Author Topic: Proving Grounds H/G 3: The cursed blade of the Dark Knight.  (Read 1269 times)

superaielman

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Miguel: 34-20
Pirate: 8-23
Gangrel: 6-35

Dark Knight- Murders Bravely Default's challenge and scrub challengers with impartiality.
Wakka- Suggestion from Tide. He's always fun and is a classic borderliner.
Rosa- Bounced around Heavy and Godlike in her DL days. Definitely an interesting case.

Dark Knight (BD) vs T260G (Saga)
Dark Knight vs Chelle (XF)
Dark Knight vs Mewtwo (PKMN)
Dark Knight vs Zio (PS4)
Dark Knight vs Chaos (FF1)
Dark Knight vs Rubicant (FF4)
Dark Knight vs Renee (MK1)
Dark Knight vs Hiro (Lunar:EBC)
Dark Knight vs Tosh (AtL2)
Dark Knight vs Et (MK2)
Dark Knight vs Kyra (PS4)
Dark Knight vs Eileen (S1)

Wakka (FFX) vs T260G (Saga)
Wakka vs Chelle (XF)
Wakka vs Mewtwo (PKMN)
Wakka vs Zio (PS4)
Wakka vs Chaos (FF1)
Wakka vs Rubicant (FF4)
Wakka vs Renee (MK1)
Wakka vs Hiro (Lunar:EBC)
Wakka vs Tosh (AtL2)
Wakka vs Et (MK2)
Wakka vs Kyra (PS4)
Wakka vs Eileen (S1)

Rosa (FF4) vs T260G (Saga)
Rosa vs Chelle (XF)
Rosa vs Mewtwo (PKMN)
Rosa vs Zio (PS4)
Rosa vs Chaos (FF1)
Rosa vs Rubicant (FF4)
Rosa vs Renee (MK1)
Rosa vs Hiro (Lunar:EBC)
Rosa vs Tosh (AtL2)
Rosa vs Et (MK2)
Rosa vs Kyra (PS4)
Rosa vs Eileen (S1)
« Last Edit: May 31, 2014, 09:17:06 PM by superaielman »
"Reputation is what other people know about you. Honor is what you know about yourself"- Count Aral Vorkosigan, A Civil Campaign
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Jo'ou Ranbu

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #1 on: May 31, 2014, 09:03:52 PM »
Dark Knight (BD) vs T-260G (Saga) - You don't really ever OHKO the trashcan - hell, post-V-MAX, DK may not even -2HKO-, and T-2 certainly won't miss a 2HKO herself and can circumvent Minus Strike with the combo of regen+gross speed advantage. Uphill fight.
Dark Knight vs Chelle (XF) - Predator Barrage is a nightmare.
Dark Knight vs Mewtwo (PKMN) - If you take Mewtwo post-RBY, he loses because lol black bane hitting weakness. EDIT: 2.5x PC HP? Jesus.
Dark Knight vs Zio (PS4) - Nope.
Dark Knight vs Chaos (FF1) - uh. Chaos won't try to hit Dark Knight ever, he doesn't want to trigger Minus Strike here. So, spam Crack. But... DK opens with Black Bane, probably isn't in range of getting killed turn one after the first (Chaos needs to buff to deal truly dangerous damage), then I think Dark Nebula => Minus Strike x3 does him in. Could be argued, once again. This wouldn't hold true if the damage done by the other two Black Banes didn't add up, though.
Dark Knight vs Rubicante (FF4) - No.
Dark Knight vs Renee Kearse (MK1) - Dark Knight goes first and Renee can't really do much of anything to avoid a OHKO.
Dark Knight vs Hiro (Lunar:EBO) - Dark Sword. Oh well.
Dark Knight vs Tosh (AtL2) - You don't let BD Dark Knight get a turn and live if you're below 1.9x PC HP against physicals.
Dark Knight vs Etward Dysler (MK2) - Oh dear, Dark immunity. And it... probably doesn't -matter-, Dark Knight gets pretty viciously durable as her HP goes down and Et starts having trouble avoiding a fatal Minus Strike range. Welp.
Dark Knight vs Kyra Tierney (PS4) - Minus Strike rears its ugly head again. Kyra can't really chip DK down to a range where she can safely end the fight, I think.
Dark Knight vs Eileen (S1) - copper flesh lol

5-6. Interesting performance. Minus Strike is interesting in that it makes Dark Knight dangerous at -all- HP ranges, switching offensive emphasis. Dark immunity doesn't really slow her down either, as shown by what happens to Et.

