Stats
Stats were taken at level 90. I actually finished around level 80, the last spell is learned at 82, but I felt like going up to level 90.
Ac=Total Defense, Mag effects the magic damage you do, Luck and Guts likely affect Criticals and Critical Defenses.
On the note of crits, I assumed that crits for a regular attack/KMs were the same on a weapon (although I noticed that Dias critted a lot more on a regular attack than with KMs). I might test more later.
Elements
In addition to the standard elements, there is also Star, Void, and Vacuum. I personally see the first two as non-elemental, and the second is basically draining damage, as 2 of the 3 spells are draining, and I don’t think any enemies have energy arrow (while some enemies have the other spells).
Wa=Water, Fi=Fire, Wi=Wind, Et=Earth, Th=Thunder, Vc=Vacuum, Li=Light, Dk=Dark
PA Items
Both Claude and Rena can get PA items given to them via PA. I personally allow them to have items that are given to them in unique PAs. The items they can get are
Claude: General’s Ring (AC +10%)/Rena: Aqua, Emerald, or First Earring (Choice of One), Meteorite
Status Protection
The following is the status protection that is in the game. They all take up one accessory slot of two.
Poison Check/Stone Check/Paralysis Check
Silver Cross- Halves status chances, 1 Avd, Halve Light and Vacuum, Double from Fire.
Silver Ring- Blocks ID. Metalsmith item. Figure it’s not unreasonable at all, considering that Silver is bought extremely early.
Wisdom Ring- 70% Status Resistance. Metalsmith item (Requires Sage's Stones)
Motormouth:
Just to note, the seconds in parantheses next to mage spell times is the motormouth activated speed. It activated 50% at Level 10 if you allow that.
Recharge Times/Charge Times
Including my own personal views on how these shape up, but this is something that's completely interp based.
CLAUDE
HP: 8401
MP: 572
Att: 2394 (2040) (2004)
Ac: 656 (295 base)
Hit: 386 (366) (415)
Avd: 179 (99 base)
Mag: 220
Luck: 132
Guts: 135
Eternal Sphere (Nulls Li, Dk, Vc) (Sacred Tear: 20 Def, Halves MP) (Silvance: Li Attack, Absorb Li, Null Dk, 20 Def, 20 Avd)
Mithril Mesh: 200 Def
Crestier Guard: 20 Def, 80 Avoid, Halves Wa, Counters with little fireballs
Mithril Helmet: 65 Def
Mithril Greaves: 45 Def
Alternate Equips
<Barrier Shield: 24 Def, 40 Avd, Halves Wa and Th>
<Mithril Shield: 31 Def, 60 Avd, Halves Fi and Dk, Blocks Paralysis>
Steel Toed Boots: 8 Def, 20 Avd
Attack: 4535 and a very good stun rate (2590+3 stars); 2400, 16% Crit Rate (2250; 2075 w/ 17% Crit Rate) (2145; 1975 w/ 17% Crit Rate, Light Elemental); 3 Seconds, stars fly out for 3 more seconds and tie up the enemy. (1.5x Recharge, Eternal Sphere delays enemy turns 25%)
Killer Moves: Mirror Slice- 23310 (20250) (19305, Light); 38 MP (19 w/ Sacred Tear), 19 Seconds and activated at Long Range (0.7x Recharge)
Ripper Blast (Long Range)- 20720, Earth (18000, Et); 17 MP (9 w/ Sacred Tear), 8 Seconds
Sword Bomber- 12950, Fire (11250, Fi); 32 MP (16 w/ Sacred Tear), 14 Seconds with about a 5 Seconds Start up Time (But most physicals miss him during this) (0.8x Recharge, Arguably has a small charge time)
Dragon Howl- 6475 (5625) (5365, Light); 28 MP (14 w/ Sacred Tear), 5 Seconds, Somewhat Long Range (1.25x Recharge)
Energy Sword- 60% MHP Healing, 11 MP (6 w/ Sacred Tear), 10 Seconds
RENA
HP: 8239
MP: 531
Att: 1474 (1694)
Ac: 322 <457> (98 base)
Hit: 286 (306)
Avd: 131 <161> (101 base)
Mag: 695 <815> (285 base)
Luck: 129
Guts: 61
Fallen Hope: Halve MP, 50 Def, (Empresia)
