Author Topic: Suicide Squad Mafia, Game Over: Number the Dead  (Read 79330 times)

OblivionKnight

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #125 on: July 02, 2008, 01:03:27 AM »
Maybe you should look at someone closer to home...oh yes.
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

OblivionKnight

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #126 on: July 02, 2008, 01:03:46 AM »
Need...to...take...my...PILLS.......

PILLS!!!!!
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

OblivionKnight

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #127 on: July 02, 2008, 01:04:12 AM »
I only have a couple more.  Please, make them count.  End my suffering.
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Bardiche

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #128 on: July 02, 2008, 01:07:23 AM »
If he's scum, they won't kill him - why would we kill our own?

Argh, I really can't tell if you're doing this intentionally or not. Whatever the case, I feel more strongly for an OK lynch than an EvilTom lynch at this point. I know, I know, you'd conduct yourself more properly but thrice? Thrice this is.. Ugh.

##VOTE: OblivionKnight

Consider it an incentive for you to start getting your act together. If you're town, behave as it! If you're scum, you'll be giving us a free ticket to scum on Day 1.

OblivionKnight

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #129 on: July 02, 2008, 01:08:41 AM »
I need my meds, they are limited.  You vote for me in anger, I vote for you!  Don't touch my flowers!

##Unvote: Laggy

##Vote: Bardiche
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Shale

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #130 on: July 02, 2008, 01:10:42 AM »
Here again. Hungry. Tired. Overworked, as I just bitched about in chat. Catching up. On first glance, OK and Tom both seem to be looking bad on purpose, for hell-if-I-know-what reason, but if they are, I don't want to play into that. More when my brain works.
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Laggy

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #131 on: July 02, 2008, 01:11:13 AM »
I really do not support Tom's lynch.  His points strike me as bait-y.  Calling out that he wants scum to target him and not to lynch him because it won't accomplish anything...that strikes me as basically pulling a target on himself for some purpose. I honestly think he's trying to pull people to go through this logic to vote on him.

Okay. Hold the train. You think Tom wants people to vote/lynch him. Then....

Quote from: OblivionKnight
He could have a special power, yes...but why the hell will scum target him tonight, or ever, if that's the case?  If he's scum, they won't kill him - why would we kill our own?  If he's town, they aren't going to kill him for fear of this power.

You say he won't likely ever be targeted at night...

Quote from: OblivionKnight
If we do lynch him and lose this power, it hurts us.

Even though you think he wants us to lynch him (and has stated clearly that lynching him is "useless" and would deprive him of voting power but nothing else?)

Quote from: OblivionKnight
If we do lynch him and he's scum, ok, great job.  He says he can't fully claim a power role, but I'd like more info on that - however, that would mean we should push him up further on the vote accumulation train.  We're pretty shitty at pulling scum day 1, as has been said.  Honestly, he doesn't strike me as giving off scum vibes - Cid said this would be a role heavy game, but not role madness.  We can't expect a super strong role here - should we risk losing a townie just so he can make a post a day once dead, or something minorish?

Metagame madness analysis aside, I'm still lost in this whole "we might lose a townie!" out of this when Tom has stated quite clearly that we would not, in fact, lose him on a lynch. If Tom is a townie who is lying about this and wants to get lynched for whatever ridiculous reason with no clear benefit (again, with your fear that we're losing a townie on this lynch), well uh, as I've said before I can't even begin to consider that; that's just ridiculously bad play and shooting yourself in the foot.

Further ninja posts that have cropped out while writing this have convinced me OK is completely in a whack-o-role and I probably just wasted a bunch of time trying to logically analyze his argument. *facepalm*
<Eph> When Laggy was there to fuel my desire to open crates, my life was happy.  Now I'm stuck playing a shitty moba and playing Anime RPGs.

Bardiche

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #132 on: July 02, 2008, 01:13:49 AM »
Okay, is OblivionKnight just intentionally doing bad play to accrue votes? OMGUS'ing... Damnit. This game confuses me.

We need a vote count here, and a target for our day 1 lynch. We won't be able to get scum most likely, so we should try to remove the one we think is least likely to aid us in discerning who's scum.

We also need a votecount because by the Gods, I don't know who has how many votes on him/her right now and by whom.

I'm keeping my vote on OK for now, but only because I don't want to vote him again if we consent to an OK lynch and it somehow empores him.