Wakka (FFX) vs T-260G (Saga) - lol
Wakka vs Chelle (XF) - lol evade & counter => lol sleep buster => lol overdrives
Wakka vs Mewtwo (PKMN) - I actually suspect this is right, even with Wakka hitting a turn one status. Mewtwo isn't really scared of Wakka's tricks outside sleep and gets a huge headstart opener. Past that, Wakka damage sucks and landing a status doesn't -really- get him out of the woods, since ANY turn Mewtwo gets past that is fatal and the speed split's humongous.
Wakka vs Zio (PS4) - No.
Wakka vs Chaos (FF1) - Nein. Even being ITD, Wakka's damage is bad enough to miss a 2HKO on Chaos - and I have no sympathy for anyone who lets Chaos get two turns in Godlike.
Wakka vs Rubicante (FF4) - I remember this match.
Wakka vs Renee Kearse (MK1) - Dude, isn't Renee vulnerable to -sleep-? That's just insulting.
Wakka vs Hiro (Lunar:EBO) - Dark Sword.
Wakka vs Tosh (AtL2) - Monj Slash and Jubakuken aren't physical and Tosh blocks both Sleep and Silence, if you see that working. WELP.
Wakka vs Etward Dysler (MK2) - EDIT: DRAIN
Wakka vs Kyra Tierney (PS4) - Sleep Buster delays Kyra enough until a nasty Overdrive lands on her head.
Wakka vs Eileen (S1) - Welp.

6-6. In Godlike, he's strictly a spoiler, but he's a nightmare in Heavy. The usual.

Rosa Farrel (FF4) vs T-260G (Saga) - I'm not sure I feel comfortable with the idea of Toad working on T-2, but that might not even be necessary.
Rosa Farrel vs Chelle (XF) - Predator Barrage is a nightmare.
Rosa Farrel vs Mewtwo (PKMN) - 3-2s, tanks a -single- turn of status and 2HKOs. Sure.
Rosa Farrel vs Zio (PS4) - If Rosa's even faster than Zio, it's not by much. She probably gets heal-locked.
Rosa Farrel vs Chaos (FF1) - Hopefully. Don't think I see Crack ramming into Reflect.
Rosa Farrel vs Rubicante (FF4) - Oh dear.
Rosa Farrel vs Renee Kearse (MK1) - Multi-hitting does horrible things to Blink and Rosa can't really stop Renee from getting three turns.
Rosa Farrel vs Hiro (Lunar:EBC) - Dark Sword.
Rosa Farrel vs Tosh (AtL2) - I'm not sure Rosa avoids a OHKO here and it's not even -necessary-, since the biggest status she has against Tosh get blocked. Her hope is OHKOing him if she lives to see a turn, but even that she misses by a hair. Berserk, as Random noted, leads to horror and suffering.
Rosa Farrel vs Etward Dysler (MK2) - Bite-sized people aren't very good at tossing hula-hoops, and neither are paralyzed people.
Rosa Farrel vs Kyra Tierney (PS4) - Berserk makes Kyra pretty unhappy.
Rosa Farrel vs Eileen (S1) - As well as Eileen.

3-9. Not even remotely Godlike. The speed's quite problematic.
« Last Edit: June 03, 2014, 06:53:15 PM by Jo'ou Ranbu »
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
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[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

