He is now. Because I said so. Come one come all, more the merrier, etc.
Further info, for those who take time to read signup topics after signing up:
- Everyone or nearly everyone will have night actions. Ignore that sobbing noise, that's just my spreadsheet trying to keep track of stuff.
- Since we all hate day 1, the game will begin with a "night zero", where no killing roles may function but many other night actions can be performed before discussion even starts.
- Vote mechanics will be a little unusual. You may cast either a normal vote or a Smashvote on someone. A normal vote will add a certain % damage to them. Damage per vote = 200%/(number of voting players-1). Unlike in real Smash, you may unvote normally and doing so will remove the damage. No matter how many normal votes someone accrues, they will not be lynched and the day will not end until someone specifically Smashvotes them for the KO. Under normal circumstances, a Smashvote will immediately KO anyone who is currently at or over 100% damage and end the day. A Smashvote cast on someone who can't currently be KO'd will count as a normal vote. You may have only one vote of any kind active at a time.
Complicated? Not really. This adds up to lynches working as normal for the most part - half the living players voting for someone will take them to 100% damage, then someone else Smashvotes for the hammer.
What's the difference, then? Well, for one thing, you can continue to dump normal votes on someone beyond 100% without immediately ending the day until someone smashes. More importantly, as you might guess, lots of roles and conditions may (read: will) play havok with this system.