OblivionKnight

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #133 on: July 02, 2008, 01:15:54 AM »
My insurance won't pay for that many more refills, so let me take another couple.  Maybe Da Vinci will write for a new script.   I can't be of help when this happens.  I need something to end this pain.  A good, strong drug, delivered in high quantities...here, i'll take more of my drug the haldol is good 4 me
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Ashdla

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #134 on: July 02, 2008, 01:16:59 AM »
My insurance won't pay for that many more refills, so let me take another couple.  Maybe Da Vinci will write for a new script.   I can't be of help when this happens.  I need something to end this pain.  A good, strong drug, delivered in high quantities...here, i'll take more of my drug the haldol is good 4 me

...ok, now I also keep my vote for OK, if for no other reason than to remove the general chaos/confusion he is/has been causing.
~There is always some madness in love, but there is always some reason in madness~

Ranmilia

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #135 on: July 02, 2008, 01:18:57 AM »
Votecount:

AndrewRogue (0): Meeplelard
Ashdla (0): Deltaflyer2k8, OblivionKnight
Bardiche (1): Deltaflyer2k8, EvilTom, OblivionKnight
Carthrat (1): Jo'ou Ranbu
Ciato (0): QuietRain
Deltaflyer2k8 (3): Shale, EvilTom, Andrew
Elfboy (0): Ashdla
EvilTom (4): Bardiche, Corwin, Laggy, QuietRain, Deltaflyer2k8
Excal (1): Ciato
Laggy (0): Oblivionknight, AndrewRogue, EvilTom
Meeplelard (0): Elfboy
OblivionKnight (4): Laggy, Excal, Ashdla, Meeple, Bardiche
QuietRain (0): OblivionKnight
Shale (0): OblivionKnight
Strago (0): OblivionKnight, Elfboy,

With seventeen alive, it takes nine to lynch.

Laggy

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #136 on: July 02, 2008, 01:19:33 AM »
Quoted from the signups thread:

Quote from: El Cideon
Now, I say role-heavy, but the focus is...strange roles. Quirky ones. Some are useless, some are just there for laughs, some don't do what they're supposed to do (unless of course they do). I'll say flat out that many of the common mafia roles will not be present; those that are present are likely to be altered in some way. Weird alternate win conditions will show up, possibly on more than one role--yep, bastard modding will be in place, but most of it's geared for comedic effect. The roles shouldn't dictate the flow of the game, but they should prompt some amusement, headscratching, and the occasional WTF, hopefully all of them at once.

I will deign to keep this heavily in mind, suggest everyone else do so as well, and once again emphasize that it is likely not a good meter of town/scum alignment. OK has just been flat out weird and this is largely why I still don't think a case on him will get anywhere, unless you think his posts are so distracting to town as to derail productive discussion.

This, however, does make me reconsider EvilTom. Egads.

##Unvote: EvilTom
<Eph> When Laggy was there to fuel my desire to open crates, my life was happy.  Now I'm stuck playing a shitty moba and playing Anime RPGs.

Laggy

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #137 on: July 02, 2008, 01:20:42 AM »
To reiterate the main points from that (just in case it wasn't clear):

* Complete weirdness and such is there for flavor and should not be taken as inherently scummy or townish.
* Trying to ponder traditional Mafia roles (like bomb, jester, etc. as has been discussed) is likely a course in futility.
* Weird win conditions do indeed exist.
<Eph> When Laggy was there to fuel my desire to open crates, my life was happy.  Now I'm stuck playing a shitty moba and playing Anime RPGs.

OblivionKnight

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #138 on: July 02, 2008, 01:22:38 AM »
You listened to me
Because I spoke the right truth
Devil in White dress

Living in this place
I see no faith in his lies
Nor a malcontent

Where he is now, there
I see him standing so tall
He will save us all
[11:53] <+Meeple_Gorath> me reading, that's a good one

[19:26] * +Terra_Condor looks up. Star Wars Football, what?
[19:27] <+Terra_Condor> Han Kicks First?
[19:27] <%Grefter-game> Vader intercepts.
[19:27] <%Grefter-game> Touchdown and Alderaan explodes in the victory

Luther Lansfeld

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #139 on: July 02, 2008, 01:28:36 AM »
I wasn't talking about Tom, Laggy. I meant Rat and OK. Tom just makes me headdesk and I am putting off reading his posts right now but I will. ;_;
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Laggy

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #140 on: July 02, 2008, 01:30:03 AM »
Yeah, on Rat and OK I agree with you wholly there, hence why I haven't bothered pursuing cases on them. >_>
<Eph> When Laggy was there to fuel my desire to open crates, my life was happy.  Now I'm stuck playing a shitty moba and playing Anime RPGs.