Holy Cloak: 100 Def, 100 Mag <Star Cloak: 220 Def, 220 Mag>
Rare Gauntlets: 20 Def, 30 Avd
Wizard’s Hat: 29 Def <Hermit’s Helm- 35 Def, 20 Avd, Halve Fire>
High-Laced Shoes: 25 Def <Witch’s Boots: 34 Def, 10 Avd, Halve Fire, Null ID>
Ring of Happiness: 10 Mag, 50 Luck
Alternate Equips
Mithril Coat: 88 Def, 80 Mag, Halve Light, Null ID
Silver Robe- 70 Def, 120 Mag, Halve Thunder
<Rune Buckler: 5 Def, 60 Avd, Blocks Paralysis>
Moon Tiara- Double from Dark, Motormouth to 7
<Rune Shoes: 20 Def, 20 Avd, Null Wind and Thunder, MP up 10%>
Steel Toed Boots: 8 Def, 20 Avd
Attack: 1550 (1450 w/ 14% crit rate) (1835, 1685 w/ 18% crit rate), 3 Seconds (1.5x Recharge Time)
Magic: Star Flare- 2075 <2300>, Light Elemental; 13 MP, 12 Seconds!! (9) (0.035x Charge Time)
Silence- 40% hit rate; 7 MP, 9 Seconds
Deep Mist- Lowers Enemy Accuracy; Not at all that good; 50% Hit Rate; 6 MP, 15 Seconds (11) (0.105x Charge Time)
Delay- Slows Enemy, about 50% hit rate; 11 MP, 15 Seconds (11) (0.105x Charge Time)
Fairy Heal- Heals 4800 <5240> HP; 15 MP, 12 Seconds (9) (0.035x Charge Time)
Fairy Light- Heals 3510 <3900> HP to all; 20 MP, 15 Seconds (11) (0.105x Charge Time)
Raise Dead- Resurrection to 50% MHP; 23 MP, 15 Seconds (11) (0.105x Charge Time)
Dispel- Removes status; 12 MP, 12 Seconds (9) (0.035x Charge Time)
Haste- Raises running speed increases a fair amount (Very noticeable); 10 MP, 15 Seconds (11) (0.105x Charge Time)
Growth- Raises attack damage 50% (A fighter would kill for this); 11 MP, 15 Seconds (11) (0.105x Charge Time)
Protection- Raises defense 50%; 9 MP, 12 Seconds (9) (0.035x Charge Time)
Angel Feather- Raises attack and defense about 25%, slightly increases running speed, and increases accuracy (makes even mages accurate). It doesn’t increase magic; 15 MP, 19 Seconds (12) (0.185x Charge Time)
Anti- Halves magic damage; 20 MP, 15 Seconds (11) (0.105x Charge Time)
CELINE
HP: 8401
MP: 565
Att: 1473 (1003)
Ac: 279 <414>(105 base)
Hit: 308 (228)
Avd: 126 <156> (96 base)
Mag: 725 (605) <845/725> (265 base)
Luck: 158
Guts: 70
Dragon’s Tusk (Holy Rod, Li Attack, Restores 3% HP extra 5 seconds)
Holy Cloak: 100 Def, 100 Mag; <Star Cloak: 220 Def, 220 Mag>
Rare Gauntlets: 20 Def, 30 Avd
Wizard’s Hat: 29 Def <Hermit’s Helm- 35 Def, 20 Avd, Halve Fire>
High-Laces Shoes: 25 Def <Witch’s Boots: 34 Def, 10 Avd, Halve Fire, Null ID>
Emerald Earring: Halves Wind, Motormouth to 5
Prism Ring: 5 Guts, 5% Chance of Nulling out an Attack
Alternate Equips
Mithril Coat: 88 Def, 80 Mag, Halve Light, Null ID
Silver Robe- 70 Def, 120 Mag, Halve Thunder
<Rune Buckler: 5 Def, 60 Avd, Blocks Paralysis>
Moon Tiara- Double from Dark, Motormouth to 7
<Rune Shoes: 20 Def, 20 Avd, Null Wind and Thunder, MP up 10%>
Steel Toed Boots: 8 Def, 20 Avd
Ruby Earring: 1 Def, Extra Weird Effect
Attack: 1495 (1425 w/ 10% Crit) (1010, Light; 960; 10% Crit), 4 Seconds (1.4x Recharge Time)
Magic: Meteor Swarm: 6600 (6250), <6900/6500> Star Elemental; 82 MP, 30 Seconds (18) (0.5125x Charge Time)
Explode: 5400 (5100), <5800/5400> Fire Elemental; 66 MP, 24 Seconds (15) (0.335x Charge Time)
Lunar Light: 3500 (3200), <3700/3400> Light Elemental, 38 MP, 22 Seconds (14) (0.28x Charge Time)
Thundercloud: 2300 (2000), <2425/2100> Thunder Elemental, 40 MP (Suckage), 23 Seconds (14) (0.295x Charge Time)
Forget- 55% chance of Silence (40%); 10 MP, 9 Seconds
Mind Absorber- 108 MP Draining, 75% hit rate (91 MP, 55% hit rate); 1 MP, 15 Seconds (11) (0.105x Charge time)
Curse- Dispel; 20 MP, 15 Seconds (11) (0.105x Charge Time)
Neutral- Cures stat downs (I think); 17 MP, 15 Seconds (11) (0.105x Charge Time)
