I am obviously high.
PCs done: Pikomaru, Kotohime, Abe, Rockman, Ryou, Marisa, Alice, Hatsune Miku, Tomitake Jirou, Mario, Yugi, Seto Kaiba, Storm 1, Hartman, Bob Ross, Keyboard Crasher, Godman, Spiderman, Haruhi, Itsuki, Taniguchi, Kotonoha, Konata
PCs left: SPOILER character (no, I will not be covering this character yet)
Stats are taken at level 50
I will list the following:
Class/Type - The Class, and whether it is one of the following:
Magician
Swordsman
Robot
Brawler
Gunner
Hero
--
MHP - Lose this and you die
MMP - Lose this and you cannot use the skills
ATK (kougekiryoku) - Determines the amount of physical damage you do
DEF (bougyouryoku) - Determines the amount of physical damage you take
MATK (seishinryoku) - Magical attack power. Self-explanatory.
QUI (binshou) - The quickness. This determines evasion, and things, I believe.
And then we have status:
Melancholy: All parameters are halved, enemy units Every 3 turns will "die to sadness"
Ero: The target is too busy looking at ero movies. Target skips their next turn.
Amazed: All attacks targeting someone with this status get hit an extra time for the turn, also, they cannot move
OWATA (down): Basically otaku for Dead.
Fear: Accuracy is halved, 30% chance each turn for self-cure.
Blind: Accuracy is halved, Every 3 turns, has a 20% chance for self-cure
Hungry: The target cannot move, every turn they lose 1 HP, can be cured with Katsudon
Decay: ATK is halved, Every 2 turns, has a 20% chance each turn for self-cure
Decelerating: QUI is halved, cannot be cured without items
Bored: MATK is halved, Every 2 turns, has a 20% chance each turn for self-cure
Degeneration: DEF is halved, Every 2 turns, has a 20% chance each turn for self-cure
No Attack: Target cannot attack. Every turn has a 25% chance to self-cure.
No Move: Target cannot use attacks that involve moving. So using ranged attacks or magic is fine. Every 2 turns, has a 33% chance for self-cure
Confused: Target will do random things. Every 3 turns, has a 30% chance for self-cure
Time Stop: Opposing team cannot move at all.
Rule: The target will attack their own allies, cannot be cured without items.
Charm: The target will attack their own allies, Every 2 turns, 20% chance for self-cure
Sleep: Cannot move. Every 1 turn, has a 25% chance of self-cure
Palsy: Cannot move. Every 3 turn, has a 30% chance of self-cure
Explosive Laughter: Accuracy is reduced to 60%, has a 40% chance of self cure Every 2 turns
Seal: Cannot use magic/skills. Every turn has a 1% chance of self-cure.
Knocked back: Cannot move. QUI is halved. Cured the next turn.
Stunned: Cannot move. Cured the next turn.
Silence: Cannot use skills/magic. Every 3 turn, has a 20% chance of self-cure.
Internal Venom: ATK and MATK is halved. Every 1 turn, 50% chance of self-cure
Blood Leak: Loses 10% HP. Cured the next turn.
Frozen: Cannot move. Every 4 turn, has a 50% chance of self-cure
Fished Up: Cannot move. Every 2 turn, has a 100% chance of self-cure
Poison: Loses 10% HP every turn. Cannot be cured without items.
Berserk: Accuracy and DEF are halved. Has a 50% chance of self-cure every 2 turns.
Captured: Cannot move. Has a 50% chance of self-cure every 2 turns.
Then elements:
Holy
Light
Dark
Ice
Fire
Earth
Wind
Thunder
E
Demon
PuyoPuyo
Sound
Moe
Paint
Hit
Slash
Gachihomo
MANLY
Ki
Super
See, there is no traditional speed stat because the battle system is your "everyone does their thing" and then switches to "enemies do their thing" and so on. Stats are recorded with their equipment
already factored unless mentioned otherwise.
Furthermore, there are skills that are only learnt through items. I will NOT be including these since these will be a headache to interp in the long run. I will also be listing the one skill that PCs will learn after a plot event in episode 17.
So, let's go!