Jo'ou Ranbu

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #141 on: July 02, 2008, 01:38:57 AM »
Okay, I go to training for about a day and return to a finely crafted trainwreck complete with WIFOMs and OMGUSs? Well, spank my ass and call me Matilda.

First, I'll ##UNVOTE: Carthrat for the time being, since, bizarre turn of events on whatever the hell he is now, there's no point for keeping joke votes up.

Second, uh. I quite frankly have no idea of what to make about the torrent of what the christ here. I thought Rat's sudden liberation was strange, not to mention distracting, but EvilTom playing like what would seem like a really, really desperate bomb or a really, really flamboyant bulletproof is just about as jarring. His pseudo-claim-but-not-really just brought people into fine Chardonnay territory, and it's derailed town nicely as is.

Then, there's OK going... uh... truly nuts with the OOC banter, although, behind the OOC insanity, his EvilTom defense isn't completely unfounded. Joyful lynchtrains at this point are going to make the scum pretty happy, as if the current madness wasn't a wonderful smokescreen to begin with. But that's about the extent of my willing suspension of disbelief towards EvilTom, as OK certainly doesn't make me comfortable either.

Then, there's deltaflyer, but he's just... um, he's just being pretty newbish and uncooperative. I wouldn't lynch him -as of now- unless as a last resort in case we really need a lynch. And, between the triad of Rat, OK and EvilTom causing havoc, I think we have more important stuff to sort out.

Also, to give Laggy's ninjaposting a word of consideration, I'll say that I'm not really thinking about this with rolefishing madness in mind. However, I think that, particularly at day 1, pursuing a practitioner of disruptive, smokescreenish behavior is as good as we can do for scumhunting. I'm not really trying to metagame into a clear role here, but the madness kinda busts my mind open and it feels this is derailish. But eh, I'm second-guessing myself.

tl;dr version:

##Shining Finger of Suspicion: EvilTom, OblivionKnight

Sorry for not being around earlier, but real life hurts. =(
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Dark Holy Elf

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #142 on: July 02, 2008, 01:58:40 AM »
Posting again to check in with the game, and... hell. Well not much has really changed since earlier today, except that OK has confirmed that he wasn't just taking the joke phase a step too far.

Lynching either of them would be cool with me; Tom's probably a better pick because if he IS telling the truth, reasons Corwin/Laggy have championed will make it not so bad an outcome. For all that I find OK more disruptive to the game.

As was observed in game post Laggy just quoted, roles are meant to make us scratch our heads, but shouldn't dictate the flow of the game. So I'm not going to get all hyper-second-guessy about who we lynch having dire consequences, and would discourage others from doing so.

Erwin Schrödinger will kill you like a cat in a box.
Maybe.

Jo'ou Ranbu

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #143 on: July 02, 2008, 02:07:15 AM »
Makes sense on the logical flow, NEB. I just said that mostly for purposes of self-clarification. Also because I'd like to not join a merryhappy lynchtrain out of awesomely nowhere and then facepalm as town gets its ass burned for it.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

QuietRain

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #144 on: July 02, 2008, 02:20:19 AM »
In the interest of streamlining our day to NOT be several days long, would it be possible to consolidate our list of suspects?  We have healthy trains on Tom, OK and Deltaflyer along with some side stragglers.  Does anyone have a serious opposition to narrowing that down to 1-2 serious pushes to lynch?  I see a lot of good arguments for OK and Tom both.  Does anyone want to push the Deltaflyer one hard?  I have a harder time seeing that one, but I'd hear arguments about it.  Personally, it's all role madness to me right now and I don't think we're going to get any more info out of people until the flips are made.  So getting to that point seems optimal to me.

Anyone think we need to give it more time?  Suggestions/comments?
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Bardiche

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #145 on: July 02, 2008, 02:31:06 AM »
I don't consider Deltaflyer an option for a Day 1 lynch. If he is scum, then acting like this will give him away soon enough. We can always opt for a Delta lynch later.

OblivionKnight: the entire wonky acting of him makes me want to lynch him. If only because it'd also, at the very damn least, make the game less confusing because he certainly isn't helping. Just spreading confusion among town. May be Jester from his behaviour.

