El Cid: Did I guess the scum team correctly?
Yes. You called out the entire scum faction, spot on. As did Tai, shortly after leaving the game. Hilarious.
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Not to put a damper on things, but this was in many ways the worst game the DL's had yet, and I hope a lot of the stuff that went down this game never goes down again. Co-modding this was exceptionally painful; since Cid was almost never here, nearly every player in the game vented their frustrations at me constantly, while I could neither say anything back to them or do anything about their concerns.
- Timeliness and deadlines. This game would have heavily benefitted from having, say, 72 hour days. Less walls of text, which turned a lot of people off. Less "Hold on, nobody vote until we hash out every single issue ten million times." (Whatever it is, you can talk about it the next game day!)
- Raging and personal attacks. I am
appalled. These are inexcusable, they got way, way, WAY out of hand and out of line. Had I been main mod, Tai, Rat, Corwin and Snow would have been out instantly for the level of hostility displayed here. I think we can all grasp why this is bad.
- Players quitting, and in spectacular fashion. If you can't or don't want to play, DON'T SIGN UP. If you do sign up, respect your commitment. Replacements past early day 1 are unfair to everyone else, and modkills aren't fun either. They're very much preferable to keeping disruptive players in the game, though.
I wasn't kidding about wanting to modkill half the living players at one point. In addition to nipping nasty arguments in the bud, it might've actually given town a chance. As things turned out, scum had a guaranteed win, just because they got lucky and all the people who imploded were on town's side.