,5% resistance)
Slow

Logos (final)

Level - 21
HP - 989
MP - 70

Strength - 17
Magic - 28
Defense - 4
Magic Defense - 18
Speed - 49(Slightly below average. All his other forms are insanely fast >_>)

Movelist:

Attack: 2 hits, 30 physical damage.
Hail Bullets: 3 hits, MT, 50 physical damage.
Russian Roulette: 10 physical damage, inflicts one of the following: Death, Curse(useless), Silence, Petrify, Poison, nothing.

Status vulnerabilities:

All breaks
Blind
Delay effect
Poison (12,5% resistance)
Slow

LeBlanc (final)

Level - 23
HP - 1,380
MP - 460

Strength - 33
Magic - 32
Defense - 10
Magic Defense - 62(notable damage reduction)
Speed - 53(Average)

Movelist:

Attack: 65 physical damage.
-ra spells: 160 magical damage. Can be used as MT, but power is halved.
Flash Bomb: 50 ITD damage, causes Blind.
Hush Grenade: 50 ITD damage, causes Silence.
Love Tap: Haste. Doesn't use it on herself in-game.
Mach Fan: 100 physical? damage.
Not-So-Mighty-Guard: Shell, Protect and Regen, MT.
White Wind: Heals 12,5% of mHP(166 for LeBlanc!!), MT.
Osmose: Never seen her use it yet, I'll try her get to use it by draining her MP.
« Last Edit: January 02, 2010, 06:02:13 AM by Tonfa »
<Niu> If I ever see that Langfadood, i'll strangle him on sight
<Gourry> What, for making the game three times better?
<Gourry> And playable, at that?
<Niu> that lose the whole point of of L2!!!

Fenrir

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Re: Final Fantasy X-2 (Full)
« Reply #1 on: October 13, 2014, 08:16:14 PM »
The OP new jobs from International:


Psychic
---
2049 HP
235 MP
101 STR
123 MAG
43 DEF
154 MDEF
52 AGI
109 ACC
14 EVA
10 LUCK
Effective durability: Tonfa help plz.
Let me roughly guess: 1.06 physical, 1,92 magical

Passive skills:
Absorbs Fire
Absorbs Ice
Absorbs Lightning
Absorbs Water
Absorbs Gravity

Attack: 530 physical. 1RT.

Teleport: Teleports behind the enemy. Can be followed by a regular attack for double damage. Evilwall / Gwyn / Tonberry / Dahu slayer. No charge or recovery time.
Excellence: Physical and magical immunity. Doesn't last very long, like 2 turns or so. 1.7CT

Psychic Bomb (10 MP): 600 magical damage, MT. 1CT
Maser Eye (18 MP): 1200 magical damage. 1CT
Telekinesis (12 MP): Instant Death. Pretty accurate. 1CT
Brainstorm (18 MP): MT Confuse + Silence. Pretty accurate. 0.9CT
Express (20 MP): Raises Accuracy, Evasion, casts Haste. The evasion boost is huge - Similar to casting blind on an enemy. You basically just don't get hit anymore. 1CT
Time Trip (20 MP): Stops time for everyone but the character for 10 seconds. If the character is charging a skill at the end of the 10 seconds, time stays stopped until the attack is resolved. 10 seconds aren't enough to use two skills even with Haste on, but they're enough for a physical attack + another skill like Physics Guard. 0.8CT
Magic Guard (28 MP): Magical immunity. Probably lasts 10 rounds or so. 1.2CT
Physics Guard (28 MP): Physical immunity. Lasts 10 rounds or so. 1.2CT


Festivalist P
---
2688 HP
172 MP
112 STR
88 MAG
84 DEF
63 MDEF
59 AGI
105 ACC
14 EVA
14 LUCK
Effective durability: Probably a lot. Hell if I know. Harder to guess than with Psychic

Passive skills:
SOS Haste
SOS Regen
SOS Wall (Protect + Shell)
Stoneproof
Stopproof

Attack: 650 physical. 1RT.

Twinkler (6 MP): Heals 50% mHP (1344) + heals status. 0.9CT
Spinner (6 MP): 650 physical damage and 100% Confusion. 0.9CT
Popper (8 MP): 850 physical damage. 0.9CT
Fountain (12 MP): 850 physical damage, MT. 0.9CT
Blind Mask (6 MP): 750 physical damage and 100% Blind. 0.9CT
Silence Mask (6 MP): 750 physical damage and 100% Silence. 0.9CT
Sleep Mask (6 MP): 750 physical damage and 100% Sleep. 0.9CT
Poison Mask (6 MP): 750 physical damage and 100% Poizn. 0.9CT
Stop Mask (14 MP): 750 physical damage and 100% Stop. 0.9CT
Petro Mask (26 MP): 750 physical damage and 100% Petrify. 0.9CT


Festivalist (Y and R)
Nope
« Last Edit: October 13, 2014, 09:05:09 PM by Fenrir »