My team! Okay, main things to note:
* Some of Reicher's best damage is HP-locked, so he's mildly nerfed if there isn't enough MT damage flying around to knock him down a bit. I'm not an MK2 expert, but bosses can be Broken, right, it just takes way more effort than randoms? I'd probably assume that Reicher *can* break enemy bosses but it just takes like 4x the amount of work to break an MK2 PC. I don't think it matters too much anyway.
* Tidus will be running Sonic Steel all the time OFC. I personally would usually see Tidus's initiative as better than turn-based initiative. That said, Delay Buster probably doesn't knock fast characters all the way back to turn 2, which is trouble against the likes of Jane or Zozma.
* Eiko has got ~.50 PCHP MT damage in Madeen for clearing out groups, or can use Carbuncle for Reflect + Protect on the team. (For a mere 2 turns, granted, but that may be enough.) Aside from usual white mage MT healing & MT revival, note that there's a ~38% chance of free Rebirth Flame on party after wipe if you farmed up 99 Phoenix Pinions. Which... I have no idea how feasible that is! Been too long. Dhyeeeeeeeeeeer??
* BD White Mage can surge out Holies or Epic Multi-cast Aerogas if blitzing, or do usual white mage nonsense if not. Note that Conservation of Life is a one-shot auto-revive for the team (but not herself) on WM's death.
CK & Reiska's teams are vaguely fair, so I set up the evil turn count and dump Madeens & Holy physicals on them before they move and probably do enough damage that even once Xorn/Zophar start getting turns, it can't deal with Hasted revivers undoing the damage.
Tide... well, I'll settle for an opening Slowga against most, while Reicher will skip Perfect Barrier kthx. Auron... hmm, either Power Breaking Reicher or using Sentinel are both legit; both make it tougher to pressure Yulie. Persian cancels Eiko's turn. Reicher will put on some nerfed pressure (either hitting Auron or Yulie for half damage), Tidus starts Quick Hit'ing, but presumably Slow-immune Lady is gonna get a turn. HOWEVER! The auto-revives on BD WM make this not so bad as usual, and in fact this is great if Lady blows her full Stock only to see my team revived for free afterward. I think she needs to pop the revives rather than slow-roll, though, because BD WM will just heal the damage if she doesn't spend the Stock. So... Lady blows up my PCs and knocks Reicher into limit range, then my team comes back except WM. Yulie can sorta undo the Slowga with Quicken, but I think she'll be busy doing other things, and while Lady is recovering from the Stock spend, even nerfed Reicher can do work once his good attacks have opened up. It's possible that Lady will get her 2nd turn before the cleanup has finished, but if Reicher has been healed back up, that's okay, Power-Broke Reicher can still take Lady once her support is out and she doesn't have Stock. Close one though. (One of the matches I really wanted BD WM for.)
Pyro... hmm. Opening Hastega & Perfect Barrier, Belial 4D Pockets Tidus. However my team is now ~200% speed so Belial only gets 1 Pocket, and Eiko using Madeen would be super-bad (kill or horribly wound Belial for free depending on HP respect), so maybe she 4D Pockets Eiko instead? Anyway, if she gets Tidus, MT damage storm off Madeen (~0.50 PCHP) & 4x Epic Group Cast Aeroga (~.35 PCHP) which should off Yukiko & Tia, even through Yukiko's auto-revive, and if it doesn't, Reicher finishes the job on them. Lassic can't solo. If Belial 4D Pockets Eiko instead, Tidus will resolve Slowga while Reicher bops Belial off. This is... probably more interesting, because now Tia might resolve MT Sleep which would be extremely horrible even if the turnsplit is ludicrously bad. Still, 4x action Reicher can probably start dropping Timed Spheres everywhere to bust past Yukiko's healing and break some dudes, and if the fight stalls the allies will pop back out of the 4D Pockets. It's close, but I *think* I'll still win, unless Sleep hits both the PC survivors, and even then Rebirth Flame can hax out a victory. (Also, Lassic is holy-weak, and this doesn't matter at all, because Belial & Yukiko absolutely have to die first, lest full-healing & revival entirely undo the work!)
super... is rough, unless Delay Buster is seen as so potent as to knock Zozma straight back to turn 2. Also interp split on Stun = skip your next turn (good for me, I'm going to have multiple turns all on SaGa Frontier turn 1) vs. "skip all turns, duration is 1 SaGa Frontier turn" (RIP). Anyway, Tidus will Hastega and wish Reicher well on his quest to 1v4. This is actually... not totally impossible... with Reicher's ludicrous offense, except Hasted. Red Haired Hero needs to die first 'cuz of the full-healing & revival he's packing, then Zozma to unlock the rest of the party, and that means eating a turn of Jowy + Ghaleon offense, which is gonna HURT. Ghaleon just unloads tons of MT and it's bad times. Hmm. If Team super uses lots of MT & splash, then Reicher can unleash a buffed Lightsword Wave to finish off the PCs, then fight a duel with Ghaleon where he starts at half life, but double speed. If Team super intentionally lays off Reicher to try to focus the rest of the team, then his damage is slower, but so is mine; I suspect that by turn 2 (~3 Reicher turns), Remote Blades will burn through Red-Haired Hero, while the rest of my team is dead from Ghaleon + Jowy offense. However, this time Reicher has full HP & is hasted. It's a pretty good fight! Really dunno, suspect that varying Reicher respect can take it either way.