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YABENO HIKOMARU (aka Pikomaru)
NicoNico relation: Let's Go! OnmyoujiCLASS: Onmyouji
TYPE: Magician
MHP: 772
MMP: 943
ATK: 131
DEF: 187
MATK: 475
QUI: 267
Heart-piercing Horn: ATK+20, MATK+25
Black Clothes: DEF+35
Bird Hat: DEF+10
Protective Seal: Resists Blind, Dark
Path of Yin-Yang: Holy elemental ST damage (3 MP)
Do~man Se~man: Holy elemental ST damage, Seal effect (10 MP)
Yell: Holy elemental MT damage, Fear effect (17 MP)
Puyo-Puyo is Forbidden: PuyoPuyo elemental ST damage (27 MP)
Become a Buddha!!: Fixed 999 ST damage
KOTOHIMENicoNico relation: Let's Go! OnmyoujiCLASS: Miko
TYPE: Magician
MHP: 372
MMP: 944
ATK: 67
DEF: 192 (207)
MATK: 493 (523)
QUI: 226
Tamagushi: ATK+15, MATK+10, Holy elemental
Miko clothes: DEF+25
(Armpit Miko Clothes: DEF+40, MATK+30, allows use of Fantasy Seal skill)
Protective Seal: Resists Blind, Dark
Haja Dance: Holy elemental MT damage (5 MP)
Affectionate Prayer: Heals one ally of Poison and recovers HP (8 MP)
Mask of Angry Prajnaparamita: Dark elemental MT damage, Fear effect (15 MP)
Uuuuuuuuuuuu: Holy elemental MT damage (33 MP)
Revival Prayer: Full MT healing. Anyone with OWATA status is revived, heals all status (50 MP)
Fantasy Seal (requires Armpit Miko Clothes equipped): Non-elemental MT damage, seal effect (44 MP)ABE TAKAKAZU (aka Abe-san or YARANAIKA? guy)
NicoNico relation: Kusomiso TechniqueCLASS: Car Repairman
TYPE: Brawler
MHP: 960
MMP: 417
ATK: 182 (212)
DEF: 167
MATK: 316
QUI: 200
No WeaponBlue Joints: DEF+40
Very Big [censored]: MATK+10, Gachihomo resist
(Biggest [censored]: PATK+30, MATK+10, Gachihomo resist, allows use of Manhunt skill)
Yaranaika: Gachihomo, MANLY elemental ST damage, Charm effect (8 MP)
My Nuggets: Gachihomo elemental ST damage (30 MP)
Ketsu no naka de shonben: Gachihomo, MANLY elemental ST parasitic damage (30 MP)
Kusomiso Technique: Gachihomo, MANLY elemental ST damage (45 MP)
Yamajun Perfect: Gachihomo, MANLY elemental MT damage (120 MP)
Manhunt: Non-elemental ST damage, inflicts Blood Leak (38 MP)ROCKMAN (aka Megaman)
NicoNico relation: OkkusenmanCLASS: Fighting Robot
TYPE: Robot
- Weak to Needle, resists Poison
MHP: 343 (423)
MMP: 537
ATK: 228 [288?]
DEF: 300 (335)
MATK: 266
QUI: 503
Rock Buster: ATK+40, E elemental, 2 hits
[X Buster: ATK+100?, E elemental, 2 hits]
Body Suit: DEF+45, E element resist
(X Body Suit: DEF+75, E element resist)
Helmet: DEF+15, QUI+5
Charge Shot: E elemental ST damage (5 MP)
Leaf Shield: Increases an ally's DEF, gives them resistance to Earth and Fire (14 MP)
Ultraman: E, Light elemental ST damage (21 MP)
E-Tank: Full self-healing. (40 MP)
Time Stopper: Inflicts Time Stop, wears off after 3 turns (400 MP)
RYOU SAKAZAKINicoNico relation: Ryuuko no Ken (aka Art of Fighting)CLASS: Kyokugenryuu
TYPE: Brawler
- 1.5x increased crit rate
MHP: 853
MMP: 320
ATK: 322
DEF: 222
QUI: 279
Bamboo Hand: ATK+50, Hit elemental
Orange Gi: DEF+15, MATK+25
Tengu Mask: ATK+40, DEF+10
Black Obi: Increases Physical Attack evasion
Kyokugenryuukuutei: 2x ST damage. (7 MP)
Hit and Run: MT damage, inflicts Stunned (17 MP)
Ryuuko Ranbu: Hit elemental ST damage (22 MP)
Haoushokouken: Ki elemental ST damage (45 MP)
