Notes
1. It takes 100 SP to transform. Every 100 SP will allow characters to stay in Dragoon form 1 turn longer. If you only have 100 SP, you'll only stay in Dragoon form for that one turn, meaning you can't take advantage of the defense boosts.
2. Dragoons cut non- ITD damage by 60%, and are immune to all non-ID statuses.
3. Defending halves all Damage, regens 10% MHP, and immunes non- ID statuses.
4. Equipment effects do not carry into Dragoon form, except for the elemental nulling of Dragoon Armors.
5. The cast can block Poison, Stun (Paralysis), Stone, Armblock (Don't Attack), Confusion, Fear (Doubles all damage taken and halves damage done), Charm, and Dispiriting. All statuses last for 3 turns when PCs apply them, and weapon status is 25%.
Dart Red Element: Halves Fire (Nulls with DG Armor), 50% Weak to Water/Ice
HP: 3351
Attack: 136 (172 with Soul Eater) (131 with Mind Crush)
Defense: 144
Magic Attack: 133
Magic Defense: 138
Speed: 60 (50 base)
Fairy Sword- 39 Attack, +50% SP Gain (Soul Eater- 75 Attack, Eats 10% of MHP each turn) (Mind Crush- 34 Attack, 25% Chance of Confusion)
Knight Helm- 5 Defense, 37 Magic Attack, 20 SP gained if hit by physicals
Red DG Armor- 41 Defense, 40 MDef, Null Fire Attacks
Magical Greaves- 10 Speed, 5 Evade, 5 Magic Evade
AdditionsCrash Dance- 562 Damage, 150 SP (711 Damage, 100 SP) (541 Damage, 100 SP, 25% Confusion)
Madness Hero- 225 Damage, 306 SP (284 Damage, 204 SP)
Moon Spike- 786 Damage, 30 SP (995 Damage, 20 SP) (758 Damage, 20 SP, 25% Confusion)
*Blazing Dynamo- 1011 Damage, 225 SP (1279 Damage, 150 SP) (974 Damage, 150 SP, 25% Confusion)
Divine Dragon Spirit -Dragoon Addition- 1528 Damage (1932) (1472)
Magic
-Divine Dragon Ball- 1119 Non-Elemental Magic MT, 50 MP
-Divine Dragon Cannon- 2238 Non-Elemental Magic, 50 MP
Fire Dragon Spirit (Dart has this for most of the game until the final battle, but does not have it for the final battle)
Dragoon Addition- 764 Damage (966) (736)
Magic
Flame Shot- 746 Fire Magic, 10 MP
Explosion- 373 Fire Magic MT, 20 MP
Final Burst- 1119 Fire Magic, 30 MP
Red Dragon- 1119 Fire Magic MT, 80 MP
Albert Green Element: Halves Wind (Nulls with DG Armor), 50% Weak to Earth
HP: 3686
AT: 211 (191 with Spear of Terror)
DF: 190
MAT: 103
MDF: 85
Speed: 40 (50)
Halberd- 65 Attack (Spear of Terror- 45 Attack, 25% Chance of Fear)
Knight Helm- 5 Defense, 37 Magic Attack, 20 SP gained hit by physicals
Jade DG Armor- 54 Defense, 27 MDef, Nulls Wind Attacks
Magical Greaves- 10 Speed, 5 Evade, 5 Magic Evade
AdditionsFlower Storm- 1411 Damage, 202 SP (1277 Damage, 25% Chance of Fear)
Jade Dragon Spirit -Dragoon Addition- 1184 Damage (1072 Damage)
Magic
-Wing Blaster- 374 Wind Magic, 10 MP
-Rose Storm- Halves Damage for 3 Rounds, 20 MP
-Gaspless- 1495 Wind Magic, 30 MP
Haschel Purple Element: Halves Thunder (Nulls with DG Armor)
HP: 3015
AT: 176 (164 with Brass Knuckles)
DF: 148
MAT: 120
MDF: 140
Speed: 60 (70)
Destroyer Mace- 55 Attack, Boosts Damage 50% below 50% HP, and 100% below 25% HP (Brass Knuckle- 43 Attack, 25% Chance of ID)