superaielman

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #2 on: June 01, 2014, 12:50:32 AM »
Dark Knight (BD) vs T260G (Saga)- Abstain, don't feel like looking at what Trashcan can do for delaying tactics.
Dark Knight vs Chelle (XF)- Chelle blitzes faster.
Dark Knight vs Mewtwo (PKMN)- Mewtwo's weak to shadow. Yikes.
Dark Knight vs Zio (PS4)-E: Nah, I'm underselling Zio's durability.
Dark Knight vs Chaos (FF1)- Kneejerk agree with Snow here. Dark Knight should win in two turns and I doubt Chaos can stop that. Minus Strike makes Chaos very, very unhappy in general to boot.
Dark Knightvs Rubicant (FF4)- One rounds to me.
Dark Knight vs Renee (MK1)- Far better slugger.
Dark Knight vs Hiro (Lunar:EBC)
Dark Knight vs Tosh (AtL2)- Brave blitz.
Dark Knight vs Et (MK2)-Et's dark defense kills her speed.
Dark Knight vs Kyra (PS4)-No.
Dark Knight vs Eileen (S1)- Think she's faster.

Wakka (FFX) vs T260G (Saga)- Yeah. No.
Wakka vs Chelle (XF)- Evade and counter does it's thing.
Wakka vs Mewtwo (PKMN)- Wakka would kill for a dispel move here.
Wakka vs Zio (PS4)- Drain is so, so not cutting it here.
Wakka vs Chaos (FF1)- Nasty magic.
Wakka vs Rubicant (FF4)- Fire is the element wakka misses. This... this is ugly.
Wakka vs Renee (MK1)- Renee's mostly physical.
Wakka vs Hiro (Lunar:EBC)- Tank a triple sword, status.
Wakka vs Tosh (AtL2)- I think he can block the worst of triple foul, and his techs should ignore evasion.
Wakka vs Et (MK2)- Surely.
Wakka vs Kyra (PS4)- Triple foul.
Wakka vs Eileen (S1)- Status!

Rosa (FF4) vs T260G (Saga)- Cosmic Rave should ignore all of Rosa's defensive tricks.
Rosa vs Chelle (XF)- Rosa doesn't see a turn.
Rosa vs Mewtwo (PKMN)- Should be able to buff to a OHKO eventually? Status is out for Rosa.
Rosa vsZio (PS4)- Even if the physical's not a OHKO, Rosa's under immense pressure the entire fight. Her version of haste isn't much and blink/reflect don't do anything there. She's also going second.
Rosa vs Chaos (FF1)- Survives a holy. I do n't think Rosa can buff her way out of trouble.
Rosa vs Rubicant (FF4)- Pile. Of. Ashes.
Rosa vs Renee (MK1)-Strong kneejerk.
Rosa vs Hiro (Lunar:EBC)- Hiro's not OHKOing, I don't think.
Rosa vs Tosh (AtL2)- Neither is Tosh, though this is closer.
Rosa vs Et (MK2)- Status. Rosa can handle the blitz till she gets a turn.
Rosa vs Kyra (PS4)- Status. Kyra's really out of her depth here.
Rosa vs Eileen (S1)- Status.

Dark Knight- 8-3. Not a borderliner, not even remotely.
Rosa: 6-6. She's clearly not a godlike with her speed and somewhat inept buffs, but she's a mean heavy.
Wakka: 6-6. Strictly a spoiler.
« Last Edit: June 01, 2014, 02:40:10 AM by superaielman »
"Reputation is what other people know about you. Honor is what you know about yourself"- Count Aral Vorkosigan, A Civil Campaign
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<Meeple> knownig Square-enix, they'll just give us a 2nd Kain
<Ciato> he would be so kawaii as a chibi...

Pyro

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #3 on: June 01, 2014, 02:23:16 AM »
Dark Knight (BD) vs T260G (Saga): Life & Death, Default for Rage/Minus Strike finisher? Absorb Magic exists for Magnify... Still not too sure.
Dark Knight vs Chelle (XF): Goes first and Overkills?
Dark Knight vs Mewtwo (PKMN): Absorb Magic and Minus Strikes at worst?
Dark Knight vs Zio (PS4): Does he do enough damage... probably if you scale to 5 PCs.
Dark Knight vs Chaos (FF1): Build up to a Rage/Minus Strike game.
Dark Knight vs Rubicant (FF4): Absorb Magic does a decent job of delyaing the inevitable.
Dark Knight vs Renee (MK1): Smashes.
Dark Knight vs Hiro (Lunar:EBC): Smashes.
Dark Knight vs Tosh (AtL2): Smashes.
Dark Knight vs Et (MK2): Rage/MS's at worst.
Dark Knight vs Kyra (PS4): Smashes. Rage/MS at worst, again.
Dark Knight vs Eileen (S1): Has enough turns with phsyical damage to do this.

