This is the beginning frame of the Tales of Eternia topic. I'm at level 65. First off, some notes. The damage lists here don't take combos into effect. Do whatever you think is fair. Secondly, there are some iffy equips. These have an * next to them.
Also, note that some techs don't fully reach their maximum number of hits in normal situations. I denoted these with (# hits)
Storebought Status Blockers:
Freeze Charm- Freeze is a nasty version of sleep where you're awoken by damage, but take 50% of your max HP
Stun Charm- Prevents Paralysis
Poison Charm- Annuls Poison and TP Poison. This could be construed as prevented TP damage.
Speed Interpretation: To Come
Now onto the meat
Reid
HP: 4550
TP: 455
Attack: 325 (1215/1175)
Defense: 369
Intelligence: 110
Luck: 89
Evade: 172
Accuracy: 167
Gungnir (600, 999, Reduce Enemy Def)
Golden Armor (49 Def, Reduces Holy, Water, Wind, and Fire damage by 30%)
Chaos Shield (40 Def, 12 Ev, -5 Luck)
Rare Helm (20 Def, Stun Protection)
Alternate Equips:
Eternal Sword- Time (890, 850, Spells hit twice?)
Gaia Cleaver (999 Slash, 500 Thrust, -5 acc, Def Down)
Mystic Sword- Water (856, 840, -10 Accuracy)
Last Fence (765, 758, 4% HP when enemy hit)
Strike Axe- Volt (680, 320, Stuns)
Dragon Vein- Shadow (670, 650, -30 Accuracy)
Crystal Dagger (650, 650, 1% TP regeneration) (Jini)
Saint Halberd (630, 630, -15 Acc, 8 Luck, Freezes Enemy)
Excalibur- Holy (615, 590, 4% HP when enemy hit)
Soul Eater- Shadow (490, 430,-30 acc, ID)
Dragger Lance- Kills Dragons?
Mumbane (42, Resists Earth, Ice, Volt, Shadow by 20%)
Star Shield- Cuts Shadow by 30%, stackable with Armor (30 Def, 10 Ev)
Omega Shield- (10 Def, 4 Ev, 5% HP every 8 seconds)
Rare Shield (10 Def, 28 Ev, 5 Luck)
Square Shield- Cuts Fire by 30%, stackable with Armor (6 Def, 8 Ev)
Storm Shield- Cuts Wind by 30%, stackable with Armor (6 Def, 3 Ev)
Techs:
Rising Phoenix (5 hits+Ext)- 15006 Fire Damage
Neo Tempest Swarm (16 TP)- 7135 Damage (Takes element of equipped weapon)
Omega Demon Chaos (26 TP) - 6560 (7257.6 NC Weapon) (Very accurate) (Takes element of equipped weapon)
Demon Spiral Hammer (13 TP)- 6432 (2412 is Holy damage)
Double Spiral Attack (9 TP)- 3940 Holy Damage (5910 on large enemies);
Omega Seal->Quasi Seal (64 MP)- Essentially, this kills an enemy with HP less than 20,000 and with the less 50% Wind resistance. 126500/135400. 24000 ITD Wind Damage + 102500 Physical Damage (1134000)
More tech info to come
Keele
HP: 3238
TP: 585
Attack: 234 (870)
Defense: 244 (240)
Intelligence: 194
Luck: 6 (14)
Evade: 111
Accuracy: 131
Star Mace- Elemental (650, 5 Int)
Scale Robe (22 Def, Protects against Poison, TP Poison)
Mythril Bracelet* (22 Def)/Angel Bracelet (18 Def, 8 Luck)
Star Circlet (5 Def, 24 Int)- Need to test damage with this
Alternate Equips:
Crystal Rod (750, 1% HP when enemy hit)
Holy Staff- Holy (480, 8 Luck, 4% HP when enemy hit)
Bloody Robe (14 Def, 5 Ev, Resists Shadow by 20%)
Attack: 1140
Techs: See Craymel Information below
Aqua Edge (4 TP)
Wind Blade (4 TP)
Fireball (4 TP)
Farah
HP: 3900
TP: 520
Attack: 1125 Punch/1130 Kick
Defense: 447 (418)
Intelligence: 138 (136)
Luck: 77 (85)
Evade: 189 (195)
Accuracy: 155
Omni Weapon- Holy (800 Punch, 805 Kick, 7 Def, 10 Evade, 4% HP when enemy hit)
Mythril Mesh* (35 Def, 2 Intelligence, 4 Evade)/Amber Cloak (10 Def; 10 Evade)
Mythril Bracelet* (22 Def)/Angel Bracelet (18 Def, 8 Luck)
Magic Ribbon (26 Def, 3 Ev)
Alternate Equips:
Kaiser Knuckles (760, 725, 10 Def)
Flare Arms- Fire (580, 620, 7 Acc, Shoots Fireball)
Ghost Shell- Shadow (365, 360, -10 Ev, ID)
Silk Cloak: (10 Def, 1 Int, 7 Luck)
Lovely Mitten* (12 Def, 5 Ev, 3 Lk, 30% Lgt/Sdw Reduction)
Pretty Mitten (9 Def, 2 Ev, 12 Lk)
Kitchen Mitten: (5 Def, 5 Ev, 30% Fire Reduction)
Tartan Ribbon (16 Def, 12 Ev)
Techs:
Chi->Maximum Burst (70 TP)- 11800 (Takes Element of Weapon)
Rest still in progress
Meredy
HP: 2990
TP: 715
Attack: 945
Defense: 256 (228)
Intelligence: 158 (156)
Luck: 107 (115)
Evade: 119 (125)
Accuracy: 112
Eternia Melody (750 Att, 5 Int)
Mythril Mesh* (35 Def, 2 Intelligence, 4 Evade)/Amber Cloak (10 Def; 10 Evade)
Mythril Bracelet* (22 Def)/Angel Bracelet (18 Def, 8 Luck)
Magic Ribbon (26 Def, 3 Ev)
Technical Ring (Lets Meredy control Quickie while defending. Defending cuts physical damage by 75% and Magic by 50%)
Alternate Equips
Trumpet (460 Att, ID, why Meredy would use Technical Ring)
Twinkle Float (580 Att, 8 Ev)
Silk Cloak: (10 Def, 1 Int, 7 Luck)
Lovely Mitten* (12 Def, 5 Ev, 3 Lk, 30% Lgt/Sdw Reduction)
Pretty Mitten (9 Def, 2 Ev, 12 Lk)
Kitchen Mitten: (5 Def, 5 Ev, 30% Fire Reduction)
Tartan Ribbon (16 Def, 12 Ev)
Attack: 1390 (810 w/ Trumpet)
Techs: See Craymel Post Below
Lightning (7 TP)
Grave (7 TP)
Ice Needles (7 TP)
Destiny (200 TP)- Approximately 23000 Elemental Damage (Mostly Earth), OPB
Max
HP: 6175
TP: 455
Attack: 1345
Defense: 267 (264)
Intelligence: 71
Luck: 2 (10)
Evade: 55
Accuracy: 177
Mega Launcher (955 Att, Can KO?)
