Upcoming planned update changes. 90% are item related, as you can see.
* Materia Blade (removed Add:Petrify)
* Ice Rod (availability moved to Ch1 Kill Miluda)
* Thunder Rod (availability moved to Ch2 Start)
* Mace of Zeus (added Magic:Bolt 4)
* Bloody Strings (WP drop from 20 to 18)
* Ramia Harp (WP drop from 30 to 28)
* Fairy Harp (WP drop from 50 to 38)
* Madlemgen (removed Water elemental, added Strengthen:Water)
* Ivory Rod (added Add:Petrify)
* Cashmere (removed MA+2, PA+2 raised to PA+3)
* Circlet (added PA+3)
* Black Hood (added PA+1)
* Carabini Mail (added Cancel:Chicken)
* Black Costume (changed Absorb:Dark to Cancel:Dark)
* Rubber Shoes (removed Cancel:Don't Move)
* Power Wrist (price changed to 800 gil, availability moved to Ch1 Enter Igros)
* Magic Gauntlet (availability changed to Ch3 Meet Zalmo)
* Reflect Ring (price changed to 4000 gil)
* Defense Ring (added Cancel:Dead/Darkness, added Half:Dark, price changed to 2000 gil, renamed to Peace Ring)
* Magic Ring (price changed to 800 gil, immunities removed, MA+1 added, availability moved to Ch1 Enter Igros)
* Cursed Ring (nerfed back to Speed+1 from +2, added Move+1 and Jump+1)
* Angel Ring (removed Cancel:Darkness/Dead)
* Diamond Armlet (removed Cancel:Slow)
* Jade Armlet (added Cancel:Don't Move/Don't Act, added Half:Earth, price changed to 3000 gil)
* 108 Gems (removed Cancel:Undead/Blood Suck/Frog/Poison)
* N-Kai Armlet (added Cancel:Berserk/Silence, removed Half:Dark, added Half:Holy, price changed to 3000 gil)
* Defense Armlet (removed current immunities, added Cancel:Frog/Blood Suck/Undead/Poison and Half:Water, price changed to 2000 gil)
* Small Mantle (p.evade increased to 18%, m.evade increased to 18%)
* Leather Mantle (price changed to 2000 gil, added PA+1, p.evade decreased to 12%, m.evade increased to 12%, availability changed to Ch2 Meet Draclau)
* Wizard Mantle (p.evade decreased to 12%, m.evade decreased to 12%)
* Elf Mantle (price changed to 4000 gil, added Cancel:Slow, availability moved to Ch3 Start)
* Dracula Mantle (p.evade decreased to 11%, m.evade increased to 33%, grants Always:Protect/Shell, Weak:Holy, made unavailable in shops/steal off Zalbag or poach only)
* Chantage (removed Always:Regen)
* Cherche (removed Always:Float, added MA+3 and Always:Shell)
* Semietson (removed MA+1, removed Start:Transparent)
* Salty Rage (removed Always:Shell, added PA+3 and Always:Regen)
Other stuff:
* Cheer Up got renamed to Rally, adds Reraise status to an ally, can't be self-targetted
* Fire 2's MP cost got raised back to 12
* Zodiacs got resistance to Speed Break (can't be dropped below 4 speed)
* Queklain got added support (2 Undead Knights), HP and damage dropped to compensate
* Various C4 encounters got improved, added more enemies
* Squid series got innate Martial Arts
* Black Ink multiplier increased from 3 to 4
* Mind Blast base hit rate increased from 35 to 45
* Kiku and Bizen Boat ranges decreased from 8 to 6
* Poach change: Ochu rare changed from Chameleon Robe to Dracula Mantle