Kazan (L2) vs Sabin (FF 6): Uh, if Kazan is twinking for speed, I'm sure as heck holding Lang twinking for speed in the average against him. So he remains below average, and certainly below Sabin. Fast 2HKO > Kazan.
Kazan (L2) vs Meliadoul (FF T): Gaia Gear and breaking his stuff leaves Kazan hopelessly inept. Not even sure he can break defence.
Kazan (L2) vs Sonya (S1): I'm guessing Sonya just misses the 2HKO, which means Mystic Art for Kazan most likely.
Kazan (L2) vs Seed (S2): One-rounds. Then does it again.
Kazan (L2) vs Nel (SO 3): Fast 2HKO does it again.
Kazan (L2) vs Greco (CC): Yep.
Kazan (L2) vs Colm (FE 8): Another faster two-rounding!
Kazan (L2) vs Alen (S1): Slightly faster. Kazan's pretty simple sometimes.
Kazan (L2) vs Karin (SH 2): Isn't faster, but isn't 2HKOed, so amounts to the same thing. Karin can't possibly avoid Fists of Stone.
Kazan (L2) vs Bowser (SMRPG): Even halved, a MA kills Bowser.
Kazan (L2) vs Domingo (SF): Sliightly faster apparently. Wish I didn't have to use two topics for Domingo.
Nash (Lunar) vs Sabin (FF 6): Har.
Nash (Lunar) vs Meliadoul (FF T): Meliadoul can't even block sleep->stone and paralysis at the same time. Either's fatal, Nash is getting two shots.
Nash (Lunar) vs Sonya (S1): Faster, does his thing.
Nash (Lunar) vs Seed (S2): Boss with nasty physicals. Nash no like.
Nash (Lunar) vs Nel (SO 3): More fast statusing!
Nash (Lunar) vs Greco (CC): Okay now things are getting easy.
Nash (Lunar) vs Colm (FE 8): Harder! But Colm Res puts away any doubt of sleep being turn 2.
Nash (Lunar) vs Alen (S1): Still not close...
Nash (Lunar) vs Karin (SH 2): Ahhh, there's a Nash spoiler.
Nash (Lunar) vs Bowser (SMRPG): Bowser statue!
Nash (Lunar) vs Domingo (SF): Well SF1o is a slaughter, so to humour myself... Domingo's MResist isn't even halving magic damage; it's not turning turn 1 status into turn 3.
Eiko (FF 9) vs Sabin (FF 6): Yeah no.
Eiko (FF 9) vs Meliadoul (FF T): Mel can actually maintain over 150 damage with a Rune Blade, and she has no need for defence here. That becomes near-OHKO after Eiko loses her armour, so she 2HKOs regardless of Eiko strategy and Aegis Shield keeps the status to turn 3.
Eiko (FF 9) vs Sonya (S1): Mini's not an option, Sonya's healing is also status healing. Besides that, fast, near-2HKO is kinda deadly. Eiko can try to heal through this but the crits make it impossible.
Eiko (FF 9) vs Seed (S2): Silent Lake!
Eiko (FF 9) vs Nel (SO 3): Freeze!
Eiko (FF 9) vs Greco (CC): Sure, walls fire and profits. Faster turn 2 Mini to boot.
Eiko (FF 9) vs Colm (FE 8): Yeah, pretty easy.
Eiko (FF 9) vs Alen (S1): FF9 element nonsense, indeed.
Eiko (FF 9) vs Karin (SH 2): Stalls out the Sanity. It's Eiko, that makes sense to me.
Eiko (FF 9) vs Bowser (SMRPG): Yeah, just heals away the Fear turns and inflicts status otherwise.
Eiko (FF 9) vs Domingo (SF): Silence hits before Death does. Surely.
Jude (WA 4) vs Sabin (FF 6): Jude's viciously fast 2HKO is mean. Sabin's not nearly above average speed enough to put much of a dent in it (8%?). This might be enough, if Jude couldn't sneak in two Rapid Attacks first.
Jude (WA 4) vs Meliadoul (FF T): Hmm... is Shapeshifter even breakable? No, I don't think it is. Unequippable weapon with plot hype and all. So Jude comes in with nothing for Meliadoul to do. This doubles the damage Mel does, but that's only a 2HKO... with Rune Blade. 3HKO with StQ. And Jude has time for THREE Rapid Attacks before AB. No amount of Crystal Shield hype is stopping that, especially when Mel's below average speed.
Jude (WA 4) vs Sonya (S1): Okay, Sonya's speed is 142%, which incidentally drops AB by 34% of its normal damage. (She's a bit of a speed god, Jude no like.) That makes it low 2HKO to average. 3HKO to Sonya, since she has 1.4 pdur or something crazy like that (yay S1 shields, didn't realise she was that good). As a tanky healer of comparable speed, feels like Sonya can control the battle pretty well.
Jude (WA 4) vs Seed (S2): If Jude opens with an attack, Seed uses Flaming Arrows, then SL. Two more physicals will complete the 2HKO before Jude can kill him with four attacks. Jude opening with Assault Buster does less than two attacks probably, and costs him an attack as he no longer 3-2's Seed.
Jude (WA 4) vs Nel (SO 3); Nel's not quite fast enough for Atkx2->AB. And she takes less than 14% off AB. That equals death. Pretty close though.
Jude (WA 4) vs Greco (CC): Okay then!
Jude (WA 4) vs Colm (FE 8): Oh wow. You need 134% average speed to stop Colm from doubling, and Jude is 139. So Colm just... fails it up on offence here too much. Needs five attacks? Jude just peppers him with his basic accurate physical.
Jude (WA 4) vs Alen (S1): Alen just misses the OHKO. Below average speed, so Jude ABs once, Rapid Attack, AB again. Alen has Sonya's badass durability... but it's not quiiite enough with the poor speed to stop Jude from doing what he needs.
Jude (WA 4) vs Karin (SH 2): An easy one!
Jude (WA 4) vs Bowser (SMRPG): Thanks to Fear, Jude needs to do a hell of a lot of damage. But seeing as Bowser needs at least three turns to kill him, Jude has time to do Rapid Attack Assault Buster twice. And each one is PCOHKO alone. Bowser isn't durable.
Jude (WA 4) vs Domingo (SF): Domingo, like, halves physicals apparently? I still can't believe he's above average HP, but whatever, SF RNG. And he 2HKOs. I guess Jude really can't stop that, he can at most do the damage he did to Alen.
Nash 9-2 (badass)
Jude 8-3 (also badass, and a hell of a lot of fun!)
Kazan 6-5
Eiko 5-6 (middle)