Soul Headband- 5 Defense, 5 Mdef, 25 MAtk, Gives 20 SP upon being hit with magic
Violet DG Armor- 45 Defense, 40 MDef, Nulls Thunder Attacks (Satori Vest- 40 Defense, 31 Mdef, Immunity to Poison, Stun, and Arm-Block) (Energy Girdle- 37 Defense, 26 Mdef, 50% more SP Gained)
Magical Greaves- 10 Speed, 5 Evade, 5 Magic Evade
Additions (damage with Destroyer Mace listed as normal / below 50% HP / below 25% HP)
Summon 4 Gods- 290/435/580 Damage, 100 SP (271 Damage, 25% ID)
Five-Ring Shattering- 871/1307/1742, 50 SP (812 Damage, 25% ID)
Hex Hammer- 1162/1743/2324 Damage, 15 SP (1083 Damage, 25% ID)
*Omni-Sweep- 1455/2183/2910 Damage, 150 SP (1356 Damage, 25% ID)
Violet Dragon Spirit
-Dragoon Addition- 1101 (1026 Damage)
Magic
-Atomic Mind- 440 Thunder Magic, 10 MP
-Thunder Kid- 881 Thunder Magic, 20 MP
-Thunder God- 1321 Thunder Magic, 30 MP
-Violet Dragon- 1761 Thunder Magic, 80 MP
Kongol Gold Element: Halves Earth (Nulls with DG Armor), 50% Weak to Wind
HP: 4356
AT: 286 (277 with Great Axe)
DF: 285
MAT: 62
MDF: 75
Speed: 40 (30 Base)
Indora's Axe- 88 Attack, Chance of ID (Great Axe- 79 Attack, Chance of Stun)
Giganto Helm- 10 Defense, 5 Mdef, 14 Matk, Gives 20 SP if attacked by magic
Gold DG Armor- 88 Defense, 23 MDef, Nulls Earth Attacks (Giganto Armor- 75 Defense, 25 Mdef, Gains 20 SP when attacked by physicals)
Magical Greaves- 10 Speed, 5 Evade, 5 Magic Evade
AdditionsBone Crush- 1418 Damage, 100 SP, 25% Chance of ID
Golden Dragon Spirit -Dragoon Addition- 1285 Damage (1245 Damage)
Magic
-Grand Stream- 337 Earth Damage, 20 MP
-Meteor Strike- 450 Earth Damage, 30 MP
-Golden Dragon- 675 Earth Magic, 80 MP
Meru Blue Element: Halves Ice/Water (Nulls with DG Armor), 50% Weak to Fire
HP: 2010
Attack: 102 (92 with Heavy Mace) (77 With Pretty Hammer)
Defense: 107
Magic Attack: 187
Magic Defense: 188
Speed: 80 (70 Base)
Basher- 40 Attack (Heavy Mace- 30 Attack, Chance of Stun) (Pretty Hammer- 15 Attack, Doubles SP Gain)
Jeweled Crown- 5 Mdef, 42 Matk, Gains 20 SP if magically attacked (Tiara- 5 Defense, 29 Matk, increases magic hit rate 10%)
Blue DG Armor- 30 Defense, 54 MDef, Nulls Water/Ice Attacks
Magical Greaves- 10 Speed, 5 Evade, 5 Magic Evade
AdditionsCool Boogie- 168 Damage, 200 SP (152 Damage, 200 SP, 25% Paralysis) (127 Damage, 400 SP)
Cat's Cradle- 591 Damage, 20 SP (533 Damage, 20 SP, 25% Paralysis) (446 Damage, 40 SP)
*Perky Step- 1011 Damage, 100 SP (912 Damage, 100 SP, 25% Paralysis) (763 Damage, 200 SP)
Blue Dragon Spirit -Dragoon Addition- 740 Damage (669) (562)
Magic
1. Freezing Ring- 1049 Ice/Water Magic, 10 MP
2. Rainbow Breath- 50% MT Healing, 20 MP
3. Diamond Dust- 1049 MT Ice/Water Magic, 30 MP
4. Blue Sea Dragon- 2098 Ice/Water Magic, 80 MP
Miranda White Element: Halves Holy (Nulls with DG Armor), 50% Weak to Dark
HP: 2680
AT: 101 (111 with Detonate Arrow) (85 with Bemusing Arrow)
DF: 90
MAT: 236
MDF: 281
Speed: 75 (65 Base)
Arrow of Force- 40 Attack, Boosts SP gain by 50% (Detonate Arrow- 50 Attack, MT) (Bemusing Arrow- 24 Attack, Chance of Confusion)
Jeweled Crown- 5 Mdef, 42 Matk, Gains 20 SP if magically attacked (Tiara- 5 Defense, 29 Matk, increases magic hit rate 10%)