Chouhaoushikouken: Ki elemental ST damage (200 MP)
MARISA KIRISAMENicoNico relation: Marisa Stole the Precious ThingCLASS: Ordinary Magician
TYPE: Magician
MHP: 772
MMP: 731
ATK: 165
DEF: 163
MATK: 529 (609)
QUI: 379
Broom: ATK+20, MATK+30
Black Western Dress: DEF+34
Triangle Hat: DEF+16
Mushroom: ATK/DEF/MATK/QUI+10
(Mini Hakkero Reactor: ATK/DEF/QUI+10, MATK+90)
Magic Missile: Demon elemental ST damage (7 MP)
Love-colored Baton: Inflicts MT Charm (20 MP)
Stardust Reverie: Light, Demon elemental MT damage (35)
Master Spark: Demon elemental MT damage (75 MP, becomes 77 by end game)
Final Spark: Demon elemental MT damage (175 MP)
ALICE MARGATROIDNicoNico relation: Marisa Stole the Precious ThingCLASS: Rainbow-colored Puppeteer
TYPE: Magician
- Basic physicals become Demon elemental, has a 50% chance to null Blindness, Berserk, Confusion, Charm, Rule, Seal and Fear
MHP: 448
MMP: 960
ATK: 97
DEF: 201 (241)
MATK: 461 (501)
QUI: 208
Doll: ATK+30, gives Demon element to physical
Magic Grimoire: DEF+2, MATK+35
Blue Western Clothes: DEF+29
(Accessory) Doll: DEF+20, gives Demon elemental resist
(Black-clothed Onmyouji's Doll: DEF+60, MATK+40, has a 50% chance to null Blindness, Berserk, Confusion, Charm, Rule, Seal and Fear)
5-inch Needle: Demon, Blind, Needle elemental (5 MP)
Dull Pain*: Increases user's DEF and MATK (10 MP)
Shanghai Doll: Demon elemental ST damage (20 MP)
Hourai Doll: Demon elemental ST damage (38 MP)
Mangoku Rainbow Doll: Demon elemental ST damage, can inflict any of the following: Poison, Blindness, Silence, Berserk, Sleep, Frozen
*Dull Pain, in the Japanese, is dontsuu. Watch a Marisa Stole the Precious Thing vid and pay attention!
HATSUNE MIKUNicoNico relation: Videos involving singing popular songsCLASS: VOCALOID II
TYPE: Robot
- Standard physicals are MT
MHP: 433
MMP: 978
ATK: 101 (136)
DEF: 82
MATK: 499 (539) [514] [[554]]
QUI: 291
Head Mic: ATK+35, Sound and Moe elemental, MT
(New Model Mic: ATK+70, MATK+40, Sound and Moe elemental, MT)
[Leek: MATK+15]
Cyber Suit: DEF+29, resist E element
Headmixer: MATK+29
Necktie: MATK+10
[[When both New Model Mic and Leek are equipped]]
Hatsune's Loituma: Sound elemental MT damage, inflicts Internal Venom (14 MP)
Wisdom Sermon: Holy elemental MT damage (24 MP)
Give you Miku Miku: 3x Sound, Moe elemental ST damage (34 MP)
Aquarion with Delay Lama: 3x Holy, Moe elemental MT damage (68 MP)
Love you VOC@LOID: MT healing (80 MP)
TOMITAKE JIROUNicoNico relation: Came from Higurashi so this should be obviousCLASS: Cameraman
TYPE: Brawler
- Weak to Berserk
MHP: 978 (!)
MMP: 466 (546)
ATK: 261 (301)
DEF: 280
MATK: 251 (271)
QUI: 134
Squared Timber: ATK+60, Hit elemental, 80% accuracy only
Tank Top: DEF+22
Hat: DEF+15
Camera: ATK+20, DEF+5
(Digicam: ATK+60, DEF+5, MP+80, MATK+20)
Tomitake Flash: Light elemental MT damage, inflicts Blind (8 MP)
Kakuzou Homerun: 2x ST damage (12 MP)
Engine Car Tomi: 2x MT damage (27 MP)
L5 Illness: ST damage, inflicts Blood Leak (40 MP)
Brothers Soul: ST damage that uses both ATK and MATK to determine damage (88 MP)
MARIONicoNico relation: Should be obviousCLASS: Plumber
TYPE: Brawler
- Resists ID, Immune to Criticals (!!!)