Wakka (FFX) vs T260G (Saga): No status sell.
Wakka vs Chelle (XF): E&C?
Wakka vs Mewtwo (PKMN): Status.
Wakka vs Zio (PS4): No status.
Wakka vs Chaos (FF1): No status sale.
Wakka vs Rubicant (FF4): No status sale.
Wakka vs Renee (MK1): E&C?
Wakka vs Hiro (Lunar:EBC): Status.
Wakka vs Tosh (AtL2): E&C saves him from the nastiest stuff Tosh could try. Monji Slash is only so good without competent backup? Actually it IS pretty hard to argue with that brutal status down.
Wakka vs Et (MK2): Status.
Wakka vs Kyra (PS4): Status.
Wakka vs Eileen (S1): Status.


Rosa (FF4) vs T260G (Saga): Overwhelms with the threat of Magnify?
Rosa vs Chelle (XF)
Rosa vs Mewtwo (PKMN): Status?
Rosa vs Zio (PS4): Too much damage.
Rosa vs Chaos (FF1): Hmm. Crack?
Rosa vs Rubicant (FF4): Smash.
Rosa vs Renee (MK1): The pressure adds up fast.
Rosa vs Hiro (Lunar:EBC): Status... though he's faster and had 50% ID? Hmm. Yeah that'll do it.
Rosa vs Tosh (AtL2): Status is out, but... Holy still hurts an awful lot. But if it doesn't KO Tosh just does Monji Slash->OHKO before she gets a second turn. Hmm yeah.
Rosa vs Et (MK2): Status.
Rosa vs Kyra (PS4): Status.
Rosa vs Eileen (S1): Status.
« Last Edit: June 01, 2014, 02:42:44 AM by Pyro »

Random Consonant

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #4 on: June 01, 2014, 03:38:19 AM »
Wakka (FFX) vs T260G (Saga) - OHKO.
Wakka vs Chelle (XF) - Dat E&C
Wakka vs Mewtwo (PKMN) - Safeguard.
Wakka vs Zio (PS4) - Doesn't really care about triggering reels.
Wakka vs Chaos (FF1) - Kneejerk.
Wakka vs Rubicant (FF4) - Fweem
Wakka vs Renee (MK1) - Largely physical and both she and Azureflame Mana have exploitable holes.
Wakka vs Hiro (Lunar:EBC) - Not really feeling like rewarding coinflip ID for turn 1 quickdraws ever.
Wakka vs Tosh (AtL2) - Somehow not everything Tosh had was physical.
Wakka vs Et (MK2) - Et is not really a fan of blindness.
Wakka vs Kyra (PS4) - Yeeeeep.
Wakka vs Eileen (S1) - Status don't care about your Copper Flesh bullshit.

Rosa (FF4) vs T260G (Saga) - Surely.
Rosa vs Chelle (XF) - *Surely.*
Rosa vs Mewtwo (PKMN) - Gen3 won't be able to OHKO her, but he can probably just run her out of resources.
Rosa vs Zio (PS4) - Oh wow he just barely OHKOs her.
Rosa vs Chaos (FF1) - Probably.
Rosa vs Rubicant (FF4) - Oh dear.
Rosa vs Renee (MK1) - Proooooobably.
Rosa vs Hiro (Lunar:EBC) - See Wakka
Rosa vs Tosh (AtL2) - There may have been a hole in what Cure-Alls had but it was probably something dumb like Berserk which just leads to suffering there so yeah go first and Monji Slash I guess. 
Rosa vs Et (MK2) - Yep.
Rosa vs Kyra (PS4) - Yeeeep.
Rosa vs Eileen (S1) - Yeeeeeeeeeep.