Silver DG Armor- 27 Defense, 80 MDef, Nulls Holy Attacks
Magical Greaves- 10 Speed, 5 Evade, 5 Magic Evade
AdditionsAttack- 168 Damage, 222 SP (184 Damage, 150 SP) (158 Damage, 150 SP, 25% Confusion)
Silver Dragon Spirit -Dragoon Addition- 368 Damage (403) (346)
Magic
-Moon Light- 100% Healing, Revival, and Status Curing, 10 MP
-Star Children- 662 MT Holy Damage, 20 MP
-Gates of Heaven- 50% MT Healing, 30 MP
-White Silver Dragon- 1985 Holy Damage+100% Healing, 80 MP
Rose Black Element: Halves Dark (Nulls with DG Armor), 50% Weak to Holy
HP: 2345
AT: 188
DF: 131
MAT: 131 (125 with Rose’s Hairband)
MDF: 139 (134 with Rose’s Hairband)
Speed: 55 (65)
Dragon Buster- 100 Attack, 100% ID to Dragons
Jeweled Crown- 5 Mdef, 42 Matk, Gains 20 SP if magically attacked (Rose’s Hairband- 36 Magic Attack, Nulls ID) (Tiara- 5 Defense, 29 Matk, increases magic hit rate 10%)
Dark DG Armor- 41 Defense, 42 Mdef, Nulls Dark Attacks
Magical Greaves- 10 Speed, 5 Evade, 5 Magic Evade
AdditionsDemon's Dance- 1553 Damage, 100 SP
Dark Dragon Spirit -Dragoon Addition- 1055 Damage
Magic
-Astral Drain- 734 Dark Magic (700 with Hairband), Heals Rose, 10 MP
-Death Dimension- 367 MT Dark Magic (350 with Hairband), 100% Fear (Halves Damage enemy does, and doubles the amount they take), 20 MP
-Demon's Gate- 100% ID, 30 MP
-Dark Dragon- 1469 Dark Magic (1400 with Hairband), 80 MP
AVERAGESThree Turn Damage (In Paranthesis is without the L4 Dragoon Spells)
1. Dart- 1829
2. Haschel- 1557 (1455)
3. Rose- 1553
4. Albert- 1439 (1411)
5. Kongol- 1418
6. Meru- 1303 (954)
7. Miranda- 938 (497)
Average: 1434 (1302) (Kill Points: 3585/3255)
Human Addition Damage Output1. Rose- 1553
2. Haschel- 1455
3. Kongol- 1418
4. Albert- 1411
5. Dart- 1152 (Lessened 10% To Balance out with the HP Loss) (1279)
6. Meru- 1011
7. Miranda- 184
Average- 1169 (1187) (Kill Point: 2923/2968)
HP: 1. Kongol- 4356 (1.422)
2. Albert- 3686 (1.203)
3. Dart- 3351 (1.093)
4. Haschel- 3015 (0.984)
5. Miranda- 2680 (0.879)
6. Rose- 2345 (0.765)
7. Meru- 2010 (0.656)
Average: 3063
Party Average: 3063
DF: Kongol (285) > Albert (190) > Haschel (148) > Dart (144) > Rose (131) > Meru (107) > Miranda (90)
Party Average- 156 (Note that this is division, so average Def actually takes less than average damage from physicals)
Physical Durability- Lower is better (Percent Taken From Physicals)
1. Kongol .341 (.485)
2. Albert .605 (.729)
3. Dart .878 (.961)
4. Haschel .95 (.935)
5. Rose 1.381 (1.057)
6. Miranda 1.759 (1.539)
7. Meru 1.972 (1.294)
MDF: Miranda (281) > Meru (188) > Haschel (140) > Rose (139)> Dart (138) > Albert (85) > Kongol (75)
Party Average- 149 (Note that this is division, so average MDef actually takes less than average damage from magic)
Magical Durability (Percent Taken from Magic)
1. Miranda .512 (.448)
2. Dart .835 (.913)
3. Haschel .914 (.9)
4. Meru 1.02 (.67)
5. Kongol 1.181 (1.68)
6. Rose 1.184 (.906)
7. Albert 1.231 (1.482)
Speed (Fairly literal, I believe)
1. Meru- 80
2. Miranda- 75
3. Haschel- 70
4. Rose- 65
5. Dart- 60
6. Albert- 50
7. Kongol- 40
Average: 62.86