Some random balancing thoughts.
Firefly - Asked Neph this in chat, but definitely think that, inelegant as it is, the "defend hack" should be put back. As is for games with really good defense commands, this can render the first ST attack from opponents nearly irrelevant rather than simply force-targeted. This is probably too good.
Gilder - As I noted here (
http://www.rpgdl.com/forums/index.php?topic=1736.msg74710#msg74710 ), Gilder seriously needs a discount. Aura of Denial is 3 SP, and Gilder's buffs either come on line later in the match or else require another SoA character to power 'em up in general. Could be 1.5, could maybe even be 1.0 (but would be a rather good 1.0 - lots of options, durability, etc.).
Luneth - Currently 3 points, but I think this was done as a "safety valve" in case something was hideously broken like Ramza (who got moved down from 4->3.5 as well). Looking at the class list, the classes of interest...
Warrior -> Basically Claude, lots and lots of damage but not much else. Also nukes his defense later to use said damage and doesn't immune ID like Claude does. So ~2 points, maybe less.
Viking -> Provoke is cool as Firefly has shown to be awesomely broken. Buuut, it's an ST Provoke, so not as helpful against enemy teams, and further the Dungeon Rules means that he can't switch from dual shield to dual axe whenever he wants. Speed is complete trash when not using Provoke, Damage is nothing special either. 1.5-2 points? A potentially very useful niche but feels like an Aika minus. (For a Luneth build, only available on Floor 4 anyway.)
Dragoon -> Great draining damage (though not as good as Warrior's), has Jump to pressure healers. Fast. 2 points (though Floor 4 job).
Sage -> Fantastic skillset, horrible speed. Damage gets comparatively bad by endgame. Is a Floor 5 job anyway. Maybe 1.5 pts? Comparable with Rosa, though generally unfavorably since Rosa's status is much more accurate (though they're both slow MT Healers with Full Revival and options).
So yeah, I think Luneth could be dropped to 2 points safely. All the other classes would probably be worse than these four. Alternatively, we could just make a job available outright, sidestepping some weird JL issues.
Also on that note, I'd still be in favor of FE8 Ewan and Fina w/ Items being added to the Dungeon, but that's fairly minor.