Dark Holy Elf

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #5 on: June 03, 2014, 12:49:38 AM »
Dark Knight (BD) vs T260G (Saga): There are a lot of things wrong with voting for Dark Knight here. One is that he can only do real damage with Minus Strike, and that involves setting up with Rage after giving the opponent a couple turns. The other is that T2 has OHKO magic damage and is faster.
Dark Knight vs Chelle (XF): Ouch.
Dark Knight vs Mewtwo (PKMN): Non-RBY Mewtwo gets owned here, dark weakness offsets Barrier and DK shreds as usual. RBY turns things back the other way, Barrier first to survive whatever DK does. DK going for offence fails to kill and gets owned, while DK trying to turtle (for Rage+Minus Strike x3 for instance) or buff fails for very obvious reasons. (For Snow: Mewtwo post-Barrier is over 2.5 pdur.)
Dark Knight vs Zio (PS4): Zio's very durable. DK doesn't... really have a good way to output notably more than 2PCHP in damage, I don't think?
Dark Knight vs Chaos (FF1): On turn 3, DK can use Rage + Minus Strike x3 for a KO. Crack is turn 2 though. Though... I suppose DK could also try Dark Nebula, Black Bane + Minus Strike x3. This... barely works, does about 77% PCHP after Chaos' def, and I see Chaos a 0.74 PCHP. BD fighters are something I'd hype Slow 2 against, but it doesn't affect Minus Strike.
Dark Knight vs Rubicant (FF4): Too much HP. OHKOs. Might be faster.
Dark Knight vs Renee (MK1): Back to one-rounding people whose durability is actually fair.
Dark Knight vs Hiro (Lunar:EBC): And again.
Dark Knight vs Et (MK2): Despite the dark immunity, pretty sure he can tank and Minus strike enough for this? MK2 gives me headaches so possibly not.
Dark Knight vs Kyra (PS4): As above, only Kyra's immnuity isn't even complete and needs turns to set up.
Dark Knight vs Eileen (S1): Faster, Copper Flesh. Absorb Magic is a pretty good response, but Eileen just gets too many turns so even her mediocre physical should kill despite Adversity (Life or Death obviously not an option).

Wakka (FFX) vs T260G (Saga): Immunes the relevant statuses.
Wakka vs Chelle (XF): Chelle totally has magic in one of her non-final forms! But the ones without Battle Cry are so obviously inferior. No. Plus she's vulnerable to sleep anyway.
Wakka vs Mewtwo (PKMN): The reverse of DK vs. Mewtwo.
Wakka vs Zio (PS4): Uh huh.
Wakka vs Chaos (FF1): Technically FFX has some enemies with 99% status resistance and Wakka can status them... I don't buy him statusing Chaos anyway though.
Wakka vs Rubicant (FF4): Wakka can win this if he can hit himself through E&C, actually. Use a SOS NulBlaze armour, activate that and win... of course Rubicant may just go first anyway. And I think E&C does shut down even your own physicals anyway, so... nope.
Wakka vs Renee (MK1): Both Renee and the mana have some status holes Wakka can exploit. E&C + NulElements mostly shuts down this fight as well, though there is that 33% sleep bomb... okay never mind Wakka opts for sleep immunity instead and uses silence to lock down the magic? Or just drain to heal past it. Break exists though and is pretty horrifying if it happens...
Wakka vs Hiro (Lunar:EBC): Status.
Wakka vs Et (MK2): Et has some GT to go through Evade and Counter, and can immune sleep/silence at some unlisted penalty. But she can still be blinded to make her own turns fail, so we're looking at some limited hype from Et Circle Rondo which is costly and Wakka still has Drain, so surely he has this.
Wakka vs Kyra (PS4): Sleep Buster goes through Psy equipment pretty nicely.
Wakka vs Eileen (S1): Can tank an Earthquake, then status happens.

Rosa (FF4) vs T260G (Saga): Magnify OHKOs.
Rosa vs Chelle (XF): And again.
Rosa vs Mewtwo (PKMN): I'll let you guess what I think about Rosa status being turn 1 here.
Rosa vs Zio (PS4): Either OHKOs or has a heal-lock against someone not that different in speed.
Rosa vs Chaos (FF1): Rosa has a 2HKO here, but Chaos is faster with a heal-lock. (Definitely don't see Swirl or Tornado being caught by Reflect.)
Rosa vs Rubicant (FF4): Yup.
Rosa vs Renee (MK1): Oh gee. I have to think Renee + Mana overwhelm any Rosa defensive tricks (and are durable enough), but could some status tilt this? Not sure exactly what I see working here. Silence on the mana seems like the only useful thing, which isn't really enough.
Rosa vs Hiro (Lunar:EBC): See Random.
Rosa vs Et (MK2): Not sure I'd see mini affecting time spheres, but paralysis probably renders it moot. For all that I remember FF4 paralysis sucking. Oh but there's berserk, okay never mind.
Rosa vs Kyra (PS4): Berserk
Rosa vs Eileen (S1): Berserk.

