I can't find my copy of XF. If anyone can pull some stats on the Fright Knights (they have the same stats as the ones initially on the field IIRC, so just loading a final battle save should work) that would be very useful. I'll hold off on voting on Godlike, and the team match for that matter, until I've seen those.
Pools, for now!
Psaro, Carbuncle, Chelle, Ominas, Geddoe
Chelle probably outslugs everyone, though Psaro could be a problem. Also not sure about Psaro/Ominas for that matter. Doesn't matter too much. The three bosses take out Geddoe without too much trouble.
Geddoe vs. Carbuncle is a battle for last, and one I think Geddoe just barely wins. Carbuncle can do 1.3PCHP before changing forms (and dying horrendously), which kills many PCs, but Geddoe is quite tanky, with around 1.35 mdur or so. He barely survives and thus wins. Since I have to imagine Ramirez can handle both of them, this is Ominas up, Carbuncle down.
Raynie, Cloud, Knight(BD), Lucario, Stocke, Barret
Knight's physical immunity takes him past Cloud, and Super Charge does enough damage to dodge Hammerblow, so that takes care of Barret. Against the mages... none of them can 2HKO her, nor status her through her blockers, and certainly Stocke and Raynie die to buff, Super Charge x2. Lucario, though, is tougher, since it needs three Super Charges to die. So... can Knight survive three Lucario turns while building up the needed BP? Er... yeah almost certainly not, even if you allow Default, Lucario just tosses out a Metal Sound then starts doing near-OHKO magic damage, 1.5 of those (or 2 to me) should kill Knight. 4-1
Unfortunately for Lucario, he's weak to fire and kinda fragile besides. Both Stocke and Raynie one-shot him. Against Barret/Cloud, though, he has mad limit-dodging skillz, and steel typing to protect him from Cloud's physicals in the meantime. 3-2
Stocke outspeeds Raynie, and can block sleep even if you respect that (I do not). He should win from there. He handles Barret this week for me. Cloud... he can't dodge Cross-Slash, though he can block paralysis, and I believe he still outspeeds Cloud even if he does (using Snowfire's statusblocker thingy for RH). So he should be able to tank through anything Cloud does, and has damage control to dodge a L3 or something. 4-1
Raynie beats Barret the same way Stocke does. Cloud's trickier since she's more physically frail, still fails to 2HKO Cloud, and is quite possibly slower if she blocks paralysis. 2-3
Cloud can block death so his better physical damage and scarier limits means he's not losing to Barret. 2-3
Barret... is not a Heavy. 0-5
Stocke up, Raynie down. Interesting to see Stocke do this well, just some numbers lining up well for him. If Raynie is allowed sleep to be effective, which I waffle on all the time, she's certainly the better dueller, though still does worse in this pool, because literally everyone here can block sleep!
Hope, Squall, Henry, White Wizard
Could technically vote on Aguro but nah.
The good news for Henry is that Waste 2HKOs Hope even through Shell (and there's no Bardark) and also that a crit will happen before a successful summonstall, even if it takes a long, long time. Also Tomebreaker, he's not dying early. White Wizard can't block dark magic and gets shredded. Against Squall, Nosferatu's draining will let him avoid being one-rounded, then he uses Waste. He has three chances to proc Vengeance, 66% rate, and even one of them kicking in will let him do enough damage to win. 3-0
Hope vs. Squall is tricky. But... no reason Hope can't turtle endlessly, I think. He isn't quite OHKOed turn 1, uses Protect/Haste and then Curasa gives him enough HP to survive the next swing, repeat until limit. He has NE magic so he's not losing to WW. 2-1
Squall is ITE, WW goes boom. 1-2
Nobody I can vote on downgrades, I leave Yushis vs. the two Lights to others.