That idea seems pretty well, 10 HP is really a pain, maybe a little higher? like 20?
But that was what I meant overall, not making them "like" clothes, that is, giving PA,MA,Spd, or status cancel, Robes handle elemental buffing/defend so those ideas seem pretty solid, it's just that late game the armors are just not worth it, once you have Crystal Mail, you might as well sell the other ones, because there is no difference between them, I like how in this patch, Judo Outfit gives more Hp than Power Sleeve, so there is a choice(however small) between that extra PA point, and this is true for most hats and clothing, but armors just stack against each other with the only thing they give: HP bonus, so the bigger the bonus, the better the armor, and that's that...
From what I can gather, now every class is worth using, every skillset is worth investing in, monsters are interesting(really interesting n_n) this last accesory overhaul was great, and that's pretty much my point, before, the accesory list was just a novelty, because there were obvious options and the rest were just filler, now there is a nice choice in set ups, that's what I would like to see in armors, maybe not that massive, but at least some sense that there is a reason to keep such a long list of armor items, maybe the most obvious ones could stay the same: Bronze armor, Plate Mail, etc. but Carabini, Crystal, and even the Chainmail, look different enough to suggest they are different than the rest of the field plates, of course it wouldn't make a difference in the overall good vibe the patch has, and even if nothing is done I wouldn't mind, but it would make me happy to see the armors get a little more attention.
About the Monk and Equip Armor, only early game, once Power Sleeve is out(or Even Judo Outfit), they are better, and Earth Clothes boost Earth Slash, their best attack, you are right in the sense that the ability sees some action, and again you know more about the game than I do, it's jsut that it has always bothered me that Clothes and even sometimes Robes are better body gear than Armors, yet Armors get the ability to be Equipable by anyone, one would think that this means they are superior, but in reality they are not.