Anti- Halves Magic Damage; 40 MP, 15 Seconds (11) (0.105x Charge Time)
Angel Feather- Raises attack and defense about 25%, slightly increases running speed, and likely increases accuracy. It doesn’t increase magic; 30 MP, 19 Seconds (12) (0.185x Charge Time)
Reflection- Defense up 50%; 8 MP, 12 Seconds (9) (0.035x Charge Time)
ASHTON
HP: 8401 (9999 w/ Melufa)
MP: 596
Att: 2944 (2092) (1972)
Ac: 560
Hit: 324 (404) (404)
Avd: 144 (204 with Gemini) (99 base)
Mag: 215
Luck: 18
Guts: 95
Doubledemon Sword: Always berserk (Melufa: Absorb Dark, Halve Light, Double from Wa, Boosts HP 30% (to 9999), 25 Def, 75 Avd, 100 Luck!) (Gemini: Absorb Light, Halve Dark, and Double from Fi, 10 Def, 60 Avd, 50 Luck)
Mithril Mesh: 200 Def
Rare Gauntlets: 20 Def, 30 Avd
Mithril Helm: 65 Def
Mithril Greaves: 45 Def
Sacknoth’s Helmet: 40 Def, 15 Avd
Alternate Equipment
Steel Toed Boots: 8 Def, 20 Avd
Attack: 3075; 2930 w/ 10% Crit Rate (2295, 2085 w/ 20% Crit Rate) (3185, 1965 w/ 16% Crit Rate; 1 extra attack), 3 Seconds (1.5x Recharge Time)
Killer Moves: Sword Dance: 19990 (14920) (13880); 32 MP, 22 Seconds (0.6x Recharge Time)
Dragon Breath: 18450, half Fire, half Ice/Water (13770 Fire/Water) (12810); 28 MP, 26 Seconds, with about 10 Seconds of Start Up (0.5x Recharge Time, Horrible Charge Time too)
Hurricane Slash: 16915, (12625) (11745); 16 MP, 8 Seconds
OPERA
HP: 8491
MP: 540
Att: 1596 (1376) (1086)
Ac: 489 (159 base)
Hit: 366 (306 base)
Avd: 185 (155) (115 base)
Mag: 254
Luck: 142
Guts: 109
Pulse Box (60 Hit, 40 Avd) (Burst Box: Fi att, 60 Hit) (Light Box: Light Att)
Mithril Mesh: 200 Def
Rare Gauntlets: 20 Def, 30 Avd
Mithril Helm: 65 Def
Mithril Greaves: 45 Def
Alternate Equips
Mithril Coat: 88 Def, 80 Mag, Halve Light, Null ID
<Jeanne’s Armor- 180 Def, 20 Guts, Halves Light and Vacuum>
Jeanne’s Helm: 56 Defense, Halve Water
Pin Heels- 6 Atk, 3 Def, 10 Crt (Overall slight damage boost)
Steel Toed Boots: 8 Def, 20 Avd
Attack: 1890 (1710, 21% Crit Rate) (1475, Fi; 1335 w/21% Crit Rate) (1090, Holy; 1030, 12% Crit Rate), 3 Seconds
Killer Moves: Alpha on One: 8550 (7375 Fire) (5450 Light); 23 MP, 10 Seconds, Long Range (0.95x Recharge Time)
Healing Star: Heals 3500 MT, 9 MP (This will get wide levels of respect since its highly based on use. This number is at about 650 uses), 10 Total Seconds, 6 Charge Time and 4 Recharge
Lightning Blade: 5700 Thunder Damage, 9 Seconds, Long Range
PRECIS
HP: 8589
MP: 538
Att: 2168 (1218) (1168)
Ac: 557 (207 base)
Hit: 369 (399) (419)
Avd: 161 (81 base)
Mag: 228
Luck: 153
Guts: 161
SDUGA (65 Guts) (Spark Hand: Wa, Th, Li Att) (Burning Hand: Fi Att)
Mithril Mesh: 200 Def
Algol: 40 Def, 80 Avd, Weird stone effect (testing)
Mithril Helm: 65 Def
Mithril Greaves: 45 Def
Alternate Equips
Mithril Coat: 88 Def, 80 Mag, Halve Light, Null ID
<Jeanne’s Armor- 180 Def, 20 Guts, Halves Light and Vacuum>
Jeanne’s Shield: 30 Def, 80 Avd, Halves Th, Protects from Paralysis
Crestier Guard: 20 Def, 80 Avoid, Halves Wa, Counters with little fireballs
<Barrier Shield: 24 Def, 40 Avd, Halves Wa and Th>
<Mithril Shield: 31 Def, 60 Avd, Halves Fi and Dk, Protects from Paralysis>
Jeanne’s Helm: 56 Def, Halve Water
Pin Heels- 6 Atk, 3 Def, 10 Crt (Overall slight damage boost)
<Neumann Boots- 4 Def, 4 Avd; allows for super-speed in battle>
Steel Toed Boots: 8 Def, 20 Avd
Attack: 2420 (2170, 23% Crit Rate) (1285, Wa, Th & Li; 1180 w/ 18% Crit Rate) (1170 Fi, 1075 w/ 18% Crit Rate), 6 Seconds
Killer Moves: Barrier: 14520 (7710 Water/Thunder/Light) (7020 Fire); 28 MP, 6 Seconds (1.2x Recharge Time)