Godlike
Lady (SH3) vs. Mewtwo (PKMN): Lady. ._.
Avalon (Legaia2) vs. Dark Force (PS4): Kneejerking Dark Force. Probably ought to stat topic before I vote, though.
Raquel Applegate (WA4) vs. KOS-MOS (XS): KOS-MOS. I was considering this match good before recalling S-Chain, IIRC. *Wince.* Poor Raquel. Drawing the magically cannon that is otherwise built like her wasn't a good start anyways.
Ryu (BoF2) vs. Indalecio (SO2):
Scaling against DL-illegal damage is a load of crap. Allow shamans if you want to do that.
While it's...pretty unlike me to insult an opinion in general? I have to agree. Allowing Shamans would create a really interesting/varied dynamic for BoF2, and it's right on the legality line(If you view them as abilities and not equipment...and they definitely have elements of both, so it depends on which way you want to view it as much as the logistics of it.).
So not only does scaling Ryu/Deis against things you aren't allowing really screw them? It also screws the rest of the cast out of an extension of the view that is quite interesting. It just fails at the idea of case-specific scaling, as there is a viable, simple alternative that makes 7/9 of the cast more interesting while you're doing it...
Doesn't matter a whole lot, to boot, since it's close to start with, as a match, but I do have to comment. Anyways, thinking Ryu 2 just barely pulls it off, but it's close.
Heavy
Decus (SO2) vs. Lundgren (FE7): Decus. Not close. Poor Lundgren, he has fights he can do pretty well against. Just not Decus.
Lenny Curtis (SH2) vs. Rei (BoF3): LENNY!
Hect (G3) vs. Asellus (Saga): Asellus, off the top of my head. Pretty sure I still allow status Mystic absorbs, and Hect is, as I recalled, a slug, so...
For everyone else...Hect's MDef is worse than I recalled relatively(Alfina's is better), so you get the whole mess of there being a borderline chance of just Fascination downing Hect before anything else is considered(not to mention, Fascination doesn't *check* MDef which come to think of it should have come up before, but never mind that.).
This is more of a mess when you consider that Hect probably wins cleanly if she doesn't get statused round 1. (Freeze, smash from there, can't see a way Asellus lives through that.) Anyways, Assassinate was physical-based, IIRC, so I'm glad I don't have the coinflip headache/Charm interp headache. ^_^
Edge Eblan (FF4) vs. Groudon (PKMN): Edge. No escape for the big lump 'o clay. Really spoiled badly.
Middle
Meru (LoD) vs. Vaynard (Brig): I'll admit as a kneejerk, Vaynard 2HKOing most anything seems vaguely wrong. Fortunately he gets three hits anyways, so even my kneejerks are satisfied. Vaynard.
Tear Grants (TotA) vs. Argilla (DDS): Best case for Tear involves an attack that is debatably Wind doubling up on Argilla so that Tear can consume her resources on non-healing even faster?
Well, no, that's not fair.
Assuming Severed Fate->Fatal Circle hauls the damage of Tear's scrubby physical combo up to average(This is after the 1.5x weakness. Fatal Circle needs a fair damage boost+the 1.5x weakness to hit do this based on the Meteor Swarm-included combo average.), it's not nearly as dark of a outlook for her....still rather iffy as a fight, since Argilla's pretty much on the line to dying to average physical damagex2 I think, and the various status attacks she could use while Tear's's casting Invoke Air make this close.
...Though, this assessment assumes the FoF's hanging around after the shot, come to think of it, which it obviously won't be, they get consumed by the Fonic Arts. So instead Tear has to use magical damage for the second shot, further muddying things.
If Fatal Circle's not Wind? Boom, there's no contest. If OK wanders in and tells us that this:
Invoke Ground/Water/Aqua/Fire - 8 TP: makes a FoF at 50%...means what it sounds like and that Tear can't get a FoF change off without casting an Invoke twice? Boom; Tentarufoo spam makes it unlikely that Tear will live that long, as, once Panic'd, Tear's not likely to get another useful turn before getting buried by Argilla's magic. Tear's strat pretty much revolves around something that seems on very shaky ground and is a coinflip anyways, so I can't buy it.
'course, it's not shaky if you don't go by combo averages, at least on the "Does Argilla die from this?" part, in fairness, and I suppose things get into even more of a mess if you decide to coinflip instead of breaking against Tear for the initial who-goes-first speed tiebreak since Tear'd be using a spell to start with no matter what. Just throwing that out there, I don't agree with either of those, but hey.
Argilla.
Tengaar (Suikos) vs. Kira (VH): Tengaar. Not nearly as close as the above.
Alice Elliot (SH1) vs. Gares (OB): Alice. Closer than the above.
Light
Viktor (Suikos) vs. Peppor (CC): Peppor. Uhm...yeah, they're basically the same character except one has somewhat more damage and less accuracy issues(not that this matters here), while having less durability....and that one's a boss. God bless Light. Good match, I just think Peppor takes it off the top of my head.
Freed Yamamoto (S2) vs. Rahal (S5): Freed.
Mariel (WA:ACF) vs. Jewel (S4): Jewel. Yeah.
Emma Hetfield (WA:ACF) vs. Estella (S3): Estella. This is a nightmare-draw for Emma, it's not even certain Emma could do a damned thing to help herself if she went first. Emma ain't going first.