EvilTom: could see why we'd want to lynch him, since supposedly it'd just render him voteless. Mrf. Could consent to an EvilTom lynch, but find OblivionKnight to be more alarming and aggravating. EvilTom saying that if Scum goes for him, he'd grow stronger... Makes me think there could be a Judas role in it. (if he gets targeted by scum he converts to scum). IDK. I'm more comfortable with an OK lynch, but as I said, I'm willing to support an EvilTom lynch if we decide on that instead.

The rest... No reason to lynch them. There is some minor stuff about Rat, but I rather wait for another day to see what comes out of Rat before deciding to lynch him based on his inability to vote.

Ashdla

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #146 on: July 02, 2008, 02:36:57 AM »
I can agree with Bardiche in that aspect. That is, presently I find OK more of a hindrance to accomplishing anything positive in the game, however, if it is decided that EvilTom should go, I'm not opposed to supporting that.

Delta doesn't seem like a real threat to me at the moment, maybe in the future, but as Jo'ou Ranbu said, currently, there are more pressing matters.
~There is always some madness in love, but there is always some reason in madness~

EvilTom

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #147 on: July 02, 2008, 02:44:25 AM »
OK is acting strangely... but this is most likely role-related. I don't think we should kill him because of that. I'm suspicious about where he is getting all this information, but I don't really want him to explain it, because that kind of rolefishing only helps scum at this point in the game.


I don't consider Deltaflyer an option for a Day 1 lynch. If he is scum, then acting like this will give him away soon enough. We can always opt for a Delta lynch later.
Never suffer scum to live. And no, acting like this, he won't give himself away, because he's effetively refusing to help town by not posting content.
I'll be sure to keep an eye on you.


Therefore, Deltaflyer! I've already got my vote on him, and sadly cannot vote again. I propose a Delta lynch.
It doesn't look like he's going to be of much help for the rest of the game, with his recent stance of OMGUS and 'I'M NOT POSTING CONTENT!'.


Ninja'd by Ash - Why is OK a hindrance? Why are you lynching based on roles-etc? Why aren't you lynching the player who has shown detrimental play? I don't see how OK is more pressing than Delta's OMGUS etc. Delta is the better target, because OK is contributing and Delta is not.
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Excal

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #148 on: July 02, 2008, 02:47:11 AM »
Catching up on everything, I have to agree with QR, this does feel like a good time to start thinking about narrowing things down.  So let's look at the only three people with votes.

Delta: When he posts, he doesn't say anything and tends to be rude and anti-social, in a social game no less.  Part of this is almost certainly being used to something different, but I refuse to credit all of it to that.  Honestly, I'd be fine with defaulting to him due to this, since it's a case of someone's behaviour either being a good scum cover, or just generally not being helpful to town, which makes him expendable.

Tom:  How is it that Tom always winds up in this situation?  That said, given his flamboyancy and the fact that he drew all of this attention on himself and his role for no reason I can see, he definatly deserves the flak he's gained himself.  More importantly, by his own admission, he's not that big a loss if we do lynch him, especially since I am now greatly doubting that we'll see his infinite cosmic powers come into play if we do leave him be.

OK: He was disruptive at first, but I think I'm beginning to get a handle on him.  Definatly some post restrictions sitting on that sucker, but I don't feel quite as bad about him now as I did before.  And, I think he's moved to the lowest of these three for my choice for lynch.  Also, given that he's done it three times, I'm now confident in assuming that none of those scum references were slips, and instead assume they are part of the role.  As well, I suspect the pills he's talking about are a limit on how often he can make serious/sane posts.

That said, I want to mull over the situation a bit before I actually change my vote given the number of votes on people seem to effect things, and I want to have a better feel for the equilibrium before I do that.  But, just so that people can't say I'm hiding my intentions...

##FoS: Dread Thomas

Ashdla

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Re: Suicide Squad Mafia, Day One: The Foot Is Agame!
« Reply #149 on: July 02, 2008, 02:48:50 AM »
Ninja'd by Ash - Why is OK a hindrance? Why are you lynching based on roles-etc? Why aren't you lynching the player who has shown detrimental play?

I'm not choosing OK based on his role, I'm choosing him because, role or not, the way he is behaving is disrupting the game, in that it is distracting, and generally confusing play. I believe that with this removed, things will at least be marginally easier to decipher.
~There is always some madness in love, but there is always some reason in madness~