Worker 8 vs Zio - Unless I'm totally misremembering and his physical damage sucked ass.
Just verifying that Zio's damage is indeed very good. Its actually close to Black Wave in power. Can't remember which is stronger...though, in game, Zio's physical > Black Wave given Barrier > Deban (Demi's Strength is somewhat higher than Rika's Mental, so yeah.) Either way, its certainly enough here.
Might as well vote for characters I care about...
Zero (MMXCM) vs
Ryu 4: Goes first, and Kaiser lasts far longer than Zero's hyper modes.
Zero (MMXCM) vs
Ness: PSI Barrier -> Healing should outlast Zero.
Zero (MMXCM) vs Songi: Zero hits too hard, and Songi's damage gets worse over time.
Zero (MMXCM) vs Lugia: Ice Weakness lets him pull through.
Zero (MMXCM) vs
Rika: Eliminate fails on Zero since he's a Mech! Doesn't matter; Saner raises her evade to near perfect levels, and Zero's kind of screwed from there.
Zero (MMXCM) vs
Zio: Zero's can either try to Blitz Zio in Black Zero, and get 2HKOed before he succeeds, or try to survive another turn in Absolute Zero...but he gets his damage resisted there, so it offsets that. End result? Loss.
Zero (MMXCM) vs Rapp: EDIT: Apparently, DOA Guards are easily created in the FMG from storeboughts, which is enough for me to allow them!
Zero (MMXCM) vs Jerin: She's not stopping him from getting off his Command Trigger.
Zero (MMXCM) vs Asellus: I was originally thinking Glass Shield > Zero since pure melee doesn't really do much against it...but then I remembered Absolute Zero could afford to break the shield with one of his sub weapons, then attack regularly.
Zero (MMXCM) vs Grenseal: Grenseal 2HKOs regardless. Zero does too! Grenseal goes first, being significantly faster (above average vs. Below average). Seems easy, right? Well, no, cause Zero gets 50% speed after his first turn, so its a question of who gets their second turn first.
Zero (MMXCM) vs Percival (S3): Healer vs. Zero. Not really going over that well <_<.
Zero (MMXCM) vs
Richard (S5): Goes first, seems like he can kill Zero off quickly.
X (MMXCM) vs
Ryu 4: X-Fire + Ultimate Armor = Kaiser Dragon, is the way I see this fight.
X (MMXCM) vs
Ness: Durable enough to survive X's 100 WE Attack, especially with Barrier. Can simply heal from there to outlast the Hyper Mode.
X (MMXCM) vs Songi: X goes first, and outslugs Songi pretty easily.
X (MMXCM) vs Lugia: He isn't going first against Lugia, so he opts for Ice/Thunder Buster MkIII. This should be enough to give him the win.
X (MMXCM) vs
Rika: Unless Nova Strike is proven to ignore Evade, this fight seems pretty obvious.
X (MMXCM) vs Zio: X is a lot more durable than Zero, especially under X-Fire (halves all damage *AND* 150% HP), and of course, he's faster than Zio and has X-heart for one last decent shot at Zio. Its enough to give him a win.
X (MMXCM) vs Rapp: Goes first, Hyper Mode, Rapp cries at how they're immune to status.
X (MMXCM) vs Jerin: Jerin can't really stop X from getting going.
X (MMXCM) vs Asellus: If nothing else, see Zero. ALTERNATIVELY, I seem to recall Glass Shield doesn't do Broken Glass vs. Ranged attacks, only hitting Melee.
X (MMXCM) vs Grenseal: Who goes first, not sure, probably Grenseal...in fact, I'll assume he does! HOWEVER, X is definitely getting his second turn due to X-Heart. Furthermore, he's likely to lap Grenseal after Ultimate Armor.
X (MMXCM) vs Percival (S3): Healer vs. X tends to go over about as well as Healer vs. Zero.
X (MMXCM) vs Richard (S5): X goes first. Richard's speed glancing at the stat topic is in the tier that's just above average; that doesn't outspeed X to me. That said, X gets his first turn regardless due to X-Heart, and easily laps Richard on Turn 2.
Before someone says "X is slower than Zero, how can he win these fights when Zero goes second??", I'd like to point out that X is actually MUCH FASTER than Zero. The stat topic has X listed with the X Buster MkIII, which has higher defensive stats and is stronger...but lowers his speed by 20. Turbo Buster is actually just as damaging in practice I'd wager (special feature of adding damage based on the WE Gauge; yes, this is a significant impact), and should be taken as X's default. Hurts his durability some, admittedly, but the ability to go first and get in Hyper Mode before the enemy acts would offset this <_<
Naesala (FE 9) vs
Ryu 4: Kaiser Dragon -> Ahryu P'ung. Kinght Form's Breath Attack might work too.
Naesala (FE 9) vs
Ness: PSI Barrier.
Naesala (FE 9) vs Songi: Think Songi gets outslugged.
Naesala (FE 9) vs
Lugia: Aeroblast hits weakness.
Naesala (FE 9) vs
Rika: Saner.
Naesala (FE 9) vs
Zio: His physical has 100% accuracy, and 100% Crit rate for that matter, against Saner; its not having problems hitting Naesala. Also, he has Hewn for wind damage.
Naesala (FE 9) vs
Rapp: Death Sword.
Naesala (FE 9) vs Jerin: KOs first pretty easily.
Naesala (FE 9) vs
Asellus: Glass Shield kind of rips him apart.
Naesala (FE 9) vs Grenseal: Outslugs, I think.
Naesala (FE 9) vs Percival (S3): The instant Percival goes on the offensive, he loses, since a counter + physical wins.
Naesala (FE 9) vs Richard (S5): not sure offhand!
FE9 Naesala is pretty damn clearly heavy. He's worse than Tibarn in all ways barring offense against faster enemies, frankly, and FE9 Tibarn isn't a Godlike either.