Andy's cheese mostly doesn't work here. Open with Slowga before Delta Shield (or heck, even if you see Delta Shield beating Tidus's initiative, opening Hastega is still fine), throw in Hastega as well, Beecham does not live to cast Silent Lake, Aika does not live to turn 2. Dual revivers & dual status curers so whatever damage Brahms & Aika do on their turn 1 is undone, magic storm takes 'em out on turn 2. Eiko is really the only source of damage here in the cleanup phase, but 4x turns Eiko can handle it.
Elf, well, do you feel lucky, punk? Definitely part of why I wanted auto-revives. Eiko nulls Earth is the good news, so Slowga -> Perfect Barrier -> Follow Me -> Soul Rend -> EQ, Conversation of Life procs and revives Tidus & Eiko, Levin kills the revived Eiko. I have a Reicher who ate 1 Earthquake and a Tidus at ~1/3 HP, BUT Elf's team is slow'd, barring maybe Fou. The revived Tidus should get in before Slow'd Jane's 2nd Follow Me (or Slow'd Levin), so he drops Haste on Reicher, and... good luck, Reicher! Elf doesn't really have any healing, but Cancel Strike is a little less bad than usual due to Hastega + Slowga. I want to say that even with outnumbered, Reicher should be able to take down Levin & Warlock easily enough with Timed Spheres & the turnsplit, but the duel against Fou-Lu is going to be problematic, since by the time Reicher can start focusing him he'll have eaten at least 1, maybe 2 Earthquakes, and whatever damage Fou could throw at him. And Fou halves Holy damage and is really resistant to Reicher's normal physicals anyway. This is *probably* an Elf win but not open & shut, superspeed Reicher is a thing. And of course there's still hoping for Rebirth Flame hax which is basically a sure win if it procs since Elf doesn't have healing, so Round 2 is gonna go way better than Round 1 if Reicher managed to off anyone at all.
For the bonuses...
PCs:
No Hassou Tobi hype from me for Yu, but he's really busted anyway with both Light & Physical resistance options, and is a major problem for my team. My team also kinda sucks at chipping around Cloud. Anyway, ideally I want something like Hastega / Slowga into 2x Madeens to clear out the scrubs, but Yu will be living through it and Cloud will get a free Limit, and Yu has that free auto-revive at full. So yeah, it's more like 1x Madeen -> oops Eiko got Cross-Slashed in the face. I'm not even sure if BD Esunaga will heal Stop. I suspect I'm stuck on 4x PCs at most, by the time Lucina gets thrown in there's too much stuff going wrong that my party is gonna get wiped, then Reicher overwhelmed by Yu BS.
Bosses:
Airy is actually not THAT bad in a teamfight due to her damage unfocusing. And Prototype Gear will die fast, at least, resolving at most one attack. Violetta wants to stat-nerf a character, but I should get the drop on her due to Tidus, and she becomes an enemy #1 to kill first, but we're still fine. Kuja adds some pressure now that Flare Star + Zeta Flare might KO my party and make me want to play defensively, which makes it harder to blitz, which makes it easier for Prototype Gear or Violetta to get another turn which is bad, but I can probably still handle it. Evans is probably around where things breakdown, now there's just too many threats to handle and too much damage coming in. So... another ~4x, I think.
Power Picker:
Mentioned this in chat, but the size 4 Power Picker team gets *rolled* by every team drafted, so yeah. Adding Ryu won't really help, he's still not surviving to get a turn, and everyone else is too ignorable with Carbuncle wrecking Myria and Blastoise w/ Reflect, and providing Protect to halve Rudy & Wren's damage. Lloyd, however, is actually kinda bad! Wingly Sphere being a free-counter that's arguably psuedomagic, not magic, means it probably goes through Carbuncle. I think I can still win, but it's an ugly slugfest. Albel & Gares don't add much, I guess Albel can go to work on BD WM's MP, but Gares just dies to a breeze. Jenna Angel is RIP. So... 5-8x, depending on if Lloyd tips the scales or not. Call it 8x due to some potential hax in my favor.
Modnar:
Erim is 3x holy vulnerable LOL. Angelo is quite threatening if he ever gets a turn thanks to Kathwack, so he's gotta die, but that's quite doable thanks to Haste. Why does the priest have better death than the Sinistral of Death.... we'll never know. Guy doesn't matter. Jade... now we're talking, he can mess someone up once his turn rolls around, and won't be taken out quickly. Still, dual revivers + FF9 elemental nonsense mean I'm not too concerned. Alex - hmm. We're getting to the point where Eiko can't safely rushdown with Madeen and needs to use Carbuncle after all to stave off reflectable spells like BoltX & Red Dragon Anger, then probably switch to healing. Alex is a champion healer for the other team, so it means I have to be more careful with my damage, especially since now it's just Reicher & Tidus who are contributing. Still, I think I can take it. Izlude is not TOO bad, Jump damage-surging aside, thanks to Protect from Carbuncle. Songi, uh, I don't know Legaia, but now the offense might add up to be too much, and once the healers break down, it all falls apart as Reicher can't handle Jade AND support all at once. So call it 6x.