Wakka 7-4.
Dark Knight 5-6.
Rosa 4-7.

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interrobangbang

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #6 on: June 06, 2014, 02:45:22 AM »
Dark Knight vs Mewtwo (PKMN) - Mewtwo goes RBY form, but to me Dark Knight hits weakness even on this form. Barrier counteracts weakness but that's still four hits of normal damage Dark Nebula to the face, p. sure he fails to survive that.

...well, Mewtwo could actually go for X/Y form but Mega Evolve to X doesn't save him, it's not enough of a defense buff to shave the damage he'd need to win and he won't 3-2 DK anyway. Yeah, DK wins.
Dark Knight vs Renee (MK1)
Dark Knight vs Hiro (Lunar:EBC)

Wakka vs Mewtwo (PKMN) - Any form past RBY wins.
Wakka vs Renee (MK1) - Tentative. Thought Renee's final form was more or less immune, if not heavily resistant. Wouldn't see status being consistent enough to give Wakka the win, and wouldn't see Summon as blocked by Silence unless it explicitly was ingame? Really just think Wakka needs too much in his favor. Not his match.
Wakka vs Hiro (Lunar:EBC) - Status or E+C, doesn't matter.

Dhyerwolf

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #7 on: June 06, 2014, 04:21:28 AM »
Wakka vs Renee (MK1) - Tentative. Thought Renee's final form was more or less immune, if not heavily resistant. Wouldn't see status being consistent enough to give Wakka the win, and wouldn't see Summon as blocked by Silence unless it explicitly was ingame? Really just think Wakka needs too much in his favor. Not his match.

I believe Wakka has status variations that ignore resistance (so the enemy must either be immune or they are eating status), but heavily resistant won't help against him.
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Dark Holy Elf

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #8 on: June 06, 2014, 04:30:32 AM »
I don't think silence stops the summoning anyway, but it is still useful for stopping the mana's flare rain which is a method of getting past Evade and Counter.

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interrobangbang

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #9 on: June 06, 2014, 06:00:14 AM »
Going off a FAQ...

Quote
#4 - SLEEP BUSTER [10] ---> A513 - damage + Sleep on one target for 3 turns
with almost 100% success
- if target is immune or has a certain % resistance to status/es listed, status
change/s will not (if immune) or may not (if % resist.) succeed

this matches my recollection but I could be wrong; it is certainly more accurate than the <x> Attack versions. If there's a mechanics guide that contradicts this, though, that'd be good to know.

If I'm wrong and if the MK topic is wrong (it lists Renee's final form as immune, sounds like it's just heavy resist then?) I'll switch to abstain here. I don't recall MK bosses being very status susceptible at all, which probably colors my perception.

Glen Veil

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Re: Proving Grounds H/G 3: The cursed blade of the Dark Knight.
« Reply #10 on: June 07, 2014, 02:48:36 PM »
Dark Knight vs Chelle (XF)Chelle against a non physical spoiler
Dark Knight vs Mewtwo (PKMN) Don't think Mewtwo can stop the one round and pretty sure he fails to ohko or something first.
Dark Knight vs Zio (PS4)booms DK faster
Dark Knight vs Rubicant (FF4)
Dark Knight vs Kyra (PS4) Kyra can't do anything to stop the pain train from coming really.
Dark Knight vs Eileen (S1)

Wakka vs Chelle (XF) fuck off Wakka
Wakka vs Mewtwo (PKMN)
Wakka vs Zio (PS4)
Wakka vs Rubicant (FF4)
Wakka vs Kyra (PS4)
Wakka vs Eileen (S1)