Scale Robe (22 Def, Protects against Poison, TP Poison)
Mythril Bracelet* (22 Def)/Angel Bracelet (18 Def, 8 Luck)
Rare Helm (20 Def, Stun Protection)
Talisman (5% Def, initial accessory)
Canceller: Allows Max to chain. Since I disregard chaining, it doesn’t matter.
Alternate Equips:
Bloody Robe (14 Def, 5 Ev, Resists Shadow by 20%)
Techs:
Elemental Master (72 TP) (20 hits)- 23100 Total Damage; 23100 (2888 Fire/Water/Wind/Earth damage, 11500 Elemental Damage)
Aqua Spiral (28 TP) (5 hits)- 23100 Water Damage
Rage Laser (34 TP) (5 hits)- 10395 Thunder Damage
Dark Laser (40 TP) (Hit number is fairly variable)- 9527 Dark Damage
Air Blade (24 TP) (4 hits)- 6930 Wind Damage; 6930 Wind Damage
Burning Force (20 TP)- 6121 Fire Damage; 6121 Fire Damage
Aqua Cure (28 TP)- Heals 90% of Max's HP
Chat
HP: 2990
TP: 455
Attack: 1053
Defense: 289 (261)
Intelligence: 163 (161)
Luck: 113 (121)
Evade: 146 (152)
Accuracy: 196
Wonder Bag (780 Att, 8 Luck, 1% TP regen)
Mythril Mesh* (35 Def, 2 Intelligence, 4 Evade)/Amber Cloak (10 Def; 10 Evade)
Mythril Bracelet* (22 Def)/Angel Bracelet (18 Def, 8 Luck)
Captain’s Hat (24 Def, 12 Ev)
Wake Up Charm (Stun Lasts 1/2 as long)
Alternate Equips:
Luck Bag (720 Att, 30 Luck)
Silk Cloak: (10 Def, 1 Int, 7 Luck)
Lovely Mitten* (12 Def, 5 Ev, 3 Lk, 30% Lgt/Sdw Reduction)
Pretty Mitten (9 Def, 2 Ev, 12 Lk)
Kitchen Mitten: (5 Def, 5 Ev, 30% Fire Reduction)
Techs:
Ice Hammer (20 TP) (3 hits)- 4741 Ice Damage and Chance of Freeze
Toss Hammer (16 TP) (3 hits)- 3951 Water Damage and Chance of Poison
Pow Hammer (12 TP) (3 hits)- 3160 Earth Damage and Chance of Stun
Para Ball (16 TP)- 2634 Thunder Damage and Chance of Paralysis
Rover Tool (15 TP)- 1756 Physical
Eternal Hammer- (60 TP+?) 1055 a hit…how many hits is the question…About 51695 if all TP is used(8 TP a Hammer?)
Questionable Equips:
Mythril Bracelet- Equippable by 5, 3 in game
Mythril Mesh- Equippable by 3, 2 in game (Bahamut Tear scenario)
Lovely Mitten- Equippable by 3, drop from easily findable enemy
Averages
Damage
1. Max 23100
2. Reid 15006
3. Farah 11800
4. Chat 4741
5. Meredy 4200 (10467 w/ Destiny & 3 turn)
6. Keele 3500
Average:10391 (11435 w/ Destiny)
HP
Max 6175
Reid 4550
Farah 3900
Keele 3238
Chat 2990
Meredy 2990
Average: 3973.83
TP
1 Meredy 715
2 Keele 585
3 Farah 520
4 Reid 455
4 Max 455
4 Chat 455
Average: 531
Def
1 Farah 447 (418)
2 Reid 369
3 Chat 289 (261)
4 Fog 267 (264)
5 Meredy 256 (223)
6 Keele 244 (240)
Average: 309 (294)
Evade
1 Farah 189 (195)
2 Reid 172
3 Chat 146 (152)
4 Meredy 119 (125)
5 Keele 111
6 Max 55
Average: 132 (133)
Intelligence
1 Keele 194
2 Chat 163 (161)
3 Meredy 158 (156)
4 Farah 138 (136)
5 Reid 110
6 Max 71
Average: 139 (138)
This oddly could fit with the order of intelligence in game (Although Meredy is smarter than Chat, just less mature)
Possible Mdef
1 Keele 131
2 Chat 121
3 Meredy 119
4 Farah 112
5 Reid 103
6 Max 90
Average: 112