Idura:
3600 HP
300 MP
100 AGI
PC HP: 291
Average enemy speed: 60-65
2x weak to ice, resists thunder by 50 (More in practice, with how L2 defense works). Not immune to poison/sleep. Reduces physical damage by 15%.
Physical: 150~. L2 has a lot of damage variation (If you see some inconsistent stat data, it's because the game randomizes damage to some extent). The formula I have says it should be doing 120, but.. it's not doing that low most of the time. I donno.
Idura Thunder: 140, Thunder elemental. (useless if you don't allow focusing)
Plasma Blaster- 95, Thunder elemental, MT (Useless if you allow focusig)
MT physical: 10 damage, 50% chance of inflicting confusion.
Can summon support. only one out at a time.
Groupie:
300 HP
22 AGI
Damage: 65, 10% chance of inflicing sleep
Damage done to Idura, not counting elemental weakness/IP:
Dekar: 200
Guy: 110
Maxim: 90? (Guessing, need to check what the best storebought spells are)
Selan: 140? (See above)
These notes are very rough, just ballparking things.
Notes: Depends entirely on how you scale his HP. If you count IPs against him, basically cut his HP in half- literally, thanks to Fatal Blow. Some shade of Middle in all likelyhood- the summoning really is a good way to frustrate ST attackers, and his confuse lets him put a lot of pressure on healers.
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Confuse? see the stat topic there. Same effect as the PC version. Don't take these notes too literally, I didn't spend forever getting precise damage data.