MHP: 700
MMP: 477
ATK: 193 (223)
DEF: 183 (213)
MATK: 256
QUI: 369
Punch Glove: ATK+30
Overalls: DEF+30
M Hat: DEF+20
(Metal Hat: ATK+30, DEF+50, allows use of Become Metal)
Super Mushroom: DEF+15, Immune to Criticals, Resists ID
Jump Stomp: 2x Hit elemental ST damage (4 MP)
Fire Ball: Fire elemental ST damage (10 MP)
Detteiu: Hit elemental ST damage (20 MP)
Automatic Mario: Inflicts ID on one enemy (42 MP), chance is 50%+
Dependence on Friends: Increases user's ATK and QUI
Become Metal: Doubles user's DEF, becomes resistant to everything except Gachihomo and Moe elementsMUTOU YUGINicoNico relation: ZUTTO ORE NO TURN!CLASS: King
TYPE: Magician (
Duelist)
- Weak to Holy, resists Blind and Dark, 20% chance to null mind-related status
MHP: 473
MMP: 630
ATK: 121
DEF: 128
MATK: 517 (557)
DM Deck: ATK+40, MATK+15, gives Holy and Demon element to attacks
Silver: Resists Blind
Caped Clothing: DEF+20
(Ujat Eye: MATK+40, allows use of MIND CRUSH)
Milennium Puzzle: MATK+30, 20% chance to null mind-related status
Celtic Guardian: Slash elemental ST damage (5 MP)
Kuriboh + Multiply: Increases the entire party's DEF (22 MP)
Dark Magician: MT damage, Dark elemental (30 MP)
Berserker Soul: (read below)
Berserker Soul is a multi-hit attack where consecutive hits will have lowered accuracy and every consecutive hit will cost the spell's MP cost - 80. Each hit is also guaranteed 150 damage. Theoretically, it is possible to get 30 hits for a total of 4500 damage, but this is near impossible as there is less than a 1% chance to get a 12+ hit combo or more. Averagely, you get 2.7 hits or around 400 damage.
Dosiris the Heaven Dragon: Thunder elemental MT damage, inflicts Decay and Degenerate status
MIND CRUSH: Does ST damage?KAIBA SETONicoNico relation: http://www.nicovideo.jp/watch/1179171854CLASS: Company Head
TYPE: Magician (
Duelist)
- Resists Demon
MHP: 648
MMP: 700
ATK: 195
DEF: 153 (163)
MATK: 530
QUI: 291
DM Deck: ATK+70, Demon elemental
Duel Disk: DEF+20, MATK+20, Resists Demon element
Caped Clothing: DEF+30
(Kaibaman Mask: DEF+10, reduces cost of "Yome" spell)
Photo of Mokuba: MATK+30
Gyakuten no Megami: 2x Hit elemental ST damage (7 MP)
Enemy Controller: Causes Rule status on an enemy (20 MP)
Blue-Eyes White Dragon Yome: ITD Light elemental ST damage (100 MP, 85 with Kaibaman Mask)
Blue-Eyes Ultimate Dragon Yome: 3x ITD Light elemental ST damage (350 MP, 335 with Kaibaman Mask) [...]
Obelisk the Tormentor: Fixed 4000 damage to one enemy (
800 MP, so Kaiba ends up never using this skill without using items)
STORM 1NicoNico relation: Lots of Earth Defense Force 3 playersCLASS: Old Man
TYPE: Gunner
MHP: 557
MMP: 455
ATK: 240 (260)
DEF: 218
MATK: 483
QUI: 211
Assault Rifle: ATK+55, 2 hits
(AF100 Assault: ATK+75, 2 hits, 15% Crit rate, double power)
Special Guard: DEF+35, 33% to resist Poison
Helmet: DEF+25, Immune to Blind
Firecracker: ITD Fire elemental ST damage (7 MP)
Impulse: Hit, Fire elemental ST damage (23 MP)
Plain of Landmines: Hit, Fire elemental MT damage (40 MP)
Ambush: 2x Fire elemental MT damage (65 MP)
Final, Old Soldier: Spend all MP to fully heal the entire party (costs 100% MMP)
HARTMANNicoNico relation: Full Metal Jacket. Don't ask.CLASS: Sergeant
TYPE: Gunner
MHP: 633
MMP: 500
ATK: 223 (293)
DEF: 156
MATK: 458
QUI: 208
Handgun: ATK+50
(Army Rifle: ATK+120)
Army Clothes: DEF+25
Hat: DEF+15
Decoration: MATK+20
Iron Fist Punishments: ST damage, inflicts Stun (3 MP)
Running: Increases everyone's DEF, MATK and QUI (40 MP)
Persecuting Word: MT damage, inflicts Silence and Fear (18 MP)
Sharpshooting: 3x ST damage (22 MP)