Straight-forward, down-to-earth, honest combat. That's how Adell likes it best, and that is how Adell will win his way through the Not Ranked Duelling League. The very first foe to stand against Adell's might is Geomancer. Against a foe that manipulates the terrain to their advantage, Adell has simply one plan, tried and true: Punch him where it hurts. To this end, Adell needs nothing more than his two fists and a couple of Vulcan Blazes, or maybe Rising Dragons up close and personal. Should Adell for some reason not be able to get that close, it's nothing a Lion's Roar or Tiger Charge won't fix! With multiple fiery finishing moves at his disposal, Adell will blaze through Geomancer! Nothing can stop this passionate warrior from reaching the finals.