I haven't posted in one of these for a while...
Godlike:
1-Lady (SH3) vs Avalon (LoL2) - Well...Lady has the damage, but Avalon's durability allows him to survive, and with a form-chain...that's all he needs. Who would have thought.
KOS-MOS (XSs) vs 3-Indalecio (SO2) - If she had more EP for Platinum Singer and Blood Dancer, she might be able to take this. As it is...the initial spell hurts her, then Indy's wounded enough to ToT EQ her, which likely finishes her off. She could start with PS (she needs to, or she takes 2 spells and dies before killing him), then BD, then she has 3 more turns of PS...takes a hit...yeah. That initial hit is probably too much. Oh well.
4-Luis Virgil (XSs) vs. Terra Branford (FF6) - Victim's Hail mauls Terra. Vengeance Breath just makes it too much.
Loki (VP1) vs. Arc Eda Ricolne (AtLC) - Indiscriminate to the face.
Heavy:
1-Decus (SO2) vs Lenny Curtis (SH2) - Fire.
Asellus (SaGa) vs Edge Eblan (FF4) - ...she shouldn't be here. Should not have beaten Hect. WHORE. Anyway...nothing protects her from claws of death, so...
Maya Schroedinger (WA3) vs. Saki Inugami (SH2) - Energy Charge, kill.
Ultros (FF6) vs. 2-Feena (G1) - Think the TimeGate might be enough with weakness hitting.
Middle:
1-Meru (LoD) vs Tear Grants (TotA) - Meru's physical does little damage to her, and her Pendant helps guard against the magic. Tear can get resistance to it as well - 10% from switching her gloves and grabbing a ribbon (accessory, but...you might not allow it), and if you allow her to grab a cape, that's 35% there. I'd have to see which is better, grabbing a poison charm (15%) and gloves for 20%, or keeping the Pendant for the magical resilience boost and tacking on the gloves for 5%. Each little bit helps. Either way, I think with the pendant and a bit of resistance (5% with the FDEF boost) should keep any spells from tearing her apart. Blue Sea Dragon is around 2100 damage to a 1200 average (or a 1500 or so average if you use a 3-turn average!), which isn't spectacular. Cool Boogie deals no damage, so she's relying entirely on her spells (which are very limited) to deal damage here. Perky Step is better damage (1100 or so), but...only 200 SP. That's basically 1 more turn of Dragoon, which Tear shouldn't have a problem lasting through. First Aid is cheap enough to forestall most of what Meru does for damage, and Tear's physicals do regen some TP, so this isn't a losing fight here. Neat enough fight, but don't think Meru has the resources for it. Defend is nice, but if she's doing that, Tear's got her on the run.
Tengaar (Suikos) vs Alice Elliot (SH1) - Panties stop the EQ, and a defense boost keeps the physical from being a threat (not that it was much before anyway).
4-Nikea (S5) vs. Hahn Mahlay (PS4) - Sexilicious.
Fu So Ya (FF4) vs. 2-Brad Evans (WA2) - Eh...
Light:
1-Viktor (Suikos) Vs Freed Yamamoto (S2) - Eh...
Jewel (S4) vs 4-Estella (S3) - JEWEL SHALL BE AVENGED.
3-Balbaroy (SF1) vs. Stallion (Suikos) - He's a higher seed, so he has to be better!!!!
Raja (PS4) vs. 2-Erk (FE7) - I...bleh. Don't see anima as any particular element (since it's a mix of wind, fire, ice, and lightning in FE7), so I don't see a weakness being hit here. Raja at least has magical resistance. Granted, this fight takes ages, but Raja might well run Erk out of weapon charges, depending on what he uses. I'd have to look at it, but...well, 200 fire charges is probably good, but...I suppose eventually sleep hits and lasts long enough for Raja to kick his ass.
Bonus:
Masked Superheroes vs. Masked Angst - See the Elf.